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Jathniel
G I A N T
82
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Posted - 2013.03.13 11:07:00 -
[1] - Quote
The assault rifle can still safely outrange hmg, at 50-80m. The skills and proficiencies that push it past 100m is excessive.
Think about it. The AR is dpsing the hell out of something at 100m+ meters (effectively sniper). With nearly non-existent spread.
A few friends and myself, were experimenting with this, and I recorded a video. I'd rather not go down in history as the one that got the AR range slashed, but it really needs a range hit. The DPS is so high that a max effective range hit makes no difference.
It's a poor quality vid, but I can post it if you guys would like to see. ARs easily nailing me at around 120m. |
Jathniel
G I A N T
87
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Posted - 2013.03.15 06:58:00 -
[2] - Quote
RINON114 wrote: Dude, chill out and grow up.
The drawback to the assault rifle is so obvious people shouldn't have to tell you: it gets outperformed by nearly everything in every scenario at optimal.
- SMG at optimal will destroy you. - HMG at optimal will destroy you. - Sniper at optimal will destroy you. - Shotgun at optimal will destroy you.
SO in case I need to spell it out further:
Any weapon in capable hands at optimal range will destroy you.
Did you even think that the guy shooting you may have had a TAR? Or that his proficiency was all maxed? Or that his proto suit was fitted with three complex damage mods? Get over yourself seriously, the AR is the workhorse because it excels slightly in all areas, whereas the others are niche weapons.
Before you respond, grow up a little and think about what I've said here, and post with a mature attitude that people will respect. None of this "**** you, grow some balls you ******* ****sucking ***hat!!!"
Because that makes you look like a moron.
lmao "niche weapons". And you some how think that's balanced? How long have you been playing FPS (and more importantly Online) games again? A weapon that "excels slightly in all areas" has a name, and it's not called a balanced "workhorse", it's called OP.
When something is good vs. everything else, that is called over-powered. Have you stopped to think about that?
I need to fix this first....
- SMG at optimal will destroy you. (If your shields are already down. and you're within range) - HMG at optimal will destroy you. (if you don't shoot the heavy in the head. and you're within range) - Sniper at optimal will destroy you. (if you dont snipe him with your AR first. because GOD FORBID he go out of AR range!) - Shotgun at optimal will destroy you. (if he misses his 1st or 2nd shot. and you're within range)
Conditions have to be met for any other weapon to have an advantage against the AR, and as an AR user it's easy as all HELL to avoid those conditions. Notice the "and you're within range" for nearly every condition AR vs. everything,
For everything vs. AR it's more like this:
- Flux the assault to kill with SMG. (and pray you're in range, better get that sidearm sharpshooter up!) - Flux the assault to kill with HMG (and/or get that heavy weapon sharpshooter up!) - Snipe the assault from the a.redzone, b.ULTRA long-range, c. another extremely inaccessible position, d. all of the above. (use damage mods and get proficiency or your hits/dps is crap.) - You better not miss with a shotgun, and you better not get caught in the open... kinda like the Heavy. (get that Shotgun Operation up).
Conditions to pull off a kill with any other weapon VS. the AR is quite difficult. This is not the case with the AR. With the AR, it's simply movement, and range control.
It's a walking mini-automatic sniper rifle. Only the Burst requires any kind of skill, like aim.
Range is the issue in almost nearly every case. |
Jathniel
G I A N T
87
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Posted - 2013.03.15 09:09:00 -
[3] - Quote
Okay, new post, because the last one was needlessly confrontational...
The game mechanic concept of a primary utility weapon vs. secondary niche weapons is a proven and true game mechanism.
But that balance is TERRIBLY off-set in favor of the AR right now, mainly because of its range.
It doesn't just do what the niche weapons do. It does what the niche weapons do, BETTER than the niche weapons. THAT is the problem.
The AR can snipe at practically sniper ranges. The AR can dps on par with an HMG and SMG. (and the SMG is supposed to be a utility weapon as well!)
Really, only the shotgun can shut it down quickly at close range.
Combine this weapon with assault suits that are ridiculously tanky, (especially since they shield tank, the shields bounce back faster than armor), and you have an omnipotent class. That renders the niche weapons/classes completely useless.
I know a bunch of heavies that have dropped playing their class, because they are rendered useless in their niches. I'm a pinch close, to never sniping again, depending on how many more changes CCP makes to favor the Jesus the savior, almighty Assault Suit/Rifle.
Makes it all the worse that when the niche class is working properly, people scream it's OP, and an abuse. |
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