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TheMarkOf22
Internal Error. Negative-Feedback
160
|
Posted - 2013.05.17 18:03:00 -
[1] - Quote
Seriously need a respec system maybe one similar to MAG, where you earn points towards a respec by playing games, would also reduce the amount of AFkers |
IamI3rian
OSG Planetary Operations Covert Intervention
62
|
Posted - 2013.05.17 18:06:00 -
[2] - Quote
There's an alt for that. |
Jin Robot
Polar Gooks
463
|
Posted - 2013.05.17 18:11:00 -
[3] - Quote
You can try lots of different styles of gameplay with minimal SP, so stop complaining. If you are still bored dont expect CCP to cater to you at the cost of their vision.
No more respecs, no respec systems, get over it. |
hooc order
Deep Space Republic Gentlemen's Agreement
82
|
Posted - 2013.05.17 18:12:00 -
[4] - Quote
TheMarkOf22 wrote:Seriously need a respec system maybe one similar to MAG, where you earn points towards a respec by playing games, would also reduce the amount of AFkers
So not only does the RPG style SP/level system turn away new players by putting them up against players with god mode tuned on but it makes the game boring for old players.
Sometimes i think CCP would have been better off picking random names out of the phone book and letting them design Dust 514. |
Delirium Inferno
Edoras Corporation
279
|
Posted - 2013.05.17 18:13:00 -
[5] - Quote
Level 1 in each skill is a very minimal SP investment, it's not hard to try out other playstyles without breaking the SP bank. Also several items have militia variants. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
347
|
Posted - 2013.05.17 18:13:00 -
[6] - Quote
Are you trolling, Mark? Because that idea is terrible. This isn't an arcade game. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
347
|
Posted - 2013.05.17 18:14:00 -
[7] - Quote
hooc order wrote:Sometimes i think CCP would have been better off picking random names out of the phone book and letting them design Dust 514. You clearly don't understand what this game is about. I wanted to dislike your post but there's no button for that. |
Knarf Black
Subdreddit Test Alliance Please Ignore
761
|
Posted - 2013.05.17 18:16:00 -
[8] - Quote
Delirium Inferno wrote:Level 1 in each skill is a very minimal SP investment, it's not hard to try out other playstyles without breaking the SP bank. Also several items have militia variants.
While you are 100% correct, that's not going to be good enough for OP, who probably can't stand the thought of running anything less than Proto gear.
I wonder what it is going to take to break the playerbase's "all proto all the time" mentality. |
Delirium Inferno
Edoras Corporation
280
|
Posted - 2013.05.17 18:20:00 -
[9] - Quote
Knarf Black wrote:Delirium Inferno wrote:Level 1 in each skill is a very minimal SP investment, it's not hard to try out other playstyles without breaking the SP bank. Also several items have militia variants. While you are 100% correct, that's not going to be good enough for OP, who probably can't stand the thought of running anything less than Proto gear. I wonder what it is going to take to break the playerbase's "all proto all the time" mentality. I agree that this is going to be a hard problem to fix but one that ultimately needs to be happened. Everyone is so used to leveling up, getting more powerful, and never looking back. It's going to be no small task for CCP, that's for sure.
|
TheMarkOf22
Internal Error. Negative-Feedback
160
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Posted - 2013.05.17 18:25:00 -
[10] - Quote
Jin Robot wrote:You can try lots of different styles of gameplay with minimal SP, so stop complaining. If you are still bored dont expect CCP to cater to you at the cost of their vision.
No more respecs, no respec systems, get over it.
yes because basic gear really shows you what that class is capable of... |
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TheMarkOf22
Internal Error. Negative-Feedback
160
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Posted - 2013.05.17 18:25:00 -
[11] - Quote
IamI3rian wrote:There's an alt for that.
I don't have any alt's with 8 mill plus sp |
Lance 2ballzStrong
SyNergy Gaming EoN.
1630
|
Posted - 2013.05.17 18:28:00 -
[12] - Quote
Duvolle tact. and Assault / logi suit...
Is there anything else that's relevant out there? |
IamI3rian
OSG Planetary Operations Covert Intervention
67
|
Posted - 2013.05.17 18:29:00 -
[13] - Quote
Knarf Black wrote:I wonder what it is going to take to break the playerbase's "all proto all the time" mentality. Buying clones. I suspect there's a reason the IMPS don't have any land. They simply cannot (read: choose not to) afford to do so. The thought of spawning in advanced gear makes them spit on the floor in disgust. = ) |
IamI3rian
OSG Planetary Operations Covert Intervention
67
|
Posted - 2013.05.17 18:30:00 -
[14] - Quote
TheMarkOf22 wrote:IamI3rian wrote:There's an alt for that. I don't have any alt's with 8 mill plus sp Your lack of foresight is not my concern. = )
I've got more than one with 6m+
Methinks you ought to start creating them now? In a few months of just passive they'll be halfway there. Kinda what I did a few months ago. = ) |
TheMarkOf22
Internal Error. Negative-Feedback
161
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Posted - 2013.05.17 18:31:00 -
[15] - Quote
IamI3rian wrote:Knarf Black wrote:I wonder what it is going to take to break the playerbase's "all proto all the time" mentality. Buying clones. I suspect there's a reason the IMPS don't have any land. They simply cannot (read: choose not to) afford to do so. The thought of spawning in advanced gear makes them spit on the floor in disgust. = )
we own land.... |
IamI3rian
OSG Planetary Operations Covert Intervention
67
|
Posted - 2013.05.17 18:33:00 -
[16] - Quote
TheMarkOf22 wrote:IamI3rian wrote:Knarf Black wrote:I wonder what it is going to take to break the playerbase's "all proto all the time" mentality. Buying clones. I suspect there's a reason the IMPS don't have any land. They simply cannot (read: choose not to) afford to do so. The thought of spawning in advanced gear makes them spit on the floor in disgust. = ) we own land.... Well it looks like I've got no idea what I'm talking about then, doesn't it? |
TheMarkOf22
Internal Error. Negative-Feedback
161
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Posted - 2013.05.17 18:34:00 -
[17] - Quote
IamI3rian wrote:TheMarkOf22 wrote:IamI3rian wrote:There's an alt for that. I don't have any alt's with 8 mill plus sp Your lack of foresight is not my concern. = ) I've got more than one with 6m+ Methinks you ought to start creating them now? In a few months of just passive they'll be halfway there. Kinda what I did a few months ago. = )
Actually got about 30 characters with roughly 3 mill sp, your lack of intelligence is not my concern. :) |
TheMarkOf22
Internal Error. Negative-Feedback
161
|
Posted - 2013.05.17 18:35:00 -
[18] - Quote
IamI3rian wrote:TheMarkOf22 wrote:IamI3rian wrote:Knarf Black wrote:I wonder what it is going to take to break the playerbase's "all proto all the time" mentality. Buying clones. I suspect there's a reason the IMPS don't have any land. They simply cannot (read: choose not to) afford to do so. The thought of spawning in advanced gear makes them spit on the floor in disgust. = ) we own land.... Well it looks like I've got no idea what I'm talking about then, doesn't it?
At least you fit right in with the majority |
Severance Pay
Hellstorm Inc League of Infamy
207
|
Posted - 2013.05.17 18:37:00 -
[19] - Quote
This is what I intend to do. I am going to cross spec into other suits and weapons, possibly vehicles. I am going to grind the sp day and night. I am going to use all of my classes regardless of howcomplete/incomplete the growth in them is so that I can better understand it by playing through it. In the end I will be capable of playing multiple roles on the battlefield and it will not be through easymode, it will be from hardwork and dedication to my classes. |
mikegunnz
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
583
|
Posted - 2013.05.17 18:37:00 -
[20] - Quote
I'm all for the idea of taking accountability for your actions. I don't want people just respec on a whim.
HOWEVER, sometimes people make mistakes. Sometimes, CCP nerfs weapons/gear/suits/etc and it changes the value/functionality of what you have spec'ed into. Because of this, I think people should be able to respec if they need to, but it should be at a cost. This way, we don't have everybody just respeccing all the time.
I'd suggest, CCP offer the mechanic to allow people to respec, but it should cost available/unspent SP. Perhaps 100,000 SP? Enough where it won't break you if you do it once or twice in your Dust career, but it will sting if you do it often. |
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Kesi Raae Kaae
Much Crying Old Experts
70
|
Posted - 2013.05.17 18:39:00 -
[21] - Quote
Would be nice to see militia versions of every weapon. |
Jin Robot
Polar Gooks
463
|
Posted - 2013.05.17 18:39:00 -
[22] - Quote
TheMarkOf22 wrote:Jin Robot wrote:You can try lots of different styles of gameplay with minimal SP, so stop complaining. If you are still bored dont expect CCP to cater to you at the cost of their vision.
No more respecs, no respec systems, get over it. yes because basic gear really shows you what that class is capable of... It shows enough. I get it now though, you want a short cut. You dont feel like using anything but the best and feel entitled to it. |
Iron Wolf Saber
Den of Swords
4257
|
Posted - 2013.05.17 18:40:00 -
[23] - Quote
There is better skill planning for that.
Luckily there is also no skill cap either. So over time you can be well geared in all roles.
However at the cheap cheap investment of 8 million skill points you should be able to be able to use base gear of everything and have max fitting and HP values to work with and being able to play the 'bare minimum' of ALL the roles. |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
184
|
Posted - 2013.05.17 18:41:00 -
[24] - Quote
Well from day one you should have at least 2 alt running passive SP.
By the time you have grinded up your main to the point that you are bored the alts should have a decent amount of SP to try stuff out which you don't need 8mil+ SP to do.
And if you get bored to quickly for that then i'm sure that there are some shiny things lying around the house that may hold your attention |
low genius
The Sound Of Freedom Renegade Alliance
97
|
Posted - 2013.05.17 18:42:00 -
[25] - Quote
TheMarkOf22 wrote:Seriously need a respec system maybe one similar to MAG, where you earn points towards a respec by playing games, would also reduce the amount of AFkers
no. |
Malkai Inos
The Vanguardians Orion Empire
67
|
Posted - 2013.05.17 18:42:00 -
[26] - Quote
mikegunnz wrote:I'm all for the idea of taking accountability for your actions. I don't want people just respec on a whim.
HOWEVER, sometimes people make mistakes. Sometimes, CCP nerfs weapons/gear/suits/etc and it changes the value/functionality of what you have spec'ed into. Because of this, I think people should be able to respec if they need to, but it should be at a cost. This way, we don't have everybody just respeccing all the time.
I'd suggest, CCP offer the mechanic to allow people to respec, but it should cost available/unspent SP. Perhaps 100,000 SP? Enough where it won't break you if you do it once or twice in your Dust career, but it will sting if you do it often. It will sting you not a bit if you have enough SP to proto whatever you want to do and don't intend to respec more then once a week. |
Jin Robot
Polar Gooks
463
|
Posted - 2013.05.17 18:43:00 -
[27] - Quote
Iron Wolf Saber wrote:There is better skill planning for that.
Luckily there is also no skill cap either. So over time you can be well geared in all roles.
However at the cheap cheap investment of 8 million skill points you should be able to be able to use base gear of everything and have max fitting and HP values to work with and being able to play the 'bare minimum' of ALL the roles. He sounds like a 'bare maximum or nothing' kinda guy |
TheMarkOf22
Internal Error. Negative-Feedback
161
|
Posted - 2013.05.17 18:44:00 -
[28] - Quote
Iron Wolf Saber wrote:There is better skill planning for that.
Luckily there is also no skill cap either. So over time you can be well geared in all roles.
However at the cheap cheap investment of 8 million skill points you should be able to be able to use base gear of everything and have max fitting and HP values to work with and being able to play the 'bare minimum' of ALL the roles.
Why would I spread myself thin on a main account, while being a major part of our corps PC?
Makes no sense....
Also with no ability to test/try things out without major investment is just plain awful game design |
Sloth9230
Reaper Galactic ROFL BROS
1372
|
Posted - 2013.05.17 18:44:00 -
[29] - Quote
Delirium Inferno wrote:Level 1 in each skill is a very minimal SP investment, it's not hard to try out other playstyles without breaking the SP bank. Also several items have militia variants. Pidgey doesn't roll anything bellow proto |
Malkai Inos
The Vanguardians Orion Empire
67
|
Posted - 2013.05.17 18:48:00 -
[30] - Quote
TheMarkOf22 wrote:Iron Wolf Saber wrote:There is better skill planning for that.
Luckily there is also no skill cap either. So over time you can be well geared in all roles.
However at the cheap cheap investment of 8 million skill points you should be able to be able to use base gear of everything and have max fitting and HP values to work with and being able to play the 'bare minimum' of ALL the roles. Why would I spread myself thin on a main account, while being a major part of our corps PC? Makes no sense.... Also with no ability to test/try things out without major investment is just plain awful game design You don't seem to understand the concept of tradeoffs.
You can be an average generalist or a strong specialist. Not both. |
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Iron Wolf Saber
Den of Swords
4258
|
Posted - 2013.05.17 18:49:00 -
[31] - Quote
TheMarkOf22 wrote:Iron Wolf Saber wrote:There is better skill planning for that.
Luckily there is also no skill cap either. So over time you can be well geared in all roles.
However at the cheap cheap investment of 8 million skill points you should be able to be able to use base gear of everything and have max fitting and HP values to work with and being able to play the 'bare minimum' of ALL the roles. Why would I spread myself thin on a main account, while being a major part of our corps PC? Makes no sense.... Also with no ability to test/try things out without major investment is just plain awful game design
I agree Planetside 2 has no way of previewing things either so I am left wondering what the new gun I unlock is going to do, right now sitting on 1.2k cert points and have no effing idea where to spend them.
Moar militia gear needed in dust. |
Sloth9230
Reaper Galactic ROFL BROS
1372
|
Posted - 2013.05.17 18:49:00 -
[32] - Quote
Malkai Inos wrote:a strong specialist. Clearly he has spec'ed into QQing enough, you would think he'd have enough SP to do something else by now |
Fox Gaden
DUST University Ivy League
322
|
Posted - 2013.05.17 18:49:00 -
[33] - Quote
Since the start of Open Bata I have been: - A Frontline Assault with Assault Riffle. - An Assault Sniper. - Run Assault with a Mass Driver. - A Shotgun Scout. - A SMG Scout. - An Assault Swarm Launcher AV. - Run demolitions in a Logi suit with 2 types of Remote Explosives and a Nano Hive.
And I only have 6 million skill points...
You donGÇÖt need a respec, you just need to earn more skill points so you can specialise in more than one area. |
IamI3rian
OSG Planetary Operations Covert Intervention
71
|
Posted - 2013.05.17 18:51:00 -
[34] - Quote
TheMarkOf22 wrote:IamI3rian wrote:Well it looks like I've got no idea what I'm talking about then, doesn't it? At least you fit right in with the majority I've come to terms with my shortcomings. = )
Gotta read that map more. 3m+ alts are good enough to try a style of play anyway... just sayin. |
Iron Wolf Saber
Den of Swords
4258
|
Posted - 2013.05.17 18:51:00 -
[35] - Quote
Malkai Inos wrote:TheMarkOf22 wrote:Iron Wolf Saber wrote:There is better skill planning for that.
Luckily there is also no skill cap either. So over time you can be well geared in all roles.
However at the cheap cheap investment of 8 million skill points you should be able to be able to use base gear of everything and have max fitting and HP values to work with and being able to play the 'bare minimum' of ALL the roles. Why would I spread myself thin on a main account, while being a major part of our corps PC? Makes no sense.... Also with no ability to test/try things out without major investment is just plain awful game design You don't seem to understand the concept of tradeoffs. You can be an average generalist or a strong specialist. Not both.
^ hence the term Omni-soldier. Its an extremely difficult and challenging play-style as you have to make up with lack of good gear with player skill and experience just to remain competitive. |
TheMarkOf22
Internal Error. Negative-Feedback
161
|
Posted - 2013.05.17 18:51:00 -
[36] - Quote
Why would I spread myself thin on a main account, while being a major part of our corps PC?
Makes no sense....
Also with no ability to test/try things out without major investment is just plain awful game design[/quote] You don't seem to understand the concept of tradeoffs.
You can be an average generalist or a strong specialist. Not both.[/quote]
This doesn't just effect me but you as well, you think new players are going to want to be stuck with a role they choose at the get go without being able to try other things that may suit them better?
When you launch into your game and see no one on the other side, maybe then you will realize.
|
hooc order
Deep Space Republic Gentlemen's Agreement
83
|
Posted - 2013.05.17 18:53:00 -
[37] - Quote
Full Metal Kitten wrote:hooc order wrote:Sometimes i think CCP would have been better off picking random names out of the phone book and letting them design Dust 514. You clearly don't understand what this game is about. I wanted to dislike your post but there's no button for that.
Is the game about turning away customers?
Is the game about only appealing to Farmville in space (EvE) players who can't aim worth a crap but spend excruciating amounts of effort and time studying spread sheets hoping that one last level will magically make them a good player.
Or is the game about compelling FPS game play the rewards good FPS game play?
The choice to have an RPG style Leveling systems in an FPS MMO is Ludonarrative dissonance...the leveling systems in RPGs are supposed to tell a story but when the actual game play is a multiplayer FPS which depends on the players skill to move that story forward that story breaks down.
It also conflicts with CCP Vision. A Dust mercenaries story is about how he preforms in the battle field and what alliances he make, what districts he takes, how much isk he can accumulate...not what gun he puts spell points into. Furthermore this game is about having the player fill roles not letting the game fill those roles....you really cannot take over the players role more then letting an SP/level system do all the work for you...especially when an FPS is meant for letting the player do. |
TheMarkOf22
Internal Error. Negative-Feedback
161
|
Posted - 2013.05.17 18:53:00 -
[38] - Quote
Iron Wolf Saber wrote:Malkai Inos wrote:TheMarkOf22 wrote:Iron Wolf Saber wrote:There is better skill planning for that.
Luckily there is also no skill cap either. So over time you can be well geared in all roles.
However at the cheap cheap investment of 8 million skill points you should be able to be able to use base gear of everything and have max fitting and HP values to work with and being able to play the 'bare minimum' of ALL the roles. Why would I spread myself thin on a main account, while being a major part of our corps PC? Makes no sense.... Also with no ability to test/try things out without major investment is just plain awful game design You don't seem to understand the concept of tradeoffs. You can be an average generalist or a strong specialist. Not both. ^ hence the term Omni-soldier. Its an extremely difficult and challenging play-style as you have to make up with lack of good gear with player skill and experience just to remain competitive.
lol player skill in a game with ONE hit box, is laughable. |
Iron Wolf Saber
Den of Swords
4258
|
Posted - 2013.05.17 18:56:00 -
[39] - Quote
TheMarkOf22 wrote:
This doesn't just effect me but you as well, you think new players are going to want to be stuck with a role they choose at the get go without being able to try other things that may suit them better?
When you launch into your game and see no one on the other side, maybe then you will realize.
But you see the other side on the field all the time. You learn to recognize them what threats or values those other specializations bring in. One day you see a scout get into your mass of a squad and ninja everyone to death and think that is so awesome to the point you try to be like that guy and you start prepraring to make changes to your skill plans, make adjustments add a second or third specialization you want or need to your rosters while having your first love always there reliable. |
Iron Wolf Saber
Den of Swords
4258
|
Posted - 2013.05.17 18:57:00 -
[40] - Quote
TheMarkOf22 wrote:
lol player skill in a game with ONE hit box, is laughable.
You have to admit that getting near the top of score boards while stuck in militia gear in a field full of prototype level gear is rather impressive. |
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Malkai Inos
The Vanguardians Orion Empire
67
|
Posted - 2013.05.17 19:00:00 -
[41] - Quote
TheMarkOf22 wrote:Malkai Inos FTFY wrote:TheMarkOf22 wrote:
Why would I spread myself thin on a main account, while being a major part of our corps PC?
Makes no sense....
Also with no ability to test/try things out without major investment is just plain awful game design
You don't seem to understand the concept of tradeoffs. You can be an average generalist or a strong specialist. Not both. This doesn't just effect me but you as well, you think new players are going to want to be stuck with a role they choose at the get go without being able to try other things that may suit them better? When you launch into your game and see no one on the other side, maybe then you will realize. This does affect me especially since i'm sitting on a mere 2.2m and i have to constantly balance between further specilization and getting some more options.
I have no clue what your last sentence is supposed to mean, so i just leave it at that. |
hooc order
Deep Space Republic Gentlemen's Agreement
83
|
Posted - 2013.05.17 19:01:00 -
[42] - Quote
The new ad campaign.
Dust 514: The game you have to wait 5 months watching an arbitrary number go up before you can actually start playing.
Fun for the whole family.
Disclaimer: CCP takes no responsibility if you spend those arbitrary numbers incorrectly...just wait another 5 months. |
Iron Wolf Saber
Den of Swords
4259
|
Posted - 2013.05.17 19:03:00 -
[43] - Quote
hooc order wrote:The new ad campaign.
Dust 514: The game you have to wait 5 months watching an arbitrary number go up before you can actually start playing.
Fun for the whole family.
Disclaimer: CCP takes no responsibility if you spend those arbitrary numbers incorrectly...just wait another 5 months.
You can be rather effective day 1 characters, any vet around here can attest that for the ones that have been fully reset to fresh can tell you the are just as capable of destroying the entire field as they where when they got 8-12 million sp more. |
Fox Gaden
DUST University Ivy League
322
|
Posted - 2013.05.17 19:04:00 -
[44] - Quote
New players can specialize to become competitive one the battlefield quickly.
Quickly means in a short time, like 6 months. Right now we are all new players.
Old players will have the skill points to specialise in several areas. Earning the skill points to try something new is what will keep it interesting for older players.
I want to fly Drop ships, but I donGÇÖt expect to put any points into vehicles for another 6 months at least.
This is New Eden. Start thinking long term! |
DUST Fiend
OSG Planetary Operations Covert Intervention
3090
|
Posted - 2013.05.17 19:05:00 -
[45] - Quote
Iron Wolf Saber wrote:You can be rather effective day 1 characters, any vet around here can attest that for the ones that have been fully reset to fresh can tell you the are just as capable of destroying the entire field as they where when they got 8-12 million sp more.
I've been doing sadly well for 0 infantry skills with militia BPOs only |
Bones McGavins
TacoCat Industries
190
|
Posted - 2013.05.17 19:05:00 -
[46] - Quote
You CAN do versitile play styles. You just cant really do vehicles unless you focus on them. But if you get your core skills up and weapons to like level 3, you can compete and switch **** up.
I mean if you dont need your proto gear to have fun or be effective. ive never used anything beyond advanced and ive only started using advanced drop suits this week. |
TheMarkOf22
Internal Error. Negative-Feedback
161
|
Posted - 2013.05.17 19:08:00 -
[47] - Quote
Iron Wolf Saber wrote:hooc order wrote:The new ad campaign.
Dust 514: The game you have to wait 5 months watching an arbitrary number go up before you can actually start playing.
Fun for the whole family.
Disclaimer: CCP takes no responsibility if you spend those arbitrary numbers incorrectly...just wait another 5 months. You can be rather effective day 1 characters, any vet around here can attest that for the ones that have been fully reset to fresh can tell you the are just as capable of destroying the entire field as they where when they got 8-12 million sp more.
Every time iv'e seen you, you've never been effective on any level...
|
Malkai Inos
The Vanguardians Orion Empire
67
|
Posted - 2013.05.17 19:10:00 -
[48] - Quote
TheMarkOf22 wrote: Every time iv'e seen you, you've never been effective on any level...
How do they call this again? |
TheMarkOf22
Internal Error. Negative-Feedback
164
|
Posted - 2013.05.17 19:10:00 -
[49] - Quote
Malkai Inos wrote:TheMarkOf22 wrote:Malkai Inos FTFY wrote:TheMarkOf22 wrote:
Why would I spread myself thin on a main account, while being a major part of our corps PC?
Makes no sense....
Also with no ability to test/try things out without major investment is just plain awful game design
You don't seem to understand the concept of tradeoffs. You can be an average generalist or a strong specialist. Not both. This doesn't just effect me but you as well, you think new players are going to want to be stuck with a role they choose at the get go without being able to try other things that may suit them better? When you launch into your game and see no one on the other side, maybe then you will realize. This does affect me especially since i'm sitting on a mere 2.2m and i have to constantly balance between further specilization and getting some more options. I have no clue what your last sentence is supposed to mean, so i just leave it at that.
with only 2.2 mill sp, you have know idea what your talking about and are still relatively new to the game, but congrats on putting your 2 cents in on something you know nothing of... |
TheMarkOf22
Internal Error. Negative-Feedback
164
|
Posted - 2013.05.17 19:13:00 -
[50] - Quote
Locking players into a specific path with no way out other then "grinding" in a game that is "forever changing" is probably one of the biggest mistakes CCP has made, with all you nerd calling for nerfs/buffs why should I be stuck with a weapon no longer viable or a weapon that just doesn't feel the same? |
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hooc order
Deep Space Republic Gentlemen's Agreement
83
|
Posted - 2013.05.17 19:14:00 -
[51] - Quote
hooc order wrote:The new ad campaign.
Dust 514: The game you have to wait 5 months watching an arbitrary number go up before you can actually start playing.
Fun for the whole family.
Disclaimer: CCP takes no responsibility if you spend those arbitrary numbers incorrectly...just wait another 5 months.
CCP also take no responsibility if you spend those arbitrary point correctly then suddenly nerf the class you were spending those arbitrary points you were earning....just wait another 5 months. |
Malkai Inos
The Vanguardians Orion Empire
67
|
Posted - 2013.05.17 19:15:00 -
[52] - Quote
TheMarkOf22 wrote:Malkai Inos wrote:TheMarkOf22 wrote:Malkai Inos FTFY wrote:TheMarkOf22 wrote:
Why would I spread myself thin on a main account, while being a major part of our corps PC?
Makes no sense....
Also with no ability to test/try things out without major investment is just plain awful game design
You don't seem to understand the concept of tradeoffs. You can be an average generalist or a strong specialist. Not both. This doesn't just effect me but you as well, you think new players are going to want to be stuck with a role they choose at the get go without being able to try other things that may suit them better? When you launch into your game and see no one on the other side, maybe then you will realize. This does affect me especially since i'm sitting on a mere 2.2m and i have to constantly balance between further specilization and getting some more options. I have no clue what your last sentence is supposed to mean, so i just leave it at that. with only 2.2 mill sp, you have know idea what your talking about and are still relatively new to the game, but congrats on putting your 2 cents in on something you know nothing of... So you are speaking for the new players by telling us how they feel about the skill system and then reject my reply because i am a new player. Or is it perhaps because i disagree with you? |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
38
|
Posted - 2013.05.17 19:15:00 -
[53] - Quote
I've seen Iron Wolf Saber play, they used nothing but what looked like starter fits and militia vehicles. And they kicked much arse. I was duly impressed. While I wish I could play that well, I can't. I can only play how I can and be happy with it. For me, prototype gear would probably be wasted ISK so I don't really try to chase it. I will make one exception but that should probably be a distant goal as I've gotten comfortable with the advanced Amarr logstics suit and will probably not need that third equipment slot for a while (or until October). I would not discount ability over equipment. Even I can sometimes drop someone in a prototype suit with my militia assault rifle and I suck. |
Banned From Forums
Shining Flame Amarr Empire
0
|
Posted - 2013.05.17 19:16:00 -
[54] - Quote
IamI3rian wrote:There's an alt for that.
Alts are too much hassle to maintain. Having a respect system would be nice. However a cost factor should be associated with it. Most RPGs I play the cost increases after every respect.
For example the first respect could be a 1 million ISK. The second one could be 10 million ISK and so on and so forth. |
Fox Gaden
DUST University Ivy League
322
|
Posted - 2013.05.17 19:18:00 -
[55] - Quote
hooc order wrote:Full Metal Kitten wrote:hooc order wrote:Sometimes i think CCP would have been better off picking random names out of the phone book and letting them design Dust 514. You clearly don't understand what this game is about. I wanted to dislike your post but there's no button for that. Is the game about turning away customers? Is the game about only appealing to Farmville in space (EvE) players who can't aim worth a crap but spend excruciating amounts of effort and time studying spread sheets hoping that one last level will magically make them a good player. Or is the game about compelling FPS game play the rewards good FPS game play? The choice to have an RPG style Leveling systems in an FPS MMO is Ludonarrative dissonance...the leveling systems in RPGs are supposed to tell a story but when the actual game play is a multiplayer FPS which depends on the players skill to move that story forward that story breaks down. It also conflicts with CCP Vision. A Dust mercenaries story is about how he preforms in the battle field and what alliances he make, what districts he takes, how much isk he can accumulate...not what gun he puts spell points into. Furthermore this game is about having the player fill roles not letting the game fill those roles....you really cannot take over the players role more then letting an SP/level system do all the work for you...especially when an FPS is meant for letting the player do. DUST will appeal to:
- EVE players who want player skill to have a greater role in a battleGÇÖs outcome.
- FPS players who want more complexity and persistence. Who want all the work they put into a game to still have meaning in 5 years, rather than resetting to 0 every time a new game comes out.
- MMO players who want good PVP and the FPS experience without giving up the meta game.
People will get board and stop playing DUST. Then they will get board with the next game and it will occur to them that their DUST Mercenary has been collecting skill points all this time, and log back in to find the game has expanded immensely while they were away. |
TheMarkOf22
Internal Error. Negative-Feedback
165
|
Posted - 2013.05.17 19:21:00 -
[56] - Quote
Banned From Forums wrote:IamI3rian wrote:There's an alt for that. Alts are too much hassle to maintain. Having a respect system would be nice. However a cost factor should be associated with it. Most RPGs I play the cost increases after every respect. For example the first respect could be a 1 million ISK. The second one could be 10 million ISK and so on and so forth.
this is a good idea, and possibly ISK spent could go towards a prize pool in PC or something... |
hooc order
Deep Space Republic Gentlemen's Agreement
83
|
Posted - 2013.05.17 19:25:00 -
[57] - Quote
Iron Wolf Saber wrote:hooc order wrote:The new ad campaign.
Dust 514: The game you have to wait 5 months watching an arbitrary number go up before you can actually start playing.
Fun for the whole family.
Disclaimer: CCP takes no responsibility if you spend those arbitrary numbers incorrectly...just wait another 5 months. You can be rather effective day 1 characters, any vet around here can attest that for the ones that have been fully reset to fresh can tell you the are just as capable of destroying the entire field as they where when they got 8-12 million sp more.
LOL vets.
Want to make an alt and play some academy with me?
We can then see how effective these vet skills are.
And yes i have gone against you with your 10 million Sp while I have 2 million.
Bad aim, slow reactions vulnerable to flanks (do you even look at the map?)
I was not impressed.
Also being effective 5 months ago when everyone only had 4 to 5 million SP is not anything like like having 2 million SP and going against someone with 10 million....and that is not even considering all the changes which now requires even more SP to get anywhere near competitive.
By definition a "vet" does not know crap about starting the game now. |
Jin Robot
Polar Gooks
466
|
Posted - 2013.05.17 19:30:00 -
[58] - Quote
hooc order wrote:Iron Wolf Saber wrote:hooc order wrote:The new ad campaign.
Dust 514: The game you have to wait 5 months watching an arbitrary number go up before you can actually start playing.
Fun for the whole family.
Disclaimer: CCP takes no responsibility if you spend those arbitrary numbers incorrectly...just wait another 5 months. You can be rather effective day 1 characters, any vet around here can attest that for the ones that have been fully reset to fresh can tell you the are just as capable of destroying the entire field as they where when they got 8-12 million sp more. LOL vets. Want to make an alt and play some academy with me? We can then see how effective these vet skills are. And yes i have gone against you with your 10 million Sp while I have 2 million. Bad aim, slow reactions vulnerable to flanks (do you even look at the map?) I was not impressed. Also being effective 5 months ago when everyone only had 4 to 5 million SP is not anything like like having 2 million SP and going against someone with 10 million....and that is not even considering all the changes which now requires even more SP to get anywhere near competitive. By definition a "vet" does not know crap about starting the game now. I am a vet and I started an alt, went to battle academy with 500k SP. I am having no problem dealing with the newbies. |
Knarf Black
Subdreddit Test Alliance Please Ignore
761
|
Posted - 2013.05.17 19:33:00 -
[59] - Quote
Is there some way that Mark and Hooc can cancel out eachothers' trolling and explode ala. matter/antimatter? |
Jason Pearson
Seraphim Initiative. CRONOS.
1144
|
Posted - 2013.05.17 19:34:00 -
[60] - Quote
lolno.
I like the feeling that if I put all my time, effort and SP into a single class, I have a chance of being one of the best. Respec allows players to just go into different roles with no consequences. |
|
Rusty Shallows
Black Jackals
74
|
Posted - 2013.05.17 19:39:00 -
[61] - Quote
Full Metal Kitten wrote:hooc order wrote:Sometimes i think CCP would have been better off picking random names out of the phone book and letting them design Dust 514. You clearly don't understand what this game is about. I wanted to dislike your post but there's no button for that. I don't even agree with the author but after your comment I gave him and this other guy a like. |
hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.17 19:41:00 -
[62] - Quote
Malkai Inos wrote: So you are speaking for the new players by telling us how they feel about the skill system and then reject my reply because i am a new player. Or is it perhaps because i disagree with you?
"vets" know more about how you feel then you do....there is a SP skill for that. It is called Pompous EvE *******...pretty sure that guy is level 5 in it. |
Jin Robot
Polar Gooks
468
|
Posted - 2013.05.17 19:42:00 -
[63] - Quote
Rusty Shallows wrote:Full Metal Kitten wrote:hooc order wrote:Sometimes i think CCP would have been better off picking random names out of the phone book and letting them design Dust 514. You clearly don't understand what this game is about. I wanted to dislike your post but there's no button for that. I don't even agree with the author but after your comment I gave him and this other guy a like. You sure showed him! Those 2 likes will change everything. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
23
|
Posted - 2013.05.17 19:48:00 -
[64] - Quote
Jin Robot wrote:hooc order wrote:Iron Wolf Saber wrote:hooc order wrote:The new ad campaign.
Dust 514: The game you have to wait 5 months watching an arbitrary number go up before you can actually start playing.
Fun for the whole family.
Disclaimer: CCP takes no responsibility if you spend those arbitrary numbers incorrectly...just wait another 5 months. You can be rather effective day 1 characters, any vet around here can attest that for the ones that have been fully reset to fresh can tell you the are just as capable of destroying the entire field as they where when they got 8-12 million sp more. LOL vets. Want to make an alt and play some academy with me? We can then see how effective these vet skills are. And yes i have gone against you with your 10 million Sp while I have 2 million. Bad aim, slow reactions vulnerable to flanks (do you even look at the map?) I was not impressed. Also being effective 5 months ago when everyone only had 4 to 5 million SP is not anything like like having 2 million SP and going against someone with 10 million....and that is not even considering all the changes which now requires even more SP to get anywhere near competitive. By definition a "vet" does not know crap about starting the game now. I am a vet and I started an alt, went to battle academy with 500k SP. I am having no problem dealing with the newbies.
How are you dealing with vets?
I am against constant respecs but making a statement like I am just as effective with crap gear as I am with my good gear and passives etc seems disingenuous.
I too think that there should probably be all types of weapons in militia gear and there definitely should be a logi militia suit. IWS made some good points and it really is up to a player to fully specialize or cross train but that line was really weak and the system as it stands has some shortcomings. In a setup where you may have to spend maybe two sets of SP points just to try a new weapon with no way to recoup it??
There should be a way to regain SP or a limited use of militia gear if they want to promote ppl continuously leveling. |
Rusty Shallows
Black Jackals
74
|
Posted - 2013.05.17 19:50:00 -
[65] - Quote
About 9mil SP and I'm still only running Forge/Sub/Flux. The incentive to specialize has gotten even stronger. Crossing my fingers for the next Skill Tree. I love the assault Forge Gun class but after a few games it feels like time to go do something else in real-life. The last time I capped out was during Fanfest because of the 3x SP thing. Otherwise the game isn't really worth playing that much. For now.
Honestly the meta SP approach is okay as is since it fits into the whole game design approach lead back to Eve Online. I don't think CCP honestly meant to limit Dust 514 players like this. But those who tough it out a year or leave and come back will have options to branch out more comfortably.
Agree or disagree about "skill repsecs" the thread author is on target about limited play-styles and how that is bad. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
175
|
Posted - 2013.05.17 19:52:00 -
[66] - Quote
TheMarkOf22 wrote:Seriously need a respec system maybe one similar to MAG, where you earn points towards a respec by playing games, would also reduce the amount of AFkers
I found a picture taken of you while you made the OP |
Jin Robot
Polar Gooks
469
|
Posted - 2013.05.17 19:53:00 -
[67] - Quote
Then the better solution is more militia gear. as far as how I deal with vets, tactics are better than gear. If you are not good it doesnt matter what you are holding.Not saying I win all battles but when I lose its because I was out fought, no tears from me. |
hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.17 20:00:00 -
[68] - Quote
Fox Gaden wrote:hooc order wrote:Full Metal Kitten wrote:hooc order wrote:Sometimes i think CCP would have been better off picking random names out of the phone book and letting them design Dust 514. You clearly don't understand what this game is about. I wanted to dislike your post but there's no button for that. Is the game about turning away customers? Is the game about only appealing to Farmville in space (EvE) players who can't aim worth a crap but spend excruciating amounts of effort and time studying spread sheets hoping that one last level will magically make them a good player. Or is the game about compelling FPS game play the rewards good FPS game play? The choice to have an RPG style Leveling systems in an FPS MMO is Ludonarrative dissonance...the leveling systems in RPGs are supposed to tell a story but when the actual game play is a multiplayer FPS which depends on the players skill to move that story forward that story breaks down. It also conflicts with CCP Vision. A Dust mercenaries story is about how he preforms in the battle field and what alliances he make, what districts he takes, how much isk he can accumulate...not what gun he puts spell points into. Furthermore this game is about having the player fill roles not letting the game fill those roles....you really cannot take over the players role more then letting an SP/level system do all the work for you...especially when an FPS is meant for letting the player do. DUST will appeal to: - EVE players who want player skill to have a greater role in a battleGÇÖs outcome. - FPS players who want more complexity and persistence. Who want all the work they put into a game to still have meaning in 5 years, rather than resetting to 0 every time a new game comes out. - MMO players who want good PVP and the FPS experience without giving up the meta game. People will get board and stop playing DUST. Then they will get board with the next game and it will occur to them that their DUST Mercenary has been collecting skill points all this time, and log back in to find the game has expanded immensely while they were away.
Wait...did you just say EvE takes no skill? and they want an FPS that does take skill but not very much so it isn't tooo hard for them?
Or did you say that spending arbitrary SP on arbitrary changing every few weeks specs takes skill?
Both?
Complexity and persistence is easy to achieve without stapling on an RPG leveling system. Minecraft did it. DayZ did it, planet side 2 did it....The RPG level system is a crutch you are clinging onto because CCP has not delivered on compelling complex and persistent game play...seriously man open your eyes..CCP hasn't even given us an Auction house yet. or even a way to transfer goods, services and funds from one player to another...in an MMO where you play a mercenary!!!!.
Furthermore the game modes, even PC, are all lobby FPS matches....lobby fps matches is an MMO???
The RPG leveling system is all you have for claims of complex persistence...Jesus i don't know which is worse CCP's complete failure to deliver or your mind dead faith that an RPG leveling system delivers. |
Ric Barlom
On The Brink CRONOS.
109
|
Posted - 2013.05.17 20:00:00 -
[69] - Quote
Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out! |
crazy space 1
Krullefor Organization Minmatar Republic
1186
|
Posted - 2013.05.17 20:03:00 -
[70] - Quote
Or one similar to EVE ONLINE
Where a single skill gives you access to dozens of fully bonused ships and layouts..... >.>
Dust has a terrible skill system right now, come on. In eve you can fly dozens of ships and go lots of roles.
When you train Tech 2 command ships you don't have to train that skill agian for every race, just once and you get all 4 races command ships.
In eve online if you train minmatar frigates, you get ALL 6 frigates and they all get more bonuses per level.
Dust is stupid, you should be able to move around into different roles. Then tech 2 ships, or speciloizations in dust are long term skills you can pump months into to gain an edge in one kind of combat.
Right now dust has it all wrong. |
|
TheMarkOf22
Internal Error. Negative-Feedback
168
|
Posted - 2013.05.17 20:04:00 -
[71] - Quote
Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out!
undefeated in PC/corp matches, how can I adapt better? |
Ric Barlom
On The Brink CRONOS.
109
|
Posted - 2013.05.17 20:07:00 -
[72] - Quote
TheMarkOf22 wrote:Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out! undefeated in PC/corp matches, how can I adapt better? Well I don't know, bro, but you ain't got no districts so something's wrong. |
TheMarkOf22
Internal Error. Negative-Feedback
168
|
Posted - 2013.05.17 20:10:00 -
[73] - Quote
Ric Barlom wrote:TheMarkOf22 wrote:Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out! undefeated in PC/corp matches, how can I adapt better? Well I don't know, bro, but you ain't got no districts so something's wrong.
we have 2 nerd |
Ric Barlom
On The Brink CRONOS.
110
|
Posted - 2013.05.17 20:14:00 -
[74] - Quote
TheMarkOf22 wrote:Ric Barlom wrote:TheMarkOf22 wrote:Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out! undefeated in PC/corp matches, how can I adapt better? Well I don't know, bro, but you ain't got no districts so something's wrong. we have 2 nerd Well as far as I can see, Mark, your whole alliance has 2 districts combined, no big deal there, man, but I don't see any being owned by your corp. I mean nothing wrong with taking the glory of the achievements of your alliance but at the same time, dude, let's not get too proud about it, alright? I mean here's the thing dude: My father was a millionaire and I did mow his lawn a couple of times and stuff, but that doesn't make me successful now does it? Even though I am. Successful. |
TheMarkOf22
Internal Error. Negative-Feedback
168
|
Posted - 2013.05.17 20:16:00 -
[75] - Quote
Ric Barlom wrote:TheMarkOf22 wrote:Ric Barlom wrote:TheMarkOf22 wrote:Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out! undefeated in PC/corp matches, how can I adapt better? Well I don't know, bro, but you ain't got no districts so something's wrong. we have 2 nerd Well as far as I can see, Mark, your whole alliance has 2 districts combined, no big deal there, man, but I don't see any being owned by your corp. I mean nothing wrong with taking the glory of the achievements of your alliance but at the same time, dude, let's not get too proud about it, alright? I mean here's the thing dude: My father was a millionaire and I did mow his lawn a couple of times and stuff, but that doesn't make me successful now does it? Even though I am. Successful.
Note to self: add Cronos nerds to hit list, take all their districts that they signed on first to claim but never won and can't defend. |
Ric Barlom
On The Brink CRONOS.
110
|
Posted - 2013.05.17 20:19:00 -
[76] - Quote
TheMarkOf22 wrote: Note to self: add Cronos nerds to hit list, take all their districts that they signed on first to claim but never won and can't defend.
No need to get all worked about it, man, but yeah at the same time, bro, I'd like to see you own at least one district of your own before making these "notes to yourself" about world domination, Mark. |
Matticus Monk
Ordus Trismegistus
34
|
Posted - 2013.05.17 20:31:00 -
[77] - Quote
LOL & Ric and Mark. I enjoy your guys postings.... it's pretty good reading. Actually I had to go back and read the title because I forgot what the original topic was after reading a page of your banter.
Really though, if you put the time into a class/playstyle/whatever, I don't think you should just get a respec whenever you want. But, by the same token CCP needs to make some provisions for when they completely re-work the skill tree (as they did, and are doing) and more milita gear is definitely needed so you don't have to **** away all your SP in tiny increments trying out standard versions of gear/weapons/etc....
I mean really - the active scanner, scrambler rifle, flaylock....? It's all stuff I want to try without spending Aurum or SP. It all adds up here and there, even if you are experienced and have a week or two's worth of SP to throw around without effecting your main fit & playstile.
But respec just to go from proto assault to proto scout of a different race? Respec to help your team in PC with a new flavor of fits every week? No way. Lame.
|
hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.17 20:33:00 -
[78] - Quote
Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out!
Wasn't Wednesday the first day of PC? You know when you could actually fight over them?
So we have 2 days of it.....and you are using terms like "ever since PC was launched"....as if it was a long time.
Anyway my complaints are older then PC and i have not even tried PC as it would be pointless for someone like me who just dinged 4 million sp last night to even attempt to compete. Not because i lack skill...but because going up against god mode 10 million SP players is futile.
You are beating up on strawman...please stop it is embarrassing to watch.
Note: the main players in my alliance and corp have plenty of SP as far as a know....if they don't hold anything it is not because of SP. I think SP/leveling should be removed because it is an awful match for an FPS that discourages new players preventing them from even playing basic game modes...and now as the OP said it is boring for old players.
Note2: Min maxing points in an RPG leveling system is not a thinking mans game. It is busy work used to hide Dust's lack of game play options. |
Ric Barlom
On The Brink CRONOS.
110
|
Posted - 2013.05.17 20:40:00 -
[79] - Quote
hooc order wrote:Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out! Wasn't Wednesday the first day of PC? You know when you could actually fight over them? So we have 2 days of it.....and you are using terms like "ever since PC was launched"....as if it was a long time. Anyway my complaints are older then PC and i have not even tried PC as it would be pointless for someone like me who just dinged 4 million sp last night to even attempt to compete. Not because i lack skill...but because going up against god mode 10 million SP players is futile. You are beating up on strawman...please stop it is embarrassing to watch. Note: the main players in my alliance and corp have plenty of SP as far as a know....if they don't hold anything it is not because of SP. I think SP/leveling should be removed because it is an awful match for an FPS that discourages new players preventing them from even playing basic game modes...and now as the OP said it is boring for old players. Note2: Min maxing points in an RPG leveling system is not a thinking mans game. It is busy work used to hide Dust's lack of game play options. Well here's the thing, Hooc, and don't get me wrong but I think you're playing the wrong game here if you allow me to be perfectly straight forward with you. I mean, to remove the whole SP and levelling system is not gonna happen with Dust 514 because it's such a big part of the game, man, and, bro, if you don't like it, there are many shooters out there that doesn't have that levelling system whatsoever.
Edit: By the way I like your notes better than Mark's self notes about world domination. |
hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.17 20:44:00 -
[80] - Quote
Byozuma Kegawa wrote:I've seen Iron Wolf Saber play, they used nothing but what looked like starter fits and militia vehicles. And they kicked much arse. I was duly impressed. While I wish I could play that well, I can't. I can only play how I can and be happy with it. For me, prototype gear would probably be wasted ISK so I don't really try to chase it. I will make one exception but that should probably be a distant goal as I've gotten comfortable with the advanced Amarr logstics suit and will probably not need that third equipment slot for a while (or until October). I would not discount ability over equipment. Even I can sometimes drop someone in a prototype suit with my militia assault rifle and I suck.
You do realize that SP is king not gear? right?
Even using all militia gear a player with 10 million sp is still god mode.
I swear the people defending the SP/level system don't even read the damn descriptions of what specific skills do.
Yes a 3% bonus is pretty much the same bonus as the difference between a militia rifle and a gek...not hard to figure out...then again this is a thinking man's game...everyone is too busy "game thinking" to actually think. |
|
Rasatsu
Much Crying Old Experts
721
|
Posted - 2013.05.17 20:49:00 -
[81] - Quote
OP is bad and I didn't read any of the post, but the OP is still very very bad. |
hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.17 20:50:00 -
[82] - Quote
Ric Barlom wrote:hooc order wrote:Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out! Wasn't Wednesday the first day of PC? You know when you could actually fight over them? So we have 2 days of it.....and you are using terms like "ever since PC was launched"....as if it was a long time. Anyway my complaints are older then PC and i have not even tried PC as it would be pointless for someone like me who just dinged 4 million sp last night to even attempt to compete. Not because i lack skill...but because going up against god mode 10 million SP players is futile. You are beating up on strawman...please stop it is embarrassing to watch. Note: the main players in my alliance and corp have plenty of SP as far as a know....if they don't hold anything it is not because of SP. I think SP/leveling should be removed because it is an awful match for an FPS that discourages new players preventing them from even playing basic game modes...and now as the OP said it is boring for old players. Note2: Min maxing points in an RPG leveling system is not a thinking mans game. It is busy work used to hide Dust's lack of game play options. Well here's the thing, Hooc, and don't get me wrong but I think you're playing the wrong game here if you allow me to be perfectly straight forward with you. I mean, to remove the whole SP and levelling system is not gonna happen with Dust 514 because it's such a big part of the game, man, and, bro, if you don't like it, there are many shooters out there that doesn't have that levelling system whatsoever. Edit: By the way I like your notes better than Mark's self notes about world domination.
There are no other FPS games on the PS3 that allow mouse/keyboard...so you are stuck with me.
Also you are bad at this game and you should feel bad and you should quit.
|
Ric Barlom
On The Brink CRONOS.
112
|
Posted - 2013.05.17 20:51:00 -
[83] - Quote
Matticus Monk wrote:LOL & Ric and Mark. I enjoy your guys postings.... it's pretty good reading. Actually I had to go back and read the title because I forgot what the original topic was after reading a page of your banter. Really though, if you put the time into a class/playstyle/whatever, I don't think you should just get a respec whenever you want. But, by the same token CCP needs to make some provisions for when they completely re-work the skill tree (as they did, and are doing) and more milita gear is definitely needed so you don't have to **** away all your SP in tiny increments trying out standard versions of gear/weapons/etc.... I mean really - the active scanner, scrambler rifle, flaylock....? It's all stuff I want to try without spending Aurum or SP. It all adds up here and there, even if you are experienced and have a week or two's worth of SP to throw around without effecting your main fit & playstile. But respec just to go from proto assault to proto scout of a different race? Respec to help your team in PC with a new flavor of fits every week? No way. Lame. Oh yeah, man, I absolutely agree with more militia gear. Nothing against that man, but as you said yourself, Matt, complete respec would be total BS for a game like this. The idea is to make long term decisions and stick with them and if you don't like the decisions you made, you can still collect more SP and specialise into something else. It's gonna faster too as you've got the core skills already trained up. |
Justin Tymes
Condotta Rouvenor Gallente Federation
120
|
Posted - 2013.05.17 20:54:00 -
[84] - Quote
This SP system is a killer. I'm finding it increasingly difficult to continue to "play" and I have over 6 mill. Something needs to change, either more SP gained per match and increased SP cap, 100% passive SP, or a skill respec. But you can't deny that as of now, if you don't have at least 8 mill in the role you enjoy the most, you are grinding, and Dust gets VERY boring when you change from playing to grinding. |
Ric Barlom
On The Brink CRONOS.
112
|
Posted - 2013.05.17 20:54:00 -
[85] - Quote
hooc order wrote:Ric Barlom wrote:hooc order wrote:Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out! Wasn't Wednesday the first day of PC? You know when you could actually fight over them? So we have 2 days of it.....and you are using terms like "ever since PC was launched"....as if it was a long time. Anyway my complaints are older then PC and i have not even tried PC as it would be pointless for someone like me who just dinged 4 million sp last night to even attempt to compete. Not because i lack skill...but because going up against god mode 10 million SP players is futile. You are beating up on strawman...please stop it is embarrassing to watch. Note: the main players in my alliance and corp have plenty of SP as far as a know....if they don't hold anything it is not because of SP. I think SP/leveling should be removed because it is an awful match for an FPS that discourages new players preventing them from even playing basic game modes...and now as the OP said it is boring for old players. Note2: Min maxing points in an RPG leveling system is not a thinking mans game. It is busy work used to hide Dust's lack of game play options. Well here's the thing, Hooc, and don't get me wrong but I think you're playing the wrong game here if you allow me to be perfectly straight forward with you. I mean, to remove the whole SP and levelling system is not gonna happen with Dust 514 because it's such a big part of the game, man, and, bro, if you don't like it, there are many shooters out there that doesn't have that levelling system whatsoever. Edit: By the way I like your notes better than Mark's self notes about world domination. There are no other FPS games on the PS3 that allow mouse/keyboard...so you are stuck with me. Also you are bad at this game and you should feel bad and you should quit. Jesus Christ dude you've got to loosen up a bit, dude! I mean my God, you don't need to get all fired up about a conversation, bro, and yeah I'm not the best player around but that doesn't mean I don't enjoy playing it. I mean c'mon man! |
Summer-Wolf
Molon Labe. League of Infamy
45
|
Posted - 2013.05.17 21:12:00 -
[86] - Quote
-_-
Ad Hominem. I love that expression. Thank you whoever posted that.
I also think most of you need to calm down and get laid or go have fun with your wood. |
hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.17 21:17:00 -
[87] - Quote
Ric Barlom wrote:hooc order wrote:Ric Barlom wrote:hooc order wrote:Ric Barlom wrote:Oh man, another one of these threads pops up. What a surprise! And guys if you haven't been following my posts recently let me tell you exactly what I'm talking about here. You see, we've seen a lot of complaining and calls for drastic changes ever since the planetary conquest was launched. And 100% of the time these calls for drastic changes come from corps that hold absolutely no districts, because these guys have made some bad decisions and now they're beginning to notice that and want to adapt fast by shuffling up the deck once again.
Well, Mark, let me be perfectly blunt with you: It's not gonna happen! Let me tell you exactly why it's not gonna happen, bro. You see, man, Dust 514 is a thinking man's video game where decisions hold a long term ramifications and if you've screwed up before well, Mark, I hate to say it but you're crap out of luck, man! Now I suggest that you collect yourself, adapt and keep it together from now on. Peace out! Wasn't Wednesday the first day of PC? You know when you could actually fight over them? So we have 2 days of it.....and you are using terms like "ever since PC was launched"....as if it was a long time. Anyway my complaints are older then PC and i have not even tried PC as it would be pointless for someone like me who just dinged 4 million sp last night to even attempt to compete. Not because i lack skill...but because going up against god mode 10 million SP players is futile. You are beating up on strawman...please stop it is embarrassing to watch. Note: the main players in my alliance and corp have plenty of SP as far as a know....if they don't hold anything it is not because of SP. I think SP/leveling should be removed because it is an awful match for an FPS that discourages new players preventing them from even playing basic game modes...and now as the OP said it is boring for old players. Note2: Min maxing points in an RPG leveling system is not a thinking mans game. It is busy work used to hide Dust's lack of game play options. Well here's the thing, Hooc, and don't get me wrong but I think you're playing the wrong game here if you allow me to be perfectly straight forward with you. I mean, to remove the whole SP and levelling system is not gonna happen with Dust 514 because it's such a big part of the game, man, and, bro, if you don't like it, there are many shooters out there that doesn't have that levelling system whatsoever. Edit: By the way I like your notes better than Mark's self notes about world domination. There are no other FPS games on the PS3 that allow mouse/keyboard...so you are stuck with me. Also you are bad at this game and you should feel bad and you should quit. Jesus Christ dude you've got to loosen up a bit, dude! I mean my God, you don't need to get all fired up about a conversation, bro, and yeah I'm not the best player around but that doesn't mean I don't enjoy playing it. I mean c'mon man!
You told me to quit...i told you to quit. Don't get your panties in a bunch because I wrote it better.
Note on writing style: Do not say you are telling it straight, instead tell it straight. |
Knarf Black
Subdreddit Test Alliance Please Ignore
768
|
Posted - 2013.05.17 21:21:00 -
[88] - Quote
hooc order wrote:You told me to quit...i told you to quit. Don't get your panties in a bunch because I wrote it better.
Note on writing style: Do not say you are telling it straight, instead tell it straight.
Note on writing style: trim your freaking quotes. |
Ric Barlom
On The Brink CRONOS.
113
|
Posted - 2013.05.17 21:21:00 -
[89] - Quote
hooc order wrote: You told me to quit...i told you to quit. Don't get your panties in a bunch because I wrote it better.
Note on writing style: Do not say you are telling it straight, instead tell it straight.
Hooc man you crack me up, bro, so I've got a little business idea for you bro as you seem to be extremely uptight, man: Go buy yourself a load of coal, alright? Then stick it up your a-hole and you'll be making diamonds over night! |
hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.17 21:54:00 -
[90] - Quote
Knarf Black wrote:hooc order wrote:You told me to quit...i told you to quit. Don't get your panties in a bunch because I wrote it better.
Note on writing style: Do not say you are telling it straight, instead tell it straight. Note on writing style: trim your freaking quotes.
Never. |
|
Garrett Blacknova
Codex Troopers
3078
|
Posted - 2013.05.17 21:57:00 -
[91] - Quote
Why are people still posting in a Pidgey thread like it's relevant to anything at all?
Just let it die. It's PIDGEY. He hasn't been relevant to anything since I first showed up. |
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