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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Cosorvin
DUST University Ivy League
60
|
Posted - 2013.03.13 20:33:00 -
[1] - Quote
Lets face it this is a game and stupid people are going to do stupid things. Thus Im worried about friendly fire coming into the game.
I mean here are some of the reasons im worried;
1. turret competition, teammates will be tking each other for use of the turrets.
2. vehicle chaos, people will be tking all the time for a desirable seat in the LAV, HAV, and dropships.
3.people being jerks and killing each other for no reason or killing snipers for seemingly "doing nothing" |
Geth Massredux
ZionTCD Legacy Rising
97
|
Posted - 2013.03.13 20:35:00 -
[2] - Quote
It would be funny to see some other dumb ass blueberrys doing dumb ****. But all in all, it would be where welcome to New Eden comes into play once friendly fire comes in play |
Hana-Maru
DUST University Ivy League
23
|
Posted - 2013.03.13 20:38:00 -
[3] - Quote
But we'll finally be able to kill AFK farmers! |
Halador Osiris
Dead Six Initiative
57
|
Posted - 2013.03.13 20:39:00 -
[4] - Quote
I'm worried about teammates shooting at my dropship with rail turrets. I don't know if you guys get it, but when you shoot a rail turret at a dropship it gives it a SIGNIFICANT bump that can make it crash. I've already got to manage enemy turrets, morons. Now, if we add in damage and somebody takes a few joking potshots at my dropship, I might just fall dead out of the sky. That'd be 570,000 ISK down the drain. |
Sir Petersen
Valhalla Nord
114
|
Posted - 2013.03.13 20:40:00 -
[5] - Quote
Yeah.. Have to admit it would be tempting to go after some of those snipers in Skrimish when all I see is red. You don-¦t wanna work this game with me? Fine! Have a lil sniff of Sir Petersen-¦s shotgun instead.
lol I can see this game go crazy if this happens. To many frustrated gamers out there.. |
XXfootnoteXX
DUST University Ivy League
106
|
Posted - 2013.03.13 20:41:00 -
[6] - Quote
I am thinking friendly fire will only be available in low/nul sec. Which at that point I am hoping we will be available to have more than a 4 man squad join a game. |
Canari Elphus
Pro Hic Immortalis
47
|
Posted - 2013.03.13 20:42:00 -
[7] - Quote
Im fine with it as long as they have an auto-kick for excessive TK. |
iceyburnz
Crux Special Tasks Group Gallente Federation
345
|
Posted - 2013.03.13 20:44:00 -
[8] - Quote
I really don't think FF in insta/noob battles would do the game any good.
In corp/low sec/null sec yeah thats fine. Have the intra-corp contract drama. For the new players coming in to his first game getting ****** by some bored proto players for lulz, its won't be a good thing. |
Knarf Black
Subdreddit Test Alliance Please Ignore
461
|
Posted - 2013.03.13 20:49:00 -
[9] - Quote
Maybe people will stop running directly in front of me while I'm already shooting. Nothing is more aggravating than failing to take out a protosuit because some blueberry decided to soak up your bullets with his backside so he could futilely plink away. |
PAs Capone
The Tritan Industries
21
|
Posted - 2013.03.13 21:03:00 -
[10] - Quote
I dont believe that FF will ever be applied into pub matches. It will be applied into corp battles and other game modes with meaning. |
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hermin hermit
Tronhadar Free Guard Minmatar Republic
23
|
Posted - 2013.03.13 21:03:00 -
[11] - Quote
Oh look, a loaded up friendly dropship.........whips out forge gun....kablammo! Lol the tears are going to flow free |
Invading Oren
Mannar Focused Warfare Gallente Federation
12
|
Posted - 2013.03.13 21:17:00 -
[12] - Quote
PAs Capone wrote:I dont believe that FF will ever be applied into pub matches. It will be applied into corp battles and other game modes with meaning.
Agreed. Although even they add it, it should be at least 50% reduced damage against a friendly. |
Baal Roo
Subdreddit Test Alliance Please Ignore
878
|
Posted - 2013.03.13 21:24:00 -
[13] - Quote
Anything beyond High Security Instant Battles will SURELY be friendly fire, right?
I mean, doing any of the things listed above would only detriment you and your corp, unless you are specifically intending to sabotage your opponents land grabs... which seems like a perfectly valid tactic in my estimation. Any other reasons can be easily dealt with on the ground by the "teammates" in question. I assure you, if my own corp is in "serious business mode" and someone starts TKing for fun, they won't be in corp for long... and if our allies start TKing us, they won't be our allies any longer.
I don't understand why anyone would want this emergent gameplay squashed. |
bunnywink
Improvise.
19
|
Posted - 2013.03.13 21:27:00 -
[14] - Quote
I used to get TK'ed all the time in MAG. They were not accidents either. My teammates would promptly vote to kick the perp though... I'm not sure what measures CCP will implement to counter assholes like that. |
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CCP FoxFour
C C P C C P Alliance
1288
|
Posted - 2013.03.13 21:28:00 -
[15] - Quote
If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. |
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hermin hermit
Tronhadar Free Guard Minmatar Republic
23
|
Posted - 2013.03.13 21:32:00 -
[16] - Quote
CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together.
Well that is a little weak, isn't dust all about 'htfu' and 'welcome to new eden' ? |
Nguruthos IX
Kameira Lodge Amarr Empire
103
|
Posted - 2013.03.13 21:35:00 -
[17] - Quote
CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together.
This is the smart way to do it, thanks. But it must also keep track of who kills who on the same team as well.
And I'd recommend there being some sort of permanent log. Because scrolling text is too fast and if say, moron corp member X decides to forge gun a teammates dropship, only with a post combat log could that player be held accountable. There's too much confusion during fights, some guns don't leave much a tracer, and determining who the team troll is would be impossible.
This log would also have to register hits and not just killing blows. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
153
|
Posted - 2013.03.13 21:36:00 -
[18] - Quote
hermin hermit wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. Well that is a little weak, isn't dust all about 'htfu' and 'welcome to new eden' ? Instant battles are like high sec. You get your hand held at least a little bit. |
DJINN leukoplast
Hellstorm Inc League of Infamy
331
|
Posted - 2013.03.13 22:05:00 -
[19] - Quote
Nguruthos IX wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. This is the smart way to do it, thanks. But it must also keep track of who kills who on the same team as well. And I'd recommend there being some sort of permanent log. Because scrolling text is too fast and if say, moron corp member X decides to forge gun a teammates dropship, only with a post combat log could that player be held accountable. There's too much confusion during fights, some guns don't leave much a tracer, and determining who the team troll is would be impossible. This log would also have to register hits and not just killing blows.
I would imagine that is why having FF in corp battles makes sense in New Eden, a saboteur would be able to do some major damage. And if they were sly about it, nobody would suspect them.
FF in pub matches would be lame, but in corp matches it makes sense. Not only does it force the players to think before they use an orbital, or start spraying bullets/whatever all cover the place, but it opens up other devious possibilities that New Eden is known best for. |
Gunner Nightingale
Internal Error. Negative-Feedback
344
|
Posted - 2013.03.13 22:07:00 -
[20] - Quote
CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together.
You trying to say pub players are a bunch of nubs? Awesome even CCP agrees. |
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BASSMEANT
ZionTCD Legacy Rising
156
|
Posted - 2013.03.13 22:08:00 -
[21] - Quote
"f we do implement friendly fire it will only be on corporation matches, not instant battles"
well, that's that then.
i thought ccp was going to make a real game.
not a kids game.
oh well... mag on!
Peace B |
Nguruthos IX
Kameira Lodge Amarr Empire
103
|
Posted - 2013.03.13 22:09:00 -
[22] - Quote
DJINN leukoplast wrote:Nguruthos IX wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. This is the smart way to do it, thanks. But it must also keep track of who kills who on the same team as well. And I'd recommend there being some sort of permanent log. Because scrolling text is too fast and if say, moron corp member X decides to forge gun a teammates dropship, only with a post combat log could that player be held accountable. There's too much confusion during fights, some guns don't leave much a tracer, and determining who the team troll is would be impossible. This log would also have to register hits and not just killing blows. I would imagine that is why having FF in corp battles makes sense in New Eden, a saboteur would be able to do some major damage. And if they were sly about it, nobody would suspect them. FF in pub matches would be lame, but in corp matches it makes sense. Not only does it force the players to think before they use an orbital, or start spraying bullets/whatever all over the place, but it opens up other devious possibilities that New Eden is known best for.
Does eve have any way of telling a friend is attacking you if you're in a big crazy battle? |
Bucktooth Badger
Buck's Intergalactic Pawn Shop
65
|
Posted - 2013.03.13 22:33:00 -
[23] - Quote
CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together.
I can understand it in the public instant battles if FF is on, as otherwise it might put the new players off. But would FF be switched on for the instant battles under the "Mercenary" tab as well as the corporation battles?
I am in favour of "Yes", I would like Friendly Fire on for those matches. As discussed many times previously with relation to the "Uprising" scenario taking place, Friendly Fire would be good for those that want to truly role play this game, rather than just the bog standard FPS.
If I want to sabotage a team from winning, then please let me do so! However, after a couple of Team Kills, mark me as a saboteur & let me face the punishment!! |
Dusters Blog
Galactic News Network
158
|
Posted - 2013.03.13 22:48:00 -
[24] - Quote
have to agree with Bassmeant there. I sure hope FoxFour doesnt speak for all of CCP. Adding FF is simple and necessary. its all about deterring people from shooting teammates for no reason by making the penalties significant. we addressed it here: http://tinyurl.com/chzvsxt
a world where MD spam and orbital strikes still dont affect friendlies? no thank you very much. |
Sloth9230
Reaper Galactic
440
|
Posted - 2013.03.13 22:55:00 -
[25] - Quote
Dusters Blog wrote:have to agree with Bassmeant there. I sure hope FoxFour doesnt speak for all of CCP. Adding FF is simple and necessary. its all about deterring people from shooting teammates for no reason by making the penalties significant. we addressed it here: http://tinyurl.com/chzvsxta world where MD spam and orbital strikes still dont affect friendlies? no thank you very much. S'hh, you don't even play.
There better be a way punish FFers though, I can already see people kill eachother just to steal a hack or just to cost someone their gear if they're on the same team. Fox four swords are reassuring, but I do hope there is a mode with friendly fire aside from corp battlse. |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
513
|
Posted - 2013.03.13 23:06:00 -
[26] - Quote
Gunner Nightingale wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. You trying to say pub players are a bunch of nubs? Awesome even CCP agrees. I am pretty sure you are currently a pub player... |
Happy Violentime
Algintal Core Gallente Federation
15
|
Posted - 2013.03.13 23:08:00 -
[27] - Quote
Gunner Nightingale wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. You trying to say pub players are a bunch of nubs? Awesome even CCP agrees.
Or possibly more of a case that they are intelligent enough to realise that it is incredibly easy to create an alt specifically for TK'ing |
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CCP FoxFour
C C P C C P Alliance
1332
|
Posted - 2013.03.13 23:24:00 -
[28] - Quote
To be clear oh god no I don't speak for all of CCP, especially when talking about things that are not out yet or even announced.
With the game being free to play and instant battles not having and risk to them, at least not a guaranteed risk only what you want to risk, adding friendly fire to them presents a massive griefing opportunity and also a much steeper learning curve.
We have already announced that we are making changes to FW battles and to corporation battles. Corporation battles should indeed have friendly fire. If we get it to the point where people always have corporation battles available, instead of as they are right now where you have just one or two randomly around, then it becomes the players choice as to what level of gameplay they want to experience. The lower level nature of instant battles or the top tier nature of corporation battles.
Why sis friendly fire required in instant battles?
I read that link and saw nothing describing why friendly fire would be required in instant battles. |
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Rifter7
Improvise.
78
|
Posted - 2013.03.13 23:24:00 -
[29] - Quote
i'm pretty sure friendly fire is being implemented into corp battles only.
just to keep people from dropping an orbital while they hack a heavily defended point and such.. |
hermin hermit
Tronhadar Free Guard Minmatar Republic
23
|
Posted - 2013.03.14 00:18:00 -
[30] - Quote
Griefing is legitmate, but for the carebears out there X amount of team kills and you are branded a 'traitor' and appear as an enemy to both teams. Once a 'traitor' has been dealt with they are returned to there qaurters with a hefty isk fine and 0 sp gained from the match. |
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Mithridates VI
The Southern Legion
325
|
Posted - 2013.03.14 00:41:00 -
[31] - Quote
Who is in charge of the kill-switch which prevents a mercenary from leaving the battlefield?
If I had my finger on that trigger and the merc went against the contract, I would drop him and not give him a new clone. |
Dusters Blog
Galactic News Network
158
|
Posted - 2013.03.14 02:04:00 -
[32] - Quote
CCP FoxFour wrote:To be clear oh god no I don't speak for all of CCP, especially when talking about things that are not out yet or even announced.
With the game being free to play and instant battles not having and risk to them, at least not a guaranteed risk only what you want to risk, adding friendly fire to them presents a massive griefing opportunity and also a much steeper learning curve.
We have already announced that we are making changes to FW battles and to corporation battles. Corporation battles should indeed have friendly fire. If we get it to the point where people always have corporation battles available, instead of as they are right now where you have just one or two randomly around, then it becomes the players choice as to what level of gameplay they want to experience. The lower level nature of instant battles or the top tier nature of corporation battles.
Why sis friendly fire required in instant battles?
I read that link and saw nothing describing why friendly fire would be required in instant battles.
because its new eden, thats why.
because lack of FF contains none of the backstabbing and treachery this galaxy is known for. we just saw a game played at the highest levels [PFB vs STB] where mass drivers, shotguns and orbital strikes were spammed with no risk to teammates. thats COD worthy, not anything we should see in a game related to eve online. in that article we mention automatic fines in low & hi-sec of 10-50M ISK. we mention CONCORD bounties that would create a market for TKers as high value targets when they're in non secured space. we also mentioned kick or forgive and auto-kick thresholds. in a nutshell we mention creating penalties that provide a deterrent for team killing. most of all it goes against lore, in Templar One templar 3 malfunctioned and his clone was deactivated because of it. its our opinion that because of these reasons, FF must be on in every corner of new eden. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1675
|
Posted - 2013.03.14 02:10:00 -
[33] - Quote
If you think about it, FF is already on for pub matches. All you have to do is get an LAV and switch-seat ram your teammates. Alternatively, if you are a bad driver, you can hug your friends with a cooked grenade. |
Fraceska
Opus Arcana Orion Empire
232
|
Posted - 2013.03.14 02:20:00 -
[34] - Quote
Why would there be backstabbing in a public match? There is nothing to be gained by it. It is for a lower level of play for those testing out Dust.
In EvE you may get away with killing one or two team mates in the thick of battle but then you will be blacklisted and hunted without end. Until you either flee so far into null sec they cannot reach you or you quit. That is New Eden. FF in a public match with a bunch of new players in militia gear would serve what purpose? What could you possibly stand to gain from betraying your team when the rewards are the same whether you win or lose?
I want FF on for the low/null sec wars not in some public match where I've never seen half those players before. As I said in many other posts this is a bad position for CCP to be in. Do they try to widen their appeal to the bigger markets like CoD and Crysis have and never gain that amount of backing which angers their core group of fans because it breaks "their game". Or do they keep it true to the brutal nature of EvE and never attract a wider fan base to keep the core group of fans happy?
Which is the best course of action to take for a company that wants longevity in its product? |
Himiko Kuronaga
SyNergy Gaming
24
|
Posted - 2013.03.14 06:46:00 -
[35] - Quote
Canari Elphus wrote:Im fine with it as long as they have an auto-kick for excessive TK.
Define excessive.... you know, you would be surprised how eager some blues are to run in front of my burst HMG. Can't exactly stop the thing, either... |
Sylvana Nightwind
Expert Intervention Caldari State
110
|
Posted - 2013.03.14 06:48:00 -
[36] - Quote
FF in nullsec, fw, corp matches, whatever is all good. It shows real team work and real risk reward aspect. Public matches can not have this because people will just randomly join and grief new players therefore making their initial experience bad. And pub matches do act like training grounds right now. |
Sloth9230
Reaper Galactic
443
|
Posted - 2013.03.14 06:49:00 -
[37] - Quote
Himiko Kuronaga wrote:Canari Elphus wrote:Im fine with it as long as they have an auto-kick for excessive TK. Define excessive.... you know, you would be surprised how eager some blues are to run in front of my burst HMG. Can't exactly stop the thing, either... This is a sad reality. |
Himiko Kuronaga
SyNergy Gaming
24
|
Posted - 2013.03.14 06:54:00 -
[38] - Quote
I seriously laugh every time it happens, because I know how terrifying the sound of a burst HMG is and when the full thing lands on a blues back you just know he is seeing the red flashing on his screen and freaking out. |
G Torq
ALTA B2O
97
|
Posted - 2013.03.14 07:17:00 -
[39] - Quote
BASSMEANT wrote:"f we do implement friendly fire it will only be on corporation matches, not instant battles"
well, that's that then.
i thought ccp was going to make a real game.
not a kids game.
oh well... mag on!
Peace B
Translation: "Wahhh, I'm not good enough to play anything but pub-stomping insta-battles" |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
335
|
Posted - 2013.03.14 07:44:00 -
[40] - Quote
They should pay for your losses. |
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WyrmHero1945
IMPSwarm Negative-Feedback
40
|
Posted - 2013.03.14 07:52:00 -
[41] - Quote
Gunner Nightingale wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. You trying to say pub players are a bunch of nubs? Awesome even CCP agrees.
lmao |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
435
|
Posted - 2013.03.14 08:13:00 -
[42] - Quote
I love the idea of FF. If you dont want to get killed by stupid people, then dont play with stupid people. |
The dark cloud
Seraphim Initiative. CRONOS.
1140
|
Posted - 2013.03.14 09:15:00 -
[43] - Quote
If FF comes to public matches and im about to loose a skirmish cause we have 8 snipers in the redline sitting then i will get a shotgun, a LAV and do some patrolling on the borderline. And teach them what i think about the so called "learning curve". Snipers you have beeing warned. |
Jack McReady
DUST University Ivy League
83
|
Posted - 2013.03.14 09:27:00 -
[44] - Quote
FF does not even make sense in this game at all, not even in corp battles
first, the "kill button" of the guy that hired you that keeps you from leaving battle would most likely also keep you from killing your team because well everytime you kill someone he would just press the button and waste your stuff.
second, if I am not mistaken, all the weapons of dust are actually intelligent and would be able to distinguish friend of foe, even the mass driver mentions that it fires intelligent projectiles in the description, I would guess they are intelligent directional explosives only harming, what they are actually supposed to hit. the weapon would just refuse to function properly when fired against a teammate, in short only orbital strikes and melee attacks should actually be able to hit friendlies intentionally, someone running in your fire is ofcourse another story. |
Dusters Blog
Galactic News Network
159
|
Posted - 2013.03.14 11:27:00 -
[45] - Quote
The dark cloud wrote:If FF comes to public matches and im about to loose a skirmish cause we have 8 snipers in the redline sitting then i will get a shotgun, a LAV and do some patrolling on the borderline. And teach them what i think about the so called "learning curve". Snipers you have beeing warned.
without a deterrent u no doubt would do this. if each of these kills in high & low sec cost you 10-50M ISK from CONCORD I doubt it very seriously. If each TK earns you -100 WP and three gets your clone disabled would u still teamkill? more than the betrayal & backstabbing aspect, FF teaches persistence and discipline of fire. without it gameplay rewards shooting through friendlies with no regard with mass drivers, shotguns and the protection of allies with grenade force fields because they are immune to our explosive weapons. no FF rewards the casual style behaviors already mentioned but most importantly it allows orbital strikes to be spammed with no regard for accuracy.
lack of FF cheats the enemy when they are savvy enough to make a careless foe fire on allies. let the economy police null sec TKers by making them high value targets via bounties. When griefing for fun turns into being hunted by the best players in the game with locator agents we doubt very seriously that FF will run rampant. FF is a must. Police it and provide deterrents and it never becomes an issue. |
Mavado V Noriega
SyNergy Gaming
2428
|
Posted - 2013.03.14 12:14:00 -
[46] - Quote
hermin hermit wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. Well that is a little weak, isn't dust all about 'htfu' and 'welcome to new eden' ?
yea cuz it makes sense to have randomly matchmade players who u may of taken a poop on last game to end up on ur team and TK u or worse yet try to blow up expensive assets like tanks etc
stuff like that , which will happen, will drive casuals away from the game and this game needs a big playerbase to survive |
BlG MAMA
PLAYSTATION4
9
|
Posted - 2013.03.14 12:25:00 -
[47] - Quote
friendly fire demands kick option |
Olaf the Gutless
DUST University Ivy League
12
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Posted - 2013.03.14 12:28:00 -
[48] - Quote
As long as there are no Americans in your team you'll be fine.\ |
BASSMEANT
ZionTCD Legacy Rising
158
|
Posted - 2013.03.14 12:29:00 -
[49] - Quote
"Why sis friendly fire required in instant battles?"
it's ok man, you don't have to wiggle around. just admit you guys are making a kids game and catering to the casuals. it's fine. cod does it every year.
you guys claimed ages ago that 514 would be some new game. new meaning you wouldn't be catering to the easy mode playesr and that this game would be different; it's not.
you got half assers who are again, just like always, fooled into believing they are good at gamiing because you keep throwing them crutches: FF off? oh but you think KD matters with FF off? looooooool only a kid or an idiot would follow that line of fail.
it's ok. 514 is going to be a casuals game, not a real game. that's fine, you gotta make a buck, i understand.
just don't try to perp like you're doing something different. you're not.
tell dunham smash i said whatsup?
Peace B |
BlG MAMA
PLAYSTATION4
10
|
Posted - 2013.03.14 12:30:00 -
[50] - Quote
Olaf the Gutless wrote:As long as there are no Americans in your team you'll be fine.\
or al qaeda
|
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hermin hermit
Tronhadar Free Guard Minmatar Republic
26
|
Posted - 2013.03.14 12:46:00 -
[51] - Quote
BlG MAMA wrote:Olaf the Gutless wrote:As long as there are no Americans in your team you'll be fine.\ or al qaeda
Same same |
Zhul Varju
Templars Old Guard
1
|
Posted - 2013.03.14 13:23:00 -
[52] - Quote
I'm so used to friendly fire being on in every FPS I play it didn't even occur to me to notice that it wasn't on. I guess I can be more reckless now? :P
In all seriousness, I think friendly fire should be implemented, but also have some form of anti-griefing, such as the suggestion of being returned to your quarters with no rewards for too many team kills or too much friendly fire damage. |
SCAT mania
Seraphim Initiative. CRONOS.
85
|
Posted - 2013.03.14 15:08:00 -
[53] - Quote
meh if FF gets turned on i see no problem to except for nades, forge guns and those usual guys who dont look both ways while crossing the road..
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Phoenix Archer 128
Better Hide R Die
122
|
Posted - 2013.03.14 15:19:00 -
[54] - Quote
I'm fine with no FF in pub matches. I mean, if FF is added in pub matches we could have something like this happen: you TK someone and suddenly a squad of OP CONCORD soldiers pop up at your position and kill you, and maybe allow the person you TKed to get a free kill on you too.
It needs to be added to low/nul matches (FW and corp battles) just because...but pub matches...IDK, there's too many players that don't like it and just won't play after, and way too many players that also love to prey on newbies... |
Cosorvin
DUST University Ivy League
66
|
Posted - 2013.03.14 15:40:00 -
[55] - Quote
Gunner Nightingale wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. You trying to say pub players are a bunch of nubs? Awesome even CCP agrees.
Pub matches is anarchy trying to take a null cannon. Imagine friendly fire deaths would go up especially because im a heavy and I go into the room where they are and clear them out while my blueberry team throws in sissy grenade futile.
Thats how nubby pub players are. unfortunately they are my only way to earn money. |
Cosorvin
DUST University Ivy League
66
|
Posted - 2013.03.14 15:40:00 -
[56] - Quote
Cosorvin wrote:Gunner Nightingale wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. You trying to say pub players are a bunch of nubs? Awesome even CCP agrees. Pub matches is anarchy trying to take a null cannon. Imagine friendly fire deaths would go up especially because im a heavy and I go into the room where they are and clear them out while my blueberry team throws in sissy grenades futilely. Thats how nubby pub players are. unfortunately they are my only way to earn money.
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XANDER KAG
Crimson Wings Brigade
23
|
Posted - 2013.03.14 15:46:00 -
[57] - Quote
Personally just don't put it in pubs and you can have it anywhere else, there are too many people in pubs willing to kill you so they could get the whole hack on the null cannon you were occupying yourself with and what do you do if you have a blue tank that wants to fight you instead? You can't hide from it because it can go in your red line to. Like I said I'm okay with it ANYWHERE except pub matches. |
Vrain Matari
ZionTCD Legacy Rising
452
|
Posted - 2013.03.14 16:11:00 -
[58] - Quote
Canari Elphus wrote:Im fine with it as long as they have an auto-kick for excessive TK. This is good for the beginning of FF beta-testing. Just a quick and dirty solution to limit the damage.
But CCP will have to make a lot of decisions about player security status, VTK, player-controllable match filters, squad mechanics, etc. if they're going to turn on FF.
Since feedback/tweaking/rewriting those systems will take a fair bit of time to get right, 'twere best done soon. |
Fraceska
Opus Arcana Orion Empire
236
|
Posted - 2013.03.14 16:58:00 -
[59] - Quote
hermin hermit wrote:BlG MAMA wrote:Olaf the Gutless wrote:As long as there are no Americans in your team you'll be fine.\ or al qaeda Same same
As an American and servicewoman of the armed forces I terribly resent that remark. Whatever my opinion is or that of my fellow countrymen is not up for debate. I lost friends in that conflict doing what they signed up to do. You sir have been reported. |
hermin hermit
Tronhadar Free Guard Minmatar Republic
26
|
Posted - 2013.03.14 17:45:00 -
[60] - Quote
Fraceska wrote:hermin hermit wrote:BlG MAMA wrote:Olaf the Gutless wrote:As long as there are no Americans in your team you'll be fine.\ or al qaeda Same same As an American and servicewoman of the armed forces I terribly resent that remark. Whatever my opinion is or that of my fellow countrymen is not up for debate. I lost friends in that conflict doing what they signed up to do. You sir have been reported.
Look at what both groups have done in the last 10 years, senseless murder from BOTH groups
I will defend your right to report me even if I don't agree |
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2-Ton Twenty-One
Imperfects Negative-Feedback
281
|
Posted - 2013.03.14 18:07:00 -
[61] - Quote
I am fine with no FF in pug games. Better to keep things simple and focus on corp match play and balance first. Sounds like this next update will be big enough as it is, no need to have too many plates spinning. we will have enough stuff to try and balance as is. |
Vrain Matari
ZionTCD Legacy Rising
452
|
Posted - 2013.03.14 19:54:00 -
[62] - Quote
2-Ton Twenty-One wrote:I am fine with no FF in pug games. Better to keep things simple and focus on corp match play and balance first. Sounds like this next update will be big enough as it is, no need to have too many plates spinning. we will have enough stuff to try and balance as is. QFT. It's going to be a helluva ride and a complete zoo out there for a while.
And it's a first in the history of gaming. We're the scouts CCP is throwing into the wilderness.
I hear the pay is good, but you end up spending it at the company store.
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GetShotUp
Arrogance.
89
|
Posted - 2013.03.14 21:31:00 -
[63] - Quote
Yeah, leave that **** in corp battles or even better, leave that **** out of this game. Anyone played COD 3? Run a medic class, kill a ************ you disliked and revive him to kill him again until he manages to bleed out.
I can bring myself to accept FF in corp battles but if you guys bring it in public matches, you'll regret it. At least make it as to where YOU die instead of the teammate you shot as a penalty. Kick them after 3 times.
I just don't even want to think about FF. Ill enjoy this game for now until than. |
BASSMEANT
ZionTCD Legacy Rising
161
|
Posted - 2013.03.20 12:12:00 -
[64] - Quote
then make 2 separate leaderboards:
FF off board FF on board
stats go to the board for the mode you play most.
so we can at least separate the "good" players from the good players.
anyone in the FF off mode needs an asterisk by their stats.
cuz they are fake. the stats i mean.
well i guess so is the gamer, too.
Peace B |
Captain-Awesome
Internal Error. Negative-Feedback
361
|
Posted - 2013.03.20 13:19:00 -
[65] - Quote
can't wait for friendly fire so I can team kill those noobs stealing the ******* CRUs! They are meant for camping! |
victor coolbreeze
Planetary Response Organisation Test Friends Please Ignore
5
|
Posted - 2013.03.20 15:38:00 -
[66] - Quote
Friendly fire would be a major game break.. as we all know there are people in corps who belong to other corps. it would be easy for them to kill off team mates to help out the other corp. can you imagine the havic one or two squads would cause to a defending or attacking corp. if they were paid off or belong to the other corp and being given isk and equipment to kill off their team mates to win the battle.. Or by people who get mad because they are not good enough to get kills so start killing team mates.. its already been said people will kill off snipers because they think they are not productive, because they are not capturing objectives.. if someone wants to snipe that's up to them not other players to decide. as for
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CheifSlapaNigg
UnReaL.
1
|
Posted - 2013.03.20 16:02:00 -
[67] - Quote
They should only have friendly fire on in corp battles because you are plying as a corp so if you kill your corp member tht is ur fault. |
General John Ripper
Killshot Corp
114
|
Posted - 2013.03.20 16:04:00 -
[68] - Quote
I am going to join a bunch of random corps with my alts and infiltrate their corp matches. My plan is to time myself each time I do this so I can try to improve my technique. |
Anax 01
Crux Special Tasks Group Gallente Federation
18
|
Posted - 2013.03.20 17:22:00 -
[69] - Quote
Fraceska wrote:Why would there be backstabbing in a public match? There is nothing to be gained by it.
Nothing but lulz you mean. Just take a stroll through the forums and read the various threads made by people who brag about being able to teamkill, even though FF is disabled. Someone the other day was bragging that they managed to hijack a team dropship, crashed it on some building and crushed teammates with it. I can already see the griefers' trollgrins and if they were any bigger their heads would fall off ...
Fraceska wrote:FF in a public match with a bunch of new players in militia gear would serve what purpose? What could you possibly stand to gain from betraying your team when the rewards are the same whether you win or lose?
Aside from the griefers you've got deranged paladins going on a crusade, killing snipers when they're about to lose a Skirimish game. Some people spawn as snipers when they're about to lose, so as to farm some last minute kill WPs, whereas others are dedicated snipers. I'm one of those dedicated sniper and I'm not even that good (rarely score above 10/0), having had very little experience with FPS games (mostly Borderlands) and practically zero online FPS experience before Dust 514. I'm a total noob. Do I want random angry teammates killing me, because they are offended by my existence? No. Kitten no!
Friendly fire makes perfect sense the way Dust Blog talks about it and I admit that I too would have to be very careful sniping 600-700 meters in the thick of firefight, so as not to kill my own team. I've saved teammates from getting killed from behind by someone at 600m a few times, but a few times I've missed and hit my own teammate instead. FF would force me to be way more careful and it sounds awesome for Corporate battles, because of everything everyone's said about New Eden etc. If it were to be implemented in instant battles though, I'd like to know that the griefer who walked up to me and shotgunned me in the face paid a big price for the enjoyment of teamkilling me. Proportionally bigger for kittens who'd destroy tanks and dropships for the lulz.
No lulz for pub game teamkilling griefers. |
Xender17
Oblivion S.G.X
15
|
Posted - 2013.03.20 17:30:00 -
[70] - Quote
If the penalties not big... ur gonna wanna stay a couple of feet from me |
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Ademis Kalel
WarRavens
4
|
Posted - 2013.03.20 17:33:00 -
[71] - Quote
Mommy's and Daddy's should take the controller away from little billy when they TK. FF is going to be the best indication of seperating the COD (generic anyone can play a FPS) from the skillfull players of an age that was long ago. |
General Tiberius1
ZionTCD Legacy Rising
242
|
Posted - 2013.03.20 17:44:00 -
[72] - Quote
CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together.
clearly you have too much faith in FPS players |
Synner Zerg
Pink Fluffy Bounty Hunterz
3
|
Posted - 2013.03.20 18:31:00 -
[73] - Quote
CCP FoxFour wrote: Why sis friendly fire required in instant battles?
I read that link and saw nothing describing why friendly fire would be required in instant battles.
You are kidding right? Haha, good one. Seriously you are kidding, right? I don't believe that a DEV for game such as Dust what would even consider asking that question.
But just in cause you aren't: 3 answers: Grenade spam Massdriver spam Indiscriminate orbital strike targetting
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Sloth9230
Reaper Galactic
523
|
Posted - 2013.03.20 18:39:00 -
[74] - Quote
Synner Zerg wrote:CCP FoxFour wrote: Why sis friendly fire required in instant battles?
I read that link and saw nothing describing why friendly fire would be required in instant battles.
You are kidding right? Haha, good one. Seriously you are kidding, right? I don't believe that a DEV for game such as Dust what would even consider asking that question. But just in cause you aren't: 3 answers: Grenade spam Massdriver spam Indiscriminate orbital strike targetting And why does any of that matter in instant battles again? |
BASSMEANT
ZionTCD Legacy Rising
162
|
Posted - 2013.03.21 11:33:00 -
[75] - Quote
"Why sis friendly fire required in instant battles?"
see this is why these folks shouldn't be devving this game:
1. because if it's not in and you keep stats, your stats are all fake and your game is a stupid kids game. i'll go find the pre beta interviews where your devs said specifically they were NOT making a typical codboi kids game and that everything about 514 would be different. it's not. FF off proves that.
2. you have fooled more then half these players into thinking they are doing well at 514. if you put in FF then REALITY sets in and suddenly all these "beast" players will find out that without FF off, their scores are way more average or below average then they currently are. and you keep stats about this crap? half of their kills would be blue on blue and the penalty for that would knock your bs leadewrboards to pieces in a week.
3. with no FF, there is no reason to play well. you just spam some nads and bullets at the cluster and hope for some kill asists or some finishing kills. oh yeah... drop the orbital and we can all run straight into it? GTFO with that crap.
4. it is a LEGIT tactic when you are stuck on a team with some halfassers to let em have it. if you have a good alamo set up and some nerd thinks she is gonna run in and hack the cru, they deserve to be tkd, because they are an idiotl. if you have 3 or 5 snipers camped out behind the redline and you have no flags, hell yeah they should be tkd. if someone jumps in your vehicle and you happen to run into em later in the match, hell yeah they deserve to be tkd. if you have some moron who doesn't understand how screening works or that all this bunny hopping and running around like toddlers is crappy gameplay and the guy steps in front of a heavy who is on full auto, the guy deserves to be tkd.
the reason you guys are scared of tk is because you aren't as good as you think you are and FF on will prove that fast as hell.
Peace B |
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