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Sleepy Zan
Internal Error. Negative-Feedback
2266
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Posted - 2013.05.29 17:59:00 -
[1] - Quote
Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
61
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Posted - 2013.05.29 18:06:00 -
[2] - Quote
Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes.
Speed tanking...you don't need a ton of HP if you know how to do that well. You have to be a lot more focused when playing though because simple mistakes result in your death. Works great though once you have it figured out. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
115
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Posted - 2013.05.29 18:07:00 -
[3] - Quote
they walk fast, but that is about it |
Xender17
Murderz for hire
113
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Posted - 2013.05.29 18:08:00 -
[4] - Quote
Run through a crowd while placing remote explosives. |
Sleepy Zan
Internal Error. Negative-Feedback
2266
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Posted - 2013.05.29 18:08:00 -
[5] - Quote
R'adeh Hunt wrote:Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. Speed tanking...you don't need a ton of HP if you know how to do that well. You have to be a lot more focused when playing though because simple mistakes result in your death. Works great though once you have it figured out. Other suits are almost just as fast as scout suits though plus its not as effective if the other guy actually knows what he is doing |
Synthetic Surrogate
Venilen Eugenics Agency
77
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Posted - 2013.05.29 18:08:00 -
[6] - Quote
Because it is fun.
After the respec I went from Logistics to a Scout build.
Yea I may be gimped in comparison to all the other suites.. and a certain gun called the TAC AR is the bane of my existence (along with the "new" impact grenades), but the first time I literally jumped OVER a heavy and put a slug in his back I was in love.
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Surt gods end
Demon Ronin
172
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Posted - 2013.05.29 18:08:00 -
[7] - Quote
cause the ladies find us sexy. And cause when it comes to flank taking objectives, buddy we know how to do that. 6 proto squad and still non notices the scout that got behind them. |
KOBLAKA1
Opus Arcana Orion Empire
3
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Posted - 2013.05.29 18:09:00 -
[8] - Quote
You shouldn't. Assaults or logis are better at sniping, damage mods in HIs and profile dampening in lows. More equipment slots too. So unless you want to spec into super fast nova knives/shotguns and limit yourself, no scouts. |
Novawolf McDustingham The514th
Amarr Templars Amarr Empire
118
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Posted - 2013.05.29 18:09:00 -
[9] - Quote
Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes.
Their shields regen super fast - even after being destroyed even without a regulator.
They used to have an even smaller hitbox and faster strafing. That's what made them both harder to hit and fun to use. There was also this feeling that they were going to be the only class that could cloak, but i guess that will be something that everyone can do (except heavies, again...). |
Sontie
Ill Omens EoN.
452
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Posted - 2013.05.29 18:10:00 -
[10] - Quote
Even good players don't hit a good scout very often... but it doesn't take very often to kill a scout :(
I've relegated scout play to an alt. |
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
61
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Posted - 2013.05.29 18:11:00 -
[11] - Quote
Sleepy Zan wrote:R'adeh Hunt wrote:Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. Speed tanking...you don't need a ton of HP if you know how to do that well. You have to be a lot more focused when playing though because simple mistakes result in your death. Works great though once you have it figured out. Other suits are almost just as fast as scout suits though plus its not as effective if the other guy actually knows what he is doing
Maybe the Minmatar assault can get close enough in speed...but to really speed tank you want speeds of 10m/s+, which only a scout can achieve.
If you pick your fights, tanks are almost irrelevant on scouts.
Also, how can you not fall in love with scouts after knifing a heavy while he desperately tries to hit you without success? |
Synthetic Surrogate
Venilen Eugenics Agency
77
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Posted - 2013.05.29 18:12:00 -
[12] - Quote
Novawolf McDustingham The514th wrote:Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. Their shields regen super fast - even after being destroyed even without a regulator. They used to have an even smaller hitbox and faster strafing. That's what made them both harder to hit and fun to use. There was also this feeling that they were going to be the only class that could cloak, but i guess that will be something that everyone can do (except heavies, again...).
I am hoping that the other classes suffer somewhat while cloaking.
We should at least get some form of "bonus" while being cloaked that the other classes won't receive. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
61
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Posted - 2013.05.29 18:14:00 -
[13] - Quote
Synthetic Surrogate wrote:Novawolf McDustingham The514th wrote:Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. Their shields regen super fast - even after being destroyed even without a regulator. They used to have an even smaller hitbox and faster strafing. That's what made them both harder to hit and fun to use. There was also this feeling that they were going to be the only class that could cloak, but i guess that will be something that everyone can do (except heavies, again...). I am hoping that the other classes suffer somewhat while cloaking. We should at least get some form of "bonus" while being cloaked that the other classes won't receive.
Tbh, it would make sense if scouts could still remain cloaked when walking (NOT running!) while all other suits have to drop their cloak when moving. |
shellhead
Subdreddit Test Alliance Please Ignore
40
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Posted - 2013.05.29 18:15:00 -
[14] - Quote
It can be the most fun when you're not geting absolutely wasted by every other suit. |
xprotoman23
Internal Error. Negative-Feedback
1668
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Posted - 2013.05.29 18:16:00 -
[15] - Quote
The scout suit along with the Heavy and Assault are severely gimped in comparison to the omni suit AKA logi. |
Xender17
Murderz for hire
114
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Posted - 2013.05.29 18:18:00 -
[16] - Quote
I could see profile dampening having some effect on cloaking. Better the profile more invisible you are. |
VLIGHT5
The Judas Coalition
205
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Posted - 2013.05.29 18:40:00 -
[17] - Quote
Meh. The playstyle can be fun.
I just specced out of Scout and into Logi. Do I like playing a pure medic Logi? Yes, I do. But I will always miss my Scout. |
Icedslayer
SVER True Blood Unclaimed.
83
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Posted - 2013.05.29 18:45:00 -
[18] - Quote
I feel the scouts role won't be fully reached until we get full Electronic warfare. Being able to dodge basic scanners is nice but not enough ppl use active scanner to make that valuable. Speed is nice but its very true that other suits can speed tank and maintain a high EHP with damage mods. But, then again scouts have always been a niche suit, and only those few % people can really unlock the true power of them (that includes you sleepy zan when you ran the suit). My biggest problem with the suit right now is going up against a team of TAC Ar's, it takes literally 4-5 shots to drop me, which iam fine with if at medium to long range, but when i get out DPS'd (I use Proto SMG's) at CQC cause some douche can fire his TAC AR faster than a normal assault rifle, that's bullshit.
Summery
Ill continue to use my scout (been a scout for over a year now, no point change this far down the line) and learn to adopt and over come, i did when they stole our speed and never fully gave it back, i did when they took our EHP increase at proto away.
Plus you have to look at it this way, since scouts are niche and medium frames are what 90% of the user base uses you think there going to buff us or give 2 sh$ts about Scouts and heavies, No, we don't make up the majority of Arum purchases to matter. Why do you think they are pushing to release the AR's more so than any other weapon, cause 90% of the user base uses AR's. |
Sontie
Ill Omens EoN.
454
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Posted - 2013.05.29 18:50:00 -
[19] - Quote
Another equipment slot would make Scouts very valuable in PC... I wonder if we will ever get that equipment slot back :( |
pseudosnipre
DUST University Ivy League
18
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Posted - 2013.05.29 18:53:00 -
[20] - Quote
R'adeh Hunt wrote:Synthetic Surrogate wrote:Novawolf McDustingham The514th wrote:Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. Their shields regen super fast - even after being destroyed even without a regulator. They used to have an even smaller hitbox and faster strafing. That's what made them both harder to hit and fun to use. There was also this feeling that they were going to be the only class that could cloak, but i guess that will be something that everyone can do (except heavies, again...). I am hoping that the other classes suffer somewhat while cloaking. We should at least get some form of "bonus" while being cloaked that the other classes won't receive. Tbh, it would make sense if scouts could still remain cloaked when walking (NOT running!) while all other suits have to drop their cloak when moving. Cloak-sprinting would make for a very tempting racial scout bonus... |
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Goat of Dover
IMPSwarm Negative-Feedback
187
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Posted - 2013.05.29 18:54:00 -
[21] - Quote
I think they are okay when you compare standard. In the advanced twirl they start to fall off a little but there proto oh boy that thing just sucks. I mean it to it is by far the worst suit in the game and the heavy is pretty bad right now.
They need some love but, like I have said before given where.the game is right now scouts are better off than heavies in pub s but are absolutely useless in PC. The game is just designed to be a logi/assault game right now though.
I for one would like to at least and I mean at least have double scan radius for the suits not passive but built in. That would be a great start. There are a few more things we could do but that's good at first. |
Icedslayer
SVER True Blood Unclaimed.
83
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Posted - 2013.05.29 18:55:00 -
[22] - Quote
Sontie wrote:Another equipment slot would make Scouts very valuable in PC... I wonder if we will ever get that equipment slot back :( Yes and having 3 on my VK1 was awesome i was able to have 7 uplinks locations on the go |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
62
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Posted - 2013.05.29 19:09:00 -
[23] - Quote
pseudosnipre wrote:R'adeh Hunt wrote:Synthetic Surrogate wrote:Novawolf McDustingham The514th wrote:Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. Their shields regen super fast - even after being destroyed even without a regulator. They used to have an even smaller hitbox and faster strafing. That's what made them both harder to hit and fun to use. There was also this feeling that they were going to be the only class that could cloak, but i guess that will be something that everyone can do (except heavies, again...). I am hoping that the other classes suffer somewhat while cloaking. We should at least get some form of "bonus" while being cloaked that the other classes won't receive. Tbh, it would make sense if scouts could still remain cloaked when walking (NOT running!) while all other suits have to drop their cloak when moving. Cloak-sprinting would make for a very tempting racial scout bonus...
LOL, you'd never see anyone on a map...EVERYONE would spec into cloaky nova knife scouts. You'd just hear random slash noises without ever seeing anyone :D |
Xender17
Murderz for hire
114
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Posted - 2013.05.29 19:13:00 -
[24] - Quote
The city map would be perfect. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3331
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Posted - 2013.05.29 19:15:00 -
[25] - Quote
I like watching people tell Sleepy what scouts are good at.
He definitely has no experience with scouts.
Or sniper rifles
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Onesimus Tarsus
GamersForChrist
204
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Posted - 2013.05.29 19:21:00 -
[26] - Quote
A group of dedicated scouts can end a match really quickly...
Have you ever seen how fast they die? |
mollerz
Minja Scouts
330
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Posted - 2013.05.29 19:22:00 -
[27] - Quote
The reason I like playing a knifer scout... I don't need to worry about ammo, and as a minnie scout I don't need to worry about my armor. That's two things everyone else has to contend with. But the best is how much more fun the game is. I have to use tactics no one else uses. I know it is a legit role in the game, but dudes who run with Caldari logis and Duv TARs basically are saying hey- I need every edge I can get. I know it. You know it. So when I kill one with my knives it's pure ownage. Killing a heavy proto bear is very satisfying too. I have tons of heavy armor parts on display in my Merc Quarters. And they all look like a velociraptor went to town on them :D I used to run a proto min assault with a tac.. yea. it was easy to kill people, but really took no tactics. so that's why.
The limited slots kind of suck, and the limited CPU/PG is lame, but I can work with it. I really think a proto minnie should have a 3rd low slot. I couldn't believe a caldari logi has 5h and 4l.. but the proto minnie has 3H and 2L. Pretty weird of CCP.. I wonder how they tested that out
And the reason I die the most as a scout is due to getting stuck on terrain or objects. It instantly removes all the edge you have a s a scout and may as well be little hidden webifier mines. |
Delirium Inferno
Edoras Corporation
484
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Posted - 2013.05.29 19:23:00 -
[28] - Quote
R'adeh Hunt wrote:Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. Speed tanking...you don't need a ton of HP if you know how to do that well. You have to be a lot more focused when playing though because simple mistakes result in your death. Works great though once you have it figured out. You don't need a scout to speed tank, a basic light frame suit will do fine. The real question here is why go scout? They are supposed to make up for all the downsides with their incredibly low profile signature, but no one has a good enough scan radius to detect anything past spitting distance anyways. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
63
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Posted - 2013.05.29 19:30:00 -
[29] - Quote
Delirium Inferno wrote:R'adeh Hunt wrote:Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. Speed tanking...you don't need a ton of HP if you know how to do that well. You have to be a lot more focused when playing though because simple mistakes result in your death. Works great though once you have it figured out. You don't need a scout to speed tank, a basic light frame suit will do fine. The real question here is why go scout? They are supposed to make up for all the downsides with their incredibly low profile signature, but no one has a good enough scan radius to detect anything past spitting distance anyways.
For t he knife bonus...totally worth it. Not concerned about scan range, as a scout you can close distances quickly. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
60
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Posted - 2013.05.29 19:36:00 -
[30] - Quote
@pseudosnipre Then the cloak would need a timer or how would you ever see the scout - look for the shimmer like Predator ? |
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