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Kane Fyea
BetaMax. CRONOS.
151
|
Posted - 2013.05.03 20:08:00 -
[61] - Quote
I'm AV and I think its too easy to destroy tanks. Really the only time I have trouble destroying tanks is when they're railgun sniping. Even then I can at least scare them off enough so that they wouldn't be that much of a nuisance anyways. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
140
|
Posted - 2013.05.03 20:13:00 -
[62] - Quote
Jason Pearson wrote:Alaika Arbosa wrote:Jason Pearson wrote:Alaika Arbosa wrote:Jason Pearson wrote:Infantry scrub, stop telling us we have no right to hide, I will hide on the red line because it is safer and economically beneficial to me than running out and letting you kill me. Infantry is boring, also how will you be a good infantry player if you wish to eventually go in to Vehicles? When all the core skills are now separated and such, it's not about playing with what we can't afford, you're lucky, Infantry can do well in free fits.. we on the other hand don't get such a luxury.
Edit: and your little bit about "with all that firepower and defences, you'd think we'd have some balls?" Heres the thing, we don't have any "defences", so take what you think you know about vehicles and shove it up your ass, it's not as easy as it seems, and all those shields and armor mean **** when AV is hitting you at 1/4 of your hp per shot. Cry Moar? I think I hear CCP aborting your HAVs. lol. Outstanding *applauds* This is why this game is going to ****, you have these AR scrubs thinking vehicles and other classes are easy mode and when called out they respond about said person "crying". Settle down AR scrub. lol, you called me an AR scrub? lol, I rarely if ever use an AR. You're so pissed you're "Ad Homing" and failing cause you don't know **** about me. I, however, am willing to bet that I have you pegged dead to rights since you're so very very butthurt over my post. HTFU. Allow me to Reiterate: H. T. F. U.Allow me to reiterate something else too: "Don't fly what you can't afford to lose" --CCP You're right, I'm sorry, am so very angry right now and now the tears are rolling freely down my cheeks :'( Just to make sure you know, I'm going to be sitting at the back of my red line, so mugs like you can come to the forums and complain that it's not fair you can't reach me yet I can one shot you. ^_^ Guess you're right, defences are great when AV can't hit me.
Thank you for admitting that you're a coward in a game even when you're sitting in an armored death machine.
Lol, HAV scrub hiding behind the redline, lol. |
Jason Pearson
Seraphim Initiative. CRONOS.
964
|
Posted - 2013.05.03 20:17:00 -
[63] - Quote
Alaika Arbosa wrote:Jason Pearson wrote:Alaika Arbosa wrote:Jason Pearson wrote:Alaika Arbosa wrote:
Cry Moar?
I think I hear CCP aborting your HAVs.
lol.
Outstanding *applauds* This is why this game is going to ****, you have these AR scrubs thinking vehicles and other classes are easy mode and when called out they respond about said person "crying". Settle down AR scrub. lol, you called me an AR scrub? lol, I rarely if ever use an AR. You're so pissed you're "Ad Homing" and failing cause you don't know **** about me. I, however, am willing to bet that I have you pegged dead to rights since you're so very very butthurt over my post. HTFU. Allow me to Reiterate: H. T. F. U.Allow me to reiterate something else too: "Don't fly what you can't afford to lose" --CCP You're right, I'm sorry, am so very angry right now and now the tears are rolling freely down my cheeks :'( Just to make sure you know, I'm going to be sitting at the back of my red line, so mugs like you can come to the forums and complain that it's not fair you can't reach me yet I can one shot you. ^_^ Guess you're right, defences are great when AV can't hit me. Thank you for admitting that you're a coward in a game even when you're sitting in an armored death machine. Lol, HAV scrub hiding behind the redline, lol.
I think I made that painfully obvious when I made a thread about a HAV truce, where all HAVs in said truce are likely to be redline snipers and wouldn't snipe one another on the other teams, I'll bump if for you :)
My "Death Machine" had 6000 shields, since the Sagaris has gone, I've got about 5000 shields. A proto forge will deal 2000HP easily to my "death machine", three shotting it.
Several AV grenades that deal about 1500 damage needs two people on a Nanohive and in seconds I'm done.
I'd like to see you, oh mighty player, take a "death machine" out come uprising and not get instafucked :) |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
140
|
Posted - 2013.05.03 20:21:00 -
[64] - Quote
Jason Pearson wrote:
I think I made that painfully obvious when I made a thread about a HAV truce, where all HAVs in said truce are likely to be redline snipers and wouldn't snipe one another on the other teams, I'll bump if for you :)
My "Death Machine" had 6000 shields, since the Sagaris has gone, I've got about 5000 shields. A proto forge will deal 2000HP easily to my "death machine", three shotting it.
Several AV grenades that deal about 1500 damage needs two people on a Nanohive and in seconds I'm done.
I'd like to see you, oh mighty player, take a "death machine" out come uprising and not get instafucked :)
You wouldn't have to deal with the proto forge or the AV grenades if you had a proper AR scrub crew with you in your HAV.
You flatter me, though I am far from a mighty player, I just know how to not put all of my eggs in one basket and then send the basket down a river of my tears when one egg breaks. |
Jason Pearson
Seraphim Initiative. CRONOS.
965
|
Posted - 2013.05.03 20:24:00 -
[65] - Quote
Alaika Arbosa wrote:Jason Pearson wrote:
I think I made that painfully obvious when I made a thread about a HAV truce, where all HAVs in said truce are likely to be redline snipers and wouldn't snipe one another on the other teams, I'll bump if for you :)
My "Death Machine" had 6000 shields, since the Sagaris has gone, I've got about 5000 shields. A proto forge will deal 2000HP easily to my "death machine", three shotting it.
Several AV grenades that deal about 1500 damage needs two people on a Nanohive and in seconds I'm done.
I'd like to see you, oh mighty player, take a "death machine" out come uprising and not get instafucked :)
You wouldn't have to deal with the proto forge or the AV grenades if you had a proper AR scrub crew with you in your HAV. You flatter me, though I am far from a mighty player, I just know how to not put all of my eggs in one basket and then send the basket down a river of my tears when one egg breaks.
Doesn't matter if you have a fully crewed tank, or a full squad sweeping ahead, you will get smashed by proto AV, tried it multiple times, works for a bit but you will die and it's not worth the risk. Look back at what you said earlier "Don't fly what you can't afford"
That's fine, I won't fly, instead I will sit in the Tank, not moving, just one shotting infantry from a distance with no risk to myself (Because this is what DUST is about, no Risk All Reward) |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
140
|
Posted - 2013.05.03 20:33:00 -
[66] - Quote
Jason Pearson wrote:Alaika Arbosa wrote:Jason Pearson wrote:
I think I made that painfully obvious when I made a thread about a HAV truce, where all HAVs in said truce are likely to be redline snipers and wouldn't snipe one another on the other teams, I'll bump if for you :)
My "Death Machine" had 6000 shields, since the Sagaris has gone, I've got about 5000 shields. A proto forge will deal 2000HP easily to my "death machine", three shotting it.
Several AV grenades that deal about 1500 damage needs two people on a Nanohive and in seconds I'm done.
I'd like to see you, oh mighty player, take a "death machine" out come uprising and not get instafucked :)
You wouldn't have to deal with the proto forge or the AV grenades if you had a proper AR scrub crew with you in your HAV. You flatter me, though I am far from a mighty player, I just know how to not put all of my eggs in one basket and then send the basket down a river of my tears when one egg breaks. Doesn't matter if you have a fully crewed tank, or a full squad sweeping ahead, you will get smashed by proto AV, tried it multiple times, works for a bit but you will die and it's not worth the risk. Look back at what you said earlier "Don't fly what you can't afford" That's fine, I won't fly, instead I will sit in the Tank, not moving, just one shotting infantry from a distance with no risk to myself (Because this is what DUST is about, no Risk All Reward)
Ok, say what you want, you won't be done until I give you the last word, I understand this now.
Though understand this, you are little more than a HAV scrub crybaby who doesn't understand how to not make yourself a high-value target with your paper HAV. I know this now, rather than try to adapt to a change or new situation, you'll just cry and blame others for your own mistake in overspecializing.
Allow me to close with another quote: "Overspecialize and you breed in weakness" --Maj. Motoko Kusanagi |
Jason Pearson
Seraphim Initiative. CRONOS.
972
|
Posted - 2013.05.03 20:38:00 -
[67] - Quote
Alaika Arbosa wrote:Jason Pearson wrote:Alaika Arbosa wrote:Jason Pearson wrote:
I think I made that painfully obvious when I made a thread about a HAV truce, where all HAVs in said truce are likely to be redline snipers and wouldn't snipe one another on the other teams, I'll bump if for you :)
My "Death Machine" had 6000 shields, since the Sagaris has gone, I've got about 5000 shields. A proto forge will deal 2000HP easily to my "death machine", three shotting it.
Several AV grenades that deal about 1500 damage needs two people on a Nanohive and in seconds I'm done.
I'd like to see you, oh mighty player, take a "death machine" out come uprising and not get instafucked :)
You wouldn't have to deal with the proto forge or the AV grenades if you had a proper AR scrub crew with you in your HAV. You flatter me, though I am far from a mighty player, I just know how to not put all of my eggs in one basket and then send the basket down a river of my tears when one egg breaks. Doesn't matter if you have a fully crewed tank, or a full squad sweeping ahead, you will get smashed by proto AV, tried it multiple times, works for a bit but you will die and it's not worth the risk. Look back at what you said earlier "Don't fly what you can't afford" That's fine, I won't fly, instead I will sit in the Tank, not moving, just one shotting infantry from a distance with no risk to myself (Because this is what DUST is about, no Risk All Reward) Ok, say what you want, you won't be done until I give you the last word, I understand this now. Though understand this, you are little more than a HAV scrub crybaby who doesn't understand how to not make yourself a high-value target with your paper HAV. I know this now, rather than try to adapt to a change or new situation, you'll just cry and blame others for your own mistake in overspecializing. Allow me to close with another quote: "Overspecialize and you breed in weakness" --Maj. Motoko Kusanagi
The only bit you got right was the fact I need that last word, it drives me. Oh and the Quote, that was probably right too.
The rest, I doubt you've played with me, I certainly know you've never squadded with me and because of this know that you're completely wrong about me :) I am adapting, I've stated it repeatedly. I'm going to go sit on a mountain, so AV can't hit me, and get more kills than I get as a CQC tank.
Look at that:
Was a CQC Shield Blaster Tank, where AV could come from anywhere and kill me very quickly.
Am now a long range Shield Rail Tank, where AV can never hit me and the only thing I need to fear is the enemy tanks and occasional orbitals.
Adapting.
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Mobius Wyvern
BetaMax. CRONOS.
1359
|
Posted - 2013.05.03 21:04:00 -
[68] - Quote
Sake Monster wrote:I feel like we have heard a lot from the dedicated HAV drivers in regards to what we know about the future of tanks in Uprising. We have also heard a lot from the "Tank-Haters" that don't specialize in AV and want to see tanks nerfed and/or made less of a threat to them. But, I think, AV vs HAV balance should be determined by the people that specialize in each, respectively. So i am curious to see more of the thoughts from dedicated AV guys on the current and possible future state of HAV vs AV.
Here are my thoughts:
<----- DEDICATED AV
AV Skills: Weaponry 5 Forge Gun Operation 5 Forge Gun Proficiency 5 Heavy Weapon Sharpshooter 5 Heavy Weapon Sharpshooter Proficiency 5 Heavy Weapon Rapid Reload 5 Heavy Weapon Rapid Reload Proficiency 5 Heavy Weapon Ammo 5 Heavy Weapon Upgrades 3 Dropsuit Operation 5 (for the lower profile)
And always run 2-3 damage mods. Basically, I am designed to kill vehicles.
Here is the kicker: I 100% AGREE WITH WHAT MANY OF THE TANKERS ARE SAYING.
They are currently far too easy to solo and/or harass into worthlessness in a battle. Hunting tanks is my favorite thing to do and would HATE to see them nerfed into being rail snipers from the redlines. As, selfishly, this decreases my fun in hunting them.
With my skills, I should be able to solo a tank, but only with the right combination of skill and luck. But both skill and luck should factor in if I, one AV guy, am able to solo a tank. It shouldn't happen often (it does now, have yet to find a tank I couldn't solo if it leaves the redzone and I dedicate myself to destroying it). I should only solo a skilled tanker when they get overzealous or make a mistake, otherwise it should take at least one more AV besides myself in a coordinated effort to finish the job. Why should they "need support" if I don't? This is the go-to argument for the masses supporting tank nerfs, is it not?
I do fear that "glass cannon" is the future of Dust and will effectively eliminate both the HAV and AV specializations as "fun, specialized, and viable" gameplay options.
I will wait to see what Uprising brings to pass judgement on the AV/Vehicle debate. But I can see why dedicated tankers are worried, everything we know so far supports their worries. And I am worried too, as the downfall of the tanks would also be the downfall of AV.
Of course, I am only speaking about people specialized in HAVs, everything militia should always be vulnerable to everyone on the battlefield because you have not taken the time or effort to dedicate yourself to it and shouldn't reap the rewards of someone who did. This is someone who should shoot me down easily. That said, AV is way too powerful right now, as it isn't that the weapons are OP themselves, but that they're tuned toward only one or two players using them against a vehicle.
CCP has already said that they intend to grow both the playable space and the player counts in this game throughout the foreseeable future. As we get more and more AV players on the field, using vehicles will become suicidal.
In a game like this, you need to balance AV weapons toward group usage, because that's the way they're going to be used. |
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