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DEADPOOL5241
Imperfects Negative-Feedback
247
|
Posted - 2013.03.07 17:36:00 -
[31] - Quote
Ydubbs81 RND wrote:DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame. And just because you can climb on top of pipes and spray explosives, uncontested, does not mean that you are anything special.
MD fight in a specific way, we stay on top if at all possible, same could be said of snipers.
But good MD will fight on the ground, good MD will be able to take on 1-3 players, this video shows us none of this but the high up attacks.
He is a good player, no doubt about that. But the video was sub-par at best. At least the music was good.
Give a few 180 shots, show some strafe attacks, show some true combat.
Also any player that goes pipes or an above position leaves themselves open to snipers, forge guns and turrets. There is pros and cons to the way we play. |
DEADPOOL5241
Imperfects Negative-Feedback
247
|
Posted - 2013.03.07 17:37:00 -
[32] - Quote
bolsh lee wrote:McFurious wrote:A nicely edited video showing a competent MD player but nothing really impressive. Thanks for the compliments everyone even the trolls!! First off I never claimed or made this video to show how AWESOME I am with the MD anyone who questions that can see it up close and personal on the field.. I bought a PVR2 48hrs ago filmed a few matches and put in a song along with a lil editing... Edited the entire video in a few hours... Only having the PVR2 for the past two days it hasn't caught half the crazy **** Ive pulled off with the MD, its my weapon of choice, Ive focused trained in it since final wipe, and felt I should make a lil video, (as some will disagree) nothing to impressive just a quick montage.. Thanks Dubbs for posting it on the forums and for the trolls out there ill be sure to make the next one with 360 AOE headshots!
See now I knew you had better material, Ive seen you 180 shoot players and do some crazy shots, but none of those are in this video. Look forward to the next one. |
Buster Friently
Rosen Association
86
|
Posted - 2013.03.07 17:41:00 -
[33] - Quote
Ydubbs81 RND wrote:Buster Friently wrote:
I hate to tell you guys, but you need arguably better aim with the MD than with, say, the AR.
MD - not hitscan, so you have to predict where the player will be and land the MD round there MD - MUST aim for a surface near the target, but not the target itself (I think this part is what confuses most of you AR people into thinking you don't need aim) MD - shoot too close and you kill yourself
The MD requires a different kind of aim than hitscan weapons to be sure, but it is by no means easier. Having said that, I prefer the MD playstyle myself, but that's all it is - a playstyle preference.
If MDs were super easy to own up with, everyone would be using them - reference: AR
Eveeryone uses ARs because that's what people are used to using in fps games. How can the MD be harder than an AR when your aim has to be precise in order to kill as opposed to MDs where you kill even if it isn't a direct hit and you miss. All that you have to do is hit in the area and they are dead. Not to mention, the proto MDs have a much larger splash damage radius and can kill much easier.
OK, I explained some of it already, but let me try again. Because the MD is not hitscan, you must aim in time and space. Because most weapons are hitscan, you only need to aim in space. If that makes no sense to you - brain up.
Also, the AR fires much faster than the MD, so yes, you have to point the AR at the target, spray and pray as they say. The MD you have to point the weapon at the target as well, but differently as explained above. With the MD you get 6 shots (8 on the Assault variants). 6 shots - that's all. Also, you have a total of 18 shots in the gun, then you need supplies. This is a big limitation.
There are other issues that make the MD more difficult to use than casual observation would suggest.
I invite anyone who thinks the MD is an "easy" weapon to use, to try it for a while and see how it really works. It has it's place, but it is by no means easier than the "default" AR weapon. |
Scalesdini
Universal Allies Inc.
120
|
Posted - 2013.03.07 17:49:00 -
[34] - Quote
Buster Friently wrote:OK, I explained some of it already, but let me try again. Because the MD is not hitscan, you must aim in time and space. Because most weapons are hitscan, you only need to aim in space. If that makes no sense to you - brain up.
Also, the AR fires much faster than the MD, so yes, you have to point the AR at the target. The MD you have to point the weapon at the target as well, but differently as explained aboce. With the MD you get 6 shots (8 on the Assault variants). 6 shots - that's all. Also, you have a total of 18 shots in the gun, then you need supplies. This is a big limitation.
There are other issues that make the MD more difficult to use than casual observation would suggest.
I invite anyone who thinks the MD is an "easy" weapon to use, to try it for a while and see how it really works. It has it's place, but it is by no means easier than the "default" AR weapon.
I think the funniest part is where you mentioned "mass driver" and "aim" in the same sentence.
It goes more like this: With MD you kinda point yourself in the general direction of the red dots a bit and then mash R1 repeatedly until all the squishy things die from your 50m splash radius grenade launcher that does virtually no self-damage to the operator outside of him sticking the MD into an enemy's ribs and pulling the trigger.
btw, the other weapons do not instantly hit when you pull the trigger. Basing MD's "aiming" (lol) on the incorrect assumption that just because it has the lowest muzzle velocity it's the only one you have to "aim in time and space" is lulzy. |
Buster Friently
Rosen Association
86
|
Posted - 2013.03.07 17:55:00 -
[35] - Quote
Scalesdini wrote:Buster Friently wrote:OK, I explained some of it already, but let me try again. Because the MD is not hitscan, you must aim in time and space. Because most weapons are hitscan, you only need to aim in space. If that makes no sense to you - brain up.
Also, the AR fires much faster than the MD, so yes, you have to point the AR at the target. The MD you have to point the weapon at the target as well, but differently as explained aboce. With the MD you get 6 shots (8 on the Assault variants). 6 shots - that's all. Also, you have a total of 18 shots in the gun, then you need supplies. This is a big limitation.
There are other issues that make the MD more difficult to use than casual observation would suggest.
I invite anyone who thinks the MD is an "easy" weapon to use, to try it for a while and see how it really works. It has it's place, but it is by no means easier than the "default" AR weapon. I think the funniest part is where you mentioned "mass driver" and "aim" in the same sentence. It goes more like this: With MD you kinda point yourself in the general direction of the red dots a bit and then mash R1 repeatedly until all the squishy things die from your 50m splash radius grenade launcher that does virtually no self-damage to the operator outside of him sticking the MD into an enemy's ribs and pulling the trigger. btw, the other weapons do not instantly hit when you pull the trigger. Basing MD's "aiming" (lol) on the incorrect assumption that just because it has the lowest muzzle velocity it's the only one you have to "aim in time and space" is lulzy.
I can see by your hyperbole that you feel threatened. I'm guessing that by your 50m comment, you're the kind of player that sees an MD opponent and tries to hide next to a wall for cover, or runs up a hill in the open at a MD opponent behind cover. No matter.
Please accept my heartfelt invitation to become uber and use the MD yourself. Second, the other weapons do hit instantly. That's kinda the definition of hitscan. Of course, you might not see this when watching videos or waiting for in game feedback, but that's a technical issue obviously beyond your comprehension.
Thanks for playing forum warrior with me. I have to go though, so please, again, accept my invitation to the elite and play a MD. |
Scalesdini
Universal Allies Inc.
120
|
Posted - 2013.03.07 18:08:00 -
[36] - Quote
Buster Friently wrote:Scalesdini wrote:Buster Friently wrote:OK, I explained some of it already, but let me try again. Because the MD is not hitscan, you must aim in time and space. Because most weapons are hitscan, you only need to aim in space. If that makes no sense to you - brain up.
Also, the AR fires much faster than the MD, so yes, you have to point the AR at the target. The MD you have to point the weapon at the target as well, but differently as explained aboce. With the MD you get 6 shots (8 on the Assault variants). 6 shots - that's all. Also, you have a total of 18 shots in the gun, then you need supplies. This is a big limitation.
There are other issues that make the MD more difficult to use than casual observation would suggest.
I invite anyone who thinks the MD is an "easy" weapon to use, to try it for a while and see how it really works. It has it's place, but it is by no means easier than the "default" AR weapon. I think the funniest part is where you mentioned "mass driver" and "aim" in the same sentence. It goes more like this: With MD you kinda point yourself in the general direction of the red dots a bit and then mash R1 repeatedly until all the squishy things die from your 50m splash radius grenade launcher that does virtually no self-damage to the operator outside of him sticking the MD into an enemy's ribs and pulling the trigger. btw, the other weapons do not instantly hit when you pull the trigger. Basing MD's "aiming" (lol) on the incorrect assumption that just because it has the lowest muzzle velocity it's the only one you have to "aim in time and space" is lulzy. I can see by your hyperbole that you feel threatened. I'm guessing that by your 50m comment, you're the kind of player that sees an MD opponent and tries to hide next to a wall for cover, or runs up a hill in the open at a MD opponent who is behind cover. No matter. Dust 514 welcomes all, even the tactically challenged. Please accept my heartfelt invitation to become uber and use the MD yourself. Second, the other weapons do hit instantly. That's kinda the definition of hitscan. Of course, you might not see this when watching videos or waiting for in game feedback, but that's a technical issue obviously beyond your comprehension. Thanks for playing forum warrior with me. I have to go though, so please, again, accept my invitation to the elite and play a MD.
It's cute that I can rile up an MD baddy so easily and his only response is to repeat over and over ad nauseam "IT DOES TOO TAKE SKILL! YOU'RE JUST DUMB!"
btw, the guy in the video is easy to 1v1. I should make a highlight reel of him and every other MD baddy spamming the thing desperately trying to kill me before I shoot their faces off. It's adorable how bad the average MD user is even though the thing is probably the most OP infantry weapon in the game thanks to a near total lack of self damage beyond 1m, making it essentially an explosive shotgun with an arcing projectile and a huge effective range, and the fact that they have a bigger splash radius than missile turrets. |
Loki Patera
THE DOLLARS
6
|
Posted - 2013.03.07 19:12:00 -
[37] - Quote
One of the best Dust videos I've seen. I'm skilling up my MD.
|
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
907
|
Posted - 2013.03.07 19:20:00 -
[38] - Quote
I'm not saying that the MD doesn't require some skill.....because it does. But I don't agree that it utilizes more skill than an AR just because there isn't a hitscan.
The AR leaves the least amount of room for error aside from the sniper, as far as aiming is concerned. |
Crims0n Viper
Ostrakon Agency Gallente Federation
5
|
Posted - 2013.03.07 19:21:00 -
[39] - Quote
DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame.
Someone's so jelly right now.
Seriously though, If Aldin Kain ever made an MD Montage it would be unreal, that guy solos entire teams with the freedom driver. |
Vin Vicious
Sinq Laison Gendarmes Gallente Federation
27
|
Posted - 2013.03.07 19:28:00 -
[40] - Quote
id say noob tube, but why bother, youre just gunna try and convince me how its not. |
|
Takahiro Kashuken
Intara Direct Action Caldari State
120
|
Posted - 2013.03.07 19:30:00 -
[41] - Quote
Ydubbs81 RND wrote:Takahiro Kashuken wrote:Ydubbs81 RND wrote:DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame. And just because you can climb on top of pipes and spray explosives, uncontested, does not mean that you are anything special. Isnt that what the video just showed? You saw ckise quarter shots didn't you? Was the entire video on top of pipes? Either way, I'm not defending MDs......I don't like them but it is a good video. But don't try to trash another MD player when all you do is camp on pipes with them.
So camping on buildings doesnt equal camping on pipes?
|
Tiel Syysch
Imperfects Negative-Feedback
658
|
Posted - 2013.03.07 19:32:00 -
[42] - Quote
Eh, expected more. Not a fault of the creator, just how others are talking about it (thread title and Frame's tweet).
Would rather see long runs of kills (instead of cutting after every kill or two) and actually on the ground and fighting outside of close-quarters. Was mostly just shooting down at people from elevated position, or people with a wall directly behind them, which is like watching an AR montage of shooting people in the back. |
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
298
|
Posted - 2013.03.07 19:39:00 -
[43] - Quote
I still can't help but think that I could have had nearly all those kills done in half the time with a duvolle, well except for those long range blast where the guy should have just moved to stay alive.
It's fun to see people using other weapons, but whoever said this was easy mode has never played around with the AR's. MD takes a lot of skill compared to AR's. |
Fox Gaden
DUST University Ivy League
190
|
Posted - 2013.03.07 20:18:00 -
[44] - Quote
DEADPOOL5241 wrote:Dude just because you can make a video does not mean you should make a video.
I saw nothing other then a normal player using MD. He hardly strafes, his shots are slow and off right. I saw no 1 shots, not one single jump 180 and fire kills.. a few two for one kills but adding slow motion was lame.
Well if you are that much better than the OP why donGÇÖt you post a video? I would like to see you in action. As someone who has tried to use the Mass Driver, the OPGÇÖs video was quite impressive to me. I canGÇÖt even come close to being that effective with it.
Also, I did see a 1 shot in there at 1:56. |
Fox Gaden
DUST University Ivy League
191
|
Posted - 2013.03.07 20:39:00 -
[45] - Quote
Ydubbs81 RND wrote:Buster Friently wrote:Takahiro Kashuken wrote:Laurent Cazaderon wrote:Like i tweeted a few minutes ago... This video is ..... "Meh...." It's a huge plead on how the MD is a weapon with which you need average aim to get the job done. I'll acknowledge though that this dude knows its distance shot.
But in that video, there are more than half the kills which at close range get the job done while landing at 4-5 m from the target and without even hurting the owner.
I always hated grenade launcher. Aim? lolworthy I hate to tell you guys, but you need arguably better aim with the MD than with, say, the AR. MD - not hitscan, so you have to predict where the player will be and land the MD round there MD - MUST aim for a surface near the target, but not the target itself (I think this part is what confuses most of you AR people into thinking you don't need aim) MD - shoot too close and you kill yourself The MD requires a different kind of aim than hitscan weapons to be sure, but it is by no means easier. Having said that, I prefer the MD playstyle myself, but that's all it is - a playstyle preference. If MDs were super easy to own up with, everyone would be using them - reference: AR Eveeryone uses ARs because that's what people are used to using in fps games. How can the MD be harder than an AR when your aim has to be precise in order to kill as opposed to MDs where you kill even if it isn't a direct hit and you miss. All that you have to do is hit in the area and they are dead. Not to mention, the proto MDs have a much larger splash damage radius and can kill much easier. Spoken like someone who has never used a Mass Driver. Easer than an Assault Riffle? Really? Even I can get kills with an Assault Riffle. |
EnIgMa99
Imperfects Negative-Feedback
232
|
Posted - 2013.03.07 20:56:00 -
[46] - Quote
video was terribad |
IRuby Heart
DIOS EX.
393
|
Posted - 2013.03.07 21:13:00 -
[47] - Quote
EnIgMa99 wrote:video was terribad
Like your gameplay. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1178
|
Posted - 2013.03.08 00:14:00 -
[48] - Quote
Fox Gaden wrote:Ydubbs81 RND wrote:Buster Friently wrote:Takahiro Kashuken wrote:Laurent Cazaderon wrote:Like i tweeted a few minutes ago... This video is ..... "Meh...." It's a huge plead on how the MD is a weapon with which you need average aim to get the job done. I'll acknowledge though that this dude knows its distance shot.
But in that video, there are more than half the kills which at close range get the job done while landing at 4-5 m from the target and without even hurting the owner.
I always hated grenade launcher. Aim? lolworthy I hate to tell you guys, but you need arguably better aim with the MD than with, say, the AR. MD - not hitscan, so you have to predict where the player will be and land the MD round there MD - MUST aim for a surface near the target, but not the target itself (I think this part is what confuses most of you AR people into thinking you don't need aim) MD - shoot too close and you kill yourself The MD requires a different kind of aim than hitscan weapons to be sure, but it is by no means easier. Having said that, I prefer the MD playstyle myself, but that's all it is - a playstyle preference. If MDs were super easy to own up with, everyone would be using them - reference: AR Eveeryone uses ARs because that's what people are used to using in fps games. How can the MD be harder than an AR when your aim has to be precise in order to kill as opposed to MDs where you kill even if it isn't a direct hit and you miss. All that you have to do is hit in the area and they are dead. Not to mention, the proto MDs have a much larger splash damage radius and can kill much easier. Spoken like someone who has never used a Mass Driver. Easer than an Assault Riffle? Really? Even I can get kills with an Assault Riffle.
Agreed.
And saying you need to aim at a surface is pretty much saying i'm right about it. Aiming at a wall 10m large is obviously easier than aiming at a 0.2m head...
Sorry to burst your bubble here but i only acknowledge MD skill when it's fairly long shot in an area where you cant use a wall to smash the bullet on and pray the splash (which is huge at full skill) to kill the ennemy.
Oh, and i tried the MD for a while 2 builds ago..... |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
23
|
Posted - 2013.03.08 00:46:00 -
[49] - Quote
You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
|
XXfootnoteXX
DUST University Ivy League
92
|
Posted - 2013.03.08 00:52:00 -
[50] - Quote
Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
Agreed.
I will also say the player in the Video is GOOD. Not jaw dropingly amazing, but good. No shame in that. |
|
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
913
|
Posted - 2013.03.08 01:07:00 -
[51] - Quote
XXfootnoteXX wrote:Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
Agreed. I will also say the player in the Video is GOOD. Not jaw dropingly amazing, but good. No shame in that.
Wait for his next video.......this was his first video that he posted just to get something out. I thought it was a good looking video which is why I posted it. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
913
|
Posted - 2013.03.08 01:14:00 -
[52] - Quote
Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
The MD requires skill if you want to be good. But to say that it requires more skill to kill than an AR just isn't logical when you can miss and still kill |
FrozenChaos
Brotherhood ofthe Commissioned
4
|
Posted - 2013.03.08 01:15:00 -
[53] - Quote
I never thought much about using mass drivers but after that vid i kind of want to try them lol |
XXfootnoteXX
DUST University Ivy League
92
|
Posted - 2013.03.08 01:33:00 -
[54] - Quote
Ydubbs81 RND wrote:Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
The MD requires skill if you want to be good. But to say that it requires more skill to kill than an AR just isn't logical when you can miss and still kill
Quite logical actually. If your aiming at someone say 10m away, and miss, it flys past him and far enough where it wont do any damage. Simply lets every raspberry know where you are at. After playing with the mass driver for a month or so now, I ran around with the AR the other day and it was like I was playing easy mode. Of course this was against your average players. I got murdered against any good players because I have no skill into suits or AR's. |
KA24DERT
Hellstorm Inc League of Infamy
13
|
Posted - 2013.03.08 01:33:00 -
[55] - Quote
Thog A Kuma wrote:You'all really need to try the MD for a couple games, just for giggles you'know?
that "aiming at a surface" thing is a stone *****. I'd love to see you AR folks (just the whiny ones) try to hit anything with 1/8 second to 2 second lag with only 6 shots, sure that that doesn't address that your opponent can jump over your damage but I'll spot you folks that one. Yeah we get that blast radius but in shots that are farther than 30 meters away all a running target needs to do is stop and we miss (walking targets can start running the other way and that works for them too) you see in the future, grenades only hurt things up to 5 meters away but people can run 6 meters per second and our grenades take a bit o' time to get to you.
Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
*as for friendly fire, I am wholly in favor (though it will totally change the mostly positive interactions in corp chat) I really want my corp mates to die painfully when they step infront of my MD (killing me)
You are typing a lot of words for the benefit of people who cannot be helped by them. |
RECON BY FIRE
IMPSwarm Negative-Feedback
66
|
Posted - 2013.03.08 02:42:00 -
[56] - Quote
Thog A Kuma wrote:Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
I would advise you to learn the differance between advice and advise before commenting on someones intelligence. Other than that you make some fairly decent points except what everyones missing in that the mass driver is super easy mode at 20 to 30 meters and under. |
Sylvana Nightwind
Expert Intervention Caldari State
88
|
Posted - 2013.03.08 03:09:00 -
[57] - Quote
Those saying that it is not really impressive - give us your impressive videos then? |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
23
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Posted - 2013.03.08 03:10:00 -
[58] - Quote
RECON BY FIRE wrote:Thog A Kuma wrote:Please folks, try that stupid weapon before you claim there is no skill involved. It is one thing to be ignorant quietly, but proving is totally unnecessary.
Here's some advise though, when outfitting you can only have nanohives so you don't need to spend ISK on anything else, that makes MD easier for sure.
I would advise you to learn the differance between advice and advise before commenting on someones intelligence. Other than that you make some fairly decent points except what everyones missing in that the mass driver is super easy mode at 20 to 30 meters and under. I apologize for not checking what my spell check did It is my responsibility to monitor my posts for perfect grammar and in that I failed . It seems off that you would correct me while having spelling errors in your post but I forgive you.
You are incorrect on "easy mode" You might want to add some criteria: opponent has already taken shield damage, he is against a wall, he is facing the wrong way...actually that is easy mode for everyone... What is not easy mode is 20-30 meters where your opponent is above you, or shooting you with a GEK or better or you just had an engagement and you need to take 3.5 seconds to reload 6 more shots (which kills only 2 players)
How much damage is in a full mag of AR. How much damage is in an EXO? |
Winsaucerer
The Southern Legion
23
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Posted - 2013.03.08 03:15:00 -
[59] - Quote
I find it fascinating (and not unexpected) how using different weapons well requires playing your battle different. You can see him usually preferring a height advantage, and jumping to give more of one, to allow easier control of where the grenade lands.
I prefer scout shotgun, and while height doesn't matter, having terrain to close the gap on your opponent is critical. Jumping, not so necessary when shooting someone. And when an enemy jumps while I'm shooting them it makes them easier to hit because for a short time their trajectory is very predictable.
Of course, lots more to it than this, but it can be seen that using a weapon well also involves adjusting the way you play out the battlefield, choosing your battles appropriately. |
The legend345
Internal Error. Negative-Feedback
93
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Posted - 2013.03.08 03:21:00 -
[60] - Quote
I didnt read all of the posts but i read some. Imps unless you've made your own videos do not bag on others. Ive gone very deep with editing videos and it pisses me off when i put time and money to make a video and somebody insults it. I dont care who you are i'll always stick up for the editer being that ive been that guy. I dont make videos anymore because i got lazy but ive put alot of time and effort into them and its not easy. Im all about some trash talk but insulting someones work is a **** move. Unless your a expert at making videos give him a break.
To the editor nice job for your first video ^-^. |
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