Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Kushmir Nadian
Valor Coalition RISE of LEGION
78
|
Posted - 2013.01.16 13:17:00 -
[1] - Quote
First, do no harm...right?
OK i get it, you want 60 points. And technically you get more points from reviving than killing, but for the love of all things holy...Please refrain from reviving mercs before all the threats are neutrilized. Your Rambo medic style has not only allowed the enemy to kill the merc THEY JUST KILLED...AGAIN. Now you're dead too.
AGAIN: Shoot the bad guys and THEN pick up the injured. In that order....
Oh! and CCP, when can we get the range-finder that shows how many meters away the injured guy is and how much time he has left? Would really help this lil battlefield triage thing we have going on, deciding on which guys are good candidates for saving.
|
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2013.01.16 13:24:00 -
[2] - Quote
It seems no one appreciates logibros and logigals medics for doing their jobs. We should totally go on strike for 7 days. |
|
ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
136
|
Posted - 2013.01.16 13:28:00 -
[3] - Quote
I have terrible aim and dps, hence I try to revive and keep those that can neutralize threats, alive
/c |
|
sgt frig ganders
Shadow Company HQ
24
|
Posted - 2013.01.16 13:31:00 -
[4] - Quote
I am a logi, and for the most part i agree clear the threat before you pick up... there are a few exceptions imo. One Snipers, cant always tell thats what killed you..... sometimes when there is cover fire from a squad member you can get the pick up.
As a logi my biggest complaint is when you sit out there waiting for a pick up, we run in the middle of the field to pick you up and you release.... If you are going to release just do it... dont wait. |
Yay Adski
Imperfects Negative-Feedback
133
|
Posted - 2013.01.16 13:32:00 -
[5] - Quote
aden slayer wrote:It seems no one appreciates logibros and logigals medics for doing their jobs. We should totally go on strike for 7 days. I appreciate logibro's, just not when they pick you up when you are still surrounded by enemies Oh and logibro's use a repair tool, it works wonders once you've picked someone up |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2013.01.16 13:39:00 -
[6] - Quote
I admit i do sometimes revive someone without clearing the field, but most of the time i make sure that i don't see any immediate threat. Apart from that, the snipers sometimes kill someone i revive instantly, tough luck i guess :I
@atski:
i have quite a hard time to choose between droplink and repair tool. . . |
Kushmir Nadian
Valor Coalition RISE of LEGION
78
|
Posted - 2013.01.16 13:43:00 -
[7] - Quote
aden slayer wrote:It seems no one appreciates logibros and logigals medics for doing their jobs. We should totally go on strike for 7 days.
I totally appreciate what you do. I do it too, remember?...but reviving while the shooter is still shooting? BAD IDEA.
|
sgt frig ganders
Shadow Company HQ
24
|
Posted - 2013.01.16 13:47:00 -
[8] - Quote
I love it when a red berry picks up another red berry and i am right there... hehe an extra 100 points along with the 60 i get for picking up the blue berry that did most the work... along with the 75 points i get from repair tool... hey thats 235 points that just fell in my lap.
|
Musta Tornius
BetaMax.
265
|
Posted - 2013.01.16 13:48:00 -
[9] - Quote
Give downed players a 5 sec window to press a button to respawn after being injected, would solve a few problems. |
STB-Quickgloves EV
SVER True Blood Unclaimed.
527
|
Posted - 2013.01.16 13:49:00 -
[10] - Quote
LOL in MAG we Called it "Pro Rezzing" !!!
Rambo medic is funny to watch |
|
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2013.01.16 13:50:00 -
[11] - Quote
Kushmir Nadian wrote:aden slayer wrote:It seems no one appreciates logibros and logigals medics for doing their jobs. We should totally go on strike for 7 days. I totally appreciate what you do. I do it too, remember?...but reviving while the shooter is still shooting? BAD IDEA.
Do you want our services or not? |
Gauder Berwyck
Deadly Blue Dots RISE of LEGION
217
|
Posted - 2013.01.16 13:51:00 -
[12] - Quote
Don't forget Quickgloves, in MAG it was perfectly fine to rez a bluedot for the sole reason to use him as distraction for the enemy team |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.01.16 14:59:00 -
[13] - Quote
The window to revive is narrow. If its a hot firefight and you've pressed the help button I'll wait for one or two seconds to see if there are bullets flying over your body. If there aren't I'll try for an emergency resuscitation and repair. Yeah, sometimes they'll shoot you back down, but there have been plenty of times where they haven't and keeping the team up during a hard press has worked in our favor.
Kitten happens on the field. We have seconds or less to decide. Things will get better when the logis are running with better injectors again. |
trollsroyce
Seraphim Initiative. CRONOS.
164
|
Posted - 2013.01.16 15:06:00 -
[14] - Quote
Kushmir Nadian wrote:First, do no harm...right?
OK i get it, you want 60 points. And technically you get more points from reviving than killing, but for the love of all things holy...Please refrain from reviving mercs before all the threats are neutrilized. Your Rambo medic style has not only allowed the enemy to kill the merc THEY JUST KILLED...AGAIN. Now you're dead too.
AGAIN: Shoot the bad guys and THEN pick up the injured. In that order....
Oh! and CCP, when can we get the range-finder that shows how many meters away the injured guy is and how much time he has left? Would really help this lil battlefield triage thing we have going on, deciding on which guys are good candidates for saving.
I for one like the red hot logi bros speeding up my orbital ticker; some get the gist and revive the poor victim on spot for the whole clip. As a reward I usually let the logi go afterwards. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.01.16 15:10:00 -
[15] - Quote
trollsroyce wrote:I for one like the red hot logi bros speeding up my orbital ticker; some get the gist and revive the poor victim on spot for the whole clip. As a reward I usually let the logi go afterwards.
Haha, much appreciated! |
Arken Sarum
IMPSwarm Negative-Feedback
4
|
Posted - 2013.01.16 15:22:00 -
[16] - Quote
As a logi I fully endorse these statements. |
G Sacred 2100142574
Rubber Chicken Bombers
73
|
Posted - 2013.01.16 15:28:00 -
[17] - Quote
I play as a logi myself when I hit my sp cap. I do my best not to pick anyone up in front of an enemy. I also try not to pick you up with a sniper staring at you. Snipers I can't do this as well but if I accidentally pick you up in front of an enemy, I'll do my best to take bullets for you. I run a 50% nanite injector on my Assault suits and an 80% injector on my Logi (along with triage repair tool). So if you have good armor (like some heavies) you like me. Lol. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.01.16 15:32:00 -
[18] - Quote
G Sacred 2100142574 wrote:I play as a logi myself when I hit my sp cap. I do my best not to pick anyone up in front of an enemy. I also try not to pick you up with a sniper staring at you. Snipers I can't do this as well but if I accidentally pick you up in front of an enemy, I'll do my best to take bullets for you. I run a 50% nanite injector on my Assault suits and an 80% injector on my Logi (along with triage repair tool). So if you have good armor (like some heavies) you like me. Lol.
Making me look bad. After the reset I thought I'd try training up my weapon skill first and then work on equipment. I'm still running all militia healing stuff.
|
G Torq
ALTA B2O
88
|
Posted - 2013.01.16 15:41:00 -
[19] - Quote
Kushmir Nadian wrote:Please refrain from reviving mercs before all the threats are neutrilized. Your Rambo medic style has not only allowed the enemy to kill the merc THEY JUST KILLED...AGAIN. Now you're dead too.
AGAIN: Shoot the bad guys and THEN pick up the injured. In that order....
Better solution: How about you stop dying, hm? :)
Now, if you'll excuse me, I have a DKR I need to inflate. |
Val'herik Dorn
CrimeWave Syndicate
263
|
Posted - 2013.01.16 15:53:00 -
[20] - Quote
I enjoy logi because I feel more usefull than a run n gun metalhead.
I also have an unfortunate love of lazors. So if I stand you up in combat its because im waaaaaay out of optimal range. And that you and your Ar can save my ass from the guy shooting me.
Once I train up my mass driver to a respectable level then yes ill try and clear the reddot death machines.
ALSO I would love to see the stab to shooting speed worked on a bit so thst when I stand people up they stand a chance to fight back. |
|
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.01.16 16:05:00 -
[21] - Quote
Val'herik Dorn wrote:ALSO I would love to see the stab to shooting speed worked on a bit so thst when I stand people up they stand a chance to fight back.
The speed isn't too bad. As I lay dying I could see a shotty scout running towards me. I hear the nanite injector of someone just out of view. I stand up and spam the trigger and manage to send the scout flying with a mass driver round. Good times.
|
Purple Lipton
Hellstorm Inc League of Infamy
33
|
Posted - 2013.01.16 16:27:00 -
[22] - Quote
One thing that could possibly help if you are being revived in a gunfight against your wishes is holding sprint in the direction you want to run as your are being revived, and you will stand up running and have a better chance of making it out without another death. Doesn't always help though. |
Sampson David
Planetary Response Organisation Test Friends Please Ignore
6
|
Posted - 2013.01.16 19:55:00 -
[23] - Quote
I'm a dedicated Logi and always try to clear before reviving. I have denied rez to people when an area is to hot. I also try to run with two Logis in a squad so one can cover and rep while the other one revives. |
Ner'Zul Nexhawk
Talos Incorporated
153
|
Posted - 2013.01.16 21:55:00 -
[24] - Quote
Usually my biggest problems when rezzing someone is that there is one freaking sniper who just won't stop camping the one who is getting picked up. Apart from that, I usually try clearing the horizon before reviving (don't really want to die while still running to the bleeding). However, if my team is advancing on the enemy position and they passed all the downed ones, I can easily revive those behind everyone else's backs.
Oh, and somehow it seems paramount to me to revive a heavy even if in the middle of a fight. They won't get killed instantly, and will stay alive for long enough for me to grab a rep tool and aid them. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.16 22:41:00 -
[25] - Quote
ChribbaX wrote:I have terrible aim and dps, hence I try to revive and keep those that can neutralize threats, alive /c Exactly. Plus, if i know I'm going to die in a few seconds anyway, I'm going down with 60 more points (maybe even 120). Tehee. |
I-Shayz-I
ZionTCD Legacy Rising
172
|
Posted - 2013.01.17 01:59:00 -
[26] - Quote
Hey guess what? By reviving you prematurely, I get another 20ish seconds to kill the guy before trying it again.
Even so, I will more likely run away if I see more than one contact next to your dead body, and I only do this if the red guy is running away. |
Mister0Zz
Tritan-Industries Legacy Rising
31
|
Posted - 2013.01.17 03:08:00 -
[27] - Quote
As far as i'm concerned, i will revive and heal at my own discretion. There are too few logibros out there for anyone to tell us how to do our jobs. I've been screwed too many times risking my own clone in order to revive someone in the middle of a coverless field only to have them give up on me before I get there.
In other words you do things we hate, and we do things you hate. At the end of the day though you wont hear a logi tell you how to be a murdermachine because our jobs are so different. The reverse is true as well |
Jason Sera
DUST University Ivy League
18
|
Posted - 2013.01.17 03:16:00 -
[28] - Quote
Look mate, if you go down, I'm dead anyways because my gun game stinks. So, I might as well try and revive you and see if you can do something about the guys shooting at us because I sure as heck can't.... |
Sysic Kaenn
Villore Sec Ops Gallente Federation
2
|
Posted - 2013.01.17 03:20:00 -
[29] - Quote
Or at least use your injector... at some point. :)
Maybe that's what I'll need to branch out towards... the assault medic. |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
|
Posted - 2013.01.17 04:22:00 -
[30] - Quote
Reasons I will always revive no matter what: 1. If you are revived it doesn't cost the team a clone 2. It doesn't cost you a dropsuit 3. I don't care about your K/D and that would be the only thing effected from multiple revives 4. Your more effective in the action then running from whatever spawn you spawn from 5. I hope you appreciate the help 6. It's my job 7. if the sniper, heavy, assualt etc kills you after being revived they are not helping there team because we are not loosing clones and they are giving away there position.(same as 1 I guess) |
|
Mavado V Noriega
SyNergy Gaming
2281
|
Posted - 2013.01.17 06:24:00 -
[31] - Quote
Kushmir Nadian wrote:First, do no harm...right?
OK i get it, you want 60 points. And technically you get more points from reviving than killing, but for the love of all things holy...Please refrain from reviving mercs before all the threats are neutrilized. Your Rambo medic style has not only allowed the enemy to kill the merc THEY JUST KILLED...AGAIN. Now you're dead too.
AGAIN: Shoot the bad guys and THEN pick up the injured. In that order....
Oh! and CCP, when can we get the range-finder that shows how many meters away the injured guy is and how much time he has left? Would really help this lil battlefield triage thing we have going on, deciding on which guys are good candidates for saving.
lol kush, u would think this is common sense and shouldnt have to be preached eh alas as my coworker always says......common sense isnt very common :P |
Mavado V Noriega
SyNergy Gaming
2281
|
Posted - 2013.01.17 06:27:00 -
[32] - Quote
aden slayer wrote:It seems no one appreciates logibros and logigals medics for doing their jobs. We should totally go on strike for 7 days.
oh we appreciate u, just dont play like a ****** thats just whoring points and u will get alot of love from peeps |
Vance Alken
Subdreddit Test Alliance Please Ignore
94
|
Posted - 2013.01.17 06:55:00 -
[33] - Quote
Dr Debo Galaxy wrote:Reasons I will always revive no matter what: 1. If you are revived it doesn't cost the team a clone 2. It doesn't cost you a dropsuit 3. I don't care about your K/D and that would be the only thing effected from multiple revives 4. Your more effective in the action then running from whatever spawn you spawn from 5. I hope you appreciate the help 6. It's my job 7. if the sniper, heavy, assualt etc kills you after being revived they are not helping there team because we are not loosing clones and they are giving away there position.(same as 1 I guess)
This, it isn't a big deal even if you do die after getting res'd.
If the bleed-out timer was longer (or you had more HP to bleed away, IDK how it works) there'd probably be a lot more clearing before picking up the casualties. Right now it feels like you either finish a gravely wounded enemy and get to work, or get caught in a fight and your blues die before you can get to them. (and maybe, you might think, if I'm quick enough, they won't expect it, and if the blue is aware enough, they'll follow me to cover...) |
Bojo The Mighty
Bojo's School of the Trades
428
|
Posted - 2013.01.17 07:03:00 -
[34] - Quote
Actually, reviving you first is good for the team.
When you get revived then killed immediately, it resets your bleed out countdown, so you can last even longer while he clears the threats.
They sort of postpone death |
Chibi Andy
Celtic Anarchy
38
|
Posted - 2013.01.17 07:16:00 -
[35] - Quote
as a logibro I can understand your frustration, but then again those guys who keep reviving you during a gunfight are only there for the points, with that sort of gameplay it hurts our (logibro) reputation.
as for me, I only rev someone when the coast is clear or if my squad is with me to provide some cover while i rev someone though if there's a sniper somewhere i wont be able to see them, i also carry a repair tool to use it after rev someone. then again it also annoys us logibro's when the person we are trying to rev decides to respawn making us waste our time running over to them trying to rev them. |
2-Ton Twenty-One
Imperfects Negative-Feedback
232
|
Posted - 2013.01.17 09:49:00 -
[36] - Quote
Depends who your resing and who your fighting. your prob better off resing a good player on your team then trying to fight their good player. If one of the top guys on the scoreboard drops dead by another player what chance do you have? the +60 WP is guaranteed. why gamble? if they guy dies again thats ammo that guy cant shoot at you.
Join Logi/heavy channel I wont complain about your support! |
Daalzebul Del'Armgo
D3LTA FORC3 Orion Empire
48
|
Posted - 2013.01.17 11:36:00 -
[37] - Quote
IF logi bro's would shell out the isk and sp for proto injectors then it might not be so bad getting picked up while under fire. i know heavies love coming back alive with full armor. |
Klank Klank
VENGEANCE FOR HIRE
20
|
Posted - 2013.01.17 12:42:00 -
[38] - Quote
Didn't you know? That sniper and I were working together to farm you for WP |
Mavado V Noriega
SyNergy Gaming
2281
|
Posted - 2013.01.17 13:06:00 -
[39] - Quote
Bojo The Mighty wrote:Actually, reviving you first is good for the team.
When you get revived then killed immediately, it resets your bleed out countdown, so you can last even longer while he clears the threats.
They sort of postpone death
when someone goes in for a rambo rez i end up killing BOTH of them i always mash the bleedout when i see the area is packed cuz i know SOME ****** will rush in for a free 60 WPs and will get killed as well so why waste 2 clones
This is where the game needs to auto put ppl on team chat instead of squad that way u can properly talk to the Triage |
Vaerana Myshtana
ScIdama Endless Renaissance
199
|
Posted - 2013.01.17 13:40:00 -
[40] - Quote
Kushmir Nadian wrote:Oh! and CCP, when can we get the range-finder that shows how many meters away the injured guy is and how much time he has left? Would really help this lil battlefield triage thing we have going on, deciding on which guys are good candidates for saving.
+1 +1 +1...
I can't count the number of times I've started towards a help icon only to realize it's a couple hundred meters away on the other side of a bunch of raspberries. |
|
SCAT mania
Seraphim Initiative. CRONOS.
76
|
Posted - 2013.01.17 14:59:00 -
[41] - Quote
would be a nice touch if we could pull injured from out of the open to safety or at least have them in crouch position when they revive. when i heal some i automatically stand in front and soak up bullets and provide cover fire for them so they can jump away. |
mollerz
s1ck3r Corp
71
|
Posted - 2013.01.21 06:07:00 -
[42] - Quote
aden slayer wrote:It seems no one appreciates logibros and logigals .
lol
|
mollerz
s1ck3r Corp
71
|
Posted - 2013.01.21 06:10:00 -
[43] - Quote
Jason Sera wrote:Look mate, if you go down, I'm dead anyways because my gun game stinks. So, I might as well try and revive you and see if you can do something about the guys shooting at us because I sure as heck can't....
hahah awesome |
Patoman OfallColors
Angels of Darkness
3
|
Posted - 2013.01.21 06:51:00 -
[44] - Quote
If its a pub game who cares, rinse and repeat, I make 75-90% as much isk losing as I do winning.
if it is not pub team, they will be smarter, maybe. |
Quill Killian
Better Hide R Die
107
|
Posted - 2013.01.21 08:36:00 -
[45] - Quote
*sees downed teammate in middle of open field* I'LL SAVE YOU! I'LL SAVE YOU!! *rushes out into field, syringe ready ... revives teammate, who immediately gets popped (AGAIN) by that damnable sniper, who also decides to have dessert by taking out the medic, too.*
*second medic appears* I'LL SAVE YOU! I'LL SAVE YOUUUUUU ...
(At this point, I wish proximity chat was available.) |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.01.21 08:45:00 -
[46] - Quote
sgt frig ganders wrote:As a logi my biggest complaint is when you sit out there waiting for a pick up, we run in the middle of the field to pick you up and you release.... If you are going to release just do it... dont wait. Staying "dormant" on the battlefield can be a benefit to the team by providing visibility of enemy actions in an otherwise-hidden part of the map, and also reduces the wait time when on the respawn/map screen. |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.21 08:51:00 -
[47] - Quote
its the farmers that **** people off, personally if you are in my squad and a pick a bad time to res you I will jump in front of fire to get you out of there. |
Quill Killian
Better Hide R Die
107
|
Posted - 2013.01.21 08:55:00 -
[48] - Quote
fred orpaul wrote:its the farmers that **** people off, personally if you are in my squad and a pick a bad time to res you I will jump in front of fire to get you out of there.
*stands in front of fred orpaul's gravestone* He was a good man. *puts his arms around his wife's shoulders and calls the kids over* He saved my life. Because of that, we're all here, today, together. May the world remember fred orpaul fondly.
|
|
|
|
Pages: 1 2 :: [one page] |