|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3606
|
Posted - 2013.05.01 00:53:00 -
[1] - Quote
What sorts of dropsuits are available as militia tier? is it only the basics (light, medium, heavy), or do the specialized ones have militia tier versions as well? Which weapons have militia variants? What are the starter fits? are the starter fit suits based on your race? What are the basic suits like compared to their specialized counterparts? For example, what slots and stats does a basic suit have? How is the heavy compared to the sentinel? EDIT: I also noticed the assault variant of the scrambler rifle isn't available in standard tier, is this the same for other weapons and their variants? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3607
|
Posted - 2013.05.01 01:21:00 -
[2] - Quote
Also, what sorts of colors are in the skyboxes? are they all greys and blues? or can we expect greens, reds, purples, etc?
Also, thanks for the answers on the previous questions |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3607
|
Posted - 2013.05.01 01:24:00 -
[3] - Quote
KrazyEyeKilla wrote:How has the laser been changed? Is the Viziam still as OP? Thanks for taking the time. Viziam does 15 base damage instead of 20, Wolfman told us in IRC that the 20 was actually a mistake. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3608
|
Posted - 2013.05.01 01:30:00 -
[4] - Quote
EDIT: Nevermind, you just answered it |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3608
|
Posted - 2013.05.01 01:32:00 -
[5] - Quote
Godin Thekiller wrote:Are pilot suits in? No, not yet. They said they will be added in the near future. Same with commando suits (heavies with 2 light weapons and lower health). |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3608
|
Posted - 2013.05.01 01:46:00 -
[6] - Quote
I don't know if I aked you this before, I may have, but how do controls feel with the DS3? is it more precise? smoother? is it easier to make tiny movements? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3608
|
Posted - 2013.05.01 01:49:00 -
[7] - Quote
Iron Wolf Saber wrote:KAGEHOSHI Horned Wolf wrote:I don't know if I aked you this before, I may have, but how do controls feel with the DS3? is it more precise? smoother? is it easier to make tiny movements? I didn't have to fight the sniper rifle much when I was practicing on nailing targets on top of the towers on line harvest. So the rate of turn accelleration seems to be less 'jerky' by that notion, I don't recall having a dead zone but I didn't get to snipe much to notice. Thank you
EDIT: Oh are the grasses only green? or are there more colors? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3608
|
Posted - 2013.05.01 01:57:00 -
[8] - Quote
Godin Thekiller wrote:Going to China to kill CCP Shangai. Sorry, but I don't think they can fairly dish out updates. Therefore, they must die. Peace, Godin You really should be careful what you say on the internet |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3609
|
Posted - 2013.05.01 02:01:00 -
[9] - Quote
Iron Wolf Saber wrote:Centurion mkII wrote:Draxus Prime wrote:map size bigger? instant battle 24v24? I think they mentioned before the current map size could support more players. Ill wait for wolf though. Its hard to say but overall the maps are already huge in comparison to other games (I mean how many other 'map' games do you have to march all over the field? battlefield is the only one that comes to mind) I mean skim junction now has like multiple large slots on it now and its far more cluttered than it used to be, even manus peak feels more massive with the bowl removed. I guess its a matter of perception though maybe the new clutter just makes it more interesting overall and while its same size the amount of interesting foot real estate is much larger.
But is it 24v24 instant battles |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3609
|
Posted - 2013.05.01 02:06:00 -
[10] - Quote
Iron Wolf Saber wrote:Draxus Prime wrote:Iron Wolf Saber wrote:Centurion mkII wrote:Draxus Prime wrote:map size bigger? instant battle 24v24? I think they mentioned before the current map size could support more players. Ill wait for wolf though. Its hard to say but overall the maps are already huge in comparison to other games (I mean how many other 'map' games do you have to march all over the field? battlefield is the only one that comes to mind) I mean skim junction now has like multiple large slots on it now and its far more cluttered than it used to be, even manus peak feels more massive with the bowl removed. I guess its a matter of perception though maybe the new clutter just makes it more interesting overall and while its same size the amount of interesting foot real estate is much larger. 24v24? Not yet. Maybe soon or in the final built itself, after all we only played around with the tournament/fanfest rushed build and it may been a week or two old from the one in the dust 514 office right now.
is 24v24 at least planned for when Uprising releases? |
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3610
|
Posted - 2013.05.01 02:41:00 -
[11] - Quote
Is there color variety in the grasses? or all they all Earth-standard green? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3610
|
Posted - 2013.05.01 04:02:00 -
[12] - Quote
How is terrain traversal? is it easier to climb hills? does getting snagged and stuck happen a lot? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3610
|
Posted - 2013.05.01 05:08:00 -
[13] - Quote
Is there running while reloading? This feature was promised in the feedback/requests updates thread, you should be able to but at a slower rate.
Also, how is falling damage or the height you can activate dampeners received any tweaks? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3634
|
Posted - 2013.05.02 08:29:00 -
[14] - Quote
Does your race determine your portrait icon? |
|
|
|