Rei Shepard
Spectre II
231
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Posted - 2013.05.10 18:25:00 -
[1] - Quote
Buster Friently wrote:TheMarkOf22 wrote:Buster Friently wrote:TheMarkOf22 wrote:From what I hear and see you can customize controls on mouse, set faster turn speeds and even move faster in some cases (not sure if it's patched)
Now on the controller, I play on 100/100 and my ADS speed is FAR too slow, I can't even track moving targets, it's even slower then last build.
You need to fix the controller's turn speed, and ADS speed.
ADS rotation setting would be ideal, and increasing non-ADS speed option by tripling the highest turn speed setting, when compared to COD these setting are laughable.
Also, holding R2 and L3 to set squad order needs to be removed, make a Universal objective that can be set by hitting circle.
Any giving suits with no side arms, no quick swap option is a HUGE problem.
You can do none of these things with the kbm. You heard wrong. Mouse has a sensitivity slider. That's the extent of it's customization currently. You know the settings menu exists for everyone. You can just look in there and see what can be done. Even in that case i'm completely wrong, you can still set a dpi to increase sensitivity right? Only if you have a mouse that has hardware support for multiple dpi settings. This doesn't really work well on the PS3 though, or at least in Dust. There seems to be an upper limit.
Upper limit seems to be at 3000 DPI if i crank my mouse passed that it becomes erratic or stops working, but even at 3000 DPI its way out of controllable, if you havent tried it, dont bash it.
I played at 1400 DPI...witch is currently also erratic.
BTW the movement speed increase was bugged and could only be used when using the DS3 and Keyboard together at the same time, i dont have 4 arms, dunno about you but those abusing strafing speeds & others were playing DS3 with their hands and had a Keyboard at their feet. Fun times i guess....
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Rei Shepard
Spectre II
232
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Posted - 2013.05.10 18:47:00 -
[2] - Quote
Rurouni Kenshin wrote:total masshole wrote:yea and on top of it all now that they've nerfed nearly all weapons the MKB users have even more of an advantage since the game has become even more circle strafe based.. Doesn't controllers have an advantage over kbm in regards to circle strafing as it doesn't need to lift the mouse and start again from the other side in the middle of a gun battle?
Depends on the player, some mouse users use long mouse movements and will need 4 pickups to turn 360 degree, others need 1 inch to do a 360.
I play on 1 Inch on PC, on dust i require 10 inch to get any semblance of precise aim, in uprising everything went out of the window of what i know to be solid aim mechanics using KB/M. |