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Scott Talasko
Onikanabo Brigade Caldari State
0
|
Posted - 2013.04.11 08:56:00 -
[1] - Quote
hi, just going to say me and a buddy just installed and started playing your game, and needless to say, we will not be playing any farther.
the 2 hours mentioned were boots on the ground on the fight time, not total time.
from the get go, we understood that you could pay to enhance your experience, however little did we know how little you could accomplish with the given equipment, in less then an hour we had a decent handle on the controls and feel of the game however we continued to come up short on our firefights, even when we had 2 on 1's in nearly every match we played we seen players with much higher experience and vastly superior weapons, everyone, not just a few, i mean everyone had "named" versions of guns, and you could see grenades being far different as well, constantly we encountered matches where we all got steamrolled and were almost always unable to simply provide any challenge or fight back in any frame or sort of the word, it was a slaughter fest with our meat on the menu, so after a few matches like that we decided we needed to look at new weapons and skills, so we took the time to have a very good look around the store in game, (load times were atrocious) and tried a few new weapons, (p*ss poor descriptions by the way) and built our own custom dropkits with enough guns to last an entire match, and again, mowed down... apparently the guns we got were just as bad because we did not have the skill points enough to get the "good" ones, so we thought "lets get into tanks or better yet, the flying things"
oh how we were mislead by those intro cutscenes....
when the vehicle section finally loaded, we looked blankly at the pricing of even some of the lower tier flyers and tanks, it's no wonder why you rarely see these on the battlefield, the "drivers license" for any of them costed 3 times the amount even to get a single unit on the field never mind a replacement for the one that gets taken out in the first 3 seconds trying to figure out how it works, both of us thought the same thing;
"what the hell, what is going to make us want to play this game for the time it takes to get anything half decent if we can't enjoy the first 2 hours of gaming?
why would we spend a week in anger trying to work up enough SP and cash dieing constantly to play in one dropship in one game for less then a quarter of the match? "
why do we, simply never have equal footing?
why even keep trying? XP system is crappy, guns are trash, and any vehicles worth their coin is out of reach...
so we came to the conclusion: this game is not fun. |
Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
106
|
Posted - 2013.04.11 09:02:00 -
[2] - Quote
Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? |
Eris Ernaga
GamersForChrist
110
|
Posted - 2013.04.11 09:04:00 -
[3] - Quote
Scott Talasko wrote:hi, just going to say me and a buddy just installed and started playing your game, and needless to say, we will not be playing any farther. the 2 hours mentioned were boots on the ground on the fight time, not total time. from the get go, we understood that you could pay to enhance your experience, however little did we know how little you could accomplish with the given equipment, in less then an hour we had a decent handle on the controls and feel of the game however we continued to come up short on our firefights, even when we had 2 on 1's in nearly every match we played we seen players with much higher experience and vastly superior weapons, everyone, not just a few, i mean everyone had "named" versions of guns, and you could see grenades being far different as well, constantly we encountered matches where we all got steamrolled and were almost always unable to simply provide any challenge or fight back in any frame or sort of the word, it was a slaughter fest with our meat on the menu, so after a few matches like that we decided we needed to look at new weapons and skills, so we took the time to have a very good look around the store in game, ( load times were atrocious) and tried a few new weapons, (p*ss poor descriptions by the way) and built our own custom dropkits with enough guns to last an entire match, and again, mowed down... apparently the guns we got were just as bad because we did not have the skill points enough to get the "good" ones, so we thought "lets get into tanks or better yet, the flying things" oh how we were mislead by those intro cutscenes....when the vehicle section finally loaded, we looked blankly at the pricing of even some of the lower tier flyers and tanks, it's no wonder why you rarely see these on the battlefield, the "drivers license" for any of them costed 3 times the amount even to get a single unit on the field never mind a replacement for the one that gets taken out in the first 3 seconds trying to figure out how it works, both of us thought the same thing; "what the hell, what is going to make us want to play this game for the time it takes to get anything half decent if we can't enjoy the first 2 hours of gaming? why would we spend a week in anger trying to work up enough SP and cash dieing constantly to play in one dropship in one game for less then a quarter of the match? " why do we, simply never have equal footing? why even keep trying? XP system is crappy, guns are trash, and any vehicles worth their coin is out of reach... so we came to the conclusion: this game is not fun.
Loading times will be improved in the next build and everything should run faster and smoother also all gun descriptions will be improved and more attributes will be added in the may 6th patch "Uprising". This game has very unbalanced quick matches it's best to find a corp who know what there doing and stick with them. If you want you could join our corp the GamersForChrist and we can help you get the ropes or Dust University is always recruiting. I hope you stick around for the next patch because it is gonna bring a huge update to this game. Just think players waiting for 1 year for actual fresh content and so here it is. |
Tony Calif
Seraphim Initiative. CRONOS.
2037
|
Posted - 2013.04.11 09:04:00 -
[4] - Quote
Well said sir. It's obvious to me that we need "starter" games, with gear restricted. People will then leave these games in their own time. I can't imagine how hard this game will be to pick up in 2 years time.
For Dusts continued growth, this issue has to be addressed. |
Eris Ernaga
GamersForChrist
110
|
Posted - 2013.04.11 09:04:00 -
[5] - Quote
Charlotte O'Dell wrote:Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve?
lol lost my 1 bill ship to a lagg spike yes EVE is hard but it's not impossible. |
Eris Ernaga
GamersForChrist
110
|
Posted - 2013.04.11 09:05:00 -
[6] - Quote
Tony Calif wrote:Well said sir. It's obvious to me that we need "starter" games, with gear restricted. People will then leave these games in their own time. I can't imagine how hard this game will be to pick up in 2 years time.
For Dusts continued growth, this issue has to be addressed.
Bah I been recommending virtual training rooms and a better tutorial and a starter tutorial missions with training agents after that but no one supported it. |
Tony Calif
Seraphim Initiative. CRONOS.
2037
|
Posted - 2013.04.11 09:07:00 -
[7] - Quote
The community DOES want a training environment, it's just not top of CCPs priority list. It should be, and you should gain active SP for training. Noob problem = fixed AFK farming = fixed |
Scott Talasko
Onikanabo Brigade Caldari State
0
|
Posted - 2013.04.11 09:10:00 -
[8] - Quote
Charlotte O'Dell wrote:Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? demon souls is hard, this game is nothing like that, when you need a mag and a half to kill a man when they only need a burst, there is something glaringly wrong there, and no i have never played EVE, i was told this was a new way to check out the experience, and everything i've seen so far seems very very bad, and you sir, are out of line mentioning that awful game. |
Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
106
|
Posted - 2013.04.11 09:11:00 -
[9] - Quote
Eris Ernaga wrote:Charlotte O'Dell wrote:Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? lol lost my 1 bill ship to a lagg spike yes EVE is hard but it's not impossible.
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Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
106
|
Posted - 2013.04.11 09:15:00 -
[10] - Quote
Scott Talasko wrote:Charlotte O'Dell wrote:Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? demon souls is hard, this game is nothing like that, when you need a mag and a half to kill a man when they only need a burst, there is something glaringly wrong there, and no i have never played EVE, i was told this was a new way to check out the experience, and everything i've seen so far seems very very bad, and you sir, are out of line mentioning that awful game.
Okay, let me elaborate on my response. I've been playing for about 3 months and I have a little over 5 million SP- most of it is in tanks. For the most part, there aren't too many other tankers that can go toe-to-toe with me and live. However, there are still a good handful of guys with more than 8 million SP in tanks that I will never catch up with. The idea that my hard won advantage will be taken away is terrifying. Honestly, you'll need to grind for about 3 weeks and then you canstart to field your proto gear and own the noobs, yourself. Until then, join a big, organized corp that welcomes newer players (PRO, KEQ, STB, etc.) Remember, yesterdays noobs are the guys that just went 25/0 in a pub stomp. |
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Scott Talasko
Onikanabo Brigade Caldari State
0
|
Posted - 2013.04.11 09:22:00 -
[11] - Quote
Charlotte O'Dell wrote:Scott Talasko wrote:Charlotte O'Dell wrote:Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? demon souls is hard, this game is nothing like that, when you need a mag and a half to kill a man when they only need a burst, there is something glaringly wrong there, and no i have never played EVE, i was told this was a new way to check out the experience, and everything i've seen so far seems very very bad, and you sir, are out of line mentioning that awful game. Honestly, you'll need to grind for about 3 weeks. why the hell would i enjoy getting stomped for three weeks? what would make me come back and say: " i feel like dieing 100 times in a row with nothing i can do about it" ?
as it stands right now, this game is absolutely trash, how can i ever even begin to grind anywhere near that much skill when everyone and their dog has 5 million skillpoints higher then i do, and are the only ones playing the game?
i would look like one of the dairy cows walking to get my head sliced off, over and over, you stating the fact that if you were to loose your advantage you would be angry, well news flash, nearly all players have an advantage over newcomers so far it's impossible to enjoy what this game could offer. |
Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
106
|
Posted - 2013.04.11 09:26:00 -
[12] - Quote
Did you TRY squadding with those same guys with 5 mil+ SP? You probably won't die so much. |
Scott Talasko
Onikanabo Brigade Caldari State
0
|
Posted - 2013.04.11 09:30:00 -
[13] - Quote
Charlotte O'Dell wrote:Did you TRY squadding with those same guys with 5 mil+ SP? You probably won't die so much. how could i? nobody in the lobbys chat, and nobody in game does anything else but run and gun, of course i did TRY squadding with more people then my one buddy, but you obviously seem to think i'm an imbecile, and can't think of anyway to try and improve any resemblance of a decent time with a game you can't get enough of. |
Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
106
|
Posted - 2013.04.11 09:35:00 -
[14] - Quote
Scott Talasko wrote:Charlotte O'Dell wrote:Did you TRY squadding with those same guys with 5 mil+ SP? You probably won't die so much. how could i? nobody in the lobbys chat, and nobody in game does anything else but run and gun, of course i did TRY squadding with more people then my one buddy, but you obviously seem to think i'm an imbecile, and can't think of anyway to try and improve any resemblance of a decent time with a game you can't get enough of.
You don't join a corp, did you. This game gets a lot easier when you join a community that is willing to help you out and teach you. A lot of times, experienced players will squad with new guys just to teach them. I, for instance, have a channel (Honey Badger) dedicated to teaching newer guys how to use tanks. Almost every corp has their equivilant. Before you decide you're done with this game, come back on May 6th (when the update is finished) and join of of the bigger corps. You will die a lot less and you'll probably have fun. This game SUCKS rolling solo. It isn't even the fact that you may, or may not be, a bad players. If you're fighintg by yourself or even with your buddy, full squads will always win because of communication. Join a corp. |
Scott Talasko
Onikanabo Brigade Caldari State
0
|
Posted - 2013.04.11 09:46:00 -
[15] - Quote
Charlotte O'Dell wrote:Scott Talasko wrote:Charlotte O'Dell wrote:Did you TRY squadding with those same guys with 5 mil+ SP? You probably won't die so much. how could i? nobody in the lobbys chat, and nobody in game does anything else but run and gun, of course i did TRY squadding with more people then my one buddy, but you obviously seem to think i'm an imbecile, and can't think of anyway to try and improve any resemblance of a decent time with a game you can't get enough of. You don't join a corp, did you. ...Join a corp. see above quote.
who is pro, who is keq, who is std? and what makes them necessary for a good time? is this game not about being a merc? why can i not have a half decent time puging? weekend warriors need not apply? why does this game require no life away from controller for it to be enjoyable?
what makes pugstomping fun? the gratification that only the core group will end up playing the game? |
skinn trayde
On The Brink CRONOS.
101
|
Posted - 2013.04.11 09:49:00 -
[16] - Quote
Scott Talasko wrote:Charlotte O'Dell wrote:Did you TRY squadding with those same guys with 5 mil+ SP? You probably won't die so much. how could i? nobody in the lobbys chat, and nobody in game does anything else but run and gun, of course i did TRY squadding with more people then my one buddy, but you obviously seem to think i'm an imbecile, and can't think of anyway to try and improve any resemblance of a decent time with a game you can't get enough of.
Scott, if you are in a lobby with me, and I have an open slot in my squad.. join it :) I open my squads to anyone who wants in if there is space, and don't care if you're a nublet or a vet as long as you want to kill things!
Our corp has a friendly atmos and we are always willing to help new players where we can. |
Tony Calif
Seraphim Initiative. CRONOS.
2039
|
Posted - 2013.04.11 09:57:00 -
[17] - Quote
To join a corp you have to want to play the game. As the OP states, after 2 hours, most players are like "wtf is this rubbish?" Multiple YouTube "reviews" prove this point of view. Even if you join a corp, they might not even be good, and then you're stuck with terribads game after game.
Really, we need the training/farming area. |
Scott Talasko
Onikanabo Brigade Caldari State
0
|
Posted - 2013.04.11 10:07:00 -
[18] - Quote
Tony Calif wrote:To join a corp you have to want to play the game. As the OP states, after 2 hours, most players are like "wtf is this rubbish?" Multiple YouTube "reviews" prove this point of view. Even if you join a corp, they might not even be good, and then you're stuck with terribads game after game.
Really, we need the training/farming area. this game currently sits in an unplayable state for new players, there is no beating around the bush, it is not something i really want to come back too, too many engagements lost by having inferior tech, this game has lost it's ability to bring in new players from nowhere, no olive branch from a corp can change this, because that corp will forever be always trying to level up lower players to an ever climbing bar they'll never reach.
|
Judge Rhadamanthus
Vacuum Cleaner. LLC
51
|
Posted - 2013.04.11 10:21:00 -
[19] - Quote
OP has it right and also wrong :
The Wrong Where the OP got it wrong was playing this game like it was another. This is a FPS but not like the COD and its ilk. In those games you get a gun and can do just fine in your first match with basic gear. This is not that game. Playing it like it is does not work.
I have bad gear. my SP is in drop ships not in gun game. I do just fine with LESS skill points in gun game than you get when you start a new character. Not great but fine. I use STD gear. Here is my style :
1) I Identify the stronger geared players. - Watch the feed. If i see a single player kill 3 guys in a row with a Duvelle gun I avoid engaging that player - Look at the market and learn the names of the high level weapons. See those in the feed, careful of their owners. 2) I play behind the stronger players and let them lead, even if they are going in a direction I think is dumb. 3) I stay with the group/squad. 4) I do NOT engage a PRO or often ADV suit. If i engage and seem to be doing only a little damage I disengage. 5) I am useless on my own so never stay alone. 6) I do NOT let the red mist get me. If a guy almost gets me and I almost get him and he runs, I do not chase him unless supported. Let him go. 7) Even if you see an easy target on his own, let him be if you are not supported. 8) I avoid open places. Keep to cover. 9) If in a fight he is almost dead but so am I and he ducks to reload, I often let him go and fall back behind the team. Let the team kill him. I am weak and need to back of when I am vulnerable.
The Right The Op has it right when it comes to a new games need to draw in and retain it's customers. Free to play much more so than a paid game. FTP is easy to try and discard as there is no investment in it. Customers tend to stick it out when they pay $60/-ú40 for a game but it it cost nothing then it can be dismissed with no loss.
There is a very wide divide between a challenging game and an inaccessible one.Those saying, EVE is tough, DUST is like that tneed to consider the potential market not their perception of the ideal game.
DCUOs (online PVE and PVP MMO) PVP side had this very problem. The older players, from the villain faction, boosted by really short queue times had top gear in a fraction of the time that their opponents had. When queues were fixed to allow inter faction fights a massive skill and gear imbalance existed. The developers wanted to reduce the gear gap but the players didn't want that. They worked hard for their advantage. They also wanted matchmaking so they didn't have to fight noobs as it was dull, and asked for vet only matches.
The gear imbalance between old and new was so wide that the new players tried a few times, got smashed and went back to PVE never to return. As the vets left and no new players joined the PVP side reduced greatly till it was almost dead. The cause was simply the elite players wanting to maintain a great advantage but still wanting people to fight them. New players forund it no fun and gave up.
It was not fun. People do not play games that are not fun.
In fact now to try fix this there are looking at gear resets for ALL at regular intervals.
If matchmaking puts Protos and new players together the game will not maintain a sustainable customer inflow. |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
55
|
Posted - 2013.04.11 10:46:00 -
[20] - Quote
Scott, man, sorry this happened to you but in reality you jumped into the game at a supremely turbulent time. CCP announced a few weeks ago that the next DUST build would be released on May 6th, and two major overhauls are happening. 1) The entire skill progression tree is changing so everyone is getting a skill refund to respecialize. 2) Planetary Conquest is starting, so corporations in DUST will be able to siege planets and hold them as their own.
This has created a unique storm that really kinda sucks for new players. See, everyone is out now trying to maximize their SP and ISK pools before May 6th. Planetary Conquest is going to be expensive, much more than a tank or dropship. We need tens of millions to be able to put up a decent force. The hardcore players are pushing hard to make more money, work on their team tactics, and overall get as ruthless as possible. In addition to THAT mentality, a lot of vets are also trying new and crazy builds because we know a reset is coming. A lot more experimental dropsuit combos are out there right now, just because this is the month to do R&D. It's much harder to predict what you will see.
I would never waste time on a game I don't enjoy, so I wouldn't ask you to either. But if you want to get back in, I'd say join a good big corp (you can check the Leaderboards from your personal quarters, and see them against one another) and try again at least after the new build. You always accrue passive skill points, so you can put the game out of your mind and in a month you'd have a million plus to work with. |
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KalOfTheRathi
Talon Strike Force LTD
330
|
Posted - 2013.04.11 11:31:00 -
[21] - Quote
Buh, Bye Kitten.
Enjoy Angry Birds. |
Scott Talasko
Onikanabo Brigade Caldari State
0
|
Posted - 2013.04.11 11:50:00 -
[22] - Quote
Judge Rhadamanthus wrote:OP has it right and also wrong : Help us, you are a new customer. Let CCP know you troubles in a polite and balanced way. . you bring up good points here, thank you,
however, there is nothing as a new player drawing my attention to specific players for any particular reason when the ticker is always rolling and i am still trying to figure out where i am going and what point i should be defending or capturing, nobody pugging communicates and nobody pugging is coordinated.
i feel as if any time trying to follow others is not going to help my survival any because they are all walking to their death like i am.
being new i have no idea what suit or gun is what, and the menus are long and slow to navigate and can get frustrating when a fast key-press causes you to sit for a full minute waiting for a cash to game cash menu pops up, it causes us to only spend so much time within those tedious menus, the only saving grace to actually getting any new weapons in a kit was the quick menu beside the prerequisites subtab on any particular weapon or thing (the skill shortcut) because finding this before that shortcut was not happening easily.
currently i had wasted money on weapons and chose a class based on ideas that came from other games, (i like to fight with battle rifles, not snipers but longer range then assault, more like carbines) and so i chose the sniper class, finding the gun to be quite useless i started putting sp into "general gun use" and SMG skills, and buying said "rusty poor SMG" and what i thought might be more akin to a DMR; the tactical sniper, only to stand frustrated with another near-bolt action bob-and-sway fest (even while crouching) with less damage potential,
armor and other equipment were very confusing with the CPU and other restrictions to low skill players so i only looked briefly and noted the current kit looked on par, (with lessens learned from the sniper rifle) the following matches went so poor i started simply trying the other classes and also finding all of them to fail me and my friend, only to continue our frustration, we simply stopped playing after learning about the inability to try any of the machines available for use.
nobody stands out, there are no leaders calling for tactics, there are no guides to player builds or whatever, there is no straight forward way to ask the game how to meet some specific goal, there is no way to organize the store better,
(get rid of that damn aurum ad on every damn page)
you get a short mention about prototype weapons being better but you don't get how they are obtained and even if you had the money skills and prerequisites you don't know what that weapon will handle like or how the numbers are in game till you play for far longer then any greenhorn has, so players always waste funds buying 15 crappy rifles they don't want.
the biggest thing i need to point out is putting folks that don't even know the buttons against skilled ranking officers is unforgivable, just simply awful and that player could care less about another mark on his rifle, so you ( need to. |
Scott Talasko
Onikanabo Brigade Caldari State
0
|
Posted - 2013.04.11 11:51:00 -
[23] - Quote
KalOfTheRathi wrote:Buh, Bye Kitten.
Enjoy Angry Birds. stuff a duck greefer, esad, you are killing the game. come over to MWO and i'll make you eat those words. |
GVGMODE
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
0
|
Posted - 2013.04.11 12:18:00 -
[24] - Quote
The game is not hard, I started playing it some time ago when other players were running proto and advances gear and there I was with militia gear, I run with standard gear not even advanced yet and I still do decent either solo or in a squad.
Don't be a try hard, just play smart. You have to put the little amount of points you have in things that are worth it and focus on a single path because being the jack of all trades at lower levels is a mistake and you will regret the sp wasted, for example a must get at lower levels is "flux grenades" mainly because it evens up your enemy hp based. As CCP would say...
HTFU (Harden The **** Up) & good luck. |
Daedric Lothar
Onslaught Inc
186
|
Posted - 2013.04.11 12:27:00 -
[25] - Quote
Judge Rhadamanthus wrote:OP has it right and also wrong :
This was a really good post Judge, +1
Great insightful points that also show a bit about some of the things that are wrong about this game and people's attitude towards it.
I will admit though, the newbie AR is garbage and that leads to ALOT of newbie frustration. If we want to keep "some" possible COD converts and try to make real gamers out of them then that gun will have to be buffed up alot for them to keep playing long enough to convert them. Recoil is to high and it deals to little damage. |
Llan Heindell
One-Armed Bandits Atrocitas
10
|
Posted - 2013.04.11 18:24:00 -
[26] - Quote
Scott Talasko wrote:KalOfTheRathi wrote:Buh, Bye Kitten.
Enjoy Angry Birds. stuff a duck greefer, esad, you are killing the game. come over to MWO and i'll make you eat those words.
There you go, the reason why you fail horribly on your first try playing Dust.
Did you played Dust as you play MWO? If you did, you failed to understand how complex this game is and therefore got stomped by Vets that understand the basics. I am not taking the guilt out of CCP's hands, because it is their jobs to make new players understand how complex this game is.
Some basics for you.
- You shall not try to shoot your enemy as its shooting at you. Especialy if your new. Why? Because depending on who you are against, they will probably out range you and obviously have more shield/armor then you.
- Even thou some weapons need balancing, you obviously should be able to pick a couple of good skill books from start. That will allow you to use better suits and better weapons. (You need to keep in mind that even thou you have better things, it doesn't mean you can just run around and be careless)
- These are 16v16 battles... Its not suppose to be a "run alone trying to do stuff". One good squad, working together, can change a pubmatch completely.
- Being flanked in this game means you're probably dead.
- Don't bunnyhop. Bunnyhopping might work when you are facing bad players, but you can be damn sure that a good merc will kill you faster when you are in mid air. Also you burn your stamina down.
- Avoid wide open areas unless you really need to cross them for your objective.
- Militia Tanks are weak, but most of the tanks you will see are either low lvl tanks or militia tanks. Tanks are deadly thou, unless you have good AV gear, you should not even think about soloing a tank.
Anyways, the list of things to learn about this game just goes on. I think I've listed just the very obvious ones. I'll quote GVGMODE here to end my post.
GVGMODE wrote:
Don't be a try hard, just play smart.
HTFU (Harden The **** Up) & good luck.
Got it?
Llan Heindell. |
Lynn Beck
Forsaken Legion-0
3
|
Posted - 2013.04.11 18:51:00 -
[27] - Quote
Scott Talasko wrote:Charlotte O'Dell wrote:Scott Talasko wrote:Charlotte O'Dell wrote:Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? demon souls is hard, this game is nothing like that, when you need a mag and a half to kill a man when they only need a burst, there is something glaringly wrong there, and no i have never played EVE, i was told this was a new way to check out the experience, and everything i've seen so far seems very very bad, and you sir, are out of line mentioning that awful game. Honestly, you'll need to grind for about 3 weeks. why the hell would i enjoy getting stomped for three weeks? what would make me come back and say: " i feel like dieing 100 times in a row with nothing i can do about it" ? as it stands right now, this game is absolutely trash, how can i ever even begin to grind anywhere near that much skill when everyone and their dog has 5 million skillpoints higher then i do, and are the only ones playing the game? i would look like one of the dairy cows walking to get my head sliced off, over and over, you stating the fact that if you were to loose your advantage you would be angry, well news flash, nearly all players have an advantage over newcomers so far it's impossible to enjoy what this game could offer. Alright, i'll throw you a deal, i love newberries, they're fun to hang out with because of their "willingness" to learn. If you want, join Forsaken Legion-0 and tell them Lynn sent you. I will PERSONALLY handle training you and making it so, even with starter gear you can run a decent 8-4(i do all the time) I'll be on anytime from 5PM-1AM Eastern time. Again i'm not saying you're incompetent or anything, just that dust is a game based on true teamwork. And i have a buddy that is a specialized HP/Logi. |
Raven Tesio
Liandri Hel-Jumpers Liandri Covenant
39
|
Posted - 2013.04.11 19:38:00 -
[28] - Quote
Charlotte O'Dell wrote:Scott Talasko wrote:Charlotte O'Dell wrote:Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? demon souls is hard, this game is nothing like that, when you need a mag and a half to kill a man when they only need a burst, there is something glaringly wrong there, and no i have never played EVE, i was told this was a new way to check out the experience, and everything i've seen so far seems very very bad, and you sir, are out of line mentioning that awful game. Okay, let me elaborate on my response. I've been playing for about 3 months and I have a little over 5 million SP- most of it is in tanks. For the most part, there aren't too many other tankers that can go toe-to-toe with me and live. However, there are still a good handful of guys with more than 8 million SP in tanks that I will never catch up with. The idea that my hard won advantage will be taken away is terrifying. Honestly, you'll need to grind for about 3 weeks and then you canstart to field your proto gear and own the noobs, yourself. Until then, join a big, organized corp that welcomes newer players (PRO, KEQ, STB, etc.) Remember, yesterdays noobs are the guys that just went 25/0 in a pub stomp.
Right there, you've actually outlined the most major problems with DUST. There is so much focus on Grind, something that most players if they're not having fun just don't want to do... this is assuming that these players even have the time to grind out the same **** day after day getting owned constantly.
Look I'm sorry to say this guys, but if I wasn't an EVE Player ... frankly I would've uninstalled DUST already and gone back to Battlefield 3 and Halo 4 completely ignoring anything new with this.
"But DUST has feature X which is super awesome cool" ... Don't care, it isn't FUN Just like EVE, it is what it is - all about who can grind, afford the best equipment and blob targets most efficiently.
At least with EVE you have the option to go do something else, not to mention it has the unique advantage of being well UNIQUE - EVE doesn't have ANY competition in the Genre / Space it sits in. Should it have been similar to World of Warcraft or Everquest when it launched, there would be no EVE Online today.
DUST is not Unique, sure it has a couple of features that are EVE-esqu+¬ but honestly it doesn't stray too far from the standard FPS Formula; meaning when it goes against them it has to be something truly spectacular, which frankly it isn't.
There are large number of people within my Alliance on EVE who we all have tried out DUST 514, we were all incredibly excited for what it could be - at this point every single one of us has gone back to Battlefield 3 and Halo 4, with maybe a once a month we'll see if anything has changed in DUST that might make it actually an enjoyable experience rather than a lesson in frustration and anger.
What pains us so much is simply the fact that there are so many titles that do the majority of what Dust offers; but do it much better!
If you ask me, what DUST is in desperate need of is a team of Designers and Developers who love First Person Shooters. To me right now the game feels like the development team at CCP was shown a video of Battlefield and Halo ... and someone was like "yeah that's a cool idea for a console game"
I've also said this A LOT in the past decade on the EVE Forums, but there is a world of difference between COMPLEX and DEPTH ... they both require each other but if you MUST choose one over the other ALWAYS pick DEPTH; because the Complex you make it the more nitch+¬ you force your player base until you effective only appeal to a very small market.
Hell for a Console game being nitch+¬ is often a death sentence!
I mean seriously guys both CCP and the "Hardcore" (as if you can call it that) community within DUST 514, need to ******* wake the hell up and understand you are both cutting of your own noses despite your face. Right now I'm actually seriously wondering if this game will even survive long enough to make it out of Beta; which the term imo is just joke given CCP are already charging for it (You ARE retail right now, stop using the term Beta as a bloody crutch to lean on when **** doesn't work properly) |
Skihids
The Tritan Industries RISE of LEGION
1174
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Posted - 2013.04.11 20:13:00 -
[29] - Quote
How many vets are actually enjoying DUST right now?
Not many to judge by the comments I hear and the forum posts I read. Most folks are grinding to maintain position for the next build. Some of us are active, but there are plenty of AFKers who are having so little fun that they show up for the rewards but don't play.
I hear comments along the lines of "I'm only playing because of the guys I squad with, otherwise I wouldn't be here."
So you tell the new player to HTFU when a lot of the vets wouldn't still be here but for the time and energy already invested, or the special rewards for playing each day. |
Mobius Wyvern
BetaMax. CRONOS.
1283
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Posted - 2013.04.11 20:19:00 -
[30] - Quote
Tony Calif wrote:The community DOES want a training environment, it's just not top of CCPs priority list. It should be, and you should gain active SP for training. Noob problem = fixed AFK farming = fixed Wait, SP for training? Unless there's a cap on how high an SP count you can get that way, that would be pretty damn cheesy. I mean, for example, the VR training in Planetside 2 gives you access to every asset in the game but gives you no XP or Cert point gain.
Training areas are a good idea, but if there is any SP gain to be had, it should be 1/2-1/4 of what you would get in a fight with a real player, same as PvE should be. |
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