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Aeon Amadi
WarRavens
1083
|
Posted - 2013.03.11 11:59:00 -
[1] - Quote
Alright alright, I know what you're thinking but hear me out for a second.
I'd just like to start off by saying that I was against nerfing, fixing, tweaking or doing anything to the Assault Rifles - until today.
I set up my sniper rifle and line up for the shot and (I checked the range first as I make an effort to record my distances) at 102m (SERIOUSLY!) I was shot and -almost- killed by an assault rifle.
Sharpshooter 5 + Sharpshooter Proficiency 5.... Even with that, the assault rifle landing shots at 100+m is a little ridiculous.
Little irritated with the fact that I didn't spec into them now, knowing that they do the highest damage in the game (per round) at that insane amount of range.
40 - 50m is one thing but effectively doubling the range seems a bit ridiculous. Just saying. |
Bendtner92
Imperfects Negative-Feedback
415
|
Posted - 2013.03.11 12:14:00 -
[2] - Quote
Their base range is about 80 meters, so you can easily push it out beyond 100 meters with a few Sharpshooter levels.
But they won't do full damage at 100 damage, so I don't see why the range should be reduced. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
5
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Posted - 2013.03.11 12:14:00 -
[3] - Quote
We better stop these threads or CCP will overnerf the plasma rifle when other ARs come and break the only decent gallente weapon in game :( |
Garrett Blacknova
Codex Troopers
1942
|
Posted - 2013.03.11 12:58:00 -
[4] - Quote
Gusk Hevv wrote:We better stop these threads or CCP will overnerf the plasma rifle when other ARs come and break the only decent gallente weapon in game :( Gallente also do Shotguns.
And will be making the Plasma Cannon later as well. |
Jack Boost
Zarena Family
201
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Posted - 2013.03.11 13:31:00 -
[5] - Quote
Man... you never see HMG at this range. Just wait |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
228
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Posted - 2013.03.11 13:58:00 -
[6] - Quote
Why are you sniping from 100m? Use a LR, or a TAR... Its not the AR range thats the problem, its your choice of weapon for your range. |
KingBabar
Seraphim Initiative. CRONOS.
458
|
Posted - 2013.03.11 14:26:00 -
[7] - Quote
Doesn't the snipers have about 600 m range?
Whats the big fuss?
I've never played a game with such a short AR range before, and now even thats too much? |
G Torq
ALTA B2O
92
|
Posted - 2013.03.11 14:43:00 -
[8] - Quote
Iskandar Zul Karnain wrote:Why are you sniping from 100m? Use a LR, or a TAR... Its not the AR range thats the problem, its your choice of weapon for your range. TAR is good in the ca 100m range, especially against less-adept snipers :) |
Jack Boost
Zarena Family
201
|
Posted - 2013.03.11 14:52:00 -
[9] - Quote
G Torq wrote: TAR is good in the ca 100m range, especially against less-adept snipers :)
The best ones are that sitting in the middle of the street. I always ask mayself that I must use LAV/gek or just stick to beat them to the pulp....
They are so freindly and never run before is to late... and they laying so peacefuly after while... so peacefuly... |
Aeon Amadi
WarRavens
1083
|
Posted - 2013.03.11 15:05:00 -
[10] - Quote
Iskandar Zul Karnain wrote:Why are you sniping from 100m? Use a LR, or a TAR... Its not the AR range thats the problem, its your choice of weapon for your range.
Right, because I'm a fool who doesn't know how to operate a Sniper Rifle.
It was circumstantial and I had -plenty- of back up, much less did I expect the son of a ***** to hold still and start shooting at me. |
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Aeon Amadi
WarRavens
1083
|
Posted - 2013.03.11 15:06:00 -
[11] - Quote
KingBabar wrote:Doesn't the snipers have about 600 m range?
Whats the big fuss?
I've never played a game with such a short AR range before, and now even thats too much?
Right, but those games don't have perfect accuracy with absolutely no recoil. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
231
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Posted - 2013.03.11 15:19:00 -
[12] - Quote
Aeon Amadi wrote:Iskandar Zul Karnain wrote:Why are you sniping from 100m? Use a LR, or a TAR... Its not the AR range thats the problem, its your choice of weapon for your range. Right, because I'm a fool who doesn't know how to operate a Sniper Rifle. It was circumstantial and I had -plenty- of back up, much less did I expect the son of a ***** to hold still and start shooting at me. So what exactly are you saying then? You're butt hurt you got within the upper range of other weapons? Back up or no back up, sniper skillz or nope, it's not only the AR that could have killed you here... |
RINON114
B.S.A.A.
32
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Posted - 2013.03.11 16:10:00 -
[13] - Quote
The range on an AR is garbage as it is. You can barely touch people who you can see a mile off. If you can see em, you can hit them: that should be part of the game |
Garrett Blacknova
Codex Troopers
1944
|
Posted - 2013.03.11 16:20:00 -
[14] - Quote
RINON114 wrote:The range on an AR is garbage as it is. You can barely touch people who you can see a mile off. If you can see em, you can hit them: that should be part of the game Tell that to my Shotgun.
As hilarious as that would be... no.
Everything should have some measure of limit on its effective range. |
ImperfectFan514
IMPSwarm Negative-Feedback
75
|
Posted - 2013.03.11 16:21:00 -
[15] - Quote
So you got killed by an assault rifle from sniper range because you were standing still trying to snipe. LMFAO dude threads like this are exactly why CCP continues to dumb this game down for players that are just terrible. |
Garrett Blacknova
Codex Troopers
1944
|
Posted - 2013.03.11 16:26:00 -
[16] - Quote
Aeon Amadi wrote:Iskandar Zul Karnain wrote:Why are you sniping from 100m? Use a LR, or a TAR... Its not the AR range thats the problem, its your choice of weapon for your range. Right, because I'm a fool who doesn't know how to operate a Sniper Rifle. It was circumstantial and I had -plenty- of back up, much less did I expect the son of a ***** to hold still and start shooting at me. So your opponent took a risky and unexpected move and it paid off?
I don't see the problem. |
Ulysses Knapse
Nuevo Atlas Corporation
110
|
Posted - 2013.03.11 19:37:00 -
[17] - Quote
Assault Rifles. Blaster Assault Rifles. They shoot charges that are SUPPOSED to dissipate quickly. That's not what happens. They have a better range and less falloff than the Minmatar HMG, which contradicts common sense and lore. I say that once other racial assault rifles come out (Caldari) that the Gallente version should receive a range reduction. The Gauss Rifle can have decent range, the Blaster Rifle should not. |
RINON114
B.S.A.A.
35
|
Posted - 2013.03.12 15:51:00 -
[18] - Quote
Garrett Blacknova wrote:RINON114 wrote:The range on an AR is garbage as it is. You can barely touch people who you can see a mile off. If you can see em, you can hit them: that should be part of the game Tell that to my Shotgun. As hilarious as that would be... no. Everything should have some measure of limit on its effective range. I see your point but still, AR's do not have fabtastic range at all, and I DO think the HMG and SMG need range updates as they are ballistics which should travel very far indeed. Although I'm sure there's some fluff out there that tells us why ballistic weapons in the future can't shoot more than 15m. |
Italian dude 93
Planetary Response Organisation Test Friends Please Ignore
1
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Posted - 2013.03.12 16:09:00 -
[19] - Quote
The plasma and laser rifles should be similar to the ones in Fallout the laser rifle is useless unless you have a secondary. |
Rachoi
HavoK Core
35
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Posted - 2013.03.12 17:22:00 -
[20] - Quote
Aeon Amadi wrote:Alright alright, I know what you're thinking but hear me out for a second.
I'd just like to start off by saying that I was against nerfing, fixing, tweaking or doing anything to the Assault Rifles - until today.
I set up my sniper rifle and line up for the shot and (I checked the range first as I make an effort to record my distances) at 102m (SERIOUSLY!) I was shot and -almost- killed by an assault rifle.
Sharpshooter 5 + Sharpshooter Proficiency 5.... Even with that, the assault rifle landing shots at 100+m is a little ridiculous.
Little irritated with the fact that I didn't spec into them now, knowing that they do the highest damage in the game (per round) at that insane amount of range.
40 - 50m is one thing but effectively doubling the range seems a bit ridiculous. Just saying.
tactical AR gets a bit longer range than others. Breach has shorter than average, Burst has moderate range.
its probably an ADV grade Tac at that, higher teir means more range |
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Professormohawk
Stasis Military Support
32
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Posted - 2013.03.13 03:21:00 -
[21] - Quote
easy fix. increase the spread, the pattern of the rounds inflight. yeah, you can hit a guy at 100m, but the shot after thats going over his head. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
472
|
Posted - 2013.03.13 03:36:00 -
[22] - Quote
I don't like the AR shooting this far either, but I understand the need for the AR to be able to reach out and touch distant enemies.
Once ccp gives us some more infantry rifles I fully expect the Jack-of-all-trades Gallente AR to become a touch more situational. |
Aeon Amadi
WarRavens
1083
|
Posted - 2013.03.13 04:12:00 -
[23] - Quote
Ulysses Knapse wrote:Assault Rifles. Blaster Assault Rifles. They shoot charges that are SUPPOSED to dissipate quickly. That's not what happens. They have a better range and less falloff than the Minmatar HMG, which contradicts common sense and lore. I say that once other racial assault rifles come out (Caldari) that the Gallente version should receive a range reduction. The Gauss Rifle can have decent range, the Blaster Rifle should not.
Thank you.
To all of the people defending this: there should be a trade-off to the absolutely RIDICULOUS amounts of damage the Assault Rifle puts out, and range should be one of them. Blasters have the highest damage and lowest range in Eve Online, there's absolutely no reason that an Assault Rifle (which can only be out DPSed by the HMG, and that's sketchy at best) should be able to have that much range and still dish out that much damage.
Contrary to popular belief, 100m is -FAR- in this game. The maps are honestly not that big, the largest only being 1.2km from one side to the other.
That's ONE SOLDIER being able to cover a tenth of the map by himself. |
Shijima Kuraimaru
WarRavens
174
|
Posted - 2013.03.13 05:04:00 -
[24] - Quote
Aeon Amadi wrote:Ulysses Knapse wrote:Assault Rifles. Blaster Assault Rifles. They shoot charges that are SUPPOSED to dissipate quickly. That's not what happens. They have a better range and less falloff than the Minmatar HMG, which contradicts common sense and lore. I say that once other racial assault rifles come out (Caldari) that the Gallente version should receive a range reduction. The Gauss Rifle can have decent range, the Blaster Rifle should not. Thank you. To all of the people defending this: there should be a trade-off to the absolutely RIDICULOUS amounts of damage the Assault Rifle puts out, and range should be one of them. Blasters have the highest damage and lowest range in Eve Online, there's absolutely no reason that an Assault Rifle (which can only be out DPSed by the HMG, and that's sketchy at best) should be able to have that much range and still dish out that much damage. Contrary to popular belief, 100m is -FAR- in this game. The maps are honestly not that big, the largest only being 1.2km from one side to the other. That's ONE SOLDIER being able to cover a tenth of the map by himself.
100m may be far right now, but once the maps open out, it's going to be really short. I'm hoping that once we get to use the full maps, things will have a more realistic range. I remember using an AR in basic to shoot targets three hundred meters out. My average scores were 18/20. |
RINON114
B.S.A.A.
36
|
Posted - 2013.03.13 09:48:00 -
[25] - Quote
The problem with range is that if you can outrange your opponent with a similar weapon by a noticeable margin then you win. Range is (almost) everything in this game. If you outrange someone, you kill them. If they outrange you, you're done for.
This example has a few notable exceptions of course but they are too circumstantial to list. If you nerf the range people will CQC with nothing but shotguns and all of a sudden everybody will use the new long range, low damage rifle for any other situation. |
madd greazy
OSG Planetary Operations Covert Intervention
35
|
Posted - 2013.03.13 10:02:00 -
[26] - Quote
The assault rile is made to be a mid/long range weapon, why do you want to take away it's purpose? Or do you want to be the only one who can shoot people from far away, tucked safely behind cover |
Panther Alpha
WarRavens
104
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Posted - 2013.03.13 10:12:00 -
[27] - Quote
Range is the only defense i have against heavies and scouts right now. They AR have to have some advantage over other OP classes, other hows will be no point on using an AR.
Sorry, but i think the AR range is exactly how it should be. |
Thor Shreddington
TekAura Securities
1
|
Posted - 2013.03.13 10:39:00 -
[28] - Quote
Aeon Amadi wrote:Alright alright, I know what you're thinking but hear me out for a second.
I'd just like to start off by saying that I was against nerfing, fixing, tweaking or doing anything to the Assault Rifles - until today.
I set up my sniper rifle and line up for the shot and (I checked the range first as I make an effort to record my distances) at 102m (SERIOUSLY!) I was shot and -almost- killed by an assault rifle.
Sharpshooter 5 + Sharpshooter Proficiency 5.... Even with that, the assault rifle landing shots at 100+m is a little ridiculous.
Little irritated with the fact that I didn't spec into them now, knowing that they do the highest damage in the game (per round) at that insane amount of range.
40 - 50m is one thing but effectively doubling the range seems a bit ridiculous. Just saying.
Ever fired a real rifle? I think they are under powered. 100m is nothing. My AK shoots 3" groups at 150. |
Jathniel
G I A N T
82
|
Posted - 2013.03.13 11:07:00 -
[29] - Quote
The assault rifle can still safely outrange hmg, at 50-80m. The skills and proficiencies that push it past 100m is excessive.
Think about it. The AR is dpsing the hell out of something at 100m+ meters (effectively sniper). With nearly non-existent spread.
A few friends and myself, were experimenting with this, and I recorded a video. I'd rather not go down in history as the one that got the AR range slashed, but it really needs a range hit. The DPS is so high that a max effective range hit makes no difference.
It's a poor quality vid, but I can post it if you guys would like to see. ARs easily nailing me at around 120m. |
Panther Alpha
WarRavens
104
|
Posted - 2013.03.13 11:18:00 -
[30] - Quote
Jathniel wrote:The assault rifle can still safely outrange hmg, at 50-80m. The skills and proficiencies that push it past 100m is excessive.
Think about it. The AR is dpsing the hell out of something at 100m+ meters (effectively sniper). With nearly non-existent spread.
A few friends and myself, were experimenting with this, and I recorded a video. I'd rather not go down in history as the one that got the AR range slashed, but it really needs a range hit. The DPS is so high that a max effective range hit makes no difference.
It's a poor quality vid, but I can post it if you guys would like to see. ARs easily nailing me at around 120m.
I think Scout and Heavies are getting annoyed, because Assaults are not longer an easy target.......
When i 1st started my Assault class, was a horrible experience, just target practice for Heavies and shotgun scouts. Now after "millions" of SP invested on it, i starting to hold my ground against them.
Like CCP will say ;
HTFU !!!!! |
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