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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
139
|
Posted - 2013.05.03 11:56:00 -
[1] - Quote
I tend to run around with Light AV, all three varieties (AV grenades, Proximity Explosives and Swarms all together or individually) are included on several fits of mine. I can eat LAVs and (to a lesser extent) Dropships, HAVs tend to be somewhat tougher though I think it is a mix of driver skill and IDKWTF.
Example, I was in a match the other night with a corpie when a guy brought out a HAV (Madrugar IIRC). So my corpie and I both go to task working on killing it. First time around, we get him into deep armor only to have him speed away (using the KB speed) well back behind the redline. If the KB speed wasn't different from the controller speed, he'd have been a wreck rather than safe behind the redline. To his credit, I will say that he did have a single infantry in support.
Second time around, I dropped a full load of Packed AV on him (all hit) and smacked him with 3 volleys of Advanced Swarms while my corpie was doing the same with Militia Swarms (I know, I know, but it is added DPS to my ADV) and he (once again) sped away only this time HE WAS IN 0 ARMOR AND BURNING AS HE ROUNDED THE CORNER which is when my last volley hit (giving hit markers just as it had on every other volley).
That HAV stayed in the spawn complex under their MCC for the rest of the match. I have no idea how he didn't pop the second time around.
I have the same opinion about HAVs that I do about Heavies, they need their Health buffed and their mobility nerfed. If a "track targeting" mechanic were to be included, this would only be a good thing. HAVs should be used for more than sniping ****, they need to be brought out with the knowledge that they could get into a sticky situation and speeding off behind the redline isn't going to save them. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
139
|
Posted - 2013.05.03 18:37:00 -
[2] - Quote
Vaerana Myshtana wrote:Den-tredje Baron wrote: So yeah tanks should be a team effort to take down not just solo able.
So long as tanks require a team to operate.
I agree with this, tanks should basically require a full crew to be properly run, though so should AV.
Now if only we could get tankers who didn't cower behind the redline for the entire match sniping. It is usually that or the second they take a hint of damage they flee top speed to the redline, it is ridiculous really. You'd think with all that firepower and defenses, they'd have some balls. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
139
|
Posted - 2013.05.03 19:11:00 -
[3] - Quote
Xender17 wrote:Alaika Arbosa wrote:Vaerana Myshtana wrote:Den-tredje Baron wrote: So yeah tanks should be a team effort to take down not just solo able.
So long as tanks require a team to operate. I agree with this, tanks should basically require a full crew to be properly run, though so should AV. Now if only we could get tankers who didn't cower behind the redline for the entire match sniping. It is usually that or the second they take a hint of damage they flee top speed to the redline, it is ridiculous really. You'd think with all that firepower and defenses, they'd have some balls. 590,000 isk... I think we have a right to flee. Actually, IMHO, no you don't.
Allow me to explain why.
You CHOSE to skill into tanks at the expense of other skills. You CHOSE to bring that expensive ass target onto the battlefield and so you should you should have to lie in the bed as you've made it.
You COULD'VE chosen to skill infantry first, though you didn't (more than likely). If you had, you'd have something to fall back on when running low on equipment or funds (i.e. Starter Fits). TBH, I plan on eventually getting into the Vehicle skills, though I don't want to pidgeonhole myself into expensive targets until I feel I am skilled enough in infantry skills to fall back on.
In closing, I would like to leave you with a quote from New Eden:
"Don't fly what you can't afford to lose" --CCP (AFAIK, if I am wrong, please let me know who to attribute the quote to) |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
139
|
Posted - 2013.05.03 19:53:00 -
[4] - Quote
Jason Pearson wrote:Infantry scrub, stop telling us we have no right to hide, I will hide on the red line because it is safer and economically beneficial to me than running out and letting you kill me. Infantry is boring, also how will you be a good infantry player if you wish to eventually go in to Vehicles? When all the core skills are now separated and such, it's not about playing with what we can't afford, you're lucky, Infantry can do well in free fits.. we on the other hand don't get such a luxury.
Edit: and your little bit about "with all that firepower and defences, you'd think we'd have some balls?" Heres the thing, we don't have any "defences", so take what you think you know about vehicles and shove it up your ass, it's not as easy as it seems, and all those shields and armor mean **** when AV is hitting you at 1/4 of your hp per shot.
Cry Moar?
I think I hear CCP aborting your HAVs.
lol. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
139
|
Posted - 2013.05.03 20:04:00 -
[5] - Quote
Jason Pearson wrote:Alaika Arbosa wrote:Jason Pearson wrote:Infantry scrub, stop telling us we have no right to hide, I will hide on the red line because it is safer and economically beneficial to me than running out and letting you kill me. Infantry is boring, also how will you be a good infantry player if you wish to eventually go in to Vehicles? When all the core skills are now separated and such, it's not about playing with what we can't afford, you're lucky, Infantry can do well in free fits.. we on the other hand don't get such a luxury.
Edit: and your little bit about "with all that firepower and defences, you'd think we'd have some balls?" Heres the thing, we don't have any "defences", so take what you think you know about vehicles and shove it up your ass, it's not as easy as it seems, and all those shields and armor mean **** when AV is hitting you at 1/4 of your hp per shot. Cry Moar? I think I hear CCP aborting your HAVs. lol. Outstanding *applauds* This is why this game is going to ****, you have these AR scrubs thinking vehicles and other classes are easy mode and when called out they respond about said person "crying". Settle down AR scrub.
lol, you called me an AR scrub? lol, I rarely if ever use an AR. You're so pissed you're "Ad Homing" and failing cause you don't know **** about me. I, however, am willing to bet that I have you pegged dead to rights since you're so very very butthurt over my post.
HTFU.
Allow me to Reiterate: H. T. F. U.
Allow me to reiterate something else too: "Don't fly what you can't afford to lose" --CCP |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
140
|
Posted - 2013.05.03 20:13:00 -
[6] - Quote
Jason Pearson wrote:Alaika Arbosa wrote:Jason Pearson wrote:Alaika Arbosa wrote:Jason Pearson wrote:Infantry scrub, stop telling us we have no right to hide, I will hide on the red line because it is safer and economically beneficial to me than running out and letting you kill me. Infantry is boring, also how will you be a good infantry player if you wish to eventually go in to Vehicles? When all the core skills are now separated and such, it's not about playing with what we can't afford, you're lucky, Infantry can do well in free fits.. we on the other hand don't get such a luxury.
Edit: and your little bit about "with all that firepower and defences, you'd think we'd have some balls?" Heres the thing, we don't have any "defences", so take what you think you know about vehicles and shove it up your ass, it's not as easy as it seems, and all those shields and armor mean **** when AV is hitting you at 1/4 of your hp per shot. Cry Moar? I think I hear CCP aborting your HAVs. lol. Outstanding *applauds* This is why this game is going to ****, you have these AR scrubs thinking vehicles and other classes are easy mode and when called out they respond about said person "crying". Settle down AR scrub. lol, you called me an AR scrub? lol, I rarely if ever use an AR. You're so pissed you're "Ad Homing" and failing cause you don't know **** about me. I, however, am willing to bet that I have you pegged dead to rights since you're so very very butthurt over my post. HTFU. Allow me to Reiterate: H. T. F. U.Allow me to reiterate something else too: "Don't fly what you can't afford to lose" --CCP You're right, I'm sorry, am so very angry right now and now the tears are rolling freely down my cheeks :'( Just to make sure you know, I'm going to be sitting at the back of my red line, so mugs like you can come to the forums and complain that it's not fair you can't reach me yet I can one shot you. ^_^ Guess you're right, defences are great when AV can't hit me.
Thank you for admitting that you're a coward in a game even when you're sitting in an armored death machine.
Lol, HAV scrub hiding behind the redline, lol. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
140
|
Posted - 2013.05.03 20:21:00 -
[7] - Quote
Jason Pearson wrote:
I think I made that painfully obvious when I made a thread about a HAV truce, where all HAVs in said truce are likely to be redline snipers and wouldn't snipe one another on the other teams, I'll bump if for you :)
My "Death Machine" had 6000 shields, since the Sagaris has gone, I've got about 5000 shields. A proto forge will deal 2000HP easily to my "death machine", three shotting it.
Several AV grenades that deal about 1500 damage needs two people on a Nanohive and in seconds I'm done.
I'd like to see you, oh mighty player, take a "death machine" out come uprising and not get instafucked :)
You wouldn't have to deal with the proto forge or the AV grenades if you had a proper AR scrub crew with you in your HAV.
You flatter me, though I am far from a mighty player, I just know how to not put all of my eggs in one basket and then send the basket down a river of my tears when one egg breaks. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
140
|
Posted - 2013.05.03 20:33:00 -
[8] - Quote
Jason Pearson wrote:Alaika Arbosa wrote:Jason Pearson wrote:
I think I made that painfully obvious when I made a thread about a HAV truce, where all HAVs in said truce are likely to be redline snipers and wouldn't snipe one another on the other teams, I'll bump if for you :)
My "Death Machine" had 6000 shields, since the Sagaris has gone, I've got about 5000 shields. A proto forge will deal 2000HP easily to my "death machine", three shotting it.
Several AV grenades that deal about 1500 damage needs two people on a Nanohive and in seconds I'm done.
I'd like to see you, oh mighty player, take a "death machine" out come uprising and not get instafucked :)
You wouldn't have to deal with the proto forge or the AV grenades if you had a proper AR scrub crew with you in your HAV. You flatter me, though I am far from a mighty player, I just know how to not put all of my eggs in one basket and then send the basket down a river of my tears when one egg breaks. Doesn't matter if you have a fully crewed tank, or a full squad sweeping ahead, you will get smashed by proto AV, tried it multiple times, works for a bit but you will die and it's not worth the risk. Look back at what you said earlier "Don't fly what you can't afford" That's fine, I won't fly, instead I will sit in the Tank, not moving, just one shotting infantry from a distance with no risk to myself (Because this is what DUST is about, no Risk All Reward)
Ok, say what you want, you won't be done until I give you the last word, I understand this now.
Though understand this, you are little more than a HAV scrub crybaby who doesn't understand how to not make yourself a high-value target with your paper HAV. I know this now, rather than try to adapt to a change or new situation, you'll just cry and blame others for your own mistake in overspecializing.
Allow me to close with another quote: "Overspecialize and you breed in weakness" --Maj. Motoko Kusanagi |
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