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Thread Statistics | Show CCP posts - 1 post(s) |
RydogV
Shadow Company HQ
109
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Posted - 2013.05.03 23:28:00 -
[1] - Quote
Hmmmm....I don't really see the point in using Faction Warfare to AFK. I mean, why would anyone take the time to Squad up a full team of players to sit around a MCC. Isn't that something players generally do on their own? Or maybe with one other player if you are just in-game chatting it up. Besides most AFKers throw down drop uplinks and such hoping to get a few more points from naive randoms. How do you do that if your WHOLE team is AFKing together?
Maybe I am missing something. As to the point of playing Faction Warfare, my corp is just looking forward to play more organized players on a regular basis. Personally, I am leaving Instant Battles behind since I am tired the two choices...redlining the other team or getting redlined...that seems to dominate a mode designed just for random players. I think some folks underestimate the competitive nature of organized team play. Maybe I am the naive one, who knows. Guess we'll just have to wait and see. But I look forward to the chance to play with more of my friends and still get to earn some decent ISK and SP payouts...something that the old faction warfare system sorely lacked. |
RydogV
Shadow Company HQ
109
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Posted - 2013.05.03 23:54:00 -
[2] - Quote
Bojo The Mighty wrote:You neglect the fact that you can't determine who is on your team. It's no different from Instant battle, except it's FW.
I don't think that is entirely true. First off I do not think that randoms are going to play too much FW because they know the chances are that they will going up against organized teams. What I do know is that my side will have a majority of SC players on it because we will now have the ability to queue-sync multiple Squads into the same battle, on the same side. Odds are the other side is going to be populated with like-minded players. Again I may be naive, but I don't need a lot of incentive to fight a good fight and the folks I roll with generally don't either. Win or lose, we like a challenge. We certainly expect FW to be more of a challenge than Instant Battles. If we get a few scrubs on our team, so be it. 'Dems the breaks...and we'll do our best to improvise, adapt and overcome.
I am not going to lose sight of the reason I am playing this game. It is to shoot people in the face and have fun doing it. I hope for the sake of the EVE players who care about FW on their side that something more meaningful is integrated into the game mode so they feel it is worth it. But the reality is if they are not fielding their own forces on the ground (shame on them) then that is an element of FW that will be out of their control. Then they will have to improvise, adapt and overcome that element of the gameplay on their end.
Sherman said it best..."War is hell".
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RydogV
Shadow Company HQ
109
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Posted - 2013.05.04 00:06:00 -
[3] - Quote
Aqil Aegivan wrote:And playing enjoyable matches against organised teams requires higher end gear which can't be maintained at a profit. So people grind pubs and take ISK out of their PC budget to play these organised matches?
I guess we will. Don't deploy to the hotzone with what you are not willing to lose right? Most corps are not going to be so successful in PC that the revenue there will sustain operations on its own. At least not in the beginning. I mean, I doubt everyone will be running proto gear but we'll certainly be running better gear. And like any match now you establish a budget going in based on what you figure you will earn when its all over. For some that might mean a few better suits and then a switch to blueprints.
I don't know what you want me to say. We are a smaller group. We are not going to have enough Districts to keep us occupied in the game all the time. Hell, we might get our butts handed to us and never get to hold any. So we are going the fight the fights we can, with whatever gear we can, and pay what we can afford. That might not work for other organizations but it works for us.
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