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RECON BY FIRE
Internal Error. Negative-Feedback
120
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Posted - 2013.04.24 01:48:00 -
[1] - Quote
I have never liked UVT and want it to go away and Ive been considering suggesting the implementation of an ISK booster for sometime. This thread: https://forums.dust514.com/default.aspx?g=posts&m=709178#post709178 has inspired me to make a thread about a solution to both.
I feel that UVT is detrimental to the game because it keeps players of Dust, which is an MMO and sociability being one of the attractions and keys to an MMOs success, from having the ability to truely be sociable, particularly with their EVE counterparts. It is also dissimilar to most AUR items in that nobody wants it. People buy boosters because it helps enhance their gameplay in a positive way, whereas the UVT enhances gameplay in a negative way. You have to buy this item to be able to verbally communicate with anyone you are not in a squad or team with.
Because of this nobody really wants to, and not many people actually do, buy it because they would rather spend their AUR on things that enhance gameplay positively. This means that the UVT is not even really doing its intended purpose which is to make CCP money and supposedly help pay for the use of 3rd party voice systems according to that thread up top.
However, an ISK booster is an item that would also enhance gameplay positively and I believe it would promote new player retention. One of the hardest things for a new player is aquiring skill points and enough ISK to keep running decent suits to aquire that SP with. Since we already have SP boosters, an ISK booster would fit right in with helping newer and older players get ahead or stay ahead. I believe it would also earn more revenue for CCP as a whole than the UVT.
Currently of the top five sellers in the market, two of the items are boosters; the 7 day active and 7 day passive. Should an ISK booster be implemented in place of the UVT I believe it would quickly make the top five sellers list, whereas there are currently no forms of UVT on that list. I posted this in the General Discussion because I know it will actually get seen here, and for people to generally discuss the topic. Please feel free to also go leave some comments in the Feeback forums on the linked thread up top. |
Jotun Hiem
The Tritan Industries RISE of LEGION
536
|
Posted - 2013.04.24 01:50:00 -
[2] - Quote
Buying ISK would be the equivalent of buying power.
No go.
Also: The UVT is in place because the voice chat is handled by a third party. The UVT profits go to maintaining it. |
Nstomper
Disqualified
227
|
Posted - 2013.04.24 01:52:00 -
[3] - Quote
Yeah isk booster will be in the pay to win category so sorry but no |
RECON BY FIRE
Internal Error. Negative-Feedback
120
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Posted - 2013.04.24 01:58:00 -
[4] - Quote
Jotun Hiem wrote:Buying ISK would be the equivalent of buying power.
No go.
Also: The UVT is in place because the voice chat is handled by a third party. The UVT profits go to maintaining it.
How would it be buying ISK? You still have to earn it through matches. Hell, people in EVE can buy a PLEX and instantly sell it for hundreds of millions of ISK.
Your last point is quite invalid since the proceeds from an ISK booster could pay for 3rd party voice easier than the UVT that nobody wants to buy.
Nstomper wrote:
Yeah isk booster will be in the pay to win category so sorry but no
How would it be any more pay to win than SP boosters? |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2101
|
Posted - 2013.04.24 01:59:00 -
[5] - Quote
No. If you want ISK from payment, you just need to wait until the secondary player-controlled market opens up and allow you to sell UVTs to other players for ISK. Please keep in mind that ISK earned this way will vary according to the strict New Eden laws of Supply & Demand. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
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Posted - 2013.04.24 02:03:00 -
[6] - Quote
Maken Tosch wrote:No. If you want ISK from payment, you just need to wait until the secondary player-controlled market opens up and allow you to sell UVTs to other players for ISK. Please keep in mind that ISK earned this way will vary according to the strict New Eden laws of Supply & Demand.
What does any of that have to do with this discussion? The point of this discussion is nobody really wants UVTs and they can very easily be replaced with an ISK booster that would make CCP far more money than UVTs ever will. |
IRuby Heart
DIOS EX.
488
|
Posted - 2013.04.24 02:09:00 -
[7] - Quote
OP Brings up valid points and arguements, he has me convinced and I agree with him. This should be an Interesting topic, Lets see where it goes. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2101
|
Posted - 2013.04.24 02:21:00 -
[8] - Quote
RECON BY FIRE wrote:Maken Tosch wrote:No. If you want ISK from payment, you just need to wait until the secondary player-controlled market opens up and allow you to sell UVTs to other players for ISK. Please keep in mind that ISK earned this way will vary according to the strict New Eden laws of Supply & Demand. What does any of that have to do with this discussion? The point of this discussion is nobody really wants UVTs and they can very easily be replaced with an ISK booster that would make CCP far more money than UVTs ever will.
My comment has everything to do with this discussion. Let me point it out.
1. The New Eden economy has never seen any cash-bought item that can boost a player's income like you recommended.
2. Player income, as it stands, is based on the dynamic and somewhat chaotic market forces of the economy. Dumb players lose ISK while smart players gain ISK. It's a no brainer.
3. UVTs are expected to become a very hot commodity in New Eden which will enable players who don't have cash to get a UVT for ISK by simply buying one from a player who already has one and willing to sell it after purchasing it with AUR. It's just like how PLEX works in Eve Online.
4. There are already enough players that I know of who have stockpiled a large sum of UVTs for the reason mentioned in #3. |
Protoman Is God
Red and Silver Hand Amarr Empire
60
|
Posted - 2013.04.24 02:25:00 -
[9] - Quote
I haven't bought a UVT in months, because it's truly pointless.
ISK booster would make much more sense since there are a multitude of people who struggle with ISK. |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1209
|
Posted - 2013.04.24 02:25:00 -
[10] - Quote
^ Maken Tosch.
It will likely be months before player trading is allowed. |
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Laheon
Osmon Surveillance Caldari State
438
|
Posted - 2013.04.24 02:27:00 -
[11] - Quote
Unfortunately, UVT's aren't really that limiting. Yes, you can't chat within corp or local, but tbh, who wants to chat in local?
Squad chat is unaffected, and I *think* team chat is unaffected either. UVT's won't be worth that much.
As for buying an isk booster with AUR... It won't be pay to win, as sure, you can keep sending out high-tier weapons out far more often than anyone else, but it doesn't improve how well you do with them. But I still disagree with it. As previously stated, there has never been a service in New Eden where you can directly buy isk with real money. It's always been in the form of real money > item > isk. It helps keep the economy stable, and helps to keep the market entirely player-driven. There's no new source of isk, so there's no ridiculous inflation. |
Geth Massredux
Defensores Doctrina
179
|
Posted - 2013.04.24 02:28:00 -
[12] - Quote
You should join other corps and see how many people use UVT's. They are and have been used for its purpose. Nothing to see here.... Move along... |
Sloth9230
Reaper Galactic
966
|
Posted - 2013.04.24 02:30:00 -
[13] - Quote
Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2102
|
Posted - 2013.04.24 02:32:00 -
[14] - Quote
Protoman Is God wrote:I haven't bought a UVT in months, because it's truly pointless.
ISK booster would make much more sense since there are a multitude of people who struggle with ISK.
If they struggle with ISK, that is there problem. Besides, over time there will be many sources of income for players. Once the secondary market comes alive players will be able to buy and sell like a typical market trader and earn their income on the side while they do matches.
@Icy
I know. It will be a long time before the market finally comes alive, but that is because the New Eden economy is a delicate beast that needs some tender love and care even and it will bite everyone's head off if done the wrong way. For this reason alone, I can't blame CCP for taking so long. After all, I would know as I am a dedicated market trader in Eve Online and I have grown to understand New Eden economics for about 7 years and counting.
EDIT:
I forgot to include the fact that mercenary contracts will one day in the foreseeable future become more lucrative and PvE mission will also be introduced in the future. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2102
|
Posted - 2013.04.24 02:34:00 -
[15] - Quote
Laheon wrote:Unfortunately, UVT's aren't really that limiting. Yes, you can't chat within corp or local, but tbh, who wants to chat in local?
Squad chat is unaffected, and I *think* team chat is unaffected either. UVT's won't be worth that much.
As for buying an isk booster with AUR... It won't be pay to win, as sure, you can keep sending out high-tier weapons out far more often than anyone else, but it doesn't improve how well you do with them. But I still disagree with it. As previously stated, there has never been a service in New Eden where you can directly buy isk with real money AS SUGGESTED BY THE OP. It's always been in the form of real money > item > isk. It helps keep the economy stable, and helps to keep the market entirely player-driven. There's no new source of isk, so there's no ridiculous inflation.
Fixed it for you. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
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Posted - 2013.04.24 02:37:00 -
[16] - Quote
Maken Tosch wrote:RECON BY FIRE wrote:Maken Tosch wrote:No. If you want ISK from payment, you just need to wait until the secondary player-controlled market opens up and allow you to sell UVTs to other players for ISK. Please keep in mind that ISK earned this way will vary according to the strict New Eden laws of Supply & Demand. What does any of that have to do with this discussion? The point of this discussion is nobody really wants UVTs and they can very easily be replaced with an ISK booster that would make CCP far more money than UVTs ever will. My comment has everything to do with this discussion. Let me point it out. 1. The New Eden economy has never seen any cash-bought item that can boost a player's income like you recommended. 2. Player income, as it stands, is based on the dynamic and somewhat chaotic market forces of the economy. Dumb players lose ISK while smart players gain ISK. It's a no brainer. 3. UVTs are expected to become a very hot commodity in New Eden which will enable players who don't have cash to get a UVT for ISK by simply buying one from a player who already has one and willing to sell it after purchasing it with AUR. It's just like how PLEX works in Eve Online. 4. There are already enough players that I know of who have stockpiled a large sum of UVTs for the reason mentioned in #3.
The world has never seen an MMO like EVE tied to a FPS like Dust either, so I guess Dust shouldnt exist through your logic, correct?
Dumb players would still lose ISK, and smart players would still gain ISK if a ISK booster is implemented.
UVTs will never be as popular as boosters, no matter what you or your friends want to believe. They will sell for (as an example, not real numbers) something like 1 to 10 million ISK for 1 day to 30 day whereas boosters will sell for 50 to 500 million for 1 day to 30 day.
Anymore illogical arguments you want to bring to the table? Cause it sounds mostly like you dont like this idea because youre planning on making ISK off of UVTs in the future. The far distant future that is probably a year or more from now of the player run market existing. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
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Posted - 2013.04.24 02:39:00 -
[17] - Quote
Sloth9230 wrote:Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose.
Ugh, once again. Not the point of this discussion. The point is finding a way to get rid of UVTs that no one likes. Besides, youre telling me that a ISK booster would be useless? As in no one would ever buy it? |
Sloth9230
Reaper Galactic
966
|
Posted - 2013.04.24 02:47:00 -
[18] - Quote
RECON BY FIRE wrote:Sloth9230 wrote:Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose. Ugh, once again. Not the point of this discussion. The point is finding a way to get rid of UVTs that no one likes. Besides, youre telling me that a ISK booster would be useless? As in no one would ever buy it? No, on the contrary, everyone would buy it. It's not useless, it's too good.
And why would you want to get rid of UVTs? Just because you don't have a use for them doesn't mean others don't. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
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Posted - 2013.04.24 02:51:00 -
[19] - Quote
Sloth9230 wrote:RECON BY FIRE wrote:Sloth9230 wrote:Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose. Ugh, once again. Not the point of this discussion. The point is finding a way to get rid of UVTs that no one likes. Besides, youre telling me that a ISK booster would be useless? As in no one would ever buy it? No, on the contrary, everyone would buy it. It's not useless, it's too good. And why would you want to get rid of UVTs? Just because you don't have a use for them doesn't mean others don't.
I believe I outlined this in the OP. Being able to socialize with other people in an MMO should not be inhibited and thats exactly what a UVT does. We all have a use for what the UVT allows us to do, the point is we should be able to do it without paying for it. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2102
|
Posted - 2013.04.24 02:51:00 -
[20] - Quote
RECON BY FIRE wrote:
The world has never seen an MMO like EVE tied to a FPS like Dust either, so I guess Dust shouldnt exist through your logic, correct?
Excuse me, but this is not what my logic meant. Don't twist it.
Dumb players would still lose ISK, and smart players would still gain ISK if a ISK booster is implemented.
This is true.
UVTs will never be as popular as boosters, no matter what you or your friends want to believe. They will sell for (as an example, not real numbers) something like 1 to 10 million ISK for 1 day to 30 day whereas boosters will sell for 50 to 500 million for 1 day to 30 day.
I never said nor tried to imply that UVTs are going to be better. I'm just pointing out the fact that UVTs will be a hot commodities. SP boosters are going to be a hot commodity as well. However, neither of us can know for certain how much players will pay for each so we will have to wait until then to see how the market goes.
Anymore illogical arguments you want to bring to the table? Cause it sounds mostly like you dont like this idea because youre planning on making ISK off of UVTs in the future. The far distant future that is probably a year or more from now of the player run market existing.
Look, I know we have our differences, but you and I can come to an agreement that the economy is too delicate for something like ISK boosters to exist and we don't know what damaging repercussions this can bring to the market. I can already see ISK inflation as a result of ISK boosters which can undermine the value of ISK over time once the market hits. Besides, CCP can already control the ISK flow and can adjust the ISK faucet accordingly depending on how we play and provide our feedback. If CCP sees we are not earning enough ISK for the effort we put in, they will increase the rewards. Besides, who is to say that skill books won't get introduced to help us boost our PVE mission income?
|
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Mithridates VI
DUST 411
952
|
Posted - 2013.04.24 02:53:00 -
[21] - Quote
Booster which advances learning: Makes sense.
Booster which advances ISK gain: Doesn't immediately appear to make sense but increasing business sense and bargaining ability to increase ISK gain would be fine with me.
I see no issue with this suggestion. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2102
|
Posted - 2013.04.24 02:54:00 -
[22] - Quote
@Recon
Not everyone hates UVTs. I'm ok with them and so are a number of players I have encountered both in-game and on the forums. We just see them as a necessary thing for CCP to be able to cover the cost of the voice service. Eve Online players may be able to use free voice comms, but that's because it's part of their subscription payments. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2102
|
Posted - 2013.04.24 02:59:00 -
[23] - Quote
One more thing I need to mention. You idea may sound good to you on paper, but one CCP employee CCP Diagoras must first see if it is practical and not harmful to the economy. He is the best economics expert we know of in New Eden. If he agrees with it, then fine. You win. If he disagrees, your idea is as dead as a mining ship getting ganked in Hulkageddon. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
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Posted - 2013.04.24 03:02:00 -
[24] - Quote
Maken Tosch wrote:RECON BY FIRE wrote:
The world has never seen an MMO like EVE tied to a FPS like Dust either, so I guess Dust shouldnt exist through your logic, correct?
Excuse me, but this is not what my logic meant. Don't twist it.
Your logic can definately be used to infer this
Dumb players would still lose ISK, and smart players would still gain ISK if a ISK booster is implemented.
This is true.
UVTs will never be as popular as boosters, no matter what you or your friends want to believe. They will sell for (as an example, not real numbers) something like 1 to 10 million ISK for 1 day to 30 day whereas boosters will sell for 50 to 500 million for 1 day to 30 day.
I never said nor tried to imply that UVTs are going to be better. I'm just pointing out the fact that UVTs will be a hot commodities. SP boosters are going to be a hot commodity as well. However, neither of us can know for certain how much players will pay for each so we will have to wait until then to see how the market goes.
Anymore illogical arguments you want to bring to the table? Cause it sounds mostly like you dont like this idea because youre planning on making ISK off of UVTs in the future. The far distant future that is probably a year or more from now of the player run market existing.
Look, I know we have our differences, but you and I can come to an agreement that the economy is too delicate for something like ISK boosters to exist and we don't know what damaging repercussions this can bring to the market. I can already see ISK inflation as a result of ISK boosters which can undermine the value of ISK over time once the market hits. Besides, CCP can already control the ISK flow and can adjust the ISK faucet accordingly depending on how we play and provide our feedback. If CCP sees we are not earning enough ISK for the effort we put in, they will increase the rewards. Besides, who is to say that skill books won't get introduced to help us boost our PVE mission income?
No, we cannot come to an agreemant about that. What economy, market, and ISK inflation are you talking about!? We have none of these things. I believe that when we get the market we will also get some form of ISK transfer between EVE and Dust that will be far worse for inflation than an ISK booster that you still have to earn your ISK in matches to use while likely losing assets. Have you also already forgotten about that thing called PC thats coming out soon that will fill every big alliance/corps pockets with enough ISK to the point where they will likely never need ISK again?
UVT is simply a burden on the EVE and Dust link that will never be fully successfully implimented as long as UVT exists. |
Mithridates VI
DUST 411
953
|
Posted - 2013.04.24 03:02:00 -
[25] - Quote
There are two separate issues at play here.
Free voice communication I am totally for.
Replacing it with ISK booster is yet to be proven as worthwhile on its own merits, isolated from the UVT discussion. |
Sloth9230
Reaper Galactic
966
|
Posted - 2013.04.24 03:04:00 -
[26] - Quote
RECON BY FIRE wrote:Sloth9230 wrote:RECON BY FIRE wrote:Sloth9230 wrote:Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose. Ugh, once again. Not the point of this discussion. The point is finding a way to get rid of UVTs that no one likes. Besides, youre telling me that a ISK booster would be useless? As in no one would ever buy it? No, on the contrary, everyone would buy it. It's not useless, it's too good. And why would you want to get rid of UVTs? Just because you don't have a use for them doesn't mean others don't. I believe I outlined this in the OP. Being able to socialize with other people in an MMO should not be inhibited and thats exactly what a UVT does. We all have a use for what the UVT allows us to do, the point is we should be able to do it without paying for it. Text chat is free, squad and team chat is free, I honestly see no reason for why voice chat in channels should be free. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
|
Posted - 2013.04.24 03:06:00 -
[27] - Quote
Mithridates VI wrote:There are two separate issues at play here.
Free voice communication I am totally for.
Replacing it with ISK booster is yet to be proven as worthwhile on its own merits, isolated from the UVT discussion.
The main discussion here is getting rid of UVT and replacing it with something that has an equal or greater ability to earn revenue for CCP to pay for the 3rd party voice services. I dont know what most of you people dont get about that. If you have better suggestions then make them, but that is the main point of this discussion. I simply feel an ISK booster meets that goal and helps new players. |
fred orpaul
The Tritan Industries RISE of LEGION
234
|
Posted - 2013.04.24 03:06:00 -
[28] - Quote
the aur marketplace will already flood dust with isk, so no. besides this doesn't fix the reason the implemented uvts. if you notice uvts are rather inexpensive thats becuase they are not there to make money but to cover the cost of a third party voice server. So your Idea does not scale to pay for this service with nuber of people using it.
no what would be a much better idea is to let corps and channel admins buy UVTs for their entire channel, if ccp can negotiate a cost per channel from their voice service provider. I know I would happily buy UVTs for my corps chats. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2103
|
Posted - 2013.04.24 03:14:00 -
[29] - Quote
RECON BY FIRE wrote:
No, we cannot come to an agreemant about that. What economy, market, and ISK inflation are you talking about!? We have none of these things. I believe that when we get the market we will also get some form of ISK transfer between EVE and Dust that will be far worse for inflation than an ISK booster that you still have to earn your ISK in matches to use while likely losing assets. Have you also already forgotten about that thing called PC thats coming out soon that will fill every big alliance/corps pockets with enough ISK to the point where they will likely never need ISK again?
UVT is simply a burden on the EVE and Dust link that will never be fully successfully implimented as long as UVT exists.
Dust may not have those things market wise, but Eve Online does and it is a beast of an economy that took 10 years to perfect. At the moment, the Dust and Eve economies are isolated. But once the two economies start to merge and ISK finally flows between the two, CCP has already confirmed that ISK transfers between a Dust and Eve account will see heavy taxes imposed. Therefore, it will be pointless to try to flood a Dust player with 100 million ISK if a good chunk of that ISK simply gets destroyed by the tax system along the way.
No, I have not forgotten about PC. In fact, PC is the very reason I am against your idea of an ISK booster because what's the point of having such a booster if your income will be increased via other sources anyways in the near future?
[quote]...to the point where they will likely never need ISK again?[/url]
By the way, don't assume that corps will get super rich like that. There will be way to keep the ISK flow under control. CCP Diagoras will make sure of that. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
|
Posted - 2013.04.24 03:19:00 -
[30] - Quote
Maken Tosch wrote:RECON BY FIRE wrote:
No, we cannot come to an agreemant about that. What economy, market, and ISK inflation are you talking about!? We have none of these things. I believe that when we get the market we will also get some form of ISK transfer between EVE and Dust that will be far worse for inflation than an ISK booster that you still have to earn your ISK in matches to use while likely losing assets. Have you also already forgotten about that thing called PC thats coming out soon that will fill every big alliance/corps pockets with enough ISK to the point where they will likely never need ISK again?
UVT is simply a burden on the EVE and Dust link that will never be fully successfully implimented as long as UVT exists.
Dust may not have those things market wise, but Eve Online does and it is a beast of an economy that took 10 years to perfect. At the moment, the Dust and Eve economies are isolated. But once the two economies start to merge and ISK finally flows between the two, CCP has already confirmed that ISK transfers between a Dust and Eve account will see heavy taxes imposed. Therefore, it will be pointless to try to flood a Dust player with 100 million ISK if a good chunk of that ISK simply gets destroyed by the tax system along the way. No, I have not forgotten about PC. In fact, PC is the very reason I am against your idea of an ISK booster because what's the point of having such a booster if your income will be increased via other sources anyways in the near future? Quote:...to the point where they will likely never need ISK again? By the way, don't assume that corps will get super rich like that. There will be way to keep the ISK flow under control. CCP Diagoras will make sure of that.
It will help new players, players who wish not to be in corps, and small corps. Do none of yall even remember when we didnt need a UVT to talk in corp chat? And how upset everyone was when CCP "accidentally" made it require a UVT after a patch and how it would be fixed soon, and then they just kinda never brought the subject up again. But now here we are, most of you people are arguing to keep the UVT. |
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ReGnUM Public Relations
Imperfects Public Relations
168
|
Posted - 2013.04.24 03:20:00 -
[31] - Quote
@ Maken Tosch
Your post will continue to be irrelevant until the following criteria is met.
1.) When you actually become good at the game
2.) Find and play a real role. Not one you just tried to make up
3.) Get off your knees, and come to realization that not everything CCP creates is coated in gold
Anyways, paying for voice chat is kinda silly. Furthermore, UvT doesn't even provide that much of an extended service. Hardly worth 50cents IMO |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2103
|
Posted - 2013.04.24 03:22:00 -
[32] - Quote
RECON BY FIRE wrote:Mithridates VI wrote:There are two separate issues at play here.
Free voice communication I am totally for.
Replacing it with ISK booster is yet to be proven as worthwhile on its own merits, isolated from the UVT discussion. The main discussion here is getting rid of UVT and replacing it with something that has an equal or greater ability to earn revenue for CCP to pay for the 3rd party voice services. I dont know what most of you people dont get about that. If you have better suggestions then make them, but that is the main point of this discussion. I simply feel an ISK booster meets that goal and helps new players.
I get what you mean and I have explained in as much detail as I could as to why we have UVTs and why replacing it with an ISK booster may not be a good idea. Unfortunately, your responses to my response are coming across as a bit... um... how do I say this nicely? Less friendly? I tried to be friendly with you but it seems you're the one who just doesn't want to accept anything but your way only. I'm trying to point out flaws here to help you understand.
Of course, none of my ideas or suggestions are perfect, but at least I accept that and I'm willing to accept constructive criticism. I'm giving you constructive criticism which is good. Be glad I'm not replying to you as a troll. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2103
|
Posted - 2013.04.24 03:24:00 -
[33] - Quote
ReGnUM Public Relations wrote:@ Maken Tosch
Your post will continue to be irrelevant until the following criteria is met.
1.) When you actually become good at the game
2.) Find and play a real role. Not one you just tried to make up
3.) Get off your knees, and come to realization that not everything CCP creates is coated in gold
Anyways, paying for voice chat is kinda silly. Furthermore, UvT doesn't even provide that much of an extended service. Hardly worth 50cents IMO
Regnum, I don't have beef with you and I'm not willing to stoop to your level. Why are you hostile to me right now? |
Sloth9230
Reaper Galactic
966
|
Posted - 2013.04.24 03:28:00 -
[34] - Quote
ReGnUM Public Relations wrote:
Anyways, paying for voice chat is kinda silly. Furthermore, UvT doesn't even provide that much of an extended service. Hardly worth 50cents IMO
Agreed, they're pretty much useless, which is why I don't care if I have to pay for them, because I don't need it. |
fred orpaul
The Tritan Industries RISE of LEGION
234
|
Posted - 2013.04.24 03:29:00 -
[35] - Quote
Maken Tosch wrote:No. If you want ISK from payment, you just need to wait until the secondary player-controlled market opens up and allow you to sell UVTs to other players for ISK. Please keep in mind that ISK earned this way will vary according to the strict New Eden laws of Supply & Demand.
Ive disagreed with you before MT, but this is exactly right. There is a limit to isk can be flooded into the market with selling of money goods for isk, the more people use it the less effect the dollar has. With isk boosters the more people use it the more isk is flooded into the market, and while there is a theoretical limit in practice I would just run many farmers running free fits corp them up with my main and transfer the isk to my main. all this can only serve to weaken or even break future economical models.
while I agree the CCP has to implement some way to fix this sooner rather then later, player trades or channel UVTs are the way to go not isk boosters. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
|
Posted - 2013.04.24 03:33:00 -
[36] - Quote
Maken Tosch wrote:RECON BY FIRE wrote:Mithridates VI wrote:There are two separate issues at play here.
Free voice communication I am totally for.
Replacing it with ISK booster is yet to be proven as worthwhile on its own merits, isolated from the UVT discussion. The main discussion here is getting rid of UVT and replacing it with something that has an equal or greater ability to earn revenue for CCP to pay for the 3rd party voice services. I dont know what most of you people dont get about that. If you have better suggestions then make them, but that is the main point of this discussion. I simply feel an ISK booster meets that goal and helps new players. I get what you mean and I have explained in as much detail as I could as to why we have UVTs and why replacing it with an ISK booster may not be a good idea. Unfortunately, your responses to my response are coming across as a bit... um... how do I say this nicely? Less friendly? I tried to be friendly with you but it seems you're the one who just doesn't want to accept anything but your way only. I'm trying to point out flaws here to help you understand. Of course, none of my ideas or suggestions are perfect, but at least I accept that and I'm willing to accept constructive criticism. I'm giving you constructive criticism which is good. Be glad I'm not replying to you as a troll.
Your ideas or suggestions right now consist of "UVT is fine, just deal with it." If you would come up with an actual alternative to an ISK booster I could actually give you some constructive criticism as well. But for now youre just spewing nonsense over and over and telling me that CCP will take care of everything and they know best. So an ISK booster isnt a great idea or alternative to the UVT, what is? |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2103
|
Posted - 2013.04.24 03:35:00 -
[37] - Quote
While UVTs may not be liked by everyone, I'm still ok with them. If CCP can find some other way to pay for the costs, then I'm for it. However, ISK boosters doesn't seem to be a good alternative. If I am to compromise with Recon, I would probably agree with removing UVTs but have them replaced with items that doesn't run the risk of potentially harming an economy. Either that, or increase the price of another already-existing AUR item. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
|
Posted - 2013.04.24 03:41:00 -
[38] - Quote
Maken Tosch wrote:While UVTs may not be liked by everyone, I'm still ok with them. If CCP can find some other way to pay for the costs, then I'm for it. However, ISK boosters doesn't seem to be a good alternative. If I am to compromise with Recon, I would probably agree with removing UVTs but have them replaced with items that doesn't run the risk of potentially harming an economy. Either that, or increase the price of another already-existing AUR item.
See, thats not really an alternative solution. Thats just more butt kissing. Please remove yourself from this thread if youre not actually going to be legitimately constructive. Youve been nothing but a condescending buttkiss so far. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2103
|
Posted - 2013.04.24 03:42:00 -
[39] - Quote
Give me a moment. Thinking of an alternative. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2103
|
Posted - 2013.04.24 03:49:00 -
[40] - Quote
What about a Dust version of PLEX which enables you to get certain benefits that others don't get? Like access more cosmetic items and maybe a customizable merc quarters and even access to mingle with other people who bought the Dust version of PLEX?
A lot of us here are ok with paying cash for cosmetic items anyways so long as it's not p2w and it will probably attract enough buyers to let CCP finally ditch the UVTs altogether. |
|
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2103
|
Posted - 2013.04.24 04:03:00 -
[41] - Quote
Hmm. I'm surprised I haven't received a response by now. We've already talked so much so quick. |
Protoman Is God
Red and Silver Hand Amarr Empire
60
|
Posted - 2013.04.24 04:16:00 -
[42] - Quote
iphone and Android app solves all issues make talking free. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2103
|
Posted - 2013.04.24 04:20:00 -
[43] - Quote
Protoman Is God wrote:iphone and Android app solves all issues make talking free.
I tried using Teamspeak on my Galaxy SII but it kept giving me problems and it wasn't very intuitive. Also, I doubt there are many console players using smartphones as comms. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
90
|
Posted - 2013.04.24 04:24:00 -
[44] - Quote
Maken Tosch wrote:RECON BY FIRE wrote:Maken Tosch wrote:No. If you want ISK from payment, you just need to wait until the secondary player-controlled market opens up and allow you to sell UVTs to other players for ISK. Please keep in mind that ISK earned this way will vary according to the strict New Eden laws of Supply & Demand. What does any of that have to do with this discussion? The point of this discussion is nobody really wants UVTs and they can very easily be replaced with an ISK booster that would make CCP far more money than UVTs ever will. My comment has everything to do with this discussion. Let me point it out. 1. The New Eden economy has never seen any cash-bought item that can boost a player's income like you recommended. 2. Player income, as it stands, is based on the dynamic and somewhat chaotic market forces of the economy. Dumb players lose ISK while smart players gain ISK. It's a no brainer. 3. UVTs are expected to become a very hot commodity in New Eden which will enable players who don't have cash to get a UVT for ISK by simply buying one from a player who already has one and willing to sell it after purchasing it with AUR. It's just like how PLEX works in Eve Online. 4. There are already enough players that I know of who have stockpiled a large sum of UVTs for the reason mentioned in #3.
So basically because you and your buddies bought up a bunch of these items in hopes of making ISK off of them someday far off when player market opens up you are trying to dismiss a discussion that offers a better and more meaningful solution to CCP making money off the game while giving us a core feature that is basically the cornerstone of social gaming on console(VOX) if this was PC yea then 3rd party apps and keyboard become viable.
Given how huge that demand can be individuals can corner a market on something that really shouldnt be cornered on which is large scale in game communication.
Sounds pretty selfish to me. At least the OP wasn't a whiny why do i have to pay for voice types and offered a creative way to ensure we have free voice but still make money for CCP to pay the bills and possible even more so. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2104
|
Posted - 2013.04.24 04:30:00 -
[45] - Quote
Keyser Soze VerbalKint wrote:
So basically because you and your buddies bought up a bunch of these items in hopes of making ISK off of them someday far off when player market opens up you are trying to dismiss a discussion that offers a better and more meaningful solution to CCP making money off the game while giving us a core feature that is basically the cornerstone of social gaming on console(VOX) if this was PC yea then 3rd party apps and keyboard become viable.
Given how huge that demand can be individuals can corner a market on something that really shouldnt be cornered on which is large scale in game communication.
Sounds pretty selfish to me. At least the OP wasn't a whiny why do i have to pay for voice types and offered a creative way to ensure we have free voice but still make money for CCP to pay the bills and possible even more so.
I can see your point there about the stockpiling part. It probably is pretty selfish. But then again, selfishness is all part of the game. But you are correct that players shouldn't be able to corner a market on communications. Perhaps I shouldn't have used that example of stockpiling in the first place.
Anyways, any critique on my alternative? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
90
|
Posted - 2013.04.24 04:40:00 -
[46] - Quote
Maken Tosch wrote:@Recon
Not everyone hates UVTs. I'm ok with them and so are a number of players I have encountered both in-game and on the forums. We just see them as a necessary thing for CCP to be able to cover the cost of the voice service. Eve Online players may be able to use free voice comms, but that's because it's part of their subscription payments.
No you are just talking in circles. The OP isn't asking for free voice chat. He's asking for a different way for CCP to monetize the game and use that money to fund the voice service.
ITs like saying we as a company will take money for many things but only this money from this one source will pay for this service. Thats silly. You pool the resources and pay the bills with everything you take in.
Point is if providing free voice without UVT requirement means X revenue loss, the OP's solution needs to at least match that revenue loss to offset it and frankly as everyone here insists people would all pay for this item than it would exceed that revenue loss which could be used to further develop the game or go into CCP's pocket.
Are you against providing a very essential form of communication in a FPS especially a console FPS and don't you want CCP to make money? |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2104
|
Posted - 2013.04.24 04:46:00 -
[47] - Quote
Keyser Soze VerbalKint wrote:Maken Tosch wrote:@Recon
Not everyone hates UVTs. I'm ok with them and so are a number of players I have encountered both in-game and on the forums. We just see them as a necessary thing for CCP to be able to cover the cost of the voice service. Eve Online players may be able to use free voice comms, but that's because it's part of their subscription payments. No you are just talking in circles. The OP isn't asking for free voice chat. He's asking for a different way for CCP to monetize the game and use that money to fund the voice service. ITs like saying we as a company will take money for many things but only this money from this one source will pay for this service. Thats silly. You pool the resources and pay the bills with everything you take in. Point is if providing free voice without UVT requirement means X revenue loss, the OP's solution needs to at least match that revenue loss to offset it and frankly as everyone here insists people would all pay for this item than it would exceed that revenue loss which could be used to further develop the game or go into CCP's pocket. Are you against providing a very essential form of communication in a FPS especially a console FPS and don't you want CCP to make money?
Nah, I'm not against providing this essential form of communication. Like I said, if CCP can figure out a way to pay for the service without UVTs, then we can all be happy.
The OP did suggest ISK boosters as an alternative, but I just think it will have a negative impact in the future in terms of economics. My alternative is more cosmetic which doesn't impact the economy and it's something a lot of people can go with. Of course, it doesn't have to be exactly as I described earlier with the Dust version of PLEX. I'm pretty sure there are better alternatives out there. I just can't think of a better one at the moment. It's late at night and I'm starting to get tired. The bed is starting to call. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
90
|
Posted - 2013.04.24 04:49:00 -
[48] - Quote
Maken Tosch wrote:Keyser Soze VerbalKint wrote:
So basically because you and your buddies bought up a bunch of these items in hopes of making ISK off of them someday far off when player market opens up you are trying to dismiss a discussion that offers a better and more meaningful solution to CCP making money off the game while giving us a core feature that is basically the cornerstone of social gaming on console(VOX) if this was PC yea then 3rd party apps and keyboard become viable.
Given how huge that demand can be individuals can corner a market on something that really shouldnt be cornered on which is large scale in game communication.
Sounds pretty selfish to me. At least the OP wasn't a whiny why do i have to pay for voice types and offered a creative way to ensure we have free voice but still make money for CCP to pay the bills and possible even more so.
I can see your point there about the stockpiling part. It probably is pretty selfish. But then again, selfishness is all part of the game. But you are correct that players shouldn't be able to corner a market on communications. Perhaps I shouldn't have used that example of stockpiling in the first place. Anyways, any critique on my alternative?
IT's not bad. Would have to depnd on the cost of the plex and what you get out of it. Personally i think booster revenue is really the only real revenue CCP can hope to monetize any money off of. Im surprised that there isn't enough money being generated by their weekly promotions and Booster sales to offset the cost of free universal communications.
|
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
90
|
Posted - 2013.04.24 04:53:00 -
[49] - Quote
Maken Tosch wrote:Keyser Soze VerbalKint wrote:Maken Tosch wrote:@Recon
Not everyone hates UVTs. I'm ok with them and so are a number of players I have encountered both in-game and on the forums. We just see them as a necessary thing for CCP to be able to cover the cost of the voice service. Eve Online players may be able to use free voice comms, but that's because it's part of their subscription payments. No you are just talking in circles. The OP isn't asking for free voice chat. He's asking for a different way for CCP to monetize the game and use that money to fund the voice service. ITs like saying we as a company will take money for many things but only this money from this one source will pay for this service. Thats silly. You pool the resources and pay the bills with everything you take in. Point is if providing free voice without UVT requirement means X revenue loss, the OP's solution needs to at least match that revenue loss to offset it and frankly as everyone here insists people would all pay for this item than it would exceed that revenue loss which could be used to further develop the game or go into CCP's pocket. Are you against providing a very essential form of communication in a FPS especially a console FPS and don't you want CCP to make money? Nah, I'm not against providing this essential form of communication. Like I said, if CCP can figure out a way to pay for the service without UVTs, then we can all be happy. The OP did suggest ISK boosters as an alternative, but I just think it will have a negative impact in the future in terms of economics. My alternative is more cosmetic which doesn't impact the economy and it's something a lot of people can go with. Of course, it doesn't have to be exactly as I described earlier with the Dust version of PLEX. I'm pretty sure there are better alternatives out there. I just can't think of a better one at the moment. It's late at night and I'm starting to get tired. The bed is starting to call.
Well another thing with the boosters is you can always limit their use to PC payouts on the biomass clones which are paid directly to the mercs anyway. We already can tell that the individual merc payouts are going to still not be really enough to offset the cost or a protracted and bloody battle at its current ISK values. It wont be a huge loss but difficult to generate profits as a mercs regularly unless you get bonuses from the corp but that is at corp discretion.
The utility of the ISK booster in this arena offers a good middle ground as its not something you would see running 24/7 and as such wouldnt be a true source of inflation, moreoever since the increased payout is also tied to destroyed(lost) ISK in the form of clones it actually is just getting you a better value on your dollar as opposed to generating money out of thin air. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2104
|
Posted - 2013.04.24 04:54:00 -
[50] - Quote
Keyser Soze VerbalKint wrote:Maken Tosch wrote:Keyser Soze VerbalKint wrote:
So basically because you and your buddies bought up a bunch of these items in hopes of making ISK off of them someday far off when player market opens up you are trying to dismiss a discussion that offers a better and more meaningful solution to CCP making money off the game while giving us a core feature that is basically the cornerstone of social gaming on console(VOX) if this was PC yea then 3rd party apps and keyboard become viable.
Given how huge that demand can be individuals can corner a market on something that really shouldnt be cornered on which is large scale in game communication.
Sounds pretty selfish to me. At least the OP wasn't a whiny why do i have to pay for voice types and offered a creative way to ensure we have free voice but still make money for CCP to pay the bills and possible even more so.
I can see your point there about the stockpiling part. It probably is pretty selfish. But then again, selfishness is all part of the game. But you are correct that players shouldn't be able to corner a market on communications. Perhaps I shouldn't have used that example of stockpiling in the first place. Anyways, any critique on my alternative? IT's not bad. Would have to depnd on the cost of the plex and what you get out of it. Personally i think booster revenue is really the only real revenue CCP can hope to monetize any money off of. Im surprised that there isn't enough money being generated by their weekly promotions and Booster sales to offset the cost of free universal communications.
Who knows? Remember, a lot can change in the next 5 years and Eve's PLEX sure as hell surprised a lot of players and CCP. Back then, PLEX was thought to fail when it was first introduced. Look at it now. We'll just have to wait an see how it plays out with the merc packs and see how it goes. |
|
KalOfTheRathi
Talon Strike Force LTD
355
|
Posted - 2013.04.24 04:57:00 -
[51] - Quote
Waste of time. ISK boost is actually not worth doing. I can profit 2M ISK a night. More if I get picky about not running my expensive Fits. That lets me donate to the Corps on a regular basis and still have millions in the bank.
SP is the only currency in Dust that is important. It is the more dear, the most important and the slowest to acquire. Everything else is secondary. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2104
|
Posted - 2013.04.24 04:58:00 -
[52] - Quote
Keyser Soze VerbalKint wrote:Well another thing with the boosters is you can always limit their use to PC payouts on the biomass clones which are paid directly to the mercs anyway. We already can tell that the individual merc payouts are going to still not be really enough to offset the cost or a protracted and bloody battle at its current ISK values. It wont be a huge loss but difficult to generate profits as a mercs regularly unless you get bonuses from the corp but that is at corp discretion.
The utility of the ISK booster in this arena offers a good middle ground as its not something you would see running 24/7 and as such wouldnt be a true source of inflation, moreoever since the increased payout is also tied to destroyed(lost) ISK in the form of clones it actually is just getting you a better value on your dollar as opposed to generating money out of thin air.
I don't know. Boosting ISK payouts in PC sounds like something that can be achieved with a simple surface infrastructure upgrade. Kind of like how Eve players in Null-Sec upgrade their I-Hub to bring in better ratting or mining sites. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
90
|
Posted - 2013.04.24 05:06:00 -
[53] - Quote
Maken Tosch wrote:Keyser Soze VerbalKint wrote:Well another thing with the boosters is you can always limit their use to PC payouts on the biomass clones which are paid directly to the mercs anyway. We already can tell that the individual merc payouts are going to still not be really enough to offset the cost or a protracted and bloody battle at its current ISK values. It wont be a huge loss but difficult to generate profits as a mercs regularly unless you get bonuses from the corp but that is at corp discretion.
The utility of the ISK booster in this arena offers a good middle ground as its not something you would see running 24/7 and as such wouldnt be a true source of inflation, moreoever since the increased payout is also tied to destroyed(lost) ISK in the form of clones it actually is just getting you a better value on your dollar as opposed to generating money out of thin air. I don't know. Boosting ISK payouts in PC sounds like something that can be achieved with a simple surface infrastructure upgrade. Kind of like how Eve players in Null-Sec upgrade their I-Hub to bring in better ratting or mining sites.
Yea but again that money goes to the corp not direct to the mercs. This becomes an important distinction if and when mercs can begin to actually take contracts from other organizations, by increasing the payouts they can potentially earn it becomes less of burden on them and less reliant on district income or even Pub/FW income and potentially make a living just mercing in PC with the use of a paid booster however you can also expand this limit to FW as well where outcomes matter and you are likely to see higher level gear used therefore profit margins wont be excessive.
Keep in mind the booster doesn't have to be a 50% greater, even a modest 15-20% bump maybe something ppl would find worthwhile spending money on.
A plex isn't a bad idea either if its 19.99 then that means 1 person can cover 40 30day UVTs at its current cost levels. A 1:40 cost ratio isnt that bad.
A booster at say 7K AUR for 7 days would cover 7 peoples UVT coverage for 1 month. While your has a better ratio the question becomes is it sustainable? Are there enough people willing to purchase a monthly plex for this F2P, its not like EVE where the cost is worth that kind of price. The subscription would have to be pretty awesome and yet simultaneously not cross P2W. |
trollsroyce
Seraphim Initiative. CRONOS.
309
|
Posted - 2013.04.24 05:13:00 -
[54] - Quote
You can already buy isk here. Use aurum gear, lose less isk = buy isk. Isk booster is no different, just an honest way of portraying it. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2104
|
Posted - 2013.04.24 05:19:00 -
[55] - Quote
Keyser Soze VerbalKint wrote:Yea but again that money goes to the corp not direct to the mercs. This becomes an important distinction if and when mercs can begin to actually take contracts from other organizations, by increasing the payouts they can potentially earn it becomes less of burden on them and less reliant on district income or even Pub/FW income and potentially make a living just mercing in PC with the use of a paid booster however you can also expand this limit to FW as well where outcomes matter and you are likely to see higher level gear used therefore profit margins wont be excessive.
Keep in mind the booster doesn't have to be a 50% greater, even a modest 15-20% bump maybe something ppl would find worthwhile spending money on.
A plex isn't a bad idea either if its 19.99 then that means 1 person can cover 40 30day UVTs at its current cost levels. A 1:40 cost ratio isnt that bad.
A booster at say 7K AUR for 7 days would cover 7 peoples UVT coverage for 1 month. While your has a better ratio the question becomes is it sustainable? Are there enough people willing to purchase a monthly plex for this F2P, its not like EVE where the cost is worth that kind of price. The subscription would have to be pretty awesome and yet simultaneously not cross P2W.
If the ISK booster idea is viable, then CCP will have to be extremely careful with this. Even if limited to a certain mode, there is still potential for abuse. Remember the rule of New Eden: Don't underestimate the organizational capacity of the inhabitants of New Eden. If there is an exploit, they will surely find it.
Again, CCP will have to be extremely careful with this. One slip up and the economy can suffer. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2104
|
Posted - 2013.04.24 05:27:00 -
[56] - Quote
trollsroyce wrote:You can already buy isk here. Use aurum gear, lose less isk = buy isk. Isk booster is no different, just an honest way of portraying it.
Don't forget this is still about the UVTs. |
Himiko Kuronaga
SyNergy Gaming EoN.
162
|
Posted - 2013.04.24 05:44:00 -
[57] - Quote
ISK Booster? What?
Whats that gonna do for people who do "real pvp"?
Is my implant going to give me the additional charisma required to strong-arm eve players into paying me more?
I think not. |
mollerz
s1ck3r Corp
147
|
Posted - 2013.04.24 06:07:00 -
[58] - Quote
Jotun Hiem wrote:
Also: The UVT is in place because the voice chat is handled by a third party. The UVT profits go to maintaining it.
That couldn't possibly be true. |
Vrain Matari
ZionTCD
479
|
Posted - 2013.04.24 06:10:00 -
[59] - Quote
I agree that universal voice comms for all channels and across games would be a good thing for New Eden. I do not expect to get high-quality multi-channel voice comms for free.
I don't like the ISK booster - it's too abritrary, there's an element of immersion-breaking magic to it imo. Also don't like the rationalizations such as better market access, etc. I feel like it cheapens the game aesthetically. It's a crude, ugly revenue tool. Again, just my opinion.
And it doesn't just benefit new players. For example, if I'm an average veteran scrub with 10 million skillpoints and say a 1.5 kdr it means I can prolly run a type II suit with a GEK, so long as I don't spend too much on my other modules. This is what my skill allows if I'm going to be an economically viable merc. With a booster maybe I can run a Type B suit with a GEK plus an enhanced damage mod. What ISK boosters really do is inflate the level of gear people can afford to run, which will in turn inflate match payouts for everyone. I'm guessing the better players would actually get proportionately richer on the backs of their booster-buying brethren. This is a messy side-effect for CCP to deal with.
I think the simplest, least sexy answer is to remove the UVT and just make all remaining AUR items proportionately more expensive. I'd be fine with that, and it definitely wouldn't stop me buying boosters (for a new character). As more AUR items get added, CCP can spread the cost of the voice servers over more income streams(paintbuckets, logos, insignia, clone sculpting, etc.). |
Vrain Matari
ZionTCD
479
|
Posted - 2013.04.24 06:11:00 -
[60] - Quote
mollerz wrote:Jotun Hiem wrote:
Also: The UVT is in place because the voice chat is handled by a third party. The UVT profits go to maintaining it.
That couldn't possibly be true. It is true. Vivox hosts our DUST voice. |
|
The Robot Devil
BetaMax. CRONOS.
123
|
Posted - 2013.04.24 06:20:00 -
[61] - Quote
RECON BY FIRE wrote:Sloth9230 wrote:RECON BY FIRE wrote:Sloth9230 wrote:Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose. Ugh, once again. Not the point of this discussion. The point is finding a way to get rid of UVTs that no one likes. Besides, youre telling me that a ISK booster would be useless? As in no one would ever buy it? No, on the contrary, everyone would buy it. It's not useless, it's too good. And why would you want to get rid of UVTs? Just because you don't have a use for them doesn't mean others don't. I believe I outlined this in the OP. Being able to socialize with other people in an MMO should not be inhibited and thats exactly what a UVT does. We all have a use for what the UVT allows us to do, the point is we should be able to do it without paying for it.
Aur only uvt is prohibitive, if they were sold for ISK then there would be no problem. To send a message in eve we sometimes have to pay for it. Sell an ISK version and it will be fixed. I don't use CPU upgrades on anything but that doesn't mean they should be wiped. |
DeeJay One
BetaMax. CRONOS.
10
|
Posted - 2013.04.24 07:10:00 -
[62] - Quote
My 0.02 ISK:
No to ISK boosters. And no, PLEX is a really, really bad comparison. If you buy a PLEX and sell it on the market, the ISK for that comes from somewhere, usually another player. CCP doesn't give you any ISK for that, a player who earned them does. Even the EVE NPC corps don't get ISK for free, but by taxing players and selling BPO's (although the latter ones appear from thin air probably, but it still isn't ISK which flows from the players). If UVT's are needed is a whole different beast, but let us wait until Fanfest with that discussion - CCP Praetorian said something yesterday about some free stuff for us ;) (source http://www.twitch.tv/ccp/b/394708149) |
2100 Angels
The Southern Legion RISE of LEGION
57
|
Posted - 2013.04.24 07:12:00 -
[63] - Quote
The solution to this has already been mentioned in this thread: The player market will resolve any problems with items restricted to AUR purchase. When these items are allowed to be sold, players will buy them as a means to convert AUR to ISK and sell them appropriately. This enables CCP to continue to make their revenues, and also have a distribution channel for players not willing to pay AUR for these items. The trading of AUR items is comparable to that of the PLEX in EVE, and is a proven method of balancing microtransaction items.
To say that they inhibit gameplay is utter tripe. We are currently able to use the core forms of voice communication, that is; We can voice chat in Team and Squad chat. This is where voice communication is essential at its core, and the purchase of a UVT allows you to enhance your communication ability and integration with New Eden by enabling voice communication with EVE pilots and general chat in corp, local and custom channels.
On my part, I'm more than happy to buy this extra level of access to communicate in custom channels so that we can coordinate EVE support during corp battles. 50 aurum is what, like 2 cents?
An ISK Booster doesn't seem like its a mutually exclusive from a UVT... they could conceivably both be implemented, so in effect CCP would be losing the opportunity for revenue generation through UVTs if they were to be removed. Some might argue that an ISK Booster would cause an imbalance of the purchasing power between players depending on how it is implemented, though the concept has a similar effect to buying AURUM items and selling them for ISK. |
mollerz
s1ck3r Corp
147
|
Posted - 2013.04.24 07:18:00 -
[64] - Quote
Vrain Matari wrote:mollerz wrote:Jotun Hiem wrote:
Also: The UVT is in place because the voice chat is handled by a third party. The UVT profits go to maintaining it.
That couldn't possibly be true. It is true. Vivox hosts our DUST voice.
That's some poor as s waste of $.
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Laheon
Osmon Surveillance Caldari State
438
|
Posted - 2013.04.24 09:32:00 -
[65] - Quote
Let me just add in that I've already said why isk boosters are a bad idea. If you look at my post in page 1... Adding in things which directly affect the flow of isk (i.e. from source to bank to sink) can cause either massive inflation or massive deflation, both of which can be extremely harmful to the economy.
In the case of massive deflation, let's say that mineral prices drop by a half. This can mean that all ship and module prices drop by a half, and miners get half the income. By comparison, mission runners still get the same income, so can buy twice as much for the same isk.
As for massive inflation, the opposite is true. New players, or solo players, will be priced out of the market, as they have to work twice as hard to get a battleship which they'll probably lose the first time round.
There have been market shocks before, such as the rogue drone loot thing, where missioners effectively competed with miners, but there has never been a secondary source of isk. A source of isk that allows you to buy in-game currency directly provides a second source, and ruins the economy, as you've effectively eliminated an isk/hour limitation. You can make a few bil in a couple of seconds, as opposed to a limit of about 20 mil/hour in highsec (if solo). PLEXes don't have this issue, as they are bought and sold for isk already in the market, and don't introduce a secondary source.
ISK boosters are a secondary source, or can be considered as such, as they expand the power of the primary source. An expansion of the primary source can also be considered the introduction of a secondary source, leading to a market shock. Those who don't have, fall behind. Those who have, still pay the same, as inflation occurs. In the end, it would become necessary to have this isk booster to play without resorting to militia gear 90% of the time.
So yes. There's an economy-based argument against introducing an isk booster, and the reason why CCP would avoid introducing one. Not to mention the reason |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
45
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Posted - 2013.04.24 11:02:00 -
[66] - Quote
I like the idea of vanity items paid for by aurum to replace the UVT third party costs. For example player/CCP designed dropsuits and vehicles. Individuals buy unique dropsuits that only they can use and corps buy suits etc only members of the corps can use. If you leave that corp then you instantly loose access to the corp suit/vehicle colour scheme. By vanity I mean that the only thing that changes is the colour and nothing else. You could have vanity items from militia to proto.
CCP can charge substantially more for these items than they do for UVTs and this would hopefully cover the costs of third party costs and avoids the risk of introducing an Isk booster.
My concerns would be how time consuming would it be to introduce these new colour schemes and what stress would it put on the servers tracking these unique suits during battle.
But it would be fun having my own unique suit and think of the fun you could have tracking and killing specific individuals because you know the colour scheme of their unique dropsuit/vehicle. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
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Posted - 2013.04.24 13:35:00 -
[67] - Quote
Maken Tosch wrote:Hmm. I'm surprised I haven't received a response by now. We've already talked so much so quick.
Yeah I said screw it and went to bed lol. The PLEX thing youre talking about sounds similar to the subscription theyre looking into for Dust, which I think is an awesome alternative to UVT. If you pay $5 subscription fee every month you dont need a UVT. This is similar to what Fallen Earth did at one time (no real clue if they still do, Im surprised they still even exist), if you wanted to use the mail system in game, which could be used to send items as well as messages, you had to pay a subscription instead of playing for free. Being able to talk without UVT could definately be a perk of the subscription, Im just wondering how much the fee will be every month.
To everyone who keeps talking about an ISK booster being the same as buying ISK, just stop. Thats not how it would be. For the example of the EVE mission runner making 20 mil an hour they would simply make 30 mil an hour with an ISK booster, not billions. It would essentially be no differant than ISK boosting skill books except that you have to spend AUR on it and it has a limit on how long it can be used. |
RECON BY FIRE
Internal Error. Negative-Feedback
120
|
Posted - 2013.04.24 13:41:00 -
[68] - Quote
A'Real Fury wrote:I like the idea of vanity items paid for by aurum to replace the UVT third party costs. For example player/CCP designed dropsuits and vehicles. Individuals buy unique dropsuits that only they can use and corps buy suits etc only members of the corps can use. If you leave that corp then you instantly loose access to the corp suit/vehicle colour scheme. By vanity I mean that the only thing that changes is the colour and nothing else. You could have vanity items from militia to proto.
CCP can charge substantially more for these items than they do for UVTs and this would hopefully cover the costs of third party costs and avoids the risk of introducing an Isk booster.
My concerns would be how time consuming would it be to introduce these new colour schemes and what stress would it put on the servers tracking these unique suits during battle.
But it would be fun having my own unique suit and think of the fun you could have tracking and killing specific individuals because you know the colour scheme of their unique dropsuit/vehicle.
Vanity items is a pretty good idea too. People dont NEED the items, they simply just want them to look cool. I think thats a good way to bring in money while enhancing gameplay in a positive manner. |
Maken Tosch
Resheph Interstellar Strategy Gallente Federation
2106
|
Posted - 2013.04.24 15:31:00 -
[69] - Quote
RECON BY FIRE wrote:Maken Tosch wrote:Hmm. I'm surprised I haven't received a response by now. We've already talked so much so quick. Yeah I said screw it and went to bed lol. The PLEX thing youre talking about sounds similar to the subscription theyre looking into for Dust, which I think is an awesome alternative to UVT. If you pay $5 subscription fee every month you dont need a UVT. This is similar to what Fallen Earth did at one time (no real clue if they still do, Im surprised they still even exist), if you wanted to use the mail system in game, which could be used to send items as well as messages, you had to pay a subscription instead of playing for free. Being able to talk without UVT could definately be a perk of the subscription, Im just wondering how much the fee will be every month. To everyone who keeps talking about an ISK booster being the same as buying ISK, just stop. Thats not how it would be. For the example of the EVE mission runner making 20 mil an hour they would simply make 30 mil an hour with an ISK booster, not billions. It would essentially be no differant than ISK boosting skill books except that you have to spend AUR on it and it has a limit on how long it can be used.
A subscription alternative, in addition to the free-to-play model, is a good idea. But CCP will have to include some pretty good incentives rather than just free comms.
Perhaps it's best to restrict ISK boosters to player-to-player transactions between Dust and Eve since such transactions don't really generate nor destroy ISK in the economy. They just merely move ISK from one player to another which helps keeps the economy balanced. But then again, once the economies balance out, there will be no need for an ISK booster because CCP said they will eliminate the tax imposition between the two games at that point.
Overall, the more I look at it, it seems that it's better to go with the following options.
Option 1. Remove UVT and introduce more vanity items such as the paint bucket system, exclusive suits, access to the Pleasure Hub(cough), and things like that.
Option 2. Remove UVT and introduce an optional subscription model.
You have to understand by now where I'm coming from. I just don't want the economy to suffer any negative impact. Sure, the New Eden economy undergoes booms and recessions on a regular basis and we even undergo market shocks every so often like what happened to the Oxygen Isotopes during the Gallente Ice Interdiction, but those are the result of dynamic player interactions not the result of who has a credit card. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
141
|
Posted - 2013.04.24 16:33:00 -
[70] - Quote
Icy Tiger wrote:^ Maken Tosch.
It will likely be months before player trading is allowed.
Months, pffff!
More like years, refer you to 25:16 mark of this video.
http://www.twitch.tv/ccp/b/394708149
But at the same time at the 43:50 mark of the same video we will be getting something for free now, I am calling it right now it is the UVT. |
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IRuby Heart
DIOS EX.
488
|
Posted - 2013.04.24 20:02:00 -
[71] - Quote
Sloth9230 wrote:RECON BY FIRE wrote:Sloth9230 wrote:Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose. Ugh, once again. Not the point of this discussion. The point is finding a way to get rid of UVTs that no one likes. Besides, youre telling me that a ISK booster would be useless? As in no one would ever buy it? No, on the contrary, everyone would buy it. It's not useless, it's too good. And why would you want to get rid of UVTs? Just because you don't have a use for them doesn't mean others don't.
ISK boosters are too good but passive and active SP boosters are perfectly fine?
Please explain how me being able to purchase 100 more GEK-38's with my extra ISK is more broken than being able to go full proto everything in less than half the time it takes someone not using boosters. |
Maken Tosch
Planetary Response Organization
2108
|
Posted - 2013.04.24 20:44:00 -
[72] - Quote
@IRuby
I believe we have moved on past ISK boosters and looking into alternatives that can help CCP cover the cost of maintaining the comms service. |
Altina McAlterson
Not Guilty EoN.
496
|
Posted - 2013.04.24 21:17:00 -
[73] - Quote
IRuby Heart wrote:Sloth9230 wrote:RECON BY FIRE wrote:Sloth9230 wrote:Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose. Ugh, once again. Not the point of this discussion. The point is finding a way to get rid of UVTs that no one likes. Besides, youre telling me that a ISK booster would be useless? As in no one would ever buy it? No, on the contrary, everyone would buy it. It's not useless, it's too good. And why would you want to get rid of UVTs? Just because you don't have a use for them doesn't mean others don't. ISK boosters are too good but passive and active SP boosters are perfectly fine? Please explain how me being able to purchase 100 more GEK-38's with my extra ISK is more broken than being able to go full proto everything in less than half the time it takes someone not using boosters. Because the ISK booster might have a detrimental effect on the whole economy. Active and passive boosters don't. Moving on. |
IRuby Heart
DIOS EX.
488
|
Posted - 2013.04.24 21:36:00 -
[74] - Quote
Altina McAlterson wrote:IRuby Heart wrote:Sloth9230 wrote:RECON BY FIRE wrote:Sloth9230 wrote:Why would anyone need to boost ISK gains? Just don't run stuff you can't afford to lose. Ugh, once again. Not the point of this discussion. The point is finding a way to get rid of UVTs that no one likes. Besides, youre telling me that a ISK booster would be useless? As in no one would ever buy it? No, on the contrary, everyone would buy it. It's not useless, it's too good. And why would you want to get rid of UVTs? Just because you don't have a use for them doesn't mean others don't. ISK boosters are too good but passive and active SP boosters are perfectly fine? Please explain how me being able to purchase 100 more GEK-38's with my extra ISK is more broken than being able to go full proto everything in less than half the time it takes someone not using boosters. Because the ISK booster might have a detrimental effect on the whole economy. Active and passive boosters don't. Moving on.
By "might have a detrimental effect on the whole economy" I assume you're talking about the nonexistent economy we currently have and will not have for years to come? Sorry but that's a crap excuse/reason not to implement ISK boosters. Even with the arrival of the player market, ISK from EVE will flow and outweigh any kinda of possible imbalance an ISK booster may have and the economy would adjust and compensate accordingly, this is especially true if we were to implement it now rather than later when the market actually makes it's way to Dust. ISK boosters don't guarantee any sort of game breaking penalty in any way what-so-ever. If anything an ISK booster has all positives and no cons if done correctly.
+ New Players will be able to make more cash a lot faster. Allowing them to run better gear more often.(mitigates SP difference)
+ ISK Boosters are not guaranteed to earn you a profit or accumulate ISK passively. You have to play to earn and you have net loss per game to account for
+ More people would buy an ISK booster than a UVT, allowing more profit for CCP. Free Voice comms are now possible.
+ ISK Boosters would only apply to Pub matches
- Takes up a Booster slot. |
IRuby Heart
DIOS EX.
488
|
Posted - 2013.04.24 21:38:00 -
[75] - Quote
Maken Tosch wrote:@IRuby
I believe we have moved on past ISK boosters and looking into alternatives that can help CCP cover the cost of maintaining the comms service.
Yeah I read the rest of the thread, I agree with you on cosmetics. Items of this nature are always a hit among most games if their actually a attractive. The idea of Corp themed skins is awesome. |
Maken Tosch
Planetary Response Organization
2109
|
Posted - 2013.04.25 00:42:00 -
[76] - Quote
IRuby Heart wrote:By "might have a detrimental effect on the whole economy" I assume you're talking about the nonexistent economy we currently have and will not have for years to come? Sorry but that's a crap excuse/reason not to implement ISK boosters. Even with the arrival of the player market, ISK from EVE will flow and outweigh any kinda of possible imbalance an ISK booster may have...
Actually, I wouldn't necessarily say it will take that many years. I would say 4th Quarter next year at the most. Just my guess. No doubt we will see it introduced in phases rather than all at once. Perhaps a small trade window that only two players can agree on (hello, trade window scams) and then isolating the market to high-sec first and then phasing into low-sec and null-sec over time.
Ninja Edit:
I almost forgot to mention that CCP confirmed that ISK transfers between Eve and Dust will be heavily taxed to and slowly adjusted down as the economies become equal over time. |
Maken Tosch
Planetary Response Organization
2114
|
Posted - 2013.04.26 00:59:00 -
[77] - Quote
Well, if the point of this thread is about helping CCP figure out how to make communications free and still broad, it looks like CCP has already figured it out for us since there are now posts declaring that UVTs are officially gone come Uprising and one of my corp mates was watching the live stream when he heard it (I'm watching the Dust Keynote right now to see for myself).
I guess this thread is dead. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
156
|
Posted - 2013.04.26 01:57:00 -
[78] - Quote
BMSTUBBY wrote:Icy Tiger wrote:^ Maken Tosch.
It will likely be months before player trading is allowed. Months, pffff! More like years, refer you to 25:16 mark of this video. http://www.twitch.tv/ccp/b/394708149But at the same time at the 43:50 mark of the same video we will be getting something for free now, I am calling it right now it is the UVT.
Yeah I called it already!
I claimed this thread dead before it was announced! |
Vrain Matari
ZionTCD Unclaimed.
479
|
Posted - 2013.04.26 21:25:00 -
[79] - Quote
BMSTUBBY wrote:BMSTUBBY wrote:Icy Tiger wrote:^ Maken Tosch.
It will likely be months before player trading is allowed. Months, pffff! More like years, refer you to 25:16 mark of this video. http://www.twitch.tv/ccp/b/394708149But at the same time at the 43:50 mark of the same video we will be getting something for free now, I am calling it right now it is the UVT. Yeah I called it already! I claimed this thread dead before it was announced! Call it you did, BMSTUBBY. Well done.
CCP trumps us all. lol. |
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