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Deadlypawn
Ostrakon Agency Gallente Federation
1
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Posted - 2013.01.25 15:04:00 -
[1] - Quote
I've been wondering what people really think of this weapon. I mean you don't run into many people who play with it but when you do you know your going to die no matter what you do. I don't mind the gun at all its a part of the game and they put it in for a reason. But I wanna know how you guys feel on it. |
Schazla
WarRavens
159
|
Posted - 2013.01.25 15:06:00 -
[2] - Quote
It's not OP. If you are close to me and I have a big ass gun. It's gona hurt. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.25 15:08:00 -
[3] - Quote
Many people who use the gun dont want to see it changed as they state its not a good weapon. In truth its a death machine. Its accuracy it awesome at distance. At range it has been proven to be more effective at ~60ish?? meters than the AR is. Heavies who are unbiased admit that the gun needs some adjusting. Either the accuracy at distance needs to be changed or the range needs to be changed. |
Sobriety Denied
Universal Allies Inc.
433
|
Posted - 2013.01.25 15:10:00 -
[4] - Quote
being that it is restricted to a heavy suit meaning it's not very mobile, deadly yea but still can be dealt with
you have to run a slow fat suit so it's fine
and not a heavy im a masshole assault
i just dont want see anymore nerfs period. the nerf this/that needs to end someday. the problem with nerfing things is it's a wack-a-mole, they hit one thing with a nerf hammer, makes the next op thing pop up, and they never foresee what the next op thing will be, but it's for sure to happen-
for instance missle nerf now everyone uses blasters, and soon they will want those nerfed also. the credron nerf so every switches to duvolle, the result- they got nerfed too. when does it end?
if i say i want your heavy machine gun nerfed then you fire back with wanting a mass driver nerfed, and have every right to since i got your HMG nerfed- the whole never ending cycle is just stupid. |
SoTa PoP Clone
Condotta Rouvenor Gallente Federation
60
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Posted - 2013.01.25 15:10:00 -
[5] - Quote
semperfi1999 wrote:Many people who use the gun dont want to see it changed as they state its not a good weapon. In truth its a death machine. Its accuracy it awesome at distance. At range it has been proven to be more effective at ~60ish?? meters than the AR is. Heavies who are unbiased admit that the gun needs some adjusting. Either the accuracy at distance needs to be changed or the range needs to be changed. It's the range honestly. Or maybe the spread isn't hard enough at a distance. I find I can take out targets at almost the same range as when I was in AR - the only problem is if I try to fight at that distance I'm more likely to lose.
If an HMG guy knows the terrain and how to get in just a bit closer he's going to shred your world. But I see lasers drop people faster then any HMG so I've mixed feelings. |
NAV HIV
The Generals
151
|
Posted - 2013.01.25 15:10:00 -
[6] - Quote
It's not OP and No i don't use it... IMO it's a well balanced gun. A well fitted heavy is very difficult to kill. But then again its expected. It is expensive to run a heavy Fitting, both SP and ISK wise. Don't run towards them unless you have a shotgun and grenades. Move away from them if you are running a AR. Once you have a decent AR then Heavies are not much of an issue. Not going to say much about Laser Rifles, even the beginner LR can slice through a Heavy.
But close range, press "O" when you die if they are still around. Don't wait for a pickup. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.01.25 15:10:00 -
[7] - Quote
Accuracy is a bit too high but that's the nature of the gun itself with gryo stabilizing, maybe if the bullets where more inclined to fall within the circle of death instead the center of it. |
Schazla
WarRavens
159
|
Posted - 2013.01.25 15:11:00 -
[8] - Quote
SoTa PoP Clone wrote:semperfi1999 wrote:Many people who use the gun dont want to see it changed as they state its not a good weapon. In truth its a death machine. Its accuracy it awesome at distance. At range it has been proven to be more effective at ~60ish?? meters than the AR is. Heavies who are unbiased admit that the gun needs some adjusting. Either the accuracy at distance needs to be changed or the range needs to be changed. It's the range honestly. Or maybe the spread isn't hard enough at a distance. I find I can take out targets at almost the same range as when I was in AR - the only problem is if I try to fight at that distance I'm more likely to lose. If an HMG guy knows the terrain and how to get in just a bit closer he's going to shred your world. But I see lasers drop people faster then any HMG so I've mixed feelings. Depends, on the modules, and armor. I got my armor and shiels upgraded.
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Flamesea
Shadow Company HQ
2
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Posted - 2013.01.25 15:13:00 -
[9] - Quote
HGM and Heavy when specialized into are hard ones, they are supposed to be. HMG Its slow and takes long time to reload. Its range is not too good..
Heavy IS slow.
Yes..if Heavy gets to sneak on you, you most likely will be dead. If you see Heavy before him/her so you will have good chance to take him down.
Use granades, cover and shoot from distance.
Everything is Dust has its counter.
Here in forums are many posts about how to counter Heavy and HMG and Forge. Use Search function and you will find many good threads :)
Happy hunting !
Flamesea -Heavy HMG/Forge -Shoutgun uplink scout |
tastzlike chicken
ROGUE SPADES
59
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Posted - 2013.01.25 15:13:00 -
[10] - Quote
Deadlypawn wrote:.... I mean you don't run into many people who play with it....
Really? -can I squad up with you for the rest of the build?
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Kane Brackman
Anonymous Killers Mercenary Corporation
10
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Posted - 2013.01.25 15:14:00 -
[11] - Quote
SoTa PoP Clone wrote:semperfi1999 wrote:Many people who use the gun dont want to see it changed as they state its not a good weapon. In truth its a death machine. Its accuracy it awesome at distance. At range it has been proven to be more effective at ~60ish?? meters than the AR is. Heavies who are unbiased admit that the gun needs some adjusting. Either the accuracy at distance needs to be changed or the range needs to be changed. It's the range honestly. Or maybe the spread isn't hard enough at a distance. I find I can take out targets at almost the same range as when I was in AR - the only problem is if I try to fight at that distance I'm more likely to lose. If an HMG guy knows the terrain and how to get in just a bit closer he's going to shred your world. But I see lasers drop people faster then any HMG so I've mixed feelings. Meh lasers are powerful at range while HMG are powerful at mid to short range, one of my corp mates did say that they are not op just over used. Btw im a laser user so take my comment with a pinch of salt. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.25 15:14:00 -
[12] - Quote
SoTa PoP Clone wrote:semperfi1999 wrote:Many people who use the gun dont want to see it changed as they state its not a good weapon. In truth its a death machine. Its accuracy it awesome at distance. At range it has been proven to be more effective at ~60ish?? meters than the AR is. Heavies who are unbiased admit that the gun needs some adjusting. Either the accuracy at distance needs to be changed or the range needs to be changed. It's the range honestly. Or maybe the spread isn't hard enough at a distance. I find I can take out targets at almost the same range as when I was in AR - the only problem is if I try to fight at that distance I'm more likely to lose. If an HMG guy knows the terrain and how to get in just a bit closer he's going to shred your world. But I see lasers drop people faster then any HMG so I've mixed feelings.
I agree Lasers and HMGs both need tweaks...NOT NERFS but tweaks....
Make Lasers either overheat alot faster or not gain that much dmg for continuous fire.
Fixing the HMG range would significantly improve things. I agree sota. |
NAV HIV
The Generals
151
|
Posted - 2013.01.25 15:17:00 -
[13] - Quote
semperfi1999 wrote:SoTa PoP Clone wrote:semperfi1999 wrote:Many people who use the gun dont want to see it changed as they state its not a good weapon. In truth its a death machine. Its accuracy it awesome at distance. At range it has been proven to be more effective at ~60ish?? meters than the AR is. Heavies who are unbiased admit that the gun needs some adjusting. Either the accuracy at distance needs to be changed or the range needs to be changed. It's the range honestly. Or maybe the spread isn't hard enough at a distance. I find I can take out targets at almost the same range as when I was in AR - the only problem is if I try to fight at that distance I'm more likely to lose. If an HMG guy knows the terrain and how to get in just a bit closer he's going to shred your world. But I see lasers drop people faster then any HMG so I've mixed feelings. I agree Lasers and HMGs both need tweaks...NOT NERFS but tweaks.... Make Lasers either overheat alot faster or not gain that much dmg for continuous fire. Fixing the HMG range would significantly improve things. I agree sota.
Agreed |
DEADPOOL5241
Imperfects Negative-Feedback
235
|
Posted - 2013.01.25 15:17:00 -
[14] - Quote
Fatty crossing the street, Fatty crossing the street.. |
Kane Brackman
Anonymous Killers Mercenary Corporation
10
|
Posted - 2013.01.25 15:19:00 -
[15] - Quote
semperfi1999 wrote:SoTa PoP Clone wrote:semperfi1999 wrote:Many people who use the gun dont want to see it changed as they state its not a good weapon. In truth its a death machine. Its accuracy it awesome at distance. At range it has been proven to be more effective at ~60ish?? meters than the AR is. Heavies who are unbiased admit that the gun needs some adjusting. Either the accuracy at distance needs to be changed or the range needs to be changed. It's the range honestly. Or maybe the spread isn't hard enough at a distance. I find I can take out targets at almost the same range as when I was in AR - the only problem is if I try to fight at that distance I'm more likely to lose. If an HMG guy knows the terrain and how to get in just a bit closer he's going to shred your world. But I see lasers drop people faster then any HMG so I've mixed feelings. I agree Lasers and HMGs both need tweaks...NOT NERFS but tweaks.... Make Lasers either overheat alot faster or not gain that much dmg for continuous fire. Fixing the HMG range would significantly improve things. I agree sota.
I like the idea of increased overheat might make the advanced laser worth it ( but ccp give it a damage increase compare to the std its pointless atm) but reduced damage is overkill. |
NAV HIV
The Generals
151
|
Posted - 2013.01.25 15:19:00 -
[16] - Quote
DEADPOOL5241 wrote:Fatty crossing the street, Fatty crossing the street..
LMAO |
MrShooter01
Expert Intervention Caldari State
268
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Posted - 2013.01.25 15:21:00 -
[17] - Quote
I haven't spent the SP to unlock the gun myself, but I have found the following tactic to be quite effective for dealing with minigun heavies:
If I turn a corner and see a heavy machine gun, I TURN MY ASS RIGHT BACK AROUND AND START SPRINTING.
You can run, heavy weapons guy cannot |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2013.01.25 15:22:00 -
[18] - Quote
If you wanted other people's opinions, then why didn't you just use the search function and read them in the other 56.5 threads about this? |
Phoenix Archer 128
Better Hide R Die
89
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Posted - 2013.01.25 15:24:00 -
[19] - Quote
I do think, like others have said, the Heavy MG needs some sort of tweak. Either a little less damage, RoF, range or accuracy. Something needs a tweak; its just a little to easy to kill with it, especially when in a squad with support. Yes, you can say that it should be harder and all in a squad, but a squad with an HMG vs a squad without (skill and equipment being equal otherwise), the HMG squad will just tear the other to pieces.
Laser Rifles need a tweak of some sort as well; their range is probably the thing that needs to be nerfed a little (yes, I said nerf...it needs to have less range. Don't lasers in EVE have really short range, but do a lot of damage, and the longer ranged ones do less?). But that's for a different thread. |
SoTa PoP Clone
Condotta Rouvenor Gallente Federation
60
|
Posted - 2013.01.25 15:24:00 -
[20] - Quote
If you think about the hmg - if I hold the R1 down for 1 second I fire over 50 shots. That's... going to kill people.
So maybe the HMG just needs a reduction on how fast it shoots by a TINY amount. Tiny CCP, Tiny. |
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Sobriety Denied
Universal Allies Inc.
433
|
Posted - 2013.01.25 15:25:00 -
[21] - Quote
overused heavies = easy kills
keep spawning |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.25 15:26:00 -
[22] - Quote
I see alot of people noting the HMG is supposed to have good medium range dmg. Seriously?? They are supposed to have the same range of the AR and do more dmg per second more accurately? Playing against a heavy yesterday I was tryin to outrange him on a map where there were not rock I could use to hide behind and get good shots on him. He was doing more dmg to me faster as the most extreme range of my Exile than I could do to him. It was rediculous and led to me having run away and every encounter since my gun could not outdmg or outrange his gun....and with nothing to hide behind I didnt stand a chance. Yes I did kill him more than he killed me but thats mainly because I just ran off and watched till he had no HP from taking on many many allies and then I would pop him....or my teammate would pop him. When you can fire the HMG from C (small 3 letter map that is inside the compound) to A and have better accuracy and dmg than an AR at that range then something is definitely not right. I agree if I run into an HMG in close range I should be pretty screwed. But being screwed when I turn a corner and a heavy is 50 meters away and he can blow my 450ish HP in a second.......something is not quite right. |
SoTa PoP Clone
Condotta Rouvenor Gallente Federation
60
|
Posted - 2013.01.25 15:27:00 -
[23] - Quote
semperfi1999 wrote:I see alot of people noting the HMG is supposed to have good medium range dmg. Seriously?? They are supposed to have the same range of the AR and do more dmg per second more accurately? Playing against a heavy yesterday I was tryin to outrange him on a map where there were not rock I could use to hide behind and get good shots on him. He was doing more dmg to me faster as the most extreme range of my Exile than I could do to him. It was rediculous and led to me having run away and every encounter since my gun could not outdmg or outrange his gun....and with nothing to hide behind I didnt stand a chance. Yes I did kill him more than he killed me but thats mainly because I just ran off and watched till he had no HP from taking on many many allies and then I would pop him....or my teammate would pop him. When you can fire the HMG from C (small 3 letter map that is inside the compound) to A and have better accuracy and dmg than an AR at that range then something is definitely not right. I agree if I run into an HMG in close range I should be pretty screwed. But being screwed when I turn a corner and a heavy is 50 meters away and he can blow my 450ish HP in a second.......something is not quite right. Sounds like you got unlucky and faced one who threw a ton of points into sharpshooter. My experience with no points in it hasn't been friendly. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.25 15:28:00 -
[24] - Quote
Kane Brackman wrote:semperfi1999 wrote:SoTa PoP Clone wrote:semperfi1999 wrote:Many people who use the gun dont want to see it changed as they state its not a good weapon. In truth its a death machine. Its accuracy it awesome at distance. At range it has been proven to be more effective at ~60ish?? meters than the AR is. Heavies who are unbiased admit that the gun needs some adjusting. Either the accuracy at distance needs to be changed or the range needs to be changed. It's the range honestly. Or maybe the spread isn't hard enough at a distance. I find I can take out targets at almost the same range as when I was in AR - the only problem is if I try to fight at that distance I'm more likely to lose. If an HMG guy knows the terrain and how to get in just a bit closer he's going to shred your world. But I see lasers drop people faster then any HMG so I've mixed feelings. I agree Lasers and HMGs both need tweaks...NOT NERFS but tweaks.... Make Lasers either overheat alot faster or not gain that much dmg for continuous fire. Fixing the HMG range would significantly improve things. I agree sota. I like the idea of increased overheat might make the advanced laser worth it ( but ccp give it a damage increase compare to the std its pointless atm) but reduced damage is overkill.
Reduced dmg is just reducing the dmg bonus you get for continuous fire. Not reducing starting dmg. There are no numbers to determine what dmg bonus continuous fire nets you but with the viziam a mere tickle can send your HP down by 250-300 hp....this seems a little off. |
Michael Cratar
Red and Silver Hand Amarr Empire
179
|
Posted - 2013.01.25 15:30:00 -
[25] - Quote
Deadlypawn wrote:I've been wondering what people really think of this weapon. I mean you don't run into many people who play with it but when you do you know your going to die no matter what you do. I don't mind the gun at all its a part of the game and they put it in for a reason. But I wanna know how you guys feel on it.
Hard to deal with but not op. Get some practice in, and before you know it you will be dropping heavies like.... something you drop very quickly.
You should try HMGs. There zoom mode makes you feel like you're playing DOOM!
Ah, the memories. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.25 15:30:00 -
[26] - Quote
SoTa PoP Clone wrote:If you think about the hmg - if I hold the R1 down for 1 second I fire over 50 shots. That's... going to kill people.
So maybe the HMG just needs a reduction on how fast it shoots by a TINY amount. Tiny CCP, Tiny.
CCP--- you said the HMG needs a reduction?? ok
new ROF 900RPM
There you go now its balanced. |
Oxskull Duncarino
Shadow Company HQ
165
|
Posted - 2013.01.25 15:41:00 -
[27] - Quote
semperfi1999 wrote:I see alot of people noting the HMG is supposed to have good medium range dmg. Seriously?? They are supposed to have the same range of the AR and do more dmg per second more accurately? Playing against a heavy yesterday I was tryin to outrange him on a map where there were not rock I could use to hide behind and get good shots on him. He was doing more dmg to me faster as the most extreme range of my Exile than I could do to him. It was rediculous and led to me having run away and every encounter since my gun could not outdmg or outrange his gun....and with nothing to hide behind I didnt stand a chance. Yes I did kill him more than he killed me but thats mainly because I just ran off and watched till he had no HP from taking on many many allies and then I would pop him....or my teammate would pop him. When you can fire the HMG from C (small 3 letter map that is inside the compound) to A and have better accuracy and dmg than an AR at that range then something is definitely not right. I agree if I run into an HMG in close range I should be pretty screwed. But being screwed when I turn a corner and a heavy is 50 meters away and he can blow my 450ish HP in a second.......something is not quite right. As stated already, that player more than likely had a lot of SP in heavy weapon sharpshooter. As well, did you notice if they were using the assault HMG. It's got a reduced RPM of 1200(I think) from the regular 2000, but has an extended range.
And that's a massive exaggeration to say that a HMG was hitting from Charlie to Alpha on Manus Peak. It can't!!! |
Skihids
Tritan-Industries Legacy Rising
970
|
Posted - 2013.01.25 15:42:00 -
[28] - Quote
Keep in mind that the fatty carrying the HMG needs his Logi buddy to follow him around if he wants to live long and reload. That means the HMG represents the killing output of about 1.5 people |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2013.01.25 15:50:00 -
[29] - Quote
Different guns require different tactics. The HMG is a short to medium ranged weapon with an extremely slow moving arc.. If you are standing there at short range, you're gonna get killed. It's not OP, it's what it's supposed to be. Heavies sacrifice a lot by not having an equipment slot, slow turning, slow reloads and extremely slow movement.. They are basically sitting ducks in the open or in a ranged conflict... use that to your advantage and don't try to run up to a heavy's face expecting to survive. |
SoTa PoP Clone
Condotta Rouvenor Gallente Federation
60
|
Posted - 2013.01.25 15:53:00 -
[30] - Quote
Skihids wrote:Keep in mind that the fatty carrying the HMG needs his Logi buddy to follow him around if he wants to live long and reload. That means the HMG represents the killing output of about 1.5 people 1 clip of an hmg = 5 dead. |
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