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![TheMarkOf22 TheMarkOf22](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
TheMarkOf22
Internal Error. Negative-Feedback
122
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Posted - 2013.05.10 17:57:00 -
[1] - Quote
From what I hear and see you can customize controls on mouse, set faster turn speeds and even move faster in some cases (not sure if it's patched)
Now on the controller, I play on 100/100 and my ADS speed is FAR too slow, I can't even track moving targets, it's even slower then last build.
You need to fix the controller's turn speed, and ADS speed.
ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Also, holding R2 and L3 to set squad order needs to be removed, make a Universal objective that can be set by hitting circle.
Any giving suits with no side arms, no quick swap option is a HUGE problem.
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![Buster Friently Buster Friently](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Buster Friently
Rosen Association
385
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Posted - 2013.05.10 17:59:00 -
[2] - Quote
TheMarkOf22 wrote:From what I hear and see you can customize controls on mouse, set faster turn speeds and even move faster in some cases (not sure if it's patched)
Now on the controller, I play on 100/100 and my ADS speed is FAR too slow, I can't even track moving targets, it's even slower then last build.
You need to fix the controller's turn speed, and ADS speed.
ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Also, holding R2 and L3 to set squad order needs to be removed, make a Universal objective that can be set by hitting circle.
Any giving suits with no side arms, no quick swap option is a HUGE problem.
You can do none of these things with the kbm. You heard wrong.
Mouse has a sensitivity slider. That's the extent of it's customization currently. You know the settings menu exists for everyone. You can just look in there and see what can be done.
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![Knarf Black Knarf Black](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Knarf Black
Subdreddit Test Alliance Please Ignore
718
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Posted - 2013.05.10 18:01:00 -
[3] - Quote
I still can't swap my freaking trigger buttons without a bunch of other, unnecessary changes to the control layout. |
![TheMarkOf22 TheMarkOf22](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
TheMarkOf22
Internal Error. Negative-Feedback
122
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Posted - 2013.05.10 18:01:00 -
[4] - Quote
Buster Friently wrote:TheMarkOf22 wrote:From what I hear and see you can customize controls on mouse, set faster turn speeds and even move faster in some cases (not sure if it's patched)
Now on the controller, I play on 100/100 and my ADS speed is FAR too slow, I can't even track moving targets, it's even slower then last build.
You need to fix the controller's turn speed, and ADS speed.
ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Also, holding R2 and L3 to set squad order needs to be removed, make a Universal objective that can be set by hitting circle.
Any giving suits with no side arms, no quick swap option is a HUGE problem.
You can do none of these things with the kbm. You heard wrong. Mouse has a sensitivity slider. That's the extent of it's customization currently. You know the settings menu exists for everyone. You can just look in there and see what can be done.
Even in that case i'm completely wrong, you can still set a dpi to increase sensitivity right? |
![TheMarkOf22 TheMarkOf22](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
TheMarkOf22
Internal Error. Negative-Feedback
122
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Posted - 2013.05.10 18:02:00 -
[5] - Quote
TheMarkOf22 wrote:Buster Friently wrote:TheMarkOf22 wrote:From what I hear and see you can customize controls on mouse, set faster turn speeds and even move faster in some cases (not sure if it's patched)
Now on the controller, I play on 100/100 and my ADS speed is FAR too slow, I can't even track moving targets, it's even slower then last build.
You need to fix the controller's turn speed, and ADS speed.
ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Also, holding R2 and L3 to set squad order needs to be removed, make a Universal objective that can be set by hitting circle.
Any giving suits with no side arms, no quick swap option is a HUGE problem.
You can do none of these things with the kbm. You heard wrong. Mouse has a sensitivity slider. That's the extent of it's customization currently. You know the settings menu exists for everyone. You can just look in there and see what can be done. Even in that case i'm completely wrong, you can still set a dpi to increase sensitivity right?
Players with a mouse moved tanks faster last build... |
![Buster Friently Buster Friently](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Buster Friently
Rosen Association
385
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Posted - 2013.05.10 18:08:00 -
[6] - Quote
TheMarkOf22 wrote:Buster Friently wrote:TheMarkOf22 wrote:From what I hear and see you can customize controls on mouse, set faster turn speeds and even move faster in some cases (not sure if it's patched)
Now on the controller, I play on 100/100 and my ADS speed is FAR too slow, I can't even track moving targets, it's even slower then last build.
You need to fix the controller's turn speed, and ADS speed.
ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Also, holding R2 and L3 to set squad order needs to be removed, make a Universal objective that can be set by hitting circle.
Any giving suits with no side arms, no quick swap option is a HUGE problem.
You can do none of these things with the kbm. You heard wrong. Mouse has a sensitivity slider. That's the extent of it's customization currently. You know the settings menu exists for everyone. You can just look in there and see what can be done. Even in that case i'm completely wrong, you can still set a dpi to increase sensitivity right?
Only if you have a mouse that has hardware support for multiple dpi settings. This doesn't really work well on the PS3 though, or at least in Dust. There seems to be an upper limit. |
![Rei Shepard Rei Shepard](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
Rei Shepard
Spectre II
231
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Posted - 2013.05.10 18:25:00 -
[7] - Quote
Buster Friently wrote:TheMarkOf22 wrote:Buster Friently wrote:TheMarkOf22 wrote:From what I hear and see you can customize controls on mouse, set faster turn speeds and even move faster in some cases (not sure if it's patched)
Now on the controller, I play on 100/100 and my ADS speed is FAR too slow, I can't even track moving targets, it's even slower then last build.
You need to fix the controller's turn speed, and ADS speed.
ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Also, holding R2 and L3 to set squad order needs to be removed, make a Universal objective that can be set by hitting circle.
Any giving suits with no side arms, no quick swap option is a HUGE problem.
You can do none of these things with the kbm. You heard wrong. Mouse has a sensitivity slider. That's the extent of it's customization currently. You know the settings menu exists for everyone. You can just look in there and see what can be done. Even in that case i'm completely wrong, you can still set a dpi to increase sensitivity right? Only if you have a mouse that has hardware support for multiple dpi settings. This doesn't really work well on the PS3 though, or at least in Dust. There seems to be an upper limit.
Upper limit seems to be at 3000 DPI if i crank my mouse passed that it becomes erratic or stops working, but even at 3000 DPI its way out of controllable, if you havent tried it, dont bash it.
I played at 1400 DPI...witch is currently also erratic.
BTW the movement speed increase was bugged and could only be used when using the DS3 and Keyboard together at the same time, i dont have 4 arms, dunno about you but those abusing strafing speeds & others were playing DS3 with their hands and had a Keyboard at their feet. Fun times i guess....
|
![SherIock Holmes SherIock Holmes](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
SherIock Holmes
Kameira Lodge Amarr Empire
37
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Posted - 2013.05.10 18:26:00 -
[8] - Quote
The majority of your turn speed depends on your suit. |
![total masshole total masshole](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
total masshole
Seykal Expeditionary Group Minmatar Republic
5
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Posted - 2013.05.10 18:27:00 -
[9] - Quote
yea and on top of it all now that they've nerfed nearly all weapons the MKB users have even more of an advantage since the game has become even more circle strafe based.. |
![Alina Heart Alina Heart](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Alina Heart
DIOS EX. Gentlemen's Agreement
117
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Posted - 2013.05.10 18:31:00 -
[10] - Quote
Holy Shizz, Mark doesn't use KBM!? You seriously made me feel like a scrub yesterday(If you even noticed me) you and that Duvolle TAC is amazing. I thought you were using KBM with that fire speed and accuracy. |
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![TheMarkOf22 TheMarkOf22](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
TheMarkOf22
Internal Error. Negative-Feedback
122
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Posted - 2013.05.10 18:35:00 -
[11] - Quote
Alina Heart wrote:Holy Shizz, Mark doesn't use KBM!? You seriously made me feel like a scrub yesterday(If you even noticed me) you and that Duvolle TAC is amazing. I thought you were using KBM with that fire speed and accuracy.
lol strictly ds3, never liked playing games at a desk. |
![Rurouni Kenshin Rurouni Kenshin](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Rurouni Kenshin
Mannar Focused Warfare Gallente Federation
5
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Posted - 2013.05.10 18:36:00 -
[12] - Quote
total masshole wrote:yea and on top of it all now that they've nerfed nearly all weapons the MKB users have even more of an advantage since the game has become even more circle strafe based..
Doesn't controllers have an advantage over kbm in regards to circle strafing as it doesn't need to lift the mouse and start again from the other side in the middle of a gun battle? |
![XeroTheBigBoss XeroTheBigBoss](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
283
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Posted - 2013.05.10 18:36:00 -
[13] - Quote
TheMarkOf22 wrote:From what I hear and see you can customize controls on mouse, set faster turn speeds and even move faster in some cases (not sure if it's patched)
Now on the controller, I play on 100/100 and my ADS speed is FAR too slow, I can't even track moving targets, it's even slower then last build.
You need to fix the controller's turn speed, and ADS speed.
ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Also, holding R2 and L3 to set squad order needs to be removed, make a Universal objective that can be set by hitting circle.
And giving suits with no side arms, no quick swap option is a HUGE problem.
The aim is like Socom4 people can out run ya cross hairs lol Thank Zipper! |
![TheMarkOf22 TheMarkOf22](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
TheMarkOf22
Internal Error. Negative-Feedback
122
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Posted - 2013.05.10 18:36:00 -
[14] - Quote
total masshole wrote:yea and on top of it all now that they've nerfed nearly all weapons the MKB users have even more of an advantage since the game has become even more circle strafe based..
The semi-auto weapons are definitely advantageous with a mouse. |
![Rei Shepard Rei Shepard](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
Rei Shepard
Spectre II
232
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Posted - 2013.05.10 18:47:00 -
[15] - Quote
Rurouni Kenshin wrote:total masshole wrote:yea and on top of it all now that they've nerfed nearly all weapons the MKB users have even more of an advantage since the game has become even more circle strafe based.. Doesn't controllers have an advantage over kbm in regards to circle strafing as it doesn't need to lift the mouse and start again from the other side in the middle of a gun battle?
Depends on the player, some mouse users use long mouse movements and will need 4 pickups to turn 360 degree, others need 1 inch to do a 360.
I play on 1 Inch on PC, on dust i require 10 inch to get any semblance of precise aim, in uprising everything went out of the window of what i know to be solid aim mechanics using KB/M. |
![Garrett Blacknova Garrett Blacknova](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Garrett Blacknova
Codex Troopers
2902
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Posted - 2013.05.10 19:06:00 -
[16] - Quote
Some mice and some keyboards have built in remapping and sensitivity controls.
The new build has broken the ability for players to circumvent the turn speed cap by using these functions like you could in Chromosome. None of this was actually built into the game, and what they need to dois give EVERYONE the ability to customise controls, instead of only supporting those of us who pay for modded/moddable control options, whether that's a third-party gamepad or a customisable mouse and/or keyboard.
They also need to let us choose between aim acceleration and scaling, or have both, on the sixaxis, because acceleration breaks competent aiming, and we still don't have enough of a variation in turn speed from a gentle tilt of the controller to slamming it all the way.
And for mouse users, they really, really, REALLY need to remove acceleration because mouse aim acceleration is the most kittened up idea in the history of ever. |
![BursegSardaukar BursegSardaukar](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
127
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Posted - 2013.05.10 19:09:00 -
[17] - Quote
A BIG +1 for the circle-pressed objective setting. The squad command method needs to go.
As far as DS turn speed... I have no idea. I'm a PC master-race type, can't wait to try out corrected mouse sensitivity options. |
![Darken-Sol Darken-Sol](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
21
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Posted - 2013.05.10 19:16:00 -
[18] - Quote
ds3 ads is too slow and hipfire aiming too fast. hit detection is terrible. a seperate setting for each type of aiming wud be great and fix alot of the aiming issues |
![total masshole total masshole](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
total masshole
Seykal Expeditionary Group Minmatar Republic
5
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Posted - 2013.05.10 19:26:00 -
[19] - Quote
armed with a splash nerfed MD while trying to 1vs1 a sprint/strafing scout compelled me to drop my remaining 300k sp into vehicle shielding |
![Schalac 17 Schalac 17](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Schalac 17
Murderz for hire
95
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Posted - 2013.05.10 19:34:00 -
[20] - Quote
KB/M is at a huge disadvantage in tanks and ADS as you need to do multiple passes to turn around. I play with a 1000 dpi mouse with mouse sensitivity at 90 and operating a blaster turret on my tank is a huge pain. specially when scouts are going light speed trying to outmaneuver your turret to get a RE placed on you. Was thinking of trying out my buddies joystick combo in a tank later this weekend to see if that would be better.
For FG sniping though KB/M is ****. |
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![Buster Friently Buster Friently](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Buster Friently
Rosen Association
387
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Posted - 2013.05.10 20:00:00 -
[21] - Quote
For the record, I use a trackball. I don't have to pick it up to reposition because I don't run out of mouse travel space. Trackballs have their own oddities though, so they aren't for everyone.
Even with max sensitivity on, the response is pretty sluggish compared to my PC. |
![Nyctohylophobia Nyctohylophobia](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Nyctohylophobia
Kinsho Swords Caldari State
0
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Posted - 2013.05.10 20:17:00 -
[22] - Quote
Player using controller complains about CCP giving KBM much needed attention. Forgets that his toy comes with auto-aim, intended for the instant gratification-generation.
Hilarity ensues. |
![Alina Heart Alina Heart](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Alina Heart
DIOS EX. Gentlemen's Agreement
117
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Posted - 2013.05.10 20:19:00 -
[23] - Quote
Nyctohylophobia wrote:Player using controller complains about CCP giving KBM much needed attention. Forgets that his toy comes with auto-aim, intended for the instant gratification-generation.
Hilarity ensues.
You have no idea what your talking about, do you? ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) |
![Alaika Arbosa Alaika Arbosa](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
164
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Posted - 2013.05.10 20:19:00 -
[24] - Quote
TheMarkOf22 wrote: ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Anyone give two squirts of **** about CoD controller settings? I know I don't.
Last I heard, the name of this game was Dust5-1-4 |
![Schalac 17 Schalac 17](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Schalac 17
Murderz for hire
95
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.05.10 20:21:00 -
[25] - Quote
Buster Friently wrote:For the record, I use a trackball. I don't have to pick it up to reposition because I don't run out of mouse travel space. Trackballs have their own oddities though, so they aren't for everyone.
Even with max sensitivity on, the response is pretty sluggish compared to my PC. How many dpi is your ball? And try it at 90 instead of 100. 100 is really slow and glitchy for some reason on a 1000 dpi mouse. |
![Nyctohylophobia Nyctohylophobia](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Nyctohylophobia
Kinsho Swords Caldari State
0
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Posted - 2013.05.10 20:23:00 -
[26] - Quote
Alina Heart wrote:Nyctohylophobia wrote:Player using controller complains about CCP giving KBM much needed attention. Forgets that his toy comes with auto-aim, intended for the instant gratification-generation.
Hilarity ensues. You have no idea what your talking about, do you? ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
I know that KBM is getting slowly getting there. Implemented terribly since closed beta, it is only slightly less worse now |
![Schalac 17 Schalac 17](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Schalac 17
Murderz for hire
98
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.05.10 20:38:00 -
[27] - Quote
Nyctohylophobia wrote:Alina Heart wrote:Nyctohylophobia wrote:Player using controller complains about CCP giving KBM much needed attention. Forgets that his toy comes with auto-aim, intended for the instant gratification-generation.
Hilarity ensues. You have no idea what your talking about, do you? ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) I know that KBM is getting slowly getting there. Implemented terribly since closed beta, it is only slightly less worse now Slowly getting where? It still has it's problems but all in all I think all control schemes have improved with the latest build. And KB/M has auto-aim as well. Plugging in a KB/M doesn't turn it off, but I believe that is the stem of the problem controller people are having with aiming. The auto aim is now wonky, not the actual aiming interface. |
![Buster Friently Buster Friently](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Buster Friently
Rosen Association
388
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Posted - 2013.05.10 20:42:00 -
[28] - Quote
Schalac 17 wrote:Buster Friently wrote:For the record, I use a trackball. I don't have to pick it up to reposition because I don't run out of mouse travel space. Trackballs have their own oddities though, so they aren't for everyone.
Even with max sensitivity on, the response is pretty sluggish compared to my PC. How many dpi is your ball? And try it at 90 instead of 100. 100 is really slow and glitchy for some reason on a 1000 dpi mouse.
Running at 90%since Uprising (100% seemed glitched) I haven't gotten a chance to test it today, since the patch.
Max dpi rating on my trackball is 3200dpi. |
![TheMarkOf22 TheMarkOf22](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
TheMarkOf22
Internal Error. Negative-Feedback
126
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Posted - 2013.05.10 21:04:00 -
[29] - Quote
Alaika Arbosa wrote:TheMarkOf22 wrote: ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Anyone give two squirts of **** about CoD controller settings? I know I don't. Last I heard, the name of this game was Dust5-1-4
it's the most fluid controller settings in video game history, whether you like the game or not. |
![TheMarkOf22 TheMarkOf22](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
TheMarkOf22
Internal Error. Negative-Feedback
126
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.05.10 21:05:00 -
[30] - Quote
Nyctohylophobia wrote:Player using controller complains about CCP giving KBM much needed attention. Forgets that his toy comes with auto-aim, intended for the instant gratification-generation.
Hilarity ensues.
I'm better then 99% on the ds3 and the results would be the same if I used a mouse. |
|
![Nyctohylophobia Nyctohylophobia](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Nyctohylophobia
Kinsho Swords Caldari State
1
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Posted - 2013.05.10 21:07:00 -
[31] - Quote
Schalac 17 wrote:Nyctohylophobia wrote:Alina Heart wrote:Nyctohylophobia wrote:Player using controller complains about CCP giving KBM much needed attention. Forgets that his toy comes with auto-aim, intended for the instant gratification-generation.
Hilarity ensues. You have no idea what your talking about, do you? ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) I know that KBM is getting slowly getting there. Implemented terribly since closed beta, it is only slightly less worse now Slowly getting where? It still has it's problems but all in all I think all control schemes have improved with the latest build. And KB/M has auto-aim as well. Plugging in a KB/M doesn't turn it off, but I believe that is the stem of the problem controller people are having with aiming. The auto aim is now wonky, not the actual aiming interface.
That's disappointing news to me. You have to understand that I, as a EVE player, have pretty much written Dust off for being this curious experiment on a six year old console that to me remains a better idea on paper than on a outdated console and the already outdated PS4.
I pretty much dusted (pun intended) my PS3 off to see what the Uprising update was about since closed beta and updates since just made it impossible to be excited for this crap. Having said that, I am going to continue to follow Dust since my game of ten years is tied to your console peashooter. |
![Nyctohylophobia Nyctohylophobia](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Nyctohylophobia
Kinsho Swords Caldari State
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.05.10 21:09:00 -
[32] - Quote
TheMarkOf22 wrote:Nyctohylophobia wrote:Player using controller complains about CCP giving KBM much needed attention. Forgets that his toy comes with auto-aim, intended for the instant gratification-generation.
Hilarity ensues. I'm better then 99% on the ds3 and the results would be the same if I used a mouse.
Of course, if the 1% keeps being better than you, even if you were to use a mouse, then you must be just as terrible as the other 98% (me included) is at this game. |
![Garrett Blacknova Garrett Blacknova](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Garrett Blacknova
Codex Troopers
2909
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Posted - 2013.05.10 21:30:00 -
[33] - Quote
Nyctohylophobia wrote:Player using controller complains about CCP giving KBM much needed attention. Forgets that his toy comes with auto-aim, intended for the instant gratification-generation.
Hilarity ensues. SO you're saying the game doesn't have aim assist on the mouse? And there's nobody who'd prefer aim assist off in DUST for their sixaxis?
Pro-tip: Wrong on both counts.
Mouse aim is screwed because of acceleration. Sixaxis control is screwed because of acceleration and a lack of scaling. |
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DJINN leukoplast
Hellstorm Inc League of Infamy
427
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Posted - 2013.05.10 21:41:00 -
[34] - Quote
I wish these devs would just give us DS3 users settings other than sensitivity. Needs to be deadzone settings, acceleration settings, and anything else that changes how the controls operate/feel.
Let the players create our own specific control feel with advanced settings, which would also be awesome for the community with some players doing in-depth theory crafting as well.
The kb/m advantage is ridiculous against DS3 users, even when the mouse was supposedly broken, I saw well known kb/m users still dominate with ease. |
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hooc order
Deep Space Republic Gentlemen's Agreement
47
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Posted - 2013.05.10 21:43:00 -
[35] - Quote
Quote:CCP catering TOO much to mouse and keyboard controls
I think CCP is catering almost enough to mouse users and not catering enough to DS3 users.
A subtle difference but i think a distinct difference.
CCP should not nerf mouse users anymore then they should nerf DS3 users....with the last update it felt very much like they were nerfing mouse users for some sort of arbitrary balancing....i guess we will see with the new hot patch.
CCP should make good controls that work and allow players to accel at game play...it should not matter which controller they use.
But yeah they need to double their efforts to make the DS3 work well. |
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hooc order
Deep Space Republic Gentlemen's Agreement
47
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Posted - 2013.05.10 21:49:00 -
[36] - Quote
Alaika Arbosa wrote:TheMarkOf22 wrote: ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Anyone give two squirts of **** about CoD controller settings? I know I don't. Last I heard, the name of this game was Dust5-1-4
CoD control settings are not broken and therefore better then Dust 514.
So yeah, I care.
CCP has admitted that their control settings are broken...so they seem to care as well. |
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
164
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Posted - 2013.05.10 22:10:00 -
[37] - Quote
hooc order wrote:Alaika Arbosa wrote:TheMarkOf22 wrote: ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Anyone give two squirts of **** about CoD controller settings? I know I don't. Last I heard, the name of this game was Dust5-1-4 CoD control settings are not broken and therefore better then Dust 514. So yeah, I care. CCP has admitted that their control settings are broken...so they seem to care as well.
Yeah, well, that doesn't mean that they should copy-paste CoD controller settings. They can develop their own that aren't broken (with maybe some input from other games) though they shouldn't just make the game more like CoD than it already is just because CoD has "the most fluid controller settings in video game history" in the opinion of an alt of banned forum user. |
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hooc order
Deep Space Republic Gentlemen's Agreement
47
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Posted - 2013.05.10 22:24:00 -
[38] - Quote
Alaika Arbosa wrote:hooc order wrote:Alaika Arbosa wrote:TheMarkOf22 wrote: ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Anyone give two squirts of **** about CoD controller settings? I know I don't. Last I heard, the name of this game was Dust5-1-4 CoD control settings are not broken and therefore better then Dust 514. So yeah, I care. CCP has admitted that their control settings are broken...so they seem to care as well. Yeah, well, that doesn't mean that they should copy-paste CoD controller settings. They can develop their own that aren't broken (with maybe some input from other games) though they shouldn't just make the game more like CoD than it already is just because CoD has "the most fluid controller settings in video game history" in the opinion of an alt of banned forum user.
CoD is the top selling FPS of all time in the history of video games. It is a solid game with solid controls and solid game play and lots of popular game modes and features. Dust right now (i have not played Dust with the new hot patch) is a broken pile of crap with none of the above mentioned things CoD has.
Perhaps CCP should start making their game more like CoD at least its game play rather then listening to EvE fanboys like you.
I also suggest you and other like you stop ripping on CoD and using the term as some sort of short hand for pointing out 'bad' games.
The fact is Dust really really really sucks right now and CCP has a horrible track record as an FPS game maker. As CCP/EvE fan boy you have no place to be talking smack about any FPS let along the most successful one ever made. |
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Nyctohylophobia
Kinsho Swords Caldari State
1
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Posted - 2013.05.10 23:04:00 -
[39] - Quote
hooc order wrote:Alaika Arbosa wrote:hooc order wrote:Alaika Arbosa wrote:TheMarkOf22 wrote: ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Anyone give two squirts of **** about CoD controller settings? I know I don't. Last I heard, the name of this game was Dust5-1-4 CoD control settings are not broken and therefore better then Dust 514. So yeah, I care. CCP has admitted that their control settings are broken...so they seem to care as well. Yeah, well, that doesn't mean that they should copy-paste CoD controller settings. They can develop their own that aren't broken (with maybe some input from other games) though they shouldn't just make the game more like CoD than it already is just because CoD has "the most fluid controller settings in video game history" in the opinion of an alt of banned forum user. CoD is the top selling FPS of all time in the history of video games. It is a solid game with solid controls and solid game play and lots of popular game modes and features. Dust right now (i have not played Dust with the new hot patch) is a broken pile of crap with none of the above mentioned things CoD has. Perhaps CCP should start making their game more like CoD at least its game play rather then listening to EvE fanboys like you. I also suggest you and other like you stop ripping on CoD and using the term as some sort of short hand for pointing out 'bad' games. The fact is Dust really really really sucks right now and CCP has a horrible track record as an FPS game maker. As CCP/EvE fan boy you have no place to be talking smack about any FPS let along the most successful one ever made.
Hi, you must be new to MMOs. Let me introduce you to the core concept of MMOs then; a MMO generally is more dynamic and more evolving than the traditional genres of RPGs and FPS thus trying things that may work or not is the very DNA of MMOs.
Dust today is nowhere as polished as Call of Duty or Battlefield. But unlike Call of Duty or Battlefield, Dust brings more to the table by trying new things whereas the best selling Call of Duty hasn't ventured beyond the template since it is the established cash cow that Activision has been milking for a number of years as its audience continue to throw money at a franchise that doesn't bring anything new to the table and never will bring anything new to the table.
As much as I have a certain disdain for Dust being a console game, these passionate Dust players are a lot more relevant to me as a EVE fanboy than a clown with downs playing CoD ever would be. |
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
164
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Posted - 2013.05.10 23:20:00 -
[40] - Quote
Nyctohylophobia wrote:hooc order wrote:
CoD is the top selling FPS of all time in the history of video games. It is a solid game with solid controls and solid game play and lots of popular game modes and features. Dust right now (i have not played Dust with the new hot patch) is a broken pile of crap with none of the above mentioned things CoD has.
Perhaps CCP should start making their game more like CoD at least its game play rather then listening to EvE fanboys like you.
I also suggest you and other like you stop ripping on CoD and using the term as some sort of short hand for pointing out 'bad' games.
The fact is Dust really really really sucks right now and CCP has a horrible track record as an FPS game maker. As CCP/EvE fan boy you have no place to be talking smack about any FPS let along the most successful one ever made.
Hi, you must be new to MMOs. Let me introduce you to the core concept of MMOs then; a MMO generally is more dynamic and more evolving than the traditional genres of RPGs and FPS thus trying things that may work or not is the very DNA of MMOs. Dust today is nowhere as polished as Call of Duty or Battlefield. But unlike Call of Duty or Battlefield, Dust brings more to the table by trying new things whereas the best selling Call of Duty hasn't ventured beyond the template since it is the established cash cow that Activision has been milking for a number of years as its audience continue to throw money at a franchise that doesn't bring anything new to the table and never will bring anything new to the table. As much as I have a certain disdain for Dust being a console game, these passionate Dust players are a lot more relevant to me as a EVE fanboy than a clown with downs playing CoD ever would be.
@hooc order CoD is little more than an annual object which presents reskinned items including very little innovation which is eaten up by hyperactive fools with more money than sense. This is ALL it is now and ALL it ever will be. I hope with my all that Dust NEVER turns out to be anything like that annual object. Also, you can call me a fanboy all you want, this will not change the fact that I have myself railed against CCP for decisions they have made that I felt were mistake. If either of us is a fanboy, I'd wager that it would be you white knighting for CoD as you have.
@Nyctohylophobia I sincerely hope that Dust remains a fringe, niche FPS rather than an annual object that is viewed as little more than a cash cow. This is not to say that I don't want CCP to make money with it, I just don't want the money to be their #1 focus, the community should be their #1 focus. |
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XxWarlordxX97
Internal Error. Negative-Feedback
1708
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Posted - 2013.05.10 23:21:00 -
[41] - Quote
TheMarkOf22 wrote:From what I hear and see you can customize controls on mouse, set faster turn speeds and even move faster in some cases (not sure if it's patched)
Now on the controller, I play on 100/100 and my ADS speed is FAR too slow, I can't even track moving targets, it's even slower then last build.
You need to fix the controller's turn speed, and ADS speed.
ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Also, holding R2 and L3 to set squad order needs to be removed, make a Universal objective that can be set by hitting circle.
And giving suits with no side arms, no quick swap option is a HUGE problem.
I support this thread |
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Sete Clifton
PSU GHOST SYNDICATE
126
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Posted - 2013.05.10 23:27:00 -
[42] - Quote
Alaika Arbosa wrote:@hooc order CoD is little more than an annual object which presents reskinned items including very little innovation which is eaten up by hyperactive fools with more money than sense. This is ALL it is now and ALL it ever will be. I hope with my all that Dust NEVER turns out to be anything like that annual object. Also, you can call me a fanboy all you want, this will not change the fact that I have myself railed against CCP for decisions they have made that I felt were mistake. If either of us is a fanboy, I'd wager that it would be you white knighting for CoD as you have. I think you're sort of missing the point as to how he's comparing Dust to COD. He's not saying Dust should be a mindless shooter with nothing to do besides shoot people in the face.
Whether you like COD or not, the fact is that no other game does the core shooter mechanics (for a console FPS) better than COD (maybe Halo). In terms of aiming, moving, shooting, reloading, switching weapons, using equipment, and overall polish, Dust is mediocre at best. That's simply not good enough. This has nothing to do with Dust being a niche shooter, it's about a game that needs to play well at the most fundamental levels, which it hasn't and still continues not to.
The biggest thing that separates Dust from other shooters is PC and it's connection to EVE. The problem is that it'll mean nothing if the game doesn't actually play better. |
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hooc order
Deep Space Republic Gentlemen's Agreement
47
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Posted - 2013.05.11 00:06:00 -
[43] - Quote
Nyctohylophobia wrote:
Hi, you must be new to MMOs. Let me introduce you to the core concept of MMOs then; a MMO generally is more dynamic and more evolving than the traditional genres of RPGs and FPS thus trying things that may work or not is the very DNA of MMOs.
Dust today is nowhere as polished as Call of Duty or Battlefield. But unlike Call of Duty or Battlefield, Dust brings more to the table by trying new things whereas the best selling Call of Duty hasn't ventured beyond the template since it is the established cash cow that Activision has been milking for a number of years as its audience continue to throw money at a franchise that doesn't bring anything new to the table and never will bring anything new to the table.
As much as I have a certain disdain for Dust being a console game, these passionate Dust players are a lot more relevant to me as a EVE fanboy than a clown with downs playing CoD ever would be.
What things? All i see is a lobby FPS. You forget i have actually played the game Dust 514 not just read the list of promises CCP has given us.
But OK lets look at the MMO elements of Dust.
here is the list:
Chat, and voice chat.
That is it!!! I cannot explore, i cannot effect the universe, i cannot go on an adventure, i can't even choose where i fight my battles. I can barely choose who i fight my battle s with and against.
I can't trade, i cannot go out of my cell and have a beer at my local station PUB. All i see is an FPS with a built in Teamspeak.
There is no MMO here.
Also it is not hard to find an MMO without broken controls. guild wars, WoW, Rift, and on and on and on.
The only thing that CCP has given us is a lobby FPS with crap controls and crap nerfs and a skill/level system that is cut and pasted from EvE and iterations of the same sort of system can be found in any single player RPG on the market today....a Sp/level system by the way that is a horrible fit for a lobby FPS as it buffs old players beyond anything a new player can compete against in the actual game CCP has given us which is a broken lobby FPS.
Don't bother responding..."CCP has promises SOON^Tm" is not even close to what an MMO is.
So to reiterate. the actual game Dust 514 is not an MMO
The actual game is lobby FPS with built in teamspeak.
The actual game is broken on several different levels.
The actual game is easily compared to any other lobby FPS like CoD.
the actual game is crap compared to any other lobby FPS and if it was even 50% as good as CoD it would not have 5000 players it would have 50000 players cuz every FPS player who owns a PS3 has heard of it and found it to be crap.
Open your eyes fan boy. CCP does not need to be defended with lame excuses about "its an MMO", "it is different" "SOON^TM". It needs to be told to get its crap into gear and FIX IT NOW. Not SOON^TM. NOW^TM |
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hooc order
Deep Space Republic Gentlemen's Agreement
47
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Posted - 2013.05.11 00:10:00 -
[44] - Quote
Sete Clifton wrote:Alaika Arbosa wrote:@hooc order CoD is little more than an annual object which presents reskinned items including very little innovation which is eaten up by hyperactive fools with more money than sense. This is ALL it is now and ALL it ever will be. I hope with my all that Dust NEVER turns out to be anything like that annual object. Also, you can call me a fanboy all you want, this will not change the fact that I have myself railed against CCP for decisions they have made that I felt were mistake. If either of us is a fanboy, I'd wager that it would be you white knighting for CoD as you have. I think you're sort of missing the point as to how he's comparing Dust to COD. He's not saying Dust should be a mindless shooter with nothing to do besides shoot people in the face. Whether you like COD or not, the fact is that no other game does the core shooter mechanics (for a console FPS) better than COD (maybe Halo). In terms of aiming, moving, shooting, reloading, switching weapons, using equipment, and overall polish, Dust is mediocre at best. That's simply not good enough. This has nothing to do with Dust being a niche shooter, it's about a game that needs to play well at the most fundamental levels, which it hasn't and still continues not to. The biggest thing that separates Dust from other shooters is PC and it's connection to EVE. The problem is that it'll mean nothing if the game doesn't actually play better.
To be honest i prefer BF3 shooter mechanics over CoD...but that is a taste thing. None really better just preference.
Dust shooter mechanics are broken...i am not sure "broken" can have a flavor. |
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Buster Friently
Rosen Association
395
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Posted - 2013.05.11 02:07:00 -
[45] - Quote
hooc order wrote:Sete Clifton wrote:Alaika Arbosa wrote:@hooc order CoD is little more than an annual object which presents reskinned items including very little innovation which is eaten up by hyperactive fools with more money than sense. This is ALL it is now and ALL it ever will be. I hope with my all that Dust NEVER turns out to be anything like that annual object. Also, you can call me a fanboy all you want, this will not change the fact that I have myself railed against CCP for decisions they have made that I felt were mistake. If either of us is a fanboy, I'd wager that it would be you white knighting for CoD as you have. I think you're sort of missing the point as to how he's comparing Dust to COD. He's not saying Dust should be a mindless shooter with nothing to do besides shoot people in the face. Whether you like COD or not, the fact is that no other game does the core shooter mechanics (for a console FPS) better than COD (maybe Halo). In terms of aiming, moving, shooting, reloading, switching weapons, using equipment, and overall polish, Dust is mediocre at best. That's simply not good enough. This has nothing to do with Dust being a niche shooter, it's about a game that needs to play well at the most fundamental levels, which it hasn't and still continues not to. The biggest thing that separates Dust from other shooters is PC and it's connection to EVE. The problem is that it'll mean nothing if the game doesn't actually play better. To be honest i prefer BF3 shooter mechanics over CoD...but that is a taste thing. None really better just preference. Dust shooter mechanics are broken...i am not sure "broken" can have a flavor.
It does, and it's bitter.
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Schalac 17
Murderz for hire
102
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Posted - 2013.05.11 02:35:00 -
[46] - Quote
Nyctohylophobia wrote:Schalac 17 wrote:Nyctohylophobia wrote:Alina Heart wrote:Nyctohylophobia wrote:Player using controller complains about CCP giving KBM much needed attention. Forgets that his toy comes with auto-aim, intended for the instant gratification-generation.
Hilarity ensues. You have no idea what your talking about, do you? ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) I know that KBM is getting slowly getting there. Implemented terribly since closed beta, it is only slightly less worse now Slowly getting where? It still has it's problems but all in all I think all control schemes have improved with the latest build. And KB/M has auto-aim as well. Plugging in a KB/M doesn't turn it off, but I believe that is the stem of the problem controller people are having with aiming. The auto aim is now wonky, not the actual aiming interface. That's disappointing news to me. You have to understand that I, as a EVE player, have pretty much written Dust off for being this curious experiment on a six year old console that to me remains a better idea on paper than on a outdated console and the already outdated PS4. I pretty much dusted (pun intended) my PS3 off to see what the Uprising update was about since closed beta and updates since just made it impossible to be excited for this crap. Having said that, I am going to continue to follow Dust since my game of ten years is tied to your console peashooter. Ok, so while you are stoking your neckbeard in the basement realize this. I am a huge FPS fan and have also played EVE for a very long time and see DUST as a great enhancement to the EVE universe. I have never written off DUST because I feel that if implemented properly DUST could add so much more to the EVE universe it is unparalleled in the gaming market today. What CCP wishes to accomplish with DUST I 200% support.
It is not a peashooter as you have named it. We will be coming for your capital ships. It is also not a better idea on paper, it is an idea that needs to be expanded on and implemented fully in EVE with people in EVE breaking your lines to deploy mercs onto your planets via blockade runners and deployable drop ships. DUST is a vision of invasion unprecedented in sci-fi shooters today. It is a reason to play round after round of FPS greatness. It is a vision of domination. What CCP wishes to do with DUST, I only hope they accomplish it, because if they do it will be the greatest thing ever to come to the FPS market. |
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hooc order
Deep Space Republic Gentlemen's Agreement
48
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Posted - 2013.05.11 03:24:00 -
[47] - Quote
Schalac 17 wrote:. It is a vision of domination. What CCP wishes to do with DUST, I only hope they accomplish it, because if they do it will be the greatest thing ever to come to the FPS market.
Cool...how about we talk about the state of Dust that it is today...which sucks...and which this tread is about.
Specifically lets talk about how the DS3 controls suck today, instead of vigorously stroking CCPs hypothetical vision for 5 years from now. |
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Infekti0n
One-Armed Bandits Heretic Initiative
26
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Posted - 2013.05.11 03:45:00 -
[48] - Quote
I am a KB/M user myself, but if it helps to improve the DS3 aim, i dont really mind. +1 |
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