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NIKIA BETHUNE
Ill Omens EoN.
156
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Posted - 2013.05.01 01:04:00 -
[31] - Quote
U didn't comment if the ceiling for the dropship is the same or not and what about the airial redlined is it bigger?
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Iron Wolf Saber
BetaMax. CRONOS.
3742
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Posted - 2013.05.01 01:07:00 -
[32] - Quote
Nguruthos IX wrote:Since "Everything" might be vague, a few points to touch on for drop-ships would be
1. Impressions of new handling. What do people mean by "more responsive". Do they still have that good feel for their mass and momentum?
2. what exactly was the flight ceiling change?
3. Any specs on new ships PG / CPU / Price / HP?
4. Any info on the skills path towards vehicles now?
5. How did the AV/vehicle balance feel this time around?
1 As In I see a wall I am about to run into and I can possibly with good skills prevent that from happening.
2. Pretty high and it seems a 'semi stalling' was added but its more of a soft bounce.
3. Don't remember didnt have time to buy them. Unlike the HAVs the dropships where not as reliant on fitting fit modules.
4. I think it was Vehicle Command > Piloting > Dropships > ASD or LogiDS
5 Same-ish vehicles die just as fast under similar under fire rates. However with the new controls the DS is more likely to not fall victime to anti-aircraft light poles or the similar. I can dance the poles again (IE taking your dropship's nose to a light pole and circle around the pole without crashing or losing contact with said pole) |
Iron Wolf Saber
BetaMax. CRONOS.
3745
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Posted - 2013.05.01 01:09:00 -
[33] - Quote
Sloth9230 wrote:Anmol Singh wrote:Iron Wolf Saber wrote:Well.. I didn't have as much time as Jenza did I was very busy trying to attend many panels as possible or getting stuck in the tournament.
Either way let me know about what I think of some of new features of Uprising and Ill let you guys know. I will say I had the least amount of action on the HAV and Turrets. they probably nerfed HAV's and buffed AV, there goes my fun :(, i might quit if HAV's are worse than they are now The proto swarms in the first gameplay vid were doing squat against the tank, so it seems to be the other way around.
Swarms have been nerfed, they don't lock as fast and damage seems reduced and tracking is no longer as lame also they fixed the premature launches not detonating and the initial 'death blossom' is a far wider pattern more prone to nailing into something but the travel distance before tracking is much further out allowing for more around the corner shooting by skilled launcher players. Also its a particle effect now it seems models of the missiles have been removed. |
Draxus Prime
BurgezzE.T.F Orion Empire
394
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Posted - 2013.05.01 01:10:00 -
[34] - Quote
collison dmg and driving physics |
Iron Wolf Saber
BetaMax. CRONOS.
3745
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Posted - 2013.05.01 01:11:00 -
[35] - Quote
Lord-of-the-Dreadfort wrote:FG: getting back any range? or still the ugly duckling rail gun that can't shoot **** at range (seeing as the derpships have a much higher cyling, this is a HUGE concern)
FGs didn't feel nerfed other than knowing that when you do charge you stick out like a sore thumb because you have a ball of lightning on hold and awareness of getting shot and direction of a forge gun shot is far more apparent this time around. |
Nguruthos IX
Hellstorm Inc League of Infamy
246
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Posted - 2013.05.01 01:11:00 -
[36] - Quote
Ah thanks, the light 'pole dancing' seems a brilliant test lol. |
Iron Wolf Saber
BetaMax. CRONOS.
3745
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Posted - 2013.05.01 01:12:00 -
[37] - Quote
Draxus Prime wrote:how are LAVS?
LAVs drives so much better now like you wouldn't believe how much more control you have even at max speeds. It feels like a 2 tonn armored military sports car should feel like. |
Lord-of-the-Dreadfort
The Lions Guard
106
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Posted - 2013.05.01 01:13:00 -
[38] - Quote
Iron Wolf Saber wrote:Lord-of-the-Dreadfort wrote:FG: getting back any range? or still the ugly duckling rail gun that can't shoot **** at range (seeing as the derpships have a much higher cyling, this is a HUGE concern) FGs didn't feel nerfed other than knowing that when you do charge you stick out like a sore thumb because you have a ball of lightning on hold and awareness of getting shot and direction of a forge gun shot is far more apparent this time around.
so, even harder to use without painting a "SHOOT ME" sign on your back, and if the hight cieling is great enough, can't get dropships, wee
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Iron Wolf Saber
BetaMax. CRONOS.
3745
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Posted - 2013.05.01 01:13:00 -
[39] - Quote
Nguruthos IX wrote:Ah thanks, the light 'pole dancing' seems a brilliant test lol.
Back when I was a very good drop-ship pilot it was one of the things I did to practice with on skill honing. I am sure I can go underneath a wear house in 20 seconds without crashing. |
Draxus Prime
BurgezzE.T.F Orion Empire
394
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Posted - 2013.05.01 01:13:00 -
[40] - Quote
can u shoot down swarms? new structures? active scanners usefulness? new maps feel? new skyboxes?
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Llan Heindell
One-Armed Bandits Atrocitas
18
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Posted - 2013.05.01 01:13:00 -
[41] - Quote
Any concrete info about the Amarr Assault and Logi suits?
Live long and prosper. Llan Heindell. |
Iron Wolf Saber
BetaMax. CRONOS.
3745
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Posted - 2013.05.01 01:15:00 -
[42] - Quote
Draxus Prime wrote:collison dmg and driving physics
Much more consistent of expectecations now. Full speed rammings will kill you while light taps on the armor shouldn't dent much. Vehicle vs vehicle collision is still about the same the heaviest or most aggressive wins. |
Iron Wolf Saber
BetaMax. CRONOS.
3745
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Posted - 2013.05.01 01:16:00 -
[43] - Quote
Lord-of-the-Dreadfort wrote:Iron Wolf Saber wrote:Lord-of-the-Dreadfort wrote:Grenades: any changes?
AV grenades still weird, they will still detonate if you cook em. but wont detonate early if cooked. Overall they're the same cept the flux noise is awareness rousing sorts. this is confusing me, ah well lazer rifles, still OP and capable of droping someone in an 1/8th of a second?
Sorry I meant to say they will still detonate if you cook them and not let go but throwing a cooked doesn't do anything. |
Lord-of-the-Dreadfort
The Lions Guard
107
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Posted - 2013.05.01 01:19:00 -
[44] - Quote
Iron Wolf Saber wrote:Draxus Prime wrote:collison dmg and driving physics Much more consistent of expectecations now. Full speed rammings will kill you while light taps on the armor shouldn't dent much. Vehicle vs vehicle collision is still about the same the heaviest or most aggressive wins.
so, does that mean no more driving my militia BPO LAV at full speed over a cliff, dropping 100 Ft and taking 10 damage to my shields? |
Iron Wolf Saber
BetaMax. CRONOS.
3748
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Posted - 2013.05.01 01:20:00 -
[45] - Quote
KAGEHOSHI Horned Wolf wrote:What sorts of dropsuits are available as militia tier? is it only the basics (light, medium, heavy), or do the specialized ones have militia tier versions as well? Which weapons have militia variants? What are the starter fits? are the starter fit suits based on your race? What are the basic suits like compared to their specialized counterparts? For example, what slots and stats does a basic suit have? How is the heavy compared to the sentinel? EDIT: I also noticed the assault variant of the scrambler rifle isn't available in standard tier, is this the same for other weapons and their variants?
The market was incomplete but every race and frame size had a militia variant, the advanced versions of the frames did not however.
As for militia variant weapons same as current, once again the market was very incomplete.
Starter fits where built for tournament I highly do not expect the same fits on launch day.
Weaker slot wise but more fittings in general, the prices where about the same and I suggested in lowering them to make up for lack of bonuses and viability.
The market was sorta whacky on this, various teirs had different variants, such as sniper rifle tier the charged rifle was prototype level only.
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3607
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Posted - 2013.05.01 01:21:00 -
[46] - Quote
Also, what sorts of colors are in the skyboxes? are they all greys and blues? or can we expect greens, reds, purples, etc?
Also, thanks for the answers on the previous questions |
KrazyEyeKilla
Greek Death Squad
0
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Posted - 2013.05.01 01:21:00 -
[47] - Quote
How has the laser been changed? Is the Viziam still as OP? Thanks for taking the time. |
Lord-of-the-Dreadfort
The Lions Guard
107
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Posted - 2013.05.01 01:22:00 -
[48] - Quote
Iron Wolf Saber wrote:KAGEHOSHI Horned Wolf wrote:What sorts of dropsuits are available as militia tier? is it only the basics (light, medium, heavy), or do the specialized ones have militia tier versions as well? Which weapons have militia variants? What are the starter fits? are the starter fit suits based on your race? What are the basic suits like compared to their specialized counterparts? For example, what slots and stats does a basic suit have? How is the heavy compared to the sentinel? EDIT: I also noticed the assault variant of the scrambler rifle isn't available in standard tier, is this the same for other weapons and their variants? The market was incomplete but every race and frame size had a militia variant, the advanced versions of the frames did not however. As for militia variant weapons same as current, once again the market was very incomplete.Starter fits where built for tournament I highly do not expect the same fits on launch day. Weaker slot wise but more fittings in general, the prices where about the same and I suggested in lowering them to make up for lack of bonuses and viability. The market was sorta whacky on this, various teirs had different variants, such as sniper rifle tier the charged rifle was prototype level only.
so....still no militia HMG? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3607
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Posted - 2013.05.01 01:24:00 -
[49] - Quote
KrazyEyeKilla wrote:How has the laser been changed? Is the Viziam still as OP? Thanks for taking the time. Viziam does 15 base damage instead of 20, Wolfman told us in IRC that the 20 was actually a mistake. |
Scheneighnay McBob
Bojo's School of the Trades
1319
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Posted - 2013.05.01 01:26:00 -
[50] - Quote
Lord-of-the-Dreadfort wrote:Iron Wolf Saber wrote:Lord-of-the-Dreadfort wrote:Iron Wolf Saber wrote:Well.. I didn't have as much time as Jenza did I was very busy trying to attend many panels as possible or getting stuck in the tournament.
Either way let me know about what I think of some of new features of Uprising and Ill let you guys know. I will say I had the least amount of action on the HAV and Turrets. heavies: we a viable class for once? or still the gimps of eve? My fielding of the heavy felt the same in terms of effectiveness, the new HMG effect does make it hard to see the field though but the effect is still nearly the same in cutting squads down. When outnumbered the heavy does down very quick as expected but overall it didn't feel nerfed or buff relatively. However as a heavy I fear the Flaylock. While the HMG can out-range it, it certainly feels it cannot out damage it. so we had no changes, yet have yet ANOTHER weapon that can slaughter us? Breach mass drivers were already like that. It's just that people are too stupid to use them |
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Iron Wolf Saber
BetaMax. CRONOS.
3748
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Posted - 2013.05.01 01:26:00 -
[51] - Quote
Draxus Prime wrote:can u shoot down swarms? new structures? active scanners usefulness? new maps feel? new skyboxes?
Cant' shoot down swarms yet would love to see blasters do this though.
One new major 'outpost' I call the processor. Its about 4 floors of intenterior and confusing mayhem. Lots of stairs and cover and bunkers and even several OMS inside and on the roof. It was the one shown on the tournament unlocks http://web.ccpgamescdn.com/dust/news.control/63579/1/940x705-Con-Matrix-Mood.jpg
There are about... 20 new mediums and smalls structures like the fuel rig and some other towers, bunch of new things.
Active Scanners are ninja's new best friend if he doesnt care where he spawns.
New maps feel vibrant and realer in looks, as for battlegrounds there is one narrow "i" shaped one I can see being a very popular grudge match game. Skim junction is still in as is line harvest, I have no idea where ash-lands went.
New Skyboxes are OMG Bob ross level at times. |
Scheneighnay McBob
Bojo's School of the Trades
1319
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Posted - 2013.05.01 01:27:00 -
[52] - Quote
Can nova knives charge while you're cloaked? |
kenderr cillo
Grupo de Asalto Chacal CRONOS.
3
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Posted - 2013.05.01 01:28:00 -
[53] - Quote
One of the drawbacks of the actual laser is that when u shoot, everybody knows where u are, happens this with the scrambler laser? |
Llan Heindell
One-Armed Bandits Atrocitas
18
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Posted - 2013.05.01 01:28:00 -
[54] - Quote
Scheneighnay McBob wrote:Can nova knives charge while you're cloaked?
There's no cloaking yet. lol
Live long and prosper. Llan Heindell. |
Iron Wolf Saber
BetaMax. CRONOS.
3749
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Posted - 2013.05.01 01:28:00 -
[55] - Quote
Llan Heindell wrote:Any concrete info about the Amarr Assault and Logi suits?
Like, does the Amarr logi has the same number of slots for infantry gear as the Minmatar? Any advantage over other variants in terms of armor tanking or rep bonuses? Is the female model the same as the male? lol
Live long and prosper. Llan Heindell.
All new suits have different models for female and male, this would include the amarr medium, minmatar light and gallente medium.
Many of the suits have various different slot layouts no two are alike in anything just about. There are even suits with no high slots. |
Lord-of-the-Dreadfort
The Lions Guard
108
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Posted - 2013.05.01 01:29:00 -
[56] - Quote
Iron Wolf Saber wrote:Draxus Prime wrote:can u shoot down swarms? new structures? active scanners usefulness? new maps feel? new skyboxes?
Cant' shoot down swarms yet would love to see blasters do this though. One new major 'outpost' I call the processor. Its about 4 floors of intenterior and confusing mayhem. Lots of stairs and cover and bunkers and even several OMS inside and on the roof. It was the one shown on the tournament unlocks http://web.ccpgamescdn.com/dust/news.control/63579/1/940x705-Con-Matrix-Mood.jpgThere are about... 20 new mediums and smalls structures like the fuel rig and some other towers, bunch of new things. Active Scanners are ninja's new best friend if he doesnt care where he spawns. New maps feel vibrant and realer in looks, as for battlegrounds there is one narrow "i" shaped one I can see being a very popular grudge match game. Skim junction is still in as is line harvest, I have no idea where ash-lands went. New Skyboxes are OMG Bob ross level at times.
explain?
logistic LAV's: they finnally work as intended?
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Scheneighnay McBob
Bojo's School of the Trades
1319
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Posted - 2013.05.01 01:29:00 -
[57] - Quote
Llan Heindell wrote:Scheneighnay McBob wrote:Can nova knives charge while you're cloaked? There's no cloaking yet. lol Llan Heindell. Damn. Well, I guess I'll have to stick to dampeners and scanners. Didn't that dev blog say we're getting it? |
Iron Wolf Saber
BetaMax. CRONOS.
3749
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Posted - 2013.05.01 01:30:00 -
[58] - Quote
KAGEHOSHI Horned Wolf wrote:Also, what sorts of colors are in the skyboxes? are they all greys and blues? or can we expect greens, reds, purples, etc?
Also, thanks for the answers on the previous questions
Blues and reds so far on the tournament build there are likely more types in final build, there was a brown one as well for a desert storm sort of feel. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3608
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Posted - 2013.05.01 01:30:00 -
[59] - Quote
EDIT: Nevermind, you just answered it |
Iron Wolf Saber
BetaMax. CRONOS.
3749
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Posted - 2013.05.01 01:30:00 -
[60] - Quote
Scheneighnay McBob wrote:Can nova knives charge while you're cloaked?
Any action while spawn cloak breaks it other than looking around maybe. |
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