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Captain-Awesome
Internal Error. Negative-Feedback
440
|
Posted - 2013.05.27 22:14:00 -
[31] - Quote
they need to put a kick button in, and give it to the CEO or higher ups only.
there needs to be a line drawn somewhere, and people will always go to a length to do something. But the responsibility needs to be handed out at some point. A kick button should be required. |
Crash Monster
Snipers Anonymous
405
|
Posted - 2013.05.27 22:16:00 -
[32] - Quote
Noc Tempre wrote:Don't speak on that which you do not know.
Just as soon as early arrivals stop sounding like pompous asses. You own nothing. You are owed nothing. You are nothing. Just like everyone else. |
KingBabar
Seraphim Initiative. CRONOS.
637
|
Posted - 2013.05.27 22:17:00 -
[33] - Quote
Cyn Bruin wrote:KingBabar wrote:Rupture Reaperson wrote:Wats Niu Iden?? It was a long time ago in a galaxy far away, they had icecream. It was my first, Im no longer A WOX virgin Yet another thing to add on a long list of stuff that influence outcome that doesn't involve actual player skill, just what this game needed.... Killed protoman for the second time in 10 months, - He was AFK if your talking about this last Imps v. BM matchup King... Proto wasnt in that match.
Right, it was Mojoe, just mixed them up. |
Panther Alpha
Commando Perkone Caldari State
314
|
Posted - 2013.05.27 22:17:00 -
[34] - Quote
Geirskoegul wrote:Panther Alpha wrote:Dusty Sampson wrote:FPS or not, it's still New Eden. Anything goes. You meant Dust 514, right ?.. New Eden is a Sector in EvE space, that most Dust mercenaries don't even know exist...We don't even have windows in our quarters... No, New Eden IS EVE space. New Eden is the galaxy that EVERYTHING in both EVE and Dust takes place in.
My life in Dust ;
I'm in my quarters, i look for a battle, I fight, I die, I win, or i'm defeated, i go back to my quarters, and wait for the next fight. I became stronger with a thing call SP, i restock my dropsuits, and i fight again. The circle never ends, as for that is my job, that is my life. |
Noc Tempre
Commando Perkone Caldari State
1686
|
Posted - 2013.05.27 22:19:00 -
[35] - Quote
Crash Monster wrote:Noc Tempre wrote:Don't speak on that which you do not know.
Just as soon as early arrivals stop sounding like pompous asses. You own nothing. You are owed nothing. You are nothing. Just like everyone else.
Which includes you. |
KingBabar
Seraphim Initiative. CRONOS.
638
|
Posted - 2013.05.27 22:19:00 -
[36] - Quote
Crash Monster wrote:Noc Tempre wrote:Don't speak on that which you do not know.
Just as soon as early arrivals stop sounding like pompous asses. You own nothing. You are owed nothing. You are nothing. Just like everyone else.
Well, he'd probably own you.....
Yes I went there |
Crash Monster
Snipers Anonymous
405
|
Posted - 2013.05.27 22:24:00 -
[37] - Quote
Noc Tempre wrote:Crash Monster wrote:Noc Tempre wrote:Don't speak on that which you do not know.
Just as soon as early arrivals stop sounding like pompous asses. You own nothing. You are owed nothing. You are nothing. Just like everyone else. Which includes you.
Of that, I am sure.
Quote:Well, he'd probably own you.....
Yes I went there
I'm not here to "win" I'm here to "win or die trying." |
Scheneighnay McBob
Bojo's School of the Trades
1378
|
Posted - 2013.05.27 22:25:00 -
[38] - Quote
I think ringers should be able to be kicked at any time, at least. |
Noc Tempre
Commando Perkone Caldari State
1688
|
Posted - 2013.05.27 22:31:00 -
[39] - Quote
Scheneighnay McBob wrote:I think ringers should be able to be kicked at any time, at least.
I believe this is fair. Then AWOXing would be attaining kick powers, not just allowed to battle. |
Scheneighnay McBob
Bojo's School of the Trades
1379
|
Posted - 2013.05.27 22:34:00 -
[40] - Quote
Noc Tempre wrote:Scheneighnay McBob wrote:I think ringers should be able to be kicked at any time, at least. I believe this is fair. Then AWOXing would be attaining kick powers, not just allowed to battle. That's somewhat the idea. I was more thinking that AWOXers should at least be in the corp, rather than having 1 in the corp and the rest invited. |
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Noc Tempre
Commando Perkone Caldari State
1690
|
Posted - 2013.05.27 23:03:00 -
[41] - Quote
Geirskoegul wrote: And how would you propose doing that? Come up with a system in which no one can shoot a friendly, deliberately waste a slot, or repeatedly kill themselves to help the enemy team.
For that matter, it would be a trivial matter to just follow along with the unit and appear to follow orders, while intentionally not killing anything (or only doing so when it won't hurt the other side.)
I'd love to hear your suggestions, short of a kick button (inappropriate; you brought them along, you're stuck with them and the fact that they decided to fight for the other guy instead of you is now your problem to deal with). But really, there's nothing you can do to stop it, so do what you CAN to stop it: screen people like you should be doing in ANY game, regardless of the consequences; I dunno about you, but I'm not fond of playing with annoying assholes.
Simple, give a kick button. There is no reason to have a 15 minute match if it can be thrown in the first 5 seconds by getting on the roster. It is totally appropriate.
Btw, the meta you suggest would be fantastic, and an excellent line to walk for a spy. Not this "you're stuck with me" BS. |
Geirskoegul
Soul-Strike
168
|
Posted - 2013.05.27 23:14:00 -
[42] - Quote
Noc Tempre wrote:Geirskoegul wrote: And how would you propose doing that? Come up with a system in which no one can shoot a friendly, deliberately waste a slot, or repeatedly kill themselves to help the enemy team.
For that matter, it would be a trivial matter to just follow along with the unit and appear to follow orders, while intentionally not killing anything (or only doing so when it won't hurt the other side.)
I'd love to hear your suggestions, short of a kick button (inappropriate; you brought them along, you're stuck with them and the fact that they decided to fight for the other guy instead of you is now your problem to deal with). But really, there's nothing you can do to stop it, so do what you CAN to stop it: screen people like you should be doing in ANY game, regardless of the consequences; I dunno about you, but I'm not fond of playing with annoying assholes.
Simple, give a kick button. There is no reason to have a 15 minute match if it can be thrown in the first 5 seconds by getting on the roster. It is totally appropriate. Btw, the meta you suggest would be fantastic, and an excellent line to walk for a spy. Not this "you're stuck with me" BS. That's not a fix for the issue, though, that's a fix for the symptom. The issue is grouping up with any random.
Now others here have mentioned that people can invite non-corpies into the PC matches? That I would say is an issue, given the limited size of matches at the moment. I'd be fine with a kick button that would only work on players not in the attacking/defending corp in a PC match. But if you accepted a spai or traitor into your corp and then brought them into the match, you should be stuck with them; no one held a gun to your head and made you accept their application to join. |
Noc Tempre
Commando Perkone Caldari State
1690
|
Posted - 2013.05.27 23:24:00 -
[43] - Quote
Geirskoegul wrote:Noc Tempre wrote:Geirskoegul wrote: And how would you propose doing that? Come up with a system in which no one can shoot a friendly, deliberately waste a slot, or repeatedly kill themselves to help the enemy team.
For that matter, it would be a trivial matter to just follow along with the unit and appear to follow orders, while intentionally not killing anything (or only doing so when it won't hurt the other side.)
I'd love to hear your suggestions, short of a kick button (inappropriate; you brought them along, you're stuck with them and the fact that they decided to fight for the other guy instead of you is now your problem to deal with). But really, there's nothing you can do to stop it, so do what you CAN to stop it: screen people like you should be doing in ANY game, regardless of the consequences; I dunno about you, but I'm not fond of playing with annoying assholes.
Simple, give a kick button. There is no reason to have a 15 minute match if it can be thrown in the first 5 seconds by getting on the roster. It is totally appropriate. Btw, the meta you suggest would be fantastic, and an excellent line to walk for a spy. Not this "you're stuck with me" BS. That's not a fix for the issue, though, that's a fix for the symptom. The issue is grouping up with any random. Now others here have mentioned that people can invite non-corpies into the PC matches? That I would say is an issue, given the limited size of matches at the moment. I'd be fine with a kick button that would only work on players not in the attacking/defending corp in a PC match. But if you accepted a spai or traitor into your corp and then brought them into the match, you should be stuck with them; no one held a gun to your head and made you accept their application to join.
There are different trust levels. I trust the person calling the shots more than I trust the others, or he wouldn't be calling the shots. If he wants to change that personnel, for any reason, he should have that power. Screwing up the actual fight in progress should be difficult and not encouraged to be honest. |
Mobius Wyvern
BetaMax. CRONOS.
1647
|
Posted - 2013.05.27 23:38:00 -
[44] - Quote
Arkena Wyrnspire wrote:KingBabar wrote:SO.... You left the Imps....? Pretty much what interests me in this thread, even though Noc is a good poster. Noc?
A good poster?
That must be some DAMN good kush. |
Geirskoegul
Soul-Strike
169
|
Posted - 2013.05.27 23:44:00 -
[45] - Quote
Noc Tempre wrote:Geirskoegul wrote:Noc Tempre wrote:Geirskoegul wrote: And how would you propose doing that? Come up with a system in which no one can shoot a friendly, deliberately waste a slot, or repeatedly kill themselves to help the enemy team.
For that matter, it would be a trivial matter to just follow along with the unit and appear to follow orders, while intentionally not killing anything (or only doing so when it won't hurt the other side.)
I'd love to hear your suggestions, short of a kick button (inappropriate; you brought them along, you're stuck with them and the fact that they decided to fight for the other guy instead of you is now your problem to deal with). But really, there's nothing you can do to stop it, so do what you CAN to stop it: screen people like you should be doing in ANY game, regardless of the consequences; I dunno about you, but I'm not fond of playing with annoying assholes.
Simple, give a kick button. There is no reason to have a 15 minute match if it can be thrown in the first 5 seconds by getting on the roster. It is totally appropriate. Btw, the meta you suggest would be fantastic, and an excellent line to walk for a spy. Not this "you're stuck with me" BS. That's not a fix for the issue, though, that's a fix for the symptom. The issue is grouping up with any random. Now others here have mentioned that people can invite non-corpies into the PC matches? That I would say is an issue, given the limited size of matches at the moment. I'd be fine with a kick button that would only work on players not in the attacking/defending corp in a PC match. But if you accepted a spai or traitor into your corp and then brought them into the match, you should be stuck with them; no one held a gun to your head and made you accept their application to join. There are different trust levels. I trust the person calling the shots more than I trust the others, or he wouldn't be calling the shots. If he wants to change that personnel, for any reason, he should have that power. Screwing up the actual fight in progress should be difficult and not encouraged to be honest. Again, how is this not solved by simply doing some basic screening before inviting them? We're not talking about public matches, or even FW (where there really isn't any meta), we're talking about Planetary Conquest, THE game mode for interacting and impacting EVE Online, with all the meta and political intrigue and consequence that involves.
If anyone, regardless of corp roles, is able to invite people into a match, then I agree, leaders should be able to kick people on their team that aren't in their corp.
If only leaders can invite someone from outside the corp into a match, they shouldn't be able to kick them; they had the trust, they betrayed you (or exercised bad judgement, either way, they should have to live with the consequences.)
Lastly, if it's a corp member doing the AWOXing, then they should not be able to be kicked from the match, because that's a management failure in the recruiting process. He cost you the match, ok, kick him from the corp when it's done, and be more cautious next time. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
186
|
Posted - 2013.05.27 23:48:00 -
[46] - Quote
I think that it is currently just like it should be.
After all, in real life when people notice someone on their side of opposing forces deliberately doing something to hinder their sides' performance they go "HEY, your actually killing our own? Well, you can stay, but know that you are being glared at and fill the entire team with disappointment." |
Geirskoegul
Soul-Strike
169
|
Posted - 2013.05.27 23:53:00 -
[47] - Quote
ZeHealingHurts HurtingHeals wrote:I think that it is currently just like it should be.
After all, in real life when people notice someone on their side of opposing forces deliberately doing something to hinder their sides' performance they go "HEY, your actually killing our own? Well, you can stay, but know that you are being glared at and fill the entire team with disappointment." No, they'd shoot him and be done with it. The only reason this isn't an option in PC is because of the annoying tickets system. Instead, you be pro-active instead of reactive, and you try to prevent a problem from occurring in the first place.
In a real fight, you couldn't magically make that guy disappear, as the kick button being requested would do, you have to deal with the saboteur. Difference is, at least in Dust you'll see who it is; much harder to root them out in RL. |
Chris F2112
187. Unclaimed.
186
|
Posted - 2013.05.27 23:59:00 -
[48] - Quote
I read from a dev that they were implementing a kick from warbarge option. You will not be able to kick players from the match once it is started. He also mentioned this is temporary, so we'll have to see how it works out. |
Mithridates VI
IMPSwarm Negative-Feedback
1693
|
Posted - 2013.05.28 00:02:00 -
[49] - Quote
Geirskoegul wrote:No, they'd shoot him and be done with it. The only reason this isn't an option in PC is because of the annoying tickets system. Instead, you be pro-active instead of reactive, and you try to prevent a problem from occurring in the first place.
In a real fight, you couldn't magically make that guy disappear, as the kick button being requested would do, you have to deal with the saboteur. Difference is, at least in Dust you'll see who it is; much harder to root them out in RL.
Do you fight in PC? This isn't a "do you even lift?", I'm actually interested.
Before I got involved in PC matches, my position was that if tools for limiting entry to these battles were improved, that managing to get into a PC match would be enough work to justify having an impact on the battle. I argued that allowing the traitor to be kicked would limit them from having an impact on the course of the battle. My compromise was that it should be possible to restrict their spawns, so they have a single life left, and then they should have to be killed in a gunfight, allowing them to wreak havoc in the meantime.
Having fought in CBs now, I'm confident that if I were an AWOXer, I would be able to significantly impact the course of a battle before being detected and kicked. If I let loose with an HMG on my own team, I would clear enough of them from an objective to cost the team that objective. If I defended another objective with REs and detonated those after killing the first squad, I could hand over two objectives.
While the FC frantically scrambled for the kick button, after figuring out what was happening, I could likely do further damage. Having to chase me down is just not a viable solution in the midst of one of these battles, IMO.
EDIT: Also, remote termination of clones is supported by lore. Press a button and the dude dies, you lose a clone, and he's not allowed to respawn. |
Skihids
The Tritan Industries RISE of LEGION
1491
|
Posted - 2013.05.28 00:10:00 -
[50] - Quote
The solution is childishly simple.
Create a squad leader role for PC that allows one to join a PC match with a squad. Allow that leader to remove someone from his squad.
You keep your meta-game as an infiltrator could attain the rank of squad leader. You eliminate huge gaping security crater of allowing anybody in the corp to join and invite any of his friends along.
It's done in business today to protect assets far less valuable than planetary districts.
Access to the server room is granted to select people who can then bring others into the room as required. No business just leaves the door wide open for any member of the corporation to wander in with his friends. If someone violates security the business can electronically remove that person's security access. |
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Noc Tempre
Commando Perkone Caldari State
1695
|
Posted - 2013.05.28 00:31:00 -
[51] - Quote
Skihids wrote:The solution is childishly simple.
Create a squad leader role for PC that allows one to join a PC match with a squad. Allow that leader to remove someone from his squad.
You keep your meta-game as an infiltrator could attain the rank of squad leader. You eliminate huge gaping security crater of allowing anybody in the corp to join and invite any of his friends along.
It's done in business today to protect assets far less valuable than planetary districts.
Access to the server room is granted to select people who can then bring others into the room as required. No business just leaves the door wide open for any member of the corporation to wander in with his friends. If someone violates security the business can electronically remove that person's security access.
I like this option. Furthermore it is easily scalable. |
Chris F2112
187. Unclaimed.
186
|
Posted - 2013.05.28 00:31:00 -
[52] - Quote
Skihids wrote:The solution is childishly simple.
Create a squad leader role for PC that allows one to join a PC match with a squad. Allow that leader to remove someone from his squad.
You keep your meta-game as an infiltrator could attain the rank of squad leader. You eliminate huge gaping security crater of allowing anybody in the corp to join and invite any of his friends along.
It's done in business today to protect assets far less valuable than planetary districts.
Access to the server room is granted to select people who can then bring others into the room as required. No business just leaves the door wide open for any member of the corporation to wander in with his friends. If someone violates security the business can electronically remove that person's security access.
That's the best solution, but roles are still a ways off. There is not framework for them right now, and they'd have to start from scratch. A simple kick option in the warbarge is the best option in the interim.
The kick should be removed as soon as they implement roles. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
152
|
Posted - 2013.05.28 03:35:00 -
[53] - Quote
Crash Monster wrote:Quote:Well, he'd probably own you.....
Yes I went there I'm not here to "win" I'm here to "win or die trying." Against Noc?
Oh you will die... over and over, and over, and over, and over again. Better get used to x/20 scores lol.
Ontopic; betrayal should have more weight than jenny's pants yo. |
DigiOps
Kirkinen Risk Control Caldari State
287
|
Posted - 2013.05.28 04:02:00 -
[54] - Quote
AWOXing doesn't need a dev fix. It needs a player fix. Screen members better. If someone really wants to be a spy, they'll have to be undercover for a while. Make them work for it. What made AWOXing a thing was that it was easy. |
Iron Wolf Saber
Den of Swords
4693
|
Posted - 2013.05.28 04:07:00 -
[55] - Quote
Considering that shooting the enemy is also metagaming. I don't see why it should STOP on the ground, its what you're getting paid to kill. |
Skihids
The Tritan Industries RISE of LEGION
1493
|
Posted - 2013.05.28 04:10:00 -
[56] - Quote
DigiOps wrote:AWOXing doesn't need a dev fix. It needs a player fix. Screen members better. If someone really wants to be a spy, they'll have to be undercover for a while. Make them work for it. What made AWOXing a thing was that it was easy.
It needs a role fix, then the players can use that role to control access to PC.
As it stands you would need to apply director level standards and interviews to every single recruit and that's asinine.
It's like making CCP hand out the root password to Tranquility to every single employee they hire and telling them to just "be careful" when hiring. It's completely inadequate. |
Noc Tempre
Commando Perkone Caldari State
1696
|
Posted - 2013.05.28 04:13:00 -
[57] - Quote
Iron Wolf Saber wrote:Considering that shooting the enemy is also metagaming. I don't see why it should STOP on the ground, its what you're getting paid to kill.
The meta interfering is a problem. If 1 person can tank the whole match, just give them a "lose battle and leave corp" button. No fun having people show up and no one to fight. |
Noc Tempre
Commando Perkone Caldari State
1696
|
Posted - 2013.05.28 04:13:00 -
[58] - Quote
Skihids wrote:DigiOps wrote:AWOXing doesn't need a dev fix. It needs a player fix. Screen members better. If someone really wants to be a spy, they'll have to be undercover for a while. Make them work for it. What made AWOXing a thing was that it was easy. It needs a role fix, then the players can use that role to control access to PC. As it stands you would need to apply director level standards and interviews to every single recruit and that's asinine. It's like making CCP hand out the root password to Tranquility to every single employee they hire and telling them to just "be careful" when hiring. It's completely inadequate.
This man gets it. |
Mithridates VI
IMPSwarm Negative-Feedback
1693
|
Posted - 2013.05.28 04:16:00 -
[59] - Quote
Iron Wolf Saber wrote:Considering that shooting the enemy is also metagaming. I don't see why it should STOP on the ground, its what you're getting paid to kill.
What's your definition of metagaming? Because shooting the enemy is just regular gaming. |
Iron Wolf Saber
Den of Swords
4693
|
Posted - 2013.05.28 04:19:00 -
[60] - Quote
Mithridates VI wrote:Iron Wolf Saber wrote:Considering that shooting the enemy is also metagaming. I don't see why it should STOP on the ground, its what you're getting paid to kill. What's your definition of metagaming? Because shooting the enemy is just regular gaming.
https://forums.dust514.com/default.aspx?g=posts&t=82291&find=unread
There was no rules for them to be enemies, yet they have chosen so and made it such way. There was probably some troop rallying as well for this situation as well. |
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