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VEXation Gunn
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91
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Posted - 2013.06.08 21:50:00 -
[1] - Quote
So #OperationButtSex was successful even if there was very little actual butt sex. This is expected, yet disappointing all at once. Anyways Cheers cronos go have a beer and enjoy your freedom from this crap game |
VEXation Gunn
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Posted - 2013.06.08 22:09:00 -
[2] - Quote
TYRlON LANNISTER wrote:The fact that SI is walking away from PC and possibly Dust shows they clearly they have won because so far they are the only ones to have truly beaten Dust and simply stop logging on.
Kudos, im getting there myself.
Its said that "Not actually logging in is the only real way to win at Eve" Maybe this hold true for dust also.
#OneUniverse? |
VEXation Gunn
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Posted - 2013.06.08 23:04:00 -
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Thin Sight wrote:Summer time, Ladies, family, friends, holidays & Sun. Priories guys and girls.
#DustIsBad
there is no real reason needed beyond that fact.
/me goes to frig to get another beer then back to pool |
VEXation Gunn
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101
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Posted - 2013.06.09 00:03:00 -
[4] - Quote
trollsroyce wrote:Personally (not speaking on behalf of the corp or alliance): I hold EoN in very high regard for stomping Orion out of Dust514 and getting the morale momentum to take all CRONOS US timed districts one by one. The loss of those districts made room for a morale drop which resulted in a cascading failure of morale, feeding worse battlefield performance. You are tough.
I can't but help wonder though, are some in EoN leadership actually N-F plants? The coalition bonds seem surprisingly strong with all the talk of being unaffiliated from EoN. Will ROFL get ROFLstomped by the coalition next, or will ROFL and EoN join forces to deter N-F from the inevitable looking control of Molden Heath?
In any case, well played to both EoN and N-F from my behalf.
So you are saying we won at dust? Sweet.... so now what do we do? |
VEXation Gunn
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101
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Posted - 2013.06.09 00:17:00 -
[5] - Quote
trollsroyce wrote:Solidify the win by taking all of the sandbox before the plug is pulled on dust. I'd say you have 2 years :)
That's not winning it's stupidity |
VEXation Gunn
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104
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Posted - 2013.06.09 00:44:00 -
[6] - Quote
trollsroyce wrote:VEXation Gunn wrote:trollsroyce wrote:Solidify the win by taking all of the sandbox before the plug is pulled on dust. I'd say you have 2 years :) That's not winning it's stupidity Guess that depends on your perspective. If you see potential in dust keeping it alive at all costs is winning. I believe dust is inevitably going towards a quick failure - pulling the CCP super move that made eve sandbox won't ever work with the dust framework. It's not the devs fault; fps sandbox can only work with open world mechanics that allow the usage of numbers (planetside and dust mechanics cross bred into a sandbox with both depth and area). The core fps game in dust is doomed to never reaching even mediocrity, because another game will do it better and all the competitive gamers will move there shortly. EVE sandbox works, because spreadsheets are unhindered by bad core gameplay and lack of fluidity. An FPS game is unforgiving on those. EVE sandbox works because numbers matter and you have room for players of all skill levels in the blob. Dust 16vs16 battles are very unforgiving in that regard, letting average players in PC matches will decimate your morale and kill your alliance sooner or later. Now, if you feel this is the case and consider dust a dying game, winning it in an uncontested way can make some sense. Take all of the sandbox and be remembered in the next game you move on to :)
I think the imp perspective if pretty simple. We just want to be able to fight for stuff that matters and be rewarded for it. How PC is now is pretty much the opposite of that. If we fight and win we now have more districts... whooptyfkingDO. We can use those clones to attack or Farmville it. What does isk buy the corp or players that we can't already buy? Not a damn thing.
Yes CCP made bad fps mechanics and it shows Yes CCP continues to make the rpg aspect of the 12 years of grinding for no good God Damned reason at all Yes CCP makes it impossible for new players to compete Yes CCP has promised and never ever delivered.
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VEXation Gunn
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107
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Posted - 2013.06.09 01:40:00 -
[7] - Quote
undeadsoldier90 wrote:Congrats?
Beware this be some kind of master plan to make you think they stopped playing but are actually forming aome kind of defense.... or possibly awox NF..... but I doubt it.
Have you not seen our vids we awox the **** out of each other all the time. |
VEXation Gunn
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109
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Posted - 2013.06.09 01:51:00 -
[8] - Quote
Karazantor wrote:Is the problem really that we are just moving away, a long way away, from the concept of Mercenaries?
We are now becoming little spaceholding corporations. There is almost no genuine 'hiring' of Mercenary forces, its just like little galactic empires fighting over stuff, repeatedly.
I just want to be a Mercenary, and have it mean something. Being stuck repeatedly fighting over timers for land we should have captured on behalf of someone else and then handed over to them, isn't it.
This isn't what modern mercenaries do.
A year ago we were expecting to be mercs, today we are farmers. sigh |
VEXation Gunn
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Posted - 2013.06.09 04:30:00 -
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BLAZ3 X wrote:Ld Collins wrote:Karazantor wrote:Is the problem really that we are just moving away, a long way away, from the concept of Mercenaries?
We are now becoming little spaceholding corporations. There is almost no genuine 'hiring' of Mercenary forces, its just like little galactic empires fighting over stuff, repeatedly.
I just want to be a Mercenary, and have it mean something. Being stuck repeatedly fighting over timers for land we should have captured on behalf of someone else and then handed over to them, isn't it.
This isn't what modern mercenaries do. I think the best move would be for all major corps to abandon their districts and allow smaller corps to take over an the larger corps can be actual corps who have skilled mercs who are hired by the small corps to protect their land. The larger corp or band of mercs would have no allegence to each other only isk. The benefits would include free weapons armor modules and vehicles for the hired mercs and the smaller corps wont have to be burdened with constantly trying to defend their districts. Also bragging rights and competiveness between the mercs within the larger corps would give them more incentive to play. i would actually support this idea does sound fun and could help save this game
To bad CCP didn't put corp or players merc contracts into dust. Its like a 15 step process to get paid for mercing |
VEXation Gunn
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116
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Posted - 2013.06.09 04:40:00 -
[10] - Quote
Gregor stormwalker wrote:going to draw more attention to the "PC is a Failure" thread but pacifically Deluxe Editions post and my reply Gregor stormwalker wrote:Deluxe Edition wrote:Another point I would like to make is that PC isn't profitable for corps at all, it takes 18 days to recoup the isk spent. One suggestion is to increase the payout on districts so corp can recoup the starter pack money, however I don't think that is how CCP intended for PC to be fought. Starter packs where to get into PC and to expand you have to move clones. However the attrition rates on moving clones is simply too great especially considering how many districts are 2-3 jumps from the closest inhabitable system, and the low clone count leaves research facilities way to vulnerable to attack especially since transferring clones locks the district preventing the addition of new clones from a cargo hold in the same system.
CCP needs to minimize starter pack use (eg: by taking them away from corps who own districts, or by making the cost of them rise with every new district you take) and find ways to encourage attacking by moving clones. hindsight is a hell of a thing. %100 on the button as far as I'm concerned, had been thinking the same about every increasing pack cost based on number of districts held, you are still open to dummy corps not sure what could be done about that. I think if PC had gone out as CCP had intended (1 clone pack per a corp) things would have been more fun, with more corps involved, all the for want of a better term "super powers" would have slowly grown expanding through clone moves it would have been more strategy and you would natural reach you corps hold limit. battles would be along borders with maybe A teams going in for 4-6 jump attacks at ether low clones or having less left at home to defend. as it is we don't need to think about stuff like that for the most part, if you want to attack a corp at their home all you have to do is spend some isk. there is no higher level of strategy you are simple choosing the scenery and that you want to fight proto. we kinda only have are self to blame. so where now well ether CCP can patch in ether only one clone pack or ever increasing prices ASAP and see how that goes or wait and do it along with opening up more space, not sure which would be best. i would maybe even slow down the isk gen from PC to make pack attacking less attractive but that one im not sure about don't know how profitable it currently is or would be with 1 pack system now the ASAP bit might keep CHONOS in the game but at this point probably not and I think we would be happy to wait til more land opened up and start again if at all, I think at lest trying PC with out clone packs is worth a shot.
ccp isn't going to add new districts because most of them are just being farmed and not actually fought over. Which is what ccp looks at. Like I said in another thread IMPS have been trying to get newer corps into PC to help the game. Most just don't want to be bothered with it. |
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VEXation Gunn
Imperfects Negative-Feedback
116
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Posted - 2013.06.09 04:53:00 -
[11] - Quote
Ld Collins wrote: Seems like a 3 step process to me idk why CCP has to lay everything out for people.
The idea of join/leaving corps many times a day and having to be accepted back just isn't doable. especially when you have players that have roles and have 24 cool down window. For this reason everyone uses alts to move isk.
lets look at how merc payments are done for imps given we normally do squads
- Merc alt applies to your corp - Merc alt joins your corp - Merc collects payment for all squad members - Merc leaves corp - Merc applies to "Kane's escrow" Corp - Merc joins "Kane's escrow" corp to hold funds - Merc gives isk to corp - Merc send email saying who participated in battles and how much isk each get - Merc alt leave corp - Mercs get paid out from corp wallet
-Kain will send escrow alt from escrow corp every so many days to put isk back into corps wallet to balance isk that was paid to mercs.
This is a simple as we could make it. There were days that 10 different merc contracts were done. So you really think CCP doesn't need to give dust a very basic "Give isk" function? |
VEXation Gunn
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164
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Posted - 2013.06.09 18:49:00 -
[12] - Quote
Alistair McFlair wrote:Couldnt agreee more with VEXation Gunn's points on this game. Hell im gonna enjoy more freetime now. Hello summer and outside or shall I say, Hello real life
The first few weeks of battles in PC were great and we enjoyed the fights against cronos (minus the lag). To bad #OperationButtSex couldn't have lasted longer it took us like 3 days to come up with that name
That said:
Its sunday and a beautiful day in Texas and gf mixed up a batch of sangria already. My sister and little nephews are already in the pool. My brother-n-law has grill duty today. Life is the way it should be.
#BeersNOTwar
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VEXation Gunn
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171
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Posted - 2013.06.09 20:23:00 -
[13] - Quote
Sleepy Zan wrote:nerds...
Says the OG nerd |
VEXation Gunn
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174
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Posted - 2013.06.09 20:48:00 -
[14] - Quote
Chunky Munkey wrote:zBroadway wrote:Chronos has nobody to blame but themselves. They decided it would be a good idea to hold as many districts as they did..nobody else. Of course your going to get burnt out lol. Not to mention all the **** they talked to the community, the pioneering of AWOXING, and % of districts held put them on everyones radar. Sorry im not sorry that you guys got destroyed and are choosing to pull out of PC. Perhaps you should have thought about the moves you made both in game and on the forums before you did them.
What's destroying PC and the competitiveness of it are the Alliances. Removing alliances from the game entirely would mean that Corps would hold less districts because they cant field 16 players all throughout the day and do not have an alliance to fill those spots. Not to mention the amount of concentrated talent within the alliances would be spread out giving corps themselves an individual identity and a battle to be the best.
If there were a feature where we could 16v16 corp battle like their was in the last build..this game could get a ladder spot on gamebattles.com where wins/losses and overall rank among all registered corps could be tracked. Is there anyone in Hellstorm who isn't a little biatch?
just kujey monster and that's cause he is a big biatch |
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