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Ignoble Son
3dge of D4rkness SoulWing Alliance
59
|
Posted - 2013.03.13 12:02:00 -
[1] - Quote
I am a "skilled" tank driver (though I do not drive tank all the time)
I am a skilled AV user (though I do no run around with AV all game)
Mostly I play as infantry (heavily skilled into sidearms, lightly skilled into massdrivers and lasers)
As an AV player:
I very rarely feel on uneven ground verses tanks.
As an infantry player:
I am smart enough to AVOID being killed by tanks the vast majority of the time.
I see the mentality of a lot of tank haters to be along the lines of this:
karlossowen wrote:Not scared dude I'm not the one hiding in a tin can with 3000+ armor because I can't fight toe to toe with anyone
The above quote was taken from here:
https://forums.dust514.com/default.aspx?g=posts&t=63544&find=unread
Its a tank (come on man think about it) it's supposed to elicit fear in the hearts and minds of everyone else on the battlefield. IT'S A TANK! You might want to think about running away as fast as you can.
I would much rather be playing a game with big, bad, scary tanks in it than without them (and if you think the tanks are big bad and scary now be thankful you didn't play during the missile crisis)
I love tanks, as a driver and infantry. It lends a great deal if diversity to necessary play stile to the battlefield.-á
I do not think that tanks are unbalenced at this point.
So, what the hell is deal here? It makes very little since to me.-á
Why all the tank hate? |
KalOfTheRathi
CowTek
216
|
Posted - 2013.03.13 12:05:00 -
[2] - Quote
Ignorance.
That and not having a good AV Fit.
|
gbghg
L.O.T.I.S. Legacy Rising
633
|
Posted - 2013.03.13 12:08:00 -
[3] - Quote
Meh newberries, paticulary those who consider themselves "leet" players don't like the fact that there AR's can't do anything about tanks, hence tanks must be OP. I do find it amusing how you can generally tell who came from battlefield and those who came from COD, battlefield players complain about tanks less in my experience. |
Knight SoIaire
Better Hide R Die
66
|
Posted - 2013.03.13 12:32:00 -
[4] - Quote
People expect to run in front of a tank and escape without a scratch.
Most of my kills in a tank come from infantry either;
1. Shooting me with an AR 2. Running in front of me
What I do when a tank is coming my way is I find the nearest cover and hide until it passes. Then I swtich out to my AV fit and attack it.
Tanks are not OP. |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
11
|
Posted - 2013.03.13 13:04:00 -
[5] - Quote
from that linked thread:
Quote:I'd love to see you bunch of tankers try fighting on the ground without a tank
If you spend 4mil SP on HAV skills, you get a return on it. This idiot thinking is akin to "Hey, sniper! Why don't you stand in front of my HMG like a man?" |
Beren Hurin
OMNI Endeavors
242
|
Posted - 2013.03.13 13:08:00 -
[6] - Quote
I just don't like how they shoot through hills and fixed buildings/walls largely as a result of their geometry/viewpoint based on the overhead view.
I kind of wish I could get a 3rd person view and see over cover to know which side of a big box a shotgunner is going to jump me at... |
NAV HIV
The Generals
158
|
Posted - 2013.03.13 13:12:00 -
[7] - Quote
Because they like making OP tank threads. I dont know what they have to complain about so much? Swarms take 90 degree turns and even a militia swarm can deal a massive amount damage. Blasters and RGs dont turn. lol |
Ignoble Son
3dge of D4rkness SoulWing Alliance
60
|
Posted - 2013.03.13 13:14:00 -
[8] - Quote
Ivan Avogadro wrote:from that linked thread: Quote:I'd love to see you bunch of tankers try fighting on the ground without a tank If you spend 4mil SP on HAV skills, you get a return on it. This idiot thinking is akin to "Hey, sniper! Why don't you stand in front of my HMG like a man?"
LMFAO |
Justin Tymes
Condotta Rouvenor Gallente Federation
3
|
Posted - 2013.03.13 13:23:00 -
[9] - Quote
I call BS. In Skirmish they aren't too bad, but tanks dictate the flow of the match in Ambush, simply because of how small the map is, and the lack of objectives.
Tanks force you to do one of 3 things in Ambush:
-Retreat, lose positioning on a small map, and risk being pincered. -Dedicate a squad just to make one retreat (assuming the tank user isn't stupid) -Die horribly
This is compounded by the fact that a majority of Ambush players barely know how to deal with Infantry, much less a tank. Add on Orbitals to kill off any momentum the opposition may gain for the lols. |
Panther Alpha
WarRavens
106
|
Posted - 2013.03.13 13:24:00 -
[10] - Quote
I don't hate Tanks... I "Nothing" them. I see one, i run away to the other side of the map.
And to be honest, you never see any tanks defending a key objective, or supporting the Infantry in a hot zone. They hang around at the ages of the map, or they do quick hit and run tactics, because they are scare of losing their expensive machine. |
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Beld Errmon
UnReaL.
524
|
Posted - 2013.03.13 13:30:00 -
[11] - Quote
Panther Alpha wrote:I don't hate Tanks... I "Nothing" them. I see one, i run away to the other side of the map. And to be honest, you never see any tanks defending a key objective, or supporting the Infantry in a hot zone. They hang around at the ages of the map, or they do quick hit and run tactics, because they are scare of losing their expensive machine.
You may not see it, but I often spearhead the attack on objectives, my tank causes half the enemy team to grab swarm launchers and its CRU allows my team to spawn in my tank and take the objectives i clear, If im running around the edges or hiding its because the enemy teams AV is effective and I need to hit and run or support infantry from the rear, its not retreating its advancing in another direction. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
61
|
Posted - 2013.03.13 13:34:00 -
[12] - Quote
Justin Tymes wrote:I call BS. In Skirmish they aren't too bad, but tanks dictate the flow of the match in Ambush, simply because of how small the map is, and the lack of objectives.
Tanks force you to do one of 3 things in Ambush:
-Retreat, lose positioning on a small map, and risk being pincered. -Dedicate a squad just to make one retreat (assuming the tank user isn't stupid) -Die horribly
This is compounded by the fact that a majority of Ambush players barely know how to deal with Infantry, much less a tank. Add on Orbitals to kill off any momentum the opposition may gain for the lols.
I quite enjoy killing tanks in ambushes... Expensive well fit tanks... Singlehandedly a good deal of the time. There is nothing more satisfying in this game IMO.
Once again I am baffled by this line of reasoning |
Panther Alpha
WarRavens
106
|
Posted - 2013.03.13 13:35:00 -
[13] - Quote
Beld Errmon wrote:Panther Alpha wrote:I don't hate Tanks... I "Nothing" them. I see one, i run away to the other side of the map. And to be honest, you never see any tanks defending a key objective, or supporting the Infantry in a hot zone. They hang around at the ages of the map, or they do quick hit and run tactics, because they are scare of losing their expensive machine. You may not see it, but I often spearhead the attack on objectives, my tank causes half the enemy team to grab swarm launchers and its CRU allows my team to spawn in my tank and take the objectives i clear, If im running around the edges or hiding its because the enemy teams AV is effective and I need to hit and run or support infantry from the rear, its not retreating its advancing in another direction.
Some times you come across a "good" tank crew, that have a huge impact in the battle, agreed. But i talking about the "Majority" of them, not the few good ones. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
61
|
Posted - 2013.03.13 13:44:00 -
[14] - Quote
Panther Alpha wrote:And to be honest, you never see any tanks defending a key objective, or supporting the Infantry in a hot zone. They hang around at the ages of the map, or they do quick hit and run tactics, because they are scare of losing their expensive machine.
Not my play stile as a tank driver, not what I have observed from the majority of other tank drivers. Therefore I am forced to draw tow conclusions:
1. You are not very observent 2. You have begun to believe a set of lies you have concocted in order to inflate your ego.
Could be a combination of the two as well, or you also could simply be lieing. |
Garrett Blacknova
Codex Troopers
2018
|
Posted - 2013.03.13 13:47:00 -
[15] - Quote
Beld Errmon wrote:Panther Alpha wrote:I don't hate Tanks... I "Nothing" them. I see one, i run away to the other side of the map. And to be honest, you never see any tanks defending a key objective, or supporting the Infantry in a hot zone. They hang around at the ages of the map, or they do quick hit and run tactics, because they are scare of losing their expensive machine. You may not see it, but I often spearhead the attack on objectives, my tank causes half the enemy team to grab swarm launchers and its CRU allows my team to spawn in my tank and take the objectives i clear, If im running around the edges or hiding its because the enemy teams AV is effective and I need to hit and run or support infantry from the rear, its not retreating its advancing in another direction. Saw you in a match earlier today on Manus Peak.
Enemy team quickly blitzed 2 objectives and almost forced us back when your tank rolled in to save B. And you made it to A about the same time I did, and cleared everything there. (I was running a Logi suit on one of my alts, didn't perform the best, but it was fun). |
Rasatsu
Much Crying Old Experts
507
|
Posted - 2013.03.13 13:52:00 -
[16] - Quote
Ignoble Son wrote:Panther Alpha wrote:And to be honest, you never see any tanks defending a key objective, or supporting the Infantry in a hot zone. They hang around at the ages of the map, or they do quick hit and run tactics, because they are scare of losing their expensive machine. Not my play stile as a tank driver, not what I have observed the majority of other tank drivers. Therefore I am forced to draw tow conclusions: 1. You are not very observent 2. You have begun to believe a set of lies you have concocted in order to inflate your ego. Could be a combination of the two as well, or you also could simply be lieing. Also AV is so OP that we tank drivers have learned the limits we can push without getting slaughtered.
The kind of situational awareness required when running around on the ground is nothing compared to tank driving, and only really go deep in when we see that there's competent people out there fighting. |
Beld Errmon
UnReaL.
524
|
Posted - 2013.03.13 13:54:00 -
[17] - Quote
gawd i hate manus peak, I often end up in a rail tank on that map in which case i become exactly what panther complains about, but that map its just so easy for swarms to hit you from every angle theres so little cover. |
Panther Alpha
WarRavens
106
|
Posted - 2013.03.13 13:55:00 -
[18] - Quote
Ignoble Son wrote:Panther Alpha wrote:And to be honest, you never see any tanks defending a key objective, or supporting the Infantry in a hot zone. They hang around at the ages of the map, or they do quick hit and run tactics, because they are scare of losing their expensive machine. Not my play stile as a tank driver, not what I have observed from the majority of other tank drivers. Therefore I am forced to draw two conclusions: 1. You are not very observent, or simply know cery little to nothing about the tactics involved in keeping a tank alive. 2. You have begun to believe a set of lies you have concocted in order to inflate your ego. Could be a combination of the two as well, or you also could simply be lieing.
LOL.. sorry mate. I don't find tanks such a big problem, to say that i "HATE" them. the majority of the time are just an "inconvenience". I think is you ego that is been damage here. |
Your Absolut End
SVER True Blood Unclaimed.
28
|
Posted - 2013.03.13 14:05:00 -
[19] - Quote
KalOfTheRathi wrote:Ignorance.
That and not having a good AV Fit.
Personally I don't even think you have to have a good AV-Fit, after seeing so many tanks in ambush matches new berries should realize carrying AV Nades is the better option over other nades. If everybody would have AV Nades equipped there woul not be such a major treat of tanks. But yeah blue berries and thinking.....
The only thing I don't like to see is starting in skirmish matches, Tank comes into play, don't even thinks about attacking Null-Cannons, rather than hiding in the hills. Sniping, with a kitten Tank, in a goddamn hill? seriously, as if there weren't already enough snipers in the hills. |
NAV HIV
The Generals
159
|
Posted - 2013.03.13 14:10:00 -
[20] - Quote
Well there are kitten tankers and there are the ones that makes every red dot spawn with AVs |
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Justin Tymes
Condotta Rouvenor Gallente Federation
3
|
Posted - 2013.03.13 14:15:00 -
[21] - Quote
Ignoble Son wrote:Justin Tymes wrote:I call BS. In Skirmish they aren't too bad, but tanks dictate the flow of the match in Ambush, simply because of how small the map is, and the lack of objectives.
Tanks force you to do one of 3 things in Ambush:
-Retreat, lose positioning on a small map, and risk being pincered. -Dedicate a squad just to make one retreat (assuming the tank user isn't stupid) -Die horribly
This is compounded by the fact that a majority of Ambush players barely know how to deal with Infantry, much less a tank. Add on Orbitals to kill off any momentum the opposition may gain for the lols. I quite enjoy killing tanks in ambushes... Expensive well fit tanks... Singlehandedly a good deal of the time. There is nothing more satisfying in this game IMO. Once again I am baffled by this line of reasoning
Don't care how good you are, you're not soloing competent tank users(as you shouldn't, because they're tanks).
Tanks deny a wide area in such a small map, and force you to use equipment that are useless against the standard infantry to maintain that area, which means you need cover fire, and you also risk being overrun by organized squads while dealing with them. Since the objective to to kill the opposition, this provides a massive advantage to one side assuming both teams are equally skilled, but you also have to take into consideration alot of the players you're partnered up with in Ambush simply don't know how to handle them(I'm not the best player, but it's not rare to see people shooting at shielded, healthy tanks with ARs). All you can do is retreat to a safe place and watch them die until the reserves are depleted. |
Rei Shepard
Spectre II
86
|
Posted - 2013.03.13 14:20:00 -
[22] - Quote
I don't mind tanks, but there is quite a diffrence in power potential you can squeeze out of a good tank then the paper miltia fit tanks, those blow up with 3 grenandes a well expensive fitted tank with a good driver is ...
...a) long gone by the time your third nade hits with a gauged hive at your feet now looking pretty useless and ...b) at 90% if you hit it with a forge gun. ...c) You can't re-equip in ambush and i am not dying to get another suit out. ...d) Even if i do re-equip when i get the wrong part of the barrel, the tank is ussually on the other side of the map and then you get to e... ...e) Face the tanks other squad members with your AV fit
Face it, if the tank squad is properly geared and comunicates and on the other side there are no squads or communication, its game over.
Just saying, like i said i don't mind tanks. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
61
|
Posted - 2013.03.13 14:22:00 -
[23] - Quote
Justin Tymes wrote:Ignoble Son wrote:Justin Tymes wrote:I call BS. In Skirmish they aren't too bad, but tanks dictate the flow of the match in Ambush, simply because of how small the map is, and the lack of objectives.
Tanks force you to do one of 3 things in Ambush:
-Retreat, lose positioning on a small map, and risk being pincered. -Dedicate a squad just to make one retreat (assuming the tank user isn't stupid) -Die horribly
This is compounded by the fact that a majority of Ambush players barely know how to deal with Infantry, much less a tank. Add on Orbitals to kill off any momentum the opposition may gain for the lols. I quite enjoy killing tanks in ambushes... Expensive well fit tanks... Singlehandedly a good deal of the time. There is nothing more satisfying in this game IMO. Once again I am baffled by this line of reasoning Don't care how good you are, you're not soloing competent tank users(as you shouldn't, because they're tanks). Tanks deny a wide area in such a small map, and force you to use equipment that are useless against the standard infantry to maintain that area, which means you need cover fire, and you also risk being overrun by organized squads while dealing with them. Since the objective to to kill the opposition, this provides a massive advantage to one side assuming both teams are equally skilled, but you also have to take into consideration alot of the players you're partnered up with in Ambush simply don't know how to handle them(I'm not the best player, but it's not rare to see people shooting at shielded, healthy tanks with ARs ). All you can do is retreat to a safe place and watch them die until the reserves are depleted.
Then your calling me a lier, is that it? |
NAV HIV
The Generals
159
|
Posted - 2013.03.13 14:29:00 -
[24] - Quote
I don't like seeing tanks in ambush. Not 3 at the same time lol |
Rusty T Shackleford
Kinsho Swords Caldari State
1
|
Posted - 2013.03.13 16:26:00 -
[25] - Quote
The people that make these posts in favor of their tank and defaming those who think tanks are overpowered make one mistake.
They are posting like they are alone on the battlefield and 16 people from the other team are solely devoted to them only. Woe the poor tank driver who can run people over and kill them, shoot them with their main turret, and have friends shooting them with the subsequent turrets, meanwhile sitting behind a wall of perfect cover armor and shields that no regular infantry weapon can hurt.
You seem to forget that you have 15 other players on your side that are supporting your tank. So not only does your opposition have to try to "run away" as you suggest from the tank...they have to also run away from the incoming fire from the rest of your team.
If we do go "AV Spec" we also can't deal with the other 15 infantry on the field as AV specs usually give you horrible options (Swarm launcher does not target infantry at all and you're left with a pistol as a side arm or SMG), the Forge gun takes forever to charge and is supremely inaccurate, and then you're left with side arms. Unless you selected the Assault trooper as your default build type, you don't have AV grenades and don't have access to them unless you invest in the skill. To be good enough to actually kill anything with AV grenades requires even more points. Proximity Mines as you refer to take even more SP, and then we go back to the swarm launcher/Forge gun issue. In other words, I have to completely forget the type of character I was already building and completely re-spec in skills I have no other use for in battle other than to take out a tank. Then I have to be fortunate enough to dodge 15 other players and the tanks fire as well in order to get close enough and lucky enough to toss an AV grenade at you that you didn't drive away from. The proxy explosives are visible on the map and you can avoid them. Or I have to be lucky enough to get the 6-7 shots off with my swarm launcher that it takes to kill only an armor tank...or even more with the Forge Gun vs a Shield tank. Having the wrong AV weapon means you're useless against that tank as well. Did I mention that in ambush mode the only way I can change to my AV build is to first die? Only half of the Ambush maps have a supply depot, and you have to hope that your team has it.
So yes, I understand that tanks are what they are. Don't you dare sit here and tell me that you drive straight on into battle with your tank because every single time (and I mean every) single time I see tanks on the field, no matter the map, they are always hiding under the towers in Line Harvest, hiding behind the massive rocks in Manus Peak, roaming around the outskirts of the border in Ashland, and patrolling the perimeter of the main area of the field on Skim Junction. They are NEVER on the front lines of the battle.
So if you're going to be "brave" enough to call out infantry for not speccing out and challenging your tanks, then be "brave" enough to sit out there with your tank and challenge the infantry. Don't run and hide and pretend you are a sniper.
|
Beta Anarchaeis
Killshot Corp
1
|
Posted - 2013.03.13 16:58:00 -
[26] - Quote
To answer the OP, I am one of the posters of a tank hate thread. I have since recanted. However, it seems that there are far more people ready to defend tanks than otherwise.
I understand the logic behind investing SP into tanks and needing a reward from that (like any other aspect of the game), and I understand the risk that a driver makes when they fit an expensive tank and drive it onto the battlefield. It is also intuitive that infantry should expect a higher mortality rate than tanks.
However, there is a context for hating on tanks. They may not be good reasons if you take a full stock of the Dust combat system, but they are reasons nonetheless.
Discomfort with leveling
To start off, players like me who come from the old shooter tradition never really got over the leveling dynamic that has become standard fare for shooters. Until recently, RPG's were RPG's and shooters were shooters. Now everything (even strategy games!) contains some RPG elements, namely some type of leveling system.
Before shooters were married to RPG-style leveling systems, combat was all about who had the best aim and the best footwork. For those of us who were the guinea pigs for old school competitive shooters (the generation that came up right as arena shooters were already in decline), we prided ourselves on being the best shots around, not on our fancy gear.
Many of us felt an obvious preference for games like Halo where everyone started off with the same equipment and had the same access to pick-up weapons on the map. If you were a good player, a 1 vs. 5 firefight was fair game. A democracy of death.
So imagine our dismay when Call of Duty and other popular shooters started introducing equipment leveling. Various games have enjoyed mixed success in balancing this leveling with giving new players decent starting equipment while also rewarding those who stick around to unlock high-level gear.
In general, however, something fundamental has changed in shooters: it is no longer viable to simply be a good shot or a skilled close-range killer with your stick sensitivity turned all the way up. It feels "cheap" when someone nabs easy kills with better equipment or if we find ourselves facing an opponent like a well-fitted tank and realize that our own equipment is shoddy.
It takes getting used to the idea that the world of shooters is a little more complex, but with that complexity the old, tight combat mechanics have died away. This says something about what gamers expect from the whole shooter experience nowadays and maybe I'm behind the times.
Certainly playing the same old shooter under different titles over the years got boring for people like me. I stopped playing shooters, occasionally picking them up again with amazing titles like Shattered Horizon, which unfortunately never developed a solid player base and flopped (probably because the zero gravity combat was too difficult for most gamers).
So there is something to be said for the way that leveling, the dire need for teamwork, and the strategic complexity of shooters like Dust really inject a sense of longevity into the whole combat experience. For the first time in years I feel like I have found a shooter that I will likely play as long as I did the first Halo or even the original Goldeneye 007 for N64.
Even so, traditional gamers will continue having difficulty adjusting to the leveling intensive aspects of Dust. There are other factors that come into play, however, namely flawed game mechanics that don't really have anything to do with tanks or AV. |
Beta Anarchaeis
Killshot Corp
1
|
Posted - 2013.03.13 16:59:00 -
[27] - Quote
(continued from previous post)
Flawed game mechanics
Once again speaking from the experience of a traditional shooter fan, but also probably from a more universal perspective, nobody should ever spawn onto a battlefield only to be instantly gunned down. Spawn kills are the cheapest way to play the game, although those who take advantage of it when it's there can't be blamed since it is the developer's responsibility to provide adequate balance.
Even so it is maddening to spawn next to a tank, which has happened to me dozens of times. While I feel that mobile spawn points are fair game for spawn kills, the "default" spawn point should be some sort of safer zone or should at least not place the player directly next to the tank. Too often I have seen a driver sitting on the spawn point simply gunning down infantry as they materialize out of thin air. This, to me, is the primary reason for why tanks receive hate.
The second flaw that I see is how noob behavior is rewarded by the game mechanics. In every shooter that I have ever played with tanks, when a driver sits still and pummels away at infantry he gets blown up pretty quickly or else gets sniped out of his own tank. Not so in Dust.
The reasons for why this happens are manifold, as others have pointed out in other threads (see the one I linked to above). If AV is buffed, then the LAV will be even more vulnerable; the game is about specialization so someone should have to invest in AV in order to defeat someone who has invested in a tank; if the tank is nerfed, then there would be no economic incentive to use it, and so on and so forth.
The end result is that people can sit in a tank, rack up 32 kills spawn killing under-equipped infantry, and if they are lucky to face off against a team with no access to tanks or high-level AV gear, they win the match no questions asked. Low level proximity mines are like acupuncture for tanks; militia swarm launchers are like fly swatters.
This situation is great for players who don't really like shooters and fetishize gear. Just look at who defends tanks; they often don't even like playing infantry. What are they doing in a shooter? They will keep defending tanks and deny that there is any unbalance, and experienced infantry will keep hoping for better balance. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
62
|
Posted - 2013.03.13 17:15:00 -
[28] - Quote
Reserved. |
Justin Tymes
Condotta Rouvenor Gallente Federation
3
|
Posted - 2013.03.13 17:24:00 -
[29] - Quote
Ignoble Son wrote:Justin Tymes wrote:Ignoble Son wrote:Justin Tymes wrote:I call BS. In Skirmish they aren't too bad, but tanks dictate the flow of the match in Ambush, simply because of how small the map is, and the lack of objectives.
Tanks force you to do one of 3 things in Ambush:
-Retreat, lose positioning on a small map, and risk being pincered. -Dedicate a squad just to make one retreat (assuming the tank user isn't stupid) -Die horribly
This is compounded by the fact that a majority of Ambush players barely know how to deal with Infantry, much less a tank. Add on Orbitals to kill off any momentum the opposition may gain for the lols. I quite enjoy killing tanks in ambushes... Expensive well fit tanks... Singlehandedly a good deal of the time. There is nothing more satisfying in this game IMO. Once again I am baffled by this line of reasoning Don't care how good you are, you're not soloing competent tank users(as you shouldn't, because they're tanks). Tanks deny a wide area in such a small map, and force you to use equipment that are useless against the standard infantry to maintain that area, which means you need cover fire, and you also risk being overrun by organized squads while dealing with them. Since the objective to to kill the opposition, this provides a massive advantage to one side assuming both teams are equally skilled, but you also have to take into consideration alot of the players you're partnered up with in Ambush simply don't know how to handle them(I'm not the best player, but it's not rare to see people shooting at shielded, healthy tanks with ARs ). All you can do is retreat to a safe place and watch them die until the reserves are depleted. Then you're calling me a lier, is that it? So then a truly competent tank driver would be one that has never lost a tank. And it is impossible to take out an "expesive, well fit" tank singlehandedly. And all well fit tanks have competent drivers. And competent drivers never make mistakes or bite off more than they can chew, or happen to be in the wrong place at the wrong time. Just making sure I've got this all right. I'm taking notes. Proxy, proxy, proxy. AV nade, AV nade, AV nade. Swarm, Swarm. And that's how it's done. I've actually soloed well fit shield tanks with nothing but flux nades and a massdriver. The most important thing involved in soloing tanks is to have a well thought out plan, and to make proper use of the environment, and know when and when not to strike. You can pick a lot of this up from fist hand experience as a driver.
I never said competent tank users would never lose a tank. Competent tank users don't get solo'd by a lone intrantry unit . Competent tank users will either kill you, retreat to cover from the team, or at the very least drive away until their shields come back up. If you're soloing a "well fit shield tank", then the tank users weren't competent. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
62
|
Posted - 2013.03.13 18:06:00 -
[30] - Quote
Justin Tymes wrote:Ignoble Son wrote:Justin Tymes wrote:Ignoble Son wrote:Justin Tymes wrote:I call BS. In Skirmish they aren't too bad, but tanks dictate the flow of the match in Ambush, simply because of how small the map is, and the lack of objectives.
Tanks force you to do one of 3 things in Ambush:
-Retreat, lose positioning on a small map, and risk being pincered. -Dedicate a squad just to make one retreat (assuming the tank user isn't stupid) -Die horribly
This is compounded by the fact that a majority of Ambush players barely know how to deal with Infantry, much less a tank. Add on Orbitals to kill off any momentum the opposition may gain for the lols. I quite enjoy killing tanks in ambushes... Expensive well fit tanks... Singlehandedly a good deal of the time. There is nothing more satisfying in this game IMO. Once again I am baffled by this line of reasoning Don't care how good you are, you're not soloing competent tank users(as you shouldn't, because they're tanks). Tanks deny a wide area in such a small map, and force you to use equipment that are useless against the standard infantry to maintain that area, which means you need cover fire, and you also risk being overrun by organized squads while dealing with them. Since the objective to to kill the opposition, this provides a massive advantage to one side assuming both teams are equally skilled, but you also have to take into consideration alot of the players you're partnered up with in Ambush simply don't know how to handle them(I'm not the best player, but it's not rare to see people shooting at shielded, healthy tanks with ARs ). All you can do is retreat to a safe place and watch them die until the reserves are depleted. Then you're calling me a lier, is that it? So then a truly competent tank driver would be one that has never lost a tank. And it is impossible to take out an "expesive, well fit" tank singlehandedly. And all well fit tanks have competent drivers. And competent drivers never make mistakes or bite off more than they can chew, or happen to be in the wrong place at the wrong time. Just making sure I've got this all right. I'm taking notes. Proxy, proxy, proxy. AV nade, AV nade, AV nade. Swarm, Swarm. And that's how it's done. I've actually soloed well fit shield tanks with nothing but flux nades and a massdriver. The most important thing involved in soloing tanks is to have a well thought out plan, and to make proper use of the environment, and know when and when not to strike. You can pick a lot of this up from fist hand experience as a driver. I never said competent tank users would never lose a tank. Competent tank users don't get solo'd by a lone intrantry unit . Competent tank users will either kill you, retreat to cover from the team, or at the very least drive away until their shields come back up. If you're soloing a "well fit shield tank", then the tank users weren't competent.
Well then there must be VERY few "competent" tank drivers out there then, because I've soloed a good deal of them myself and have seen it done first hand many more times. One of my corpmates I roll with is an insanely good AV tank killer. He hates tanks, and destroying them and dancing in their burning carcasses is all he thinks about when there is one on the ground. |
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Sobriety Denied
Universal Allies Inc.
482
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Posted - 2013.03.13 18:10:00 -
[31] - Quote
if you'r hated on you'r doing it right
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Takahiro Kashuken
Intara Direct Action Caldari State
134
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Posted - 2013.03.13 18:15:00 -
[32] - Quote
Sobriety Denied wrote:if you'r hated on you'r doing it right
Nah
If you get a hill named after you then you are ther |
Sobriety Denied
Universal Allies Inc.
482
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Posted - 2013.03.13 18:17:00 -
[33] - Quote
Knight SoIaire wrote:People expect to run in front of a tank and escape without a scratch.
Most of my kills in a tank come from infantry either;
1. Shooting me with an AR 2. Running in front of me
What I do when a tank is coming my way is I find the nearest cover and hide until it passes. Then I swtich out to my AV fit and attack it.
Tanks are not OP.
not only that but all these so called leet players running around in 169/250 hp and assault rifle profiency 5 expect to live vs a tank |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
435
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Posted - 2013.03.13 21:04:00 -
[34] - Quote
Ignoble Son wrote:I am a "skilled" tank driver (though I do not drive tanks all the time) I am a skilled AV user (though I do not run around with AV all game) Mostly I play as infantry (heavily skilled into sidearms, lightly skilled into massdrivers and lasers) As an AV player: I very rarely feel on uneven ground verses tanks. As an infantry player: I am smart enough to AVOID being killed by tanks the vast majority of the time. I see the mentality of a lot of tank haters to be along the lines of this: karlossowen wrote:Not scared dude I'm not the one hiding in a tin can with 3000+ armor because I can't fight toe to toe with anyone The above quote was taken from here: https://forums.dust514.com/default.aspx?g=posts&t=63544&find=unreadIts a tank (come on man think about it) it's supposed to elicit fear in the hearts and minds of everyone else on the battlefield. IT'S A TANK! You might want to think about running away as fast as you can now. I would much rather be playing a game with big, bad, scary tanks in it than without them (and if you think the tanks are big bad and scary now be thankful you didn't play during the missile crisis ) I love tanks, as a driver and infantry. It lends a great deal of diversity to necessary play stile to the battlefield.-á I do not think that tanks are unbalenced at this point. So, what the hell is the deal here? It makes very little since to me.-á Why all the tank hate?
I have no idea?? maybe its the four proto tanks in regular Ambush where theres no installations, no supply depos and very small maps??
Its a tank??
Its a JAVELIN meant to elicit fear in the hearts of every tanker running solo. Its a STINGER meant to elicit fear in the hearts of every helicopter pilot.
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