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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
903
|
Posted - 2013.03.07 14:37:00 -
[1] - Quote
http://www.youtube.com/watch?v=4xZY6mQJOkw&feature=player_embedded |
Takahiro Kashuken
Intara Direct Action Caldari State
119
|
Posted - 2013.03.07 14:43:00 -
[2] - Quote
Flux nades and MD
Is that an AUR MD?
Looks so easy reminds me when i do this on TF2 |
DEADPOOL5241
Imperfects Negative-Feedback
247
|
Posted - 2013.03.07 14:54:00 -
[3] - Quote
Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame. |
Iron Wolf Saber
BetaMax.
3022
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Posted - 2013.03.07 14:56:00 -
[4] - Quote
Also the slow mo and replay clips are not as impressive. |
Beren Hurin
OMNI Endeavors
210
|
Posted - 2013.03.07 14:56:00 -
[5] - Quote
I really like MD's. They are such a different play style than assault rifles, and most AR guys don't understand how you get to move as an MD gunner because you don't have to sit there and strafe in the open in front of people.
It kind of clicked for me the other day, but no other gun has the same requirement for managing both the vertical and horizontal targetting like the MD, most other guns are mainly horizontal adjustments. |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2013.03.07 15:30:00 -
[6] - Quote
I two-shot CHICAGOCUBS with my mass driver and got 50+ kills in a different match (skirmish) without camping the CRU. |
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GM Hercules
Game Masters C C P Alliance
342
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Posted - 2013.03.07 15:37:00 -
[7] - Quote
Crazy stuff! ... I like it |
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CCP Frame
C C P C C P Alliance
492
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Posted - 2013.03.07 15:39:00 -
[8] - Quote
I am very pleased with this video. I demand more! |
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Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2013.03.07 15:46:00 -
[9] - Quote
I enjoyed the video as well. Thanks for sharing.
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Alldin Kan
Imperfects Negative-Feedback
169
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Posted - 2013.03.07 15:49:00 -
[10] - Quote
CCP Frame I need a response for this:
Was the Balac's Modified Assault Dropsuit supposed to display a unique skin? What about the Sagaris's desert camo?
I'm asking this because at the moment the dropsuit looks the same as a Assault Type I and the tank has not shown it's original camo in months. Shock assault does not appear to show unique skin either and also the Raider Scout (gold or strange lighting?) |
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Free Beers
Internal Error. Negative-Feedback
1171
|
Posted - 2013.03.07 15:53:00 -
[11] - Quote
Alldin Kan wrote:CCP Frame I need a response for this:
Was the Balac's Modified Assault Dropsuit supposed to display a unique skin? What about the Sagaris's desert camo?
I'm asking this because at the moment the dropsuit looks the same as a Assault Type I and the tank has not shown it's original camo in months. Shock assault does not appear to show unique skin either and also the Raider Scout (gold or strange lighting?)
Seems CCP only had 3 people working in the art department. I remember hearing last summer that content was delayed because of the art department.
Note to ccp hire more peeps, get them better tools, or maybe fire the weak and slow ones. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1172
|
Posted - 2013.03.07 15:54:00 -
[12] - Quote
Like i tweeted a few minutes ago... This video is ..... "Meh...." It's a huge plead on how the MD is a weapon with which you need average aim to get the job done. I'll acknowledge though that this dude knows its distance shot.
But in that video, there are more than half the kills which at close range get the job done while landing at 4-5 m from the target and without even hurting the owner.
I always hated grenade launcher. |
Oxskull Duncarino
Shadow Company HQ
175
|
Posted - 2013.03.07 16:02:00 -
[13] - Quote
Nice. Bolsh Lee has raised my heavy's blood pressure a few times as well as splattering it around. Fun times |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2013.03.07 16:09:00 -
[14] - Quote
Free Beers wrote:Alldin Kan wrote:CCP Frame I need a response for this:
Was the Balac's Modified Assault Dropsuit supposed to display a unique skin? What about the Sagaris's desert camo?
I'm asking this because at the moment the dropsuit looks the same as a Assault Type I and the tank has not shown it's original camo in months. Shock assault does not appear to show unique skin either and also the Raider Scout (gold or strange lighting?) Seems CCP only had 3 people working in the art department. I remember hearing last summer that content was delayed because of the art department. Note to ccp hire more peeps, get them better tools, or maybe fire the weak and slow ones.
I'm talking about dropsuit color, not a complete overhaul. I was expecting to see some black stripes or something similar to the Angel Cartel Saga. |
Jack McReady
A.C.M.E Corp
75
|
Posted - 2013.03.07 16:12:00 -
[15] - Quote
imho the video is terrible.
showing how you catch people offguard with a few lucky direct hits at safe distance over and over does not make a good video. |
GeneralButtNaked
Burnwall Industries
80
|
Posted - 2013.03.07 16:13:00 -
[16] - Quote
We need FF.
I am getting sick and tired of enemies being able to spam an area and make a pile of unrevivable corpses while their blues walk away unscathed.
I'm starting to think the Freedom might be a little OP as far as splash radius, but I'm not really sure. Have to wait until more people use them, or I see a pack exploiting the lack of FF. |
Buster Friently
Rosen Association
82
|
Posted - 2013.03.07 16:13:00 -
[17] - Quote
Laurent Cazaderon wrote:Like i tweeted a few minutes ago... This video is ..... "Meh...." It's a huge plead on how the MD is a weapon with which you need average aim to get the job done. I'll acknowledge though that this dude knows its distance shot.
But in that video, there are more than half the kills which at close range get the job done while landing at 4-5 m from the target and without even hurting the owner.
I always hated grenade launcher.
First off, while I agree the video isn't overly impressive, it's a good representation of what can be done once you're used to the mass driver and you have some skill into it.
Second, this kind of video can be done with any weapon, even your precious AR. It actually does take skill to make those shots, even though it looks easy in the video. Go try a MD for a while.
I enjoyed watching the video, and it is certainly no call to nerf anything. Stop with the nerf requests - please learn to play.
(BTW most of the good kills were because the player knew how to properly position himself, and because the other team was foolish - which BTW is how I get most of my MD kills) |
Green Living
Pink Fluffy Bounty Hunterz RISE of LEGION
58
|
Posted - 2013.03.07 16:15:00 -
[18] - Quote
Everytime I see a Mass Driver video I want to (s)kill into the Mass Driver. |
Nstomper
Th3-ReSiStAnCe-SEC.0
205
|
Posted - 2013.03.07 16:21:00 -
[19] - Quote
GeneralButtNaked wrote:We need FF.
I am getting sick and tired of enemies being able to spam an area and make a pile of unrevivable corpses while their blues walk away unscathed.
I'm starting to think the Freedom might be a little OP as far as splash radius, but I'm not really sure. Have to wait until more people use them, or I see a pack exploiting the lack of FF. just tell your team to focus fire on me and the other mass driver users and those corpse wont be in a pile as much |
Takahiro Kashuken
Intara Direct Action Caldari State
119
|
Posted - 2013.03.07 16:24:00 -
[20] - Quote
Laurent Cazaderon wrote:Like i tweeted a few minutes ago... This video is ..... "Meh...." It's a huge plead on how the MD is a weapon with which you need average aim to get the job done. I'll acknowledge though that this dude knows its distance shot.
But in that video, there are more than half the kills which at close range get the job done while landing at 4-5 m from the target and without even hurting the owner.
I always hated grenade launcher.
Aim?
lolworthy |
|
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
907
|
Posted - 2013.03.07 16:25:00 -
[21] - Quote
DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame.
And just because you can climb on top of pipes and spray explosives, uncontested, does not mean that you are anything special. |
Takahiro Kashuken
Intara Direct Action Caldari State
119
|
Posted - 2013.03.07 16:30:00 -
[22] - Quote
Ydubbs81 RND wrote:DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame. And just because you can climb on top of pipes and spray explosives, uncontested, does not mean that you are anything special.
Isnt that what the video just showed? |
McFurious
BetaMax.
67
|
Posted - 2013.03.07 16:35:00 -
[23] - Quote
A nicely edited video showing a competent MD player but nothing really impressive. |
Buster Friently
Rosen Association
82
|
Posted - 2013.03.07 16:36:00 -
[24] - Quote
Takahiro Kashuken wrote:Laurent Cazaderon wrote:Like i tweeted a few minutes ago... This video is ..... "Meh...." It's a huge plead on how the MD is a weapon with which you need average aim to get the job done. I'll acknowledge though that this dude knows its distance shot.
But in that video, there are more than half the kills which at close range get the job done while landing at 4-5 m from the target and without even hurting the owner.
I always hated grenade launcher. Aim? lolworthy
I hate to tell you guys, but you need arguably better aim with the MD than with, say, the AR.
MD - not hitscan MD - MUST aim for a surface near the target, but not the target itself (I think this part is what confuses most of you AR people into thinking you don't need aim) MD - shoot too close and you kill yourself
The MD requires a different kind of aim than hitscan weapons to be sure, but it is by no means easier. Having said that, I prefer the MD playstyle myself, but that's all it is - a playstyle preference.
If MDs were super easy to own up with, everyone would be using them - reference: AR |
GeneralButtNaked
Burnwall Industries
80
|
Posted - 2013.03.07 16:37:00 -
[25] - Quote
Nstomper wrote:GeneralButtNaked wrote:We need FF.
I am getting sick and tired of enemies being able to spam an area and make a pile of unrevivable corpses while their blues walk away unscathed.
I'm starting to think the Freedom might be a little OP as far as splash radius, but I'm not really sure. Have to wait until more people use them, or I see a pack exploiting the lack of FF. just tell your team to focus fire on me and the other mass driver users and those corpse wont be in a pile as much
I have no problem with the mass driver being able to wipe out a squad if he gets position and time.
The only thing I have a problem with is someone being able to spam a mixed group and only kill enemies. It is a garbage tactic. Same thing with Lasers.
FF always on needs to be tested ASAP while we still have that beta tag on. I don't mind shredding the occasional blue with my HMG if we can stop people abusing the force field. |
Buster Friently
Rosen Association
82
|
Posted - 2013.03.07 16:41:00 -
[26] - Quote
GeneralButtNaked wrote:Nstomper wrote:GeneralButtNaked wrote:We need FF.
I am getting sick and tired of enemies being able to spam an area and make a pile of unrevivable corpses while their blues walk away unscathed.
I'm starting to think the Freedom might be a little OP as far as splash radius, but I'm not really sure. Have to wait until more people use them, or I see a pack exploiting the lack of FF. just tell your team to focus fire on me and the other mass driver users and those corpse wont be in a pile as much I have no problem with the mass driver being able to wipe out a squad if he gets position and time. The only thing I have a problem with is someone being able to spam a mixed group and only kill enemies. It is a garbage tactic. Same thing with Lasers. FF always on needs to be tested ASAP while we still have that beta tag on. I don't mind shredding the occasional blue with my HMG if we can stop people abusing the force field.
This is true for all weapons. I see plenty of blue dots shooting me in the back with the AR. FF needs to come, and soon, but it will be a major change to all players. I'm not sure why people namedrop specific weapons here. Sure the MD has splash damage, so it will likely be affected most, but the laser rifle? I see HMGs, ARs, thrown grenades, even forge guns being bigger issues than the LR. |
GeneralButtNaked
Burnwall Industries
81
|
Posted - 2013.03.07 16:49:00 -
[27] - Quote
Buster Friently wrote:
This is true for all weapons. I see plenty of blue dots shooting me in the back with the AR. FF needs to come, and soon, but it will be a major change to all players. I'm not sure why people namedrop specific weapons here. Sure the MD has splash damage, so it will likely be affected most, but the laser rifle? I see HMGs, ARs, thrown grenades, even forge guns being bigger issues than the LR.
Sorry, I am speaking from my experience as a heavy, so I am biased.
MD's and Lasers do me in more than others so I tend to pay attention to them more.
But yes, it applies to all weapons. So many blues have stolen kills or gotten me killed by walking in front of my HMG, I would rather cut them down.
FF would solve many problems, and of course create new ones, but it needs to get tested soon. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
907
|
Posted - 2013.03.07 17:12:00 -
[28] - Quote
Takahiro Kashuken wrote:Ydubbs81 RND wrote:DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame. And just because you can climb on top of pipes and spray explosives, uncontested, does not mean that you are anything special. Isnt that what the video just showed?
You saw ckise quarter shots didn't you? Was the entire video on top of pipes?
Either way, I'm not defending MDs......I don't like them but it is a good video. But don't try to trash another MD player when all you do is camp on pipes with them. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
907
|
Posted - 2013.03.07 17:19:00 -
[29] - Quote
Buster Friently wrote:Takahiro Kashuken wrote:Laurent Cazaderon wrote:Like i tweeted a few minutes ago... This video is ..... "Meh...." It's a huge plead on how the MD is a weapon with which you need average aim to get the job done. I'll acknowledge though that this dude knows its distance shot.
But in that video, there are more than half the kills which at close range get the job done while landing at 4-5 m from the target and without even hurting the owner.
I always hated grenade launcher. Aim? lolworthy I hate to tell you guys, but you need arguably better aim with the MD than with, say, the AR. MD - not hitscan, so you have to predict where the player will be and land the MD round there MD - MUST aim for a surface near the target, but not the target itself (I think this part is what confuses most of you AR people into thinking you don't need aim) MD - shoot too close and you kill yourself The MD requires a different kind of aim than hitscan weapons to be sure, but it is by no means easier. Having said that, I prefer the MD playstyle myself, but that's all it is - a playstyle preference. If MDs were super easy to own up with, everyone would be using them - reference: AR
Eveeryone uses ARs because that's what people are used to using in fps games. How can the MD be harder than an AR when your aim has to be precise in order to kill as opposed to MDs where you kill even if it isn't a direct hit and you miss. All that you have to do is hit in the area and they are dead. Not to mention, the proto MDs have a much larger splash damage radius and can kill much easier. |
bolsh lee
Ahrendee Mercenaries Legacy Rising
37
|
Posted - 2013.03.07 17:34:00 -
[30] - Quote
McFurious wrote:A nicely edited video showing a competent MD player but nothing really impressive.
Thanks for the compliments everyone even the trolls!!
First off I never claimed or made this video to show how AWESOME I am with the MD anyone who questions that can see it up close and personal on the field..
I bought a PVR2 48hrs ago filmed a few matches and put in a song along with a lil editing...
Edited the entire video in a few hours... Only having the PVR2 for the past two days it hasn't caught half the crazy **** Ive pulled off with the MD, its my weapon of choice, Ive focused trained in it since final wipe, and felt I should make a lil video, (as some will disagree) nothing to impressive just a quick montage..
Thanks Dubbs for posting it on the forums and for the trolls out there ill be sure to make the next one with 360 AOE headshots!
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DEADPOOL5241
Imperfects Negative-Feedback
247
|
Posted - 2013.03.07 17:36:00 -
[31] - Quote
Ydubbs81 RND wrote:DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame. And just because you can climb on top of pipes and spray explosives, uncontested, does not mean that you are anything special.
MD fight in a specific way, we stay on top if at all possible, same could be said of snipers.
But good MD will fight on the ground, good MD will be able to take on 1-3 players, this video shows us none of this but the high up attacks.
He is a good player, no doubt about that. But the video was sub-par at best. At least the music was good.
Give a few 180 shots, show some strafe attacks, show some true combat.
Also any player that goes pipes or an above position leaves themselves open to snipers, forge guns and turrets. There is pros and cons to the way we play. |
DEADPOOL5241
Imperfects Negative-Feedback
247
|
Posted - 2013.03.07 17:37:00 -
[32] - Quote
bolsh lee wrote:McFurious wrote:A nicely edited video showing a competent MD player but nothing really impressive. Thanks for the compliments everyone even the trolls!! First off I never claimed or made this video to show how AWESOME I am with the MD anyone who questions that can see it up close and personal on the field.. I bought a PVR2 48hrs ago filmed a few matches and put in a song along with a lil editing... Edited the entire video in a few hours... Only having the PVR2 for the past two days it hasn't caught half the crazy **** Ive pulled off with the MD, its my weapon of choice, Ive focused trained in it since final wipe, and felt I should make a lil video, (as some will disagree) nothing to impressive just a quick montage.. Thanks Dubbs for posting it on the forums and for the trolls out there ill be sure to make the next one with 360 AOE headshots!
See now I knew you had better material, Ive seen you 180 shoot players and do some crazy shots, but none of those are in this video. Look forward to the next one. |
Buster Friently
Rosen Association
86
|
Posted - 2013.03.07 17:41:00 -
[33] - Quote
Ydubbs81 RND wrote:Buster Friently wrote:
I hate to tell you guys, but you need arguably better aim with the MD than with, say, the AR.
MD - not hitscan, so you have to predict where the player will be and land the MD round there MD - MUST aim for a surface near the target, but not the target itself (I think this part is what confuses most of you AR people into thinking you don't need aim) MD - shoot too close and you kill yourself
The MD requires a different kind of aim than hitscan weapons to be sure, but it is by no means easier. Having said that, I prefer the MD playstyle myself, but that's all it is - a playstyle preference.
If MDs were super easy to own up with, everyone would be using them - reference: AR
Eveeryone uses ARs because that's what people are used to using in fps games. How can the MD be harder than an AR when your aim has to be precise in order to kill as opposed to MDs where you kill even if it isn't a direct hit and you miss. All that you have to do is hit in the area and they are dead. Not to mention, the proto MDs have a much larger splash damage radius and can kill much easier.
OK, I explained some of it already, but let me try again. Because the MD is not hitscan, you must aim in time and space. Because most weapons are hitscan, you only need to aim in space. If that makes no sense to you - brain up.
Also, the AR fires much faster than the MD, so yes, you have to point the AR at the target, spray and pray as they say. The MD you have to point the weapon at the target as well, but differently as explained above. With the MD you get 6 shots (8 on the Assault variants). 6 shots - that's all. Also, you have a total of 18 shots in the gun, then you need supplies. This is a big limitation.
There are other issues that make the MD more difficult to use than casual observation would suggest.
I invite anyone who thinks the MD is an "easy" weapon to use, to try it for a while and see how it really works. It has it's place, but it is by no means easier than the "default" AR weapon. |
Scalesdini
Universal Allies Inc.
120
|
Posted - 2013.03.07 17:49:00 -
[34] - Quote
Buster Friently wrote:OK, I explained some of it already, but let me try again. Because the MD is not hitscan, you must aim in time and space. Because most weapons are hitscan, you only need to aim in space. If that makes no sense to you - brain up.
Also, the AR fires much faster than the MD, so yes, you have to point the AR at the target. The MD you have to point the weapon at the target as well, but differently as explained aboce. With the MD you get 6 shots (8 on the Assault variants). 6 shots - that's all. Also, you have a total of 18 shots in the gun, then you need supplies. This is a big limitation.
There are other issues that make the MD more difficult to use than casual observation would suggest.
I invite anyone who thinks the MD is an "easy" weapon to use, to try it for a while and see how it really works. It has it's place, but it is by no means easier than the "default" AR weapon.
I think the funniest part is where you mentioned "mass driver" and "aim" in the same sentence.
It goes more like this: With MD you kinda point yourself in the general direction of the red dots a bit and then mash R1 repeatedly until all the squishy things die from your 50m splash radius grenade launcher that does virtually no self-damage to the operator outside of him sticking the MD into an enemy's ribs and pulling the trigger.
btw, the other weapons do not instantly hit when you pull the trigger. Basing MD's "aiming" (lol) on the incorrect assumption that just because it has the lowest muzzle velocity it's the only one you have to "aim in time and space" is lulzy. |
Buster Friently
Rosen Association
86
|
Posted - 2013.03.07 17:55:00 -
[35] - Quote
Scalesdini wrote:Buster Friently wrote:OK, I explained some of it already, but let me try again. Because the MD is not hitscan, you must aim in time and space. Because most weapons are hitscan, you only need to aim in space. If that makes no sense to you - brain up.
Also, the AR fires much faster than the MD, so yes, you have to point the AR at the target. The MD you have to point the weapon at the target as well, but differently as explained aboce. With the MD you get 6 shots (8 on the Assault variants). 6 shots - that's all. Also, you have a total of 18 shots in the gun, then you need supplies. This is a big limitation.
There are other issues that make the MD more difficult to use than casual observation would suggest.
I invite anyone who thinks the MD is an "easy" weapon to use, to try it for a while and see how it really works. It has it's place, but it is by no means easier than the "default" AR weapon. I think the funniest part is where you mentioned "mass driver" and "aim" in the same sentence. It goes more like this: With MD you kinda point yourself in the general direction of the red dots a bit and then mash R1 repeatedly until all the squishy things die from your 50m splash radius grenade launcher that does virtually no self-damage to the operator outside of him sticking the MD into an enemy's ribs and pulling the trigger. btw, the other weapons do not instantly hit when you pull the trigger. Basing MD's "aiming" (lol) on the incorrect assumption that just because it has the lowest muzzle velocity it's the only one you have to "aim in time and space" is lulzy.
I can see by your hyperbole that you feel threatened. I'm guessing that by your 50m comment, you're the kind of player that sees an MD opponent and tries to hide next to a wall for cover, or runs up a hill in the open at a MD opponent behind cover. No matter.
Please accept my heartfelt invitation to become uber and use the MD yourself. Second, the other weapons do hit instantly. That's kinda the definition of hitscan. Of course, you might not see this when watching videos or waiting for in game feedback, but that's a technical issue obviously beyond your comprehension.
Thanks for playing forum warrior with me. I have to go though, so please, again, accept my invitation to the elite and play a MD. |
Scalesdini
Universal Allies Inc.
120
|
Posted - 2013.03.07 18:08:00 -
[36] - Quote
Buster Friently wrote:Scalesdini wrote:Buster Friently wrote:OK, I explained some of it already, but let me try again. Because the MD is not hitscan, you must aim in time and space. Because most weapons are hitscan, you only need to aim in space. If that makes no sense to you - brain up.
Also, the AR fires much faster than the MD, so yes, you have to point the AR at the target. The MD you have to point the weapon at the target as well, but differently as explained aboce. With the MD you get 6 shots (8 on the Assault variants). 6 shots - that's all. Also, you have a total of 18 shots in the gun, then you need supplies. This is a big limitation.
There are other issues that make the MD more difficult to use than casual observation would suggest.
I invite anyone who thinks the MD is an "easy" weapon to use, to try it for a while and see how it really works. It has it's place, but it is by no means easier than the "default" AR weapon. I think the funniest part is where you mentioned "mass driver" and "aim" in the same sentence. It goes more like this: With MD you kinda point yourself in the general direction of the red dots a bit and then mash R1 repeatedly until all the squishy things die from your 50m splash radius grenade launcher that does virtually no self-damage to the operator outside of him sticking the MD into an enemy's ribs and pulling the trigger. btw, the other weapons do not instantly hit when you pull the trigger. Basing MD's "aiming" (lol) on the incorrect assumption that just because it has the lowest muzzle velocity it's the only one you have to "aim in time and space" is lulzy. I can see by your hyperbole that you feel threatened. I'm guessing that by your 50m comment, you're the kind of player that sees an MD opponent and tries to hide next to a wall for cover, or runs up a hill in the open at a MD opponent who is behind cover. No matter. Dust 514 welcomes all, even the tactically challenged. Please accept my heartfelt invitation to become uber and use the MD yourself. Second, the other weapons do hit instantly. That's kinda the definition of hitscan. Of course, you might not see this when watching videos or waiting for in game feedback, but that's a technical issue obviously beyond your comprehension. Thanks for playing forum warrior with me. I have to go though, so please, again, accept my invitation to the elite and play a MD.
It's cute that I can rile up an MD baddy so easily and his only response is to repeat over and over ad nauseam "IT DOES TOO TAKE SKILL! YOU'RE JUST DUMB!"
btw, the guy in the video is easy to 1v1. I should make a highlight reel of him and every other MD baddy spamming the thing desperately trying to kill me before I shoot their faces off. It's adorable how bad the average MD user is even though the thing is probably the most OP infantry weapon in the game thanks to a near total lack of self damage beyond 1m, making it essentially an explosive shotgun with an arcing projectile and a huge effective range, and the fact that they have a bigger splash radius than missile turrets. |
Loki Patera
THE DOLLARS
6
|
Posted - 2013.03.07 19:12:00 -
[37] - Quote
One of the best Dust videos I've seen. I'm skilling up my MD.
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
907
|
Posted - 2013.03.07 19:20:00 -
[38] - Quote
I'm not saying that the MD doesn't require some skill.....because it does. But I don't agree that it utilizes more skill than an AR just because there isn't a hitscan.
The AR leaves the least amount of room for error aside from the sniper, as far as aiming is concerned. |
Crims0n Viper
Ostrakon Agency Gallente Federation
5
|
Posted - 2013.03.07 19:21:00 -
[39] - Quote
DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame.
Someone's so jelly right now.
Seriously though, If Aldin Kain ever made an MD Montage it would be unreal, that guy solos entire teams with the freedom driver. |
Vin Vicious
Sinq Laison Gendarmes Gallente Federation
27
|
Posted - 2013.03.07 19:28:00 -
[40] - Quote
id say noob tube, but why bother, youre just gunna try and convince me how its not. |
|
Takahiro Kashuken
Intara Direct Action Caldari State
120
|
Posted - 2013.03.07 19:30:00 -
[41] - Quote
Ydubbs81 RND wrote:Takahiro Kashuken wrote:Ydubbs81 RND wrote:DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame. And just because you can climb on top of pipes and spray explosives, uncontested, does not mean that you are anything special. Isnt that what the video just showed? You saw ckise quarter shots didn't you? Was the entire video on top of pipes? Either way, I'm not defending MDs......I don't like them but it is a good video. But don't try to trash another MD player when all you do is camp on pipes with them.
So camping on buildings doesnt equal camping on pipes?
|
Tiel Syysch
Imperfects Negative-Feedback
658
|
Posted - 2013.03.07 19:32:00 -
[42] - Quote
Eh, expected more. Not a fault of the creator, just how others are talking about it (thread title and Frame's tweet).
Would rather see long runs of kills (instead of cutting after every kill or two) and actually on the ground and fighting outside of close-quarters. Was mostly just shooting down at people from elevated position, or people with a wall directly behind them, which is like watching an AR montage of shooting people in the back. |
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
298
|
Posted - 2013.03.07 19:39:00 -
[43] - Quote
I still can't help but think that I could have had nearly all those kills done in half the time with a duvolle, well except for those long range blast where the guy should have just moved to stay alive.
It's fun to see people using other weapons, but whoever said this was easy mode has never played around with the AR's. MD takes a lot of skill compared to AR's. |
Fox Gaden
DUST University Ivy League
190
|
Posted - 2013.03.07 20:18:00 -
[44] - Quote
DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame.
Well if you are that much better than the OP why donGÇÖt you post a video? I would like to see you in action. As someone who has tried to use the Mass Driver, the OPGÇÖs video was quite impressive to me. I canGÇÖt even come close to being that effective with it.
Also, I did see a 1 shot in there at 1:56. |
Fox Gaden
DUST University Ivy League
191
|
Posted - 2013.03.07 20:39:00 -
[45] - Quote
Ydubbs81 RND wrote:Buster Friently wrote:Takahiro Kashuken wrote:Laurent Cazaderon wrote:Like i tweeted a few minutes ago... This video is ..... "Meh...." It's a huge plead on how the MD is a weapon with which you need average aim to get the job done. I'll acknowledge though that this dude knows its distance shot.
But in that video, there are more than half the kills which at close range get the job done while landing at 4-5 m from the target and without even hurting the owner.
I always hated grenade launcher. Aim? lolworthy I hate to tell you guys, but you need arguably better aim with the MD than with, say, the AR. MD - not hitscan, so you have to predict where the player will be and land the MD round there MD - MUST aim for a surface near the target, but not the target itself (I think this part is what confuses most of you AR people into thinking you don't need aim) MD - shoot too close and you kill yourself The MD requires a different kind of aim than hitscan weapons to be sure, but it is by no means easier. Having said that, I prefer the MD playstyle myself, but that's all it is - a playstyle preference. If MDs were super easy to own up with, everyone would be using them - reference: AR Eveeryone uses ARs because that's what people are used to using in fps games. How can the MD be harder than an AR when your aim has to be precise in order to kill as opposed to MDs where you kill even if it isn't a direct hit and you miss. All that you have to do is hit in the area and they are dead. Not to mention, the proto MDs have a much larger splash damage radius and can kill much easier. Spoken like someone who has never used a Mass Driver. Easer than an Assault Riffle? Really? Even I can get kills with an Assault Riffle. |
EnIgMa99
Imperfects Negative-Feedback
232
|
Posted - 2013.03.07 20:56:00 -
[46] - Quote
video was terribad |
IRuby Heart
DIOS EX.
393
|
Posted - 2013.03.07 21:13:00 -
[47] - Quote
EnIgMa99 wrote:video was terribad
Like your gameplay. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1178
|
Posted - 2013.03.08 00:14:00 -
[48] - Quote
Fox Gaden wrote:Ydubbs81 RND wrote:Buster Friently wrote:Takahiro Kashuken wrote:Laurent Cazaderon wrote:Like i tweeted a few minutes ago... This video is ..... "Meh...." It's a huge plead on how the MD is a weapon with which you need average aim to get the job done. I'll acknowledge though that this dude knows its distance shot.
But in that video, there are more than half the kills which at close range get the job done while landing at 4-5 m from the target and without even hurting the owner.
I always hated grenade launcher. Aim? lolworthy I hate to tell you guys, but you need arguably better aim with the MD than with, say, the AR. MD - not hitscan, so you have to predict where the player will be and land the MD round there MD - MUST aim for a surface near the target, but not the target itself (I think this part is what confuses most of you AR people into thinking you don't need aim) MD - shoot too close and you kill yourself The MD requires a different kind of aim than hitscan weapons to be sure, but it is by no means easier. Having said that, I prefer the MD playstyle myself, but that's all it is - a playstyle preference. If MDs were super easy to own up with, everyone would be using them - reference: AR Eveeryone uses ARs because that's what people are used to using in fps games. How can the MD be harder than an AR when your aim has to be precise in order to kill as opposed to MDs where you kill even if it isn't a direct hit and you miss. All that you have to do is hit in the area and they are dead. Not to mention, the proto MDs have a much larger splash damage radius and can kill much easier. Spoken like someone who has never used a Mass Driver. Easer than an Assault Riffle? Really? Even I can get kills with an Assault Riffle.
Agreed.
And saying you need to aim at a surface is pretty much saying i'm right about it. Aiming at a wall 10m large is obviously easier than aiming at a 0.2m head...
Sorry to burst your bubble here but i only acknowledge MD skill when it's fairly long shot in an area where you cant use a wall to smash the bullet on and pray the splash (which is huge at full skill) to kill the ennemy.
Oh, and i tried the MD for a while 2 builds ago..... |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
23
|
Posted - 2013.03.08 00:46:00 -
[49] - Quote
You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
|
XXfootnoteXX
DUST University Ivy League
92
|
Posted - 2013.03.08 00:52:00 -
[50] - Quote
Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
Agreed.
I will also say the player in the Video is GOOD. Not jaw dropingly amazing, but good. No shame in that. |
|
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
913
|
Posted - 2013.03.08 01:07:00 -
[51] - Quote
XXfootnoteXX wrote:Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
Agreed. I will also say the player in the Video is GOOD. Not jaw dropingly amazing, but good. No shame in that.
Wait for his next video.......this was his first video that he posted just to get something out. I thought it was a good looking video which is why I posted it. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
913
|
Posted - 2013.03.08 01:14:00 -
[52] - Quote
Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
The MD requires skill if you want to be good. But to say that it requires more skill to kill than an AR just isn't logical when you can miss and still kill |
FrozenChaos
Brotherhood ofthe Commissioned
4
|
Posted - 2013.03.08 01:15:00 -
[53] - Quote
I never thought much about using mass drivers but after that vid i kind of want to try them lol |
XXfootnoteXX
DUST University Ivy League
92
|
Posted - 2013.03.08 01:33:00 -
[54] - Quote
Ydubbs81 RND wrote:Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
The MD requires skill if you want to be good. But to say that it requires more skill to kill than an AR just isn't logical when you can miss and still kill
Quite logical actually. If your aiming at someone say 10m away, and miss, it flys past him and far enough where it wont do any damage. Simply lets every raspberry know where you are at. After playing with the mass driver for a month or so now, I ran around with the AR the other day and it was like I was playing easy mode. Of course this was against your average players. I got murdered against any good players because I have no skill into suits or AR's. |
KA24DERT
Hellstorm Inc League of Infamy
13
|
Posted - 2013.03.08 01:33:00 -
[55] - Quote
Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
You are typing a lot of words for the benefit of people who cannot be helped by them. |
RECON BY FIRE
IMPSwarm Negative-Feedback
66
|
Posted - 2013.03.08 02:42:00 -
[56] - Quote
Thog A Kuma wrote:Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
I would advise you to learn the differance between advice and advise before commenting on someones intelligence. Other than that you make some fairly decent points except what everyones missing in that the mass driver is super easy mode at 20 to 30 meters and under. |
Sylvana Nightwind
Expert Intervention Caldari State
88
|
Posted - 2013.03.08 03:09:00 -
[57] - Quote
Those saying that it is not really impressive - give us your impressive videos then? |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
23
|
Posted - 2013.03.08 03:10:00 -
[58] - Quote
RECON BY FIRE wrote:Thog A Kuma wrote:Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
I would advise you to learn the differance between advice and advise before commenting on someones intelligence. Other than that you make some fairly decent points except what everyones missing in that the mass driver is super easy mode at 20 to 30 meters and under. I apologize for not checking what my spell check did It is my responsibility to monitor my posts for perfect grammar and in that I failed . It seems off that you would correct me while having spelling errors in your post but I forgive you.
You are incorrect on "easy mode" You might want to add some criteria: opponent has already taken shield damage, he is against a wall, he is facing the wrong way...actually that is easy mode for everyone... What is not easy mode is 20-30 meters where your opponent is above you, or shooting you with a GEK or better or you just had an engagement and you need to take 3.5 seconds to reload 6 more shots (which kills only 2 players)
How much damage is in a full mag of AR. How much damage is in an EXO? |
Winsaucerer
The Southern Legion
23
|
Posted - 2013.03.08 03:15:00 -
[59] - Quote
I find it fascinating (and not unexpected) how using different weapons well requires playing your battle different. You can see him usually preferring a height advantage, and jumping to give more of one, to allow easier control of where the grenade lands.
I prefer scout shotgun, and while height doesn't matter, having terrain to close the gap on your opponent is critical. Jumping, not so necessary when shooting someone. And when an enemy jumps while I'm shooting them it makes them easier to hit because for a short time their trajectory is very predictable.
Of course, lots more to it than this, but it can be seen that using a weapon well also involves adjusting the way you play out the battlefield, choosing your battles appropriately. |
The legend345
Internal Error. Negative-Feedback
93
|
Posted - 2013.03.08 03:21:00 -
[60] - Quote
I didnt read all of the posts but i read some. Imps unless you've made your own videos do not bag on others. Ive gone very deep with editing videos and it pisses me off when i put time and money to make a video and somebody insults it. I dont care who you are i'll always stick up for the editer being that ive been that guy. I dont make videos anymore because i got lazy but ive put alot of time and effort into them and its not easy. Im all about some trash talk but insulting someones work is a **** move. Unless your a expert at making videos give him a break.
To the editor nice job for your first video ^-^. |
|
RECON BY FIRE
IMPSwarm Negative-Feedback
66
|
Posted - 2013.03.08 03:27:00 -
[61] - Quote
Thog A Kuma wrote:RECON BY FIRE wrote:Thog A Kuma wrote:Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
I would advise you to learn the differance between advice and advise before commenting on someones intelligence. Other than that you make some fairly decent points except what everyones missing in that the mass driver is super easy mode at 20 to 30 meters and under. I apologize for not checking what my spell check did It is my responsibility to monitor my posts for perfect grammar and in that I failed . It seems off that you would correct me while having spelling errors in your post but I forgive you. You are incorrect on "easy mode" You might want to add some criteria: opponent has already taken shield damage, he is against a wall, he is facing the wrong way...actually that is easy mode for everyone... What is not easy mode is 20-30 meters where your opponent is above you, or shooting you with a GEK or better or you just had an engagement and you need to take 3.5 seconds to reload 6 more shots (which kills only 2 players) How much damage is in a full mag of AR. How much damage is in an EXO?
You dont even realize that yours wasnt a spelling error but rather improper word usage, which I feel is a worse grammar **** offense since many words are spelled differant than they sound. And dont even start with me on the shield damage BS. Yall have flux grenades you can use as well as the fact that mass drivers do more damage to shields than people give them credit for. |
Aqil Aegivan
The Southern Legion
80
|
Posted - 2013.03.08 03:36:00 -
[62] - Quote
RECON BY FIRE wrote:
You dont even realize that yours wasnt a spelling error but rather improper word usage, which I feel is a worse grammar **** offense since many words are spelled differant than they sound. And dont even start with me on the shield damage BS. Yall have flux grenades you can use as well as the fact that mass drivers do more damage to shields than people give them credit for.
Had you spelled "different" correctly I would now be pointing out that this should be "differently". "Spelled" is a verb and should be modified by an adverb, not an adjective. Don't even get me started on the lack of apostrophes. |
RECON BY FIRE
IMPSwarm Negative-Feedback
66
|
Posted - 2013.03.08 03:43:00 -
[63] - Quote
Aqil Aegivan wrote:RECON BY FIRE wrote:
You dont even realize that yours wasnt a spelling error but rather improper word usage, which I feel is a worse grammar **** offense since many words are spelled differant than they sound. And dont even start with me on the shield damage BS. Yall have flux grenades you can use as well as the fact that mass drivers do more damage to shields than people give them credit for.
Had you spelled "different" correctly I would now be pointing out that this should be "differently". "Spelled" is a verb and should be modified by an adverb, not an adjective. Don't even get me started on the lack of apostrophes.
*golf clap* |
Bojo The Mighty
Bojo's School of the Trades
525
|
Posted - 2013.03.08 05:12:00 -
[64] - Quote
That wasn't Nasty enough.
Today I took on a Subreddit Heavy, solo, in a scout suit with basic Mass driver and Flux nades and he never even hit my shields. |
crazy space 1
ZionTCD Legacy Rising
909
|
Posted - 2013.03.08 06:43:00 -
[65] - Quote
DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
.
Just because you CAN post on the forums does not mean you should. |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
23
|
Posted - 2013.03.08 07:40:00 -
[66] - Quote
RECON BY FIRE wrote: You dont even realize that yours wasnt a spelling error but rather improper word usage, which I feel is a worse grammar **** offense since many words are spelled differant than they sound. And dont even start with me on the shield damage BS. Yall have flux grenades you can use as well as the fact that mass drivers do more damage to shields than people give them credit for.
I'm quite aware that neither advise and advice are improperly spelled, you might note, if you thought long and hard about it, that sometimes people hit the wrong key when they type and spell-check can suggest a word that looks similar to the word they wanted. Alas however, that word sometimes is not the one desired at all....and you still cannot seem to find the time or desire to correct your own misspellings even as you correct mine. Be that as it may, I hope one day to be able to type a missive to you that will meet your strict error tolerances.
I use flux grenades, as a MD user I must, some people can choose what type of grenade they equip, my weapon choice means I do not get that luxury. As I said however I do have 3 flux grenades to port about so that I might drop an opponents shields, using this extra tool though doesn't seem to be "easy mode" like you described. how does using a weapon that requires tossing a grenade before the engagement qualify as "easy mode"?
You see, I have MD Proficiency 1, when I splash the average non-scout suit, it takes 3 hits to drop them that is a bit over 3 seconds, I'd best not miss. One of you AR type duds (sorry, I misspelled dudes) using a GEK needs to hit me just over 1/4 of the time in those 3 seconds (12.5 rounds a second 32.5 damage per round = 406 damage/second (ignoring the weaponry +25% damage)) In a straight up 1v1 fight, GEK takes my lunch money and stuffs me in a locker.
Your magazine holds 1950 points of damage and you can empty them in to me in less than 5 seconds. My magazine holds 759 points of damage and I take no less than 6 seconds.
Don't worry I don't feel bad about it, I just have to play differently. I am always climbing ladders/hills, jumping on jeeps and boxes (giving snipers far and wide something interesting to look at) at long range targets i have some other tricks I employ to get shots to land where I want them. (none of those tricks are "Put Cross-hairs On Target, Pull Trigger") You may think MD is "Easy Mode" because you only bump into people who have devoted a lot of time working on this one weapon and have built every aspect of their suit and their behavior around it.
Those people make it look easy.
There is a freak Nova Knife dude running around who killed me twice in a game and forced me to suicide 4 times, he made the Nova look easy.
Things that look easy are not always easy, it is kind of like spelling, not hard if you try, but clueless people sometimes don't appreciate the effort it takes to do a job right. Again, thank you for helping me get better at my grammar and spelling, i appreciate it so very much. |
Jack McReady
A.C.M.E Corp
75
|
Posted - 2013.03.08 08:28:00 -
[67] - Quote
Ydubbs81 RND wrote: Eveeryone uses ARs because that's what people are used to using in fps games. How can the MD be harder than an AR when your aim has to be precise in order to kill as opposed to MDs where you kill even if it isn't a direct hit and you miss. All that you have to do is hit in the area and they are dead. Not to mention, the proto MDs have a much larger splash damage radius and can kill much easier.
because staying on top of buildings against militia equiped players that play their first match so they have no clue whats happening is no argument :) doing something like this in a even match would result him being killed by a sniper instantly the moment he climbed on the building.
beside that, MD is weak to shields, it does 80% damage to shields, doesnt it? the most common suit has heavy shields. if you dont get a direct hit against someone that is not braindead in a type 2 assault or type 2 heavy you have low chance and getting a direct hit with the MD is not an easy task. flux grenades might help but just like you can have flux grenades your target might have regular ones and instead blow you up instantly. the AR on the other hand is able to kill you before your first projectile hits the ground.
|
Rifter7
Improvise.
59
|
Posted - 2013.03.08 09:59:00 -
[68] - Quote
cool vid man. |
Fox Gaden
DUST University Ivy League
194
|
Posted - 2013.03.08 13:28:00 -
[69] - Quote
Scalesdini wrote:Buster Friently wrote:OK, I explained some of it already, but let me try again. Because the MD is not hitscan, you must aim in time and space. Because most weapons are hitscan, you only need to aim in space. If that makes no sense to you - brain up.
Also, the AR fires much faster than the MD, so yes, you have to point the AR at the target. The MD you have to point the weapon at the target as well, but differently as explained aboce. With the MD you get 6 shots (8 on the Assault variants). 6 shots - that's all. Also, you have a total of 18 shots in the gun, then you need supplies. This is a big limitation.
There are other issues that make the MD more difficult to use than casual observation would suggest.
I invite anyone who thinks the MD is an "easy" weapon to use, to try it for a while and see how it really works. It has it's place, but it is by no means easier than the "default" AR weapon. I think the funniest part is where you mentioned "mass driver" and "aim" in the same sentence. It goes more like this: With MD you kinda point yourself in the general direction of the red dots a bit and then mash R1 repeatedly until all the squishy things die from your 50m splash radius grenade launcher that does virtually no self-damage to the operator outside of him sticking the MD into an enemy's ribs and pulling the trigger. btw, the other weapons do not instantly hit when you pull the trigger. Basing MD's "aiming" (lol) on the incorrect assumption that just because it has the lowest muzzle velocity it's the only one you have to "aim in time and space" is lulzy. Let me give you some more realistic scenarios:
AR: Red charges at you across a field. You point your AR riffle at them then swing it left and right until the red X appears to tell you they are lined up. You pull the trigger and do damage. They strafe. You keep the trigger depressed to pull your rain of fire back across them. They start shooting at you, so you strafe while still spraying. They go down. You get a kill. Not the best techniques, but not difficult.
MD: Red charges at you across a field. You aim at Red and fire. You shot lands 20m in front of him due to drop. You do 5% damage to his shields. You aim up over his head. Too far. You next shot lands 30m behind him. You drop your aim and fire again. Your round flies over his shoulder and lands 20m behind him. You try to aim at his feet but misjudge and hit 10m in front of him. You do another 20% damage to his shields. You start backpedalling and fire again at the ground under his feet. Too close. You do 30% damage to his shields, but 50% damage to your own. It looks like he has decided to melee you to death or shoot you from point blank range. As he gets into melee range you shoot him in the chest killing him and you both. (I have had this scenario play out at least 4 times.)
Mass Driver is fun to use because the explosions look cool, but trajectory analysis is a real head game. You donGÇÖt have to think when using and Assault Riffle. You just aim and shoot. It is just about hand-eye coordination. With a Mass Driver it is constantly running physics problems in your head. You canGÇÖt just aim at anything beyond 15m. You have to aim above your target for your round to get their, and you have to figure out how much to aim above your target. You also have to look for something to splash your round off of to make an explosion, and the ground is a lot harder to judge than walls are. If someone is standing in front of the broad side of a barn, then yes, it will be easy to kill them, but if they are in the open, or behind cover, it is much more difficult.
When an Assault Riffle misses it is usually a few inches to the left or right of the target. When a Mass Driver misses it is usually 20m in front or behind the target.
I find the constant physics problems of using a Mass Driver to be fun, and I would like to get better at using the weapon, but I think I am a fairly solid example of how this weapon is not a GÇ£Noob TubGÇ¥ that any unskilled player can pick up and get kills with. I can get way more kills with either my SMG or my Sniper Riffle right now than I can get with a Mass Driver. They are way easier to use, as is the Assault Riffle.
I think the Mass Driver is very well balanced against other weapons right now, particularly since it is meant more as an area denial weapon than a weapon to get kills with. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
916
|
Posted - 2013.03.08 14:06:00 -
[70] - Quote
XXfootnoteXX wrote:Ydubbs81 RND wrote:Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
The MD requires skill if you want to be good. But to say that it requires more skill to kill than an AR just isn't logical when you can miss and still kill Quite logical actually. If your aiming at someone say 10m away, and miss, it flys past him and far enough where it wont do any damage. Simply lets every raspberry know where you are at. After playing with the mass driver for a month or so now, I ran around with the AR the other day and it was like I was playing easy mode. Of course this was against your average players. I got murdered against any good players because I have no skill into suits or AR's.
c'mon man.....of course you can totally miss with the mass driver.
With the ARs, it has to be a direct hit. It's direct hit or no kill. With MDs, it's direct hit, then miss with splash damage, or just miss totally. |
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
916
|
Posted - 2013.03.08 14:15:00 -
[71] - Quote
Bojo The Mighty wrote:That wasn't Nasty enough.
Today I took on a Subreddit Heavy, solo, in a scout suit with basic Mass driver and Flux nades and he never even hit my shields.
Your adventure "wasn't Nasty enough" as I 1 v 2'ed two heavies with full health yesterday, with an AR.......Big deal, so what.
You were just looking for a reason to say that you killed one heavy...this is hardly the thread or the context for it. |
Prangstar RND
Ahrendee Mercenaries Legacy Rising
64
|
Posted - 2013.03.10 12:48:00 -
[72] - Quote
You gotta love all the hate. Hate is a sign of respect because you all wish you're as good as the player ur hating on.
Bolsh owns lots of people with his MD. |
The Loathing
The Southern Legion
22
|
Posted - 2013.03.10 15:00:00 -
[73] - Quote
Prangstar RND wrote:You gotta love all the hate. Hate is a sign of respect because you all wish you're as good as the player ur hating on.
Bolsh owns lots of people with his MD.
Took the words right outta my mouth.
Being a long time user of MDs I just crack up at the noob tube comments and the whiners that say it takes no skill/aim to use this weapon.
Judging trajectory of MD projectiles is a skill. You're right, there is no aiming. We call it judging. Close range we need to judge how much damage we will sustain from our own weapon. Mid range we need to judge the movement of a player before he/she makes it since our rounds take that much longer to reach them. Long range we have to judge a massive amount of trajectory and if the shot is even worthwhile to use the limited rounds we have.
If MDs were easy EVERY noob would use them. But until you can effectively wield this weapon on a map like Manus Peak, the learning curve on this weapon turns many away.
This is in no way minimising other weapons and the skills required to use them. But bitching about this weapon is usually due to the fact that you haven't figured out a way to counter it. |
Prangstar RND
Ahrendee Mercenaries Legacy Rising
66
|
Posted - 2013.03.10 23:32:00 -
[74] - Quote
http://www.youtube.com/watch?v=cNH4O8nB7X8 |
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