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Maken Tosch
Planetary Response Organization
2225
|
Posted - 2013.05.08 19:50:00 -
[31] - Quote
Post 5 updated
@Sontie
It's down to personal preference on how I want to fit my modules. Some matches just give me bad luck and I end up with 0/6 or 2/11 at worst while some matches I can go 4/2 or 8/6 at best with only one match out of like fifty-something in which I get 13 kills. So this just tells me that it hardly matters if I fit shield extenders unless of course you're using Ishukone Nova Knives and are benefiting from the Minmatar Scout Bonus towards melee/knife damage. At that point, you can go right ahead and fit shield extenders so long as your knive can compensate for the lack of damage modules.
As an added note, the Ishukone Nova Knives deal 200HP which (coupled with double strike) equal to at least 400HP before bonuses or modules are applied. Then there is the 0.8sec charge time that it has. Again, if you can fit this baby then I highly recommend your idea of fitting for extra shields. Just make sure you have enough PG/CPU for speed and maybe an active scanner. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
3
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Posted - 2013.05.08 21:14:00 -
[32] - Quote
WE LOVE ReGnUM wrote:Maken Tosch wrote:WE LOVE ReGnUM wrote:I hate to be that guy, but I am gonna tell it to your face.
The fact that CCP or any Devs actually take this guys post seriously is the pinnacle of why this game has so many problems. Nova Knifing is not role, nor is worthy of 10000 characters. In my opinion, this post is unconstructive and should be immediately removed.
I just received a phone call from someone living under a bridge. He wants company so I referred him to you. That must be same guy who sees you go (0-9) (0-12) when you play against him. Like I said Nova Knifing will never ever be a role. You can keep on making wall of text self proclaiming your fake role, and how important you're on the battlefield. Its just never going to a role. To new players, don't even bother with this guy. He is just another bad player passing bad habits, but more importantly a very useless playstyle
Riiiiight, because a 1-hit kill weapon clearly has no role, right? Knives have a role, there just aren't a ton of people who can pull it off successfully. Why? Because it takes a better map awareness and tactics than using rifles for example. You can't just aim and pray... |
Maken Tosch
Planetary Response Organization
2225
|
Posted - 2013.05.09 00:23:00 -
[33] - Quote
@R'adeh
No feeding the trolls. At least not on my diaries.
@Everyone else
Holy crap, my diary landed on the third page already for the third time in a row just for this day alone? My god, the complaining must be strong in the forums. |
Cheshire Cat24
Edimmu Warfighters Gallente Federation
0
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Posted - 2013.05.09 02:02:00 -
[34] - Quote
You still need to answer the question that's on all our minds: Is the Way of the Ninja a viable build? I want to know if I can consistently be helpful to my team, instead of just draining clones and boosting the enemy's confidence :p |
Maken Tosch
Planetary Response Organization
2228
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Posted - 2013.05.09 02:24:00 -
[35] - Quote
Cheshire Cat24 wrote:You still need to answer the question that's on all our minds: Is the Way of the Ninja a viable build? I want to know if I can consistently be helpful to my team, instead of just draining clones and boosting the enemy's confidence :p
As long as you stick to the following, it's a viable build at this point. If you had asked me during Chromosome I would have answered with a straight up "no".
1. Pick your battles carefully (active scanners will help you here).
2. I can already kill a handful of people with just the ZN-28 with enhanced damage mods. If you can get your hands on the Ishukone Nova Knives and stick with Minmatar scout suits plus the Minmatar Scout Bonus, you can get away with ignoring the damage mods and fitting shield extenders as Sontie recommended.
3. Avoid open areas as much as possible (this is not a substitute for your assault).
4. Learn the terrain as quickly as possible.
There was a rumor I heard just today in which someone from PFBH managed to kill 30 players with the knives with very little to almost no deaths. If this is true, then this just confirms the weapon's viability in Uprising and will only be amplified once the cloaking modules come into the market.
Even at my level, I don't die too badly. The worst I had was 11 deaths and that was in a pub match when everything was stacked against me. On average, I die about 4-6 times a match. |
Cheshire Cat24
Edimmu Warfighters Gallente Federation
0
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Posted - 2013.05.09 02:46:00 -
[36] - Quote
Awesome! I'm still very trepidatious as to whether or not I should sink all my hard-earned SP into stabby-stabs, but the potential to be a "That one nova knifer guy" guy is very tempting. And the cloaking modules? I think I'll crumple from the pure ninja sexiness of it all. Night maps soon please? |
Maken Tosch
Planetary Response Organization
2230
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Posted - 2013.05.09 02:52:00 -
[37] - Quote
Cheshire Cat24 wrote:Awesome! I'm still very trepidatious as to whether or not I should sink all my hard-earned SP into stabby-stabs, but the potential to be a "That one nova knifer guy" guy is very tempting. And the cloaking modules? I think I'll crumple from the pure ninja sexiness of it all. Night maps soon please?
If you're not sure, just stick with Minmatar Light Frame M/1-Series suits and experiment with a few militia fits. Also, experiment with different control layouts. The Legacy layout is good for preventing you from looking down at your shoes while turning tight corners to kill a merc but you'll have to get use to looking up an down on the R3 stick and left and right on the L3 stick. Hold off on the Minmatar Scout Dropsuit skill book until you feel ready. |
Spergin McBadposter
Subdreddit Test Alliance Please Ignore
36
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Posted - 2013.05.09 03:18:00 -
[38] - Quote
Is the damage listed on the stat screen for the knives the charged or uncharged damage? Also how big is the damage difference between charged and uncharged? |
Maken Tosch
Planetary Response Organization
2231
|
Posted - 2013.05.09 03:36:00 -
[39] - Quote
Spergin McBadposter wrote:Is the damage listed on the stat screen for the knives the charged or uncharged damage? Also how big is the damage difference between charged and uncharged?
That's what has me confused. There is no mention on whether the damage is with or without the charge I'm going to send an email to CCP about this for clarification. |
Je-NOVA
Zumari Force Projection Caldari State
3
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Posted - 2013.05.09 03:38:00 -
[40] - Quote
You should add me for a knife party |
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Sollemnis Aelinos
89th Infantry Division
3
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Posted - 2013.05.09 03:48:00 -
[41] - Quote
i didnt know a cloaking module is coming soon :/ |
Maken Tosch
Planetary Response Organization
2231
|
Posted - 2013.05.09 03:57:00 -
[42] - Quote
@Sollemnis Aelinos
Originally, it was planned to be in Uprising, but then came the news during Fanfest 2013 that cloaking will be delayed until further notice which had me crying in tears. |
Sollemnis Aelinos
89th Infantry Division
3
|
Posted - 2013.05.09 03:59:00 -
[43] - Quote
Maken Tosch wrote:@Sollemnis Aelinos
Originally, it was planned to be in Uprising, but then came the news during Fanfest 2013 that cloaking will be delayed until further notice which had me crying in tears.
awww that would have been so awesome with my nova knives and more complaints lol |
Cheshire Cat24
Edimmu Warfighters Gallente Federation
0
|
Posted - 2013.05.09 04:55:00 -
[44] - Quote
Is there a Nova Knifer public channel? I'd love to squad up for some ninja knifing if I skill into it. |
Garrett Blacknova
Codex Troopers
2832
|
Posted - 2013.05.09 06:33:00 -
[45] - Quote
Maken Tosch wrote:@Sollemnis Aelinos
Originally, it was planned to be in Uprising, but then came the news during Fanfest 2013 that cloaking will be delayed until further notice which had me crying in tears. Where did they say it was coming in Uprising?
I remember them saying it was "in the works" without a specific timeframe or a limitation to the upcoming build in the Equipment blog, but they avoided giving us a timeframe even as specific as "next build" when talking about when the Cloak and Shield Equipment were coming. |
K9 Wez
The Unholy Legion Of DarkStar DARKSTAR ARMY
20
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Posted - 2013.05.09 06:54:00 -
[46] - Quote
Dont see a reason for cloaking equipment to be honest, now that scout are harder than ever to spot, especially one with profile dampners. Good luck finding a scout sniper with a complex dampner, damn near impossible. |
Nova Knife
Seituoda Taskforce Command Caldari State
885
|
Posted - 2013.05.10 01:30:00 -
[47] - Quote
I'm surprised, that the king of nova knives (despite my name, maken has bested me in our only showdown to date) has not commented on how completely overpowered the knives have become with the uncharged swipes and the incredibly overzealous aim assist on melee :P
What are your thoughts on the changes Maken, I'm curious! |
DS 10
G I A N T EoN.
276
|
Posted - 2013.05.10 01:53:00 -
[48] - Quote
Hey guys. I have an alt that I'm planning to turn into a shotgun/nova knifer. I have a long way to go until I get the SP to get into good stuff, but it'll be interesting. Any tips for a Drunk Heavy turned silent assassin? |
Rainn Ender
L.O.T.I.S. RISE of LEGION
27
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Posted - 2013.05.10 02:14:00 -
[49] - Quote
DS 10 wrote:Hey guys. I have an alt that I'm planning to turn into a shotgun/nova knifer. I have a long way to go until I get the SP to get into good stuff, but it'll be interesting. Any tips for a Drunk Heavy turned silent assassin?
speed. and then more speed.
this build is sooo insane for cqc scouts, i knew sprint strafing would change the game. |
Sontie
Ill Omens EoN.
281
|
Posted - 2013.05.10 02:53:00 -
[50] - Quote
I think legacy might become dangerous if you learn how to use it, but it's so alien to how we've been playing games for years that it would take a while to relearn.
I think shield > damage mods because most of the time the damage mod isn't changing the number of slices to kill. With the ADV knives, it'll take 2/3 quick slashes to kill someone usually, and a damage mod won't change that 90% of the time. Shields though, will help you survive long enough to get those slashes in. Once I close to a certain range, no one can hit me consistently. If I can survive the few bullets they manage to land, then I get the kill.
I'm going to try running pure knives tonight. I will post my numbers. When I put up should be what you do at your worst.
Strafe Sprinting is amazing. |
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Sontie
Ill Omens EoN.
281
|
Posted - 2013.05.10 02:54:00 -
[51] - Quote
Nova Knife wrote:I'm surprised, that the king of nova knives (despite my name, maken has bested me in our only showdown to date) has not commented on how completely overpowered the knives have become with the uncharged swipes and the incredibly overzealous aim assist on melee :P
What are your thoughts on the changes Maken, I'm curious!
I don't think they are OP (haven't used proto yet). They are still easy to miss with, though I might just have my sensitivity up to high. |
Maken Tosch
Planetary Response Organization
2237
|
Posted - 2013.05.10 03:54:00 -
[52] - Quote
Nova Knife wrote:I'm surprised, that the king of nova knives (despite my name, maken has bested me in our only showdown to date) has not commented on how completely overpowered the knives have become with the uncharged swipes and the incredibly overzealous aim assist on melee :P
What are your thoughts on the changes Maken, I'm curious!
I'm liking it considering the following.
Post 5 Updated
Again, my only gripe is that I am currently unable to sprint with the charge held.
There were a few fun encounters I had just recently during these tests. I was surrounded by 4 mercs at one time in Manus Peak Skirmish and since I didn't want to skew my test results with any self-defense stikes, I decided to screw around with them by dancing around in their group as they shot me. Surprisingly, I lasted a good ten seconds despite the barrage of assault gunfire.
The second fun encounter was with a sniper who I just grabbed his attention without attacking and decided to let him shoot me while I played with him. He was running backwards shooting him SMG at me while I casually sprinting towards him doing a few gentle strafes here and there. A clip and a half later, he was still trying to kill me until his friendly logi came in and ended the party. Poor fella didn't realize I have spared his life. |
Sontie
Ill Omens EoN.
281
|
Posted - 2013.05.10 04:12:00 -
[53] - Quote
19/1 9/7 6/2 9/2 12/8
the first was against PRO
All Ambush OMS |
Nova Knife
Seituoda Taskforce Command Caldari State
886
|
Posted - 2013.05.10 04:16:00 -
[54] - Quote
Maken Tosch wrote:[
Please read the updated post. Very important info there on the Nova Knife Damage. It looks like the knives are practically insane.
Yeah, that's what I found. Combined with the new aim-assist for melee (Which is frankly overzealous, being close enough to someone but not having them in your directly FOV, you can still hit them half the time)
The damage listed in show info for adv and proto knives are fine IMO, but that needs to be the damage they do while charged. I agree that sprinting while charged is a must, but the 'quick swipes' should be something someone uses as a finisher after a charged swipe!
Currently, there's pretty much no reason to charge them as you can just spam r1 do crazy damage! |
Maken Tosch
Planetary Response Organization
2237
|
Posted - 2013.05.10 04:59:00 -
[55] - Quote
Nova Knife wrote:Maken Tosch wrote:[
Please read the updated post. Very important info there on the Nova Knife Damage. It looks like the knives are practically insane. Yeah, that's what I found. Combined with the new aim-assist for melee (Which is frankly overzealous, being close enough to someone but not having them in your directly FOV, you can still hit them half the time) The damage listed in show info for adv and proto knives are fine IMO, but that needs to be the damage they do while charged. I agree that sprinting while charged is a must, but the 'quick swipes' should be something someone uses as a finisher after a charged swipe! Currently, there's pretty much no reason to charge them as you can just spam r1 do crazy damage!
Actually, I like it the way they are. Besides, knowing how CCP tends to over nerf things, I don't want them touched anymore. |
Nova Knife
Seituoda Taskforce Command Caldari State
886
|
Posted - 2013.05.10 08:02:00 -
[56] - Quote
Maken Tosch wrote:
Actually, I like it the way they are. Besides, knowing how CCP tends to over nerf things, I don't want them touched anymore.
If they leave it the way it is, I'd say they should just remove the charge and tone down the melee assist. A small stamina cost for swinging wouldn't be amiss, either! (Standard damage + charge time is a bit too low IMO)
Maybe they could keep the charge and use it as an AV weapon >.> |
Sontie
Ill Omens EoN.
281
|
Posted - 2013.05.10 08:45:00 -
[57] - Quote
AV charged swipes would be awesome.
I don't think it needs a nerf. I think certain other things need a buff. I can run through a group of red dots, and if none of them has a TAR and can aim, I can knife 2-3 of them and run out before my shields pop. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
5
|
Posted - 2013.05.10 19:38:00 -
[58] - Quote
Sontie wrote:AV charged swipes would be awesome.
I don't think it needs a nerf. I think certain other things need a buff. I can run through a group of red dots, and if none of them has a TAR and can aim, I can knife 2-3 of them and run out before my shields pop.
That's because they simply don't react quick enough using the right tactic. If they keep standing close together like fools, sure, they deserve to die. They should move a bit out where they have all the advantage again. |
Maken Tosch
Planetary Response Organization
2245
|
Posted - 2013.05.10 19:42:00 -
[59] - Quote
R'adeh Hunt wrote:Sontie wrote:AV charged swipes would be awesome.
I don't think it needs a nerf. I think certain other things need a buff. I can run through a group of red dots, and if none of them has a TAR and can aim, I can knife 2-3 of them and run out before my shields pop. That's because they simply don't react quick enough using the right tactic. If they keep standing close together like fools, sure, they deserve to die. They should move a bit out where they have all the advantage again.
You're assuming they'll remember that when you surprise them in a dark crowded room. I remember running straight into a bunker full of assault mercs and managed to kill off at least three of them resulting in some rather embarrassing losses on their side. A knifer in a cramped room full of mercs is a disaster waiting to happen. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
5
|
Posted - 2013.05.10 19:47:00 -
[60] - Quote
Maken Tosch wrote:R'adeh Hunt wrote:Sontie wrote:AV charged swipes would be awesome.
I don't think it needs a nerf. I think certain other things need a buff. I can run through a group of red dots, and if none of them has a TAR and can aim, I can knife 2-3 of them and run out before my shields pop. That's because they simply don't react quick enough using the right tactic. If they keep standing close together like fools, sure, they deserve to die. They should move a bit out where they have all the advantage again. You're assuming they'll remember that when you surprise them in a dark crowded room. I remember running straight into a bunker full of assault mercs and managed to kill off at least three of them resulting in some rather embarrassing losses on their side. A knifer in a cramped room full of mercs is a disaster waiting to happen.
That is correct...but very situational. Compare it to me having to cross a damn open space while a sniper sees me and my 2 squad mates. I wouldn't complain about that either because a range weapon should have the clear edge at range. Just like something that requires "in your face" up closeness should have the total advantage at those super close ranges.
Just because people haven't adapted correctly yet doesn't mean knives are overpowered imo.
If you have to cross an open plane and there's a sniper, that sniper needs to die before you can cross the field...which isn't easy. Same goes for a knifer (or shotgunner) in confined spaces. If you want to survive he has to die...or you simply don't hang out in spots where you know some guys might totally outclass you because their weapons are made for that range and your weapon isn't.
It's all situational like in EVE...at certain ranges a Deimos wins, at others it's the 1400mm tempest. |
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