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Author |
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C Saunders
Tech Guard General Tso's Alliance
246
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Posted - 2013.06.05 14:06:00 -
[1] - Quote
These things in my eyes shouldn't be in the game.
Please sign this or leave a like to show your support on removing all hand thrown detination upon impact grenades. By this I mean the Thukker and fused locus grenade.
(Also to anybody that thinks I'm trying to get likes, your wrong. I'd quite happily have my likes taken away from me.) |
Musta Tornius
BetaMax. CRONOS.
364
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Posted - 2013.06.05 14:13:00 -
[2] - Quote
No like farming for you but instant detonation nades weren't fun before and aren't fun now.
/signed |
Wakko03
Better Hide R Die D.E.F.I.A.N.C.E
167
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Posted - 2013.06.05 14:19:00 -
[3] - Quote
Pre-requisite 1 to make your statement.... Did you even spec into grenades level 5 or use the aurum variety? Have you thrown one? If not, then why are you trying to sound like this is an actual issue yet.
I'll take any idiot with contact grenades over the enemy tool using the core flaylock any day of the week. |
Bendtner92
Imperfects Negative-Feedback
595
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Posted - 2013.06.05 14:23:00 -
[4] - Quote
Good luck with this. We've been telling CCP to get rid of them ever since they introduced them. |
C Saunders
Tech Guard General Tso's Alliance
246
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Posted - 2013.06.05 14:42:00 -
[5] - Quote
Wakko03 wrote:
I'll take any idiot with contact grenades over the enemy tool using the core flaylock any day of the week.
Now they can use both. |
Xender17
Intrepidus XI
139
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Posted - 2013.06.05 14:43:00 -
[6] - Quote
Reduce damage they do to shields. |
Laurent Cazaderon
What The French CRONOS.
1512
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Posted - 2013.06.05 14:53:00 -
[7] - Quote
C Saunders wrote:These things in my eyes shouldn't be in the game.
Please sign this or leave a like to show your support on removing all hand thrown detination upon impact grenades. By this I mean the Thukker and fused locus grenade.
(Also to anybody that thinks I'm trying to get likes, your wrong. I'd quite happily have my likes taken away from me.)
Did the exact same thread maybe 2-3 months ago and it had a massive success. but those nades are still in the game. Imo, they dont belong in Dust. Hell, they dont belong in any FPS as they encourage petty "aim at the ground" gameplay.
/signed |
Kain Spero
Imperfects Negative-Feedback
1535
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Posted - 2013.06.05 15:01:00 -
[8] - Quote
/signed
But the fused nades need to be replaced with another type of non contact nade that has no skill requirements. |
ISuperstar
DIOS X. II
73
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Posted - 2013.06.05 15:03:00 -
[9] - Quote
Signed, just discontinue the production. Let those that have bought them already keep them. |
Master Jaraiya
Ultramarine Corp
143
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Posted - 2013.06.05 15:03:00 -
[10] - Quote
As a heavy, I don't even like the sound of nades exploding on contact!
Why you hate heavies so much CCP? |
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Knightshade Belladonna
WH0 G1VSA FL0CK GLOCKS
303
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Posted - 2013.06.05 15:04:00 -
[11] - Quote
I will admit they can be a nuisance at times, however I would agree with the one guy that a bigger problem is the guys running around with them flaylocks going 20-0+ with instant contact rocket/nades spewing out of a pistol. dumbest thing to put in this game imo |
Spkr4theDead
Namtar Elite Gallente Federation
144
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Posted - 2013.06.05 15:04:00 -
[12] - Quote
C Saunders wrote:These things in my eyes shouldn't be in the game.
Please sign this or leave a like to show your support on removing all hand thrown detination upon impact grenades. By this I mean the Thukker and fused locus grenade.
(Also to anybody that thinks I'm trying to get likes, your wrong. I'd quite happily have my likes taken away from me.) HTFU |
Chris F2112
187. Unclaimed.
197
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Posted - 2013.06.05 15:06:00 -
[13] - Quote
Make them do 300 damage per grenade, and you can only hold two. |
KatanaPT
Tech Guard General Tso's Alliance
161
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Posted - 2013.06.05 15:09:00 -
[14] - Quote
+1 Signed. Already made a request on this subject a while back, didnt had much sucess, but alas... |
TEBOW BAGGINS
GHETTOSTAR GALACTICA
578
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Posted - 2013.06.05 15:28:00 -
[15] - Quote
they only kill scrubs, the DPS is less than 400 |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
5
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Posted - 2013.06.05 15:36:00 -
[16] - Quote
/Signed
Although, I would like to see the fused stay on as starter BPs on some of the std Aur bought gear, such as the the hunter, CQC, shock and mauler. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
169
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Posted - 2013.06.05 15:39:00 -
[17] - Quote
TEBOW BAGGINS wrote:they only kill scrubs, the DPS is less than 400
Yes, because one's total HP is a good indicator of skill... |
Obodiah Garro
Tech Guard General Tso's Alliance
47
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Posted - 2013.06.05 15:44:00 -
[18] - Quote
Signed
for both removal of contact grenades and flaylock |
Omen Astrul
Holdfast Syndicate Amarr Empire
1
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Posted - 2013.06.05 15:44:00 -
[19] - Quote
/signed |
xprotoman23
Internal Error. Negative-Feedback
1871
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Posted - 2013.06.05 15:45:00 -
[20] - Quote
Laurent Cazaderon wrote:C Saunders wrote:These things in my eyes shouldn't be in the game.
Please sign this or leave a like to show your support on removing all hand thrown detination upon impact grenades. By this I mean the Thukker and fused locus grenade.
(Also to anybody that thinks I'm trying to get likes, your wrong. I'd quite happily have my likes taken away from me.) Did the exact same thread maybe 2-3 months ago and it had a massive success. but those nades are still in the game. Imo, they dont belong in Dust. Hell, they dont belong in any FPS as they encourage petty "aim at the ground" gameplay. /signed
And the MD and FP don't encourage that same type of play |
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Asher Night
The Dark Flock
85
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Posted - 2013.06.05 15:55:00 -
[21] - Quote
*presses hard as he signs* |
Zekain K
Expert Intervention Caldari State
94
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Posted - 2013.06.05 16:18:00 -
[22] - Quote
Guys, cop doesn't want to listen to us, remember? This petition wont be read
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Doc Noah
Algintal Core Gallente Federation
76
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Posted - 2013.06.05 16:37:00 -
[23] - Quote
/signed
weapon has no place in this game, either it needs to be removed or reworked |
KING SALASI
MAJOR DISTRIBUTION
33
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Posted - 2013.06.05 17:08:00 -
[24] - Quote
No this thread needs to be closed its sill i like my nades it's great for clearing objectives and bunny hoppers. |
Finn Kempers
BetaMax. CRONOS.
236
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Posted - 2013.06.05 17:13:00 -
[25] - Quote
This already has huge support from two CPM members, lol.
I also agree its a no skill weapon
/signed |
Wombat in combat
Internal Error. Negative-Feedback
34
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Posted - 2013.06.05 17:25:00 -
[26] - Quote
/signed |
Nemo Bluntz
TeamPlayers EoN.
67
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Posted - 2013.06.05 17:25:00 -
[27] - Quote
Spkr4theDead wrote:C Saunders wrote:These things in my eyes shouldn't be in the game.
Please sign this or leave a like to show your support on removing all hand thrown detination upon impact grenades. By this I mean the Thukker and fused locus grenade.
(Also to anybody that thinks I'm trying to get likes, your wrong. I'd quite happily have my likes taken away from me.) HTFU
"HTFU" (read: Excuse bad game design.) |
Striker Battalion
Crux Special Tasks Group Gallente Federation
8
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Posted - 2013.06.05 17:28:00 -
[28] - Quote
/signed |
C Saunders
Tech Guard General Tso's Alliance
266
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Posted - 2013.06.05 17:59:00 -
[29] - Quote
Why did it get moved?
Seriously... |
Geirskoegul
Soul-Strike
230
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Posted - 2013.06.05 18:04:00 -
[30] - Quote
Laurent Cazaderon wrote:C Saunders wrote:These things in my eyes shouldn't be in the game.
Please sign this or leave a like to show your support on removing all hand thrown detination upon impact grenades. By this I mean the Thukker and fused locus grenade.
(Also to anybody that thinks I'm trying to get likes, your wrong. I'd quite happily have my likes taken away from me.) Did the exact same thread maybe 2-3 months ago and it had a massive success. but those nades are still in the game. Imo, they dont belong in Dust. Hell, they dont belong in any FPS as they encourage petty "aim at the ground" gameplay. /signed I'd agree if the default fuse time were lower. As it stands, the delay on current grenades feels excessive, by about 15%, so there's a very real place for the contact grenades. Right now, with the crazy long fuse, grenades seem most useful against those that aren't paying attention, are so bunched up in a group that they can't get away, or the grenade-as-you-die strategy to take out your killer trying to steamroll.
I've been sorely tempted to get contact grenades simply because they take less than a month to go off, so if we're getting rid of them, let's make the default fuse shorter and make the animation delay before the cook timer starts shorter. Real grenades only have about 3-4 second fuse; the ones here seems to be 3-4s too, but the timer doesn't start until it hits the ground or you cook it (and as a result, there doesn't seem to be any relation between fuse times, especially since delay on a cook seems to start after the throw, while a non-cooked grenade doesn't seem to start until it hits the ground.) |
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