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ANON Illuminati
A.N.O.N.Y.M.O.U.S.
19
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Posted - 2013.05.03 02:36:00 -
[61] - Quote
ANON Illuminati wrote:childish sh!t to be honest.
ill probably gain haters for it but fuq you your mother and whoever else feels anyway about me. why even play the game if ur going to do nothing? whats so fun about it? i didnt vote for anything as i hardly even look at any imperfect ei or imp swarm post because to me they are to involved with their ego's for me to give a sh!t about any of them. to be honest man this is just bs but can we stop it? no will it stop? probly not. the same way this thread was started is the same way it could be ended. by not playing the game with people who do it. if you see them in the game back out. otherwise deal with this **** focus on what could fix the game and its errors instead of exploiting them. with this being said goodnight all and go Fuq yourselves.
that is if ccp doesnt do **** about it. im not in agreeance with it but if you cant stop it theres no reason you should hatemail someone for it because to them your the joke. so either play your game or sit in the mcc but please stop with these threads cuz they are getting old and nothing will be done to stop it so be a troll or be trolled. |
Aighun
Zumari Force Projection Caldari State
798
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Posted - 2013.05.03 03:59:00 -
[62] - Quote
Keyser Soze VerbalKint wrote:Buster Friently wrote:He's referring to the forum vote that took place to determine how SP was allocated.
However, what he, and douches like him, fail to realize is that what was voted on was a system. Like a line at the grocery store, those who cut in line are still douches. It doesn't matter if the line is long or not. Actually we gave feedback on it too, but noone wanted to press for a different option and was content in choosing one of the 5 given because at that point anything was better than daily cap. After all this thing is temporary until a rollover system is implemented, or did everyone forget that. Also i totally forgot about this but to everyone who told me to HTFU this is how MMO's work. /me glares at Cosgar before he enters. Remember the predecessor to the vote and the outcry that prompted it https://forums.dust514.com/default.aspx?g=posts&m=483247#post483247So yea in essence Protoman did call it right carebears voted for it by demanding that CCP not cut the Gordian knot. Yea so for everyone these last few days that wanted to shout me down that the Cap was CCP's brainchild and they would never entertain the idea of removing it since this game is an MMO and MMO is long and ardous please feel free to eat crow.
In New Eden, time is money. So I have heard.
The drama surrounding the SP earnings cap obscured a deeper, underlying problem. Active skilling isn't.
But after revisiting that thread: There was a horrible, terrible daily cap. What CCP proposed was removal of the SP earnings cap completely. They were like, screw it. we'll just get rid of the damn thing. There was a great crying of, Noooo what are you thinking? Do not do this thing! SoTa PoP was like, guys, maybe we should have a vote? And Maken Tosch was like, I made a vote thread to prove a point. And a vote was had.
Want to blame anyone blame SoTa. And Maken.
But the whole argument was about how much SP you could gain, and how much time you had to spend to gain that SP. It was all about how removal of the cap would create greater and greater disparity between players. There was very little mention of what you might actually be doing in game while spending time earning SP.
If CCP had gone ahead and cut the knot, as they described, that would have allowed players to endlessly AFK farm. There never would have been a time when they would not be able to AFK farm. It would have compounded the problem exponentially. Because it is a lot easier to AFK farm 24/7 than it is to grind 24/7. So basically the exact opposite of your claim, and the OP's original claim are true. Removal of the cap would have led to non-stop AFK.
Also of note, a few Imperfects came out in favor of a weekly cap in that threadnought.
And yeah, I did skim back through all 26 pages. |
Vaerana Myshtana
Bojo's School of the Trades
802
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Posted - 2013.05.03 04:10:00 -
[63] - Quote
Protoman Is God wrote:Can you carebears stop complaining about AFK farming?
Yes. Just as soon as the AFK farming stops.
Next question. |
DigiOps
DUST University Ivy League
170
|
Posted - 2013.05.03 04:11:00 -
[64] - Quote
I just wish they'd jump in and make the matches more interesting. These days I feel like I'm on autopilot. |
Vrain Matari
ZionTCD Unclaimed.
495
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Posted - 2013.05.03 04:51:00 -
[65] - Quote
Vets forgive me, this is for the benefit of the new peeps.
Everybody keep in mind that we're talking about 2 separate things here: passive skilling in matches and the skillpoint cap.
CCP stealth-added the passive component of match sp rewards all on their own. The more i think about it the more i'm sure this was never part of the conversation in the sp cap threadnought, and it was never brought up by CCP before the changes were made. It had absolutely nothing to do with the vote. If they had presented their misguided plans for passive match sp to the community we would have squashed it pronto.
The threadnought was about how to balance playstyles, no-life grinders vs. peeps with RL commitments. CCP still hasn't addressed this because the vote was for a temporary stop-gap sp mechanism, which is where we got our soft cap from.
The best proposal in the entire thread for a permanent sp reward/cap mechanism came from Rasatsu. His approach is in all likelihood the optimal solution for balancing playstyles while still maintaining a cap.
Rasatsu's post: https://forums.dust514.com/default.aspx?g=posts&m=433498#post433498
My argument in favor of: https://forums.dust514.com/default.aspx?g=posts&m=435873#post435873
But for the conversation we're having here the punchline is passive sp rewards from matches has gotta go. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
194
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Posted - 2013.05.03 04:58:00 -
[66] - Quote
Kain Spero wrote:Anything that encourages players to not fight, whether it is PC, ducking corp battles, or AFKing in a match needs to be fixed. I don't condemn players for using a option that rewards them for little to know risk, but it doesn't mean it should remain in the game.
http://www.youtube.com/watch?v=VgvM7av1o1Q
Nah i agree but we all know the solution to it, just the real carebears keep cockblocking it, like they did ReGnum at FF.
https://forums.dust514.com/default.aspx?g=posts&t=71833&find=unread Thats all that needs to happen and
Or well some derivation of these ideas discussed here.
https://forums.dust514.com/default.aspx?g=posts&t=71797&find=unread
And its done for, However i still maintain that CEO and directors are too busy playing the "metagame" to be bother actually playing the game and AFKing lets you do both so why are we punishing multi-taskers?
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Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
194
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Posted - 2013.05.03 05:01:00 -
[67] - Quote
Bones McGavins wrote:Heres the problem with a WP system. It becomes easier to get more WP the more SP you have. So you have a system that increases the gap quite a bit.
The only fix to that would be a scaled system where you get a modifier for your WP based on your SP.
If I have 1 mil SP, and the average SP in the match is 4mil, i get 4X SP for all my WP earned. A player with 8mil would get .5X SP for every WP earned.
Thus, its still based on performance, but skewed so that new players arent left behind because they cant compete.
Thats what pubs are for while vets stick to FW, and you keep pubs safe by gear restricting them.
/solved |
Zatara Rought
Subdreddit Test Alliance Please Ignore
128
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Posted - 2013.05.03 05:05:00 -
[68] - Quote
Cmon ccp if the imps see the light on this one how the hell are you still in the dark? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
194
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Posted - 2013.05.03 05:16:00 -
[69] - Quote
Zatara Rought wrote:Cmon ccp if the imps see the light on this one how the hell are you still in the dark?
We've always been against AFK, but while we were burnt out from the game, couldnt find a challenge cause noone wants to fight us in CB, everyone has ducked every challenge ive laid out in threads and we had an easy mechanism to get the maxmimum amount of SP while avoiding the utterly noobtastic players that would often be paired with us on our teams in game and the carebears that whined on the forums when we got decent support and stompled them,
we decided eff it kill blues so to speak
and/or AFK farm while we bullshitted with each other on comms or went off and did RL stuff. Point is we always wanted the passive component gone because we knew it would create AFK and we know how to earn our WP so it wasnt an issue for us. We said as much in the voting thread when it happend despite what we wanted was what CMDR WANG was about to give to us but again the carebears came in and whined their behinds off cause they knew they could never keep up with skilled players.
CCP listened to carebears instead because they needed to cushion the egos of players who simply were terrible at this game.
In this instance we are and have been the hardcore of Dust. We dont want easy, but if you give it to us of course we'll take it, its about getting the most result for least effort(that not lazy thats efficiency).
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DigiOps
DUST University Ivy League
171
|
Posted - 2013.05.03 05:29:00 -
[70] - Quote
How much SP do you guys usually get from a typical AFK match? |
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Zyrus Amalomyn
Militaires-Sans-Frontieres
98
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Posted - 2013.05.03 05:40:00 -
[71] - Quote
Keyser Soze VerbalKint wrote:Zatara Rought wrote:Cmon ccp if the imps see the light on this one how the hell are you still in the dark? We've always been against AFK, but while we were burnt out from the game, couldnt find a challenge cause noone wants to fight us in CB, everyone has ducked every challenge ive laid out in threads and we had an easy mechanism to get the maxmimum amount of SP while avoiding the utterly noobtastic players that would often be paired with us on our teams in game and the carebears that whined on the forums when we got decent support and stompled them, we decided eff it kill blues so to speak and/or AFK farm while we bullshitted with each other on comms or went off and did RL stuff. Point is we always wanted the passive component gone because we knew it would create AFK and we know how to earn our WP so it wasnt an issue for us. We said as much in the voting thread when it happend despite what we wanted was what CMDR WANG was about to give to us but again the carebears came in and whined their behinds off cause they knew they could never keep up with skilled players. CCP listened to carebears instead because they felt they needed to cushion the egos of players who simply were terrible at this game, when really they should have turned around to their EVE carebears coming into an FPS and stating to them HTFU. In this instance we are and have been the hardcore of Dust. We dont want easy, but if you give it to us of course we'll take it, its about getting the most result for least effort(that not lazy thats efficiency).
All I'm seeing here is a bunch of rationalizations for unchecked ego and pretending aurum protosuits are 'skill'.
1/10 troll. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
25
|
Posted - 2013.05.03 05:42:00 -
[72] - Quote
DigiOps wrote:How much SP do you guys usually get from a typical AFK match? About 5,000. It varies depending on how much of a stomp it is. |
DigiOps
DUST University Ivy League
171
|
Posted - 2013.05.03 05:47:00 -
[73] - Quote
Interesting. Is that including any boosters or no? |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
25
|
Posted - 2013.05.03 05:51:00 -
[74] - Quote
DigiOps wrote:Interesting. Is that including any boosters or no? no boosters. |
DigiOps
DUST University Ivy League
171
|
Posted - 2013.05.03 05:54:00 -
[75] - Quote
I need to see for myself. That's it! I'm joining the AFKers who protest AFKing by going AFK! |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
25
|
Posted - 2013.05.03 05:56:00 -
[76] - Quote
Whatever helps you sleep at night |
DigiOps
DUST University Ivy League
171
|
Posted - 2013.05.03 05:57:00 -
[77] - Quote
Oh, it won't I'm sure, but that issue has nothing to do with dust. |
ReGnUM Public Relations
Imperfects Public Relations
179
|
Posted - 2013.05.03 05:59:00 -
[78] - Quote
@ Jump
-Bravo beautiful thread
@Sentient Archon
- We get it dude. You AFK and you brag about it. No one is doubting your AFKing prowess. I would say you need some new material, but after reading this thread. I have come to question that.
Anyways, thank you to all other contributors this thread is really shaping up. |
DJINN leukoplast
Hellstorm Inc League of Infamy
387
|
Posted - 2013.05.03 06:07:00 -
[79] - Quote
Protoman Is God wrote:YOU VOTED FOR IT.
You trying to tell us that if there was absolutely no cap at all, players wouldn't be AFK farming? LOL
Give me a break. If we voted on a infinite cap, instead of players AFKing for the first 1-3 days after weekly cap reset, they would be doing it 7 days a week, 365 days a year.
At which point, CCP would decide that passive SP 100% of the time would be the best choice. And all your worst nightmares would come true
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Protoman Is God
Red and Silver Hand Amarr Empire
105
|
Posted - 2013.05.03 12:23:00 -
[80] - Quote
DJINN leukoplast wrote:Protoman Is God wrote:YOU VOTED FOR IT.
You trying to tell us that if there was absolutely no cap at all, players wouldn't be AFK farming? LOL Give me a break. If we voted on a infinite cap, instead of players AFKing for the first 1-3 days after weekly cap reset, they would be doing it 7 days a week, 365 days a year. At which point, CCP would decide that passive SP 100% of the time would be the best choice. And all your worst nightmares would come true
CCP originally proposed an uncapped system where 1 WP = 1 SP. SP would have been completely performance based. Meaning players would have been forced to play well in order to actually be rewarded in terms of SP. However though the carebears began to cry that this would create a "gap" and was somehow "unfair" to them.
The community voted for AFK farming after being warned that this very problem would have developed as a result of the current SP system we have now.
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Aighun
Zumari Force Projection Caldari State
802
|
Posted - 2013.05.03 12:45:00 -
[81] - Quote
Protoman Is God wrote:DJINN leukoplast wrote:Protoman Is God wrote:YOU VOTED FOR IT.
You trying to tell us that if there was absolutely no cap at all, players wouldn't be AFK farming? LOL Give me a break. If we voted on a infinite cap, instead of players AFKing for the first 1-3 days after weekly cap reset, they would be doing it 7 days a week, 365 days a year. At which point, CCP would decide that passive SP 100% of the time would be the best choice. And all your worst nightmares would come true CCP originally proposed an uncapped system where 1 WP = 1 SP. SP would have been completely performance based. Meaning players would have been forced to play well in order to actually be rewarded in terms of SP. However though the carebears began to cry that this would create a "gap" and was somehow "unfair" to them. The community voted for AFK farming after being warned that this very problem would have developed as a result of the current SP system we have now.
Their original proposal still had SP gain just for time in match. They were going to tweak the numbers to account for all day grinding with no cap, but they never indicated that they were going to make it entirely based on WP.
CCP's proposal would have made AFK farming an even more tempting way to gain lots of SP.
I skimmed through the entire threadnought and there really wasn't any discussion of making active skilling truly active. Never discussed. There were no warnings.
May have come up in the vote thread but all of those arguments that I remember were about SP gain after cap. I could be totally wrong but I don't think anyone ever said that active skilling was a lie. And that the whole system needed to be changed from the ground up. We all just took it for granted.
If there were wranings or suggestions to change the entire active skilling system from the ground up provide links. Or quotes. With links.
I agree with you that active skilling should be active. Never really thought that much about it before. Just accepted the system as is.
There would need to be PVE and better rewards for support roles for it to really work well. And we would still have to argue about whether or not we should have a cap, even then. |
Aighun
Zumari Force Projection Caldari State
802
|
Posted - 2013.05.03 12:58:00 -
[82] - Quote
Vrain Matari wrote:
CCP stealth-added the passive component of match sp rewards all on their own. The more i think about it the more i'm sure this was never part of the conversation in the sp cap threadnought, and it was never brought up by CCP before the changes were made. It had absolutely nothing to do with the vote. If they had presented their misguided plans for passive match sp to the community we would have squashed it pronto.
But for the conversation we're having here the punchline is passive sp rewards from matches has gotta go.
I think it was there all along and nobody noticed. We just got some SP at the end of a match and everyone was like, yippy, got some SP, give me more!
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Vrain Matari
ZionTCD Unclaimed.
496
|
Posted - 2013.05.03 13:06:00 -
[83] - Quote
Protoman Is God wrote:DJINN leukoplast wrote:Protoman Is God wrote:YOU VOTED FOR IT.
You trying to tell us that if there was absolutely no cap at all, players wouldn't be AFK farming? LOL Give me a break. If we voted on a infinite cap, instead of players AFKing for the first 1-3 days after weekly cap reset, they would be doing it 7 days a week, 365 days a year. At which point, CCP would decide that passive SP 100% of the time would be the best choice. And all your worst nightmares would come true CCP originally proposed an uncapped system where 1 WP = 1 SP. SP would have been completely performance based. Meaning players would have been forced to play well in order to actually be rewarded in terms of SP. However though the carebears began to cry that this would create a "gap" and was somehow "unfair" to them. The community voted for AFK farming after being warned that this very problem would have developed as a result of the current SP system we have now.
I've underlined your bait-and-switch. You want no cap but are trying to sell the community on an anti-AFK platform. Obvious is obvious bro.
The community rejected a capless sp system. The community would have regected a passive AFK-farmable system if that had been on the table. But it wasn't on the table, CCP added it without telegraphing their intentions to the community. What you're doing here is engaging in revisionist history and trying to swindle the community into supporting your no-cap agenda.
There is no logical connection between a cap and passive sp rewards for matches, one does not require or imply the other.
The good thing that can come out of the MCCAFK protest is the removal of passive sp(or an algorithm that indexes passive sp to active sp) match rewards. The awful thing that could come out of the MCCAFK protest is the mis-guided removal of the sp cap. |
DJINN leukoplast
Hellstorm Inc League of Infamy
389
|
Posted - 2013.05.03 13:14:00 -
[84] - Quote
Protoman Is God wrote:DJINN leukoplast wrote:Protoman Is God wrote:YOU VOTED FOR IT.
You trying to tell us that if there was absolutely no cap at all, players wouldn't be AFK farming? LOL Give me a break. If we voted on a infinite cap, instead of players AFKing for the first 1-3 days after weekly cap reset, they would be doing it 7 days a week, 365 days a year. At which point, CCP would decide that passive SP 100% of the time would be the best choice. And all your worst nightmares would come true CCP originally proposed an uncapped system where 1 WP = 1 SP. SP would have been completely performance based. Meaning players would have been forced to play well in order to actually be rewarded in terms of SP. However though the carebears began to cry that this would create a "gap" and was somehow "unfair" to them. The community voted for AFK farming after being warned that this very problem would have developed as a result of the current SP system we have now.
I don't think any of us voted on one SP per second. That was 100% CCP's decision.
The vote was to keep SP contained and restricted by week, so 24/7 players wouldn't have 300,000,000,000,000,000 SP by now.
Nobody voted for AFKers to do nothing and get SP at the same time.
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Vaerana Myshtana
Bojo's School of the Trades
807
|
Posted - 2013.05.03 13:28:00 -
[85] - Quote
Protoman Is God wrote: CCP originally proposed an uncapped system where 1 WP = 1 SP. SP would have been completely performance based. Meaning players would have been forced to play well in order to actually be rewarded in terms of SP. However though the carebears began to cry that this would create a "gap" and was somehow "unfair" to them.
Protobear vs. Newbie = 3000 SP for Protobear & 0 WP for Newbie.
In a game that was intended to be open to casual players, this is untenable.
Fair has nothing to do with it.
Making money does.
If CCP wants to make money, they are going to have to spank the AFKids hard enough that the carebears can feel it.
Otherwise, nobody will "Pay2Win" while still getting pubstomped by Protobears. As the casual players figure out that the AFKids are exploiting a game mechanic to get an unfair advantage (instead of just being good), they have no reason to buy AUR because they have realized that there is no hope of competing. |
steadyhand amarr
Ametat Security Amarr Empire
440
|
Posted - 2013.05.03 14:58:00 -
[86] - Quote
Protoman Is God wrote:YOU VOTED FOR IT.
NO your dilabarity ******* up the game for the rest of us. U guys were afking long before the voted change. Your simpley knowningly exploting a system which is in effect cheating no window dressing can change that. I simpley hope the afkers get punished for it |
Sleepy Zan
Internal Error. Negative-Feedback
2232
|
Posted - 2013.05.03 15:03:00 -
[87] - Quote
Sooo why are we mad about people AFKing? |
steadyhand amarr
Ametat Security Amarr Empire
440
|
Posted - 2013.05.03 15:06:00 -
[88] - Quote
Mostly due to losing 4 people out of a team is a guaranteed loss but I'm sure youre trolling lol :-P:-P |
Noc Tempre
Imperfects Negative-Feedback
1349
|
Posted - 2013.05.03 15:06:00 -
[89] - Quote
steadyhand amarr wrote:Protoman Is God wrote:YOU VOTED FOR IT.
NO your dilabarity ******* up the game for the rest of us. U guys were afking long before the voted change. Your simpley knowningly exploting a system which is in effect cheating no window dressing can change that. I simpley hope the afkers get punished for it
AFKing didn't even exist before the SP change. At least make your lies believable. |
KatanaPT
Tech Guard General Tso's Alliance
82
|
Posted - 2013.05.03 15:09:00 -
[90] - Quote
Buster Friently wrote:Reav Hannari wrote:Buster Friently wrote:He's referring to the forum vote that took place to determine how SP was determined.
However, what he, and douches like him, fail to realize is that what was voted on was a system. Like a line at the grocery store, those who cut in line are still douches. It doesn't matter if the line is long or not.
OK, thanks. I don't remember "improve ability to AFK farm" being part of that vote so I was confused by his statement. Again, douches like the OP, believe that we should have no cap, and some of them think we should have no SP/min awarded, instead we should get SP based on WP alone. The problem with this is that is punishes new players. So, these malcontents, believe that their AFKing is justified because of the way SP is handed out, i.e. primarily by time in game.
clap clap. exactly.
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