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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
calisk galern
KILL-EM-QUICK RISE of LEGION
10
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Posted - 2013.02.26 16:27:00 -
[1] - Quote
pretty simple question.
heavies are broadly considered broken, but tanks are considered fine because they cost alot.
tanks can easily hit 25-30 kills a match with 0-1 death and that's fine because they cost alot.
so how much do heavy builds need to cost to be balanced. |
GeneralButtNaked
Burnwall Industries
59
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Posted - 2013.02.26 16:38:00 -
[2] - Quote
How are heavies broken?
High HP in exchange for horrible mobility and no equipment.
The only people who consider heavies broken are people who have never played one, or cannot learn how to fight them. |
Big Popa Smurff
Seraphim Initiative. CRONOS.
104
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Posted - 2013.02.26 16:42:00 -
[3] - Quote
heavys cant jump, slow as hell, slow to reload ( 8 seconds), no equipment, have to spend nearly as twice as many skill points, guns and suits cost more, skill books cost more. and the proto heavy isnt worth even skilling into. << that is wat is broken. |
Caeli SineDeo
Imperfects Negative-Feedback
298
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Posted - 2013.02.26 16:43:00 -
[4] - Quote
I have to laugh at how many people say oh but someone in a tank gets 35-1 in a game. and they are unbalanced.
Sorry butt if all tankers are doing that well why are they not owning the leaderboards? Few of the good tankers are up on the top but in reallity snipers and assault players by far control the K/D board.
Why is that is because a average tanker uses a tank for 1-2 matches then spends 6 dieing alot because he lost his tank until he earns the isk for his next. You usually are running millitant gear on the ground because properly skilled tanks can eat up 7m+ SP by the end. |
Musta Tornius
BetaMax.
265
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Posted - 2013.02.26 16:56:00 -
[5] - Quote
You can't balance with isk. |
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CCP FoxFour
C C P C C P Alliance
76
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Posted - 2013.02.26 17:04:00 -
[6] - Quote
Musta Tornius wrote:You can't balance with isk.
Titans. |
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.02.26 17:09:00 -
[7] - Quote
CCP FoxFour wrote:Musta Tornius wrote:You can't balance with isk. Titans.
Perfect example why you don't balance with isk, much easier to balance per meta-level or minerals in power out. |
XANDER KAG
Crimson Wings Brigade
15
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Posted - 2013.02.26 17:10:00 -
[8] - Quote
CCP FoxFour wrote:Musta Tornius wrote:You can't balance with isk. Titans. you have a point |
Citrutex
The High and Mighty
64
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Posted - 2013.02.26 17:13:00 -
[9] - Quote
CCP FoxFour wrote:
Titans.
Do you even play eve? Titans are not cost prohibitive. |
Delirium Inferno
Chernova Industries
35
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Posted - 2013.02.26 17:13:00 -
[10] - Quote
If heavies were so broken than why isn't everyone a heavy? Because hey have terrible weaknesses. Only people who complain about heavies are the ones who are still a bit heated after coming head-on with one in their most expensive suit.
Musta Tornius wrote:You can't balance with isk. For public matches I agree, but for corporation matches where ownership of a district is on the line I disagree. |
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Panoscape
BurgezzE.T.F Orion Empire
107
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Posted - 2013.02.26 17:14:00 -
[11] - Quote
Try playing a heavy in a corp battle against an AR proto assault suit with the broke complex damage mods and you'll know first hand that the heavy is not broken.
In pub matches I easily go 30/2 with my heavy because many newberries are clueless on how to go up against me. But, in games that matter against experienced corp players, there is no advantage to a heavy, in fact it's a deathtrap. |
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CCP FoxFour
C C P C C P Alliance
87
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Posted - 2013.02.26 17:16:00 -
[12] - Quote
Citrutex wrote:CCP FoxFour wrote:
Titans.
Do you even play eve? Titans are not cost prohibitive.
... Sorry, sarcasm does not make it's way across the internet very well. I have indeed played EVE for many years. Since 2003 actually. I am well aware ISK is not a good way to balance things. Titans are just the best example of trying to do that and things going horribly wrong. |
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Citrutex
The High and Mighty
64
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Posted - 2013.02.26 17:21:00 -
[13] - Quote
CCP FoxFour wrote:things going horribly wrong.
+10,000, Glad you folks do understand this, best response i've seen on the subject of supers
Let's make sure high end tanks dont end up the same way, yeah? |
calisk galern
KILL-EM-QUICK RISE of LEGION
10
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Posted - 2013.02.26 17:34:00 -
[14] - Quote
Musta Tornius wrote:You can't balance with isk.
i'm glad we agree |
Lance 2ballzStrong
SyNergy Gaming
643
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Posted - 2013.02.26 17:39:00 -
[15] - Quote
Heavies are considered broken? Hold the press guys! This is news! Let's make another 5-6 threads today discussing ways to nerf an already gimped class!
/s
But seriously though CCP, 249k for proto heavy VK1? That's a little ridiculous considering it has no extra HP than a Type 2. If cost is not a balancing tool, then lower the cost of the heavy proto suits. They're not even that great! I get 1 extra high slot compared to B series for another 200k ISK...how does that even begin to make sense. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
96
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Posted - 2013.02.26 17:46:00 -
[16] - Quote
CCP FoxFour wrote:Citrutex wrote:CCP FoxFour wrote:
Titans.
Do you even play eve? Titans are not cost prohibitive. ... Sorry, sarcasm does not make it's way across the internet very well. I have indeed played EVE for many years. Since 2003 actually. I am well aware ISK is not a good way to balance things. Titans are just the best example of trying to do that and things going horribly wrong. Would've worked a lot better with a picture of the History Channel "Aliens" guy. |
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CCP FoxFour
C C P C C P Alliance
111
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Posted - 2013.02.26 17:52:00 -
[17] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:CCP FoxFour wrote:Citrutex wrote:CCP FoxFour wrote:
Titans.
Do you even play eve? Titans are not cost prohibitive. ... Sorry, sarcasm does not make it's way across the internet very well. I have indeed played EVE for many years. Since 2003 actually. I am well aware ISK is not a good way to balance things. Titans are just the best example of trying to do that and things going horribly wrong. Would've worked a lot better with a picture of the History Channel "Aliens" guy.
hahaha yes it would have. Shall keep this in mind for next time. |
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Paran Tadec
Imperfects Negative-Feedback
904
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Posted - 2013.02.26 17:55:00 -
[18] - Quote
Balancing by ISK is stupid, because once the market is turned on, prices will be set by players. |
calisk galern
KILL-EM-QUICK RISE of LEGION
11
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Posted - 2013.02.26 18:09:00 -
[19] - Quote
Paran Tadec wrote:Balancing by ISK is stupid, because once the market is turned on, prices will be set by players.
to play the advocate, then why are tanks balanced if the cost isn't the balancing factor? |
GeneralButtNaked
Burnwall Industries
63
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Posted - 2013.02.26 18:27:00 -
[20] - Quote
calisk galern wrote:
to play the advocate, then why are tanks balanced if the cost isn't the balancing factor?
Because they can be destroyed fairly easily by a skilled AV crew. Or an OB, or a squad of muppets with AV grenades. Or a turret. Or a proximity mine.
Lots of options for taking out tanks. Just like there are lots of options for taking out heavies.
You still haven't backed up your ridiculous claim that the heavy is broken. |
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Kain Spero
Imperfects Negative-Feedback
912
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Posted - 2013.02.26 18:30:00 -
[21] - Quote
calisk galern wrote:pretty simple question.
heavies are broadly considered broken, but tanks are considered fine because they cost alot.
tanks can easily hit 25-30 kills a match with 0-1 death and that's fine because they cost alot.
so how much do heavy builds need to cost to be balanced.
Using ISK as a major way to balance in an FPS that's going to eventually be tied to Eve money is a bad idea. |
calisk galern
KILL-EM-QUICK RISE of LEGION
11
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Posted - 2013.02.26 18:52:00 -
[22] - Quote
GeneralButtNaked wrote:calisk galern wrote:
to play the advocate, then why are tanks balanced if the cost isn't the balancing factor?
Because they can be destroyed fairly easily by a skilled AV crew. Or an OB, or a squad of muppets with AV grenades. Or a turret. Or a proximity mine. Lots of options for taking out tanks. Just like there are lots of options for taking out heavies. You still haven't backed up your ridiculous claim that the heavy is broken.
that's cause I don't think they are, I was simply trying to make a point about using isk as a balancing factor for money.
I think heavies are newb cannons that rack up dozens of easy kills per match until players spend 3-4 mil sp in ARs then their party ends.
if you've invested millions of sp into hmg's, you wasted your time if you plan to do anything more the pubs long term. |
WR3CK HAVOC
SVER True Blood Unclaimed.
11
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Posted - 2013.02.26 18:58:00 -
[23] - Quote
Kain Spero wrote:calisk galern wrote:pretty simple question.
heavies are broadly considered broken, but tanks are considered fine because they cost alot.
tanks can easily hit 25-30 kills a match with 0-1 death and that's fine because they cost alot.
so how much do heavy builds need to cost to be balanced. Using ISK as a major way to balance in an FPS that's going to eventually be tied to Eve money is a bad idea. I think this forum must be currently broken because im agreeing with an imperfect. |
new hulk
ZionTCD Legacy Rising
49
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Posted - 2013.02.26 19:09:00 -
[24] - Quote
Listen, the heavy has hit it's peak i can do as much with a type one as i can a proto vk0.1 i run armour heavy and i need a extra low slot not high.
I mean al the extra high slot does is give me another dmg mod big whoop a assault has 4 and i have three do the math ignorant assault man your doing more dps in proto and advanced.
So sir before you pop off at the mouth about something you think you know about because you butted in and over heard someone talking about using a heavy don't mean you are the foremost expert on the subject. |
Paran Tadec
Imperfects Negative-Feedback
904
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Posted - 2013.02.26 19:12:00 -
[25] - Quote
calisk galern wrote:Paran Tadec wrote:Balancing by ISK is stupid, because once the market is turned on, prices will be set by players. to play the advocate, then why are tanks balanced if the cost isn't the balancing factor?
Tanks are balanced because I can easily kill one solo with a forge, unless they play it really well. |
Mdnoel1
Ostrakon Agency Gallente Federation
0
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Posted - 2013.02.26 19:13:00 -
[26] - Quote
I have to agree that heavies balance themselves out with advantages vs disadvantages.
I do agree on the top lvl suit though, really?, that's an awful lot for not any noticeable gain.
just my 0.02
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Paran Tadec
Imperfects Negative-Feedback
904
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Posted - 2013.02.26 19:15:00 -
[27] - Quote
calisk galern wrote:GeneralButtNaked wrote:calisk galern wrote:
to play the advocate, then why are tanks balanced if the cost isn't the balancing factor?
Because they can be destroyed fairly easily by a skilled AV crew. Or an OB, or a squad of muppets with AV grenades. Or a turret. Or a proximity mine. Lots of options for taking out tanks. Just like there are lots of options for taking out heavies. You still haven't backed up your ridiculous claim that the heavy is broken. that's cause I don't think they are, I was simply trying to make a point about using isk as a balancing factor for money. I think heavies are newb cannons that rack up dozens of easy kills per match until players spend 3-4 mil sp in ARs then their party ends. if you've invested millions of sp into hmg's, you wasted your time if you plan to do anything more the pubs long term.
Heavies do take skill to use, stop rushing them from the front LOL. In all honesty though, the ADV and PRO heavies need buff to their suits, as GEK's and duvolles rip them apart, espec with broken damage mods. |
Mdnoel1
Ostrakon Agency Gallente Federation
1
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Posted - 2013.02.26 19:18:00 -
[28] - Quote
new hulk wrote: i run armour heavy and i need a extra low slot not high
100% This...
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bcs1a
Paladin Survey Force Amarr Empire
0
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Posted - 2013.02.26 19:22:00 -
[29] - Quote
Mdnoel1 wrote:new hulk wrote: i run armour heavy and i need a extra low slot not high
100% This...
yes please |
new hulk
ZionTCD Legacy Rising
50
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Posted - 2013.02.26 19:23:00 -
[30] - Quote
Paran Tadec wrote:calisk galern wrote:GeneralButtNaked wrote:calisk galern wrote:
to play the advocate, then why are tanks balanced if the cost isn't the balancing factor?
Because they can be destroyed fairly easily by a skilled AV crew. Or an OB, or a squad of muppets with AV grenades. Or a turret. Or a proximity mine. Lots of options for taking out tanks. Just like there are lots of options for taking out heavies. You still haven't backed up your ridiculous claim that the heavy is broken. that's cause I don't think they are, I was simply trying to make a point about using isk as a balancing factor for money. I think heavies are newb cannons that rack up dozens of easy kills per match until players spend 3-4 mil sp in ARs then their party ends. if you've invested millions of sp into hmg's, you wasted your time if you plan to do anything more the pubs long term. Heavies do take skill to use, stop rushing them from the front LOL. In all honesty though, the ADV and PRO heavies need buff to their suits, as GEK's and duvolles rip them apart, espec with broken damage mods.
No one wants to hear all that, all they do is do there math thing and say we fire more bullets and we are more accurate i call bs in that anyone who has shot a real weapon less the number the more accurate at one hundred yard or meters. |
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