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Thread Statistics | Show CCP posts - 2 post(s) |
XXfootnoteXX
DUST University Ivy League
92
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Posted - 2013.03.08 00:52:00 -
[1] - Quote
Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
Agreed.
I will also say the player in the Video is GOOD. Not jaw dropingly amazing, but good. No shame in that. |
XXfootnoteXX
DUST University Ivy League
92
|
Posted - 2013.03.08 01:33:00 -
[2] - Quote
Ydubbs81 RND wrote:Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
The MD requires skill if you want to be good. But to say that it requires more skill to kill than an AR just isn't logical when you can miss and still kill
Quite logical actually. If your aiming at someone say 10m away, and miss, it flys past him and far enough where it wont do any damage. Simply lets every raspberry know where you are at. After playing with the mass driver for a month or so now, I ran around with the AR the other day and it was like I was playing easy mode. Of course this was against your average players. I got murdered against any good players because I have no skill into suits or AR's. |
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