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Bob Amarrley
KILL-EM-QUICK RISE of LEGION
0
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Posted - 2013.05.26 15:28:00 -
[1] - Quote
I browse this forum every day to see if anyone is seriously talking about lasers. The threads exist, but they are few and far between. I fear that with the optional respecs coming through this week, that the few holdouts will abandon lasers for good.
I have 11 milllon SP, with lasers nearly maxed out. I run proto amarr suits with viziams and I simply cannot compete. Out of frustration, and for an experiment, I threw a whopping 300k into AR...I clean up with a GEK with almost no skills. This is crazy.
Please please please give me some indication that lasers will be tweaked soon, or even that the bonuses on my amarr suits will be made worthwhile, or I will have to abandon this class and throw all my SP into something else. Every other person still trying to use lasers (I've met like 3) is thinking this way. I don't really want to play AR, but with my stupid lasers, my corp doesn't even want me in PC battles (I don't blame them).
Lasers are cool right? We want them in this game? Better do something quick. Once the respec comes through, I'm only going to be able to stand playing militia suits and murder taxi for so long. I doubt I'm alone on this. |
J Lav
Opus Arcana Orion Empire
75
|
Posted - 2013.05.26 15:55:00 -
[2] - Quote
I've decided not to go for a respec. I've held onto my laser skills, but don't use the weapon anymore. If they ever fix it, I'll probably use it again, but not like I used too. At the moment, I have found it so far gone, that CCP will probably make it the next TAC AR out of typical CCP over-correction. |
Bob Amarrley
KILL-EM-QUICK RISE of LEGION
0
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Posted - 2013.05.26 15:57:00 -
[3] - Quote
J Lav wrote:I've decided not to go for a respec. I've held onto my laser skills, but don't use the weapon anymore. If they ever fix it, I'll probably use it again, but not like I used too. At the moment, I have found it so far gone, that CCP will probably make it the next TAC AR out of typical CCP over-correction.
This is probably the smart way to go, but I just don't have the patience. I wanna play PC dammit. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
480
|
Posted - 2013.05.26 16:18:00 -
[4] - Quote
I hope that when we get that respec everyone specs into proto Caldari Logi with Tac AR's.
It will warm my heart to see the patch notes the following week. |
Green Living
PFB Pink Fluffy Bunnies
313
|
Posted - 2013.05.26 16:33:00 -
[5] - Quote
LR user here. With my respect coming soon I'm also not sure I will continue using it. Why bother when I can go TAC AR, get the same range as the LR and do more damage. |
Chinduko
KILL-EM-QUICK RISE of LEGION
118
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Posted - 2013.05.26 16:55:00 -
[6] - Quote
I remember the days when the laser rifle, mass driver, and HMG were actually feared in Dust and moderately as effective as the assault rifle. I miss the days when we at least closer to weapon balance. Chromosome, Chromosome, where art thou Chromosome? |
Scheneighnay McBob
Bojo's School of the Trades
1349
|
Posted - 2013.05.26 17:09:00 -
[7] - Quote
I never disliked lasers, so I feel your pain.
It's just all the bitching coming from the AR assault users. My scout fits have never had a problem with lasers. |
WyrmHero1945
SyNergy Gaming EoN.
319
|
Posted - 2013.05.26 17:13:00 -
[8] - Quote
I'm sorry to tell you brother (as a Chromosome LR user myself) that the LR range won't be tweaked. This is because it's a beam weapon. The TAR has more optimal than the LR, but this is because the TAR is simply the sketch for the upcoming Caldari Gauss Rifle. This gun has railgun technology, and in EVE, railguns have more optimal range than beam lasers. We just have to wait till the gun comes out and hope it gets balanced with spool time just like all the railguns. |
Artificer Ghost
Bojo's School of the Trades
62
|
Posted - 2013.05.26 17:13:00 -
[9] - Quote
+1
They've really ****ed over a lot of weapons. They were fine in Chromosome, but CCP is listening to the people in starter corps, that don't know you can't just shoot as something to make it go away. The people that thinking standing in front of an HMG will still let you live long enough to kill the heavy holding it. I could easily deal with an MD user, or a HMG user, or a Laser user. But the people that can't, are ruining this game, by QQing about everything other than the AR, which is incredibly OP now, thanks to the SAME newbies, complaining about it being terrible, against the proto-heavy they just went face to face with.
Message to everyone who complains about the weapons that are "OP", go to the Rookie Training Grounds, and figure out how to handle the game. There aren't many OP things now, that you made everything under-powered. Even a 9M SP player needs help once in a while. |
Arx Ardashir
Bragian Order Amarr Empire
24
|
Posted - 2013.05.26 17:18:00 -
[10] - Quote
I was a major laser user in Chromosome, enjoyed it, and did quite well despite being a big, slow heavy (since ti was the only Amarrian suit). Even the Basic and ELM-7 (advanced) LRs were reapers of no-man's land.
When Uprising came out on the 6th, I hung onto a majority of my SP (investing only in core skills such as +25% armor and +25% shields) and waited for the new weapons to come out on the 14th before deciding which weapon to go with between the Scrambler Rifle and the Laser Rifle. During that week long time I read plenty of complaints about the LR that led me to hesitate and eventually choose the SR over the LR.
I haven't used the LR yet, but I certainly wouldn't hesitate to invest SP into it if it returned to a state similar to what it was in Chromosome.
Also, an extra +1 to OP for his name. Made me smile. |
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Bob Amarrley
KILL-EM-QUICK RISE of LEGION
4
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Posted - 2013.05.26 19:29:00 -
[11] - Quote
Arx Ardashir wrote:I was a major laser user in Chromosome, enjoyed it, and did quite well despite being a big, slow heavy (since ti was the only Amarrian suit). Even the Basic and ELM-7 (advanced) LRs were reapers of no-man's land.
When Uprising came out on the 6th, I hung onto a majority of my SP (investing only in core skills such as +25% armor and +25% shields) and waited for the new weapons to come out on the 14th before deciding which weapon to go with between the Scrambler Rifle and the Laser Rifle. During that week long time I read plenty of complaints about the LR that led me to hesitate and eventually choose the SR over the LR.
I haven't used the LR yet, but I certainly wouldn't hesitate to invest SP into it if it returned to a state similar to what it was in Chromosome.
Also, an extra +1 to OP for his name. Made me smile.
Heheh...I want a name respec too. My alt's (EMPTY 5LOT) is way better.
Anyways, glad to see a couple laser threads up. Would love to see someone from CCP comment on what their balancing strategy is, going forward. Is it possible that we can do some frequent small adjustments instead of constant flavour-of-the-month nonsense? I don't want the laser to be the next TAR. I just want to compete. Also curious if they have considered my main point, which I will re-iterate:
Allowing a respec right now is a bad idea, unless you plan yet another after more balancing. Think we have a TAR problem right now? Wait until next week. |
Mobius Wyvern
BetaMax. CRONOS.
1633
|
Posted - 2013.05.26 20:10:00 -
[12] - Quote
You know what's really hilarious?
They're going to fix the Tac AR.
But not before Monday, when everyone and their mother will spec into it, just like Heavy Missiles in EVE.
I don't know about you guys, but I'm gonna be trolling the hell out of all those tryhards when the balance changes for the Tac AR come in and the "I WIN" crutch is yanked out from under them.
How many respec threads you think we'll see? I'm betting at least the first two pages of GD.
As far as the Laser Rifle, I used to love that weapon. After watching Pyrex and lowratehitman use them, I decided not to try them when I logged in for the first time since the new build last night. I really want to see them be useful again. |
Marston VC
SVER True Blood Unclaimed.
257
|
Posted - 2013.05.26 20:18:00 -
[13] - Quote
Bob Amarrley wrote:I browse this forum every day to see if anyone is seriously talking about lasers. The threads exist, but they are few and far between. I fear that with the optional respecs coming through this week, that the few holdouts will abandon lasers for good.
I have 11 milllon SP, with lasers nearly maxed out. I run proto amarr suits with viziams and I simply cannot compete. Out of frustration, and for an experiment, I threw a whopping 300k into AR...I clean up with a GEK with almost no skills. This is crazy.
Please please please give me some indication that lasers will be tweaked soon, or even that the bonuses on my amarr suits will be made worthwhile, or I will have to abandon this class and throw all my SP into something else. Every other person still trying to use lasers (I've met like 3) is thinking this way. I don't really want to play AR, but with my stupid lasers, my corp doesn't even want me in PC battles (I don't blame them).
Lasers are cool right? We want them in this game? Better do something quick. Once the respec comes through, I'm only going to be able to stand playing militia suits and murder taxi for so long. I doubt I'm alone on this.
I am a laser veteran with 12 million SP, and im here to explain why the laser just doesn't cut it anymore...... Its too niche. You cant use it close range, and because of the shotty controls and the blinding light its difficult to aim at medium to long range. Not to mention that Tac AR's can out DPS you at range. Its stupid really..... I was planning on speccing fully into the viziam when I get my respect, but now that ive thought about it..... its just not worth while. Ill be speccing fully into assault scrambler rifles, as I only have it partially specced and its good enough for me. The LR needs some sort of buff..... otherwise it just isn't worth it given its limited role on the battlefield right now. |
Esper Starline
Copper Dogs
0
|
Posted - 2013.05.26 20:58:00 -
[14] - Quote
I'm a pretty new player, and I specced a little into laser rifles just to see how they handled. They just don't hold a candle even to basic ARs. ARs obviously need a slight nerf and laser rifles need a decent buff at range, with perhaps a low mag scope and less reticle sway. They should be an alternative to sniper rifles at mid-range. I think that was their original purpose. |
Arcturis Vanguard
Militaires-Sans-Frontieres
15
|
Posted - 2013.05.26 21:30:00 -
[15] - Quote
The biggest problem with the weapons in chromosome was the stacking of damage mods and sharpshooter skill. CCP devs admitted that the SS skill pushed weapons beyond reasonable limits for all future weapon releases. Would have been nice to see gameplay if those were removed/adjusted. Keeping changes simple and in small increments allow you developers to balance gameplay without the headache of QQing and petitions running rampant through the forums. Make your lives easier. "Baby steps" |
KrazyEyeKilla
Greek Death Squad
6
|
Posted - 2013.05.26 21:58:00 -
[16] - Quote
Other people have mentioned it but some sort of test server is needed to make sure these changes don't have such a detrimental effect on a weapon. Not saying that the lasers and the Viziam in particular didn't need a nerf because it did but this should have been tested before uprising was released. |
Chinduko
KILL-EM-QUICK RISE of LEGION
130
|
Posted - 2013.05.26 22:01:00 -
[17] - Quote
Mobius Wyvern wrote:You know what's really hilarious?
They're going to fix the Tac AR.
But not before Monday, when everyone and their mother will spec into it, just like Heavy Missiles in EVE.
I don't know about you guys, but I'm gonna be trolling the hell out of all those tryhards when the balance changes for the Tac AR come in and the "I WIN" crutch is yanked out from under them.
How many respec threads you think we'll see? I'm betting at least the first two pages of GD.
As far as the Laser Rifle, I used to love that weapon. After watching Pyrex and lowratehitman use them, I decided not to try them when I logged in for the first time since the new build last night. I really want to see them be useful again.
Even if players spend tons of SP to use the TAC and it became as useless as the LR, those players will still have all their SP into the ever powerful AR. It's the weapon most of them likely used before the OP TAC. They won't lose a thing or learn any lesson about the necessity for respecs from putting SP into UP weapons. |
crazy space 1
Unkn0wn Killers
1254
|
Posted - 2013.05.26 22:01:00 -
[18] - Quote
Bob Amarrley wrote:J Lav wrote:I've decided not to go for a respec. I've held onto my laser skills, but don't use the weapon anymore. If they ever fix it, I'll probably use it again, but not like I used too. At the moment, I have found it so far gone, that CCP will probably make it the next TAC AR out of typical CCP over-correction. This is probably the smart way to go, but I just don't have the patience. I wanna play PC dammit.
So level your laser skill up to 5 and 1 to use the proto lasers and then spec into somethign else untill it's fixxed. |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1388
|
Posted - 2013.05.26 22:06:00 -
[19] - Quote
I find this hilarious.
Everyone said Lasers were OP and the rest of us were saying: "Nah, it's not. It's Damage Mods that are OP."
Lasers get nerfed, now they're useless and everyone's crying.
Reap what you sow, won't have any sympathy from me here - fix your own monster. |
Bob Amarrley
KILL-EM-QUICK RISE of LEGION
8
|
Posted - 2013.05.26 23:38:00 -
[20] - Quote
Aeon Amadi wrote:I find this hilarious.
Everyone said Lasers were OP and the rest of us were saying: "Nah, it's not. It's Damage Mods that are OP."
Lasers get nerfed, now they're useless and everyone's crying.
Reap what you sow, won't have any sympathy from me here - fix your own monster.
Glad you're laughing, laughing is good. But who are you talking to? I don't think it was the laser users who were begging to be nerfed, but it is the laser users who are crying. The reapers aren't the sowers. That idiom doesn't really apply. It doesn't matter though, because no one needs your sympathy. We just wanna get this laser thing straightened out.
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Bob Amarrley
KILL-EM-QUICK RISE of LEGION
8
|
Posted - 2013.05.26 23:41:00 -
[21] - Quote
crazy space 1 wrote:Bob Amarrley wrote:J Lav wrote:I've decided not to go for a respec. I've held onto my laser skills, but don't use the weapon anymore. If they ever fix it, I'll probably use it again, but not like I used too. At the moment, I have found it so far gone, that CCP will probably make it the next TAC AR out of typical CCP over-correction. This is probably the smart way to go, but I just don't have the patience. I wanna play PC dammit. So level your laser skill up to 5 and 1 to use the proto lasers and then spec into somethign else untill it's fixxed.
Exactly what I've been doing. Thing is, to be successful in ultra-competitive PC, you need to be running in proto. So I need to dump my laser points somewhere else when my respec comes through.
The best thing about lasers in PC right now is that they don't pose much of a friendly-fire risk.
|
Laurent Cazaderon
What The French CRONOS.
1419
|
Posted - 2013.05.26 23:50:00 -
[22] - Quote
Bob Amarrley wrote:I browse this forum every day to see if anyone is seriously talking about lasers. The threads exist, but they are few and far between. I fear that with the optional respecs coming through this week, that the few holdouts will abandon lasers for good.
I have 11 milllon SP, with lasers nearly maxed out. I run proto amarr suits with viziams and I simply cannot compete. Out of frustration, and for an experiment, I threw a whopping 300k into AR...I clean up with a GEK with almost no skills. This is crazy.
Please please please give me some indication that lasers will be tweaked soon, or even that the bonuses on my amarr suits will be made worthwhile, or I will have to abandon this class and throw all my SP into something else. Every other person still trying to use lasers (I've met like 3) is thinking this way. I don't really want to play AR, but with my stupid lasers, my corp doesn't even want me in PC battles (I don't blame them).
Lasers are cool right? We want them in this game? Better do something quick. Once the respec comes through, I'm only going to be able to stand playing militia suits and murder taxi for so long. I doubt I'm alone on this.
Stick with what you like. Flavor of the month will only make you sad when it's nerfed. Could you point me toward the laser feedback thread you're mentionning ? |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1389
|
Posted - 2013.05.26 23:51:00 -
[23] - Quote
Laurent Cazaderon wrote:Bob Amarrley wrote:I browse this forum every day to see if anyone is seriously talking about lasers. The threads exist, but they are few and far between. I fear that with the optional respecs coming through this week, that the few holdouts will abandon lasers for good.
I have 11 milllon SP, with lasers nearly maxed out. I run proto amarr suits with viziams and I simply cannot compete. Out of frustration, and for an experiment, I threw a whopping 300k into AR...I clean up with a GEK with almost no skills. This is crazy.
Please please please give me some indication that lasers will be tweaked soon, or even that the bonuses on my amarr suits will be made worthwhile, or I will have to abandon this class and throw all my SP into something else. Every other person still trying to use lasers (I've met like 3) is thinking this way. I don't really want to play AR, but with my stupid lasers, my corp doesn't even want me in PC battles (I don't blame them).
Lasers are cool right? We want them in this game? Better do something quick. Once the respec comes through, I'm only going to be able to stand playing militia suits and murder taxi for so long. I doubt I'm alone on this. Stick with what you like. Flavor of the month will only make you sad when it's nerfed. Could you point me toward the laser feedback thread you're mentionning ?
Wonder if that's some secret CPM code for "Yeah, we're nerfing the hell out of the TAR." |
TonYtigr
Les Rebelles A Qc
26
|
Posted - 2013.05.26 23:57:00 -
[24] - Quote
Laurent Cazaderon wrote:Could you point me toward the laser feedback thread you're mentionning ?
Cannot answer for him but there is this one. |
Bob Amarrley
KILL-EM-QUICK RISE of LEGION
8
|
Posted - 2013.05.27 00:08:00 -
[25] - Quote
TonYtigr wrote:Laurent Cazaderon wrote:Could you point me toward the laser feedback thread you're mentionning ? Cannot answer for him but there is this one.
That one is way better than any that I saw. Thanks for the link. |
Cinnamon267
The Southern Legion RISE of LEGION
68
|
Posted - 2013.05.27 01:07:00 -
[26] - Quote
I used the laser exclusively when it came out in Codex. But, now with the TAR being what it is, it's, almost, useless. I wonder how many of the Lasers issues will be fixed when the TAR isn't a problem anymore? My only complaint with the Laser is the sites. They need to be considerably less obstructive to be useful again. I still have 3 points in it and would like to keep it that way. I mostly use the SR, now. Wonder what will happen when improved sites and the TAR is adjusted properly. Hopefully good things. |
negative49er
One-Armed Bandits Unclaimed.
6
|
Posted - 2013.05.28 03:12:00 -
[27] - Quote
J Lav wrote:I've decided not to go for a respec. I've held onto my laser skills, but don't use the weapon anymore. If they ever fix it, I'll probably use it again, but not like I used too. At the moment, I have found it so far gone, that CCP will probably make it the next TAC AR out of typical CCP over-correction.
I only got the it to level one to get how it plays in the Uprising update it suck now so i don't have any feeling for it anymore until CCP fix it, I only use one skill that only 12,000 Sp easy |
TheEnd762
Algintal Core Gallente Federation
32
|
Posted - 2013.05.28 04:39:00 -
[28] - Quote
I'm glad Lasers got nerfed. It's refreshing not to see 3+ instant death beams cascading back and forth from out of the cradle in Manus Peak, or off the raised platform in Line Harvest. |
Bob Amarrley
KILL-EM-QUICK RISE of LEGION
10
|
Posted - 2013.05.29 01:37:00 -
[29] - Quote
TheEnd762 wrote:I'm glad Lasers got nerfed. It's refreshing not to see 3+ instant death beams cascading back and forth from out of the cradle in Manus Peak, or off the raised platform in Line Harvest.
Yeah, because the TAC nightmare is so much more fun. |
slypie11
Planetary Response Organisation
309
|
Posted - 2013.05.29 02:22:00 -
[30] - Quote
I feel for you guys, I really do. I used to be an HMG heavy in Chromosome, but now I just can't take the range. I just hope CCP doesn't overcompensate the **** out of the laser. We all know deep down that the viziam was OP, but they didn't need to nerf it into the ground. And hopefully they won't bring it back up by making it the ultimate win button again. |
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Green Living
PFB Pink Fluffy Bunnies
331
|
Posted - 2013.05.29 02:36:00 -
[31] - Quote
slypie11 wrote:I feel for you guys, I really do. I used to be an HMG heavy in Chromosome, but now I just can't take the range. I just hope CCP doesn't overcompensate the **** out of the laser. We all know deep down that the viziam was OP, but they didn't need to nerf it into the ground. And hopefully they won't bring it back up by making it the ultimate win button again.
It was only the "win button" as you put it due to the SS skill. Changing the sights back to Chromosome would go a long way to fixing the problem. I'm holding back 2 million in SP just in case my favorite weapon (LR) is fixed in the future. |
D legendary hero
One-Armed Bandits Unclaimed.
33
|
Posted - 2013.05.29 05:29:00 -
[32] - Quote
you probably know me if you have seen my posts for things on heavies and the hmg. however, I hear your plight! the laser must be corrected! in chromosome the laser was perfect, abit too much range, but the damage, and effectiveness were good. (although the fact that the beam got stronger at long range and did nothing at close is not phyiscically possible)
they should give the laser its former chromosome potential, no one really complained about the lasers.
a nice balance would be that the longer the laser stays on a single target the more game it does (increasing exponentially to max damage at any range with in its optimal range. because that is how real lasers work, they burn holes through things the longer it is on a single point).
something must be done to protect the variation in this game, otherwise itll become another cod. and in that case i might as well play cod |
TheEnd762
Algintal Core Gallente Federation
33
|
Posted - 2013.05.29 06:54:00 -
[33] - Quote
Bob Amarrley wrote:TheEnd762 wrote:I'm glad Lasers got nerfed. It's refreshing not to see 3+ instant death beams cascading back and forth from out of the cradle in Manus Peak, or off the raised platform in Line Harvest. Yeah, because the TAC nightmare is so much more fun.
The TAC's current OP problems have nothing to do with the LR's former OP problems. It's just the cheap, new kill farming weapon of choice. |
Jathniel
G I A N T EoN.
384
|
Posted - 2013.05.29 08:25:00 -
[34] - Quote
If the TAR is properly balanced and not nerfed to kingdom-come, I will enjoy using it more. If it's not... Hellooooo Burst AR. (The Allotek makes the mouth water. ) The battle rifles *ahem* Burst ARs are probably the most balanced ARs at the moment. I would hope CCP draws a comparison between them and the TAR before hurting things too bad.
The LR griefed the hell out of people in Chromosome. I could only stand it, because it was pleasant seeing something else besides an AR dominate.
The LR is yet another weapon that needed tweaking, but that got smashed instead. CCP's record on breaking weapons is astonishing. |
Jathniel
G I A N T EoN.
384
|
Posted - 2013.05.29 08:28:00 -
[35] - Quote
Bob Amarrley wrote:TheEnd762 wrote:I'm glad Lasers got nerfed. It's refreshing not to see 3+ instant death beams cascading back and forth from out of the cradle in Manus Peak, or off the raised platform in Line Harvest. Yeah, because the TAC nightmare is so much more fun.
Actually, I'd rather deal with the current TAC problem instead of go back to the Chromosome ARs and LRs... Those two in combination in match, when those red zones were so tight... jesus...
Yeah, the tac nightmare is more fun. xD |
Your Absolut End
SVER True Blood Unclaimed.
71
|
Posted - 2013.05.29 09:01:00 -
[36] - Quote
I specced everything into the SCR, my only real love is the lasers, but with this lack of informations we get, the respec is nearly useless, the only reason I skilled into SCR and not AR is because I keep up the hope for the return of the laser, but to be honest I don't see this in the near future. |
KrazyEyeKilla
Greek Death Squad
10
|
Posted - 2013.06.04 12:19:00 -
[37] - Quote
Your Absolut End wrote:I specced everything into the SCR, my only real love is the lasers, but with this lack of informations we get, the respec is nearly useless, the only reason I skilled into SCR and not AR is because I keep up the hope for the return of the laser, but to be honest I don't see this in the near future.
Edit:
The real problem with the laser for me was the range, it could reach so far and kill so quick. But I think the range was the only thing which was OP.
All this qq threats about lasers came from people who never tried to use the laser. If my PROTO laser is close to explosion, and you are in my optimal range, FOR SURE this weapon should melt faces. And yeah we had players doing so good they could take this 1 second where the laser was this strong to wipe out 2-3 people. But this had nothing to do with the laser being OP, this had something to do with the laser working fine and a qualified laser user.
I would not go under 18 for the base damage of the viziam. It is a proto weapon and it is made to kill, with the huge flaws one have in CQC with this weapon this is absolutely fair, and wayyyyyyyyy better balanced than the "optimum in all ranges" TAC.
Th problem is CCP did not even try to balance the laser. They just wanted to see it dead because they nerfed every single stat on this weapon. Not just range, not just damge, no freaking everything, I mean c'mon what fdid you expect CCP? It would have made more sense t just erase the weapon from the game, because this way it might return as a bug and be more effective than the LR right now.
It's sad that when I take fire from a laser I just think "Oh boy, I'm sorry for you" and then just make him pop, in no matter which range with nearly every weapon available.
right now Everything>LR
This is so true. Any word from the developers that the LR might be looked at again? Nobody is saying that it needs to go back to chromosome days but it needs a little buff imo.
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RedBleach LeSanglant
PFB Pink Fluffy Bunnies
295
|
Posted - 2013.06.04 20:50:00 -
[38] - Quote
I used to love the laser. Now it is just sad, its as useful as my keychain laser pointer as that is all it does now... well, and then explode in your face.
Then leave you open for attacks all the while... and all you did was point out some enemies to your teammates that now pity your fallen and broken form. They tell you that the active scanner is probably the better way to go.
When you respawn you just cry for a bit behind the faceplate, but forget to mute yourself and your comrades are forever uncomfortable working with you again... all these things will be forgotten, like tears in the rain. Much like the laser. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1086
|
Posted - 2013.06.04 22:41:00 -
[39] - Quote
Chinduko wrote:I remember the days when the laser rifle, mass driver, and HMG were actually feared in Dust and moderately as effective as the assault rifle. I miss the days when we at least closer to weapon balance. Chromosome, Chromosome, where art thou Chromosome? So very much this. I'm glad the HMG isn't as nerfed as it once out of the gate with Uprising but when was the last game anyone played where less than 50% of the total weapons on the field were ARs of some kind? Even including vehicles in there I can't think of a single game I've played in Uprising where the ARs on the field didn't account for at least half of the total weapons fielded and I play every game mode currently available.
0.02 ISK Cross
ps ~ Aside from the TAR I've so far seen no reason why the ARs in Uprising should be nerfed, but most of the other weapon lines need some attention to maintain the viability of their niche roles. |
Rachoi
HavoK Core RISE of LEGION
84
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Posted - 2013.06.04 22:58:00 -
[40] - Quote
Chinduko wrote:I remember the days when the laser rifle, mass driver, and HMG were actually feared in Dust and moderately as effective as the assault rifle. I miss the days when we at least closer to weapon balance. Chromosome, Chromosome, where art thou Chromosome?
hah.. i miss when my MD actually held power, but the way its gone, us that use the side long weapons are not so favored, the LR is lacking, because even when people come at me with them [happend on 5 seperate occasions in one day amazingly enough] i still wiped them out, namely because i could peek, fire, and then hide again. i hate to see that the LR has taken such a hit, sincei did use them in chromosome, and found they were rather high risk weapons in the first place. keep the high risk with the dance of overheat that LR users have, but give them back some of their power
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Green Living
PFB Pink Fluffy Bunnies
344
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Posted - 2013.06.05 19:55:00 -
[41] - Quote
Lone Laser Rifle user just spotted in Ambush match today. Potentially the last of his kind. How do we go about keeping the Laser Rifle Guy from going extinct? |
TV Repair Guy
DUST University Ivy League
5
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Posted - 2013.06.05 21:34:00 -
[42] - Quote
I put in for the optional respec to get the F out of laser rifles and into assault rifles.
It was great in Chromosome, but now it's a pathetic weakening ray with horrible iron sights. I never see them in matches anymore. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1109
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Posted - 2013.06.08 15:46:00 -
[43] - Quote
Green Living wrote:Lone Laser Rifle user just spotted in Ambush match today. Potentially the last of his kind. How do we go about keeping the Laser Rifle Guy from going extinct? Yeah, I've seen fewer than 10 LRs combined in all the matches I've played this week. The guy who was using the LR to greatest effect was in essence a low end scram user. The merc was fine mind you, good tactics, clearly working with his team, using cover etc. But even on a Meta 1 suit with militia mods he wasn't able to apply sufficient dps to drop me when he caught me in the open as I pushed an objective.
Granted I did move for cover when I saw the beam, but that's part of the point, the graphics of the LR contribute to how it functions on the field, I like them how they are and hope they stay unchanged but they do effect balance. The Scram and AR are both harder to track source and type visually give them an advantage with regards to average hostile response time.
I'm not quite sure what the fix is at this point but the LR, MD, and pretty nearly every non-AV infantry weapon outside the AR line needs some help. In Chrome there was some weapon diversity on the field and in the kill feed. Currently in Uprising (even post TAR being taken out of "I Win Button" status) weapon diversity is way, way down with selections from the AR line dominating use to the point there are usually more ARs on the field than everything else combined (this perception is somewhat anecdotal but I play every match type and can't think of an exception to this trend).
0.02 ISK Cross |
Arcturis Vanguard
Militaires-Sans-Frontieres
32
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Posted - 2013.06.10 00:30:00 -
[44] - Quote
One of my alts is spec'd into the viz. I managed to fit it on an amarr medium frame mlt suit with a sidearm. I agree with what everyone says about the weapon, but I have noticed two things. The first being with the terror that it cause in chromosome, once people hear the sound of the laser, people scatter like crazy. This is a huge benefit for squad play. The other night, my squad would hold until I was in position (high ground) before moving into an objective. Wait until red dots are engaging your mates and then let the laser rip. Hardly any kills, a ton of assist but used as a deterrent/ focus breaker. |
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