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Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2013.02.14 18:17:00 -
[1] - Quote
If we look at the rules of imperfect balance, people should be saying that scouts are OP by now. Why is that heavy+HMG still rules the battlefield. There is at least a squad of heavies (if not more) in every game. imperfect balance is broken. There is no class counter for HMG+heavy. Scouts are useless against heavies unless they have a shotgun. You used to be able to strafe around heavies back in replication. Now if you run at a heavy with anything but a shotgun you are dead. Scouts are supposed to be the counter for heavies. Just look at TF2 if you don't agree. Where is the imperfect balance ccp? Since strafe speed has been nerfed this game has become heavy paradise.
I do not play scout btw. Just thought I would point this out. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2013.02.14 18:22:00 -
[2] - Quote
Crimson Moon V wrote:If we look at the rules of imperfect balance, people should be saying that scouts are OP by now. Why is that heavy+HMG still rules the battlefield. There is at least a squad of heavies (if not more) in every game. imperfect balance is broken. There is no class counter for HMG+heavy. Scouts are useless against heavies unless they have a shotgun. You used to be able to strafe around heavies back in replication. Now if you run at a heavy with anything but a shotgun you are dead. Scouts are supposed to be the counter for heavies. Just look at TF2 if you don't agree. Where is the imperfect balance ccp? Since strafe speed has been nerfed this game has become heavy paradise.
I do not play scout btw. Just thought I would point this out. first underline: you answered your own question/point
second underline: working as intended
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gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.14 18:23:00 -
[3] - Quote
I will simply say laser rifles are the answer |
Val'herik Dorn
CrimeWave Syndicate
263
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Posted - 2013.02.14 18:24:00 -
[4] - Quote
Technically anything with a damage bonus to armor is a counter to heavies.
Mass driver works well im my experience.
Heavies rule tiny maps and cqc which is pretty much our only choices at the moment. Once mwps open up and the fatties are force to either be ferried about anywhere or act as defenseive bulwarks imperfect balance will be more visible. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.02.14 18:24:00 -
[5] - Quote
HAV railgun is the answer
Heavy with a forge gun is also a good answer.
Assaults with burst rifles is oddly a good answer |
The Spinner
Subdreddit Test Alliance Please Ignore
7
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Posted - 2013.02.14 18:31:00 -
[6] - Quote
Its all about controlling the engagement. If you take a heavy on at close quarters your done. However, if you can engage that heavy at 70 + meters out with an assault rifle, there is nothing that heavy can do. If he sprays at you, one, maybe two bullets are going to hit, meanwhile you've just emptied a whole clip at his head.
I've baited many heavies out into a long range engagement that they cant win and laughed as they slowly walk towards me ineffectively spraying that big gun of theirs while I punish them for being so dumb as to think that they're invincible. At long range, heavies might as well be spraying blanks. Of course, there have been one or two times I've misjudged the distance and been torn apart because I was within the heavies range.
If you encounter a heavy at close range and you have no backup - run. Run as fast as you can, and put some distance between the two of you. When he moves to chase you, make sure you re-engage at long range.
I recommend finding some you tube footage of a good heavy, seeing how he moves, how his weapon fires and how terrible it is at long range, or even better, play as a heavy yourself and get an idea of the limitations of the class. Once you know what the weaknesses are, it becomes easier to exploit them :D |
WyrmHero1946
DUST SOULS Inc.
3
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Posted - 2013.02.14 18:33:00 -
[7] - Quote
Laser rifles, snipers, anything that's far away from them!!!! I've learned not to exchange fire with a heavy lol. |
EternalRMG
ZionTCD Legacy Rising
234
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Posted - 2013.02.14 18:44:00 -
[8] - Quote
Crimson Moon V wrote:If we look at the rules of imperfect balance, people should be saying that scouts are OP by now. Why is that heavy+HMG still rules the battlefield. There is at least a squad of heavies (if not more) in every game. imperfect balance is broken. There is no class counter for HMG+heavy. Scouts are useless against heavies unless they have a shotgun. You used to be able to strafe around heavies back in replication. Now if you run at a heavy with anything but a shotgun you are dead. Scouts are supposed to be the counter for heavies. Just look at TF2 if you don't agree. Where is the imperfect balance ccp? Since strafe speed has been nerfed this game has become heavy paradise.
I do not play scout btw. Just thought I would point this out.
i kill heavies with a type 2 scout and an Assault SMG |
Panoscape
BurgezzE.T.F
107
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Posted - 2013.02.14 18:45:00 -
[9] - Quote
^ I've been slivered by an advanced scout jumping bunny with SMG, but got him in the end. Very close though. I had a type 2 heavy at 530 shield and 540 armor.... tracking him was hard as hell and his shields where like a brick wall.
A double moded GEK38 can rip my heavy in two VERY quickly, a laser at range can too. Heavy's are fine. |
Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2013.02.14 18:48:00 -
[10] - Quote
There is is still no class that counters heavy. I could put a shotgun on an assault suit and kill a heavy. That does not fix the class problem.
Heavy>scout Heavy>assault Heavy>logi
Look at TF2. scouts are always the counter for heavies. Not just some of the time. Perfect imbalance has been broken since they nerfed the strafe mechanics. Scouts are simply easy kills for heavies.
according to the rule of perfect imbalance, everyone should be running scout now. IT should be the new OP. Its not becuase there is no counter class for heavies. |
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Panoscape
BurgezzE.T.F
107
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Posted - 2013.02.14 18:53:00 -
[11] - Quote
Crimson Moon V wrote:Scouts are simply easy kills for heavies.
Not for people who know how to play a scout. I've had many close calls and deaths to very good scout players. I roll heavy 98% of the time so I know the good ones from the bad. I look forward to a challenge when I see certain names on the other side of the field.
But, most don't know how to fight a heavy with a scout suit... and they die very quickly.
Get REAL close, jump and strafe... do the neo dance and you can win. |
steadyhand amarr
Imperfects Negative-Feedback
338
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Posted - 2013.02.14 18:54:00 -
[12] - Quote
Sometimes post like just make me facepalm I'm hoping this is just a troll crimson :-P:-) |
Pombe Geek
Red Star.
44
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Posted - 2013.02.14 18:55:00 -
[13] - Quote
You could always use an OB - right Noc... |
William HBonney
Imperfects Negative-Feedback
318
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Posted - 2013.02.14 18:56:00 -
[14] - Quote
The Spinner wrote:Its all about controlling the engagement. If you take a heavy on at close quarters your done. However, if you can engage that heavy at 70 + meters out with an assault rifle, there is nothing that heavy can do. If he sprays at you, one, maybe two bullets are going to hit, meanwhile you've just emptied a whole clip at his head.
I've baited many heavies out into a long range engagement that they cant win and laughed as they slowly walk towards me ineffectively spraying that big gun of theirs while I punish them for being so dumb as to think that they're invincible. At long range, heavies might as well be spraying blanks. Of course, there have been one or two times I've misjudged the distance and been torn apart because I was within the heavies range.
If you encounter a heavy at close range and you have no backup - run. Run as fast as you can, and put some distance between the two of you. When he moves to chase you, make sure you re-engage at long range.
I recommend finding some you tube footage of a good heavy, seeing how he moves, how his weapon fires and how terrible it is at long range, or even better, play as a heavy yourself and get an idea of the limitations of the class. Once you know what the weaknesses are, it becomes easier to exploit them :D Sad since hmgs outrange ARs |
Chubbs Chubberson
Doomheim
1
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Posted - 2013.02.14 18:58:00 -
[15] - Quote
Did anyone else think this thread was going to just be a youtube video of some Imperfects walking across a tight-rope? |
Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2013.02.14 18:59:00 -
[16] - Quote
steadyhand amarr wrote:Sometimes post like just make me facepalm I'm hoping this is just a troll crimson :-P:-) Did everyone forget about the time when scouts were the counter for heavies, heavies were the counter for assault and assualt was the counter scouts. This game used to play like TF2 in replication. Now it does not.
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gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.14 19:01:00 -
[17] - Quote
Crimson Moon V wrote:There is is still no class that counters heavy. I could put a shotgun on an assault suit and kill a heavy. That does not fix the class problem.
Heavy>scout Heavy>assault Heavy>logi
Look at TF2. scouts are always the counter for heavies. Not just some of the time. Perfect imbalance has been broken since they nerfed the strafe mechanics. Scouts are simply easy kills for heavies.
according to the rule of perfect imbalance, everyone should be running scout now. IT should be the new OP. Its not becuase there is no counter class for heavies. There is, its called "play smart" just like you "don't bring a knife to a gun fight" (except for the crazy's who do) you don't want to fight a heavy head on, or in close range if you can avoid it. You engage them at range and wear them down until they're dead or damaged enough for you to take on with a good chance of success |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2013.02.14 19:04:00 -
[18] - Quote
Pombe Geek wrote:You could always use an OB - right Noc...
Only skill in OB is failing to get a kill with one. |
Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2013.02.14 19:08:00 -
[19] - Quote
Panoscape wrote:Crimson Moon V wrote:Scouts are simply easy kills for heavies. Not for people who know how to play a scout. I've had many close calls and deaths to very good scout players. I roll heavy 98% of the time so I know the good ones from the bad. I look forward to a challenge when I see certain names on the other side of the field. But, most don't know how to fight a heavy with a scout suit... and they die very quickly. Get REAL close, jump and strafe... do the neo dance and you can win. Yeah you have had close calls. You should be getting outplayed by scouts left and right. You should be crying about how scouts are OP on the forums. They are your natural counter. Nope everyone is still talking HMGs and lazors. That right there proves my point. Perfect imbalance is broken.
LOL at the person who said "play smart". I didn't know play smart was a playable class that is the natural counter for heavies. Oh wait its not... We are talking perfect imbalance. Not how to kill a heavy. |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.14 19:19:00 -
[20] - Quote
Crimson Moon V wrote:Panoscape wrote:Crimson Moon V wrote:Scouts are simply easy kills for heavies. Not for people who know how to play a scout. I've had many close calls and deaths to very good scout players. I roll heavy 98% of the time so I know the good ones from the bad. I look forward to a challenge when I see certain names on the other side of the field. But, most don't know how to fight a heavy with a scout suit... and they die very quickly. Get REAL close, jump and strafe... do the neo dance and you can win. Yeah you have had close calls. You should be getting outplayed by scouts left and right. You should be crying about how scouts are OP on the forums. They are your natural counter. Nope everyone is still talking HMGs and lazors. That right there proves my point. Perfect imbalance is broken. LOL at the person who said "play smart". LOL at yourself for qq about heavies.
why should he be getting outplayed by scouts left and right? If he's a decent heavy player he should be dictating the terms of the engagement, and he should be running in a squad most of the time. scouts are fast but fragile, if they make a mistake in a fight with a heavy they die, thats as it should be.
And i said play smart because this is a game when knowing what you're fighting against and knowing the best way to maximise your advantage is important. |
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Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2013.02.14 19:29:00 -
[21] - Quote
If you don't understand why scouts should be outplaying heavies, you need to leave this thread and go read "Perfect imbalance for dummies". Then go play some TF2.
You can tell just by looking at the forums that perfect imbalance is broken. Where are all the scouts are OP threads? We have been stuck on HMGs and lazors forever. |
Panoscape
BurgezzE.T.F
107
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Posted - 2013.02.14 19:42:00 -
[22] - Quote
Crimson Moon V wrote:You should be getting outplayed by scouts left and right. You should be crying about how scouts are OP on the forums. They are your natural counter.
I used to get killed by scouts and assaults ALL THE TIME, but the last thing I'm gonna do it complain or cry about it. I learned from it and now try to prevent it from happening again. I now easily go 30/3 per game with my learned skills. Too many people try the same thing over and over again and expect different results. It doesn't work that way. I have learned from my encounters and know what to do to keep my deaths down against scouts. There are so many threads on Heavy's and HMG's because many have not spent the time to learn how to counter them!
There are very effective counters to heavy's, one just needs to try different things till they find something that works with their play style.
TL;DR - Don't cry about being stomped, learn from it and get gud. |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.14 19:44:00 -
[23] - Quote
We're still waiting on the next update so people just keep recycling the same old threads over and over, and the fact remains that each class is superior in its role not restricted to it. There is nothing stopping a heavy fitting a couple of cardiac regulators or a logi running round with nova knife's or a scout fitting as many armour plates as he can. In my opinion the "imperfect balance" is more focussed on weapon choice's then suits although they do play a part. |
Baal Roo
Subdreddit Test Alliance Please Ignore
810
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Posted - 2013.02.14 19:46:00 -
[24] - Quote
Balance in this game is squad vs squad, not 1v1. If you're not talking about squad vs. Squad balance then your opinion is wrong.
As I've said before, it's like complaining that Goalies are "OP" because they get to touch the ball with their hands. It's ridiculous. |
G Sacred
Rubber Chicken Bombers
73
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Posted - 2013.02.14 19:54:00 -
[25] - Quote
I have to disagree here. While Heavies+HMGs dominate the CQC realm against anything buy a shotty, if you engage at more than 25m with an HMG and the other person has an AR, that heavy better run his fat rear away because that AR is gonna win 95% of the time. Laser Rifles are also a good counter to heavies, but must be about 50-75m away. One more thing, if you get the drop on a heavy, a Toxin SMG or any half-decent SMG for that matter will melt through heavies. |
Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2013.02.14 19:56:00 -
[26] - Quote
Does no one understand how perfect imbalance works? I don't even play a scout. This isn't about me or heavies. Perfect balance is broken. The counter class for heavies is scouts. When ccp nerfed strafe speed scouts are were longer the counter class. Go look at TF2. I am just repeating myself now. Some people in thread do not understand perfect imbalance.
Oh well ccp will just nerf heavies instead of fixing the real problem. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2013.02.14 20:14:00 -
[27] - Quote
Scouts are broken. They slowed them down too much but left their health very very low. |
Moochie Cricket
SyNergy Gaming
143
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Posted - 2013.02.14 20:19:00 -
[28] - Quote
Panoscape wrote:Crimson Moon V wrote:Scouts are simply easy kills for heavies. Not for people who know how to play a scout. I've had many close calls and deaths to very good scout players. I roll heavy 98% of the time so I know the good ones from the bad. I look forward to a challenge when I see certain names on the other side of the field. But, most don't know how to fight a heavy with a scout suit... and they die very quickly. Get REAL close, jump and strafe... do the neo dance and you can win.
This. I can decimate heavies running as a scout shotty if I can get in close without them noticing. |
steadyhand amarr
Imperfects Negative-Feedback
338
|
Posted - 2013.02.14 20:23:00 -
[29] - Quote
Crimson Moon V wrote:steadyhand amarr wrote:Sometimes post like just make me facepalm I'm hoping this is just a troll crimson :-P:-) Did everyone forget about the time when scouts were the counter for heavies, heavies were the counter for assault and assualt was the counter scouts. This game used to play like TF2 in replication. Now it does not. It still does its just the communty is unbearably bad at this game iv seen plenty of scouts wipe the floor with heavys. It's just not running face first into gunfire exists in peoples playbook |
Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2013.02.14 20:40:00 -
[30] - Quote
steadyhand amarr wrote:Crimson Moon V wrote:steadyhand amarr wrote:Sometimes post like just make me facepalm I'm hoping this is just a troll crimson :-P:-) Did everyone forget about the time when scouts were the counter for heavies, heavies were the counter for assault and assualt was the counter scouts. This game used to play like TF2 in replication. Now it does not. It still does its just the communty is unbearably bad at this game iv seen plenty of scouts wipe the floor with heavys. It's just not running face first into gunfire exists in peoples playbook What noc said. Scouts are broken atm. You can win scout vs heavy but it is very hard if the heavy has even half a brain. A monkey with a controller should be able to beat a scout as HMG. When scouts go invisible they will be the proper counter. Until then there is no real counter class for heavies. Just the gimped version. Perfect imbalance is broken.
We are all just living in a heavy hmg paradise atm. |
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