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Sylvana Nightwind
Expert Intervention Caldari State
220
|
Posted - 2013.04.11 04:17:00 -
[1] - Quote
http://www.youtube.com/watch?v=jWrdO9X_WIM
Ah the sweet blueberry ignorance! Loving it. |
Logi Bro
Eyniletti Rangers Minmatar Republic
1143
|
Posted - 2013.04.11 04:19:00 -
[2] - Quote
Hmmm......even I think this guy is off his meds. |
Rubico
BetaMax. CRONOS.
7
|
Posted - 2013.04.11 04:24:00 -
[3] - Quote
"Its hard to control the easy mode laser guns which do like zero damage"
Calling troll |
Iron Wolf Saber
BetaMax. CRONOS.
3398
|
Posted - 2013.04.11 04:25:00 -
[4] - Quote
He proclaimed rockets are over powered... |
Sloth9230
Reaper Galactic
834
|
Posted - 2013.04.11 04:26:00 -
[5] - Quote
I have trouble even understanding watdafuk he's going on about at times. |
Sylvana Nightwind
Expert Intervention Caldari State
222
|
Posted - 2013.04.11 04:32:00 -
[6] - Quote
Well, there are two possibilities:
1) Troll 2) Just ignorant |
Protoman Is God
Red and Silver Hand Amarr Empire
23
|
Posted - 2013.04.11 04:38:00 -
[7] - Quote
Regardless of what you fanboys have to say this kid raises some legitimate issues. |
Icedslayer
SVER True Blood Unclaimed.
56
|
Posted - 2013.04.11 04:39:00 -
[8] - Quote
Wow he played with starter fits on ambush, at least when professonal reviewers look at games they play around with all the functions, gear, weapons,game modes, suits Extra. I'am tempted to put up a video response but you just can't reason with stupid. I bet he doesn't even know this builds been out since DEC 18 |
Logi Bro
Eyniletti Rangers Minmatar Republic
1143
|
Posted - 2013.04.11 04:41:00 -
[9] - Quote
He didn't even skill into the most basic skill- Field Mechanics, which seems to be a common trend among blueberries. |
Maken Tosch
OPERATIVES OF THE GOAT
1956
|
Posted - 2013.04.11 04:45:00 -
[10] - Quote
Iron Wolf Saber wrote:He proclaimed rockets are over powered...
Lol
Poor missiles have been nerfed so much you rarely see people use them. |
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Garrett Blacknova
Codex Troopers
2442
|
Posted - 2013.04.11 04:46:00 -
[11] - Quote
Sloth9230 wrote:I have trouble even understanding watdafuk he's going on about at times. From the sound of things, he isn't doing any better at figuring out what he's on about. |
The dark cloud
Seraphim Initiative. CRONOS.
1217
|
Posted - 2013.04.11 04:53:00 -
[12] - Quote
Ignorance is bliss. Just look at the vid hes the generic blueberry. Spawns on uplinks without even thinking about it if they are safe. And he has only his starting gear which indicates that he made that vid after 10 mins of playing. But he is right that hip fire is way to good and that the tutorials are crap. |
Avinash Decker
BetaMax. CRONOS.
32
|
Posted - 2013.04.11 05:04:00 -
[13] - Quote
Time for the defense force to verbally abuse some random guy on YouTube about his opinion on video game! |
Aighun
Zumari Force Projection Caldari State
730
|
Posted - 2013.04.11 05:31:00 -
[14] - Quote
Protoman Is God wrote:Regardless of what you fanboys have to say this kid raises some legitimate issues.
You can't even pick up ammo off the ground!??!?
Well, I was having a bad day of Dust and feeling no love for this game and pretty much slobbering all over myself with rage and incredulity like the reviewer. As in: are you kidding me? So It kind of made my night to listen to a few seconds of this review.
I have never seen tearing in Dust. Not once. The frame rate is poor, yes. That is a legitimate issue. But what does he mean by no smoothing? Yes the game is a choppy mess compared to almost every other shooter I have played. Granted, not a lot.
But it isn't really regardless or irregardless of the fanboys, it is regardless of the reviewer's own sperging nonsense that he still raises some legitimate issues.
But out of curiosity, since I did not take the time to listen to the entire rant, what else? Besides generally low frame rate?
The ammo thing is a perfectly fine gameplay decision. It makes the game more interesting and the extremely cliche and worn out game mechanic of picking **** up off of the ground does not make or break a game. It is very dated and there isn't really a good reason to put it into the game.
But what else? Anything new? Any actual worthwhile insight or an issue that hasn't been beaten into the Dust and itsabeta'd to death already? |
Gunner Nightingale
Internal Error. Negative-Feedback
460
|
Posted - 2013.04.11 05:37:00 -
[15] - Quote
Yup he's an idiot, but even a patient FPS player will get to the same point this reviewer is at.
Why?
Because CCP has made a crap shooter with crap mechanics, crap controls, crap gunplay, crap framerate, Period.
If you think the persistence aspect of the game is enough to excite the new players you might be a fanboi.
I'll use the analogy again...
You don't get people to care about global warming by telling them to drive a prius, but if you give all those people a Tesla roadster then global warming takes care of itself.
The vehicle=the gameplay Global warming=metagame and PC.
But the fanbois still kiss the ring and tell CCP they are great and can do no wrong, so thank you for helping to destroy what could have been a genre redefining game into just another disappointment.
Instead of saying over and over its a beta it will get better, you should have been hammering devs over and over on
Rubberbanding
Controls(less clunky) (customizable)
Hit detection
Getting stuck on maps still (despite the fact that ppl have noted the exact location on the map of its existence)
Framerate
Gun balance
Slow progression curve (where the heck is the rollover?)
flux nade bug
one hotfix forward, two hotfixes back
Not the least of all overpromising and underdelivering.
So yea keep that tinfoil hat on |
Aighun
Zumari Force Projection Caldari State
730
|
Posted - 2013.04.11 05:38:00 -
[16] - Quote
Avinash Decker wrote:Time for the defense force to verbally abuse some random guy on YouTube about his opinion on video game!
I will argue for or against any opinions I feel like arguing over. Call me whatefer you want. But this guy actually does the Dust defense force a huge favor by being such a sperging, spastic and incoherent goofball incapable of stringing even a few sentences together. Dude is just trying way too damn hard.
So whatever worthwhile or worthless opinion he may hold his delivery leaves a lot to be desired. Probably a little worse than the frame rate of this game. By way of comparison. |
Ayures II
Subdreddit Test Alliance Please Ignore
105
|
Posted - 2013.04.11 05:42:00 -
[17] - Quote
Rubico wrote:Quote:Its hard to control the easy mode laser guns which do like zero damage
Rockets are OP Calling troll
He only uses starter militia fits and never talked about the skill or fitting systems. He probably dropped the free militia LAV and got blown up with one swarm hit, so he cried OP. |
Bojo The Mighty
Bojo's School of the Trades
865
|
Posted - 2013.04.11 05:44:00 -
[18] - Quote
The guy sounds like that nerd from the Family Guy show....no offense meant. |
Aighun
Zumari Force Projection Caldari State
730
|
Posted - 2013.04.11 05:56:00 -
[19] - Quote
Gunner Nightingale wrote:Yup he's an idiot, but even a patient FPS player will get to the same point this reviewer is at.
...
I'll use the analogy again...
...
Not the least of all overpromising and underdelivering.
So yea keep that tinfoil hat on
Agreed on the first sentence. I have been there. at least twice already.
Don't drive a car so your analogy doesn't really make much sense. But even if I did, it still wouldn't. I don't see how driving a Tesla would lead me to an epiphany whereby I suddenly became convinced that we needed to enact drastic measures to curb population growth, regulate industrial farming and the housing industry to reduce carbon emissions there as well as in energy production, immediately stop any further deforestation, and so on, just because one electric car was a little more enjoyable to drive. The electricity has to be produced somehow and there is no guarantee that it is produced cleanly and delivered efficiently.
Where was I, oh yeah. I am not sure you understand what a tinfoil hat is meant to do? Basically it can protect you from transmissions that the government produces using space alien technology and then sends out over the air waves to brainwash the populace.
If you have ever played any FPS at all it is already far too late for a tinfoil hat. We are talking direct transmission straight to the cerebellum. You are a goner. I am so sorry. |
Paran Tadec
Imperfects Negative-Feedback
972
|
Posted - 2013.04.11 06:08:00 -
[20] - Quote
need to have age restrictions on games, or just make dust for pc |
|
Gunner Nightingale
Internal Error. Negative-Feedback
462
|
Posted - 2013.04.11 06:11:00 -
[21] - Quote
Aighun wrote:Gunner Nightingale wrote:Yup he's an idiot, but even a patient FPS player will get to the same point this reviewer is at.
...
I'll use the analogy again...
...
Not the least of all overpromising and underdelivering.
So yea keep that tinfoil hat on Agreed on the first sentence. I have been there. at least twice already. Don't drive a car so your analogy doesn't really make much sense. But even if I did, it still wouldn't. I don't see how driving a Tesla would lead me to an epiphany whereby I suddenly become convinced that we needed to enact drastic measures to curb population growth, regulate industrial farming and the housing industry to reduce carbon emissions there as well as in energy production, immediately stop any further deforestation, and so on, just because one electric car was a little more enjoyable to drive. The electricity has to be produced somehow and there is no guarantee that it is produced cleanly and delivered efficiently. Where was I, oh yeah. I am not sure you understand what a tinfoil hat is meant to do? Basically it can protect you from transmissions that the government produces using space alien technology and then sends out over the air waves to brainwash the populace. If you have ever played any FPS at all it is already far too late for a tinfoil hat. We are talking direct transmission straight to the cerebellum. You are a goner. I am so sorry.
No the analogy is that if you want people to reduce carbon emissions to reduce climate change by driving a hybrd car thats boring and lame only the activists will care. Whereas if you gave everyone a fun car (such as the Tesla which is a high end electric sports car and everyone is driving it then the end goal takes care of itself.
In other words if the gameplay is boring as heck like a basic hybrid nobody will ever care about PC and the metagame except the fanbois whereas if the gameplay and mechanics are amazing and fun like a tesla roadster then people even more people will make their way to PC and the metagame. |
Shaze 'Jazz' Sovatsor
R.I.f.t
8
|
Posted - 2013.04.11 06:27:00 -
[22] - Quote
Oh my god! |
Johnny Guilt
Algintal Core Gallente Federation
64
|
Posted - 2013.04.11 06:27:00 -
[23] - Quote
adk he's quite entertaining than the last guy,i hope someone doesnt white knight this vidoe too. |
Iron Wolf Saber
BetaMax. CRONOS.
3399
|
Posted - 2013.04.11 06:32:00 -
[24] - Quote
I am just saying the guy came across as if someone forced him to play the game at gunpoint. |
Lanky Chew
Subdreddit Test Alliance Please Ignore
88
|
Posted - 2013.04.11 06:32:00 -
[25] - Quote
Paran Tadec wrote:need to have age restrictions on games, or just make dust for pc
Wait, you think that will stop people from complaining about the game? There already is an age restriction on Dust 514. Age does not equal maturity. PC gamers are notorious whiners. Even worse than your average console gamer. Yeesh. |
Iron Wolf Saber
BetaMax. CRONOS.
3399
|
Posted - 2013.04.11 06:37:00 -
[26] - Quote
The thing is, those whiney rear ended 12 year olds you complained about on the original xbox? They're in the 20s now able to afford a ps3 or mad gaming PC, quite a few of them haven't changed in behavior. |
Aighun
Zumari Force Projection Caldari State
730
|
Posted - 2013.04.11 06:51:00 -
[27] - Quote
Gunner Nightingale wrote:Aighun wrote:Gunner Nightingale wrote:Yup he's an idiot, but even a patient FPS player will get to the same point this reviewer is at.
...
I'll use the analogy again...
...
Not the least of all overpromising and underdelivering.
So yea keep that tinfoil hat on Agreed on the first sentence. I have been there. at least twice already. Don't drive a car so your analogy doesn't really make much sense. But even if I did, it still wouldn't. I don't see how driving a Tesla would lead me to an epiphany whereby I suddenly become convinced that we needed to enact drastic measures to curb population growth, regulate industrial farming and the housing industry to reduce carbon emissions there as well as in energy production, immediately stop any further deforestation, and so on, just because one electric car was a little more enjoyable to drive. The electricity has to be produced somehow and there is no guarantee that it is produced cleanly and delivered efficiently. Where was I, oh yeah. I am not sure you understand what a tinfoil hat is meant to do? Basically it can protect you from transmissions that the government produces using space alien technology and then sends out over the air waves to brainwash the populace. If you have ever played any FPS at all it is already far too late for a tinfoil hat. We are talking direct transmission straight to the cerebellum. You are a goner. I am so sorry. No the analogy is that if you want people to reduce carbon emissions to reduce climate change by driving a hybrd car thats boring and lame only the activists will care. Whereas if you gave everyone a fun car (such as the Tesla which is a high end electric sports car and everyone is driving it then the end goal takes care of itself. In other words if the gameplay is boring as heck like a basic hybrid nobody will ever care about PC and the metagame except the fanbois whereas if the gameplay and mechanics are amazing and fun like a tesla roadster then people even more people will make their way to PC and the metagame.
I think I get it. What you seem to be saying is that humans will only do the right thing if it is fun. And in order to get people to do the right thing you have to give them treats. I am glad that you are so hopeful about the future. I don't know that anyone will really start to care about global warming until we start running out of food. And by then it really won't matter what kind of car anyone drives. But that is just me. |
Garrett Blacknova
Codex Troopers
2443
|
Posted - 2013.04.11 06:52:00 -
[28] - Quote
Gunner Nightingale wrote:Yup he's an idiot, but even a patient FPS player will get to the same point this reviewer is at. Only if that's ALL they are.
DUST is part of New Eden.
EVE Online has spaceships, and space battles, but the REAL game is the political and financial aspect. Those elements are only in their infancy in DUST, but I'm enjoying what we're already seeing - even without a player market (yet). The evolution of DUST's political landscape is more important than its evolution as a quality FPS.
Not to say that there isn't a lot of work to do, or negate the fact that the FPS side of things is NEEDED for the game to succeed, but there's more than just FPS here. That's why I'm still around. |
Sloth9230
Reaper Galactic
834
|
Posted - 2013.04.11 06:55:00 -
[29] - Quote
I for one am sorely disappointed in the lack of bacon in this review. |
Exmaple Core
SyNergy Gaming EoN.
160
|
Posted - 2013.04.11 06:56:00 -
[30] - Quote
"OMG OMG OMG! OH EMM GEE!" X) yolo swag hastag off meds |
|
Garrett Blacknova
Codex Troopers
2443
|
Posted - 2013.04.11 08:16:00 -
[31] - Quote
Iron Wolf Saber wrote:I am just saying the guy came across as if someone forced him to play the game at gunpoint. Sorry. I thought he knew it was plastic. And not loaded. |
Berneh DustFace
187.
14
|
Posted - 2013.04.11 08:54:00 -
[32] - Quote
Avinash Decker wrote:Time for the defense force to verbally abuse some random guy on YouTube about his opinion on video game!
way ahead of ya! |
Rusty Shallows
Black Jackals
41
|
Posted - 2013.04.11 09:54:00 -
[33] - Quote
"Why is the triangle button crouch? WHY!?" That line actually made me chuckle.
How did he keep from fainting with the 13 minutes of non-stop ranting? |
UK-Shots
Shining Flame Amarr Empire
0
|
Posted - 2013.04.11 10:03:00 -
[34] - Quote
after playing dust for a few days hes right about few things.
hip fire is better them using sights frame rate is a constant 20-25 making your game freeze for a second every now and then rubber banding is quite frequent when you try to walk on rocks or jump up them it feels really laggy.
im new to these type of games and allways played games like battlefield and call of duty. so the amount of unlocks is a plus for me..enough to keep me going for a long time
its only a better im sure it will improve |
skinn trayde
On The Brink CRONOS.
101
|
Posted - 2013.04.11 10:44:00 -
[35] - Quote
So who has played with this guy (name is easy to spot in killfeed)? That is assuming it's his footage, not something he stumbled on while looking for some grumble to fapp over... |
Chankk Saotome
SyNergy Gaming EoN.
214
|
Posted - 2013.04.11 11:02:00 -
[36] - Quote
This... This just made my day. Thank you so much for posting. Seriously, I was laughing so hard I nearly fell out of my chair.
I don't wanna call him a CoD fanboy but you don't complain about gunplay when trying to kill people with SMG hip-fire from 50m. Just not understanding that different guns actually have different mechanics rather than most pop meatgrinder FPS games where they have at best a different skin and sound... Ugh, there's so much, just not even worth going into criticizing.
Someone get this kid his tin-foil hat back, he sounds like his thoughts are being stolen by his neighbor's radio. |
GeneralButtNaked
ZionTCD Legacy Rising
279
|
Posted - 2013.04.11 12:54:00 -
[37] - Quote
Garrett Blacknova wrote:
The evolution of DUST's political landscape is more important than its evolution as a quality FPS.
This is just backwards. Without the quality FPS portion, there is no reason to play the game. If you wanted to play politics, there is Eve, which already allows you to do that, in much better and more fitting scale.
If the game cannot stand on its own as an FPS, then it is a failure.
|
C Saunders
Tech Guard
192
|
Posted - 2013.04.11 12:57:00 -
[38] - Quote
Sylvana Nightwind wrote:http://www.youtube.com/watch?v=jWrdO9X_WIM Ah the sweet blueberry ignorance! Loving it.
PFFFFFFFFFFFFFFT!!! He's now removed the video! |
Vyzion Eyri
The Legion Academy ROFL BROS
447
|
Posted - 2013.04.11 13:21:00 -
[39] - Quote
Sigh. Let us take a moment to ponder the other path that fate has determined to never be opened again.
This path I speak of is one where no-one commented in the above manner on his video.
Where this person is encouraged by the lack of negative feedback, and continues making videos.
Where he slowly gains experience, and knowledge, and understanding.
Wisdom.
Then one day, he wakes up, and he creates another video after the dozens he has already made before him.
And this is a good video.
And suddenly, he starts creating videos of such incredible insight and educational value that tears of joy spring to the eyes of all that lament their dwindling faith in humanity.
And then, down this path, we may look back and say: "Yeah. We didn't diss him until he felt obliged to remove his video because we knew he had potential."
But alas, it was not to be. |
Vrain Matari
ZionTCD Legacy Rising
472
|
Posted - 2013.04.11 13:23:00 -
[40] - Quote
Protoman Is God wrote:Regardless of what you fanboys have to say this kid raises some legitimate issues. Agreed.
I'm not going to hire the kid to rewrite quantum mechanics, that's fer sure. But the wise can still learn from fools.
Some of this guy's misunderstandings and frustrations are laughable, and in New Eden all i want to happen to a guy like this is that he gets eaten alive, repeatedly, until he leaves. And when he thinks about DUST/EVE in the future I want his heart rate to rise and his balls to shrivel up.
However, some of this guy's misunderstandings and frustrations can be legitimately laid at our dev's feet. I'm expecting several of them to be corrected in the new build.
DUST can't bear to be dumbed down any more than it already has, imo. But because it is fighting tooth and nail(unsuccesfully, so far) for playerbase, it definitely does not need pointless frustrations and complications that do not furthur the gameplay. |
|
lowratehitman
Subdreddit Test Alliance Please Ignore
457
|
Posted - 2013.04.11 13:25:00 -
[41] - Quote
Link is dead,he must of pulled thd video. |
Garrett Blacknova
Codex Troopers
2445
|
Posted - 2013.04.11 13:27:00 -
[42] - Quote
GeneralButtNaked wrote:Garrett Blacknova wrote:
The evolution of DUST's political landscape is more important than its evolution as a quality FPS.
This is just backwards. Without the quality FPS portion, there is no reason to play the game. If you wanted to play politics, there is Eve, which already allows you to do that, in much better and more fitting scale. If the game cannot stand on its own as an FPS, then it is a failure. So where's my PS3 version of EVE with a ground combat simulation instead of space combat?
Because that's what I signed up for with DUST.
And if you actually read my WHOLE POST instead of just the one line you picked out to answer, you'll notice that I'm not saying the FPS elements are unimportant. The problems definitely need work - and lots of it. |
Chojine Dentetsu
Sinq Laison Gendarmes Gallente Federation
9
|
Posted - 2013.04.11 13:29:00 -
[43] - Quote
Personally, I believe that CCP need to incorporate something very soon, which allows new players to ease into the game.
The longer this beta drags on, the further the gap between new and old players expands.
Whereas most players already on Dust are of the same mind, (HTFU, get some SP and find a squad), CCP can't afford to throw new players to the lions, so to speak, as first impressions are everything.
I can empathise with new players, all they get told is to quit whining and join a Corporation.
I would be interested in finding out how many of the created Dust accounts are from players who played the game for a few days, recieved little to no help / guidance, and got slotted left right and centre, then deleted the game and went back to CoD.
Regardless of New Edens philosophy, CCP needs to keep pulling players, or it will go the way of disco, good while it lasted, but ultimately an acquired taste.
|
Vrain Matari
ZionTCD Legacy Rising
472
|
Posted - 2013.04.11 13:37:00 -
[44] - Quote
GeneralButtNaked wrote:Garrett Blacknova wrote:
The evolution of DUST's political landscape is more important than its evolution as a quality FPS.
This is just backwards. Without the quality FPS portion, there is no reason to play the game. If you wanted to play politics, there is Eve, which already allows you to do that, in much better and more fitting scale. If the game cannot stand on its own as an FPS, then it is a failure. I have to agree with the buttnaked general here, Garrett.
It is exactly because DUST is trying to be something exceptional in terms of the interstellar geopolitics and crazy-deep metagame that the fps foundations have to be more than just rock-solid.
It's hard to verbalize, but if CCP is saying to players that 'your actions on the battlefield Can topple empires', and that merc actions can be responsible for losses that may literally amount to the loss of thousands of real dollars(it's happened before in EVE), flawless, so-good-its-sexy FPS mechanics becomes a credibility issue.
You can't ask peeps to take statements like these seriously if their in-game actions are hamstrung by half-baked core fps/movement mechanics. And that is the case at the moment. |
GeneralButtNaked
ZionTCD Legacy Rising
279
|
Posted - 2013.04.11 13:48:00 -
[45] - Quote
Garrett Blacknova wrote: So where's my PS3 version of EVE with a ground combat simulation instead of space combat?
Because that's what I signed up for with DUST.
And if you actually read my WHOLE POST instead of just the one line you picked out to answer, you'll notice that I'm not saying the FPS elements are unimportant. The problems definitely need work - and lots of it.
The portion I quoted, the portion that mattered is about the meta game being more important than the actual game. That point got quoted and responded to because it is a remarkably bad idea.
If the FPS portion of the game is not sorted out in this next build(which it REALLY should have been done before it went to open beta), then the game will slowly descend into a small community of diehard loyalists throwing money at the wall to take points on a star map.
So maybe you want to play political intrique with less than 5000 other people in a crappy FPS, but if that is what you signed up for, I really hope you don't get it.
|
Kazio De Vihura
Rave Technologies Inc. C0VEN
10
|
Posted - 2013.04.11 13:57:00 -
[46] - Quote
CCP should make one more tab, Pub, Corp battle, Mercenary, Kindergarten' Kindergarden only militia gear and no more than 2 milli sp (spend !!!) I sure there will be a lot guys who never spend they SP. He didn't mention dropsuit and skills at all and this is huge part of game. |
Garrett Blacknova
Codex Troopers
2445
|
Posted - 2013.04.11 14:10:00 -
[47] - Quote
GeneralButtNaked wrote:Garrett Blacknova wrote: So where's my PS3 version of EVE with a ground combat simulation instead of space combat?
Because that's what I signed up for with DUST.
And if you actually read my WHOLE POST instead of just the one line you picked out to answer, you'll notice that I'm not saying the FPS elements are unimportant. The problems definitely need work - and lots of it.
The portion I quoted, the portion that mattered is about the meta game being more important than the actual game. That point got quoted and responded to because it is a remarkably bad idea. If the FPS portion of the game is not sorted out in this next build(which it REALLY should have been done before it went to open beta), then the game will slowly descend into a small community of diehard loyalists throwing money at the wall to take points on a star map. So maybe you want to play political intrique with less than 5000 other people in a crappy FPS, but if that is what you signed up for, I really hope you don't get it. Is there a reason you're wilfully ignoring the fact that I'm blatantly saying YES THE FPS GAME ELEMENTS ARE IMPORTANT TOO? Or have you just somehow not seen that part of any of my posts?
Again, just to be as clear as possible.
NO, THE METAGAME CAN'T STAND ON ITS OWN. YES, THE FPS GAMEPLAY IS IMPORTANT AND NEEDS A LOT OF WORK. YES THAT IS AN IMPORTANT ONGOING PART OF THE DEVELOPMENT PROCESS. NO I DON'T THINK THE DEVS SHOULD STOP WORKING ON THAT.
Am I clear enough on that yet? Good. |
Balzich Rotaine
Rotaine Shipping Inc
22
|
Posted - 2013.04.11 14:14:00 -
[48] - Quote
I like how when that kid talks it sounds like he has his mouth full of dookie. |
Maken Tosch
OPERATIVES OF THE GOAT
1956
|
Posted - 2013.04.11 14:28:00 -
[49] - Quote
He removed the video. He must feel stupid. |
Gunner Nightingale
Internal Error. Negative-Feedback
466
|
Posted - 2013.04.11 14:30:00 -
[50] - Quote
Garrett Blacknova wrote:Gunner Nightingale wrote:Yup he's an idiot, but even a patient FPS player will get to the same point this reviewer is at. Only if that's ALL they are. DUST is part of New Eden. EVE Online has spaceships, and space battles, but the REAL game is the political and financial aspect. Those elements are only in their infancy in DUST, but I'm enjoying what we're already seeing - even without a player market (yet). The evolution of DUST's political landscape is more important than its evolution as a quality FPS. Not to say that there isn't a lot of work to do, or negate the fact that the FPS side of things is NEEDED for the game to succeed, but there's more than just FPS here. That's why I'm still around.
And this is why Dust will fail, nobody is going to care about the political landscape if the engine driving it (the fps experience dust side) isnt worthwhile.
Like i said give ppl a Tesla roadster to drive and the rest falls in place.
In other words make the FPS experience tight and fun and it will drive players to the metagame becauase thats where the most competitive of FPS players will go creating a wide and consistent pool of talent to recruit and/or merc.
Edit- Point is the metagame and political stuff should not have been taking priority, until the mechanics were more stable. They didnt need to be perfect but they sure as hell need to be better than they currently are, and until they are all other metagame stuff has to be secondary.
Now i make room that there are multiple dev teams so in reality they shouldnt have to put one on the backburner for the other, but they should be allocating resources and time more into the mechanics of the FPS above all else in the short term i mean within the next 1-2 months tops. |
|
Iron Wolf Saber
BetaMax. CRONOS.
3400
|
Posted - 2013.04.11 14:34:00 -
[51] - Quote
I wonder if he took it down because he realized he misspoked about a bunch of things or that he didn't like how nobody on the comments agreed with him. |
GeneralButtNaked
ZionTCD Legacy Rising
279
|
Posted - 2013.04.11 14:55:00 -
[52] - Quote
Garrett Blacknova wrote: Is there a reason you're wilfully ignoring the fact that I'm blatantly saying YES THE FPS GAME ELEMENTS ARE IMPORTANT TOO? Or have you just somehow not seen that part of any of my posts?
Again, just to be as clear as possible.
NO, THE METAGAME CAN'T STAND ON ITS OWN. YES, THE FPS GAMEPLAY IS IMPORTANT AND NEEDS A LOT OF WORK. YES THAT IS AN IMPORTANT ONGOING PART OF THE DEVELOPMENT PROCESS. NO I DON'T THINK THE DEVS SHOULD STOP WORKING ON THAT.
Am I clear enough on that yet? Good.
Calm down there buddy. Your sequence of events of how this went down is skewed.
1. You made a stupid post about the meta being more important than the actual game.
2. I called this out as a hilariously bad idea.
3. You responded by saying that you had said that the FPS parts were important. (This does not change your original statement, nor does it impact what I quoted)
4. I restated that the FPS portion must take priority.
5. You yell and scream.
Stop being a little kid. people can see things differently than you, no need to throw a fit. This is almost as dumb as your whole "there are no P2W items in the market" garbage.
We could have a discussion about how the expectations of the community are so disparate that it might not be possible for this game to be anything other than a niche product. Or we could have a discussion on the manner in which one can present the meta game to new recruits to get them involved in the long term future of the franchise. We could even hold discourse on how prevalent the meta game needs to be in Dust, and how much it should impact random mercs.
Or you can keep being childish, and we can go down that route. You choose the type of response you get.
|
Garrett Blacknova
Codex Troopers
2446
|
Posted - 2013.04.11 15:08:00 -
[53] - Quote
GeneralButtNaked wrote:Calm down there buddy. Your sequence of events of how this went down is skewed.
1. You made a stupid post about the meta being more important than the actual game.
2. I called this out as a hilariously bad idea.
3. You responded by saying that you had said that the FPS parts were important. (This does not change your original statement, nor does it impact what I quoted)
4. I restated that the FPS portion must take priority.
5. You yell and scream. I'm sorry for using caps for emphasis. I've had less than 8 hours sleep in total over the past 3 days. All caps is easier than messing with bold or italics for emphasis. i can just hold shift and it comes out right, instead of having to type out BBCode manually or mess with highlighting and clicking all around the place with a dodgy trackpad.
Quote:Stop being a little kid. people can see things differently than you, no need to throw a fit. This is almost as dumb as your whole "there are no P2W items in the market" garbage. Link to where I said that? And make sure it's the (nonexistent) time where I never admitted I was wrong after someone provided evidence to contradict me?
Quote:We could have a discussion about how the expectations of the community are so disparate that it might not be possible for this game to be anything other than a niche product. Or we could have a discussion on the manner in which one can present the meta game to new recruits to get them involved in the long term future of the franchise. We could even hold discourse on how prevalent the meta game needs to be in Dust, and how much it should impact random mercs.
Or you can keep being childish, and we can go down that route. You choose the type of response you get. The core gameplay for EVE and DUST both is the political and the economic side. The fittings in both games, space combat in EVE and ground/air combat in DUST, are all minigames tied to the core gameplay that holds New Eden together.
Obviously, that doesn't invalidate the importance of ensuring that those minigames are of acceptable quality for something so integral to the core gameplay, but they aren't the core gameplay in and of themselves.
The political and financial side has already been tested and proven well in EVE Online, and while there will need to be some rebalancing within DUST's very different environment, CCP have proven their abilities in those areas already. The FPS elements need to be worked on much more than those other aspects.
At no point did I ever claim otherwise. I was just pointing out that, while important, the FPS part of DUST isn't all that exists, and will never be all that matters about the game. It isn't what makes the game unique, it won't be, and it shouldn't be. It's only a part of the big picture.
And yes, calling the FPS element a minigame implies a lack of importance that I don't mean to imply, but there's no other term that's actually an accurate depiction of how the connection between the different aspects of the game will work when all is said and done and it's actually up and running as intended. |
Jack McReady
DUST University Ivy League
97
|
Posted - 2013.04.11 15:13:00 -
[54] - Quote
Maken Tosch wrote:He removed the video. He must feel stupid. I saw the video and I can only say that the feel of his own stupidity is well deserved
the learning curve in dust is only slightly harsher then most FPS and nothing compared to EVE, this guy is just too much attached to CoD (and not to mention that dust is still in beta) |
Maken Tosch
OPERATIVES OF THE GOAT
1956
|
Posted - 2013.04.11 15:16:00 -
[55] - Quote
Gunner Nightingale wrote:Garrett Blacknova wrote:Gunner Nightingale wrote:Yup he's an idiot, but even a patient FPS player will get to the same point this reviewer is at. Only if that's ALL they are. DUST is part of New Eden. EVE Online has spaceships, and space battles, but the REAL game is the political and financial aspect. Those elements are only in their infancy in DUST, but I'm enjoying what we're already seeing - even without a player market (yet). The evolution of DUST's political landscape is more important than its evolution as a quality FPS. Not to say that there isn't a lot of work to do, or negate the fact that the FPS side of things is NEEDED for the game to succeed, but there's more than just FPS here. That's why I'm still around. And this is why Dust will fail, nobody is going to care about the political landscape if the engine driving it (the fps experience dust side) isnt worthwhile. Like i said give ppl a Tesla roadster to drive and the rest falls in place. In other words make the FPS experience tight and fun and it will drive players to the metagame becauase thats where the most competitive of FPS players will go creating a wide and consistent pool of talent to recruit and/or merc.
That's the thing, New Eden is a different culture and landscape with a mindset that is completely different from that of other cultures/landscapes. In a handful of games they tend to be tailored to players of the lowest common denominator (self-entitled scrubs). In New Eden, you are thrown into a harsh world where every screw up you make will stick with you until you biomass your character. Keep in mind that New Eden has been running strong for 10 years with a vibrant economy that is controlled almost entirely by players, scams and ponzi schemes that can be compared to real-world equivalents, and intricate spy networks that can make the CIA and KGB jealous.
Also, you're wrong that nobody will care because there are a number of us who do. We may be few in numbers compared to other big-hit titles like CoD and Halo, but we are the one who will make the future bright for Dust just like how the few capsuleers from Eve's early beta period stuck around and helped forge a game that is so successful that Guild Wars 2 tried (but failed) to emulate Eve's economy while others like Perpetuum Online tried to completely copy Eve Online (notice the similarities with the menu and overview?).
Us "few" mercs who stay dedicated to Dust will, with the help of Eve Online players, will help the game improve for the next 10 years just like how Eve has during it's past 10 years.
I agree with you and a lot of players here that Dust is not perfect and is in fact crap by current standards. But then again, so was Eve Online when it was first released. When Eve first came out, many players predicted that it will fail horribly very quickly. Those doomsayers even went as far as saying that the company will probably shut down or that the game's cut-throat nature will be its downfall. 10 years later, Eve is still around and much stronger than ever with it's own player-elected representatives which Dust players will have as well. In fact, according to Forbes.com, Eve Online is currently one of the rare few games out there that has maintained a steady climb of subscriptions year after year in an era where Free-to-Play and Microtransactions are dominating the market.
That to me is a sign that the Eve community is a strong and powerful community. And since that community is now working in conjunction with the Dust community, I doubt Dust will fail in the next 5 years at least.
There is an old saying in New Eden.
Never underestimate the organizational capacity of the inhabitants of New Eden. If you play Eve Online, you will know this all too well. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
82
|
Posted - 2013.04.11 15:21:00 -
[56] - Quote
Nvm |
Gunner Nightingale
Internal Error. Negative-Feedback
467
|
Posted - 2013.04.11 16:07:00 -
[57] - Quote
Maken Tosch wrote:That's the thing, New Eden is a different culture and landscape with a mindset that is completely different from that of other cultures/landscapes. In a handful of games they tend to be tailored to players of the lowest common denominator (self-entitled scrubs). In New Eden, you are thrown into a harsh world where every screw up you make will stick with you until you biomass your character. Keep in mind that New Eden has been running strong for 10 years with a vibrant economy that is controlled almost entirely by players, scams and ponzi schemes that can be compared to real-world equivalents, and intricate spy networks that can make the CIA and KGB jealous. Also, you're wrong that nobody will care because there are a number of us who do. We may be few in numbers compared to other big-hit titles like CoD and Halo, but we are the one who will make the future bright for Dust just like how the few capsuleers from Eve's early beta period stuck around and helped forge a game that is so successful that Guild Wars 2 tried (but failed) to emulate Eve's economy while others like Perpetuum Online tried to completely copy Eve Online (notice the similarities with the menu and overview?). Us "few" mercs who stay dedicated to Dust will, with the help of Eve Online players, will help the game improve for the next 10 years just like how Eve has during it's past 10 years. I agree with you and a lot of players here that Dust is not perfect and is in fact crap by current standards. But then again, so was Eve Online when it was first released. When Eve first came out, many players predicted that it will fail horribly very quickly. Those doomsayers even went as far as saying that the company will probably shut down or that the game's cut-throat nature will be its downfall. 10 years later, Eve is still around and much stronger than ever with it's own player-elected representatives which Dust players will have as well. In fact, according to Forbes.com, Eve Online is currently one of the rare few games out there that has maintained a steady climb of subscriptions year after year in an era where Free-to-Play and Microtransactions are dominating the market. That to me is a sign that the Eve community is a strong and powerful community. And since that community is now working in conjunction with the Dust community, I doubt Dust will fail in the next 5 years at least. There is an old saying in New Eden. Never underestimate the organizational capacity of the inhabitants of New Eden. If you play Eve Online, you will know this all too well.
The difference is that EVE is a true MMO capable of allowing for large groups play together, also there are entities that can get new players into fighting shape in a matter of weeks and involved into the metagame quickly.This game however is an FPS and new players wont be able to get into PC environment where the "real" game is being fought and find any measure of success that will be tangible because they will simply outgeared and more the most part outskilled and zerging will never work, even in 256 v 256 if the maps are large enough it wont work because tactics and shooting skills will prevail if it actually works,(unless you prefer dice rolls in a shooter).
Its nice that you think the FPS is a minigame but guess what districts dont flip if ppl dont want to fight and people dont want to play an FPS that is boring and has no reliability. If you think that its sufficient and people will stick around to pew pew in a subpar experience you dont understand console FPS, moreover that is how people will view this game sorry when you log on and play the "minigame" you are playing an FPS.
Now if the goal is to simply drive out competitive FPS and the players that follow it then yea proceed to carry on but if you think that console side it will attract enough MMO players to the fold and play PC i think you underestimate market trends and demographics of console players.
Also 10 years ago youtube and twitch were not remotely prevalent as they are today. You honestly think people get excited to play this game, clearly you didn't participate during the escapistmagazine event where trying to get the streamers to have fun with the actual gameplay vs the community of players that were making the experience entertaining is telling.
The majority of players log on because of the social nature of the game and this i agree will help drive the game but if you can get that same social experience in a game that simply functions better that is where people will go and there are IP's in the work that will offer the persistence and large scale FPS and MMO and you honestly think that that game will be the less successful IP on console?
Don't get it mistaken i want this game to succeed it's why im still here and keep loggin back in. But if you don't make that "minigame" more enjoyable you simply aren't getting the numbers to make Dust viable long term, but im sure every EVE player will buy a PS3/4 to play this expansion right? |
GeneralButtNaked
ZionTCD Legacy Rising
279
|
Posted - 2013.04.11 16:15:00 -
[58] - Quote
Garrett Blacknova wrote:Quote:Stop being a little kid. people can see things differently than you, no need to throw a fit. This is almost as dumb as your whole "there are no P2W items in the market" garbage. Link to where I said that? And make sure it's the (nonexistent) time where I never admitted I was wrong after someone provided evidence to contradict me?
Sorry, been smoking all morning, I need to stop skimming threads. You actually agree with me on the whole reduced fittings aur items are P2W, you just have a different view on if they are fixing them or adding more. They re-added the complex light damage modifier BTW, P2W is on the rise. My error on the misquote. Apologies.
As to the rest, it seems we have very different views on where Dust needs to go to be successful, and what it needs to do in the mean time.
Although I agree with you on a lot of points regarding the tie ins between the games, and the overarching meta functions of both, I believe that the development focus must remain absolutely committed on getting the actual shooter game right if CCP ever wants or needs to have something resembling a large playerbase. Especially since the economics of Eve are so far from being connected. Economic warfare in Dust right now is simple: Whoever can grind the most matches with the most players has the most isk. Without trade, there is no economic war possible. Won't be for awhile.
It could very well be that CCP is banking on a small group of die hard loyalists throwing cash onto this B like Oprah on a glazed ham. In which case this game is dead before the PS4 hits. It will be a tiny, closed off little game that new players will not give a second shot after they realize they are excluded from the "real" game by months of necessary grinding to get to a competitive SP level.
|
Casius Hakoke
Fenrir's Wolves
63
|
Posted - 2013.04.11 16:24:00 -
[59] - Quote
Maken Tosch wrote:Amazing and inspiring words.
+1 Sir, you are an inspiration. |
Maken Tosch
OPERATIVES OF THE GOAT
1958
|
Posted - 2013.04.11 16:27:00 -
[60] - Quote
@Gunner
I didn't say anything about YouTube. I was talking about what the doomsayers were saying on the Eve forums early on. I remember the old days when YouTube use to be owned by a different company other than Google and I was just graduating from high school 10 years ago. Man those were the day.
Overall I still believe Dust will improve. It just needs a strong community to back it up. And since we will definitely have representation via the Council of Planetary Management soon, we can be sure that Dust will improve in the years to come.
If you think I'm overly optimistic, that's fine. I don't care. I got sick and tired of looking at the glass as half empty anyways. |
|
Gunner Nightingale
Internal Error. Negative-Feedback
479
|
Posted - 2013.04.11 17:02:00 -
[61] - Quote
Maken Tosch wrote:@Gunner
I didn't say anything about YouTube. I was talking about what the doomsayers were saying on the Eve forums early on. I remember the old days when YouTube use to be owned by a different company other than Google and I was just graduating from high school 10 years ago. Man those were the days.
Overall I still believe Dust will improve. It just needs a strong community to back it up. And since we will definitely have representation via the Council of Planetary Management soon, we can be sure that Dust will improve in the years to come.
If you think I'm overly optimistic, that's fine. I don't care. I got sick and tired of looking at the glass as half empty anyways.
I know you didnt say anything about youtube but the point of these forums is to make sure CCP is hear the critiques. The it will get better eventually and its a beta tagline doesn't hold water if people stop playing (i know you didnt say that but its a common enough phrase to iterate what you are saying about long term and being optimistic).
Not sure about you but we know when players last login, and im sure CCP has all that player trend data. And i dont know whos on the CPM but if all the CPM becomes is another circle jerk that talks about the future development of Dust in terms of content it will be a bust, content is irrelevant if the experience isn't worthwhile.
I play enough of the metagame and enjoy that i can play dust without actually loggin on, in fact i enjoy it more not because its better but because playing dust is excruitiatingly worse. But ive always been a RPG guy as much as a shooter guy so for me it wasn't going to be hard to retain me, nor is it going to be hard to retain you. As you said you have already sold yourself on this game on the longterm. Thats great, but CCP needs to stop catering to me and you in the short term they need to prioritize the core FPS gameplay or it will result in player dropout and will result in large new player turnover.
New players are willing to put up with a grind if the grind is actually fun but if it isn't they wont give a damn about much else even more so with FPS players. Your optimism confounds the issue only because that only reinforces in CCPs mind that they are okay in their development approach and cycle and dont need to make any course corrections, forget the true fanbois i wont name or shame any of them but the point is they aren't going anywhere anytime soon regardless but if you think for a second PC will be the magic bullet that solves all of CCPs problems or the metagame is the answer to player retention or new player acquistion on a CONSOLE then your optimism is misplaced.
The point about youtube is that there is no more NDA players will continue to produce footage and with no skilled players around to make the game look and feel entertaining it becomes an uphill battle for marketing to attract new players.
I don't want this to devolve into the Maggot/EVEtard fights from closed beta but seriously wake up the difference b/w EVE and DUST are large in terms of its development.
EVE had no other competition it was the only real space ship MMO during its time vs DUST which has plenty of competition.
EVE was developed on PC where people are more patient and inherently more forgiving, this is console land the players are fickle and competition is fierce.
You want to redefine the genre of a shooters you do it by making sure that the shooter itself is amazing to play then you add in the persistence, the economy, the metagame and everything else.
It's about priorities and its been almost a year and none of the problems i have mentioned have been solved thats a huge problem. Moreover unreal 3 becomes an issue if they cant update to UR 4 or Carbon into the future, and the engine isn't the problem FYI many games that have run Unreal 3 run better than this game does now. |
Vrain Matari
ZionTCD Legacy Rising
473
|
Posted - 2013.04.12 13:18:00 -
[62] - Quote
Gunner Nightingale wrote:Maken Tosch wrote:@Gunner ...good stuff. I know you didnt say anything about youtube but the point of these forums is to make sure CCP is hear the critiques. The it will get better eventually and its a beta tagline doesn't hold water if people stop playing (i know you didnt say that but its a common enough phrase to iterate what you are saying about long term and being optimistic). Not sure about you but we know when players last login, and im sure CCP has all that player trend data. And i dont know whos on the CPM but if all the CPM becomes is another circle jerk that talks about the future development of Dust in terms of content it will be a bust, content is irrelevant if the experience isn't worthwhile. I play enough of the metagame and enjoy that i can play dust without actually loggin on, in fact i enjoy it more not because its better but because playing dust is excruitiatingly worse. But ive always been a RPG guy as much as a shooter guy so for me it wasn't going to be hard to retain me, nor is it going to be hard to retain you. As you said you have already sold yourself on this game on the longterm. Thats great, but CCP needs to stop catering to me and you in the short term they need to prioritize the core FPS gameplay or it will result in player dropout and will result in large new player turnover. New players are willing to put up with a grind if the grind is actually fun but if it isn't they wont give a damn about much else even more so with FPS players. Your optimism confounds the issue only because that only reinforces in CCPs mind that they are okay in their development approach and cycle and dont need to make any course corrections, forget the true fanbois i wont name or shame any of them but the point is they aren't going anywhere anytime soon regardless but if you think for a second PC will be the magic bullet that solves all of CCPs problems or the metagame is the answer to player retention or new player acquistion on a CONSOLE then your optimism is misplaced. The point about youtube is that there is no more NDA players will continue to produce footage and with no skilled players around to make the game look and feel entertaining it becomes an uphill battle for marketing to attract new players. I don't want this to devolve into the Maggot/EVEtard fights from closed beta but seriously wake up the difference b/w EVE and DUST are large in terms of its development. EVE had no other competition it was the only real space ship MMO during its time vs DUST which has plenty of competition. EVE was developed on PC where people are more patient and inherently more forgiving, this is console land the players are fickle and competition is fierce. You want to redefine the genre of a shooters you do it by making sure that the shooter itself is amazing to play then you add in the persistence, the economy, the metagame and everything else. It's about priorities and its been almost a year and none of the problems i have mentioned have been solved thats a huge problem. Moreover unreal 3 becomes an issue if they cant update to UR 4 or Carbon into the future, and the engine isn't the problem FYI many games that have run Unreal 3 run better than this game does now. Nice post Gunner.
Maybe obvious, but worth reiterating: the critical differences between DUST and EVE aren't deep celestial resource politics or crazy metagame.
Match structure and the need for large playerbase are what's crucial here.
EVE is far more genuinely open-world MMO, and the early experience in EVE could still be high quality with low playerbase because of this open-world stucture. I have fond memories of roaming low and null and and how shocking it could be when other peeps showed up in local, and how arbitrary random encounters could turn into interesting battles/encounters. Tbh, i genuinely miss having that feeling in EVE.
DUST, however, is married to the instanced match structure and will be for the foreseeable future. None of that romance and mystery that kept early EVE players engaged is part of DUST. In DUST there is no frontier - our mercs are really city boys and girls. Quality of life in DUST comes from good controls, good kinesthetics, predictable/fluid movement and actions. Furthurmore, DUST is marketing to a playerbase that has considerable experience with high-quality fps titles. Dust lives and dies by the quality of its fps experience in instaced matches.
In terms of playerbase, we already have 5 game modes and more are coming. Regional servers spend a significant portion of the day as virtual ghosttowns yet to date more that 2 million mercs have been created. Low playerbase is a far more alarming situation for DUST than it is for EVE, and with PC and new game modes coming i'm thinking we're all going to be feeling it. In short, it's not enough for DUST's core mechanics to be merely good - they have to be so good that they're actually a marketing tool. CCP is asking peeps to re-evaluate how they enjoy their fps experience, and upping the ante re: core experience is the price to be paid for this.
The punchline is that, just as you point out, the early days of DUST are a far more precarious thing than the early days of EVE ever were. |
The Cobra Commander
Bojo's School of the Trades
5
|
Posted - 2013.04.12 15:06:00 -
[63] - Quote
Gunner Nightingale wrote:Maken Tosch wrote:That's the thing, New Eden is a different culture and landscape with a mindset that is completely different from that of other cultures/landscapes. In a handful of games they tend to be tailored to players of the lowest common denominator (self-entitled scrubs). In New Eden, you are thrown into a harsh world where every screw up you make will stick with you until you biomass your character. Keep in mind that New Eden has been running strong for 10 years with a vibrant economy that is controlled almost entirely by players, scams and ponzi schemes that can be compared to real-world equivalents, and intricate spy networks that can make the CIA and KGB jealous. Also, you're wrong that nobody will care because there are a number of us who do. We may be few in numbers compared to other big-hit titles like CoD and Halo, but we are the one who will make the future bright for Dust just like how the few capsuleers from Eve's early beta period stuck around and helped forge a game that is so successful that Guild Wars 2 tried (but failed) to emulate Eve's economy while others like Perpetuum Online tried to completely copy Eve Online (notice the similarities with the menu and overview?). Us "few" mercs who stay dedicated to Dust will, with the help of Eve Online players, will help the game improve for the next 10 years just like how Eve has during it's past 10 years. I agree with you and a lot of players here that Dust is not perfect and is in fact crap by current standards. But then again, so was Eve Online when it was first released. When Eve first came out, many players predicted that it will fail horribly very quickly. Those doomsayers even went as far as saying that the company will probably shut down or that the game's cut-throat nature will be its downfall. 10 years later, Eve is still around and much stronger than ever with it's own player-elected representatives which Dust players will have as well. In fact, according to Forbes.com, Eve Online is currently one of the rare few games out there that has maintained a steady climb of subscriptions year after year in an era where Free-to-Play and Microtransactions are dominating the market. That to me is a sign that the Eve community is a strong and powerful community. And since that community is now working in conjunction with the Dust community, I doubt Dust will fail in the next 5 years at least. There is an old saying in New Eden. Never underestimate the organizational capacity of the inhabitants of New Eden. If you play Eve Online, you will know this all too well. The difference is that EVE is a true MMO capable of allowing for large groups play together, also there are entities that can get new players into fighting shape in a matter of weeks and involved into the metagame quickly.This game however is an FPS and new players wont be able to get into PC environment where the "real" game is being fought and find any measure of success that will be tangible because they will simply outgeared and more the most part outskilled and zerging will never work, even in 256 v 256 if the maps are large enough it wont work because tactics and shooting skills will prevail if it actually works,(unless you prefer dice rolls in a shooter). Its nice that you think the FPS is a minigame but guess what districts dont flip if ppl dont want to fight and people dont want to play an FPS that is boring and has no reliability. If you think that its sufficient and people will stick around to pew pew in a subpar experience you dont understand console FPS, moreover that is how people will view this game sorry when you log on and play the "minigame" you are playing an FPS. Now if the goal is to simply drive out competitive FPS and the players that follow it then yea proceed to carry on but if you think that console side it will attract enough MMO players to the fold and play PC i think you underestimate market trends and demographics of console players. Also 10 years ago youtube and twitch were not remotely prevalent as they are today. You honestly think people get excited to play this game, clearly you didn't participate during the escapistmagazine event where trying to get the streamers to have fun with the actual gameplay vs the community of players that were making the experience entertaining is telling. The majority of players log on because of the social nature of the game and this i agree will help drive the game but if you can get that same social experience in a game that simply functions better that is where people will go and there are IP's in the work that will offer the persistence and large scale FPS and MMO and you honestly think that that game will be the less successful IP on console? Don't get it mistaken i want this game to succeed it's why im still here and keep loggin back in. But if you don't make that "minigame" more enjoyable you simply aren't getting the numbers to make Dust viable long term, but im sure every EVE player will buy a PS3/4 to play this expansion right?
The bolded part is really key. I have said this many times. This game is on PS3 NOT PC. It seems that a lot of people underestimate this fact. PS3 players are not going to wait forever for CCP to get it right with DUST.
I saw the review and regardless of how the person talked, he brought up some real serious issues with this game and for a lot of PS3 players these issues do not sit well. It will not matter that "diehards" from this forum run to Youtube and the comments section to try to put out every flame regarding this game if the over all PS3 community has rejected this game.
You cannot look at what CCP did with EVE and think that it will be the same with a PS3 console. In general, console players are way less patient and once they have dropped a game, rarely do they come back.
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