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General Grodd
Ahrendee Mercenaries
212
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Posted - 2013.05.12 02:41:00 -
[1] - Quote
Hmm I been flying dropships quite a bit today, and well, they are weak indeed. But how would this problem be solved? Now that I think about it, AV weapons are made to destroy HAVs. If they have the power to destroy an HAV, they could certainly destroy anything with less HP. -áIf dropships HP is buffed, it would become a virtually invincible vehicle because it would be a flying tank. If not it'll just die in 2 seconds.hence forge guns should really be removed from this game, swarms do the job, and give pilots at least a chance. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
310
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Posted - 2013.05.12 02:43:00 -
[2] - Quote
General Grodd wrote:Hmm I been flying dropships quite a bit today, and well, they are weak indeed. But how would this problem be solved? Now that I think about it, AV weapons are made to destroy HAVs. If they have the power to destroy an HAV, they could certainly destroy anything with less HP. -áIf dropships HP is buffed, it would become a virtually invincible vehicle because it would be a flying tank. If not it'll just die in 2 seconds.hence forge guns should really be removed from this game, swarms do the job, and give pilots at least a chance. trying to farm ur next 100 likes + post? |
gbghg
L.O.T.I.S. RISE of LEGION
1534
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Posted - 2013.05.12 02:46:00 -
[3] - Quote
I'm against this, they're better solutions to this then removing forge guns. Say slow down the charge up time of the assault forge gun. Forge guns have an important AV role, they shouldn't be removed. |
General Grodd
Ahrendee Mercenaries
212
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Posted - 2013.05.12 02:46:00 -
[4] - Quote
BobThe843CakeMan wrote:[quote=General Grodd]Hmm I been flying dropships quite a bit today, and well, they are weak indeed. But how would this problem be solved? Now that I think about it, AV weapons are made to destroy HAVs. If they have the power to destroy an HAV, they could certainly destroy anything with less HP. -áIf dropships HP is buffed, it would become a virtually invincible vehicle because it would be a flying tank. If not it'll just die in 2 seconds.hence forge guns should really be removed from this game, swarms do the job, and give pilots at least a chance. trying to farm ur next 100 likes + post? [/quowhen |
General Grodd
Ahrendee Mercenaries
213
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Posted - 2013.05.12 02:49:00 -
[5] - Quote
BobThe843CakeMan wrote:General Grodd wrote:Hmm I been flying dropships quite a bit today, and well, they are weak indeed. But how would this problem be solved? Now that I think about it, AV weapons are made to destroy HAVs. If they have the power to destroy an HAV, they could certainly destroy anything with less HP. -áIf dropships HP is buffed, it would become a virtually invincible vehicle because it would be a flying tank. If not it'll just die in 2 seconds.hence forge guns should really be removed from this game, swarms do the job, and give pilots at least a chance. trying to farm ur next 100 likes + post? I have nothing to do at this time of the day so I throw out whatever I'm thinking of on here. it is what it is. Lol |
Gelan Corbaine
BetaMax. CRONOS.
153
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Posted - 2013.05.12 02:50:00 -
[6] - Quote
Forgive me as say this but ..... ARE YOU FRIKKING INSANE ?!!!!!!! |
General Grodd
Ahrendee Mercenaries
213
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Posted - 2013.05.12 02:53:00 -
[7] - Quote
Gelan Corbaine wrote:Forgive me as say this but ..... ARE YOU FRIKKING INSANE ?!!!!!!! It is what it is.-á |
Adaris Manpher
ZionTCD Unclaimed.
24
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Posted - 2013.05.12 02:57:00 -
[8] - Quote
General Grodd wrote:Hmm I been flying dropships quite a bit today, and well, they are weak indeed. But how would this problem be solved? Now that I think about it, AV weapons are made to destroy HAVs. If they have the power to destroy an HAV, they could certainly destroy anything with less HP. -áIf dropships HP is buffed, it would become a virtually invincible vehicle because it would be a flying tank. If not it'll just die in 2 seconds.hence forge guns should really be removed from this game, swarms do the job, and give pilots at least a chance.
I like most of you RND dudes but that is stupid be a better pilot dude! As a AV guy I can name a few pilots that can school you if you want to IE losha azura hell ted nugget can too. plus when people start breaking out the AVs and forges you can just land and recall ur dropship now all those dudes are weak against your other ground forces now.
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NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
331
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Posted - 2013.05.12 03:03:00 -
[9] - Quote
FORGEt about it!
I am bad, but I don't feel bad |
Rynoceros
One-Armed Bandits Heretic Initiative
55
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Posted - 2013.05.12 03:05:00 -
[10] - Quote
"Falling is OP. Boo Hoo, etc. Nerf life. I'm awesome."
Fixed it. |
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General Grodd
Ahrendee Mercenaries
213
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Posted - 2013.05.12 03:09:00 -
[11] - Quote
Adaris Manpher wrote:General Grodd wrote:Hmm I been flying dropships quite a bit today, and well, they are weak indeed. But how would this problem be solved? Now that I think about it, AV weapons are made to destroy HAVs. If they have the power to destroy an HAV, they could certainly destroy anything with less HP. -áIf dropships HP is buffed, it would become a virtually invincible vehicle because it would be a flying tank. If not it'll just die in 2 seconds.hence forge guns should really be removed from this game, swarms do the job, and give pilots at least a chance. I like most of you RND dudes but that is stupid be a better pilot dude! As a AV guy I can name a few pilots that can school you if you want to IE losha azura hell ted nugget can too. plus when people start breaking out the AVs and forges you can just land and recall ur dropship now all those dudes are weak against your other ground forces now. Oh I'm not known for piloting. I'm more of an HAVer xP. But I just don't see how forge guns can be in this game. Their just too effective against both -áHAVs and dropships. its not like there arent other AV weapons that can be made. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
245
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Posted - 2013.05.12 03:10:00 -
[12] - Quote
It's not the forge guns, it's the scrubs using modded controllers that make them... Oh wait. Sorry. Thought I was in a TAR whine thread. Excuse me, and I apologize for the interruption. |
DeadlyAztec11
One-Armed Bandits Heretic Initiative
244
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Posted - 2013.05.12 03:31:00 -
[13] - Quote
Aw hell naw! |
Boomer Dues Mortis
D3ath D3alers RISE of LEGION
94
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Posted - 2013.05.12 03:40:00 -
[14] - Quote
Yeah lets just remove the forge guns so that Heavies only have one weapon special to them, sounds like a great idea (sarcasm). |
General Grodd
Ahrendee Mercenaries
214
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Posted - 2013.05.12 03:48:00 -
[15] - Quote
Boomer Dues Mortis wrote:Yeah lets just remove the forge guns so that Heavies only have one weapon special to them, sounds like a great idea (sarcasm). I know right I wish heavies could have more heavy weapons. I'm a heavy, pilot and tanker. forges are big no no though :3-á |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
11
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Posted - 2013.05.12 03:48:00 -
[16] - Quote
If it were up to me, which it clearly isn't, I would make forge guns do 30% less damage to dropships than to group vehicles, but considerable more knockback damage. The idea being basically that since the vehicle is in flight, some of the forge gun damage is lost to knockback, in essence the dropships "gives" more under a direct hit than a ground vehicle would.
This would make forge guns and swarm launchers particularly useful when used together, since the forge could kill the momentum and mess of the pilots approach/escape and thus giving the swarm launcher more time to lock on and score a hit.
Good forge gunners could even set up in waiting and knock unsuspecting pilots into walls and make them take extra damage that way as well.
As is, that first forge gun shot is basically a freebie, and the second one will finish off all but the most tanked out dropships. It's like if a scrambler pistol could drop a prototype assault suit in two body shots. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
709
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Posted - 2013.05.12 03:51:00 -
[17] - Quote
Forge Gun damage scaling between each tier needs to be adjusted in general. A militia one shouldn't be that powerful and there's almost no noticeable difference between advanced and prototype. Standard is the only one that should keep its based damage. |
ladwar
Dead Six Initiative Lokun Listamenn
378
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Posted - 2013.05.12 04:06:00 -
[18] - Quote
the PG nerf is to blame.. and no this is a bad a idea. |
Dante Dragonsguard
The Tritan Industries RISE of LEGION
25
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Posted - 2013.05.12 04:36:00 -
[19] - Quote
I understand where your coming man but instead of thinking that DS's are weak and the such think of it this way. DS's are basically lav's. When jets come out they will probably like the Command assault vehicles that CCP is making. And then you'll have Gunships will be the HAV's of the sky. The reason why you think this way is because we don't have the full array of vehicles and weapons yet to balance these things out. Until then we can't really say anything. When they do and after we checked them out we can finally say the DS needs more.
P.S. i think the DS needs a little more love don't know what kind but they do. |
Phoenix Arakyd
Tronhadar Free Guard Minmatar Republic
74
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Posted - 2013.05.12 04:40:00 -
[20] - Quote
No, they just need to balance forges. High dmg short range forges for ambushing tanks, and lower dmg, faster firing long range forges for dropships.
You're welcome. |
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Dante Dragonsguard
The Tritan Industries RISE of LEGION
25
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Posted - 2013.05.12 04:44:00 -
[21] - Quote
mm considering rail tanks and some annoying blaster tanks that get you before you can get into a good spot i doubt the close range FG's would be able to hit them and the far range light damage ones wouldn't do anything to a tank really. |
Mary Sedillo
XERCORE E X T E R M I N A T U S
59
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Posted - 2013.05.12 04:49:00 -
[22] - Quote
BobThe843CakeMan wrote:General Grodd wrote:Hmm I been flying dropships quite a bit today, and well, they are weak indeed. But how would this problem be solved? Now that I think about it, AV weapons are made to destroy HAVs. If they have the power to destroy an HAV, they could certainly destroy anything with less HP. -áIf dropships HP is buffed, it would become a virtually invincible vehicle because it would be a flying tank. If not it'll just die in 2 seconds.hence forge guns should really be removed from this game, swarms do the job, and give pilots at least a chance. trying to farm ur next 100 likes + post?
Not everything is a like farm, you arrogant prick. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
4
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Posted - 2013.05.12 05:00:00 -
[23] - Quote
Forge guns are fine, really they just need a damage reduction (Even then only against AIR targets) or possibly a reduced spool up time.
I just think you dont want to abuse forge guns too much as they are an Antitank weapon.
So yes either a RoF decrease / Charge up increase
a damage reduction or just a plain old reduction VS air vehicles. |
Dante Dragonsguard
The Tritan Industries RISE of LEGION
25
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Posted - 2013.05.12 05:10:00 -
[24] - Quote
CommanderBolt wrote:Forge guns are fine, really they just need a damage reduction (Even then only against AIR targets) or possibly a reduced spool up time.
I just think you dont want to abuse forge guns too much as they are an Antitank weapon.
So yes either a RoF decrease / Charge up increase
a damage reduction or just a plain old reduction VS air vehicles.
there anti material weapons. Which means anti ground and anti air. That being said...i wouldn't mind a damage reduction towards air vehicles. Although in the forge guns defence there are those dropships that can take one hit from a FG and then they activate there afterburners and GTFO. I can honestly tell you i could never hit those guys after the first shot because they just got away way to fast. |
Schalac 17
Murderz for hire
116
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Posted - 2013.05.12 05:15:00 -
[25] - Quote
FG is fine as it is. You can't call in a militia drop ship and expect it to be some badass flying fortress. That is the problem with these people calling for a FG nerf. They use cheap gear with no tank and then expect it to be some super awesome death machine. I have shot many a drop ship that laughed at my FG and then few into cover to rep up and come back again providing air cover. Plus the high damage FG has a 6 second base root. That means that while the forge gunner is charging his weapon he is a sitting duck. So quit complaining and get good. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
166
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Posted - 2013.05.12 05:43:00 -
[26] - Quote
Boomer Dues Mortis wrote:Yeah lets just remove the forge guns so that Heavies only have one weapon special to them, sounds like a great idea (sarcasm).
IDK, here's hoping that the Modular HMG we saw pics of a while back turns Heavies into immobile swiss army knives. |
Mithridates VI
IMPSwarm Negative-Feedback
1301
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Posted - 2013.05.12 05:46:00 -
[27] - Quote
OP has a point in that balancing AV made for tanks with its use against dropships is tricky.
This thread is a poor expression of this difficulty, however. |
Nguruthos IX
Hellstorm Inc League of Infamy
361
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Posted - 2013.05.12 05:56:00 -
[28] - Quote
Schalac 17 wrote:FG is fine as it is. You can't call in a militia drop ship and expect it to be some badass flying fortress. That is the problem with these people calling for a FG nerf. They use cheap gear with no tank and then expect it to be some super awesome death machine. I have shot many a drop ship that laughed at my FG and then few into cover to rep up and come back again providing air cover. Plus the high damage FG has a 6 second base root. That means that while the forge gunner is charging his weapon he is a sitting duck. So quit complaining and get good.
Problem is a 1.5 million DS with all proto modules speced for defense still can't survive the second hit.
edit: from even some militia forge... |
Schalac 17
Murderz for hire
117
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Posted - 2013.05.12 06:05:00 -
[29] - Quote
Nguruthos IX wrote:Schalac 17 wrote:FG is fine as it is. You can't call in a militia drop ship and expect it to be some badass flying fortress. That is the problem with these people calling for a FG nerf. They use cheap gear with no tank and then expect it to be some super awesome death machine. I have shot many a drop ship that laughed at my FG and then few into cover to rep up and come back again providing air cover. Plus the high damage FG has a 6 second base root. That means that while the forge gunner is charging his weapon he is a sitting duck. So quit complaining and get good. Problem is a 1.5 million DS with all proto modules speced for defense still can't survive the second hit. edit: from even some militia forge... And a hulk can be killed by a cheaply fitted destroyer. Pro tip, don't fly what you can't afford to lose.
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ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
16
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Posted - 2013.05.12 06:15:00 -
[30] - Quote
Schalac 17 wrote:Nguruthos IX wrote:Schalac 17 wrote:FG is fine as it is. You can't call in a militia drop ship and expect it to be some badass flying fortress. That is the problem with these people calling for a FG nerf. They use cheap gear with no tank and then expect it to be some super awesome death machine. I have shot many a drop ship that laughed at my FG and then few into cover to rep up and come back again providing air cover. Plus the high damage FG has a 6 second base root. That means that while the forge gunner is charging his weapon he is a sitting duck. So quit complaining and get good. Problem is a 1.5 million DS with all proto modules speced for defense still can't survive the second hit. edit: from even some militia forge... And a hulk can be killed by a cheaply fitted destroyer. Pro tip, don't fly what you can't afford to lose.
You completely miss the point again. It's not about being able to afford them, it's not that we are QQing about losing them, it's that they have no worth. If they remain as they are they may as well just remove them. We're trying to give feedback on how to make them into something useful that reward the pilots in a fair way and makes people want to fly them.
We get it, you like blowing up dropships, but if you don't give pilots a reason to fly them your forge gun will be worthless when no one uses vehicles anymore. You get up there and fly around and let me shoot you down all day, we'll see how long you last before you say "screw this, what's the point?" and want to switch back to forge gunning. |
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