Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
306
|
Posted - 2013.05.07 00:36:00 -
[1] - Quote
So first off i am really enjoying the new build.
The graphics are great
hit detection feels better
i can set my sensitive to what feels comfortable
And unlike most i actually like the increase in how many skills it takes to get items and heres why.
Not everyone can run amazing Proto pub stomp fest gear anymore.
You have to specialize more people can no longer be a good assault a good Scout and a good tanker (For example)
You can't be good with all weapons at the same time
It takes time to get what you want instead of having everything that you want and getting bored. Now it takes time to get the good gear.
Unfortunately like everything it has downsides which i hope will be removed when we get the new Sp system.
Mostly the downsides hurt the new players which could be fixed by More tutorials make the game easy to understand
More Starting Skill points.
Honestly the new build is great imo It gets a solid 8.5/10 from me. Just buff the heavies they already werent that great then you nerfed them? Doesnt make sense
Oh and another thing. It wouldnt be a big deal if players werent so hungry for Proto Suits.
To bring up a quote i hear earlier, "You could give people the world and they would be mad cause they didnt get the moon" |
Polish Hammer
Conspiratus Immortalis League of Infamy
346
|
Posted - 2013.05.07 00:37:00 -
[2] - Quote
*slow clap* I think I love you. |
Crash Monster
Snipers Anonymous
175
|
Posted - 2013.05.07 00:37:00 -
[3] - Quote
Yeah, I tried to post something positive too... but odds are this will be washed off the front page under a deluge of QQ threads. Too bad really -- the QQers are probably a minority. |
SoTa PoP
Internal Error. Negative-Feedback
2214
|
Posted - 2013.05.07 00:38:00 -
[4] - Quote
Great post and amazing line to end it with +1
They did **** up HMG though |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
312
|
Posted - 2013.05.07 00:39:00 -
[5] - Quote
The QQers are just mad that they can't pub stomp easily anymore. |
Polish Hammer
Conspiratus Immortalis League of Infamy
347
|
Posted - 2013.05.07 00:39:00 -
[6] - Quote
SoTa PoP wrote:Great post and amazing line to end it with +1 They did **** up HMG though Oh come now SoTa, are you trolling or being fo'realsies?
Because your brand of trolling is special and a little spicy. |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
47
|
Posted - 2013.05.07 00:43:00 -
[7] - Quote
lol at poor attempt to rescue the game...
"let's ignore all the downfalls and look at all these positive sides!
the game is... actually good!" |
aden slayer
Condotta Rouvenor Gallente Federation
500
|
Posted - 2013.05.07 00:45:00 -
[8] - Quote
5aEKUXeRJGJ27kCDnDVYak5q wrote:lol at poor attempt to rescue the game...
"let's ignore all the downfalls and look at all these positive sides!
the game is... actually good!" If it's not good than why are you still here? |
2100 Angels
The Southern Legion RISE of LEGION
82
|
Posted - 2013.05.07 00:45:00 -
[9] - Quote
only tried this build out for a little bit last night, but from what I saw it is an exponential increase in quality over chromosome. well done ccp! only thing I'm struggling to get used to is the sensitivity settings haha.. but I'll figure something out! |
SGT MUZZA
KILL-EM-QUICK RISE of LEGION
7
|
Posted - 2013.05.07 00:45:00 -
[10] - Quote
Finally something positive. It really is a shame that Uprising is getting such bad feedback when it does not deserve it.
That quote at the end of the OP's post really does sum it up.
No matter how great CCP made this game the general consensus would still be hate.
I love it though, It was nice take a month break to come back to a brilliant update. :) |
|
Polish Hammer
Conspiratus Immortalis League of Infamy
347
|
Posted - 2013.05.07 00:46:00 -
[11] - Quote
5aEKUXeRJGJ27kCDnDVYak5q wrote:lol at poor attempt to rescue the game...
"let's ignore all the downfalls and look at all these positive sides!
the game is... actually good!" lol at poor attempts to disrespect this game.
You're a nobody. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
312
|
Posted - 2013.05.07 00:46:00 -
[12] - Quote
5aEKUXeRJGJ27kCDnDVYak5q wrote:lol at poor attempt to rescue the game...
"let's ignore all the downfalls and look at all these positive sides!
the game is... actually good!" If you don't like the game don't cry about it on the forums.
I don't like lots of games but i don't go on about them non stop and point out every flaw. |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
47
|
Posted - 2013.05.07 00:49:00 -
[13] - Quote
N1ck Comeau wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:lol at poor attempt to rescue the game...
"let's ignore all the downfalls and look at all these positive sides!
the game is... actually good!" If you don't like the game don't cry about it on the forums. I don't like lots of games but i don't go on about them non stop and point out every flaw. tell flaws and they will fix it |
Geth Massredux
Defensores Doctrina
255
|
Posted - 2013.05.07 00:49:00 -
[14] - Quote
YES finally somebody gets it.... Damn Im still downloading the damn client... FML.. anyways +1 |
SGT MUZZA
KILL-EM-QUICK RISE of LEGION
8
|
Posted - 2013.05.07 00:49:00 -
[15] - Quote
N1ck Comeau wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:lol at poor attempt to rescue the game...
"let's ignore all the downfalls and look at all these positive sides!
the game is... actually good!" If you don't like the game don't cry about it on the forums. I don't like lots of games but i don't go on about them non stop and point out every flaw.
If you have a problem at least state your problem in a constructive manor. Moaning is not useful for a developer at all.
|
Schalac 17
DUST University Ivy League
77
|
Posted - 2013.05.07 00:51:00 -
[16] - Quote
5aEKUXeRJGJ27kCDnDVYak5q wrote:lol at poor attempt to rescue the game...
"let's ignore all the downfalls and look at all these positive sides!
the game is... actually good!" There are still glaring faults with the build. Headglitch, see through terrain, rank 5 basic skills, doing the running man over a pebble. But all in all I would say that it is at 60/40 right now. 60% good 40% bad. Not quite passing but a step in the right direction. I actually think that if CCP went on a terrain mapping slaughter it would be 90/10. I love the new bigger maps, the graphics are drastically improved, the memory leaks seem to have been solved, the controls are more responsive. Ease of use is better, the UI is more streamlined.
I hope the 14th takes it even further. I'm not ready to buy more AUR but I am liking the new build as an overall. Now we just need to get more people playing. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
317
|
Posted - 2013.05.07 00:52:00 -
[17] - Quote
Honestly how many can actually say that what CCP has done overall isn't an improvement.
Sure heavies got a bad nerf they didnt deserve but honestly i bet there shaking their head about it right now and are planning to revert it.
ANd sure there are new problems, its a massive update, what do you expect. But i only noticed 5 or 6 new bugs compared the the 100's chromosome has.
A big big improvement and we still got the 14th!!!!!!!!!! |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
317
|
Posted - 2013.05.07 00:58:00 -
[18] - Quote
Geth Massredux wrote:YES finally somebody gets it.... Damn Im still downloading the damn client... FML.. anyways +1 It's so worth it, if it's going insanely slow and it aint your interent try a restart thats what i did and it was fine. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
321
|
Posted - 2013.05.07 01:37:00 -
[19] - Quote
Polish Hammer wrote:*slow clap* I think I love you. I know, people love and clap for me all the time |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
324
|
Posted - 2013.05.07 19:41:00 -
[20] - Quote
Schalac 17 wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:lol at poor attempt to rescue the game...
"let's ignore all the downfalls and look at all these positive sides!
the game is... actually good!" There are still glaring faults with the build. Headglitch, see through terrain, rank 5 basic skills, doing the running man over a pebble. But all in all I would say that it is at 60/40 right now. 60% good 40% bad. Not quite passing but a step in the right direction. I actually think that if CCP went on a terrain mapping slaughter it would be 90/10. I love the new bigger maps, the graphics are drastically improved, the memory leaks seem to have been solved, the controls are more responsive. Ease of use is better, the UI is more streamlined. I hope the 14th takes it even further. I'm not ready to buy more AUR but I am liking the new build as an overall. Now we just need to get more people playing. Over time the game will get better we all know that. But i'm glad all of the last builds glitches are gone, i havent noticed many in the new build |
|
Garrett Blacknova
Codex Troopers
2751
|
Posted - 2013.05.07 19:52:00 -
[21] - Quote
There are some good things.
YAY POSITIVE STUFF.
...
...but it's not enough. |
Hop3LesS
Namtar Elite Gallente Federation
8
|
Posted - 2013.05.07 19:57:00 -
[22] - Quote
Yes the game does feel and look more polished. The skill tree was organized 487984739 times better! Now only if they can clean up with modules for drop suits. Look for one sensor dampener and can choose from like 10 and i'm trying to skim through the attributes just to see what I can use/like. |
The Robot Devil
BetaMax. CRONOS.
211
|
Posted - 2013.05.07 20:00:00 -
[23] - Quote
Polish Hammer wrote:SoTa PoP wrote:Great post and amazing line to end it with +1 They did **** up HMG though Oh come now SoTa, are you trolling or being fo'realsies? Because your brand of trolling is special and a little spicy.
+1 |
Cat Merc
BetaMax. CRONOS.
932
|
Posted - 2013.05.07 20:00:00 -
[24] - Quote
As negative as I usually sound, its because I want this game to succeed. If I point out problems and shout at them, its not because they annoy me, its because I'm afraid for the game. There are many, MANY more games I can play in the meantime, while waiting for the problems to be fixed, so annoy me is the last thing they do.
I do agree, this is an improvement in some areas, a lot of areas in fact, but its also a downgrade in some others. For example, and most notable, aiming. Its horrible, no matter how much I tweaked my sensitivity, its just difficult to get it right. There is also input lag that wasn't there in Chromosome. And armor isn't fixed, of course, but that's a personal gripe and they will probably fix it in the future.
Other than that, good job CCP. |
Mobius Wyvern
BetaMax. CRONOS.
1392
|
Posted - 2013.05.07 20:00:00 -
[25] - Quote
I think the biggest thing for me is how all these QQ threads claim a particular specialization has been destroyed, and that these others just lay waste to them, but then others who actually use that specialization are posting the same kind of threads.
Everything has been nerfed and is useless against everything else, all at the same time.
So...what does that actually add up to? |
steadyhand amarr
The Red Apple
477
|
Posted - 2013.05.07 20:01:00 -
[26] - Quote
i would also like to point out the FW when it works is freaking awesome, im having awesome awesome fun just getting the pugs into some form of organization and leading them into the madness even had a EvE guy firing down a few strikes for me today.
though i think WTF got annoyed at me cuz that last match they went balls out :P.
so despite its flaws im more hooked now than i was before and it seems some people in amarr FW are learning that when im around faction warfare is no joke ;P |
Cat Merc
BetaMax. CRONOS.
932
|
Posted - 2013.05.07 20:05:00 -
[27] - Quote
Bump
Not letting this one die, a bit of good feedback is needed here and there. |
Mobius Wyvern
BetaMax. CRONOS.
1392
|
Posted - 2013.05.07 20:05:00 -
[28] - Quote
I'm kind of miffed at how rapidly this thread is falling off the front page. REALLY hard to keep a positive thread alive around here. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2825
|
Posted - 2013.05.07 20:10:00 -
[29] - Quote
As a fairly vocal fanboy
I'm pretty disappointed with the overall delivery and lack of communication when it comes to all the little things they went about changing.
Here's hoping they impress on the 14th. Not to say the game hasn't improved, but at what cost?
|
Cat Merc
BetaMax. CRONOS.
932
|
Posted - 2013.05.07 20:12:00 -
[30] - Quote
DUST Fiend wrote:As a fairly vocal fanboy
I'm pretty disappointed with the overall delivery and lack of communication when it comes to all the little things they went about changing.
Here's hoping they impress on the 14th. Not to say the game hasn't improved, but at what cost?
Release is always a stressed out time at office. They have to monitor our complaints, watch for game killing bugs, and hope it just plain works in the first place. It also means a whole cycle of development over, and they get a little rest before starting a new cycle (next expansion). |
|
Ydubbs81 RND
Ahrendee Mercenaries
1164
|
Posted - 2013.05.07 20:13:00 -
[31] - Quote
I agree with some things, Nick. I was going to post my own thoughts in a thread but I'll just sum it up here.
The graphics are great...when I saw grass, I was excited lol. I love the colors of the dropsuits and the colors of the maps, as well tbh. I like the skill tree and how it makes it simpler for people to understand prerequisites (i still use the old system). I do also like the "new" 4 letter map configuration. Loving the new prices on gear and some of the weapon tweeks. And I'm loving the choices in dropsuits.....so you can now choose a racial dropsuit that fits your style even more than "shields or armor"
Some things that I didnt agree with but it isnt deal breaking....are removal of old skills like endurance and vigor. I dont agree with PG & CPU uprades being a 5x multiplier. I dont like that logi suits have been designed to where they are replacing assault suits now.
But what i HATE about this build and needs change is the aiming system and the clunky and sluggish feel of movement. Sprinting at 7.35 and moving at 5m/s doesn't feel like it did. The game needs to be smoother than Chromosome and it got worse. The iron sight needs to be changed as well....I can't even see the dot that I have to use to aim with. I want RDS but the old iron sights were fine. You can see where you are supposed to aim. Now, the iron sights look better but function horribly.
We can pat CCP on their back for what they got right but at the same time...they NEED to know where they messed up. And it needs to be given in a way that they understand the urgency of it. If we flame "qq posters" or try to dismiss them, then this game will not progress. Because some of these guys make valid points. |
Mobius Wyvern
BetaMax. CRONOS.
1395
|
Posted - 2013.05.07 20:14:00 -
[32] - Quote
Cat Merc wrote:DUST Fiend wrote:As a fairly vocal fanboy
I'm pretty disappointed with the overall delivery and lack of communication when it comes to all the little things they went about changing.
Here's hoping they impress on the 14th. Not to say the game hasn't improved, but at what cost?
Release is always a stressed out time at office. They have to monitor our complaints, watch for game killing bugs, and hope it just plain works in the first place. It also means a whole cycle of development over, and they get a little rest before starting a new cycle (next expansion). Well they also intend to stream in new content from this point forward, so they're going to be keeping pretty busy I expect. |
Cat Merc
BetaMax. CRONOS.
932
|
Posted - 2013.05.07 20:20:00 -
[33] - Quote
Less than few seconds to get to the next page. I'm a sad kitten. I will try to bump this over and over until it catches on. I will not let this thread die just yet, I feel like I owe it to CCP to have a bit of good feedback in the sea of bad feedback I gave them. |
Mobius Wyvern
BetaMax. CRONOS.
1398
|
Posted - 2013.05.07 20:21:00 -
[34] - Quote
Cat Merc wrote:Less than few seconds to get to the next page. I'm a sad kitten. I will try to bump this over and over until it catches on. I will not let this thread die just yet, I feel like I owe it to CCP to have a bit of good feedback in the sea of bad feedback I gave them. Yeah, we can at least hold up a life preserver in this endless ocean of ****. |
steadyhand amarr
The Red Apple
478
|
Posted - 2013.05.07 20:26:00 -
[35] - Quote
i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment |
Mobius Wyvern
BetaMax. CRONOS.
1400
|
Posted - 2013.05.07 20:31:00 -
[36] - Quote
steadyhand amarr wrote:i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment I'm still wishing I could get my hands on another PS3. Being broke sucks. :( At least I still have EVE for the moment. |
Cat Merc
BetaMax. CRONOS.
932
|
Posted - 2013.05.07 20:31:00 -
[37] - Quote
steadyhand amarr wrote:i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment They're pissed off that their class changed role from defender/attacker to just defender. I don't see the problem, I expect things to change heavily over the years. A class that does one thing today might do a complete 180 tomorrow.
The only two problems I have with the suits are: 1. Logis are too good at doing the assault job 2. The difference between basic and assault suits are some passives, nothing else, at all. |
Mobius Wyvern
BetaMax. CRONOS.
1400
|
Posted - 2013.05.07 20:39:00 -
[38] - Quote
Cat Merc wrote:steadyhand amarr wrote:i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment They're pissed off that their class changed role from defender/attacker to just defender. I don't see the problem, I expect things to change heavily over the years. A class that does one thing today might do a complete 180 tomorrow. The only two problems I have with the suits are: 1. Logis are too good at doing the assault job 2. The difference between basic and assault suits are some passives, nothing else, at all. The issue is that Logi suits can only be good at their job by having a lot of fitting and slots, but then they become good at everything. It's easier to balance in EVE because the RR modules take up the High slots you would have for weapons, and they don't have bonuses for weapons either. Not really sure how you'd balance that here. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
337
|
Posted - 2013.05.07 20:41:00 -
[39] - Quote
Well honestly this build was more focuesed on graphics and things like that, we should get some more Core gameplay and skill updates.
CCP obviously knows what they did wrong and i'm sure there will be a fix. We can only hope it's on the 14th |
Cat Merc
BetaMax. CRONOS.
932
|
Posted - 2013.05.07 20:42:00 -
[40] - Quote
Mobius Wyvern wrote:Cat Merc wrote:steadyhand amarr wrote:i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment They're pissed off that their class changed role from defender/attacker to just defender. I don't see the problem, I expect things to change heavily over the years. A class that does one thing today might do a complete 180 tomorrow. The only two problems I have with the suits are: 1. Logis are too good at doing the assault job 2. The difference between basic and assault suits are some passives, nothing else, at all. The issue is that Logi suits can only be good at their job by having a lot of fitting and slots, but then they become good at everything. It's easier to balance in EVE because the RR modules take up the High slots you would have for weapons, and they don't have bonuses for weapons either. Not really sure how you'd balance that here. Take away light weapon slot, introduce new slot, tackle slot. Contains webs, energy drains, etc'. Can be fit in heavy and light weapon slots, but not in secondary slots. So in size it goes: Heavy>Light>Tackle>Sidearm
Put the tackle slot on the logi instead of the light weapon, give it a sidearm, done.
Logistics =/= Triage, logistics is a broad term that encompasses support of infantry in the case of Dust. Tackles fit snugly into it. |
|
Mobius Wyvern
BetaMax. CRONOS.
1400
|
Posted - 2013.05.07 20:45:00 -
[41] - Quote
Cat Merc wrote:Mobius Wyvern wrote:Cat Merc wrote:steadyhand amarr wrote:i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment They're pissed off that their class changed role from defender/attacker to just defender. I don't see the problem, I expect things to change heavily over the years. A class that does one thing today might do a complete 180 tomorrow. The only two problems I have with the suits are: 1. Logis are too good at doing the assault job 2. The difference between basic and assault suits are some passives, nothing else, at all. The issue is that Logi suits can only be good at their job by having a lot of fitting and slots, but then they become good at everything. It's easier to balance in EVE because the RR modules take up the High slots you would have for weapons, and they don't have bonuses for weapons either. Not really sure how you'd balance that here. Take away light weapon slot, introduce new slot, tackle slot. Contains webs, energy drains, etc'. Can be fit in heavy and light weapon slots, but not in secondary slots. So in size it goes: Heavy>Light>Tackle>Sidearm Put the tackle slot on the logi instead of the light weapon, give it a sidearm, done. Honestly, I used to only use an SMG on my Logi, anyway. Reducing the suit to a sidearm slot just gives you more fitting for tank and support modules and equipment.
One of the best Logi players in BetaMax. in Chromosome used only a Scrambler Pistol on his Proto Logi fit, and he could rez me at almost full armor and rep up a heavy really damn fast.
Actually, now that I think about it, he had a pretty bitchin tank too. |
alten hilt
DUST University Ivy League
1
|
Posted - 2013.05.07 20:45:00 -
[42] - Quote
I'm on board with the OP. Overall there are a lot of great improvements. Definitely some sloppy updates (aiming, input lag, object rendering choppiness, implementation mistakes, etc.), and choosing to split the update between 5/6 and 5/14 is a horrible decision. The good-idea fairy strikes again!
On a side note. I'm no expert with Heavies and HMGs, but I do find it funny that the very same people crying about the nerf to their play style are running around the forums saying "Nerf all the things, except my preferred play style." It's natural for players to want their chosen fit to be all-powerful, but dang! Heavies have perfected the attitude!
|
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
337
|
Posted - 2013.05.07 20:52:00 -
[43] - Quote
alten hilt wrote:I'm on board with the OP. Overall there are a lot of great improvements. Definitely some sloppy updates (aiming, input lag, object rendering choppiness, implementation mistakes, etc.), and choosing to split the update between 5/6 and 5/14 is a horrible decision. The good-idea fairy strikes again!
On a side note. I'm no expert with Heavies and HMGs, but I do find it funny that the very same people crying about the nerf to their play style are running around the forums saying "Nerf all the things, except my preferred play style." It's natural for players to want their chosen fit to be all-powerful, but dang! Heavies have perfected the attitude!
Yea i'm happy about how more play styles are getting separated greater. I just wish the Assault couldnt do Everything! Maybe remove its equipment Slot and give the heavy an equipment slot. (I use scout btw) ANd the Scout suits are fine when fitted well. |
Mobius Wyvern
BetaMax. CRONOS.
1403
|
Posted - 2013.05.07 20:54:00 -
[44] - Quote
I just thought of something.
http://en.wikipedia.org/wiki/Heckler_%26_Koch_G36
One of the variants of this weapon is the G36C
http://upload.wikimedia.org/wikipedia/en/b/bd/Jordanian_Special_Forces_with_the_G36C.jpg
Introduce compact-carbine weapons that can fit into a sidearm slot, and operate like up-scaled SMGs. You'll notice from the FanFest CCP Presents! presentation that a "Magsec SMG" is already planned as a Caldari weapon, and if you take this idea further - into the realm of modular weapons - and allow the current SMGs to be upgraded to fill this type of role, you don't even have to make a new asset.
Logi suits get a workable weapon with low fitting requirements, and are better fit into their intended role. |
Cat Merc
BetaMax. CRONOS.
932
|
Posted - 2013.05.07 20:54:00 -
[45] - Quote
bumper car Gallente one. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
337
|
Posted - 2013.05.07 20:56:00 -
[46] - Quote
Mobius Wyvern wrote:I just thought of something. http://en.wikipedia.org/wiki/Heckler_%26_Koch_G36One of the variants of this weapon is the G36C http://upload.wikimedia.org/wikipedia/en/b/bd/Jordanian_Special_Forces_with_the_G36C.jpgIntroduce compact-carbine weapons that can fit into a sidearm slot, and operate like up-scaled SMGs. You'll notice from the FanFest CCP Presents! presentation that a "Magsec SMG" is already planned as a Caldari weapon, and if you take this idea further - into the realm of modular weapons - and allow the current SMGs to be upgraded to fill this type of role, you don't even have to make a new asset. Logi suits get a workable weapon with low fitting requirements, and are better fit into their intended role. Cool idea but i believe that we should get Carbines, a light weapon meant for high fire rate lets say 900 with Not great but not bad damage and Close- Medium range but high recoil after shooting 30 bullets |
Cat Merc
BetaMax. CRONOS.
932
|
Posted - 2013.05.07 20:59:00 -
[47] - Quote
N1ck Comeau wrote:Mobius Wyvern wrote:I just thought of something. http://en.wikipedia.org/wiki/Heckler_%26_Koch_G36One of the variants of this weapon is the G36C http://upload.wikimedia.org/wikipedia/en/b/bd/Jordanian_Special_Forces_with_the_G36C.jpgIntroduce compact-carbine weapons that can fit into a sidearm slot, and operate like up-scaled SMGs. You'll notice from the FanFest CCP Presents! presentation that a "Magsec SMG" is already planned as a Caldari weapon, and if you take this idea further - into the realm of modular weapons - and allow the current SMGs to be upgraded to fill this type of role, you don't even have to make a new asset. Logi suits get a workable weapon with low fitting requirements, and are better fit into their intended role. Cool idea but i believe that we should get Carbines, a light weapon meant for high fire rate lets say 900 with Not great but not bad damage and Close- Medium range but high recoil after shooting 30 bullets Smells too much like a glorified AR. |
Cat Merc
BetaMax. CRONOS.
932
|
Posted - 2013.05.07 21:03:00 -
[48] - Quote
Logi's should only engage enemies as a last resort. They're not frontline fighters, they are the ones supporting the frontline fighters, they have too much gear to carry around a big boom stick. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
338
|
Posted - 2013.05.07 21:04:00 -
[49] - Quote
Cat Merc wrote:N1ck Comeau wrote:Mobius Wyvern wrote:I just thought of something. http://en.wikipedia.org/wiki/Heckler_%26_Koch_G36One of the variants of this weapon is the G36C http://upload.wikimedia.org/wikipedia/en/b/bd/Jordanian_Special_Forces_with_the_G36C.jpgIntroduce compact-carbine weapons that can fit into a sidearm slot, and operate like up-scaled SMGs. You'll notice from the FanFest CCP Presents! presentation that a "Magsec SMG" is already planned as a Caldari weapon, and if you take this idea further - into the realm of modular weapons - and allow the current SMGs to be upgraded to fill this type of role, you don't even have to make a new asset. Logi suits get a workable weapon with low fitting requirements, and are better fit into their intended role. Cool idea but i believe that we should get Carbines, a light weapon meant for high fire rate lets say 900 with Not great but not bad damage and Close- Medium range but high recoil after shooting 30 bullets Smells too much like a glorified AR. Nah it will have a lot of recoil sense of the high Fire rate |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
338
|
Posted - 2013.05.07 21:05:00 -
[50] - Quote
Cat Merc wrote:Logi's should only engage enemies as a last resort. They're not frontline fighters, they are the ones supporting the frontline fighters, they have too much gear to carry around a big boom stick. Honestly the Logis Need only a sidearm slot. |
|
Mobius Wyvern
BetaMax. CRONOS.
1403
|
Posted - 2013.05.07 21:08:00 -
[51] - Quote
N1ck Comeau wrote:Cat Merc wrote:N1ck Comeau wrote:Mobius Wyvern wrote:I just thought of something. http://en.wikipedia.org/wiki/Heckler_%26_Koch_G36One of the variants of this weapon is the G36C http://upload.wikimedia.org/wikipedia/en/b/bd/Jordanian_Special_Forces_with_the_G36C.jpgIntroduce compact-carbine weapons that can fit into a sidearm slot, and operate like up-scaled SMGs. You'll notice from the FanFest CCP Presents! presentation that a "Magsec SMG" is already planned as a Caldari weapon, and if you take this idea further - into the realm of modular weapons - and allow the current SMGs to be upgraded to fill this type of role, you don't even have to make a new asset. Logi suits get a workable weapon with low fitting requirements, and are better fit into their intended role. Cool idea but i believe that we should get Carbines, a light weapon meant for high fire rate lets say 900 with Not great but not bad damage and Close- Medium range but high recoil after shooting 30 bullets Smells too much like a glorified AR. Nah it will have a lot of recoil sense of the high Fire rate Yeah, the idea is that it would have less damage and range. It would be useful, but you wouldn't want to go one on one with an AR with one. Also, the PG and CPU saved would be a boon for a Logi player, but it would still use more PG and CPU than a standard SMG on account of the mods, and thus would take up too much PG and CPU to realistically allow an Assault player to, say, carry both a Laser Rifle and a Carbine. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
340
|
Posted - 2013.05.07 21:11:00 -
[52] - Quote
Mobius Wyvern wrote:N1ck Comeau wrote:Cat Merc wrote:N1ck Comeau wrote:Mobius Wyvern wrote:I just thought of something. http://en.wikipedia.org/wiki/Heckler_%26_Koch_G36One of the variants of this weapon is the G36C http://upload.wikimedia.org/wikipedia/en/b/bd/Jordanian_Special_Forces_with_the_G36C.jpgIntroduce compact-carbine weapons that can fit into a sidearm slot, and operate like up-scaled SMGs. You'll notice from the FanFest CCP Presents! presentation that a "Magsec SMG" is already planned as a Caldari weapon, and if you take this idea further - into the realm of modular weapons - and allow the current SMGs to be upgraded to fill this type of role, you don't even have to make a new asset. Logi suits get a workable weapon with low fitting requirements, and are better fit into their intended role. Cool idea but i believe that we should get Carbines, a light weapon meant for high fire rate lets say 900 with Not great but not bad damage and Close- Medium range but high recoil after shooting 30 bullets Smells too much like a glorified AR. Nah it will have a lot of recoil sense of the high Fire rate Yeah, the idea is that it would have less damage and range. It would be useful, but you wouldn't want to go one on one with an AR with one. Also, the PG and CPU saved would be a boon for a Logi player, but it would still use more PG and CPU than a standard SMG on account of the mods, and thus would take up too much PG and CPU to realistically allow an Assault player to, say, carry both a Laser Rifle and a Carbine. Yea. It would be a side arm and a light weapon so anyone can use |
alten hilt
DUST University Ivy League
3
|
Posted - 2013.05.07 21:26:00 -
[53] - Quote
I am definitely on board with the idea of replacing the light weapons lot with a sidearm slot. It makes a ton of sense in the rock-paper-scissors mentality DUST is trying to achieve. As of right now, Logi is the new assault. |
Alldin Kan
Imperfects Negative-Feedback
189
|
Posted - 2013.05.07 21:45:00 -
[54] - Quote
N1ck Comeau wrote:So first off i am really enjoying the new build.
The graphics are great
hit detection feels better (must be just you, everyone else have input delay)
And unlike most i actually like the increase in how many skills it takes to get items and heres why.
Not everyone can run amazing Proto pub stomp fest gear anymore.
You have to specialize more people can no longer be a good assault a good Scout and a good tanker (For example)
You can't be good with all weapons at the same time
It takes time to get what you want instead of having everything that you want and getting bored. Now it takes time to get the good gear.
I hope you're not serious... have you even played against the good players? Everything is cheaper too.
Unfortunately like everything it has downsides which i hope will be removed when we get the new Sp system.
Mostly the downsides hurt the new players which could be fixed by More tutorials make the game easy to understand
More Starting Skill points.
Honestly the new build is great imo It gets a solid 8.5/10 from me. Just buff the heavies they already werent that great then you nerfed them? Doesnt make sense
Heavies are fine, just take off the input lag so that me and many others get to aim the HMG properly.
Oh and another thing. It wouldnt be a big deal if players werent so hungry for Proto Suits.
I hear the caldari logi can get 630+ shields.
To bring up a quote i hear earlier, "You could give people the world and they would be mad cause they didnt get the moon" |
Ydubbs81 RND
Ahrendee Mercenaries
1164
|
Posted - 2013.05.07 21:53:00 -
[55] - Quote
Mobius Wyvern wrote:Cat Merc wrote:steadyhand amarr wrote:i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment They're pissed off that their class changed role from defender/attacker to just defender. I don't see the problem, I expect things to change heavily over the years. A class that does one thing today might do a complete 180 tomorrow. The only two problems I have with the suits are: 1. Logis are too good at doing the assault job 2. The difference between basic and assault suits are some passives, nothing else, at all. The issue is that Logi suits can only be good at their job by having a lot of fitting and slots, but then they become good at everything. It's easier to balance in EVE because the RR modules take up the High slots you would have for weapons, and they don't have bonuses for weapons either. Not really sure how you'd balance that here.
Nothing wrong with the logis having slots....but there is no need for logis to have a lot of low power slots to do their job. All they need are multiple equipment slots. Not a big deal though but having 5 high and 4 low is not necessary for a logi to do their job. Again...it isn't a big deal to me.
They should've kept logis fatter than assault suits. |
Ydubbs81 RND
Ahrendee Mercenaries
1164
|
Posted - 2013.05.07 21:56:00 -
[56] - Quote
Alldin Kan wrote:N1ck Comeau wrote:So first off i am really enjoying the new build.
It takes time to get what you want instead of having everything that you want and getting bored. Now it takes time to get the good gear.
I hope you're not serious... have you even played against the good players? Everything is cheaper too.
"
I forgot to mention that as well.......You're going to see more proto suits in pubs because everything is cheaper and we all just got a **** load of ISK. |
Alldin Kan
Imperfects Negative-Feedback
189
|
Posted - 2013.05.07 22:07:00 -
[57] - Quote
Ydubbs81 RND wrote:Alldin Kan wrote:N1ck Comeau wrote:So first off i am really enjoying the new build.
It takes time to get what you want instead of having everything that you want and getting bored. Now it takes time to get the good gear.
I hope you're not serious... have you even played against the good players? Everything is cheaper too.
" I forgot to mention that as well.......You're going to see more proto suits in pubs because everything is cheaper and we all just got a **** load of ISK.
To be specific, I have 477,454,431 ISK and I've been running full proto since yesterday starting at 478 mil. |
Polish Hammer
Conspiratus Immortalis League of Infamy
363
|
Posted - 2013.05.07 22:11:00 -
[58] - Quote
@Alldin, I may not have agreed with some things you've said in the past, but almost word of word, I agree wholeheartedly with your assessment of Uprising.
+1 |
Jake Bloodworth
DUST University Ivy League
20
|
Posted - 2013.05.07 22:18:00 -
[59] - Quote
Replying for the sole purpose of keeping a positive thread on the front page.
I'm loving Uprising btw. |
Mobius Wyvern
BetaMax. CRONOS.
1405
|
Posted - 2013.05.07 22:34:00 -
[60] - Quote
Ydubbs81 RND wrote:Mobius Wyvern wrote:Cat Merc wrote:steadyhand amarr wrote:i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment They're pissed off that their class changed role from defender/attacker to just defender. I don't see the problem, I expect things to change heavily over the years. A class that does one thing today might do a complete 180 tomorrow. The only two problems I have with the suits are: 1. Logis are too good at doing the assault job 2. The difference between basic and assault suits are some passives, nothing else, at all. The issue is that Logi suits can only be good at their job by having a lot of fitting and slots, but then they become good at everything. It's easier to balance in EVE because the RR modules take up the High slots you would have for weapons, and they don't have bonuses for weapons either. Not really sure how you'd balance that here. Nothing wrong with the logis having slots....but there is no need for logis to have a lot of low power slots to do their job. All they need are multiple equipment slots. Not a big deal though but having 5 high and 4 low is not necessary for a logi to do their job. Again...it isn't a big deal to me. They should've kept logis fatter than assault suits. The only issue is ensuring that the Logi player can keep up with the players he's supporting. |
|
Ydubbs81 RND
Ahrendee Mercenaries
1164
|
Posted - 2013.05.07 22:45:00 -
[61] - Quote
Mobius Wyvern wrote:Ydubbs81 RND wrote:Mobius Wyvern wrote:Cat Merc wrote:steadyhand amarr wrote:i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment They're pissed off that their class changed role from defender/attacker to just defender. I don't see the problem, I expect things to change heavily over the years. A class that does one thing today might do a complete 180 tomorrow. The only two problems I have with the suits are: 1. Logis are too good at doing the assault job 2. The difference between basic and assault suits are some passives, nothing else, at all. The issue is that Logi suits can only be good at their job by having a lot of fitting and slots, but then they become good at everything. It's easier to balance in EVE because the RR modules take up the High slots you would have for weapons, and they don't have bonuses for weapons either. Not really sure how you'd balance that here. Nothing wrong with the logis having slots....but there is no need for logis to have a lot of low power slots to do their job. All they need are multiple equipment slots. Not a big deal though but having 5 high and 4 low is not necessary for a logi to do their job. Again...it isn't a big deal to me. They should've kept logis fatter than assault suits. The only issue is ensuring that the Logi player can keep up with the players he's supporting.
By giving them 4 low power slots?? The only thing that they fit in there are armor plates...which will slow them down. Sure, they can equip kinetic catalyzers but do they need 4 low power slots to do that?
|
ReGnYuM LEGENDof DEI
Bragian Order Amarr Empire
42
|
Posted - 2013.05.07 22:48:00 -
[62] - Quote
N1ck Comeau wrote:So first off i am really enjoying the new build.
The graphics are great
hit detection feels better
i can set my sensitive to what feels comfortable
And unlike most i actually like the increase in how many skills it takes to get items and heres why.
Not everyone can run amazing Proto pub stomp fest gear anymore.
You have to specialize more people can no longer be a good assault a good Scout and a good tanker (For example)
You can't be good with all weapons at the same time
It takes time to get what you want instead of having everything that you want and getting bored. Now it takes time to get the good gear.
Unfortunately like everything it has downsides which i hope will be removed when we get the new Sp system.
Mostly the downsides hurt the new players which could be fixed by More tutorials make the game easy to understand
More Starting Skill points.
Honestly the new build is great imo It gets a solid 8.5/10 from me. Just buff the heavies they already werent that great then you nerfed them? Doesnt make sense
Oh and another thing. It wouldnt be a big deal if players werent so hungry for Proto Suits.
To bring up a quote i hear earlier, "You could give people the world and they would be mad cause they didnt get the moon"
I think your missing something lolololololol
|
Chips LeStar
GPlus Fighters
0
|
Posted - 2013.05.07 22:55:00 -
[63] - Quote
steadyhand amarr wrote:i think at this point people are just jumping on the bandwagon, for example Heavys make great defenders and i saw a rather noval speed modded heavy that trashed the other team was funny as hell.
however i do agree the radio slience and just dropping these changes on us was a poor move. but i think CCP dust is very quickly learning the lessons of CCP EvE and would not be supprsied if their were a few phone calls with heads on what the hell happend.
over all though i like the update, doing very well at the moment This^ I wanted to make my own thread around this point but couldn't bring the proper words together.
They definitely dropped the ball with not telling us much via the previous start-up menu or through some social network advertising (especially Google Plus, please). Heck, I didn't even know there was a MASSIVE update until last night, when I flicked on the PS3, loaded up Dust, and was prompted with one PSN update, and an in-game update. The changes seemed phenomenal but an awful lot to take in. It Really hit me when I realized I had to RE-do ALL of my skill/purchases I had done over the months, since January when I started. I caught on that the Skill Tree fix was around, but didn't know it Wasn't implemented until now. So as everyone has mentioned, they're learning from mistakes of games' past, and hopefully we see changes over the next week or so.
This game is amazing, honestly. I play this often since selling CoD (which I'll get back due to popularity...peer pressure...), and a great alternative to Battlefield if you lack the funds for it. I await future improvements to this game now that I'm just about through with the re-learning curve :P |
Mobius Wyvern
BetaMax. CRONOS.
1405
|
Posted - 2013.05.07 22:58:00 -
[64] - Quote
Ydubbs81 RND wrote: By giving them 4 low power slots?? The only thing that they fit in there are armor plates...which will slow them down. Sure, they can equip kinetic catalyzers but do they need 4 low power slots to do that?
I'm talking about the suit's base speed. |
Garrett Blacknova
Codex Troopers
2758
|
Posted - 2013.05.07 22:59:00 -
[65] - Quote
Mobius Wyvern wrote:The issue is that Logi suits can only be good at their job by having a lot of fitting and slots, but then they become good at everything. It's easier to balance in EVE because the RR modules take up the High slots you would have for weapons, and they don't have bonuses for weapons either. Not really sure how you'd balance that here. Reading this just gave me an idea. Not sure how good an idea it is though...
-Drop basic Logis down to 1 Equipment slot, and Advanced/Proto get 2. -Give Logi suits 2 Sidearm Weapon slots instead of the single Light Weapon slot. Amarr can still have Light/Sidearm -Repair Tool now fills a Sidearm Weapon slot. -Injector now fills a Sidearm Weapon slot.
Good? Bad? Problems? |
Mobius Wyvern
BetaMax. CRONOS.
1407
|
Posted - 2013.05.08 00:24:00 -
[66] - Quote
Garrett Blacknova wrote:Mobius Wyvern wrote:The issue is that Logi suits can only be good at their job by having a lot of fitting and slots, but then they become good at everything. It's easier to balance in EVE because the RR modules take up the High slots you would have for weapons, and they don't have bonuses for weapons either. Not really sure how you'd balance that here. Reading this just gave me an idea. Not sure how good an idea it is though... -Drop basic Logis down to 1 Equipment slot, and Advanced/Proto get 2. -Give Logi suits 2 Sidearm Weapon slots instead of the single Light Weapon slot. Amarr can still have Light/Sidearm -Repair Tool now fills a Sidearm Weapon slot. -Injector now fills a Sidearm Weapon slot. Good? Bad? Problems? I think that's a bit more radical a change than is actually needed. Reducing them back to a single Sidearm slot would solve most of the issues around Logi being able to act as super-Assaults. |
S0LlD SNAKE
PLAYSTATION4
17
|
Posted - 2013.05.08 00:40:00 -
[67] - Quote
Adapt or Die |
Mobius Wyvern
BetaMax. CRONOS.
1409
|
Posted - 2013.05.08 00:43:00 -
[68] - Quote
S0LlD SNAKE wrote:Adapt or Die Wait, how does that apply in this thread? |
Mobius Wyvern
BetaMax. CRONOS.
1409
|
Posted - 2013.05.08 01:04:00 -
[69] - Quote
Wow, this keeps dropping off the front page fast as hell. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
345
|
Posted - 2013.05.08 09:54:00 -
[70] - Quote
All in all we know theres some problems and over nerfed things but it's still better than chromosome in my opinion |
|
Cat Merc
BetaMax. CRONOS.
934
|
Posted - 2013.05.08 10:06:00 -
[71] - Quote
Good to see the thread is still alive when I wake up in the morning. |
grreen mctree
Kang Lo Directorate Gallente Federation
0
|
Posted - 2013.05.08 10:36:00 -
[72] - Quote
lol good? The previous build sucked donkey ball's yet it was better than this. Game is dead. The majority of players have judged this game to be a pile of ****, just take a look at how many people are playing.
Dust is a half assed battlefield knock off with with added skill point sinks.
|
Gaucho Prime
Fast Food To Go
0
|
Posted - 2013.05.08 15:19:00 -
[73] - Quote
I'm not sure why people are so upset with the game. Uprising looks great. I love playing each night. Yeah, there are a few bugs, but you can't take away the detail and gameplay. The bugs will eventually get taken care of. Hell, we're only a few days into Uprising. I guess we will always have complainers.
And the new skill progression setup gives everyone new goals to shoot for. I hate players that have this belief of entitlement.
See you all on the battlefield. |
ReGnUM MiNdReaDeR DEI
Bragian Order Amarr Empire
50
|
Posted - 2013.05.08 15:21:00 -
[74] - Quote
ReGnYuM LEGENDof DEI wrote:
I think your missing something lolololololol
another regnum? my goodness how many have we got now? |
K-wall
WarRavens Orion Empire
6
|
Posted - 2013.05.08 15:35:00 -
[75] - Quote
New build is awesome. Cant wait for the 14th gonna be epic. |
SickJ
French unchained corporation Squale Operation Empire
59
|
Posted - 2013.05.08 17:09:00 -
[76] - Quote
Bigger squads = good. Knowing how close the nearest medic is = good. New LAV physics = good.
Hate the new ironsights though. |
Gods Architect
SVER True Blood Unclaimed.
28
|
Posted - 2013.05.08 17:12:00 -
[77] - Quote
aden slayer wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:lol at poor attempt to rescue the game...
"let's ignore all the downfalls and look at all these positive sides!
the game is... actually good!" If it's not good than why are you still here? I'm still trying figure out why I'm still here |
Dudley Do-Right
Fast Food To Go
0
|
Posted - 2013.05.10 13:46:00 -
[78] - Quote
Gaucho Prime wrote:I'm not sure why people are so upset with the game. Uprising looks great. I love playing each night. Yeah, there are a few bugs, but you can't take away the detail and gameplay. The bugs will eventually get taken care of. Hell, we're only a few days into Uprising. I guess we will always have complainers.
And the new skill progression setup gives everyone new goals to shoot for. I hate players that have this belief of entitlement.
See you all on the battlefield.
I need to kick this guy out of my Corp, he is to optimistic to be a great warrior. |
|
|
|
Pages: 1 2 3 :: [one page] |