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Thread Statistics | Show CCP posts - 2 post(s) |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
77
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Posted - 2013.04.03 19:26:00 -
[61] - Quote
Kushmir Nadian wrote:
One game mode very EVE-like but very dangerous on a console.
Not all modes need to tie into PC, let's keep in mind that some corps/individuals are pure mercs...If they can't accept contracts to attack a facility, steal stuff, capture a station or invade a Titan (I know, I know) something is wrong.
I'm concerned with PC a great deal but not providing alternatives for the less organized players is a bad idea. Maybe they can't commit to a full campaign but providing them contracts to "do a variety of different stuff" can be a good thing.
Some mercs don't want to manage huge corporations or take SOV, making their only other alternative Skirmish/Ambush is FAIL.
Hopefully PVE will offer even more stuff to do but modes are necessary IMO.
This, CCP take the ******* hint, even thou some corps do want to try out PC, it doesnt mean you need to squat other game modes, you have dont the same thing regarding maps and well... people are still clamoring for more. You need to ADD things up, not switching them over.
Ten Wolves wrote:You know that Dust is still in BETA right? Dust is awesome. Wait till the beta is over and I'm sure your option will change completely and if not you don't have to stick around. Dust is the first game of its kind so of course its not going to be all smooth sailing from the beginning. That's why we give feedback.
Seriously? SERIOUSLY!?! Im really getting tired of the "Its a beta" excuse. Dear god, you people at this point should have a better excuse. |
Paran Tadec
Imperfects Negative-Feedback
967
|
Posted - 2013.04.03 19:30:00 -
[62] - Quote
Didnt CCP state somewhere the system where corps can contract to fight each other (current FW setup) was coming back as just a setup match between corps without FW influence and other stuff? Cause i feel like I read that somewhere. |
Free Beers
Internal Error. Negative-Feedback
1306
|
Posted - 2013.04.03 19:31:00 -
[63] - Quote
Paran Tadec wrote:Didnt CCP state somewhere the system where corps can contract to fight each other (current FW setup) was coming back as just a setup match between corps without FW influence and other stuff? Cause i feel like I read that somewhere.
not in the next build. |
Kiro Justice
The Tritan Industries
11
|
Posted - 2013.04.03 19:33:00 -
[64] - Quote
Free Beers wrote:1. Planetary Conquest is just bad and ccp should feel bad.
2. NO Player trading or market (lot of good loot will do - not to mention selling aurum items for isk to kill p2w arguement)
3. Only corp battles will be in PC (no grudge matches, tourneys, practice scrims, training set ups)
4. No reason for EvE pilots to care (sorry but POS stuff is lame because we will come blow your **** up aka you are a target, get griefed by beers)
5. No pve so noobs have something to do besides get farmed.
Thats mine, whats yours?
If you're disappointed, there are other games. No ones making you stay, and certainly no one is making you judge the build and try to ruin it for the rest of us. No disrespect intended, it's just...Kind of a messed up thing to do.
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Garrett Blacknova
Codex Troopers
2367
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Posted - 2013.04.03 19:35:00 -
[65] - Quote
Free Beers wrote:Garrett Blacknova wrote:1. Your argument on this matter is not only flawed and based on incomplete information, but relies on assumptions about the core mechanics of the system which have been directly contradicted by the official information available.
2. This is only a reason the game isn't finished yet, not a reason Uprising is disappointing.
3. There will be options to arrange queue-synced Corp Battles in FW as well.
4. Just because you can't see the reasons yourself, doesn't mean there aren't EVE pilots who care. I know of several who are looking forward to how Uprising turns out.
5. Until you realise that PC and FW will take a lot of the higher-end players out of the pubstomping pool - though not permanently/constantly. It's not going to eliminate Proto players from the pool entirely, but it should reduce their prevalence significantly. Many players with the skills to use Proto gear will avoid using it in pub matches because of the risk of losing something valuable for defending their territory in PC. Letting players use FW to create corp battles will make for a different Corp vs. Corp dynamic, and possibly get more DUST players interested and involved with EVE politics.
Also, half your arguments supporting the claims of disappointment are relying on the unfounded and unsupported claim that this is going to be the release build. While there hasn't been an official announcement to the contrary, there's plenty of reason to expect otherwise. 1. flawed you say? why not be specific and lets us discuss the how and why of the mechanics. You think ccp and more specifically ccp foxfour would have been so engaging with the community if PC was super awesome already? Would ccp foxfour would be offering up more incentives to attack if he didn't know the economic realities of PC as it is. GOML or go fanboi somewhere else. 2. Dust like eve will never be finished. Your reasoning is ****. I want MTACs too but its not a core feature of the game and i accept that. EvE is epic because it has a disposable economy with a player market. CCP should have been able to put the basics of this in by full release. Not even asking for dust/eve economic integration, just the basics. 3. Queue syncing for corp battles is your solution? really? maybe ccp should hire you could help them build mag 2. 4. I'm an eve pilot and trust me when i say if your corp has POS's in lowsec expect it to get bashed by my EvE peeps. Not for any PC reason but just to grief you and those like you. 5. The reason i loathe the idea of no pve is that fact that is can and should be used as a way to "actively" farm districts you control. NOT relying on this passive clone idea that is part of whats broken in nullsec. the elite players will still be in pubs stomping every one next build. The reason is simple even if you fight 1 district battle a day you still need to grind sp and isk. Corp battles are isk sinks as ccp intended them to be. come at me bro your forum pvp is weak 1. Your argument against the current mechanics has been a blatant excuse to propose an alternative which directly contradicts your proclaimed goal. You say you want to reduce the "blue donut" effect then suggest things which can ONLY reinforce the kind of behaviour you're claiming you want to avoid. Of all the suggested methods for PC to work, the best system for avoiding the problems you claim to want CCP to avoid is the system they're suggesting, not anything you or the other forum warriors here have been promoting yourselves with.
2. Sorry, "finished" was probably the wrong wording. "Ready for release" would have been better. The next build isn't a release build.
3. Point 2 ties in here. Yes, I'm suggesting queue-syncing - IN A MODE WHICH ALLOWS YOU TO PICK SIDES (or did you forget that part of the announcement?) - by finding an empty battle and filling it with Corp squads, one Corp to each side.
4. And griefing is part of the fun. Just like when I run a level 10 character on the PVP server in DCUO. I don't see the problem.
5. So you dislike that a pre-release build doesn't have a feature intended for release day because it only encourages a partial withdrawal of pubstomping players instead of the total elimination of the problem that will never happen anyway no matter what CCP do? Seems legit. |
EnIgMa99
Imperfects Negative-Feedback
249
|
Posted - 2013.04.03 19:41:00 -
[66] - Quote
Free Beers wrote:
I will be afking in mcc like i always do. The only reason i even log in is to get sp. CCP has been able to hide behind the fact that its "still" in beta. Once it goes "full release" (even if we have been paying for a beta after they said we wouldn't) they can't hide if the game is bad.
scumbag beers:
quits game based on speculated comments about unreleased material still complains about game. |
Garrett Blacknova
Codex Troopers
2367
|
Posted - 2013.04.03 19:42:00 -
[67] - Quote
Rupture Reaperson wrote:Ten Wolves wrote:You know that Dust is still in BETA right? Dust is awesome. Wait till the beta is over and I'm sure your option will change completely and if not you don't have to stick around. Dust is the first game of its kind so of course its not going to be all smooth sailing from the beginning. That's why we give feedback. Seriously? SERIOUSLY!?! Im really getting tired of the "Its a beta" excuse. Dear god, you people at this point should have a better excuse. Sometimes, people throw "it's a beta" at legitimate problems as a rationalisation for the problem not to matter.
That isn't happening here.
Here, people are throwing "DUST isn't ready for release" claims about and "it's a beta" is a perfectly valid response to those totally pointless complaints. |
Paran Tadec
Imperfects Negative-Feedback
967
|
Posted - 2013.04.03 19:43:00 -
[68] - Quote
Free Beers wrote:Paran Tadec wrote:Didnt CCP state somewhere the system where corps can contract to fight each other (current FW setup) was coming back as just a setup match between corps without FW influence and other stuff? Cause i feel like I read that somewhere. not in the next build.
so? whats your point? its coming at some point, so not a big deal.
Also, CCP is abotu to release a highly requested feature, and you are caught up on a meaningless outdated one? |
Garrett Blacknova
Codex Troopers
2367
|
Posted - 2013.04.03 19:46:00 -
[69] - Quote
Paran Tadec wrote:Free Beers wrote:Paran Tadec wrote:Didnt CCP state somewhere the system where corps can contract to fight each other (current FW setup) was coming back as just a setup match between corps without FW influence and other stuff? Cause i feel like I read that somewhere. not in the next build. so? whats your point? its coming at some point, so not a big deal. Admittedly, as much as Free Beers doesn't have much of a point, this thread is a complaint about things he wishes we had in the next build, NOT features that are meant to be in the game by release.
Problem is that he, like many others, is assuming (without a reliable basis on which to make the assumption, and with plenty of implied evidence to the contrary) that Uprising is the release build. Apart from that huge unsupported leap of fail logic, claiming that a future feature will negate a complaint about next build is about as well-founded as claiming that 0.8 = 1.0 like Beers is. |
Free Beers
Internal Error. Negative-Feedback
1308
|
Posted - 2013.04.03 19:47:00 -
[70] - Quote
Garrett Blacknova wrote:1. Your argument against the current mechanics has been a blatant excuse to propose an alternative which directly contradicts your proclaimed goal. You say you want to reduce the "blue donut" effect then suggest things which can ONLY reinforce the kind of behaviour you're claiming you want to avoid. Of all the suggested methods for PC to work, the best system for avoiding the problems you claim to want CCP to avoid is the system they're suggesting, not anything you or the other forum warriors here have been promoting yourselves with.
2. Sorry, "finished" was probably the wrong wording. "Ready for release" would have been better. The next build isn't a release build.
3. Point 2 ties in here. Yes, I'm suggesting queue-syncing - IN A MODE WHICH ALLOWS YOU TO PICK SIDES (or did you forget that part of the announcement?) - by finding an empty battle and filling it with Corp squads, one Corp to each side.
4. And griefing is part of the fun. Just like when I run a level 10 character on the PVP server in DCUO. I don't see the problem.
5. So you dislike that a pre-release build doesn't have a feature intended for release day because it only encourages a partial withdrawal of pubstomping players instead of the total elimination of the problem that will never happen anyway no matter what CCP do? Seems legit.
The reason i proposed a new idea at all wasn't for my benefit it was simply to be contructive. why would I bash ccp when i am really concerned about the game. Yes, I can see lots of issues with it but I was trying to help. Sadly ccp has shut up foxfour it seems to the conversation is over. So I am back to just bashing them for being crappy at making a game.
I did 5 things in my threads
1 said whats wrong with nullsec in eve 2. said what wrong with the current PC design and how it relates to the flaws in nullsec (that we all hate) 3. said what 5 game main features should be included with any PC design 4. offered a very basic and simple way to apply the 5 features with some mechanics 5. I opened the floor to further the discussion (aka crowd sourcing it). Most of the ideas in that thread were not mine to begin with. I simply put them all together. lots of good discussion coming from it. with every post myself and others revise the ideas.
In all honesty, PC next build is going to be crap but ccp thinks it going to smell like roses. They have no real interest in our alternative ideas while they assume theirs will work just fine. When PC is sucky next build we hope to have an alternative set of ideas to offer up.
When i talk to other corp leaders and our biggest concern is player retention after the next build that says something about our expectations of it.
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Free Beers
Internal Error. Negative-Feedback
1308
|
Posted - 2013.04.03 19:53:00 -
[71] - Quote
Garrett Blacknova wrote:Paran Tadec wrote:Free Beers wrote:Paran Tadec wrote:Didnt CCP state somewhere the system where corps can contract to fight each other (current FW setup) was coming back as just a setup match between corps without FW influence and other stuff? Cause i feel like I read that somewhere. not in the next build. so? whats your point? its coming at some point, so not a big deal. Admittedly, as much as Free Beers doesn't have much of a point, this thread is a complaint about things he wishes we had in the next build, NOT features that are meant to be in the game by release. Problem is that he, like many others, is assuming (without a reliable basis on which to make the assumption, and with plenty of implied evidence to the contrary) that Uprising is the release build. Apart from that huge unsupported leap of fail logic, claiming that a future feature will negate a complaint about next build is about as well-founded as claiming that 0.8 = 1.0 like Beers is.
I'm still waiting for public source saying next build isn't the "full release" of dust. Everything I read from a public stand point has said it was full release.
Also if the may release isn't full release then we are still waiting 3-6 months for another release. next build we get revisions of existing features. We get like 5 maps with dynamic socket structures for pubs and FW. FW is a squad based combat system with LP involved. We get a very basic PC that is very flawed and still is intended to be an isk sink in dust (when its hard to grind isk let a lone sp).
So yea thats it. After 6 months of waiting and almost a year of "just wait for it" from ccp |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
77
|
Posted - 2013.04.03 19:53:00 -
[72] - Quote
Garrett Blacknova wrote:Rupture Reaperson wrote:Ten Wolves wrote:You know that Dust is still in BETA right? Dust is awesome. Wait till the beta is over and I'm sure your option will change completely and if not you don't have to stick around. Dust is the first game of its kind so of course its not going to be all smooth sailing from the beginning. That's why we give feedback. Seriously? SERIOUSLY!?! Im really getting tired of the "Its a beta" excuse. Dear god, you people at this point should have a better excuse. Sometimes, people throw "it's a beta" at legitimate problems as a rationalisation for the problem not to matter. That isn't happening here. Here, people are throwing "DUST isn't ready for release" claims about and "it's a beta" is a perfectly valid response to those totally pointless complaints. Even IF beers argument was invalid, (which I honestly doubt considering his post history on this particular matter) the fact that using the "its a beta" excuse has proven to be based around a lack of awareness of the beta process so far, just throwing that excuse around doesnt make the issues of the game dissapear magically. |
Kiro Justice
The Tritan Industries
11
|
Posted - 2013.04.03 19:59:00 -
[73] - Quote
Everyone in the Dust universe - "WE WANT PC!"
Beers - "PC?! **** that! Give me everything else, AND make it perfect before the games even halfway as good as EVE! |
Protoman Is God
Red and Silver Hand Amarr Empire
17
|
Posted - 2013.04.03 20:08:00 -
[74] - Quote
Free Beers wrote:1. Planetary Conquest is just bad and ccp should feel bad.
2. NO Player trading or market (lot of good loot will do - not to mention selling aurum items for isk to kill p2w arguement)
3. Only corp battles will be in PC (no grudge matches, tourneys, practice scrims, training set ups)
4. No reason for EvE pilots to care (sorry but POS stuff is lame because we will come blow your **** up aka you are a target, get griefed by beers)
5. No pve so noobs have something to do besides get farmed.
Thats mine, whats yours?
1. creodron breach AR still sucks
2. head glitching
3. no aurum reset
4. strafe speeds are still too low and there's no way to increase it through skills
5. Camping land in PC thus perpetuating the blue donut.
EDIT*
Skirmish is still domination from COD No capture the flag the players are still terrible |
Free Beers
Internal Error. Negative-Feedback
1308
|
Posted - 2013.04.03 20:09:00 -
[75] - Quote
Kiro Justice wrote:Everyone in the Dust universe - "WE WANT PC!"
Beers - "PC?! **** that! Give me everything else, AND make it perfect before the games even halfway as good as EVE!
You miss understand. I am saying our only new real game feature is PC and is broke before we get it. There are other features that we should be getting but we aren't.
ccp uses beta when we ask why we dont have X or why Z doesn't work. Yet, its a commercial release so they can take our aurum. I have no issue with my aurum not being refunded, I have received fair value for it. Still the question is "what am I paying for then" if this is all we are getting in our bi annual build. |
Icy TIG3R
Universal Allies Inc.
21
|
Posted - 2013.04.03 20:13:00 -
[76] - Quote
You make some valid points. But isn't 1 on 1 trading coming next build? |
Free Beers
Internal Error. Negative-Feedback
1308
|
Posted - 2013.04.03 20:16:00 -
[77] - Quote
Icy TIG3R wrote:You make some valid points. But isn't 1 on 1 trading coming next build?
no. If it was i wouldn't have issue with a few month delay with real player market in dust.
|
Icy TIG3R
Universal Allies Inc.
21
|
Posted - 2013.04.03 20:17:00 -
[78] - Quote
5 reasons it isn't a disappointment? |
Yay Adski
Sanmatar Kelkoons Minmatar Republic
173
|
Posted - 2013.04.03 20:18:00 -
[79] - Quote
Meh I honestly don't have high hopes for the next build. **** will be broken, pubs will be boring again a month (if that). We'll then wait another 3 months just for fixes and 3 months after that we get new stuff. |
EnIgMa99
Imperfects Negative-Feedback
249
|
Posted - 2013.04.03 20:20:00 -
[80] - Quote
Free Beers wrote:Kiro Justice wrote:Everyone in the Dust universe - "WE WANT PC!"
Beers - "PC?! **** that! Give me everything else, AND make it perfect before the games even halfway as good as EVE! You miss understand. I am saying our only new real game feature is PC and is broke before we get it. There are other features that we should be getting but we aren't. ccp uses beta when we ask why we dont have X or why Z doesn't work. Yet, its a commercial release so they can take our aurum. I have no issue with my aurum not being refunded, I have received fair value for it. Still the question is "what am I paying for then" if this is all we are getting in our bi annual build.
prepare for a waterfall of hotfixes to make is stable is the usual case per release. You are probably right beers it probably might be dookie but dude it might be awesome. You haven't played it yet.
@protodude Creodron sucks tac rifle sucks (im inclined to say tac rifle took skill) they took out legacy controls casue they didn't bother to fix it :'( a plus is hit detection feels better than it did and its atleast much more stable than what it once was.
its beta isn't an excuse, I think ccp would agree with me when i say just because its beta doesn't mean we cant make the best possible product we can make. |
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Garrett Blacknova
Codex Troopers
2368
|
Posted - 2013.04.03 20:21:00 -
[81] - Quote
Free Beers wrote:I'm still waiting for public source saying next build isn't the "full release" of dust. Everything I read from a public stand point has said it was full release.
Also if the may release isn't full release then we are still waiting 3-6 months for another release. next build we get revisions of existing features. We get like 5 maps with dynamic socket structures for pubs and FW. FW is a squad based combat system with LP involved. We get a very basic PC that is very flawed and still is intended to be an isk sink in dust (when its hard to grind isk let a lone sp).
So yea thats it. After 6 months of waiting and almost a year of "just wait for it" from ccp Considering nobody I've seen claiming that the next build is the release build has been able to provide a source to support their claim, I'm going with "Source?" on this one. |
Klivve Cussler
Ransoms Incorporated
92
|
Posted - 2013.04.03 20:28:00 -
[82] - Quote
Good stuff here. Lot's of passion. The fact that even the people going "CCP sucks and this all sucks" are not simply wandering off and playing COD or something means that they see the potential. They want this game to rock. And it will. Possibly not with Uprising though.
Some things to keep in mind about CCP's other game releases: Eve Online's first Post-Beta release, called Second Genesis: Had no Tech 2 ships Had no Conquest system at all Had no player conquerable structures PVE missions were limited to level 1 (now there are 5) 5000 systems with 1 station apiece (now much bigger, much denser)
Conquerable stations were added 6 months after release, along with Tech 2 blueprints Sovereignty was added a year later, along with battlecruisers and mining barges and formal alliances Cap ships were introduced a year after that, and carriers and Titans 8 months later.
All in all there have been 16 free expansions in 10 years.
Hopefully we can all agree on this: Uprising will expand on (hopefully improve) the build we're currently playing Uprising will NOT contain all of the features we want, individually or collectively End of Beta or no, six to eight months later, there will be another upgrade, and then another, and another, for a long time.
There are features that I'm still waiting on in Eve (I want to own a club on Jita 4-4, kitten!). There are features I'm waiting for in Dust (plants, water, more than 4 maps!) But I'm willing to wait, because there's never going to be a Dust 2, just better and better and more and more for as long as New Eden has players.
Eve Online Expansions |
Free Beers
Internal Error. Negative-Feedback
1310
|
Posted - 2013.04.03 20:47:00 -
[83] - Quote
Klivve Cussler wrote:Good stuff here. Lot's of passion. The fact that even the people going "CCP sucks and this all sucks" are not simply wandering off and playing COD or something means that they see the potential. They want this game to rock. And it will. Possibly not with Uprising though. Some things to keep in mind about CCP's other game releases: Eve Online's first Post-Beta release, called Second Genesis: Had no Tech 2 ships Had no Conquest system at all Had no player conquerable structures PVE missions were limited to level 1 (now there are 5) 5000 systems with 1 station apiece (now much bigger, much denser) Conquerable stations were added 6 months after release, along with Tech 2 blueprints Sovereignty was added a year later, along with battlecruisers and mining barges and formal alliances Cap ships were introduced a year after that, and carriers and Titans 8 months later. All in all there have been 16 free expansions in 10 years. Hopefully we can all agree on this: Uprising will expand on (hopefully improve) the build we're currently playing Uprising will NOT contain all of the features we want, individually or collectively End of Beta or no, six to eight months later, there will be another upgrade, and then another, and another, for a long time. There are features that I'm still waiting on in Eve (I want to own a club on Jita 4-4, kitten!). There are features I'm waiting for in Dust (plants, water, more than 4 maps!) But I'm willing to wait, because there's never going to be a Dust 2, just better and better and more and more for as long as New Eden has players. Eve Online Expansions
I actually tried eve in beta and couldn't be bothered to play it. I came back a few years later because my gaming buddies were super each rich and bascially told me to come be baller. 8 accounts later i am eve industrial jew.
Not to be "that" guy to **** on your Rah-Rah look to the future speach but the lack of meaningful "new" game features is sad
We get
-redone map with new sockets so we can have 1 million combinations -very basic planetary conquest -redone skills/vehicles/gear -redone graphics -new skills/vehicles/gear -FW LP for squads(trying to keep better players occupied to keep them from noob smashing-lets hope it works)
mind you we haven't had much if anything new in a year (we actually have less maps and gear until recently)
We dont get in
-no market or trading (never seen an mmo that you cant trade in) -no ability to grudge match (which a lot of corps use for training, teaching, testing of stuff, friendly/fun matches) -no pve
ill skip all the broken stuff for sake of being repetative, again. |
Klivve Cussler
Ransoms Incorporated
93
|
Posted - 2013.04.03 21:13:00 -
[84] - Quote
Quote:We dont get in
-no market or trading (never seen an mmo that you cant trade in) -no ability to grudge match (which a lot of corps use for training, teaching, testing of stuff, friendly/fun matches) -no pve
My point is we're not getting this in Uprising. We're going to get it. It's coming. I want it too. I want all that stuff. More maps, more depth, markets, alliances, corp tools, social spaces, station conquest. Hell I want quick matches to actually take place in tranquility instead and be visible from orbit instead of who-knows-where.
If you are an Eve junky, then you know that there will be more releases, and that they'll address the issues ab
The point of the Open Beta was not new functionality. It wasn't new maps, new weapons, or new gameplay. The point of the open beta was to let a million players loose in New Eden with assault rifles and see what shook loose. How big a draw distance can we get away with? How many players per match? How many concurrent matches? What happens when we hook up to TQ and there's a massive fleet battle in the same system? How many market transactions, chat channels, voice conversations can the system handle. How do we get the engine better? How can have textures and assets that can be downloaded from the web in a reasonable time when the game loads and still load fast and look good in game? Is hit detection really broken? Are tanks really OP? Making the maps small and reducing variability allowed devs to eliminate variables and zero in on problems. It forced high-intensity matches to maximize load. Limiting the suits to one of each type allowed the devs to refine the roles. Basically, the devs have been using the beta period to refine the core gameplay: boots in the dust shooting at each other, linked in real-time to a universe populated by half a million players who get very very bitchy when their gameplay is disrupted. That has gotten better over the last year. Less glitches, less bugs. Less honestly OP builds. Better hit detection.
Once the beta is over, the floodgates on the content that the core gameplay powers can open. Starting with Uprising, and continuing from there.
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Free Beers
Internal Error. Negative-Feedback
1310
|
Posted - 2013.04.03 21:22:00 -
[85] - Quote
Klivve Cussler wrote:Quote:We dont get in
-no market or trading (never seen an mmo that you cant trade in) -no ability to grudge match (which a lot of corps use for training, teaching, testing of stuff, friendly/fun matches) -no pve My point is we're not getting this in Uprising. We're going to get it. It's coming. I want it too. I want all that stuff. More maps, more depth, markets, alliances, corp tools, social spaces, station conquest. Hell I want quick matches to actually take place in tranquility instead and be visible from orbit instead of who-knows-where. If you are an Eve junky, then you know that there will be more releases, and that they'll address the issues above in them. The point of the Open Beta was not new functionality. It wasn't new maps, new weapons, or new gameplay. The point of the open beta was to let a million players loose in New Eden with assault rifles and see what shook loose. How big a draw distance can we get away with? How many players per match? How many concurrent matches? What happens when we hook up to TQ and there's a massive fleet battle in the same system? How many market transactions, chat channels, voice conversations can the system handle. How do we get the engine better? How can have textures and assets that can be downloaded from the web in a reasonable time when the game loads and still load fast and look good in game? Is hit detection really broken? Are tanks really OP? Making the maps small and reducing variability allowed devs to eliminate variables and zero in on problems. It forced high-intensity matches to maximize load. Limiting the suits to one of each type allowed the devs to refine the roles. Basically, the devs have been using the beta period to refine the core gameplay: boots in the dust shooting at each other, linked in real-time to a universe populated by half a million players who get very very bitchy when their gameplay is disrupted. That has gotten better over the last year. Less glitches, less bugs. Less honestly OP builds. Better hit detection. Once the beta is over, the floodgates on the content that the core gameplay powers can open. Starting with Uprising, and continuing from there.
BTW I'm a huge fan of your books |
Klivve Cussler
Ransoms Incorporated
93
|
Posted - 2013.04.03 21:23:00 -
[86] - Quote
Quote:BTW I'm a huge fan of your books
And I'm a Canuck, so Free Beers is awesome! |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
77
|
Posted - 2013.04.03 21:27:00 -
[87] - Quote
The balancing and "beta purpurse" are easly done un 3 months of consistant testing yet we get 6 months per update.Hell for a fps You could balance under month in a half if you really work the shaft.
And relating to "we will get our features... in time"
Whats the timeframe for that 6+years?
AINT NOBODY GOT TIME FO DAT! |
Laheon
Osmon Surveillance Caldari State
408
|
Posted - 2013.04.03 21:29:00 -
[88] - Quote
Rupture Reaperson wrote:The balancing and "beta purpurse" are easly done un 3 months of consistant testing yet we get 6 months per update.Hell for a fps You could balance under month in a half if you really work the shaft.
And relating to "we will get our features... in time"
Whats the timeframe for that 6+years?
AINT NOBODY GOT TIME FO DAT!
Obviously you've never been part of game development, or even followed it.
It takes a month for patches. It takes six if you're releasing major content. Some games take a year+ to release an expansion. |
Klivve Cussler
Ransoms Incorporated
93
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Posted - 2013.04.03 21:30:00 -
[89] - Quote
Two major updates per year is the cycle that Eve Online is in, so it's probably set at the corporate level to do the same for Dust. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
77
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Posted - 2013.04.03 21:34:00 -
[90] - Quote
Laheon wrote:Rupture Reaperson wrote:The balancing and "beta purpurse" are easly done un 3 months of consistant testing yet we get 6 months per update.Hell for a fps You could balance under month in a half if you really work the shaft.
And relating to "we will get our features... in time"
Whats the timeframe for that 6+years?
AINT NOBODY GOT TIME FO DAT! Obviously you've never been part of game development, or even followed it. It takes a month for patches. It takes six if you're releasing major content. Some games take a year+ to release an expansion. Obviously, according to who? Ask any pc gamer how often do they get content (In beta mind you) If it is acording to CCP then the delivery its pretty lame, and the amount of content per updtate its underwhelming, or you are saying that it is Sony's? Because they are several other PS3 games who say otherwise. |
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