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Mavado V Noriega
SyNergy Gaming EoN.
3037
|
Posted - 2013.05.08 12:24:00 -
[1] - Quote
Real Talk here:
For over a year now we have been telling CCP that they should not balance the game based on pubs because pubs dont give an accurate view of how OP or UP something is, only an organised setting can show this aka corp v corp matches.
You dont even play your game, dont even try to tell me u do cuz im quite convinced now that u DONT. Playing the game for u seems to be looking at data data data not actual ingame play.
How do u nerf heavies range on top of lack of SS??? How do u ignore the threads with all the tank feedback from various tankers on how to balance tanks vs infantry and still hit it with another nerf?
Of ******* course tankers in VANILLA ambush will rip **** apart, there are NO supply depots there and u made it so that vanilla ambush u can drop vehicles. Its a SAFE HAVEN for vehicle users cuz most ppl will say "**** it let someone else deal with the tank im not suiciding to change fits" or "**** that when i switch to AV i cant switch back unless i die"
YOU implemented a mode that allowed vehicles to stomp RANDOMS. When OMS came out vanilla should of been immedately changed to infantry only.
Also u balance based on newbies and randoms........BAD BAD BAD IDEA. U dont want randoms to get stomped? nerfs affect them MORE. We vets will STILL ass **** them how can u NOT get this yet? Want to save newbies and randoms? then pay attention for once.
1. FIX your damn FW so that there is ALWAYS a shitload of battles goin and make a "Team Deploy" option so we can bring in full teams and not play the Q-Sync lottery.
2. Put REAL rewards in FW. BUMP ISK for Winners and add the PC loot system. Get LP and an LP store into the game ASAP
3. PvE this should of been out already its another fun way for randoms to gain SP and ISK
THATS how u save newbies CCP, by giving an incentive and making it attractive to go out there and actually DO FW games. Vets and large corps will leave instant battles and move to FW for the more organised team setting that a full team brings.
Randoms and Newbies are now alot safer in Instant Battle altho there will still bee a few pubstars that stick in there but it will be minimal.
CPM............i feel bad for u guys, good luck fixing CCPs constant **** ups. As for me its nice to know all the feedback ive been giving has been ignored in favour of more nerfs to different roles.....LOL gg. |
Tony Calif
Seraphim Initiative. CRONOS.
2068
|
Posted - 2013.05.08 12:32:00 -
[2] - Quote
Only thing I agree with here is PvE should be out. The rest just reads "Bragaghgggh mad bro" No balance issues mentioned. |
PAs Capone
The Tritan Industries RISE of LEGION
59
|
Posted - 2013.05.08 12:34:00 -
[3] - Quote
Maybe a bit rant like, and I can certainly understand it. But this whole post has hit the nail on the head. |
BOZ MR
Internal Error. Negative-Feedback
128
|
Posted - 2013.05.08 12:37:00 -
[4] - Quote
Mavado V Noriega wrote:Real Talk here:
For over a year now we have been telling CCP that they should not balance the game based on pubs because pubs dont give an accurate view of how OP or UP something is, only an organised setting can show this aka corp v corp matches.
You dont even play your game, dont even try to tell me u do cuz im quite convinced now that u DONT. Playing the game for u seems to be looking at data data data not actual ingame play.
How do u nerf heavies range on top of lack of SS??? How do u ignore the threads with all the tank feedback from various tankers on how to balance tanks vs infantry and still hit it with another nerf?
Of ******* course tankers in VANILLA ambush will rip **** apart, there are NO supply depots there and u made it so that vanilla ambush u can drop vehicles. Its a SAFE HAVEN for vehicle users cuz most ppl will say "**** it let someone else deal with the tank im not suiciding to change fits" or "**** that when i switch to AV i cant switch back unless i die"
YOU implemented a mode that allowed vehicles to stomp RANDOMS. When OMS came out vanilla should of been immedately changed to infantry only.
Also u balance based on newbies and randoms........BAD BAD BAD IDEA. U dont want randoms to get stomped? nerfs affect them MORE. We vets will STILL ass **** them how can u NOT get this yet? Want to save newbies and randoms? then pay attention for once.
1. FIX your damn FW so that there is ALWAYS a shitload of battles goin and make a "Team Deploy" option so we can bring in full teams and not play the Q-Sync lottery.
2. Put REAL rewards in FW. BUMP ISK for Winners and add the PC loot system. Get LP and an LP store into the game ASAP
3. PvE this should of been out already its another fun way for randoms to gain SP and ISK
THATS how u save newbies CCP, by giving an incentive and making it attractive to go out there and actually DO FW games. Vets and large corps will leave instant battles and move to FW for the more organised team setting that a full team brings.
Randoms and Newbies are now alot safer in Instant Battle altho there will still bee a few pubstars that stick in there but it will be minimal.
CPM............i feel bad for u guys, good luck fixing CCPs constant **** ups. As for me its nice to know all the feedback ive been giving has been ignored in favour of more nerfs to different roles.....LOL gg. QFT. There is no balance in this game , only Ar stup7d dumb@sses.
|
Mavado V Noriega
SyNergy Gaming EoN.
3039
|
Posted - 2013.05.08 12:38:00 -
[5] - Quote
Tony Calif wrote:Only thing I agree with here is PvE should be out. The rest just reads "Bragaghgggh mad bro" No balance issues mentioned.
PG upgrade skill on tanks changed. u dont get PG anymore which = tanks, which were already ****, not being able to fit anything anymore YOU of all ppl should know that i dont just post rants take a look at my feedback history then say "im mad" lol |
Tony Calif
Seraphim Initiative. CRONOS.
2068
|
Posted - 2013.05.08 12:41:00 -
[6] - Quote
It didn't change, it's just broken at the moment. You'll get your 25% pg... Just not yet. This is day 2-3 after the update? Sorry, but it just came across as ranting.
The PvE thing caught my attention, because I'm going to go but defiance later today for my PvE needs.
And ues my militia tank is almost twice her old price because of this. But it's no big deal. |
Mavado V Noriega
SyNergy Gaming EoN.
3043
|
Posted - 2013.05.08 12:43:00 -
[7] - Quote
Tony Calif wrote:It didn't change, it's just broken at the moment. You'll get your 25% pg... Just not yet. This is day 2-3 after the update? Sorry, but it just came across as ranting.
The PvE thing caught my attention, because I'm going to go but defiance later today for my PvE needs.
ITS CHANGED READ what Blam said the WORDING is wrong on the skill he said it wont give u the 25% PG try again cuz atm its just lookin as if you are clueless to the issues |
Mobius Wyvern
BetaMax. CRONOS.
1413
|
Posted - 2013.05.08 12:46:00 -
[8] - Quote
Mavado V Noriega wrote:Tony Calif wrote:It didn't change, it's just broken at the moment. You'll get your 25% pg... Just not yet. This is day 2-3 after the update? Sorry, but it just came across as ranting.
The PvE thing caught my attention, because I'm going to go but defiance later today for my PvE needs. ITS CHANGED READ what Blam said the WORDING is wrong on the skill he said it wont give u the 25% PG try again cuz atm its just lookin as if you are clueless to the issues Face it Mavado, you're boned.
You've always been boned.
If you or I get vehicles worth speccing into, the TANKS514 threads will be back, just like in the E3 build.
And you and I both know I'm not talking about putting them back to that level. I'm talking about the horrifying thought of a vehicle that can't be soloed. That requires TEAMWORK to take down.
Vehicles you can't solo = BAD GAME |
Mavado V Noriega
SyNergy Gaming EoN.
3043
|
Posted - 2013.05.08 12:51:00 -
[9] - Quote
Mobius Wyvern wrote:Mavado V Noriega wrote:Tony Calif wrote:It didn't change, it's just broken at the moment. You'll get your 25% pg... Just not yet. This is day 2-3 after the update? Sorry, but it just came across as ranting.
The PvE thing caught my attention, because I'm going to go but defiance later today for my PvE needs. ITS CHANGED READ what Blam said the WORDING is wrong on the skill he said it wont give u the 25% PG try again cuz atm its just lookin as if you are clueless to the issues Face it Mavado, you're boned. You've always been boned. If you or I get vehicles worth speccing into, the TANKS514 threads will be back, just like in the E3 build. And you and I both know I'm not talking about putting them back to that level. I'm talking about the horrifying thought of a vehicle that can't be soloed. That requires TEAMWORK to take down. Vehicles you can't solo = BAD GAME
Then this game loses part of the diversity tbh tanks werent even that bad in E3 build. We melted tanks like butter problem then is the SAME problem we still have ppl with garbage AV trying to take down proper fitted tanks
we would down a sagaris in 10secs with a combined effort of 3 guys
the only problem i see is tank spam. but at some point ppl gotta realise that ur own tanks are necessary |
Monsku Kifini
Rautaleijona
8
|
Posted - 2013.05.08 12:52:00 -
[10] - Quote
Yo Mavado!
I would like to hear your comments on https://forums.dust514.com/default.aspx?g=posts&t=74371&find=unread |
|
Mobius Wyvern
BetaMax. CRONOS.
1413
|
Posted - 2013.05.08 12:55:00 -
[11] - Quote
Mavado V Noriega wrote:Mobius Wyvern wrote:Mavado V Noriega wrote:Tony Calif wrote:It didn't change, it's just broken at the moment. You'll get your 25% pg... Just not yet. This is day 2-3 after the update? Sorry, but it just came across as ranting.
The PvE thing caught my attention, because I'm going to go but defiance later today for my PvE needs. ITS CHANGED READ what Blam said the WORDING is wrong on the skill he said it wont give u the 25% PG try again cuz atm its just lookin as if you are clueless to the issues Face it Mavado, you're boned. You've always been boned. If you or I get vehicles worth speccing into, the TANKS514 threads will be back, just like in the E3 build. And you and I both know I'm not talking about putting them back to that level. I'm talking about the horrifying thought of a vehicle that can't be soloed. That requires TEAMWORK to take down. Vehicles you can't solo = BAD GAME Then this game loses part of the diversity tbh tanks werent even that bad in E3 build. We melted tanks like butter problem then is the SAME problem we still have ppl with garbage AV trying to take down proper fitted tanks we would down a sagaris in 10secs with a combined effort of 3 guys the only problem i see is tank spam. but at some point ppl gotta realise that ur own tanks are necessary Exactly. Prototype level AV in that build was CRAZY good. Easily on par with good vehicle fits, and only the best ones could stay on the field. I LOVED my Surya and Sagaris in that build because when 2-3 Forge Gunners got me pinned, I was suddenly in a fight for my life, and that was -fun-.
Fast forward to now where it only takes one Forge Gun, and it doesn't even have to be Proto.
Stupid people on these forums need to realize that being able to OHK anything you aim at isn't balance. |
Tony Calif
Seraphim Initiative. CRONOS.
2070
|
Posted - 2013.05.08 13:00:00 -
[12] - Quote
CCP Blam said "Thanks for the input guys. This is our first time exposing an entirely overhauled skill tree to you guys, and we really appreciate your feedback and patience when it comes to discovering these unexpected issues.
I've tracked down the source of the problem and have a fix in place for skills that weren't applying their appropriate bonuses. Don't let this affect your skill choice. We'll get you guys sorted out so you can get your justly deserved."
So... patience, and they'll get you the 25% PG. IF there are no skill based PG increases for vehicles AFTER they fix things, then yeah, vehicle guys might have some issues. Specifically regarding the FW/PC vs pub games, 14th should sort most of that out. |
Takahiro Kashuken
Red Star. EoN.
498
|
Posted - 2013.05.08 13:07:00 -
[13] - Quote
Tony Calif wrote:CCP Blam said "Thanks for the input guys. This is our first time exposing an entirely overhauled skill tree to you guys, and we really appreciate your feedback and patience when it comes to discovering these unexpected issues.
I've tracked down the source of the problem and have a fix in place for skills that weren't applying their appropriate bonuses. Don't let this affect your skill choice. We'll get you guys sorted out so you can get your justly deserved."
So... patience, and they'll get you the 25% PG. IF there are no skill based PG increases for vehicles AFTER they fix things, then yeah, vehicle guys might have some issues. Specifically regarding the FW/PC vs pub games, 14th should sort most of that out.
No we wont
The 25% bonus is gone
Its been replaced, i have petition CCP on this matter and they have changed the skill descriptions from something useful ie 25% to something is barely worth skilling into
I have a thread devoted to CCP stealth nerf, read the OP, its a stealth nerf vehicles are getting nerfed in the core skills while dropsuits get to keep ther 25% bonus |
Mavado V Noriega
SyNergy Gaming EoN.
3049
|
Posted - 2013.05.08 13:12:00 -
[14] - Quote
Takahiro Kashuken wrote:Tony Calif wrote:CCP Blam said "Thanks for the input guys. This is our first time exposing an entirely overhauled skill tree to you guys, and we really appreciate your feedback and patience when it comes to discovering these unexpected issues.
I've tracked down the source of the problem and have a fix in place for skills that weren't applying their appropriate bonuses. Don't let this affect your skill choice. We'll get you guys sorted out so you can get your justly deserved."
So... patience, and they'll get you the 25% PG. IF there are no skill based PG increases for vehicles AFTER they fix things, then yeah, vehicle guys might have some issues. Specifically regarding the FW/PC vs pub games, 14th should sort most of that out. No we wont The 25% bonus is gone Its been replaced, i have petition CCP on this matter and they have changed the skill descriptions from something useful ie 25% to something is barely worth skilling into I have a thread devoted to CCP stealth nerf, read the OP, its a stealth nerf vehicles are getting nerfed in the core skills while dropsuits get to keep ther 25% bonus
lolTonydoesntread
the skill has the wrong wording Blam said its not goin to give us a 25% PG bonus again Blam reasoning was that they looked at "data" (ty ambush tankers) and saw tanks survived alot (no **** with no supply depot) and they felt its best to change the PG skill cuz it "creates more diverse roles" aka making it easier to take out even tho it was already pathetically easy all because "data" showed this. So yea tony i dont just "rant" for the hell of it, my posts are always there containing something ccp said or did to initiate a critical response like that.
|
Mobius Wyvern
BetaMax. CRONOS.
1413
|
Posted - 2013.05.08 13:15:00 -
[15] - Quote
Mavado V Noriega wrote:Takahiro Kashuken wrote:Tony Calif wrote:CCP Blam said "Thanks for the input guys. This is our first time exposing an entirely overhauled skill tree to you guys, and we really appreciate your feedback and patience when it comes to discovering these unexpected issues.
I've tracked down the source of the problem and have a fix in place for skills that weren't applying their appropriate bonuses. Don't let this affect your skill choice. We'll get you guys sorted out so you can get your justly deserved."
So... patience, and they'll get you the 25% PG. IF there are no skill based PG increases for vehicles AFTER they fix things, then yeah, vehicle guys might have some issues. Specifically regarding the FW/PC vs pub games, 14th should sort most of that out. No we wont The 25% bonus is gone Its been replaced, i have petition CCP on this matter and they have changed the skill descriptions from something useful ie 25% to something is barely worth skilling into I have a thread devoted to CCP stealth nerf, read the OP, its a stealth nerf vehicles are getting nerfed in the core skills while dropsuits get to keep ther 25% bonus lolTonydoesntread the skill has the wrong wording Blam said its not goin to give us a 25% PG bonus again Blam reasoning was that they looked at "data" (ty ambush tankers) and saw tanks survived alot (no **** with no supply depot) and they felt its best to change the PG skill cuz it "creates more diverse roles" aka making it easier to take out even tho it was already pathetically easy all because "data" showed this. So yea tony i dont just "rant" for the hell of it, my posts are always there containing something ccp said or did to initiate a critical response like that. As much as I think Matt Higby of SOE is a prick, it looks like there actually is something to say for playing the game when you're on the balance team. I think it'd probably be good now that the release build is mostly done if some of those team leaders or at least their subordinates got in for some random matches and tried out the changes.
Just don't be like Higby and only play and balance one faction. |
Garrett Blacknova
Codex Troopers
2814
|
Posted - 2013.05.08 13:20:00 -
[16] - Quote
Mavado V Noriega wrote:Tony Calif wrote:It didn't change, it's just broken at the moment. You'll get your 25% pg... Just not yet. This is day 2-3 after the update? Sorry, but it just came across as ranting.
The PvE thing caught my attention, because I'm going to go but defiance later today for my PvE needs. ITS CHANGED READ what Blam said the WORDING is wrong on the skill he said it wont give u the 25% PG try again cuz atm its just lookin as if you are clueless to the issues Really? Got a source for that?
Here are my CCP Blam! posts that sound like he's saying the skill is going to be fixed:
https://forums.dust514.com/default.aspx?g=posts&m=766620#post766620 https://forums.dust514.com/default.aspx?g=posts&m=768244#post768244
And here's one from CCP Frame that also seems to imply the problem is with the functionality of the skill, not the description:
https://forums.dust514.com/default.aspx?g=posts&m=759326#post759326
Contrasting this is the OP in one of the threads CCP Blam! posted in, with a quote from GM Vegas:
https://forums.dust514.com/default.aspx?g=posts&m=761680
In this case, there isn't a clear-cut answer given by either of the devs, but they both imply that the GM answer was NOT correct, while failing to confirm which way it's going to go. |
udc
Sektor Sieben Kybernetik GWK
20
|
Posted - 2013.05.08 13:23:00 -
[17] - Quote
tc should look into using proper spelling and grammar when trying to make serious posts I couldn't read his wall of text because my eyes kept rolling. |
Mobius Wyvern
BetaMax. CRONOS.
1413
|
Posted - 2013.05.08 13:26:00 -
[18] - Quote
Mavado, would you be willing to take a max ammo limitation on vehicles in exchange for a buff to their HP so we don't get soloed by AV anymore?
I think the only way we're going to be able to make vehicles a viable specialization is to compromise. |
Mavado V Noriega
SyNergy Gaming EoN.
3051
|
Posted - 2013.05.08 13:28:00 -
[19] - Quote
irc last night ask noc, telc, tiel and anyone else that was drilling blam on vehicle issues hell they didnt even know turrets werent hitting elevated targets or targets below u.......... |
EnIgMa99
Imperfects Negative-Feedback
263
|
Posted - 2013.05.08 13:34:00 -
[20] - Quote
doesnt matter mav when people are invisible
https://forums.dust514.com/default.aspx?g=posts&m=761478#post761478 |
|
Vrain Matari
ZionTCD Unclaimed.
505
|
Posted - 2013.05.08 13:42:00 -
[21] - Quote
Mavado V Noriega wrote:Mobius Wyvern wrote:Mavado V Noriega wrote:Tony Calif wrote:It didn't change, it's just broken at the moment. You'll get your 25% pg... Just not yet. This is day 2-3 after the update? Sorry, but it just came across as ranting.
The PvE thing caught my attention, because I'm going to go but defiance later today for my PvE needs. ITS CHANGED READ what Blam said the WORDING is wrong on the skill he said it wont give u the 25% PG try again cuz atm its just lookin as if you are clueless to the issues Face it Mavado, you're boned. You've always been boned. If you or I get vehicles worth speccing into, the TANKS514 threads will be back, just like in the E3 build. And you and I both know I'm not talking about putting them back to that level. I'm talking about the horrifying thought of a vehicle that can't be soloed. That requires TEAMWORK to take down. Vehicles you can't solo = BAD GAME Then this game loses part of the diversity tbh tanks werent even that bad in E3 build. We melted tanks like butter problem then is the SAME problem we still have ppl with garbage AV trying to take down proper fitted tanks we would down a sagaris in 10secs with a combined effort of 3 guys the only problem i see is tank spam. but at some point ppl gotta realise that ur own tanks are necessary A lot of truth in your ranty OP, Mavado ;)
I think one of the things we're seeing right now is that because of the higher sp requirements to get into proto suits, peeps haven't put many sp into AV yet. This will change over time, especially with the vets.
It's still fairly inexpensive spwise to get into a decent (AUR)swarm fit, but i think a lot of peeps are waiting for the plasma cannon to make a decision on where to put their now-precious sp.
You make a lot of good points, but for me the most valuable point is that pubs cannot be used to balance DUST. I honestly think it's a life-or-death issue for DUST. Not trying to be dramatic, and i feel it should be obvious to the devs also.
Balance can only be set when considering the synergies of combined arms used intelligently by integrated, coordinated teams.
Once that balance is acheived, then the devs have to look at what other non-balance-destroying measures can be taken to guarantee a good player experience for the pubbies.
To be fair to CCP, their first real opportunity to look at a large and consistent dataset for integrated intelligent warfare with all the tools at hand will be PC. We need to make sure we're giving the dev's reasonable, coherent and constructive feedback whan PC goes live. |
Mavado V Noriega
SyNergy Gaming EoN.
3054
|
Posted - 2013.05.08 13:45:00 -
[22] - Quote
Mobius Wyvern wrote:Mavado, would you be willing to take a max ammo limitation on vehicles in exchange for a buff to their HP so we don't get soloed by AV anymore?
I think the only way we're going to be able to make vehicles a viable specialization is to compromise.
LOL how is that gonna help? have u not realized CCP removed supply depots there is like 1 on each map now
only way i can even see that coming into play is via some ammo module and tbqh we are already STARVED for PG on ALL vehicles so yea...... |
Mobius Wyvern
BetaMax. CRONOS.
1416
|
Posted - 2013.05.08 13:47:00 -
[23] - Quote
Mavado V Noriega wrote:Mobius Wyvern wrote:Mavado, would you be willing to take a max ammo limitation on vehicles in exchange for a buff to their HP so we don't get soloed by AV anymore?
I think the only way we're going to be able to make vehicles a viable specialization is to compromise. LOL how is that gonna help? have u not realized CCP removed supply depots there is like 1 on each map now only way i can even see that coming into play is via some ammo module and tbqh we are already STARVED for PG on ALL vehicles so yea...... You've read my previous threads on the issue, and we'll eventually be able to have Supply Depots as calldowns. If nothing else, add a role to Logistics Dropships and possibly MAVs to allow them to resupply nearby vehices for WPs. |
Mavado V Noriega
SyNergy Gaming EoN.
3054
|
Posted - 2013.05.08 13:48:00 -
[24] - Quote
Vrain Matari wrote:Mavado V Noriega wrote:Mobius Wyvern wrote:Mavado V Noriega wrote:Tony Calif wrote:It didn't change, it's just broken at the moment. You'll get your 25% pg... Just not yet. This is day 2-3 after the update? Sorry, but it just came across as ranting.
The PvE thing caught my attention, because I'm going to go but defiance later today for my PvE needs. ITS CHANGED READ what Blam said the WORDING is wrong on the skill he said it wont give u the 25% PG try again cuz atm its just lookin as if you are clueless to the issues Face it Mavado, you're boned. You've always been boned. If you or I get vehicles worth speccing into, the TANKS514 threads will be back, just like in the E3 build. And you and I both know I'm not talking about putting them back to that level. I'm talking about the horrifying thought of a vehicle that can't be soloed. That requires TEAMWORK to take down. Vehicles you can't solo = BAD GAME Then this game loses part of the diversity tbh tanks werent even that bad in E3 build. We melted tanks like butter problem then is the SAME problem we still have ppl with garbage AV trying to take down proper fitted tanks we would down a sagaris in 10secs with a combined effort of 3 guys the only problem i see is tank spam. but at some point ppl gotta realise that ur own tanks are necessary A lot of truth in your ranty OP, Mavado ;) I think one of the things we're seeing right now is that because of the higher sp requirements to get into proto suits, peeps haven't put many sp into AV yet. This will change over time, especially with the vets. It's still fairly inexpensive spwise to get into a decent (AUR)swarm fit, but i think a lot of peeps are waiting for the plasma cannon to make a decision on where to put their now-precious sp. You make a lot of good points, but for me the most valuable point is that pubs cannot be used to balance DUST. I honestly think it's a life-or-death issue for DUST. Not trying to be dramatic, and i feel it should be obvious to the devs also. Balance can only be set when considering the synergies of combined arms used intelligently by integrated, coordinated teams. Once that balance is acheived, then the devs have to look at what other non-balance-destroying measures can be taken to guarantee a good player experience for the pubbies. To be fair to CCP, their first real opportunity to look at a large and consistent dataset for integrated intelligent warfare with all the tools at hand will be PC. We need to make sure we're giving the dev's reasonable, coherent and constructive feedback whan PC goes live.
how can we give feedback when alot of tankers dropped tanks and same with heavies? ppl bringing in tanks in PC will die alot, dont think u will see much tank play or heavy play in action tbh |
Garrett Blacknova
Codex Troopers
2819
|
Posted - 2013.05.08 13:51:00 -
[25] - Quote
Mavado V Noriega wrote:irc last night ask noc, telc, tiel and anyone else that was drilling blam on vehicle issues hell they didnt even know turrets werent hitting elevated targets or targets below u.......... Which is the most up-to-date information? IRC last night, or the forums today?
Hmmm.... tough call... |
Beld Errmon
Internal Error. Negative-Feedback
604
|
Posted - 2013.05.08 14:03:00 -
[26] - Quote
I'd go with IRC, the forum posts have been clear as mud, you might be a glass half full person garrett but I'm not and CCPs re-tarded handling of this build doesn't leave me any ability to hope for the best. |
Zlocha
Tronhadar Free Guard Minmatar Republic
16
|
Posted - 2013.05.08 14:06:00 -
[27] - Quote
Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. |
Mavado V Noriega
SyNergy Gaming EoN.
3058
|
Posted - 2013.05.08 14:12:00 -
[28] - Quote
Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST.
you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback) |
NAV HIV
The Generals EoN.
200
|
Posted - 2013.05.08 14:14:00 -
[29] - Quote
Well tanks have been an eyesore to every new berry. Why? Because they didn't want to spec into decent AVs or had the teamwork to take one out. As Mav mentioned here, they went a bit too far this time. Even with all the nerf on assault, we can still manage. But the hammer fell harder on Heavies. They were weak against Assault anyways, but now, it must be highly disappointing for the Good heavies. I hope the newberries crying over OP this and OP that are gonna have a jolly good time now. Loosing most, no almost all the good heavies from CORP, who are either going on passive SP farm or waiting to see if anything would be done on the 14th. Most likely not. Players counts would fall after the 14th if this is not fixed. No one had issued with range. Yes sharpshooter gave some players an advantage, but then again they did earn the skill points, paid the ISK and used it to gain that advantage. But to nerf the range on both AR and Heavies to this extent is unacceptabel/
It doesn't matter what kind of nerf or change, they'd still get smashed by Vets. Whats next, players and player corporations are OP?
Tanking, where do i start? PG low, no bonuses, turrets don't move and anyone with good AV nades can solo them on a regular basis. Gathering data from ambush... Well they'd get more data from skirmish if they could get players to play it.
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UK-Shots
Internal Error. Negative-Feedback
34
|
Posted - 2013.05.08 14:15:00 -
[30] - Quote
game is balanced/ aiming is messed up...you shouldnt be struggling to shoot people
before this patch it was about who had the best gear. now its about who can actually hit the guy 5 foot infront of you |
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NAV HIV
The Generals EoN.
200
|
Posted - 2013.05.08 14:16:00 -
[31] - Quote
Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback)
+1
Balance is much better? In which sense?
All i see is Proto Heavies running assault rifles and i dont blame them either.
Rather than focusing on grass and berry fields, a fix on spawning system would be much appreciated. |
Mavado V Noriega
SyNergy Gaming EoN.
3058
|
Posted - 2013.05.08 14:18:00 -
[32] - Quote
Garrett Blacknova wrote: Which is the most up-to-date information? IRC last night, or the forums today?
Hmmm.... tough call...
CCP Blam! wrote:Hi all. I've been reading through and we appreciate your feedback.
You're right about the vehicle engineering skill. For the other posters, I'm assuming you mean the vehicle core upgrades skill?
The reason for lowering the overall bonus was to allow us to create a more varied difference in between our different vehicle roles within the same class. This will become more apparent in the future when we release even more roles with different slot layouts. We also want to make sure that new players have a fighting chance against more skill point rich players who can enjoy the benefit of compounding premium module bonuses in the same fitting. We'll be keeping a close eye on how this nets out in vehicle combat, and ensure that we still afford you the ability to create interesting and unique fits to compliment your combat experience.
Best regards, - CCP Blam!
Vehicle core upgrades is the PG upgrade skill which got nerfed to 1% Engineering wording is wrong AND doesnt work CCP Blam said this last night Lrn2Read
ALL vehicles before were already starved for PG and now they do this ppl thought we were gettin the usual 5% per lvl bonus PLUS the 1% per lvl bonus but thats not the case the 5% engineering skill atm is worded wrongly its not gonna up ur PG |
NAV HIV
The Generals EoN.
202
|
Posted - 2013.05.08 14:19:00 -
[33] - Quote
UK-Shots wrote:game is balanced/ aiming is messed up...you shouldnt be struggling to shoot people
before this patch it was about who had the best gear. now its about who can actually hit the guy 5 foot infront of you
Agreed. Having a hard time adjusting the controller. Either the gun is moving too fast or the player is moving too slow. |
Zlocha
Tronhadar Free Guard Minmatar Republic
16
|
Posted - 2013.05.08 14:26:00 -
[34] - Quote
Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback)
You are just a crybaby. U are obvoiusly not material for New Eden. COD -----> Balance and changes will ALWAYS happen in CCP games. Sometimes u ll find your ship/wpn/suit/vehicle better or worse. Learn to adapt or dont bother playing DUST
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Vrain Matari
ZionTCD Unclaimed.
506
|
Posted - 2013.05.08 14:31:00 -
[35] - Quote
Mavado V Noriega wrote: how can we give feedback when alot of tankers dropped tanks and same with heavies? ppl bringing in tanks in PC will die alot, dont think u will see much tank play or heavy play in action tbh
You mak be right, dunno. I'm thinking that more than a few peeps in the big corps fully committed their sp to tanks or heavy. I guess we'll find out on the 15th or thereabouts. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2841
|
Posted - 2013.05.08 14:33:00 -
[36] - Quote
Mavado V Noriega wrote:3. PvE
This change alone would drastically increase player retention. |
Aythadis Smith
The Generals EoN.
11
|
Posted - 2013.05.08 14:47:00 -
[37] - Quote
I regret tanking this build. Compounded with the KBM being all jacked up, honestly, I might be among the others passive XP farming. |
S0LlD SNAKE
PLAYSTATION4
34
|
Posted - 2013.05.08 14:50:00 -
[38] - Quote
Adapt or Die |
Aythadis Smith
The Generals EoN.
11
|
Posted - 2013.05.08 14:56:00 -
[39] - Quote
^ real talk bro, can you say anything else? Seriously, all I see is you typing that same crap. Honestly, stuffs broke. Sorry we took the time from our day to make sure this game has some originality and some balance. My bad |
Beld Errmon
Internal Error. Negative-Feedback
604
|
Posted - 2013.05.08 14:58:00 -
[40] - Quote
S0LlD SNAKE wrote:Adapt or Die
hes probably one of those scrubs that are doing well now that the game is just spray and pray, or fortunate not to have contracted ret-arded control syndrome. |
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NAV HIV
The Generals EoN.
203
|
Posted - 2013.05.08 15:02:00 -
[41] - Quote
Zlocha wrote:Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback) You are just a crybaby. U are obvoiusly not material for New Eden. COD -----> Balance and changes will ALWAYS happen in CCP games. Sometimes u ll find your ship/wpn/suit/vehicle better or worse. Learn to adapt or dont bother playing DUST
Well you can come here and act all DUST VET, but your word prove otherwise. Balance and Nerf is not the same thing. I ran tanks, Heavies and Assault. Tested all three of those types to their max potential. All i can say is that, balance was necessary not nerf.
Learn to adapt? I'm sure most of the players here would still be able to kill new berries and wanna be Dust vets as easily with the one gun that works: the side arm |
NAV HIV
The Generals EoN.
203
|
Posted - 2013.05.08 15:04:00 -
[42] - Quote
Beld Errmon wrote:S0LlD SNAKE wrote:Adapt or Die hes probably one of those scrubs that are doing well now that the game is just spray and pray, or fortunate not to have contracted ret-arded control syndrome. +1 |
Sentient Archon
Red Star. EoN.
1215
|
Posted - 2013.05.08 15:06:00 -
[43] - Quote
Zlocha wrote:Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback) You are just a crybaby. U are obvoiusly not material for New Eden. COD -----> Balance and changes will ALWAYS happen in CCP games. Sometimes u ll find your ship/wpn/suit/vehicle better or worse. Learn to adapt or dont bother playing DUST
Don't worry about us adapting. We have always adapted and we will make sure to **** on your sorry face and teabag your sorry ass!
Rather than being a forum champ why don't you post with your main show that we can show you our way of "adapting"!
#trollhard514 |
Aythadis Smith
The Generals EoN.
11
|
Posted - 2013.05.08 15:12:00 -
[44] - Quote
Sentient Archon wrote:Zlocha wrote:Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback) You are just a crybaby. U are obvoiusly not material for New Eden. COD -----> Balance and changes will ALWAYS happen in CCP games. Sometimes u ll find your ship/wpn/suit/vehicle better or worse. Learn to adapt or dont bother playing DUST Don't worry about us adapting. We have always adapted and we will make sure to **** on your sorry face and teabag your sorry ass! Rather than being a forum champ why don't you post with your main show that we can show you our way of "adapting"! #trollhard514 Promise to capture this. |
ReGnUM Public Relations
Imperfects Public Relations
201
|
Posted - 2013.05.08 15:35:00 -
[45] - Quote
I have actually never seen a Red Star member go positive. |
Sentient Archon
Red Star. EoN.
1216
|
Posted - 2013.05.08 15:53:00 -
[46] - Quote
ReGnUM Public Relations wrote:I have actually never seen a Red Star member go positive.
This coming from the dude that has always died at my hands in every build he has played and yet has to kill me |
NAV HIV
The Generals EoN.
203
|
Posted - 2013.05.08 15:54:00 -
[47] - Quote
ReGnUM Public Relations wrote:I have actually never seen a Red Star member go positive.
interesting... |
RydogV
Shadow Company HQ
119
|
Posted - 2013.05.08 16:07:00 -
[48] - Quote
I agree with most of the OP ideas. While I am not sure about incentive adjustments for FW until we have had the opportunity to test the mechanic more we cannot really do that until there are more battles available. So more battles is definitely a must. Then they can determine if it appealing to teams (it should be, but I know there is a bunch of EVE-side stuff that factors in).
As stated this should draw most vets out of Instant Battle spaces for the most part. But that too can be evaluated down the road a bit. It will also take some time for randoms to realize they probably don't want to venture into FW as it could be brutal. We spawned into one FW match yesterday (the only one we managed to get) with about 9 players. The other side was all randoms. It was not pretty for them. CCP might want to consider limiting FW to Squads only, if that is possible. Meaning single players cannot join alone. Keeps them "safe" and also provides incentive to party up or join a Corp.
That being said, I think it is hard to gauge balance this soon after the update. Lots of players are running around Instant Battles in gear that they probably will not be using in such matches too often, but want to give fittings a proper test. I suspect it will pretty much be that way for a least a few weeks after the "official release" next week. I stress patience to all players new and old. This game has always been billed at a marathon and not a sprint. |
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GM Murasaki
Game Masters C C P Alliance
19
|
Posted - 2013.05.08 21:43:00 -
[49] - Quote
Hello,
This thread has been moved onto Feedback/Request where it bekongs.
Thanks,
GM Murasaki
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BILLY SLIPPYFISTS
Red Star. EoN.
2
|
Posted - 2013.05.08 21:49:00 -
[50] - Quote
ReGnUM Public Relations wrote:I have actually never seen a Red Star member go positive.
Damn then my 4.0 KDR should be some sort of CCP mistake, better email them immediately XD |
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Necrodermis
GunFall Mobilization Covert Intervention
490
|
Posted - 2013.05.08 22:03:00 -
[51] - Quote
i think the game needs to be in favor of blueberries and randoms. because you know what? the game will not survive with a thousand players that actually put up with it. maybe if the gun play was better it might, but it isn't. i love joining matches that are empty and the enemy has already taken all the points because there was no one to oppose them and they have tanks pointing at the spawn zones. totally makes the game worth playing.
not to mention it's easier to melee now than it is to shoot when you are a meter away and both players are bunny hopping around because moving on the terrain is a death sentence.
i wish i could be at the meeting with CCP shanghai and CCP iceland to see what they are saying to each other as their free to play game only gathered a very small fraction of the players they wanted with their major update. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1480
|
Posted - 2013.05.08 22:07:00 -
[52] - Quote
CCP don't test stuff. Remember when the new sounds were added? Half the sound was gone, HMG's made no sound, shotguns would shoot 4 times and you hear it once.
Now this most recent "patch"(?). All I've heard any dev mentioned is they checked the DATA. So they're balancing games, based on numbers on a sheet, which is based on pub games.
I can't say the amount of times people mentioned to CCP and to forum goers, to NOT balance the game based on pub games. It's a huge mistake. The people playing the game right now, and have been playing since last year, are the hardcore DUST fans, and we're the ones who most likely are engaged in regular competitive games.
Not the noob that got stomped in a pub game cuz he wearing militia gear
I don't even drive tanks, but hearing about them made me really disappointed. The heavy HMG nerf was just lulz. Me and a few other heavies warned CCP about exactly what they did...and they still went and nerf based on numbers...smh.
CCP does not listen to the CORE community. I understand it's their game and they're the devs, but they're coming across like they ignored all the feedback in the past and just went with "data".
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