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Texs Red
SVER True Blood Unclaimed.
12
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Posted - 2013.03.29 01:09:00 -
[1] - Quote
Controllers are not on equal footing to KBM. I just finished a game where a player in a railgun take just swept the field because he was able to make precision hits across the map on infantry, 30 kills with zero deaths with a *railgun*. Even when I stormed him with my squad at 100m, strafing, and jumping he still took us out without missing a shot. How is this fair?! |
trollsroyce
Seraphim Initiative. CRONOS.
244
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Posted - 2013.03.29 02:18:00 -
[2] - Quote
Just get a mouse to play long distance :) Mouse+pad is excellent combo from what I hear. |
Godin Thekiller
KNIGHTZ OF THE ROUND
19
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Posted - 2013.03.29 02:23:00 -
[3] - Quote
My controller is better when my boots are dusty. My KB/M is better when my Tracks are rolling. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
40
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Posted - 2013.03.29 02:24:00 -
[4] - Quote
Why is KBM better? I do fine with controller |
Valkreena Haederox
Royal Uhlans Amarr Empire
0
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Posted - 2013.03.29 02:34:00 -
[5] - Quote
Precision, precision, precision. KB/M can place those pinpoint shots with ease. Controllers are...clumsy. They need autoaim to tug onto a target, and even then they don't have the same variable responsiveness you can get with a mouse or trackball. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
40
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Posted - 2013.03.29 02:37:00 -
[6] - Quote
That why I, SPRAY AND PRAY MADAfAKA WHOOOOO!!!!!!!!!!! |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1822
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Posted - 2013.03.29 02:38:00 -
[7] - Quote
I don't give two ISK which is better. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
41
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Posted - 2013.03.29 02:40:00 -
[8] - Quote
SPRAY AND PRAY |
Monkxx
Ikomari-Onu Enforcement Caldari State
30
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Posted - 2013.03.29 03:13:00 -
[9] - Quote
Texs Red wrote:Controllers are not on equal footing to KBM. I just finished a game where a player in a railgun take just swept the field because he was able to make precision hits across the map on infantry, 30 kills with zero deaths with a *railgun*. Even when I stormed him with my squad at 100m, strafing, and jumping he still took us out without missing a shot. How is this fair?!
Get mouse and keyboard. Also IKEA desk for KB/M would be great. Sit on the chair. Have fun. |
Patoman Radiant
ZionTCD Legacy Rising
58
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Posted - 2013.03.29 03:58:00 -
[10] - Quote
Texs Red wrote:Controllers are not on equal footing to KBM. I just finished a game where a player in a railgun take just swept the field because he was able to make precision hits across the map on infantry, 30 kills with zero deaths with a *railgun*. Even when I stormed him with my squad at 100m, strafing, and jumping he still took us out without missing a shot. How is this fair?!
Have you ever used a turret with a mouse, the horrible traverse makes targeting a *****, whats why I use keyboard (move) and controler (shoting)
many tankers go 15-0 if they are good and they get no oposition (dedicated av), thats average proformance, in order to break even or make profit you avoid losing a tank. |
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Daedric Lothar
Onslaught Inc
35
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Posted - 2013.03.29 13:32:00 -
[11] - Quote
Have you ever lifted an object from the ground using your arms and back rather then a antigravitational lifter array?
Some times things are just better. |
Indianna Pwns
The Unholy Legion Of DarkStar
22
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Posted - 2013.04.01 04:09:00 -
[12] - Quote
They should take kb/m out of the game at least that way everyone is on an even footing.The fact of the matter is kb/m is superior in FPS for numerous reasons.
To all those people who's response is 'buy a kb/m', it's simply not practical for a large number of people. Most people will have their console set up next to a TV in a comfortable living room/bedroom environment, not at a desk.
At the end of the day this is CONSOLE game not a PC game. Having kb/m support just splits the community. |
Zyrus Amalomyn
Militaires-Sans-Frontieres
75
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Posted - 2013.04.01 07:01:00 -
[13] - Quote
Indianna Pwns wrote:They should take kb/m out of the game at least that way everyone is on an even footing.The fact of the matter is kb/m is superior in FPS for numerous reasons.
To all those people who's response is 'buy a kb/m', it's simply not practical for a large number of people. Most people will have their console set up next to a TV in a comfortable living room/bedroom environment, not at a desk.
At the end of the day this is CONSOLE game not a PC game. Having kb/m support just splits the community.
Get rid of KBM native support, and I will just use a XIM, which does the same damn thing.
There is no way in hell I'm playing this game without my KB/M. I can't take any shooter seriously without it. |
Chances Ghost
Inf4m0us
35
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Posted - 2013.04.01 07:15:00 -
[14] - Quote
This proves nothing, i prefer the DS3 for my railgun because its actually EASYER to aim with it due to its tracking speed being so low.
i go 25-50 kills 0 deaths with my railgun, ive tryed both methods. they both have their merits and place.
mind you im not your average railgun user, do you know for a fact this person was using a keyboard?
You have no idea what control scheme the player was using. |
Garrett Blacknova
Codex Troopers
2307
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Posted - 2013.04.01 08:03:00 -
[15] - Quote
The primary advantage of mouse "precision" isn't actually the precision itself, it's the turning speed you can get without LOSING precision. Using the sixaxis controller, you have to give up some precision to get extra speed. Barring the way some mice can circumvent the normal hard cap on turn speed, you can't take advantage of what should make that a superior option, so while there's a (very slight) precision advantage to using a mouse for aiming, the sixaxis movement gives players much better control than a keyboard. |
Cat Merc
Planetary Response Organisation Test Friends Please Ignore
330
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Posted - 2013.04.01 08:22:00 -
[16] - Quote
Garrett Blacknova wrote:The primary advantage of mouse "precision" isn't actually the precision itself, it's the turning speed you can get without LOSING precision. Using the sixaxis controller, you have to give up some precision to get extra speed. Barring the way some mice can circumvent the normal hard cap on turn speed, you can't take advantage of what should make that a superior option, so while there's a (very slight) precision advantage to using a mouse for aiming, the sixaxis movement gives players much better control than a keyboard. M/K is much more precise in those fine tune moments. Controllers are sluggish in that regard. |
Garrett Blacknova
Codex Troopers
2308
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Posted - 2013.04.01 09:01:00 -
[17] - Quote
Cat Merc wrote:Garrett Blacknova wrote:The primary advantage of mouse "precision" isn't actually the precision itself, it's the turning speed you can get without LOSING precision. Using the sixaxis controller, you have to give up some precision to get extra speed. Barring the way some mice can circumvent the normal hard cap on turn speed, you can't take advantage of what should make that a superior option, so while there's a (very slight) precision advantage to using a mouse for aiming, the sixaxis movement gives players much better control than a keyboard. M/K is much more precise in those fine tune moments. Controllers are sluggish in that regard. With proper speed scaling on the sixaxis, you're not falling significantly short of the precision you get from a mouse. It isn't quite on par, but that's why I said "primary" instead of "only" in the post you quoted. There's MUCh less of a concern about acuracy when the sixaxis is being taken advantage of properly, and even when it isn't, it doesn't make as big a difference as being able to insta-spin with the mouse.
The reason PC players had an unfair advantage in Shadowrun and the other couple of games with PC/console cross-platform play was because when a console player had someone attack from behind, they'd basically already lost the fight, whereas the PC players could spin and open fire almost immediately. If you negate that advantage like DUST does, there's not enough of a gap to complain about.
As I said, mouse and keyboard has better aim precision, sixaxis has better movement precision. |
Cat Merc
Planetary Response Organisation Test Friends Please Ignore
330
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Posted - 2013.04.01 09:11:00 -
[18] - Quote
Garrett Blacknova wrote:Cat Merc wrote:Garrett Blacknova wrote:The primary advantage of mouse "precision" isn't actually the precision itself, it's the turning speed you can get without LOSING precision. Using the sixaxis controller, you have to give up some precision to get extra speed. Barring the way some mice can circumvent the normal hard cap on turn speed, you can't take advantage of what should make that a superior option, so while there's a (very slight) precision advantage to using a mouse for aiming, the sixaxis movement gives players much better control than a keyboard. M/K is much more precise in those fine tune moments. Controllers are sluggish in that regard. With proper speed scaling on the sixaxis, you're not falling significantly short of the precision you get from a mouse. It isn't quite on par, but that's why I said "primary" instead of "only" in the post you quoted. There's MUCh less of a concern about acuracy when the sixaxis is being taken advantage of properly, and even when it isn't, it doesn't make as big a difference as being able to insta-spin with the mouse. The reason PC players had an unfair advantage in Shadowrun and the other couple of games with PC/console cross-platform play was because when a console player had someone attack from behind, they'd basically already lost the fight, whereas the PC players could spin and open fire almost immediately. If you negate that advantage like DUST does, there's not enough of a gap to complain about. As I said, mouse and keyboard has better aim precision, sixaxis has better movement precision. Actually, CCP makes the mouse turn speed go down if you move it very quickly. |
Indianna Pwns
The Unholy Legion Of DarkStar
22
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Posted - 2013.04.01 14:19:00 -
[19] - Quote
Zyrus Amalomyn wrote:Indianna Pwns wrote:They should take kb/m out of the game at least that way everyone is on an even footing.The fact of the matter is kb/m is superior in FPS for numerous reasons.
To all those people who's response is 'buy a kb/m', it's simply not practical for a large number of people. Most people will have their console set up next to a TV in a comfortable living room/bedroom environment, not at a desk.
At the end of the day this is CONSOLE game not a PC game. Having kb/m support just splits the community. Get rid of KBM native support, and I will just use a XIM, which does the same damn thing. There is no way in hell I'm playing this game without my KB/M. I can't take any shooter seriously without it.
Go play the multitude of PC shooters out there then where almost everyone will be using kb/m if you think using a controller is below you.
In competitive FPS tournaments how many people do you see using a controller?
no one, the fact of the matter is kb/m is superior to controller for FPS play.
Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CPP that I simply cannot understand.
Also using a xim against ds3 players to give yourself an unfair advantage is seen as cheating in competitive console gaming and is usually outright banned.
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Disposable Meatbag
Inertial Defense Systems
20
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Posted - 2013.04.01 14:52:00 -
[20] - Quote
Indianna Pwns wrote:Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand.
Its not like these people are being allowed something that you cannot have. How hard is it to simply find somewhere to set the kb/m. |
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Indianna Pwns
The Unholy Legion Of DarkStar
23
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Posted - 2013.04.01 15:33:00 -
[21] - Quote
Disposable Meatbag wrote:Indianna Pwns wrote:Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these people are being allowed something that you cannot have. How hard is it to simply find somewhere to set the kb/m.
Your missing my point, I for example have my ps3 set up next to my TV in my bedroom, In order for me to use a kb/m I would have to move my tv and ps3 onto a desk to play Dust and then move them back again if I want to watch TV. I'm sorry but it's unrealistic to expect players to do this.
I have a good gaming mouse I play on my laptop with so its not a case of me not being able to use a kb/m proficiently. It's more of a case that you cant expect players to be setup for kb/m on a console.
I understand why some players want kb/m as it is better for FPS, however allowing some players to gain an out of game advantage is unacceptable, especially when planetary conquest arrives and results really start to matter.
Finally the fact that the aiming and movement on the DS3 is currently clunky and imprecise in Dust 514 further compounds the issue and widens the gap between kb/m and controller.
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BlG MAMA
PLAYSTATION4
35
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Posted - 2013.04.01 15:36:00 -
[22] - Quote
Disposable Meatbag wrote:Indianna Pwns wrote:Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these people are being allowed something that you cannot have. How hard is it to simply find somewhere to set the kb/m. If you want same or almost same results as a Kb/M user you are basically forced to go Kb/M or quit Dust514.
We need filters for this.
For matches with Kb/M , controller and AUR items.
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Indianna Pwns
The Unholy Legion Of DarkStar
23
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Posted - 2013.04.01 15:40:00 -
[23] - Quote
BlG MAMA wrote:Disposable Meatbag wrote:Indianna Pwns wrote:Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these people are being allowed something that you cannot have. How hard is it to simply find somewhere to set the kb/m. If you want same or almost same results as a Kb/M user you are basically forced to go Kb/M or quit Dust514. We need filters for this. For matches with Kb/M , controller and AUR items.
Or just remove kb/m support entirely.
If you enjoy the game you can continue to play with a controller and everyone will be on a level playing field. |
BlG MAMA
PLAYSTATION4
35
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Posted - 2013.04.01 15:42:00 -
[24] - Quote
Indianna Pwns wrote:BlG MAMA wrote:Disposable Meatbag wrote:Indianna Pwns wrote:Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these people are being allowed something that you cannot have. How hard is it to simply find somewhere to set the kb/m. If you want same or almost same results as a Kb/M user you are basically forced to go Kb/M or quit Dust514. We need filters for this. For matches with Kb/M , controller and AUR items. Or just remove kb/m support entirely. If you enjoy the game you can continue to play with a controller and everyone will be on a level playing field.
no not remove it , i play Kb/M from time to time , when i play Logi or Swarm and precision aiming is not required i use controller
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Indianna Pwns
The Unholy Legion Of DarkStar
23
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Posted - 2013.04.01 15:52:00 -
[25] - Quote
BlG MAMA wrote:Indianna Pwns wrote:BlG MAMA wrote:Disposable Meatbag wrote:Indianna Pwns wrote:Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these people are being allowed something that you cannot have. How hard is it to simply find somewhere to set the kb/m. If you want same or almost same results as a Kb/M user you are basically forced to go Kb/M or quit Dust514. We need filters for this. For matches with Kb/M , controller and AUR items. Or just remove kb/m support entirely. If you enjoy the game you can continue to play with a controller and everyone will be on a level playing field. no not remove it , i play Kb/M from time to time , when i play Logi or Swarm and precision aiming is not required i use controller
That's the point I'm trying to make, you can use a mouse for more precision. What about players who aren't setup for kb/m, should they be at a disadvantage accuracy wise for playing with the controller?
I just fail to to see how having kb/m support allows for fair gameplay for all players
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Wakko03
Better Hide R Die
135
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Posted - 2013.04.01 15:53:00 -
[26] - Quote
Ah but controllers and Kb/m users are not equal...... is there a DS3 or MOVE controller that allows a player to run infinitely? I know of several KB&M users that abuse this little dynamic quite a bit.
And then there is the fact that the sticks on the DS3 are analog, meaning that if I nudge the stick over the right slightly I don't achieve full speed, whereas a KB&M user is only pressing a button; which some have figured out will let them appear to run and fire their gun, really throwing off the hit dectection on them.
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KA24DERT
UnReaL.
13
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Posted - 2013.04.01 18:39:00 -
[27] - Quote
Indianna Pwns wrote:Disposable Meatbag wrote:Indianna Pwns wrote:Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these people are being allowed something that you cannot have. How hard is it to simply find somewhere to set the kb/m. Your missing my point, I for example have my ps3 set up next to my TV in my bedroom, In order for me to use a kb/m I would have to move my tv and ps3 onto a desk to play Dust and then move them back again if I want to watch TV. I'm sorry but it's unrealistic to expect players to do this. I have a good gaming mouse I play on my laptop with so its not a case of me not being able to use a kb/m proficiently. It's more of a case that you cant expect players to be setup for kb/m on a console. I understand why some players want kb/m as it is better for FPS, however allowing some players to gain an out of game advantage is unacceptable, especially when planetary conquest arrives and results really start to matter. Finally the fact that the aiming and movement on the DS3 is currently clunky and imprecise in Dust 514 further compounds the issue and widens the gap between kb/m and controller.
Translation:
Quote:It is inconvenient for me to improve my performance in this game, so I am going to whine about it.
Here's what I did when faced with the incredible dilemma of cords: I solved it.
First with a folding table and chair close to the TV. But eventually I just moved the ps3 into my office and plugged it into my monitor at my desk.
BUT KA24DERT, WHAT HAPPENS WHEN IT'S BLU-RAY TIME!?
Well Timmy, I just move the ps3 back to the living room, and reconnect all 2 cables.
Just get over it dude. If you don't want to be competitive, then you won't be competitive, simple. Whiners and defeatists have no end to their excuses. |
Indianna Pwns
The Unholy Legion Of DarkStar
23
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Posted - 2013.04.01 19:18:00 -
[28] - Quote
KA24DERT wrote:Indianna Pwns wrote:Disposable Meatbag wrote:Indianna Pwns wrote:Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these people are being allowed something that you cannot have. How hard is it to simply find somewhere to set the kb/m. Your missing my point, I for example have my ps3 set up next to my TV in my bedroom, In order for me to use a kb/m I would have to move my tv and ps3 onto a desk to play Dust and then move them back again if I want to watch TV. I'm sorry but it's unrealistic to expect players to do this. I have a good gaming mouse I play on my laptop with so its not a case of me not being able to use a kb/m proficiently. It's more of a case that you cant expect players to be setup for kb/m on a console. I understand why some players want kb/m as it is better for FPS, however allowing some players to gain an out of game advantage is unacceptable, especially when planetary conquest arrives and results really start to matter. Finally the fact that the aiming and movement on the DS3 is currently clunky and imprecise in Dust 514 further compounds the issue and widens the gap between kb/m and controller. Translation: Quote:It is inconvenient for me to improve my performance in this game, so I am going to whine about it. Here's what I did when faced with the incredible dilemma of cords: I solved it. First with a folding table and chair close to the TV. But eventually I just moved the ps3 into my office and plugged it into my monitor at my desk. BUT KA24DERT, WHAT HAPPENS WHEN IT'S BLU-RAY TIME!? Well Timmy, I just move the ps3 back to the living room, and reconnect all 2 cables. Just get over it dude. If you don't want to be competitive, then you won't be competitive, simple. Whiners and defeatists have no end to their excuses.
So your basically stating that I need to use a mouse to be competitive and if I want to be competitive I have to move my PS3 and TV to a desk each time I want to play Dust.
I'm sorry but this clearly to much of a ball ache, so yeah i'll keep 'whining' as you put it.
I get a feeling that kb/m users simply do not want to be on a level playing field as the majority of the player base. |
Zyrus Amalomyn
Militaires-Sans-Frontieres
76
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Posted - 2013.04.01 19:23:00 -
[29] - Quote
I stand by my previous example of people bringing knives to a gun fight, then the knife fighters whining that the gun fighters aren't playing by their rules even though the gun is more efficient at fighting.
If you want to be able to fight a KB/M user, you need to get a KB/M. If you find that too 'complicated', that is on you.
You have the option, you refuse to use it. |
Indianna Pwns
The Unholy Legion Of DarkStar
23
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Posted - 2013.04.01 19:25:00 -
[30] - Quote
Zyrus Amalomyn wrote:I stand by my previous example of people bringing knives to a gun fight, then the knife fighters whining that the gun fighters aren't playing by their rules even though the gun is more efficient at fighting.
If you want to be able to fight a KB/M user, you need to get a KB/M. If you find that too 'complicated', that is on you.
You have the option, you refuse to use it.
Have you even read any of my posts
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