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Psychotic Shooter
Opus Arcana Orion Empire
50
|
Posted - 2013.05.11 23:16:00 -
[1] - Quote
I want to make this for all those knifers that enjoy bringing a knife to a gun fight
I enjoy stabbing people in the back of the head |
DigiOps
Kirkinen Risk Control Caldari State
209
|
Posted - 2013.05.11 23:28:00 -
[2] - Quote
Sooo many more knife kills this build. :D |
SkIlL Sh0oTeR
The Exemplars Gentlemen's Agreement
51
|
Posted - 2013.05.11 23:33:00 -
[3] - Quote
only real men carry nova knives. |
Magnus the Wolf
The Snack Pack
1
|
Posted - 2013.05.11 23:34:00 -
[4] - Quote
A sign that CCP balanced them well. I have fun with them from time to time. |
Delirium Inferno
Edoras Corporation
211
|
Posted - 2013.05.11 23:34:00 -
[5] - Quote
I wonder how much damage a Proto Minmatar Scout can do with the Ishukone knives. Then maybe with a complex sidearm modifier. I imagine they'd be one hit killing even some of the beefier enemies. |
DigiOps
Kirkinen Risk Control Caldari State
209
|
Posted - 2013.05.11 23:39:00 -
[6] - Quote
Delirium Inferno wrote:I wonder how much damage a Proto Minmatar Scout can do with the Ishukone knives. Then maybe with a complex sidearm modifier. I imagine they'd be one hit killing even some of the beefier enemies. I thought about doing this. It sounds like lots of fun. |
Maken Tosch
Planetary Response Organization
2263
|
Posted - 2013.05.11 23:41:00 -
[7] - Quote
DigiOps wrote:Sooo many more knife kills this build. :D
I saw you in one match earlier today. Because of you, my squad lost two clones to your knives. |
DigiOps
Kirkinen Risk Control Caldari State
209
|
Posted - 2013.05.11 23:44:00 -
[8] - Quote
Maken Tosch wrote:DigiOps wrote:Sooo many more knife kills this build. :D I saw you in one match earlier today. Because of you, my squad lost two clones to your knives. Just two? I must have ran into the rest of the team more often, then. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
698
|
Posted - 2013.05.12 01:03:00 -
[9] - Quote
Can't wait until Winmatar get their own variation of them. Like dual tonfa that create explosions on impact or something to go with their favoring of kinetic damage. |
Xender17
Oblivion S.G.X
61
|
Posted - 2013.05.12 01:07:00 -
[10] - Quote
Cosgar wrote:Can't wait until Winmatar get their own variation of them. Like dual tonfa that create explosions on impact or something to go with their favoring of kinetic damage. Sounds like Monster Hunter fire attribute. |
|
Delirium Inferno
Edoras Corporation
211
|
Posted - 2013.05.12 01:27:00 -
[11] - Quote
Ok so I did the math. Ishukone Nova Knives do 200.0 base damage. Add 25% from a proto Minmatar Scout and that's 250. Add 10% from a complex sidearm mod (assuming it is then 35% increase) it is then 270. Add 15% from Nova Knife Proficiency and they do 300.
I wasn't sure if this is the charged up damage or not, but then I looked at the scouts default melee damage which is 80. Then I looked at the listed damage on the standard nova knives which is 90. So yeah, this is damage done without even charging them. 300 just for tapping it! Anyone know how much charging it up increases the damage? These things are deadly! |
Lurchasaurus
SVER True Blood Unclaimed.
850
|
Posted - 2013.05.12 01:39:00 -
[12] - Quote
been slaying with the knives for a while now this build, been a lot of fun. scouts, assault, heavies....they all go down the same
btw, would love to shank it up with a fellow true merc... hit me up if anyone wants a knife squad |
Maken Tosch
Planetary Response Organization
2266
|
Posted - 2013.05.12 02:37:00 -
[13] - Quote
@Delirium
I just did some more testing and estimated based on number of kills with charged attacks in relation to total damage dealt in the end-of-match stats to be between 560 and 600 HP with zn-28 knives. Although earlier tests hinted at a much higher number of about 748 HP with the charge. Keep in mind these tests were without any passive bonuses to the knives without damage mods.
Note: Nova knives do double damage. SP the base stat of 200 is actually 400. |
undeadsoldier90
Hellstorm Inc League of Infamy
394
|
Posted - 2013.05.12 02:48:00 -
[14] - Quote
I have an example for you guys...
My caldari logi
Shields 680 Armor 380
Radar from pfbhz one hit me with full health in a mini proto with proto knives....
I was angry then skilled into them myself now I will be respecing into mini proto knives and shotty. |
First Prophet
UItramarine Corp
77
|
Posted - 2013.05.12 02:51:00 -
[15] - Quote
Loving the new knives. |
DeadlyAztec11
One-Armed Bandits Heretic Initiative
244
|
Posted - 2013.05.12 03:21:00 -
[16] - Quote
Love them. Now if they would just give me a way to hit moving people... Sigh. |
DigiOps
Kirkinen Risk Control Caldari State
212
|
Posted - 2013.05.12 03:25:00 -
[17] - Quote
DeadlyAztec11 wrote:Love them. Now if they would just give me a way to hit moving people... Sigh. Is your controller broken? |
Delirium Inferno
Edoras Corporation
212
|
Posted - 2013.05.12 03:50:00 -
[18] - Quote
Maken Tosch wrote:@Delirium
I just did some more testing and estimated based on number of kills with charged attacks in relation to total damage dealt in the end-of-match stats to be between 560 and 600 HP with zn-28 knives. Although earlier tests hinted at a much higher number of about 748 HP with the charge. Keep in mind these tests were without any passive bonuses to the knives without damage mods.
Note: Nova knives do double damage. So the base stat of 200 is actually 400 for the Ishukone knives without the charge.
Edit: earlier tests were conducted while observing the HP stats that show up on players when you aim at them. Oh wait, so that 300 I estimated is with just one knife? So that would be about 600 base damage without charging if you fully max it out with the Minmatar scout, sidearm modifier, and proficiency skill? That is crazy!
I wonder how the other racial knives are going to work. Nova knives are Caldari, at fan fest they showed images of the other 3. |
Maken Tosch
Planetary Response Organization
2266
|
Posted - 2013.05.12 04:03:00 -
[19] - Quote
DeadlyAztec11 wrote:Love them. Now if they would just give me a way to hit moving people... Sigh.
The angle in which you can attack has increased. They no longer need to be exactly in front on order to hit them. |
Maken Tosch
Planetary Response Organization
2267
|
Posted - 2013.05.12 04:26:00 -
[20] - Quote
So, how long do you want to bet it will be before some heavy players start posting Nerf-Novas threads? |
|
InsidiousN
KILL-EM-QUICK RISE of LEGION
40
|
Posted - 2013.05.12 04:55:00 -
[21] - Quote
Nova Knives need to be able to be charged and used when sprinting. |
Dante Dragonsguard
The Tritan Industries RISE of LEGION
25
|
Posted - 2013.05.12 05:05:00 -
[22] - Quote
Maken Tosch wrote:So, how long do you want to bet it will be before some heavy players start posting Nerf-Novas threads?
Im a Heavy and i think they are awesome. Anyone who gives up a ranged weapon for a melee should deserve that amount of damage plus they have to get into your face so it makes it tricky some times. You won't see a nerf nova knives from many heavies i think. Other frame suits...idk maybe? Heavies don't have much nerf rage. |
Lurchasaurus
SVER True Blood Unclaimed.
850
|
Posted - 2013.05.12 05:23:00 -
[23] - Quote
Maken Tosch wrote:So, how long do you want to bet it will be before some heavy players start posting Nerf-Novas threads?
...in about 5 more kills....4...... |
DeadlyAztec11
One-Armed Bandits Heretic Initiative
246
|
Posted - 2013.05.12 06:14:00 -
[24] - Quote
Maken Tosch wrote:DeadlyAztec11 wrote:Love them. Now if they would just give me a way to hit moving people... Sigh. The angle in which you can attack has increased. They no longer need to be exactly in front on order to hit them. Not what I am saying. I am saying that I am constantly going around the map and end up chasing some guy. I think I am finally close enough to hit 'em, I swing hit nothing but air and I get shot in the face by a backward running assault because they here,mr miss the swing. I have done it though, usually it is pure luck after mashing the button. We need to stop having to stop and pause before swinging. I can still go positive more often than not, though, it feels like it is way more luck based than skill based. I.E. I get at least 1-2 kills a game by mashing the R1 button when I get behind a group. There needs to be away to hit people you are chasing down, without having to wait for them to slowdon/stop.
I am using the Minmatar scoit scout with a kinetic catalyzer and Ishukone Nova Knives. |
0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
363
|
Posted - 2013.05.12 06:17:00 -
[25] - Quote
Cosgar wrote:Can't wait until Winmatar Nova Chainsaw. I haven't seen many chainsaws in FPS games recently. Dust should bring it back. |
Maken Tosch
Planetary Response Organization
2268
|
Posted - 2013.05.12 06:18:00 -
[26] - Quote
@deadly
In that case, I never understood how a merc is able to run backwards at the same speed he runs forward. |
0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
363
|
Posted - 2013.05.12 06:55:00 -
[27] - Quote
Maken Tosch wrote:I never understood how a merc is able to run backwards at the same speed he runs forward. When there's a guy running at him with a Nova Chainsaw. |
J-Lewis
Edimmu Warfighters Gallente Federation
67
|
Posted - 2013.05.12 07:29:00 -
[28] - Quote
Minmatar Explosive Ballistic Knife
Kill me now. |
Radar R4D-47
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
17
|
Posted - 2013.05.12 07:50:00 -
[29] - Quote
DeadlyAztec11 wrote:Maken Tosch wrote:DeadlyAztec11 wrote:Love them. Now if they would just give me a way to hit moving people... Sigh. The angle in which you can attack has increased. They no longer need to be exactly in front on order to hit them. Not what I am saying. I am saying that I am constantly going around the map and end up chasing some guy. I think I am finally close enough to hit 'em, I swing hit nothing but air and I get shot in the face by a backward running assault because they here,mr miss the swing. I have done it though, usually it is pure luck after mashing the button. We need to stop having to stop and pause before swinging. I can still go positive more often than not, though, it feels like it is way more luck based than skill based. I.E. I get at least 1-2 kills a game by mashing the R1 button when I get behind a group. There needs to be away to hit people you are chasing down, without having to wait for them to slowdon/stop. I am using the Minmatar scoit scout with a kinetic catalyzer and Ishukone Nova Knives.
Your Doing it wrong.
@insidiousN nova knifes do not need to be able to run with a charge because i think ive got the real calculations off these CCP decided that the base damage is uncharged fully charge off of my experience is not double but 3x so my ishakones be4 skills and mods do 600 damage a swing that on itself could be considered Op but you give them the ability to sprint with a charge and they become op. CCP do not listen to these blasphemers you have given me my dream do not shatter it with these wanna b knifers complaining they cant sprint with a charge i love them the way they are. |
Fiddlestaxp
TeamPlayers EoN.
59
|
Posted - 2013.05.12 07:59:00 -
[30] - Quote
Don't kill Radar's dream. Love watching these scouts run around with knives. I think we should be celebrating CCP's ability to make a melee weapon viable in this game without breaking it. One of the many things they got right in this build(overshadowed by a few glaring mistakes) |
|
Oxskull Duncarino
Shadow Company HQ
185
|
Posted - 2013.05.12 08:03:00 -
[31] - Quote
Dante Dragonsguard wrote:Maken Tosch wrote:So, how long do you want to bet it will be before some heavy players start posting Nerf-Novas threads? Im a Heavy and i think they are awesome. Anyone who gives up a ranged weapon for a melee should deserve that amount of damage plus they have to get into your face so it makes it tricky some times. You won't see a nerf nova knives from many heavies i think. Other frame suits...idk maybe? Heavies don't have much nerf rage. I'll second this. I'm a heavy too and I've had many a wtf moment followed by a chuckle at how well a nova knifer managed to get in close and dice me up. If anyone starts a nurf the nova knives thread, you can expect me to be arguing against. Strongly arguing against |
Radar R4D-47
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
17
|
Posted - 2013.05.12 08:08:00 -
[32] - Quote
Oxskull Duncarino wrote:Dante Dragonsguard wrote:Maken Tosch wrote:So, how long do you want to bet it will be before some heavy players start posting Nerf-Novas threads? Im a Heavy and i think they are awesome. Anyone who gives up a ranged weapon for a melee should deserve that amount of damage plus they have to get into your face so it makes it tricky some times. You won't see a nerf nova knives from many heavies i think. Other frame suits...idk maybe? Heavies don't have much nerf rage. I'll second this. I'm a heavy too and I've had many a wtf moment followed by a chuckle at how well a nova knifer managed to get in close and dice me up. If anyone starts a nurf the nova knives thread, you can expect me to be arguing against. Strongly arguing against
i love you guys ( no homo... well maybe a little light cuddle with my knifes but thats it)) |
Sollemnis Aelinos
89th Infantry Division
5
|
Posted - 2013.05.12 08:14:00 -
[33] - Quote
maken, im also a prouf nova knifer and im so glad they made them better. btw to those who wanted to hv the charge sprint function, until that is implemented, u can just jump foward while charging the knives in midair |
Rusty Shallows
Black Jackals
58
|
Posted - 2013.05.12 09:12:00 -
[34] - Quote
Psychotic Shooter wrote:I want to make this for all those knifers that enjoy bringing a knife to a gun fight Sean Connery would be spinning in his grave. If he was dead that is.
Knifers do keep things interesting. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
496
|
Posted - 2013.05.12 10:38:00 -
[35] - Quote
DeadlyAztec11 wrote:Maken Tosch wrote:DeadlyAztec11 wrote:Love them. Now if they would just give me a way to hit moving people... Sigh. The angle in which you can attack has increased. They no longer need to be exactly in front on order to hit them. Not what I am saying. I am saying that I am constantly going around the map and end up chasing some guy. I think I am finally close enough to hit 'em, I swing hit nothing but air and I get shot in the face by a backward running assault because they here,mr miss the swing. I have done it though, usually it is pure luck after mashing the button. We need to stop having to stop and pause before swinging. I can still go positive more often than not, though, it feels like it is way more luck based than skill based. I.E. I get at least 1-2 kills a game by mashing the R1 button when I get behind a group. There needs to be away to hit people you are chasing down, without having to wait for them to slowdon/stop. I am using the Minmatar scoit scout with a kinetic catalyzer and Ishukone Nova Knives.
Novas would be OP if we could sprint with them charged. They're pretty much perfect as they are. |
DeadlyAztec11
One-Armed Bandits Heretic Initiative
246
|
Posted - 2013.05.12 13:49:00 -
[36] - Quote
Sollemnis Aelinos wrote:maken, im also a prouf nova knifer and im so glad they made them better. btw to those who wanted to hv the charge sprint function, until that is implemented, u can just jump foward while charging the knives in midair I have tried this with mixed results. If they have their backs to me 50/50 chance, if they are facing me 25/75 chance; when they see me jump it is,easy for them to change direction.
Good trick, though, far from being a true solution. |
Nazz'Dragg
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
10
|
Posted - 2013.05.12 13:53:00 -
[37] - Quote
Delirium Inferno wrote:I wonder how much damage a Proto Minmatar Scout can do with the Ishukone knives. Then maybe with a complex sidearm modifier. I imagine they'd be one hit killing even some of the beefier enemies. If nova knives are effected by your drop suits base melee power then not as much damage as a heavy. |
DeadlyAztec11
One-Armed Bandits Heretic Initiative
246
|
Posted - 2013.05.12 13:59:00 -
[38] - Quote
Arramakaian Eka wrote:DeadlyAztec11 wrote:Maken Tosch wrote:DeadlyAztec11 wrote:Love them. Now if they would just give me a way to hit moving people... Sigh. The angle in which you can attack has increased. They no longer need to be exactly in front on order to hit them. Not what I am saying. I am saying that I am constantly going around the map and end up chasing some guy. I think I am finally close enough to hit 'em, I swing hit nothing but air and I get shot in the face by a backward running assault because they here,mr miss the swing. I have done it though, usually it is pure luck after mashing the button. We need to stop having to stop and pause before swinging. I can still go positive more often than not, though, it feels like it is way more luck based than skill based. I.E. I get at least 1-2 kills a game by mashing the R1 button when I get behind a group. There needs to be away to hit people you are chasing down, without having to wait for them to slowdon/stop. I am using the Minmatar scoit scout with a kinetic catalyzer and Ishukone Nova Knives. Novas would be OP if we could sprint with them charged. They're pretty much perfect as they are. Did I ever say I wanted to charge up while sprinting? I'll answer that one; no I didn't. I know it would be OP, so I am equally against it. On that note, I feel that we should have an increase in speed while attacking. Now here me out. Currently even if you just tap the R1 button, you still go into a walking pace WHILE attacking. I feel we should maintain our running speed while attackin, BUT AFTERWARDS, we go to a walking pace.
Another idea would be to give us the same aim assist while knifing as we get with the regular R3 melee. |
DeadlyAztec11
One-Armed Bandits Heretic Initiative
246
|
Posted - 2013.05.12 14:01:00 -
[39] - Quote
Nazz'Dragg wrote:Delirium Inferno wrote:I wonder how much damage a Proto Minmatar Scout can do with the Ishukone knives. Then maybe with a complex sidearm modifier. I imagine they'd be one hit killing even some of the beefier enemies. If nova knives are effected by your drop suits base melee power then not as much damage as a heavy. The melee bonus does not affect the knife charge up swing, only the R3 swing. |
Nazz'Dragg
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
10
|
Posted - 2013.05.12 14:01:00 -
[40] - Quote
Oxskull Duncarino wrote:Dante Dragonsguard wrote:Maken Tosch wrote:So, how long do you want to bet it will be before some heavy players start posting Nerf-Novas threads? Im a Heavy and i think they are awesome. Anyone who gives up a ranged weapon for a melee should deserve that amount of damage plus they have to get into your face so it makes it tricky some times. You won't see a nerf nova knives from many heavies i think. Other frame suits...idk maybe? Heavies don't have much nerf rage. I'll second this. I'm a heavy too and I've had many a wtf moment followed by a chuckle at how well a nova knifer managed to get in close and dice me up. If anyone starts a nurf the nova knives thread, you can expect me to be arguing against. Strongly arguing against I'll go and say I third this. Nova Knives make a good complementary side weapon for heavy machine gun builds. |
|
Knarf Black
Subdreddit Test Alliance Please Ignore
725
|
Posted - 2013.05.12 14:09:00 -
[41] - Quote
Some knife dude got me and a blueberry the other day with an amazing flying leap. We had just finished hacking a turret and had our backs against it. He was trying to be sneaky, but I turned around too soon and he had to jump at us to close the gap. He ended up getting two kills in one flurry with no health left. |
Oxskull Duncarino
Shadow Company HQ
185
|
Posted - 2013.05.12 14:11:00 -
[42] - Quote
Radar R4D-47 wrote:Oxskull Duncarino wrote:Dante Dragonsguard wrote:Maken Tosch wrote:So, how long do you want to bet it will be before some heavy players start posting Nerf-Novas threads? Im a Heavy and i think they are awesome. Anyone who gives up a ranged weapon for a melee should deserve that amount of damage plus they have to get into your face so it makes it tricky some times. You won't see a nerf nova knives from many heavies i think. Other frame suits...idk maybe? Heavies don't have much nerf rage. I'll second this. I'm a heavy too and I've had many a wtf moment followed by a chuckle at how well a nova knifer managed to get in close and dice me up. If anyone starts a nurf the nova knives thread, you can expect me to be arguing against. Strongly arguing against i love you guys ( no homo... well maybe a little light cuddle with my knifes but thats it)) Haha, na a bother bud. Much as last build I thought they should be allowed properly rather than through a bug to sprint while charged, this build I think they're perfect. Uncharged you can run in and slice and dice staright away, and if you get a chance during that or beforehand you can charge up and make fillets They remind me alot of the vibro blades from the Mechwarrior/Battletech universe. I've really enjoyed the charge mechanic used by ninja scouts creeping up behind me as I'm tearing someone apart with the HMG, and just as I'm about to finish them I get shanked in the back only then realising what the slight hum from behind me was from.
Sha Charn Clone also made me respect what a fast moving scout with Nova knives can do with a bit more of a frontal assault. I'd only be bringing my gun to bear on him as he was racing up getting in my face and..... well you can guess the rest. Him sprinting off leaving a previously 1000+ hp heavy lying on the ground as something for the drones to clean up, already sectioned for easy removal |
Delirium Inferno
Edoras Corporation
220
|
Posted - 2013.05.12 17:02:00 -
[43] - Quote
[quote=Nazz'Dragg I'll go and say I third this. Nova Knives make a good complementary side weapon for heavy machine gun builds. [/quote]I saw a Heavy just the other day "sprinting" across the map nova knives in hand. It was quite amusing.
|
DigiOps
Kirkinen Risk Control Caldari State
215
|
Posted - 2013.05.12 17:05:00 -
[44] - Quote
Never underestimate a chubby ninja. lol |
Maken Tosch
Planetary Response Organization
2269
|
Posted - 2013.05.12 17:16:00 -
[45] - Quote
DigiOps wrote:Never underestimate a chubby ninja. lol
Beverly Hills Ninja |
undeadsoldier90
Hellstorm Inc League of Infamy
402
|
Posted - 2013.05.12 17:34:00 -
[46] - Quote
Knarf Black wrote:Some knife dude got me and a blueberry the other day with an amazing flying leap. We had just finished hacking a turret and had our backs against it. He was trying to be sneaky, but I turned around too soon and he had to jump at us to close the gap. He ended up getting two kills in one flurry with no health left.
Prob me or radar lol last night we whent on a stabbing rampage. ... |
undeadsoldier90
Hellstorm Inc League of Infamy
403
|
Posted - 2013.05.12 17:38:00 -
[47] - Quote
Radar R4D-47 wrote:DeadlyAztec11 wrote:Maken Tosch wrote:DeadlyAztec11 wrote:Love them. Now if they would just give me a way to hit moving people... Sigh. The angle in which you can attack has increased. They no longer need to be exactly in front on order to hit them. Not what I am saying. I am saying that I am constantly going around the map and end up chasing some guy. I think I am finally close enough to hit 'em, I swing hit nothing but air and I get shot in the face by a backward running assault because they here,mr miss the swing. I have done it though, usually it is pure luck after mashing the button. We need to stop having to stop and pause before swinging. I can still go positive more often than not, though, it feels like it is way more luck based than skill based. I.E. I get at least 1-2 kills a game by mashing the R1 button when I get behind a group. There needs to be away to hit people you are chasing down, without having to wait for them to slowdon/stop. I am using the Minmatar scoit scout with a kinetic catalyzer and Ishukone Nova Knives. Your Doing it wrong. @insidiousN nova knifes do not need to be able to run with a charge because i think ive got the real calculations off these CCP decided that the base damage is uncharged fully charge off of my experience is not double but 3x so my ishakones be4 skills and mods do 600 damage a swing that on itself could be considered Op but you give them the ability to sprint with a charge and they become op. CCP do not listen to these blasphemers you have given me my dream do not shatter it with these wanna b knifers complaining they cant sprint with a charge i love them the way they are.
After a long convo and some hunting last night with radar I am anti charge sprint.
However we all need to petition for officer knives radar will be posting this up in the feedback/request forums.
|
Maken Tosch
Planetary Response Organization
2269
|
Posted - 2013.05.12 17:47:00 -
[48] - Quote
I just posted my feedback on this on the Feedback/Request forums. I agree that maybe the sprint-with-charge idea will probably just make the knives OP. Besides, knowing how CCP tends to over nerf things when something is declared to be OP, I would prefer they stay the way they are right now. |
Delirium Inferno
Edoras Corporation
220
|
Posted - 2013.05.12 17:50:00 -
[49] - Quote
What if holding a charge increased your profile signature? Would you still be against charged sprinting? |
Maken Tosch
Planetary Response Organization
2269
|
Posted - 2013.05.12 17:56:00 -
[50] - Quote
Delirium Inferno wrote:What if holding a charge increased your profile signature? Would you still be against charged sprinting?
Ninja knifers strive on stealth and will likely just hold off on charging until they are dangerously close to you.
EDIT: They also emit a buzzing sound that can be heard by your enemies. |
|
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
13
|
Posted - 2013.05.12 19:32:00 -
[51] - Quote
And charge time with higher knives is already under 1 sec |
DeadlyAztec11
One-Armed Bandits Heretic Initiative
248
|
Posted - 2013.05.12 20:58:00 -
[52] - Quote
That fps tho'
Gets worse with every boost of speed. Though, I guess it is working as a de facto balancing feature. |
undeadsoldier90
Hellstorm Inc League of Infamy
403
|
Posted - 2013.05.12 21:01:00 -
[53] - Quote
Delirium Inferno wrote:What if holding a charge increased your profile signature? Would you still be against charged sprinting?
Wouldny matter because the only reason I would charge sprint is if im running at the head on or they are running away from me. Either way thwy already know where I am. |
Delirium Inferno
Edoras Corporation
226
|
Posted - 2013.05.12 21:05:00 -
[54] - Quote
So I went on my alt who has around 2 million skill points. Got the Ishukone Nova Knives and wonder why people want sprint with charge in the first place, these knives charge so fast that it really doesn't matter. |
Princeps Marcellus
Expert Intervention Caldari State
23
|
Posted - 2013.05.13 00:54:00 -
[55] - Quote
I love 'em! :D |
First Prophet
UItramarine Corp
80
|
Posted - 2013.05.13 01:08:00 -
[56] - Quote
Delirium Inferno wrote:So I went on my alt who has around 2 million skill points. Got the Ishukone Nova Knives and wonder why people want sprint with charge in the first place, these knives charge so fast that it really doesn't matter. Because you went straight proto.
With the STD and ADV knives, you sometimes have to stalk someone for half the map because just a tiny burst of sprint would put them out of your knife range. Also their back peddling is often an issue. Even though you can use modules to change your sprint speed, there's no way to increase your normal non sprint forward speed. |
Delirium Inferno
Edoras Corporation
231
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Posted - 2013.05.13 01:28:00 -
[57] - Quote
Maken Tosch wrote:Delirium Inferno wrote:What if holding a charge increased your profile signature? Would you still be against charged sprinting? Ninja knifers strive on stealth and will likely just hold off on charging until they are dangerously close to you. EDIT: They also emit a buzzing sound that can be heard by your enemies. Well that was my point exactly. If nova knives increased you scan profile, scouts wouldn't sprint with them fully charged and would wait until the last moment possible to start the charge. And depending on how long the charge up time is, could give the enemy enough time to react. Though after thinking through a few things I am leaning more against this idea. What if someone I'm not targeting sees my blimp on the radar as I kill someone with the charged knives? That defeats the whole purpose of knife kills.
First Prophet wrote:Delirium Inferno wrote:So I went on my alt who has around 2 million skill points. Got the Ishukone Nova Knives and wonder why people want sprint with charge in the first place, these knives charge so fast that it really doesn't matter. Because you went straight proto. With the STD and ADV knives, you sometimes have to stalk someone for half the map because just a tiny burst of sprint would put them out of your knife range. Also their back peddling is often an issue. Even though you can use modules to change your sprint speed, there's no way to increase your normal non sprint forward speed. Oh I know, last build I only had standard nova knives and the build up was quite a hindrance. But that should be a benefit the prototypes have and make you really want them if you are going with a strictly stealth stabber fitting. I know once I get a respec for my main I am going to get nova knives operation of to 5 before I do anything else just to make sure I don't accidentally run out.
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