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Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2013.01.31 17:00:00 -
[1] - Quote
I would like to add the ability to place a bounty on players. Once a bouny is placed have it show a $ in green over their head so that any who shoot them in a Pub match will get a bonus to their ISK reward.
EDIT: It will bring a new breed of PUB Bounty Hunters and with it should come a Bounty Kill Board showing the Top Bounty hunters.
We are Mercenaries and are by trade a hired killer.
We are expected to be paid by Capsuleers to kill one another, why not allow us on a personal level be hired to kill an individual.
How will it work?
We it will be much like the EVE Bounty Hunting system. You enter a match and bring up the list of Mercs on both team. Next you notice that some of those Mercs in your Ambush map have Wanted signs over there Pic. Not only this but there is a $ or a skull next to their health bar making them an easier target in a crowed.
Each time you kill someone with a bounty you earn X% of their suit, gun and fitting. This ISK is then paid out from the total bounty placed until the bounty runs out. The Idea is revenge or at lest some satisfaction for any reason you choice. Having the person marked will draw extra attention to them in game costing them more deaths and ISK in fittings.
Virex Staz wrote:+1
As long as the bounty is only paid out when equipment is destroyed, and is less than the value of the equipment, I don't see a problem with this.
Fred puts a 1 mill ISK bounty on Bob; this goes into Fred's bounty "pot". Bob goes into a match in a 100K suit. Jane kills Bob. John the logi revives Bob; no payout for Jane :-( Maurice kills Bob, who then bleeds out; 100K of gear is destroyed Maurice gets 20K out of the 1 mill bounty pot.
Zion Shad wrote: Lest say someone from Imp Kills you or Trolls you and you want to get back at them in some way.
You would then search their name in-game under People & places
You then press X on their name to bring up the menu of how you want to interact (such as Info, add contact, send message and so on)
An option would be there that says GÇ£ADD BOUNTYGÇ¥ so you click it and ADD say 1 Mill ISK
Now a GÇ£WANTEDGÇ¥ sign is placed on the person that is selected profile Pic. So when he enters a match, ANY Players within that match will see this on his Pic and know if they kill him, they will earn extra ISK. (You know that Huge Screen in the War Barge that shows everyone in the match)
During the Match he will have some sort of a mark next to his Health Bar to attract a little more attention on him in order to invoke more Death upon him. This in turn will mess with his KDR, cost loss in SP that he could earn total for that match, loss in fittings and loss in ISK. The Community extracts your revenge for you.
For Players who kill him in any random PUB match, they will earn say 25% of his total gear (Dropsuit, Modules, Weapons and Equipment) within that life (and while we are at it how about they can gain some of that gear in salvage).
So if he is wearing a total of 100k in gear that means the person who kills him once will earn an additional 25k to their end total of the match (Thats a good ammount when PUB matches only pay around 250k). That 25K will come out of the bounty knocking it down from 1 mill to 999,975 ISK. Each time he is killed the same thing happens until the Bounty is completely gone.
Post #35
If this idea was already up please link. Thank you |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
55
|
Posted - 2013.01.31 17:56:00 -
[2] - Quote
MOAR BOUNTIES! I'm sure CCP Punkturis would agree. |
Deranged Disaster
Seraphim Initiative. CRONOS.
65
|
Posted - 2013.01.31 19:18:00 -
[3] - Quote
Oh yes dude, great idea. |
YourDeadAgain76
Red Star.
133
|
Posted - 2013.01.31 19:23:00 -
[4] - Quote
Zion Shad wrote:I would like to add the ability to place a bounty on players. Once a bouny is placed have it show a $ in green over their head so that any who shoot them in a Pub match will get a bonus to their ISK reward. If this idea was already up please link. Thank you
+1 this is the best idea ive herd all day. |
Coleus Rattus
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.01.31 19:28:00 -
[5] - Quote
Seeing as death is quick meaningless for us dustbunnies, I don't think a bounty mechanic would make sense. Killing redberries is the main way of interacting with them, so i don't think that you need an additional incentive to promote murdeous behaviour in dust, unlike eve, where people can and do have careers NOT focused on killing people, and where tracking down and successfully engaging is a much harder and riskier task... |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2013.02.01 00:43:00 -
[6] - Quote
Coleus Rattus wrote:Seeing as death is quick meaningless for us dustbunnies, I don't think a bounty mechanic would make sense. Killing redberries is the main way of interacting with them, so i don't think that you need an additional incentive to promote murdeous behaviour in dust, unlike eve, where people can and do have careers NOT focused on killing people, and where tracking down and successfully engaging is a much harder and riskier task...
You sir are a sad person who want to suck the fun out of everything.
If you don't enjoy KILLING and making a little more ISK doing it, Move along your not welcome here. This would bring more meaning to killing and it would add a whole new twist to the Pub matches.
It will bring a new breed of PUB Bounty Hunters and with it should come a Bounty Kill Board showing the Top Bounty hunters. |
Auriel Aedean
Gunslingers Corporation. GmbH
20
|
Posted - 2013.02.01 00:45:00 -
[7] - Quote
This is awesome. I would love to do this!
|
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2013.02.01 01:54:00 -
[8] - Quote
More ways to motivate death and player interaction? +1
Implementing this in a game like Dust could prove interesting. Make it like Eve maybe? |
slystylz vassar
Military Gamers
7
|
Posted - 2013.02.01 02:49:00 -
[9] - Quote
Pilots use this as a ploy to steal money from noobies in EVE. Get a bounty then have someone kill you, take the bounty from your enemy; then split it with your friends. I see corp vs 1 making your bounty pointless. |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2013.02.01 03:16:00 -
[10] - Quote
slystylz vassar wrote:Pilots use this as a ploy to steal money from noobies in EVE. Get a bounty then have someone kill you, take the bounty from your enemy; then split it with your friends. I see corp vs 1 making your bounty pointless.
LOL
With the new Bounty Mechanic in EVE you only make %20 of the worth of the ship so your wrong on that part. It's no longer worth it as an exploit. You will always take loss.
This would be in Pub matches only and I think should be the same way (like %25 of the Suit and fitting form the total bounty) that way the person being killed will still receive loss, even if they could get a Corp mate to Q sync with and happen to Randomly end up on the reds.
Your argument is not really there. |
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Reav Hannari
Red Rock Outriders Red Rock Consortium
296
|
Posted - 2013.02.01 03:20:00 -
[11] - Quote
+1 |
MR ExPresident
ZionTCD Legacy Rising
64
|
Posted - 2013.02.01 04:43:00 -
[12] - Quote
So let me get this straight... You want to pay me more money to kill a guy who someone put a bounty on and he'll be marked with a $ symbol?
Lock and Load. |
dasgunt514
Royal Assassins Guild Imperial Crimson Legion
3
|
Posted - 2013.02.01 05:08:00 -
[13] - Quote
I like the bounty idea, but it's already been mentioned that clones are cheap. So I'm not sure that killing the clone would be worth a bounty. Killing his gear certainly is! My feeling is that you should be awarded money equivalent to the gear that you destroyed, until the bounty runs out. |
XXfootnoteXX
ZionTCD Legacy Rising
76
|
Posted - 2013.02.01 05:24:00 -
[14] - Quote
dasgunt514 wrote:I like the bounty idea, but it's already been mentioned that clones are cheap. So I'm not sure that killing the clone would be worth a bounty. Killing his gear certainly is! My feeling is that you should be awarded money equivalent to the gear that you destroyed, until the bounty runs out.
I am pretty sure this is how it is set up in EvE. That way, you cant just get your buddy to get the kill.
So.
10m bounty on player X. Player X has 100k worth of gear on? You get 100K every time you kill him. |
Herrick Arcos
The Shadow Cavalry Mercenaries
56
|
Posted - 2013.02.01 05:29:00 -
[15] - Quote
The fact that clones are cheap is definitely outweighed by the fact that there are many Tanker's and Dropship pilots that loose a big chunk of money with each loss. Not to mention that soon there will be a bunch of Proto peeps running around. I could see this being very, very infuriating once your the primary target because all the red's see is a big dollar sign hanging over your head.
*ISK sign. |
Ragmesesis
The Lusitans
6
|
Posted - 2013.02.01 06:47:00 -
[16] - Quote
Zion Shad wrote:I would like to add the ability to place a bounty on players. Once a bouny is placed have it show a $ in green over their head so that any who shoot them in a Pub match will get a bonus to their ISK reward. EDIT: It will bring a new breed of PUB Bounty Hunters and with it should come a Bounty Kill Board showing the Top Bounty hunters. If this idea was already up please link. Thank you do you really want that??? to make gank at others do you really know gamming history to even ask that there has been suicides and violence because of genk in other games like in WOW first of i think thats also a crime its called bulling but on a game if they do that ccp will be tryed to get sue because on openly bulling lolol and to be honest long term view i see many corps shutting down because they are gank at (and yes i call gank because thats not a bounty hunters think thats a gank thing) people said to me they are immortals proud and etc... if they are that they would not go down and do things like that that idea is a low point for me and for waht the results will make i think its a bad idea this bulling boad it will cause nothing but trouble |
XXfootnoteXX
ZionTCD Legacy Rising
76
|
Posted - 2013.02.01 06:54:00 -
[17] - Quote
Ragmesesis wrote:Zion Shad wrote:I would like to add the ability to place a bounty on players. Once a bouny is placed have it show a $ in green over their head so that any who shoot them in a Pub match will get a bonus to their ISK reward. EDIT: It will bring a new breed of PUB Bounty Hunters and with it should come a Bounty Kill Board showing the Top Bounty hunters. If this idea was already up please link. Thank you do you really want that??? to make gank at others do you really know gamming history to even ask that there has been suicides and violence because of genk in other games like in WOW first of i think thats also a crime its called bulling but on a game if they do that ccp will be tryed to get sue because on openly bulling lolol and to be honest long term view i see many corps shutting down because they are gank at (and yes i call gank because thats not a bounty hunters think thats a gank thing) people said to me they are immortals proud and etc... if they are that they would not go down and do things like that that idea is a low point for me and for waht the results will make i think its a bad idea this bulling boad it will cause nothing but trouble
Seriously?
This is New Eden. You clearly have not lived here very long.
Let me make it a bit simpler. There is nothing to do in this game BUT kill and be killed. There is no industry, there is no other roll but combat. Do you think people come to this game not to get killed? This just adds to objectives. |
Ragmesesis
The Lusitans
6
|
Posted - 2013.02.01 07:13:00 -
[18] - Quote
XXfootnoteXX wrote:Ragmesesis wrote:Zion Shad wrote:I would like to add the ability to place a bounty on players. Once a bouny is placed have it show a $ in green over their head so that any who shoot them in a Pub match will get a bonus to their ISK reward. EDIT: It will bring a new breed of PUB Bounty Hunters and with it should come a Bounty Kill Board showing the Top Bounty hunters. If this idea was already up please link. Thank you do you really want that??? to make gank at others do you really know gamming history to even ask that there has been suicides and violence because of genk in other games like in WOW first of i think thats also a crime its called bulling but on a game if they do that ccp will be tryed to get sue because on openly bulling lolol and to be honest long term view i see many corps shutting down because they are gank at (and yes i call gank because thats not a bounty hunters think thats a gank thing) people said to me they are immortals proud and etc... if they are that they would not go down and do things like that that idea is a low point for me and for waht the results will make i think its a bad idea this bulling boad it will cause nothing but trouble Seriously? This is New Eden. You clearly have not lived here very long. Let me make it a bit simpler. There is nothing to do in this game BUT kill and be killed. There is no industry, there is no other roll but combat. Do you think people come to this game not to get killed? This just adds to objectives.
Seriously?
And this is earth were the real reactions take place did you live long in it? i say this because in WOW i knew people that was happening and that was awful there are people that only play one game and dont move from game to game insted they play invest in a character and lets say that character is gank at by a corporation gank day after day after day what would be that guys reaction like every game he enters a bullseye on him not letting him do nothing. lolol go and search what gank is and what happends in real life what happends after you shut down new eden to go along to your day. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2013.02.01 07:55:00 -
[19] - Quote
Hard to think how this would work when DUST mercs die on a daily basis. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2013.02.01 08:05:00 -
[20] - Quote
@Ragmesesis
What the frakk are you talking about? Are you high or just trolling? The New Eden galaxy has seen countless players ganked nonstop for the past 10 years straight and not one player was reported to have committed real world violence or a single suicide just because of what happened in Eve Online. There is no evidence of such things ever happening. At least to my knowledge and I have been playing Eve Online for nearly 7 years. I have heard everything and seen everything.
This is because every new player is quickly conditioned to accept the harsh reality of New Eden: adapt or die. If you come here expecting everyone to act nice we will do everything in our power to prove you wrong. |
|
Razekial Flameclaw
ZionTCD Legacy Rising
19
|
Posted - 2013.02.01 08:36:00 -
[21] - Quote
I was actually thinking the same thing Shad, but i'd have different mechanics for it for example in order to meet the bounty you would need to kill them X number of times in the game, some people die more than once or twice in a game so you would need a number say 5 deaths to meet the bounty.
You could enfore a time limit to be redeemable within the next 10 games or 24 hours or the like.
I'm not sure how you could be able to accept that bounty unless there was a mechanic in place that when you accept a bounty you 'follow' that person so can join their games if there is a free spot on the opposing team - it would take some wierd matchmaking to make it work. |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2013.02.01 12:10:00 -
[22] - Quote
With it being a % of their gear they would still need to be killed a number of times before the bounty runs out of funds.
I more then anyone here should not want this, but I do. In EVE I already have 1 bill on my head and am sure to get the same treatment on Dust as well.
We are Mercs and being hired to kill is just what we do |
Virex Staz
Circle of Huskarl Minmatar Republic
53
|
Posted - 2013.02.01 13:03:00 -
[23] - Quote
+1
As long as the bounty is only paid out when equipment is destroyed, and is less than the value of the equipment, I don't see a problem with this.
Fred puts a 1 mill ISK bounty on Bob; this goes into Fred's bounty "pot". Bob goes into a match in a 100K suit. Jane kills Bob. John the logi revives Bob; no payout for Jane :-( Maurice kills Bob, who then bleeds out; 100K of gear is destroyed Maurice gets 20K out of the 1 mill bounty pot. |
Coleus Rattus
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.02.01 13:30:00 -
[24] - Quote
Zion Shad wrote:You sir are a sad person who want to suck the fun out of everything. If you don't enjoy KILLING and making a little more ISK doing it, Move along your not welcome here. This would bring more meaning to killing and it would add a whole new twist to the Pub matches. It will bring a new breed of PUB Bounty Hunters and with it should come a Bounty Kill Board showing the Top Bounty hunters.
Nah, I don't want to suck otu fun. In fact, I have so much fun killing redberries that I don't need an incentive to make me kill them.
But if you want to financially spice things up, how about "corporate sponsorships"?
It has been established in this thread that the loss of gear is more important than the loss of a merc.
Thus my idea: You make a contract with gear manufacturers, and everytime you kill someone using that gear, you get a provisional payment of a fraction of the worth of his gear, as your victim will havr to rebuy it. Buy killing him and destryoing his gear,you basically ensure that his supplier still has a paying customer!
Also, that way, your monetary incentive wouldn't be restricted to a single dustbunny, but to everyone using gear by that manufactuer! |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2013.02.01 16:32:00 -
[25] - Quote
Coleus Rattus wrote:Nah, I don't want to suck otu fun. In fact, I have so much fun killing redberries that I don't need an incentive to make me kill them.
But if you want to financially spice things up, how about "corporate sponsorships"?
It has been established in this thread that the loss of gear is more important than the loss of a merc.
Thus my idea: You make a contract with gear manufacturers, and everytime you kill someone using that gear, you get a provisional payment of a fraction of the worth of his gear, as your victim will havr to rebuy it. Buy killing him and destryoing his gear,you basically ensure that his supplier still has a paying customer!
Also, that way, your monetary incentive wouldn't be restricted to a single dustbunny, but to everyone using gear by that manufactuer!
It would be nice, but the mechanics to facilitate this are a long, long ways off. What would first need to happen is full market integration followed by a revamp of how BPOs work in DUST. This means they will have to be turned in to a normal BPO that is used to generate items instead of just being applied to a load out for infinite use.
Most of the mechanics for this Bounty system can easily be placed in game and could be done before or by Fan Fest of this year |
JohnDS Wolf
Exit Wound Heavy Industries
10
|
Posted - 2013.02.01 17:50:00 -
[26] - Quote
Yah, bounty systems in PUB matches wouldn't work. not with the lore anyway, you're a clone and you're cheap to replace. i can just comeback and i'm not actualy dead. If anything, the company sponsourship is a much better idea. sence the gear is worth more than you.
instead it should be more twords the end of devolpment and be added to EvE and Dust once we can hitch a ride with our Pilot buddies. where you can have multipul bounty objectives such as, Capturing the ship, Taking the wanted ALIVE, a Spasific Exicution, and ect.
The bounty system could be glorious and wonderful chance for Dust and EvE players to work together. |
Geth Massredux
ZionTCD Legacy Rising
63
|
Posted - 2013.02.01 21:24:00 -
[27] - Quote
+1
I do like the idea of a bounty system. I just started playing EVE online and the bounty system looks cool. Well Retribution trailer. MEH
But anyways I give my thumbs up for this.
Of course there should be some setbacks to the bounty system in Dust. Because if players think that other player is too good, They might as well spam good players of Bountys.
So like a system to were you have to be a certain level or maybe it takes money to get money so you have to pay a certain amount of ISK to issue a bounty.
|
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2013.02.01 23:42:00 -
[28] - Quote
JohnDS Wolf wrote:Yah, bounty systems in PUB matches wouldn't work. not with the lore anyway, you're a clone and you're cheap to replace. i can just comeback and i'm not actualy dead. If anything, the company sponsourship is a much better idea. sence the gear is worth more than you.
instead it should be more twords the end of devolpment and be added to EvE and Dust once we can hitch a ride with our Pilot buddies. where you can have multipul bounty objectives such as, Capturing the ship, Taking the wanted ALIVE, a Spasific Exicution, and ect.
The bounty system could be glorious and wonderful chance for Dust and EvE players to work together.
You miss this part or did you just read my title and felt that it was enough to open your mouth?
Zion Shad wrote: Each time you kill someone with a bounty you earn X% of their suit, gun and fitting. This ISK is then paid out from the total bounty placed until the bounty runs out. The Idea is revenge or at lest some satisfaction for any reason you choice. Having the person marked will draw extra attention to them in game costing them more deaths and ISK in fittings.
This is base on the Bounty Hunting system in EVE, so yes it goes with the lore just fine and since you die more in DUST, players can make a far amount of ISK if they kill you more than once. When I get home IGÇÖll set up the Math.
Also take a look at the revenge part of my quote while your at it. |
Coleus Rattus
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.02.01 23:52:00 -
[29] - Quote
Zion Shad wrote:
This is base on the Bounty Hunting system in EVE, so yes it goes with the lore just fine and since you die more in DUST, players can make a far amount of ISK if they kill you more than once.
Wait, isn't the bounty paid by the guy who's set it? So his expenses would grow drastically if the bounty isn't paid once, for one kill, but for every kill! I don't think anyone would set up a bounty on someone, if the fugitive could just trololol the hard earned ISK away by playing as a pacifist, dying at every opportunity... especially as he can do it without any cost to himself, thanks to the free starter fittings...
Also, would suicides reward the wanted player? |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2013.02.02 00:37:00 -
[30] - Quote
Virex Staz wrote:+1
As long as the bounty is only paid out when equipment is destroyed, and is less than the value of the equipment, I don't see a problem with this.
Fred puts a 1 mill ISK bounty on Bob; this goes into Fred's bounty "pot". Bob goes into a match in a 100K suit. Jane kills Bob. John the logi revives Bob; no payout for Jane :-( Maurice kills Bob, who then bleeds out; 100K of gear is destroyed Maurice gets 20K out of the 1 mill bounty pot.
Exactly how it works in Eve right now. The old bounty system was just too exploitable in Eve. |
|
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2013.02.02 00:42:00 -
[31] - Quote
Coleus Rattus wrote:Zion Shad wrote:
This is base on the Bounty Hunting system in EVE, so yes it goes with the lore just fine and since you die more in DUST, players can make a far amount of ISK if they kill you more than once.
Wait, isn't the bounty paid by the guy who's set it? So his expenses would grow drastically if the bounty isn't paid once, for one kill, but for every kill! I don't think anyone would set up a bounty on someone, if the fugitive could just trololol the hard earned ISK away by playing as a pacifist, dying at every opportunity... especially as he can do it without any cost to himself, thanks to the free starter fittings... Also, would suicides reward the wanted player?
Unlikely to work like that. In Eve online, I don't think rookie ships count towards the bounty gains. This forces the capsuleer to die in more expensive ships to clear the bounty off his head. And since the payment of the bounty is based on 20% of the value of the wreck plus implants lost, the player will have to die a lot to clear out that bounty... which is painful given the cost of each loss. Imagine a merc having to die dozens of times in expensive gear. |
JohnDS Wolf
Exit Wound Heavy Industries
10
|
Posted - 2013.02.02 04:04:00 -
[32] - Quote
Zion Shad wrote:
You miss this part or did you just read my title and felt that it was enough to open your mouth?
i'm hurt, i gave you my Honest opinion and you attack me so blantently. i WANT a bounty system in Dust but i don't think it would work for Dust it self. you have to randomly be put in the same room as the person for the bounty for one so there is luck envoled. and even then, you might be working WITH him. so there gose your chance for getting the bounty in the first place.
in EvE, EVERYONE had a chance to clame the bounty, so it works there. In Dust....not so much. plus, who put a bounty on a faceless massproduced merc. they only do what they are paid to do, and they are immortal. |
DeathStalker Synchro
D3ath D3alers RISE of LEGION
24
|
Posted - 2013.02.02 05:11:00 -
[33] - Quote
Virex Staz wrote:+1
As long as the bounty is only paid out when equipment is destroyed, and is less than the value of the equipment, I don't see a problem with this.
Fred puts a 1 mill ISK bounty on Bob; this goes into Fred's bounty "pot". Bob goes into a match in a 100K suit. Jane kills Bob. John the logi revives Bob; no payout for Jane :-( Maurice kills Bob, who then bleeds out; 100K of gear is destroyed Maurice gets 20K out of the 1 mill bounty pot.
I was going to suggest this same idea. This would be the best way to do so. It's fun, rewarding, and works completely with Dust. I hope CCP sees this or has already thought of this. What would be nice is if there was a small icon next to their shields/armor (when you aim at them) to indicate there's a bounty out for them. Man, if they did this, there would be a lot of people throwing matches because they were chasing down bounties. |
Lonnar
Doomheim
1
|
Posted - 2013.02.02 05:47:00 -
[34] - Quote
+1
I certainly like this idea. I do however see a small problem. If a player with a Bounty is marked, wouldn't that make him a prime target? Everyone and his aunt will be after that poor sucker and he's going to feel the heat real fast.
The player with a bounty is going to get wrecked ... several times over, and in quick succession until the bounty runs out. It'll cause his stock of Dropsuit fittings to fall rapidly in a short space of time. His game performance will also suffer in a few ways. Be depleting his stock of fittings, he might be reduced to going out in lower powered gear, thus increasing his chances of death AND lowering the amount of bounty his killers receive (since the amount of ISK received is related to the total value of his gear). On a more personal level, his morale might drop, he might rage quit or simply stop playing for a while. This will hurt the success of his current team that he's been deployed with. And to cap it all off, the poor sucker is going to have to pay a whole lot more money just to get his gear back (unless he's using blueprints ... then it's a different story).
But then again ... maybe this'll just add to the risk of having Bounties ... |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2013.02.02 14:01:00 -
[35] - Quote
JohnDS Wolf wrote:Zion Shad wrote:
You miss this part or did you just read my title and felt that it was enough to open your mouth?
i'm hurt, i gave you my Honest opinion and you attack me so blantently. i WANT a bounty system in Dust but i don't think it would work for Dust it self. you have to randomly be put in the same room as the person for the bounty for one so there is luck envoled. and even then, you might be working WITH him. so there gose your chance for getting the bounty in the first place. in EvE, EVERYONE had a chance to clame the bounty, so it works there. In Dust....not so much. plus, who put a bounty on a faceless massproduced merc. they only do what they are paid to do, and they are immortal.
Sorry for coming down on you hard, but your argument was not based on what I had written and your argument right now shows a lack of understanding of how this mechanic works. also EVE Pilots are just as immortal.
Lest say someone from Imp Kills you or Trolls you and you want to get back at them in some way.
You would then search their name in-game under People & places
You then press X on their name to bring up the menu of how you want to interact (such as Info, add contact, send message and so on)
An option would be there that says GÇ£ADD BOUNTYGÇ¥ so you click it and ADD say 1 Mill ISK
Now a GÇ£WANTEDGÇ¥ sign is placed on the person that is selected profile Pic. So when he enters a match, ANY Players within that match will see this on his Pic and know if they kill him, they will earn extra ISK. (You know that Huge Screen in the War Barge that shows everyone in the match)
During the Match he will have some sort of a mark next to his Health Bar to attract a little more attention on him in order to invoke more Death upon him. This in turn will mess with his KDR, cost loss in SP that he could earn total for that match, loss in fittings and loss in ISK. The Community extracts your revenge for you.
For Players who kill him in any random PUB match, they will earn say 25% of his total gear (Dropsuit, Modules, Weapons and Equipment) within that life (and while we are at it how about they can gain some of that gear in salvage).
So if he is wearing a total of 100k in gear that means the person who kills him once will earn an additional 25k to their end total of the match (Thats a good ammount when PUB matches only pay around 250k). That 25K will come out of the bounty knocking it down from 1 mill to 999,975 ISK. Each time he is killed the same thing happens until the Bounty is completely gone. |
Ragmesesis
The Lusitans
6
|
Posted - 2013.02.02 14:28:00 -
[36] - Quote
Maken Tosch wrote:@Ragmesesis
What the frakk are you talking about? Are you high or just trolling? The New Eden galaxy has seen countless players ganked nonstop for the past 10 years straight and not one player was reported to have committed real world violence or a single suicide just because of what happened in Eve Online. There is no evidence of such things ever happening. At least to my knowledge and I have been playing Eve Online for nearly 7 years. I have heard everything and seen everything.
This is because every new player is quickly conditioned to accept the harsh reality of New Eden: adapt or die. If you come here expecting everyone to act nice we will do everything in our power to prove you wrong. i dont have problem admiting im new in eve in any way but im a hardcore online gaming for more than 10 years i know and i saw first hand what gank brings in many many games just search what gank can bring google it there are a million sad stories
|
JohnDS Wolf
Exit Wound Heavy Industries
10
|
Posted - 2013.02.02 16:58:00 -
[37] - Quote
Zion Shad wrote:
Sorry for coming down on you hard, but your argument was not based on what I had written and your argument right now shows a lack of understanding of how this mechanic works. also EVE Pilots are just as immortal.
Lest say someone from Imp Kills you or Trolls you and you want to get back at them in some way.
You would then search their name in-game under People & places
You then press X on their name to bring up the menu of how you want to interact (such as Info, add contact, send message and so on)
An option would be there that says GÇ£ADD BOUNTYGÇ¥ so you click it and ADD say 1 Mill ISK
Now a GÇ£WANTEDGÇ¥ sign is placed on the person that is selected profile Pic. So when he enters a match, ANY Players within that match will see this on his Pic and know if they kill him, they will earn extra ISK. (You know that Huge Screen in the War Barge that shows everyone in the match)
During the Match he will have some sort of a mark next to his Health Bar to attract a little more attention on him in order to invoke more Death upon him. This in turn will mess with his KDR, cost loss in SP that he could earn total for that match, loss in fittings and loss in ISK. The Community extracts your revenge for you.
For Players who kill him in any random PUB match, they will earn say 25% of his total gear (Dropsuit, Modules, Weapons and Equipment) within that life (and while we are at it how about they can gain some of that gear in salvage).
So if he is wearing a total of 100k in gear that means the person who kills him once will earn an additional 25k to their end total of the match (Thats a good ammount when PUB matches only pay around 250k). That 25K will come out of the bounty knocking it down from 1 mill to 999,975 ISK. Each time he is killed the same thing happens until the Bounty is completely gone.
ok, now i'm PISSED. You are BLANTANTLY and PERPOUSFULY ignoring what i say in my posts. i said that it can not WORK in Pub matches because the team that the Target is on can not Claim the bounty. yah, that's totaly fair. |
Lonnar
Doomheim
1
|
Posted - 2013.02.02 17:57:00 -
[38] - Quote
Ragmesesis wrote:Zion Shad wrote:I would like to add the ability to place a bounty on players. Once a bouny is placed have it show a $ in green over their head so that any who shoot them in a Pub match will get a bonus to their ISK reward. EDIT: It will bring a new breed of PUB Bounty Hunters and with it should come a Bounty Kill Board showing the Top Bounty hunters. If this idea was already up please link. Thank you do you really want that??? to make gank at others do you really know gamming history to even ask that there has been suicides and violence because of genk in other games like in WOW first of i think thats also a crime its called bulling but on a game if they do that ccp will be tryed to get sue because on openly bulling lolol and to be honest long term view i see many corps shutting down because they are gank at (and yes i call gank because thats not a bounty hunters think thats a gank thing) people said to me they are immortals proud and etc... if they are that they would not go down and do things like that that idea is a low point for me and for waht the results will make i think its a bad idea this bulling boad it will cause nothing but trouble
That shows a certain lack of understanding of the situation as a whole. The people you describe are a small minority of the gaming community, and people with real world mental issues, and probably shouldn't be playing a game like EVE or DUST when the concept of bounties and ganging up on others is a common and even encouraged to some degree. Also keep in mind that some games might even play on a self-enforced honor system. That is to say that, for example, I see a player with a bounty being attacked by one of my teammates, I will let the fight rage without interfering. If the one with the bounty wins, then I walk in a mop up the kill, if my teammate wins then he claims the bounty with no outside help from me.
If a Bounty system is introduced, then that will be part of the risk involved in playing this game. The risk of getting a bounty and becoming a target for other players to claim that bounty. I might even go so far as to assume that CCP might even implement a base of rules or criteria in order to actually place a bounty on a player. Like for example you could only place a bounty on someone who's made a certain number of kills in the last, say 5 games. If they've done less than that number then you can't place a bounty. For those who don't want a bounty then they can simply keep track of the kills they score and make sure they don't pass the bounty line. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2013.02.02 18:55:00 -
[39] - Quote
Ragmesesis wrote:Maken Tosch wrote:@Ragmesesis
What the frakk are you talking about? Are you high or just trolling? The New Eden galaxy has seen countless players ganked nonstop for the past 10 years straight and not one player was reported to have committed real world violence or a single suicide just because of what happened in Eve Online. There is no evidence of such things ever happening. At least to my knowledge and I have been playing Eve Online for nearly 7 years. I have heard everything and seen everything.
This is because every new player is quickly conditioned to accept the harsh reality of New Eden: adapt or die. If you come here expecting everyone to act nice we will do everything in our power to prove you wrong. i dont have problem admiting im new in eve in any way but im a hardcore online gaming for more than 10 years i know and i saw first hand what gank brings in many many games just search what gank can bring google it there are a million sad stories
And yet not a single one of those cases are tied to Eve Online or Dust. Therefore your point is moot (valid, but moot). As for that happening to other games, that is a small minority as Lonnar mentioned because I don't see any news about those cases posted on the 6 o'clock news or even on CNN for that matter. Hell, even the infamous Jack Thompson (that wack job of an anti-gaming lawyer/advocate) didn't seem to bring it up as often if he did at all.
Yes, it is sad that players do kill themselves or commit other forms of violence in response to what happened in a game, but let's look at it closely.
For starters, no one would ever do that to anyone or to themselves unless they were already mentally disturbed to begin with. In that case, they should not be playing any game that allows for high level asshatery like Eve Online encourages. It's like that one case I read years ago about this one grown man who had suicidal tendencies as he was chatting with people on a certain Instant Message channel (back was AIM and MSN Messenger were popular) whose main topic was just basically a chat room full of A-holes. It was a channel that predated the likes of 4Chan or Something Aweful forums. And this guy was on that channel. He then posted a live feed from his room in which he committed suicide in front of the viewers. Most of the viewers thought he was joking and decided to push him further by posting comments like "Go ahead, kill yourself" "DO IT, I DARE YOU!" etc. etc. etc. Only a few of the viewers noticed he was actually serious and tried to tell everyone in the channel to stop and call the police while some tried to convince him to stop. It was too late.
After the media posted the story, a lot of readers didn't feel sympathetic to the guy. For one, why was he in a chat channel that was full of ass hats to begin with? He was not there looking for help. He was there asking for a reason to kill himself. Looking for that one "push" to finally make him go off the cliff. I know it is saddening, but I later learned that such a man was just looking for that kind of trouble and there was nothing anyone could have done to stop it. If the chat channel didn't exist he probably would have found the motivation to kill himself from elsewhere. It was inevitable. The man was disturbed from the start.
Again, Eve Online has no record of such players... surprisingly after 10 years running under such a cruel climate. Even if someone does try to commit suicide, New Eden isn't the kind of culture that tries to encourage it. Players will rally to help that person. |
Leon Angelus
Coalition Of Goverments
0
|
Posted - 2013.02.03 15:40:00 -
[40] - Quote
Bounties are a great idea, like a player with a vendetta or a company can offer a bounty that company can take to hunt them down. Then the bounty hunters should be able to be put in a game with their target. Bounty hunters get more money and points for killing a target, and the target can get more points ect for taking out one of his hunters. Maybe some info on who put the bounty on him in the first place. |
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Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2013.02.03 17:35:00 -
[41] - Quote
JohnDS Wolf wrote:
ok, now i'm PISSED. You are BLANTANTLY and PERPOUSFULY ignoring what i say in my posts. i said that it can not WORK in Pub matches because the team that the Target is on can not Claim the bounty. yah, that's totaly fair.
With the system there will be plenty of Bounty's most of the time on Both sides, so yes its fair and if not then it is luck of the draw. |
Deranged Disaster
Seraphim Initiative. CRONOS.
65
|
Posted - 2013.02.03 18:20:00 -
[42] - Quote
I put some thought into it and it seemed a little bit too easy and without a risk, so my opinion on that bounty system would be this: while in the match, you can go to a section that shows you the current bounties, the money you'll get and the money you will lose in case you don't make it, then, you may accept the bounty and if you don't make it happen by the end of the match you lose the money you gave to accept the bounty. That way, it won't be just free money and it will be somewhat risky. It will also keep a balance between experienced and beginner players, so that a clone wearing full militia won't get 50 million out of a bounty within his first game without even knowing it. |
Ragmesesis
The Lusitans
6
|
Posted - 2013.02.04 10:33:00 -
[43] - Quote
Lonnar wrote:Ragmesesis wrote:Zion Shad wrote:I would like to add the ability to place a bounty on players. Once a bouny is placed have it show a $ in green over their head so that any who shoot them in a Pub match will get a bonus to their ISK reward. EDIT: It will bring a new breed of PUB Bounty Hunters and with it should come a Bounty Kill Board showing the Top Bounty hunters. If this idea was already up please link. Thank you do you really want that??? to make gank at others do you really know gamming history to even ask that there has been suicides and violence because of genk in other games like in WOW first of i think thats also a crime its called bulling but on a game if they do that ccp will be tryed to get sue because on openly bulling lolol and to be honest long term view i see many corps shutting down because they are gank at (and yes i call gank because thats not a bounty hunters think thats a gank thing) people said to me they are immortals proud and etc... if they are that they would not go down and do things like that that idea is a low point for me and for waht the results will make i think its a bad idea this bulling boad it will cause nothing but trouble That shows a certain lack of understanding of the situation as a whole. The people you describe are a small minority of the gaming community, and people with real world mental issues, and probably shouldn't be playing a game like EVE or DUST when the concept of bounties and ganging up on others is a common and even encouraged to some degree. Also keep in mind that some games might even play on a self-enforced honor system. That is to say that, for example, I see a player with a bounty being attacked by one of my teammates, I will let the fight rage without interfering. If the one with the bounty wins, then I walk in a mop up the kill, if my teammate wins then he claims the bounty with no outside help from me. If a Bounty system is introduced, then that will be part of the risk involved in playing this game. The risk of getting a bounty and becoming a target for other players to claim that bounty. I might even go so far as to assume that CCP might even implement a base of rules or criteria in order to actually place a bounty on a player. Like for example you could only place a bounty on someone who's made a certain number of kills in the last, say 5 games. If they've done less than that number then you can't place a bounty. For those who don't want a bounty then they can simply keep track of the kills they score and make sure they don't pass the bounty line.
lolol do you not interfer in a normal game basis? because if you do i think your doing it wrong and losing games gank will allways be bulling even if you put rules
Quote:Maken Tosch And yet not a single one of those cases are tied to Eve Online or Dust. Therefore your point is moot (valid, but moot). As for that happening to other games, that is a small minority as Lonnar mentioned because I don't see any news about those cases posted on the 6 o'clock news or even on CNN for that matter. Hell, even the infamous Jack Thompson (that wack job of an anti-gaming lawyer/advocate) didn't seem to bring it up as often if he did at all.
Yes, it is sad that players do kill themselves or commit other forms of violence in response to what happened in a game, but let's look at it closely.
For starters, no one would ever do that to anyone or to themselves unless they were already mentally disturbed to begin with. In that case, they should not be playing any game that allows for high level asshatery like Eve Online encourages. It's like that one case I read years ago about this one grown man who had suicidal tendencies as he was chatting with people on a certain Instant Message channel (back was AIM and MSN Messenger were popular) whose main topic was just basically a chat room full of A-holes. It was a channel that predated the likes of 4Chan or Something Aweful forums. And this guy was on that channel. He then posted a live feed from his room in which he committed suicide in front of the viewers. Most of the viewers thought he was joking and decided to push him further by posting comments like "Go ahead, kill yourself" "DO IT, I DARE YOU!" etc. etc. etc. Only a few of the viewers noticed he was actually serious and tried to tell everyone in the channel to stop and call the police while some tried to convince him to stop. It was too late.
After the media posted the story, a lot of readers didn't feel sympathetic to the guy. For one, why was he in a chat channel that was full of ass hats to begin with? He was not there looking for help. He was there asking for a reason to kill himself. Looking for that one "push" to finally make him go off the cliff. I know it is saddening, but I later learned that such a man was just looking for that kind of trouble and there was nothing anyone could have done to stop it. If the chat channel didn't exist he probably would have found the motivation to kill himself from elsewhere. It was inevitable. The man was disturbed from the start.
Again, Eve Online has no record of such players... surprisingly after 10 years running under such a cruel climate. Even if someone does try to commit suicide, New Eden isn't the kind of culture that tries to encourage it. Players will rally to help that person. Because it was never an FPS man the worst kind of reactions in games are FPS people go balistic WOW i think it was because of the many users but FPS forget put a gank systems and we will see something happend but hey this is my opinio i deserve the right to hit but i bet being dust a free to pay game it will have many gamers allmost 1 for every ps3 mayby it will be the biggest FPS in ps3 and we will see if with so many users and a bounty system what can happen |
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