Maken Tosch
OPERATIVES OF THE GOAT
1956
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Posted - 2013.04.11 15:16:00 -
[3] - Quote
Gunner Nightingale wrote:Garrett Blacknova wrote:Gunner Nightingale wrote:Yup he's an idiot, but even a patient FPS player will get to the same point this reviewer is at. Only if that's ALL they are. DUST is part of New Eden. EVE Online has spaceships, and space battles, but the REAL game is the political and financial aspect. Those elements are only in their infancy in DUST, but I'm enjoying what we're already seeing - even without a player market (yet). The evolution of DUST's political landscape is more important than its evolution as a quality FPS. Not to say that there isn't a lot of work to do, or negate the fact that the FPS side of things is NEEDED for the game to succeed, but there's more than just FPS here. That's why I'm still around. And this is why Dust will fail, nobody is going to care about the political landscape if the engine driving it (the fps experience dust side) isnt worthwhile. Like i said give ppl a Tesla roadster to drive and the rest falls in place. In other words make the FPS experience tight and fun and it will drive players to the metagame becauase thats where the most competitive of FPS players will go creating a wide and consistent pool of talent to recruit and/or merc.
That's the thing, New Eden is a different culture and landscape with a mindset that is completely different from that of other cultures/landscapes. In a handful of games they tend to be tailored to players of the lowest common denominator (self-entitled scrubs). In New Eden, you are thrown into a harsh world where every screw up you make will stick with you until you biomass your character. Keep in mind that New Eden has been running strong for 10 years with a vibrant economy that is controlled almost entirely by players, scams and ponzi schemes that can be compared to real-world equivalents, and intricate spy networks that can make the CIA and KGB jealous.
Also, you're wrong that nobody will care because there are a number of us who do. We may be few in numbers compared to other big-hit titles like CoD and Halo, but we are the one who will make the future bright for Dust just like how the few capsuleers from Eve's early beta period stuck around and helped forge a game that is so successful that Guild Wars 2 tried (but failed) to emulate Eve's economy while others like Perpetuum Online tried to completely copy Eve Online (notice the similarities with the menu and overview?).
Us "few" mercs who stay dedicated to Dust will, with the help of Eve Online players, will help the game improve for the next 10 years just like how Eve has during it's past 10 years.
I agree with you and a lot of players here that Dust is not perfect and is in fact crap by current standards. But then again, so was Eve Online when it was first released. When Eve first came out, many players predicted that it will fail horribly very quickly. Those doomsayers even went as far as saying that the company will probably shut down or that the game's cut-throat nature will be its downfall. 10 years later, Eve is still around and much stronger than ever with it's own player-elected representatives which Dust players will have as well. In fact, according to Forbes.com, Eve Online is currently one of the rare few games out there that has maintained a steady climb of subscriptions year after year in an era where Free-to-Play and Microtransactions are dominating the market.
That to me is a sign that the Eve community is a strong and powerful community. And since that community is now working in conjunction with the Dust community, I doubt Dust will fail in the next 5 years at least.
There is an old saying in New Eden.
Never underestimate the organizational capacity of the inhabitants of New Eden. If you play Eve Online, you will know this all too well. |