Pages: [1] 2 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
274
|
Posted - 2013.05.10 01:01:00 -
[1] - Quote
Okay since we are sharing common development ideas here are some for EVE PVP
1.No autopilot 2. All weapon systems have to be manually aimed and maintained 3.Flying the ship around in space makes the weapons system fire in random directions until you max out a skill that only does it slightly less 4. All equipment in EVE should be sold by NPC 5. Get rid of mid slots 6. Limit the size of a fleet to 16 to 32 max.
After all this is how its done in Dust. /sarcasm
For those unable to get the point, there are plenty of EVE players that would simply flip out and either a tell me to HTFU or STFU and quit trying to change their game.
Point: We dont go into EVE telling players how to play spaceship MMO and say this is how its done in Dust. Perhaps people can stop telling players who understand FPS how to balance it citing EVE as the basis for it.
Point 3 is the most pervasive, the fact im arguing with people who think RNG in shooters are an acceptable gameplay mechanic is just double facepalm worthy.
Not everything should be up for debate; its like arguing with climate change deniers who say well the jury's out since a few scientists disagree |
arimal lavaren
L.O.T.I.S. RISE of LEGION
240
|
Posted - 2013.05.10 01:04:00 -
[2] - Quote
Trying again huh. |
Polish Hammer
Conspiratus Immortalis League of Infamy
388
|
Posted - 2013.05.10 01:05:00 -
[3] - Quote
arimal lavaren wrote:Trying again huh. This. |
Rhorian Darkstar
Dark Force Katana General Tso's Alliance
8
|
Posted - 2013.05.10 01:06:00 -
[4] - Quote
you do know this apart eve and not another generic fps. if you dont like go back to cod |
Protoman Is God
Red and Silver Hand Amarr Empire
171
|
Posted - 2013.05.10 01:08:00 -
[5] - Quote
OP's post has been marked and reported for trolling. Awaits mods to lock this thread |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
19
|
Posted - 2013.05.10 01:21:00 -
[6] - Quote
Rhorian Darkstar wrote:you do know this apart eve and not another generic fps. if you dont like go back to cod
than why give it generic mechanics and a generic coat of paint. a generic range to almost everything. the whole patch was pretty generic attempt at balance. at this point i would kill for generic aiming but im stuck with s h i t |
MlDDLE MANGEMENT
lMPurity
5
|
Posted - 2013.05.10 01:26:00 -
[7] - Quote
+1 OP.
This has gotten way out of control, this game can barely resemble a shooter, let alone something that someone could consider a AAA experience like the devs desire to create. Too many players who have never played an FPS before or are so despearte to liken everything in the game to EVE have lost sight of what the game is, a PVP game and one predicated around the FPS genre.
If things as sacred as accuracy of a shot out of the barrel is something up for debate and something ppl are okay applying dice rolls to then there really is no hope for this game. Its really time for the nonsense to stop. Dust =\= EVE, stop trying to force everything into this game like its a prefabbed formula. Take the best of FPS mechanics and core gameplay and add in the fun of New Eden. |
SoTa of PoP
Circle of Huskarl Minmatar Republic
131
|
Posted - 2013.05.10 01:28:00 -
[8] - Quote
Rather then explain how he's wrong... He gets told to go play CoD
This is why we can't have nice things around here. |
Eltra Ardell
Goonfeet
58
|
Posted - 2013.05.10 01:28:00 -
[9] - Quote
Please do not spam the forums by reposting a locked thread. |
Rhorian Darkstar
Dark Force Katana General Tso's Alliance
9
|
Posted - 2013.05.10 01:30:00 -
[10] - Quote
how funny is the majority of the ppl complaining are imps. Who btw mcc camp andentire build. |
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
605
|
Posted - 2013.05.10 01:31:00 -
[11] - Quote
Can we get a dislike feature? |
hooc order
Deep Space Republic Gentlemen's Agreement
42
|
Posted - 2013.05.10 01:33:00 -
[12] - Quote
Rhorian Darkstar wrote:you do know this apart eve and not another generic fps. if you dont like go back to cod
At least in CoD i can throw grenades, not get stuck in quicksand, can aim, my hits are detected correctly, weapons can actually shoot stuff farther then 30 meters away, equipment can be switched out when you hit the right buttons, and winning is determined by skill rather then how much SP you have.
By the way i don't play CoD...If i don't play that game that actually works and has lots of features and game modes what chance do you think there is that will keep playing Dust which is broken and which only promises SOON^TM that it will have lots of features and game modes?
What chance, if it is not fixed, do you think anyone will be playing it?
DUST can be as different from COD as you want it....there are lots of broken unfun failed games in the world that look and play nothing like CoD.
Note: Original poster believes in Sky gods and thinks we have angered them by driving SUVs....but if you pay Al gore an indulgence the angry sky gods will forgive us...other then that he is right. Dust is not EvE nor should it be. |
Chimeric Destiny
Intara Direct Action Caldari State
48
|
Posted - 2013.05.10 01:35:00 -
[13] - Quote
Eltra Ardell wrote:Please do not spam the forums by reposting a locked thread.
Previous thread looked like it was locked because it didnt serve a point it was kind just there and didnt elaborate. Think the OP has explained his/her point perfectly this time.
You or anyone else that has tried to shout down his post by calling it spam or whatever else have yet to respond to any of his valid points.
Perhaps he is right and the only way for the point to be made is for every FPS duster to get a free EVE account and push for PVP changes EVE side to match philosophies DUST side.
I kid of course, i dont care, I dont play EVE, but i dont tell people how to play a game i have no idea about. |
Rhorian Darkstar
Dark Force Katana General Tso's Alliance
9
|
Posted - 2013.05.10 01:40:00 -
[14] - Quote
hooc order wrote:Rhorian Darkstar wrote:you do know this apart eve and not another generic fps. if you dont like go back to cod At least in CoD i can throw grenades, not get stuck in quicksand, can aim, my hits are detected correctly, weapons can actually shoot stuff farther then 30 meters away, equipment can be switched out when you hit the right buttons, and winning is determined by skill rather then how much SP you have. By the way i don't play CoD...If i don't play that game that actually works and has lots of features and game modes what chance do you think there is that will keep playing Dust which is broken and which only promises SOON^TM that it will have lots of features and game modes? What chance, if it is not fixed, do you think anyone will be playing it? DUST can be as different from COD as you want it....there are lots of broken unfun failed games in the world that look and play nothing like CoD. Note: Original poster believes in Sky gods and thinks we have angered them by driving SUVs....but if you pay Al gore an indulgence the angry sky gods will forgive us...other then that he is right. Dust is not EvE nor should it be. then your clear mistaken. since Dust is An extension of eve.
As far as im concern this game is fun with some minor bugs. Ive played games with freak **** ton of bugs
New vegas launch Vampire masquerade Knights of the old republic series fable Etc.....
|
The Robot Devil
BetaMax. CRONOS.
215
|
Posted - 2013.05.10 01:41:00 -
[15] - Quote
Keyser Soze VerbalKint wrote:Okay since we are sharing common development ideas here are some for EVE PVP 1.No autopilot 2. All weapon systems have to be manually aimed and maintained 3.Flying the ship around in space makes the weapons system fire in random directions until you max out a skill that only does it slightly less 4. All equipment in EVE should be sold by NPC 5. Get rid of mid slots 6. Limit the size of a fleet to 16 to 32 max. After all this is how its done in Dust. /sarcasm For those unable to get the point, there are plenty of EVE players that would simply flip out and either a tell me to HTFU or STFU and quit trying to change their game. Point: We dont go into EVE telling players how to play spaceship MMO and say this is how its done in Dust. Perhaps people can stop telling players who understand FPS how to balance it citing EVE as the basis for it. Point 3 is the most pervasive, the fact im arguing with people who think RNG in shooters are an acceptable gameplay mechanic is just double facepalm worthy. Not everything should be up for debate; its like arguing with climate change deniers who say well the jury's out since a few scientists disagree
This isn't EvE it is New Eden and the game has to stay within the boundaries of lore. 1. Autopilot is for carebares who don't fight often. 2. We do maintain our weapons buy deciding when to reload and with what ammo. In DUST we just press a button. 3. Tracking speed does cause our weapons to fire and miss even at the highest levels. 4. NPC market will be going away to a player driven market. 5. Equipment slots and mid slots are the same thing with different names. I don't have a counter for fleet size but 5 out of 6 isn't bad. |
Commander Dizzle
Closed For Business
2
|
Posted - 2013.05.10 01:44:00 -
[16] - Quote
Lets take a moment and remember our pressure points around the earlobs and breath in... and breath out..."woosah". Feel better? Yes? No? Doesn't matter.
Not a single person can compare Dust to another massive franchise of FPS.
Why?
BECAUSE DUST514 IS FOR ALL TENSE AND PURPOSES STILL IN BETA.
Is your mind blown?
Read it again.
How about now? |
Protoman Is God
Red and Silver Hand Amarr Empire
172
|
Posted - 2013.05.10 01:45:00 -
[17] - Quote
Commander Dizzle wrote:[e=hooc order] Rhorian Darkstar wrote:you do know this apart eve and not another generic fps. if you dont like go back to cod At least in CoD i can throw grenades, not get stuck in quicksand, can aim, my hits are detected correctly, weapons can actually shoot stuff farther then 30 meters away, equipment can be switched out when you hit the right buttons, and winning is determined by skill rather then how much SP you have. By the way i don't play CoD...If i don't play that game that actually works and has lots of features and game modes what chance do you think there is that will keep playing Dust which is broken and which only promises SOON^TM that it will have lots of features and game modes? What chance, if it is not fixed, do you think anyone will be playing it? DUST can be as different from COD as you want it....there are lots of broken unfun failed games in the world that look and play nothing like CoD. Note: Original poster believes in Sky gods and thinks we have angered them by driving SUVs....but if you pay Al gore an indulgence the angry sky gods will forgive us...other then that he is right. Dust is not EvE nor should it be.
Lets take a moment and remember our pressure points around the earlobs and breath in... and breath out..."woosah". Feel better? Yes? No? Doesn't matter.
Not a single person can compare Dust to another massive franchise of FPS.
Why?
BECAUSE DUST514 IS FOR ALL TENSE AND PURPOSES STILL IN BETA.
Is your mind blown?
Read it again.
How about now?[/quote]
Beta ends on the 14th homie |
Commander Dizzle
Closed For Business
2
|
Posted - 2013.05.10 01:47:00 -
[18] - Quote
Protoman Is God wrote:Commander Dizzle wrote:[e=hooc order] Rhorian Darkstar wrote:you do know this apart eve and not another generic fps. if you dont like go back to cod At least in CoD i can throw grenades, not get stuck in quicksand, can aim, my hits are detected correctly, weapons can actually shoot stuff farther then 30 meters away, equipment can be switched out when you hit the right buttons, and winning is determined by skill rather then how much SP you have. By the way i don't play CoD...If i don't play that game that actually works and has lots of features and game modes what chance do you think there is that will keep playing Dust which is broken and which only promises SOON^TM that it will have lots of features and game modes? What chance, if it is not fixed, do you think anyone will be playing it? DUST can be as different from COD as you want it....there are lots of broken unfun failed games in the world that look and play nothing like CoD. Note: Original poster believes in Sky gods and thinks we have angered them by driving SUVs....but if you pay Al gore an indulgence the angry sky gods will forgive us...other then that he is right. Dust is not EvE nor should it be. Lets take a moment and remember our pressure points around the earlobs and breath in... and breath out..."woosah". Feel better? Yes? No? Doesn't matter. Not a single person can compare Dust to another massive franchise of FPS. Why? BECAUSE DUST514 IS FOR ALL TENSE AND PURPOSES STILL IN BETA. Is your mind blown? Read it again. How about now?
Beta ends on the 14th homie [/quote]
What's your point? |
The Robot Devil
BetaMax. CRONOS.
215
|
Posted - 2013.05.10 01:48:00 -
[19] - Quote
Got the back hand of protoman. Sweet. |
Rhorian Darkstar
Dark Force Katana General Tso's Alliance
10
|
Posted - 2013.05.10 01:49:00 -
[20] - Quote
ppl forget this not an FPS (like cod) but and MMOFPS. So its supposed to take for ever and pick up and win.
the skills are core feature they cannot take out. if you dont like it move on to another game |
|
Val'herik Dorn
SyNergy Gaming EoN.
520
|
Posted - 2013.05.10 01:50:00 -
[21] - Quote
I play both games. I think a certain amountnof similarity is good.
That said I agree that ranges may seem silly but they make sense in game and in lore.
Ballistic weapons should have no hard cap range (outside of you know the distance a bullet can travel before its kinetic energy is spent) but a certain range that does optimal damage.
Plasma weapons depending on type should have a hard range but do more damage at all of its ranges.
Lasers weapons should have no range but again only truly effective at certain ranges.
Missiles are missiles and have to have a range cap in regards to fuel carried but should have no optimal range as well they are missiles and will blow up the same no matter how far they travel (unless you want to account for unspent fuel)
THIS is what I like about dust the options that should exist. Not just one size fits all cod style mechanics.
On a strangely related note playing dust has made me better at cod and bf3...
|
Rhorian Darkstar
Dark Force Katana General Tso's Alliance
10
|
Posted - 2013.05.10 01:52:00 -
[22] - Quote
Val'herik Dorn wrote:I play both games. I think a certain amountnof similarity is good.
That said I agree that ranges may seem silly but they make sense in game and in lore.
Ballistic weapons should have no hard cap range (outside of you know the distance a bullet can travel before its kinetic energy is spent) but a certain range that does optimal damage.
Plasma weapons depending on type should have a hard range but do more damage at all of its ranges.
Lasers weapons should have no range but again only truly effective at certain ranges.
Missiles are missiles and have to have a range cap in regards to fuel carried but should have no optimal range as well they are missiles and will blow up the same no matter how far they travel (unless you want to account for unspent fuel)
THIS is what I like about dust the options that should exist. Not just one size fits all cod style mechanics.
On a strangely related note playing dust has made me better at cod and bf3...
I agree with this ive played eve before. and i like that dust is following lore. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
605
|
Posted - 2013.05.10 01:55:00 -
[23] - Quote
Val'herik Dorn wrote:I play both games. I think a certain amountnof similarity is good.
That said I agree that ranges may seem silly but they make sense in game and in lore.
Ballistic weapons should have no hard cap range (outside of you know the distance a bullet can travel before its kinetic energy is spent) but a certain range that does optimal damage.
Plasma weapons depending on type should have a hard range but do more damage at all of its ranges.
Lasers weapons should have no range but again only truly effective at certain ranges.
Missiles are missiles and have to have a range cap in regards to fuel carried but should have no optimal range as well they are missiles and will blow up the same no matter how far they travel (unless you want to account for unspent fuel)
THIS is what I like about dust the options that should exist. Not just one size fits all cod style mechanics.
On a strangely related note playing dust has made me better at cod and bf3...
I don't play CoD and BF3, but Dust has made me better at SOCOM, Borderlands, and Counter Strike. Maybe because death matters so much here, self preservation instincts carry other to other FPS... |
NIIKIA
Namtar Elite Gallente Federation
62
|
Posted - 2013.05.10 01:56:00 -
[24] - Quote
I can get behind what he is saying. Most people play eve and put it down because it is slow(my opinion) and has a learning curve the size of mt. Everest. What he is saying(I think) is dust while in the eve universe should not become just like eve, nor does he say it should a cod or any of those other games. But it should have its own identity. I felt chrome was dust514 and uprising is trying to make the game eve.
My opinion there is nothing wrong with a class taking 4 months to get decent or max on a console game. Their are 4 that's over a year then you still have vehicle and all the other cool stuff to come.
Next point most 60$ games you can beat in a day. COD, MOH, and other games like it are great but what sets dust apart is the level of depth you can have with a character. COD will never be able to capture that quality of dust. Simply making a character longer to max does change that fact it makes it a little more annoying and less exciting.
I felt the mixture of dust and eve was perfect in chrome. Fps and mmo was just right. But that's my opinion. |
hooc order
Deep Space Republic Gentlemen's Agreement
44
|
Posted - 2013.05.10 01:56:00 -
[25] - Quote
Rhorian Darkstar wrote:ppl forget this not an FPS (like cod) but and MMOFPS. So its supposed to take for ever and pick up and win. the skills are core feature they cannot take out. if you dont like it move on to another game
they took out sharpshooter with no problems.
Didn't seem all that core to me.
Also i have played the game and i have spent no SP...game seemed to work just fine without SP.
Sure you know what Core means? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
280
|
Posted - 2013.05.10 01:57:00 -
[26] - Quote
Val'herik Dorn wrote:I play both games. I think a certain amountnof similarity is good.
That said I agree that ranges may seem silly but they make sense in game and in lore.
Ballistic weapons should have no hard cap range (outside of you know the distance a bullet can travel before its kinetic energy is spent) but a certain range that does optimal damage.
Plasma weapons depending on type should have a hard range but do more damage at all of its ranges.
Lasers weapons should have no range but again only truly effective at certain ranges.
Missiles are missiles and have to have a range cap in regards to fuel carried but should have no optimal range as well they are missiles and will blow up the same no matter how far they travel (unless you want to account for unspent fuel)
THIS is what I like about dust the options that should exist. Not just one size fits all cod style mechanics.
On a strangely related note playing dust has made me better at cod and bf3...
No disagreement on similarity, oh course it should have similarities to EVE, but EVE is the game, id rather see parralles to New Eden.
I want the game to fucntion like a FPS in a large MMO world with all the bells and whistles that come with it. The rigid ideology that Dust must be like EVE is incredibly wrong and it shouldnt be.
As i said the notion that a Random number generator is an acceptable mechanic in a shooter is the worst mechanic for a shooting game. I mean why even bother with FPS at all, simply get rid of dust swap with the PS Home game and let that decide the outcome of FW and nullsec. |
SoTa of PoP
Circle of Huskarl Minmatar Republic
135
|
Posted - 2013.05.10 01:57:00 -
[27] - Quote
Are we really judging this game by MMO standards?
I'm pretty sure this is currently an RPGFPS. MMO means Massive Multiplayer - not lobby shooting.
We have all the mechanics of an RPG and FPS combined - none of the MMO. |
Rhorian Darkstar
Dark Force Katana General Tso's Alliance
10
|
Posted - 2013.05.10 01:57:00 -
[28] - Quote
Cosgar wrote:Val'herik Dorn wrote:I play both games. I think a certain amountnof similarity is good.
That said I agree that ranges may seem silly but they make sense in game and in lore.
Ballistic weapons should have no hard cap range (outside of you know the distance a bullet can travel before its kinetic energy is spent) but a certain range that does optimal damage.
Plasma weapons depending on type should have a hard range but do more damage at all of its ranges.
Lasers weapons should have no range but again only truly effective at certain ranges.
Missiles are missiles and have to have a range cap in regards to fuel carried but should have no optimal range as well they are missiles and will blow up the same no matter how far they travel (unless you want to account for unspent fuel)
THIS is what I like about dust the options that should exist. Not just one size fits all cod style mechanics.
On a strangely related note playing dust has made me better at cod and bf3...
I don't play CoD and BF3, but Dust has made me better at SOCOM, Borderlands, and Counter Strike. Maybe because death matters so much here, self preservation instincts carry other to other FPS... is this aspect dust hasnt improve any thing. Arma beat this into me when dieing = walk 20 kilometer back to your squad |
The Robot Devil
BetaMax. CRONOS.
215
|
Posted - 2013.05.10 02:00:00 -
[29] - Quote
http://wiki.eveonline.com/en/wiki/Turret_damage
I know TL;DR. <- Most of the problem. Read and lots of thing make more sense. |
hooc order
Deep Space Republic Gentlemen's Agreement
44
|
Posted - 2013.05.10 02:03:00 -
[30] - Quote
SoTa of PoP wrote:Are we really judging this game by MMO standards?
I'm pretty sure this is currently an RPGFPS. MMO means Massive Multiplayer - not lobby shooting.
We have all the mechanics of an RPG and FPS combined - none of the MMO.
LORE!!!! LORE!!!
That and a copy paste skill/level system taken from EvE which has no place in Dust because unlike in EvE where one cannot simulate maintaining a warp core engine aiming a gun at people and taking cover from fire can be simulated. |
|
|
|
|
Pages: [1] 2 3 4 :: one page |
First page | Previous page | Next page | Last page |