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AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 02:50:00 -
[1] - Quote
Like the concept but if you have been playing for a while you have a significant advantage over other players. And because the Skill points accumulate so slowly you will maintain that advtange pretty much without challenge. |
Thumb Green
Kang Lo Directorate Gallente Federation
21
|
Posted - 2013.02.17 02:53:00 -
[2] - Quote
That's how MMORPG's work. The vets will always have an advantage. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 02:54:00 -
[3] - Quote
Gonna have to disagree as us closed beta players got a few weeks head start on open beta guys and the newberries that don't sucked at the game are very good and do compete |
Ryanki
VENGEANCE FOR HIRE
29
|
Posted - 2013.02.17 03:00:00 -
[4] - Quote
they'll prolly always have more sp... but for a certain build, theres only so much sp that can go into it, so in theory even new ppl will be balanced with vets if they play long enough Like for example, a vet will have more sp, but with the extra sp after say an assault build, he'll just have more to goof off with, while a newer person can get the same assault build, just simply not extra to mess around with. But 1 v 1, their skills being used can be exactly the same. |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 03:01:00 -
[5] - Quote
Have to disagree with you both. Played other MMO's and as FPS the difference is significant. And its not about skill when your guns armor and loadouts are supperior and catching up is about impossible becuase of how slow SP builds up. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 03:06:00 -
[6] - Quote
AdamCern wrote:Have to disagree with you both. Played other MMO's and as FPS the difference is significant. And its not about skill when your guns armor and loadouts are supperior and catching up is about impossible becuase of how slow SP builds up. Taken down very well armored heavies with a militia gun many times... intact usually I only use militia Its about skill |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2013.02.17 03:06:00 -
[7] - Quote
It's baked into the system. Increasing SP rewards isn't going to magically let you catch up to the vets, because they'll be getting SP faster as well.
Having 700k and fighting someone with 3 million hurts, but having 3 million and fighting someone with 7 million is way more competitive. |
Delirium Inferno
Chernova Industries
34
|
Posted - 2013.02.17 03:08:00 -
[8] - Quote
I will disagree as well. I started this character a month after Open Beta (had SP thrown in seemingly random spots plus wanted to change my name and race/merc HQ). Only a few days in and I already feel on par for the most part.
They give you more than enough starter skill points to quickly make a viable suit fitting for public matches. And it doesn't take too long to max out a particular fitting. There quickly gets to the point where skill points can't make your favorite fitting that much better, so the only advantage long time players will have is more variety in what fittings they choose. |
Bojo The Mighty
Bojo's School of the Trades
428
|
Posted - 2013.02.17 03:10:00 -
[9] - Quote
So what, if someone picked up this game 3 months after launch, of course they're going to be behind. Happens in EVE too. |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 03:10:00 -
[10] - Quote
Have to disagree with you. It's not like this is the first game I have ever played. |
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zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 03:10:00 -
[11] - Quote
Delirium Inferno wrote:I will disagree as well. I started this character a month after Open Beta (had SP thrown in seemingly random spots plus wanted to change my name and race/merc HQ). Only a few days in and I already feel on par for the most part.
They give you more than enough starter skill points to quickly make a viable suit fitting for public matches. And it doesn't take too long to max out a particular fitting. Their quickly gets to the point where skill points can't make your favorite fitting that much better, so the only advantage long time players will have is more variety in what fittings they choose. This is correct very correct |
Coleman Gray
Coalition Of Goverments
47
|
Posted - 2013.02.17 03:12:00 -
[12] - Quote
It's an MMORPG, the game IS balanced since that Vets do have the advantage of more SP as they should, It's an MMO to that extent. Why would anyone play a game where you don't get better than other players by playing.
What MMO have you played that a new player can start today and do better than someone whose been playing a month?
The answer really is that Dust is the only PvP MMO that enables new players to take down Vets.
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Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.17 03:12:00 -
[13] - Quote
AdamCern wrote:Have to disagree with you. It's not like this is the first game I have ever played. Disagree with who on what?
You can't hope for a meaningful debate if all you do is say "Lalala I'm not listening." |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 03:13:00 -
[14] - Quote
It's not a debate. |
The Infected One
CrimeWave Syndicate
126
|
Posted - 2013.02.17 03:14:00 -
[15] - Quote
The week head start that we closed beta testers got over the open betas is negligible after a month because you should have your core skills fleshed out and have begun to specalize anyway.
We are now into our 2nd month of "open beta" and people are complaining that the players who started day 1 of open beta are too far ahead of them. TFB, there is always goig to be someone ahead of you in an online game of any type. You don't like that I might have a couple hundred thousand SP lead on you? Grind your ass off after you reach the cap for the week (Can be done in 1 day if you can afford to play all day) and then the rest of the week till the reset is bonus as there is no hard cap on SP, just the 1000-1500 soft cap which is a hell of alot better than the daily cap that we had when us closed beta testers "had our head start" as a way of saying thank you for putting up with he previous 6 months of game breaking glitches/bugs, and in the beginning ONLY BEING ABLE TO PLAY ON THE WEEKEND BECAUSE THE SERVERS WEREN'T UP DURING THE WEEK.
Thre will always be hardcore players who are ahead of you because they can afford the time to play more than you. If you are one of those hardcore players who is just now getting into it and pissed off because you can't grind and grind and catch up/ pass the older hardcore players, TFB, grind away as much as you can and pray to whatever god you believe in that they are forced to take a day/week/month off so you can maybe catch up. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 03:15:00 -
[16] - Quote
AdamCern wrote:It's not a debate. You posted your opinion on the forums so everyone could say " oh I totally agree" What fantasy world do u live in? |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 03:22:00 -
[17] - Quote
I live ina world where you level up at a pace that gives you a chance to compete. |
undeadsoldier90
UnReaL.
113
|
Posted - 2013.02.17 03:22:00 -
[18] - Quote
I will give you an instant win build.
1.create new character, use arbiter build. 2.buy aurum 3. put the remaining skill points into assault DS, AR operation, light weapon sharpshooter, weaponry, CPU upgrade. 4. use aurum to buy Neo assault a series ( 3 highs,2lows,1 equip, 1 grenade, 1 side arm.) 5. fit 3 complex light dmg mods in your high slots, cpu extender in low and armor rep or plate in low. 6. run blindfire AR.
Grats you have a broken lvl 1 dropsuite that does 43 dmg per shot. |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
|
Posted - 2013.02.17 03:22:00 -
[19] - Quote
lol at these responses...this is not a RPG. I agree OP the skillbook system puts newbies at a ridiculous disadvantage. Unfortunately many of these people think that they can treat characters in an arena shooter the same way they treat spaceships in a fantasy role-playing game and get positive results. Little do they know that competitive FPS games do not work this way. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.17 03:23:00 -
[20] - Quote
AdamCern wrote:I live ina world where you level up at a pace that gives you a chance to compete. I get positive KD with militia fits all the time.
HTFU |
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zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 03:26:00 -
[21] - Quote
Moejoe Omnipotent wrote:lol at these responses...this is not a RPG. I agree OP the skillbook system puts newbies at a ridiculous disadvantage. Unfortunately many of these people think that they can treat characters in an arena shooter the same way they treat spaceships in a fantasy role-playing game and get positive results. Little do they know that competitive FPS games do not work this way. Rofl this is to an rpg!!! It is a game related to eve made by ccp Is fallout not an rpg Cu's its fps? Is borderlands not rpg cud its fps? Whatchu thinking bro? |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
|
Posted - 2013.02.17 03:34:00 -
[22] - Quote
zeek1227 zeek1227 wrote:Moejoe Omnipotent wrote:lol at these responses...this is not a RPG. I agree OP the skillbook system puts newbies at a ridiculous disadvantage. Unfortunately many of these people think that they can treat characters in an arena shooter the same way they treat spaceships in a fantasy role-playing game and get positive results. Little do they know that competitive FPS games do not work this way. Rofl this is to an rpg!!! It is a game related to eve made by ccp Is fallout not an rpg Cu's its fps? Is borderlands not rpg cud its fps? Whatchu thinking bro?
If Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 03:35:00 -
[23] - Quote
Truth be told I am enjoying the game quite a bit. Just wish SP went up a little quicker. I think this is an awesome design and has alot of depth. When it finally releases it will only get better. I am also starting to play Eve and looking forward to getting better at that as well. |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 03:37:00 -
[24] - Quote
I am having trouble with my mic. I am using a Astro mix amp but I don't think anyone can hear me. I have heard some folks speaking though. Changed my PS3 settings to mix but I don't know what else to do. I must have something set up wrong. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 03:39:00 -
[25] - Quote
Moejoe Omnipotent wrote:zeek1227 zeek1227 wrote:Moejoe Omnipotent wrote:lol at these responses...this is not a RPG. I agree OP the skillbook system puts newbies at a ridiculous disadvantage. Unfortunately many of these people think that they can treat characters in an arena shooter the same way they treat spaceships in a fantasy role-playing game and get positive results. Little do they know that competitive FPS games do not work this way. Rofl this is to an rpg!!! It is a game related to eve made by ccp Is fallout not an rpg Cu's its fps? Is borderlands not rpg cud its fps? Whatchu thinking bro? If Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? No but if they added stats that needed to ne updated and a peristant world and large scale social interactions then it would be mmorpg |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.17 03:39:00 -
[26] - Quote
Check your audio input section. I'm pretty sure the Astro mic inputs through the USB port, so make sure you have that selected. |
Ras Vicious
Doomheim
0
|
Posted - 2013.02.17 03:42:00 -
[27] - Quote
Simple solution, match people with nearly the same SPs in the same match. Problem solved whiners.
This game ops just like Eve, the skills give a small edge.
Only thing i see wrong right now, balance wise. is the Keyboard & mouse player is far overpowered. and i know, cause im running it. i turn faster, i aim faster, everything. its like im playing BF2142 all over again.
if this game stays KB&M and the game is succesful, get a keyboard and mouse. srsly
PS: 650K Skill points. Went 24&6 last match. top of my team, SP dont mean nuffin |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.02.17 03:46:00 -
[28] - Quote
AdamCern wrote:Like the concept but if you have been playing for a while you have a significant advantage over other players. And because the Skill points accumulate so slowly you will maintain that advtange pretty much without challenge.
Once vets have a place to go that offers more rewards new players will have a fighting chance. |
Thumb Green
Kang Lo Directorate Gallente Federation
21
|
Posted - 2013.02.17 03:58:00 -
[29] - Quote
Moejoe Omnipotent wrote:f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG?
Upgradable stats are what define an rpg in the video game world. If DUST didn't have those it would just be an fps connected to a mmorpg just a CoD would be if it were connected to EVE without having stats added to it.
You know what I do when I come across a subject I have absolutely no clue on? I don't make a fool of myself by talking about it as if I knew what I were talking about. You should try it sometime. |
Ner'Zul Nexhawk
Talos Incorporated
153
|
Posted - 2013.02.17 04:00:00 -
[30] - Quote
You will be able to catch up and stay competitve.
Here is the thing: at a certain point, any player will accumulate enough total SP and max out all the skills for his specialization. This moment will take place in different time for everyone, but once the player has hit this barrier, he/she can't progress any further down that skill branch. End of the line.
Now, where will new SP go? Into other specializations and branches, which the vets will be starting from anew, just like any newcomer would. Thus, it's only a matter of time once you'll be able to stay competitive with the veterans, if you feel the gap is too wide at the moment. We exclude FPS skill from this altogether, though; truthfully, such skill may cross all SP boundaries.
P.S. As it has been mentioned before, quickening the SP progression will not change anything, since the difference in progression speeds of a vet and a new player will stay the same. |
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AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 04:08:00 -
[31] - Quote
till won't work. When I go into the PS3 it is working, but inn game no. |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2013.02.17 04:09:00 -
[32] - Quote
The game is fine. If anything, I would like to see more of a benefit to having higher level gear and skills. I don't want to play fair. You want me? Suit up with your best or prepare to run for your life.
- I will add that good matchmaking needs to be established before buffing higher level gear. I have some pity. |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 04:16:00 -
[33] - Quote
PS Heavy's are waaaaaaaaaaaaaaaaaaaaaay OP
|
Professormohawk
Stasis Military Support
22
|
Posted - 2013.02.17 04:16:00 -
[34] - Quote
while SP has no cap, equipment and weapons are. level up to Protype, and that as far as ya go. but, it is about skill, (not points) but the right tool for the job |
Barnabas Wrex
Tritan-Industries Legacy Rising
147
|
Posted - 2013.02.17 04:17:00 -
[35] - Quote
That's the way I feel about boxing. It's so unbalanced how when I try to fight someone who's been devoted and training I get my ass kicked. |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 04:18:00 -
[36] - Quote
How in the name of all thats holy do inject your self with the medic fuckin pen
|
Ner'Zul Nexhawk
Talos Incorporated
153
|
Posted - 2013.02.17 04:20:00 -
[37] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
Sorry, what? |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.17 04:21:00 -
[38] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
You can't. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 04:21:00 -
[39] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
I think you may be confused... here Start NEW topics on NEW posts Why did you start one conversation just to change it twice? |
Barnabas Wrex
Tritan-Industries Legacy Rising
147
|
Posted - 2013.02.17 04:22:00 -
[40] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
You want to revive yourself...? That's what the needle does; what have you been using it for? |
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Vash- Akura
Holdfast Syndicate Amarr Empire
17
|
Posted - 2013.02.17 04:25:00 -
[41] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
You need to get in to a helper corp. to help flesh out the finer points of this game to you. If you have a Mic and are willing to learn, people will help, having knee jerk reactions to things you don't properly understand will put people off.
If your Mic is working on the PSN XMB then you are bugged and need to restart. And when you turn your chat on do it so it comes outta your speakers first and then turn your Mic or headset on to run it through that. This seems the least likely way to get the comms bug. |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 04:31:00 -
[42] - Quote
OK I'll try a complete restart.
As far as the medic pen, I thought you could heal yourself with it. I get not.
I would like to get in a corp but I have to get this mic working first.
But overall the think the game has a lot of potential, it does need some tweaking as far as balance goes. |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
|
Posted - 2013.02.17 04:37:00 -
[43] - Quote
Thumb Green wrote:Moejoe Omnipotent wrote:f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable stats are what define an rpg in the video game world. If DUST didn't have those it would just be an fps connected to a mmorpg just a CoD would be if it were connected to EVE without having stats added to it. You know what I do when I come across a subject I have absolutely no clue on? I don't make a fool of myself by talking about it as if I knew what I were talking about. You should try it sometime.
Upgradeable stats are what defines a RPG? Silly me, how could I be so ignorant? How could I have not known, after all this time, that half the shooters and racing games I've ever played were actually role-playing games? How could I not realize that adding "upgradable stats" to a game can instantly turn any old arcade shooter into a full-fledged role-playing game? Thank you for your enlightening definition of what makes a RPG. I have seen the light and it has never been more clear to me that Dust 514 is indeed a role-playing game and not a generic arena shooter sharing servers with a MMO about spaceships. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 04:40:00 -
[44] - Quote
Moejoe Omnipotent wrote:Thumb Green wrote:Moejoe Omnipotent wrote:f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable stats are what define an rpg in the video game world. If DUST didn't have those it would just be an fps connected to a mmorpg just a CoD would be if it were connected to EVE without having stats added to it. You know what I do when I come across a subject I have absolutely no clue on? I don't make a fool of myself by talking about it as if I knew what I were talking about. You should try it sometime. Upgradeable stats are what defines a RPG? Silly me, how could I be so ignorant? How could I have not known, after all this time, that half the shooters and racing games I've ever played were actually role-playing games? How could I not realize that adding "upgradable stats" to a game can instantly turn any old arcade shooter into a full-fledged role-playing game? Thank you for your enlightening definition of what makes a RPG. I have seen the light and it has never been more clear to me that Dust 514 is indeed a role-playing game and not a generic arena shooter sharing servers with a MMO about spaceships. Like how you ignored my post with good points in it rofl
|
Barnabas Wrex
Tritan-Industries Legacy Rising
147
|
Posted - 2013.02.17 04:40:00 -
[45] - Quote
Moejoe Omnipotent wrote:Thumb Green wrote:Moejoe Omnipotent wrote:f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable stats are what define an rpg in the video game world. If DUST didn't have those it would just be an fps connected to a mmorpg just a CoD would be if it were connected to EVE without having stats added to it. You know what I do when I come across a subject I have absolutely no clue on? I don't make a fool of myself by talking about it as if I knew what I were talking about. You should try it sometime. Upgradeable stats are what defines a RPG? Silly me, how could I be so ignorant? How could I have not known, after all this time, that half the shooters and racing games I've ever played were actually role-playing games? How could I not realize that adding "upgradable stats" to a game can instantly turn any old arcade shooter into a full-fledged role-playing game? Thank you for your enlightening definition of what makes a RPG. I have seen the light and it has never been more clear to me that Dust 514 is indeed a role-playing game and not a generic arena shooter sharing servers with a MMO about spaceships.
If you're getting this excited over that, wait until I tell you that the Imperfects are splitting up!
|
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 16:19:00 -
[46] - Quote
I think if there was one thing I would tell a new player, it's use Militia gear. Someone made this point a while back. And, as far as I can tell it is the single most important point in having success in this game. Obviously you need skill as well, but no matter how skilled I am if I have a paper clip and you have an AR15 things more often than not are not going to go well for the paper clip. I can't emphasize this enough, Militia gear has no skill requirements and gives you access to equipment with just ISK. |
General John Ripper
Baltar Research
22
|
Posted - 2013.02.17 16:38:00 -
[47] - Quote
I played with milita gear for a month and still had a positive k/d. The first week, I will admit I sucked but after learning to play the game I was able to compete with decent players who have been around a while. |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 17:12:00 -
[48] - Quote
I had not used my PS3 for like a year ( I have been playing mostly on PC and a little with friends on Xbox). But this game alone, if they really allow it to reach its full potential on release, would be enough for me to get a next gen PS3. This game combined with Eve would be enough to keep me busy for quite some time. And I would much rather focus on a couple games I will play a lot then keep buying games I never finish. There is already a sense of accomplishment you get when playing this game, as there is with Eve, although Eve is much more complex. I think it is quite a unique combination of depth with the fun often associated with FPS games. |
BaD FuRrYV2
Kang Lo Directorate Gallente Federation
11
|
Posted - 2013.02.17 17:13:00 -
[49] - Quote
AdamCern wrote:Like the concept but if you have been playing for a while you have a significant advantage over other players. And because the Skill points accumulate so slowly you will maintain that advtange pretty much without challenge.
stop crying |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 17:20:00 -
[50] - Quote
Did you actually read the thread - or even the post right above yours?
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Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.17 17:24:00 -
[51] - Quote
AdamCern wrote:Like the concept but if you have been playing for a while you have a significant advantage over other players. And because the Skill points accumulate so slowly you will maintain that advtange pretty much without challenge.
This is not true. I keep reading these threads over and over again and they fail, time after time.
There is a limit to the amount of advantage you can gain with SP investment over another player. A hard limit. When you reach it that is it. All done.
If you try to tell me that a player with 125 million SP has an absolute (instead of a relative) advantage over a player with 25 million sp invested in their character then you do not understand how the skill system works.
Each skill branch has an end. After you max out all of the skills that give you an advantage no matter what you are done. And everyone else can catch up.
All those who claim that DUST is an MMO and that is how it works in an MMO are also failing to comprehend the skill system.
DUST 514 is not structured like an MMO where each level of a skill that you gain makes your character more powerful. End of story.
In an MMO you typically have a class that you are locked into playing. Each time you level up you make that character in that one class more powerful. The leveling system starts at one and the developers keep adding higher levels so that players have a reason to keep playing and leveling up. DUST is not like that at all. There are no character classes. You can waste millions of SP just trying different stuff out and no one weapon or piece of equipment or vehicle, even when completely maxed out, is better than every other weapon, item or vehicle out there.
Basically what you are saying is that a player who has been playing for months and has skilled every possible skill to level 2 but not beyond has an advantage over a new player that went and looked up some suggestions on building a character and pushed a few levels to 4 or 5 and left everything else alone. And this just isn't the case. The new player with the level 4 or level 5 skills will have the skill point advantage in this hypothetical example.
Sure, Anyone who has been playing any game longer than a new player has an advantage. They have the advantage of having played the game longer. There is no way to take the advantage of experience out of gaming. Unless you want to give everyone a lobotomy every other week so we are all on equal footing every time we sit down to play a game of ambush. Though sometimes I think that has already happened.
Look, there are plenty of videos, posts, and guides already out there that will tell you how to put together a highly competitive fitting with just the starting SP. There are posts that detail how to put together a beastly militia tank that anyone can drive.
So in addition to the Skill system having a very definite plateau, beyond which you get more diversification but not more raw power, if you really spend your ISK wisely, you can get the better of players months ahead of you from day one. It isn't the SP that gives players an advantage. It is how they use it. It isn't the SP that gives vets an advantage, it is the experience playing the game.
Apologies If some of this was covered in the thread, but it needs to be repeated until it sinks in. Also, all of you well intentioned commenters that say something like "That is just Dust's MMO side." Could do with a little time to reflect on what you are claiming. You are accepting a flawed premise and just telling everyone to deal with it. Don't accept the flawed premise.
You can always "catch up" in Dust. You can start the game caught up.
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AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 17:29:00 -
[52] - Quote
Please read entire thread, repost, use fewer words. |
Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
|
Posted - 2013.02.17 17:29:00 -
[53] - Quote
While I agree that new players may skill up to a sufficient level to compete with experienced Vets in a given area, I do have to point out one thing I've noticed lately.
With the higher SP builds and high end gear Vets seem to be using consistently in Pub matches recently, the lower SP builds using basic gear are not only seriously outmatched, but they receive less SP for each match. SP is based on contribution, and if you have a team mate running a 30-1 KDR, and another 2 running similar KDRs, everyone below them gets a scale of minimum active SP for the match.
That even accounts for WP gains through hacking objectives and the like. I assume the players maxing their potential through high cost gear are doing it to maximize their 1K SP gains per battle, and a bit for fun, but while they are stacking their benefits it is causing their team mates to lose SP they might otherwise gain in a more even match.
Just something to point out. I noticed even in a match where I did very well, (for me), last week, I only gained minimum SP where I would normally gain at least double that. I a more even match, I would also have done better and been higher up the list. As it was, I was actually somewhat off the page and I usually find myself around 4-7 with respect to contribution. |
Mithridates VI
New Eden Research Foundation
164
|
Posted - 2013.02.17 20:27:00 -
[54] - Quote
AdamCern wrote:Please read entire thread, repost, use fewer words. I read the entire thread. You're either a troll or have such limited communication skills as to make it impossible to discuss anything with you.
The thread is basically you asserting that the game is unbalanced, refusing to engage with those responding, changing the subject a couple of times and then again refusing to engage on the original topic. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2013.02.17 20:46:00 -
[55] - Quote
AdamCern wrote:Have to disagree with you both. Played other MMO's and as FPS the difference is significant. And its not about skill when your guns armor and loadouts are supperior and catching up is about impossible becuase of how slow SP builds up. That's why you put your SP into a specialization rather than spreading it around. You find a way you like to play and spec into that, because no one else that hasn't specialized the way you have will be able to run you over. In a short period of time, you're competitive with those vets. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.17 21:15:00 -
[56] - Quote
AdamCern wrote:Please read entire thread, repost, use fewer words.
Done. Some umm, interesting tangents. Not all posts on topic. I am glad you like the game so far.
AdamCern wrote: because the Skill points accumulate so slowly you will maintain that advtange pretty much without challenge.
Well, to put it bluntly: Ok. Prove it. One who makes a claim should be able to back it up.
Or, to be nice about it: Yes, it might seem like you get a huge advantage if you start before someone else in Dust, but it isn't anything to worry about. It is easy to catch up and be competitive. In fact you can start out with a competitive build on day 1. There is an example in the thread.
No matter what, if a new player invests time in the game they will catch up with the vet. Why? Because each area that you can skill into has only 5 levels. Not all skill branches will benefit you at all times.
For example, If you skill into heavy weapon rapid reload, that gives you absolutely no benefit when you are using a sniper rifle. |
Mithridates VI
New Eden Research Foundation
164
|
Posted - 2013.02.17 21:18:00 -
[57] - Quote
^ This. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.17 21:18:00 -
[58] - Quote
Life is unbalanced. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.17 21:34:00 -
[59] - Quote
Moejoe Omnipotent wrote:Thumb Green wrote:Moejoe Omnipotent wrote:f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable stats are what define an rpg in the video game world. If DUST didn't have those it would just be an fps connected to a mmorpg just a CoD would be if it were connected to EVE without having stats added to it. You know what I do when I come across a subject I have absolutely no clue on? I don't make a fool of myself by talking about it as if I knew what I were talking about. You should try it sometime. Upgradeable stats are what defines a RPG? Silly me, how could I be so ignorant? How could I have not known, after all this time, that half the shooters and racing games I've ever played were actually role-playing games? How could I not realize that adding "upgradable stats" to a game can instantly turn any old arcade shooter into a full-fledged role-playing game? Thank you for your enlightening definition of what makes a RPG. I have seen the light and it has never been more clear to me that Dust 514 is indeed a role-playing game and not a generic arena shooter sharing servers with a MMO about spaceships.
An RPG is a role playing game, I'm sure you know that already. Technically any game can be an RPG, as long as the player can substitute their in game avatar with themselves. If I'm pretending that I'm Kratos, then God Of War just became an RPG. I don't really consider RPG's to be a genre because of this, the term is just too broad. But yes, Dust is a RPG, more so than other shooters. |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 21:35:00 -
[60] - Quote
People are unbalanced, doesn't make it desirable.
I personally am not as concerned about new player vs old as much as I am about them balancing some of the classes a little better. And I am certain they will. |
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Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.17 21:36:00 -
[61] - Quote
AdamCern wrote:People are unbalanced, doesn't make it desirable.
Evolution says otherwise. |
Mithridates VI
New Eden Research Foundation
164
|
Posted - 2013.02.17 21:40:00 -
[62] - Quote
AdamCern wrote:I personally am not as concerned about new player vs old as much as I am about them balancing some of the classes a little better. And I am certain they will.
Really? You started a thread about old players always maintaining a lead over new players and refused to respond in any useful way to disagreement but you're not actually worried about that and wish to change the subject again?
|
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 21:44:00 -
[63] - Quote
As I have played a bit I think the issue is more class based then old vs new. I think the militia gear helps a lot when it comes to old vs new. But all games of this size require some tweaking, this one will be no different. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 21:44:00 -
[64] - Quote
Mithridates VI wrote:AdamCern wrote:I personally am not as concerned about new player vs old as much as I am about them balancing some of the classes a little better. And I am certain they will. Really? You started a thread about old players always maintaining a lead over new players and refused to respond in any useful way to disagreement but you're not actually worried about that and wish to change the subject again? yeah hes real good at changing the subject for some reason lol not quite sure why he started a thread about vets having advantages just to talk about how to operate mic balancing issues the mechanics of the nanite injector and who knows what next?
|
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2013.02.17 21:45:00 -
[65] - Quote
Has anyone said, "go back to CoD" yet?
Those are my favorite |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 21:46:00 -
[66] - Quote
Sleepy Zan wrote:Has anyone said, "go back to CoD" yet? Those are my favorite go back to cod... now i did lol jk
|
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 21:46:00 -
[67] - Quote
zeek1227 zeek1227 wrote:Mithridates VI wrote:AdamCern wrote:I personally am not as concerned about new player vs old as much as I am about them balancing some of the classes a little better. And I am certain they will. Really? You started a thread about old players always maintaining a lead over new players and refused to respond in any useful way to disagreement but you're not actually worried about that and wish to change the subject again? yeah hes real good at changing the subject for some reason lol not quite sure why he started a thread about vets having advantages just to talk about how to operate mic balancing issues the mechanics of the nanite injector and who knows what next?
I have opinions I will voice them - not seeking your approval. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 21:49:00 -
[68] - Quote
AdamCern wrote:zeek1227 zeek1227 wrote:Mithridates VI wrote:AdamCern wrote:I personally am not as concerned about new player vs old as much as I am about them balancing some of the classes a little better. And I am certain they will. Really? You started a thread about old players always maintaining a lead over new players and refused to respond in any useful way to disagreement but you're not actually worried about that and wish to change the subject again? yeah hes real good at changing the subject for some reason lol not quite sure why he started a thread about vets having advantages just to talk about how to operate mic balancing issues the mechanics of the nanite injector and who knows what next? I have opinions I will voice them - not seeking your approval. OK have your opinions im all for it lol just start new threads so we can have meaningful conversations on one thread without subject change ok? |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 21:50:00 -
[69] - Quote
If you say so hoss. Didn't realize it was such a formal forum. |
gbghg
L.O.T.I.S. Legacy Rising
372
|
Posted - 2013.02.17 21:53:00 -
[70] - Quote
AdamCern wrote:If you say so hoss. Didn't realize it was such a formal forum. Formal? this forum is formal? clearly you've never read any of the imperfect's or Nerf threads |
|
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 21:53:00 -
[71] - Quote
AdamCern wrote:If you say so hoss. Didn't realize it was such a formal forum. lol u calleded me hoss... but its not formal just would make more sense to start new topics ON new topics ya dig? |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 21:55:00 -
[72] - Quote
I dig, but last night I was playing and wanted to try and get as quick response regarding my mic, which is why I thought I would ask an informational questions while I had some peoples attention - you dig? |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 21:57:00 -
[73] - Quote
AdamCern wrote:I dig, but last night I was playing and wanted to try and get as quick response regarding my mic, which is why I thought I would ask an informational questions while I had some peoples attention - you dig? Yeah but i think you would get more responses with a big title on the front page of the general section than with it tucked away inside a completely different post Thats how i see it anyway |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 21:59:00 -
[74] - Quote
Well I got some quick responses in this thread. It took two hours to get a response on the thread I posted in the Technical problems section BEFORE I started this post. So you see, I am not as dumb as you think I am. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 22:08:00 -
[75] - Quote
AdamCern wrote:Well I got some quick responses in this thread. It took two hours to get a response on the thread I posted in the Technical problems section BEFORE I started this post. So you see, I am not as dumb as you think I am. I don't think ur dumb lol And dont post in technical just general you will get it much faster dont think im trying to hate here lol i just want to help you use the forums efficiently dude |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 22:12:00 -
[76] - Quote
That's cool. I hope to be around a while, I think this game has some legs. Probably will try to get into a corp at some point, same with EVE. Need to do more missions in Eve first though.
But thanks and have fun. |
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