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Garrett Blacknova
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Posted - 2013.04.11 04:46:00 -
[1] - Quote
Sloth9230 wrote:I have trouble even understanding watdafuk he's going on about at times. From the sound of things, he isn't doing any better at figuring out what he's on about. |
Garrett Blacknova
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Posted - 2013.04.11 06:52:00 -
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Gunner Nightingale wrote:Yup he's an idiot, but even a patient FPS player will get to the same point this reviewer is at. Only if that's ALL they are.
DUST is part of New Eden.
EVE Online has spaceships, and space battles, but the REAL game is the political and financial aspect. Those elements are only in their infancy in DUST, but I'm enjoying what we're already seeing - even without a player market (yet). The evolution of DUST's political landscape is more important than its evolution as a quality FPS.
Not to say that there isn't a lot of work to do, or negate the fact that the FPS side of things is NEEDED for the game to succeed, but there's more than just FPS here. That's why I'm still around. |
Garrett Blacknova
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2443
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Posted - 2013.04.11 08:16:00 -
[3] - Quote
Iron Wolf Saber wrote:I am just saying the guy came across as if someone forced him to play the game at gunpoint. Sorry. I thought he knew it was plastic. And not loaded. |
Garrett Blacknova
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2445
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Posted - 2013.04.11 13:27:00 -
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GeneralButtNaked wrote:Garrett Blacknova wrote:
The evolution of DUST's political landscape is more important than its evolution as a quality FPS.
This is just backwards. Without the quality FPS portion, there is no reason to play the game. If you wanted to play politics, there is Eve, which already allows you to do that, in much better and more fitting scale. If the game cannot stand on its own as an FPS, then it is a failure. So where's my PS3 version of EVE with a ground combat simulation instead of space combat?
Because that's what I signed up for with DUST.
And if you actually read my WHOLE POST instead of just the one line you picked out to answer, you'll notice that I'm not saying the FPS elements are unimportant. The problems definitely need work - and lots of it. |
Garrett Blacknova
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2445
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Posted - 2013.04.11 14:10:00 -
[5] - Quote
GeneralButtNaked wrote:Garrett Blacknova wrote: So where's my PS3 version of EVE with a ground combat simulation instead of space combat?
Because that's what I signed up for with DUST.
And if you actually read my WHOLE POST instead of just the one line you picked out to answer, you'll notice that I'm not saying the FPS elements are unimportant. The problems definitely need work - and lots of it.
The portion I quoted, the portion that mattered is about the meta game being more important than the actual game. That point got quoted and responded to because it is a remarkably bad idea. If the FPS portion of the game is not sorted out in this next build(which it REALLY should have been done before it went to open beta), then the game will slowly descend into a small community of diehard loyalists throwing money at the wall to take points on a star map. So maybe you want to play political intrique with less than 5000 other people in a crappy FPS, but if that is what you signed up for, I really hope you don't get it. Is there a reason you're wilfully ignoring the fact that I'm blatantly saying YES THE FPS GAME ELEMENTS ARE IMPORTANT TOO? Or have you just somehow not seen that part of any of my posts?
Again, just to be as clear as possible.
NO, THE METAGAME CAN'T STAND ON ITS OWN. YES, THE FPS GAMEPLAY IS IMPORTANT AND NEEDS A LOT OF WORK. YES THAT IS AN IMPORTANT ONGOING PART OF THE DEVELOPMENT PROCESS. NO I DON'T THINK THE DEVS SHOULD STOP WORKING ON THAT.
Am I clear enough on that yet? Good. |
Garrett Blacknova
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2446
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Posted - 2013.04.11 15:08:00 -
[6] - Quote
GeneralButtNaked wrote:Calm down there buddy. Your sequence of events of how this went down is skewed.
1. You made a stupid post about the meta being more important than the actual game.
2. I called this out as a hilariously bad idea.
3. You responded by saying that you had said that the FPS parts were important. (This does not change your original statement, nor does it impact what I quoted)
4. I restated that the FPS portion must take priority.
5. You yell and scream. I'm sorry for using caps for emphasis. I've had less than 8 hours sleep in total over the past 3 days. All caps is easier than messing with bold or italics for emphasis. i can just hold shift and it comes out right, instead of having to type out BBCode manually or mess with highlighting and clicking all around the place with a dodgy trackpad.
Quote:Stop being a little kid. people can see things differently than you, no need to throw a fit. This is almost as dumb as your whole "there are no P2W items in the market" garbage. Link to where I said that? And make sure it's the (nonexistent) time where I never admitted I was wrong after someone provided evidence to contradict me?
Quote:We could have a discussion about how the expectations of the community are so disparate that it might not be possible for this game to be anything other than a niche product. Or we could have a discussion on the manner in which one can present the meta game to new recruits to get them involved in the long term future of the franchise. We could even hold discourse on how prevalent the meta game needs to be in Dust, and how much it should impact random mercs.
Or you can keep being childish, and we can go down that route. You choose the type of response you get. The core gameplay for EVE and DUST both is the political and the economic side. The fittings in both games, space combat in EVE and ground/air combat in DUST, are all minigames tied to the core gameplay that holds New Eden together.
Obviously, that doesn't invalidate the importance of ensuring that those minigames are of acceptable quality for something so integral to the core gameplay, but they aren't the core gameplay in and of themselves.
The political and financial side has already been tested and proven well in EVE Online, and while there will need to be some rebalancing within DUST's very different environment, CCP have proven their abilities in those areas already. The FPS elements need to be worked on much more than those other aspects.
At no point did I ever claim otherwise. I was just pointing out that, while important, the FPS part of DUST isn't all that exists, and will never be all that matters about the game. It isn't what makes the game unique, it won't be, and it shouldn't be. It's only a part of the big picture.
And yes, calling the FPS element a minigame implies a lack of importance that I don't mean to imply, but there's no other term that's actually an accurate depiction of how the connection between the different aspects of the game will work when all is said and done and it's actually up and running as intended. |
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