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Author |
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Moejoe Omnipotent
Imperfects Negative-Feedback
241
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Posted - 2013.01.12 00:01:00 -
[1] - Quote
It will really say something about how out of touch CCP is with FPS gamers. |
Astral Zan
Doomheim
31
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Posted - 2013.01.12 00:06:00 -
[2] - Quote
lol maybe they will like the initial spawn cluster **** |
Government CheeseBurger
Planetary Response Organisation Test Friends Please Ignore
232
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Posted - 2013.01.12 00:07:00 -
[3] - Quote
Moejoe Omnipotent wrote:Opps I should have posted tjhis in feed back. having said that CCP can you please have a look at the spawn system in ambush. It still has some issues when no one uses drop uplinks on my team..
Fixed |
Polish Hammer
Conspiratus Immortalis
300
|
Posted - 2013.01.12 00:10:00 -
[4] - Quote
Government CheeseBurger wrote:Moejoe Omnipotent wrote:Opps I should have posted tjhis in feed back. having said that CCP can you please have a look at the spawn system in ambush. It still has some issues when no one uses drop uplinks on my team.. Fixed A+ lol |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2013.01.12 00:10:00 -
[5] - Quote
Why do you play ambush? |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
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Posted - 2013.01.12 00:10:00 -
[6] - Quote
Government CheeseBurger wrote:drop uplinks
Fixed
It's not our job to find a "fix" for something inherently broken that CCP refuses to fix themselves. The spawns were designed poorly. Drop uplinks are not a solution and do not change this. |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
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Posted - 2013.01.12 00:20:00 -
[7] - Quote
The amount of progress they've made in the past 6 months suggests the majority of information posted in the feedback section fall on deaf ears. |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2013.01.12 00:21:00 -
[8] - Quote
Moejoe Omnipotent wrote:Government CheeseBurger wrote:Moejoe Omnipotent wrote:drop uplinks Fixed It's not our job to find a fix for something that CCP won't fix themselves. The spawns were designed poorly. Drop uplinks are not a solution and do not change this. But, moeJoe,
This is how sandboxes work! If there is a solution to be had, have at it. You don't HAVE to fix the spawn problem for CCP, but if you CHOOSE to, you get an advantage vs others how don't.
But, you're an Imperfect...you don't need any advantages other than your elite gun-game and forum-fu! So, while I do expect that the spawn system will be improved upon, please do continue to demand that it happen on your terms. |
Rodger Forbes
Doomheim
7
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Posted - 2013.01.12 00:21:00 -
[9] - Quote
They are a pretty handy solution, though. :D |
Astral Zan
Doomheim
31
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Posted - 2013.01.12 00:24:00 -
[10] - Quote
howard sanchez wrote:Moejoe Omnipotent wrote:Government CheeseBurger wrote:Moejoe Omnipotent wrote:drop uplinks Fixed It's not our job to find a fix for something that CCP won't fix themselves. The spawns were designed poorly. Drop uplinks are not a solution and do not change this. But, moeJoe, This is how sandboxes work! If there is a solution to be had, have at it. You don't HAVE to fix the spawn problem for CCP, but if you CHOOSE to, you get an advantage vs others how don't. But, you're an Imperfect...you don't need any advantages other than your elite gun-game and forum-fu! So, while I do expect that the spawn system will be improved upon, please do continue to demand that it happen on your terms. lol wow really? he makes a valid point, we got the open beta kiddies coming in what do you think their posts will be about once open beta drops. |
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Moejoe Omnipotent
Imperfects Negative-Feedback
241
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Posted - 2013.01.12 00:26:00 -
[11] - Quote
howard sanchez wrote:Moejoe Omnipotent wrote:Government CheeseBurger wrote:Moejoe Omnipotent wrote:drop uplinks Fixed It's not our job to find a fix for something that CCP won't fix themselves. The spawns were designed poorly. Drop uplinks are not a solution and do not change this. But, moeJoe, This is how sandboxes work! If there is a solution to be had, have at it. You don't HAVE to fix the spawn problem for CCP, but if you CHOOSE to, you get an advantage vs others how don't. But, you're an Imperfect...you don't need any advantages other than your elite gun-game and forum-fu! So, while I do expect that the spawn system will be improved upon, please do continue to demand that it happen on your terms.
This isn't a sandbox. It never has been. I've never felt as though I've been playing anything more than a generic and poorly designed first-person arena shooter. This beta should not be opened until this game actually plays like what they promised (if ever). |
Smots Ju-Kyu
The Sound Of Freedom Renegade Alliance
13
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Posted - 2013.01.12 00:26:00 -
[12] - Quote
FYI. Drop uplinks don't fix the problem of the initial spawn at the beginning of the match spawning you between 2 Red Dots. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2013.01.12 00:38:00 -
[13] - Quote
Moejoe Omnipotent wrote:howard sanchez wrote:Moejoe Omnipotent wrote:Government CheeseBurger wrote:Moejoe Omnipotent wrote:drop uplinks Fixed It's not our job to find a fix for something that CCP won't fix themselves. The spawns were designed poorly. Drop uplinks are not a solution and do not change this. But, moeJoe, This is how sandboxes work! If there is a solution to be had, have at it. You don't HAVE to fix the spawn problem for CCP, but if you CHOOSE to, you get an advantage vs others how don't. But, you're an Imperfect...you don't need any advantages other than your elite gun-game and forum-fu! So, while I do expect that the spawn system will be improved upon, please do continue to demand that it happen on your terms. This isn't a sandbox. It never has been. I've never felt as though I've been playing anything more than a generic and poorly designed arena first-person shooter. This beta should not be opened until this game actually plays like what they promised (if ever). If you want to play a generic and poorly designed FPS, black ops 2 is out. Judging by the fact you care about ambush, that's what you like to play. |
Regis Mk V
Osmon Surveillance Caldari State
109
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Posted - 2013.01.12 00:39:00 -
[14] - Quote
Moejoe Omnipotent wrote:It will really say something about how out of touch CCP is with FPS gamers. Agreed |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
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Posted - 2013.01.12 00:43:00 -
[15] - Quote
Scheneighnay McBob wrote: If you want to play a generic and poorly designed FPS, black ops 2 is out. Judging by the fact you care about ambush, that's what you like to play.
At least Black Ops is good at being a generic arcade shooter. Dust can't even pull that off right. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
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Posted - 2013.01.12 00:44:00 -
[16] - Quote
My solution proposal here: https://forums.dust514.com/default.aspx?g=posts&m=464083 |
Regis Mk V
Osmon Surveillance Caldari State
109
|
Posted - 2013.01.12 00:45:00 -
[17] - Quote
[/quote] If you want to play a generic and poorly designed FPS, black ops 2 is out. Judging by the fact you care about ambush, that's what you like to play.[/quote]
Your misconception about people who play COD only play TDM game modes makes me laugh. You'd be surprised at how many people play the objective and COD and would probably get ROFLstomped if you played a clan in COD. Stop assuming that people who play COD don't play objectives or objective game modes. Also I don't play COD! |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2013.01.12 00:51:00 -
[18] - Quote
Moejoe Omnipotent wrote:howard sanchez wrote:Moejoe Omnipotent wrote:Government CheeseBurger wrote:Moejoe Omnipotent wrote:drop uplinks Fixed It's not our job to find a fix for something that CCP won't fix themselves. The spawns were designed poorly. Drop uplinks are not a solution and do not change this. But, moeJoe, This is how sandboxes work! If there is a solution to be had, have at it. You don't HAVE to fix the spawn problem for CCP, but if you CHOOSE to, you get an advantage vs others how don't. But, you're an Imperfect...you don't need any advantages other than your elite gun-game and forum-fu! So, while I do expect that the spawn system will be improved upon, please do continue to demand that it happen on your terms. This isn't a sandbox. It never has been. I've never felt as though I've been playing anything more than a generic and poorly designed arena first-person shooter. This beta should not be opened until this game actually plays like what they promised (if ever). I just don't understand why you are still here then. What is it that keeps you coming back day after day? Really. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.12 00:54:00 -
[19] - Quote
Moejoe Omnipotent wrote:It will really say something about how out of touch CCP is with FPS gamers.
When did it go open beta? |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2013.01.12 01:04:00 -
[20] - Quote
Ambush spawns are worst of any game I have ever played. Not to mention there are NOT randomized at all which is especially pathetic when the maps are supposed to be. |
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ChargersGirlLuvsDP
Osmon Surveillance Caldari State
49
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Posted - 2013.01.12 01:13:00 -
[21] - Quote
Moejoe Omnipotent wrote:Scheneighnay McBob wrote: If you want to play a generic and poorly designed FPS, black ops 2 is out. Judging by the fact you care about ambush, that's what you like to play.
At least Black Ops is good at being a generic arcade shooter. Dust can't even pull that off right.
Maybe that is because Dust isn't trying to be your run-of-the-mill generic arcade shooter? If that is what you are looking for, why don't you go back there and stop cluttering my Dust forums with your tripe? |
Wicked Glory
Internal Error. Negative-Feedback
98
|
Posted - 2013.01.12 01:20:00 -
[22] - Quote
Yup. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2013.01.12 01:23:00 -
[23] - Quote
Moejoe Omnipotent wrote:howard sanchez wrote:Moejoe Omnipotent wrote:Government CheeseBurger wrote:Moejoe Omnipotent wrote:drop uplinks Fixed It's not our job to find a fix for something that CCP won't fix themselves. The spawns were designed poorly. Drop uplinks are not a solution and do not change this. But, moeJoe, This is how sandboxes work! If there is a solution to be had, have at it. You don't HAVE to fix the spawn problem for CCP, but if you CHOOSE to, you get an advantage vs others how don't. But, you're an Imperfect...you don't need any advantages other than your elite gun-game and forum-fu! So, while I do expect that the spawn system will be improved upon, please do continue to demand that it happen on your terms. This isn't a sandbox. It never has been. I've never felt as though I've been playing anything more than a generic and poorly designed arena first-person shooter. This beta should not be opened until this game actually plays like what they promised (if ever).
This game was good during replications and even E3 with all the vehicle whoring. However the spawn mechanics are down right embarrassing for TDM.
To those saying Skirmish is the big boy mode lmfao. I'll admit the original skirmish was good, but if I wanted to play domination I would just play COD. At least I wouldn't have to deal with the redlining.
To those saying "use drop uplinks" you've probably never been spawn camped by players farming you uplink before netting an easy 10 kills of of that alone. |
Drako Alundi
3dge of D4rkness SoulWing Alliance
17
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Posted - 2013.01.12 01:52:00 -
[24] - Quote
Moejoe Omnipotent wrote:Scheneighnay McBob wrote: If you want to play a generic and poorly designed FPS, black ops 2 is out. Judging by the fact you care about ambush, that's what you like to play.
At least Black Ops is good at being a generic arcade shooter. Dust can't even pull that off right.
wow.... just leave. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2013.01.12 02:00:00 -
[25] - Quote
Drako Alundi wrote:Moejoe Omnipotent wrote:Scheneighnay McBob wrote: If you want to play a generic and poorly designed FPS, black ops 2 is out. Judging by the fact you care about ambush, that's what you like to play.
At least Black Ops is good at being a generic arcade shooter. Dust can't even pull that off right. wow.... just leave.
If Blackops II wasn't P2P then it would be much better than it already is. Dust is still far from being a AAA shooter. Even the fanboys can't deny this. |
ChargersGirlLuvsDP
Osmon Surveillance Caldari State
49
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Posted - 2013.01.12 02:10:00 -
[26] - Quote
xprotoman23 wrote:Drako Alundi wrote:Moejoe Omnipotent wrote:Scheneighnay McBob wrote: If you want to play a generic and poorly designed FPS, black ops 2 is out. Judging by the fact you care about ambush, that's what you like to play.
At least Black Ops is good at being a generic arcade shooter. Dust can't even pull that off right. wow.... just leave. If Blackops II wasn't P2P then it would be much better than it already is. Dust is still far from being a AAA shooter. Even the fanboys can't deny this.
Well, if you're not interested in Beta testing a game with a huge amount of potential and you just want to extol arcade tripe, then why are you here?
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Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2013.01.12 03:23:00 -
[27] - Quote
I find the spawns only suck in the very beginning of the game, because everyone is spawning at the same time, i find if i spawn in 20s-30s into the match i wont have this happen. But yes the spawn points arent as random as i thought there seem to be predetermined zones.
I personally think they need to take a page out of Uncharted if they arent going use spawn bases, spawn on opposite side of map or area of least enemy population, add to this you can spawn on buddy which in this case should be squad leader suffice they are not actively engaged in combat and not within 10m (arbitrary number) of the enemy.
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Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2013.01.12 03:43:00 -
[28] - Quote
Gunner Visari wrote:I find the spawns only suck in the very beginning of the game, because everyone is spawning at the same time, i find if i spawn in 20s-30s into the match i wont have this happen. But yes the spawn points arent as random as i thought there seem to be predetermined zones.
I personally think they need to take a page out of Uncharted if they arent going use spawn bases, spawn on opposite side of map or area of least enemy population, add to this you can spawn on buddy which in this case should be squad leader suffice they are not actively engaged in combat and not within 10m (arbitrary number) of the enemy.
Requoted myself; there; now post can get back on track. |
Imp Smash
On The Brink
51
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Posted - 2013.01.12 03:43:00 -
[29] - Quote
I'm trying to figure out how calling someone a monkey is racism. Wouldn't that be speciesism? :p
Anyway, moejoe is right about the spawns. He is also somewhat lacking in the composition department. But don't let that fool you! Honestly though I think MOST OF US AGREE that spawn camping is a tad problematic. At the same time though, my fellow clones, we have no reason to think that this will continue. The impression I get from CCP is that spawn issues will be fixed for random spawn.
But let's face it. There is nothing anyone can do about people campin your uplink or cru. It's up to us to adapt at that point. The only real concern, I feel, is the random spawns in ambush not being so random and often putting you near enemies.
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Baal Roo
Subdreddit Test Alliance Please Ignore
809
|
Posted - 2013.01.12 06:53:00 -
[30] - Quote
All they need to do is have everyone spawn at opposite ends of the map for the initial spawn of the game, after that point the random spawning is a perfectly reasonable punishment for not using uplinks properly. The ONLY problem with spawning is the initial spawn for which you have no control over. |
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fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2013.01.12 09:04:00 -
[31] - Quote
Past careing the games a chore to play and when released others will see this, spawn problem has been getting fixed since day one but still remains the same.
A major issue thats still not sorted, yes use uplinks and get camped, better off going for random spawn at least thers a 20% chance you may actually spawn safe before turning around and getting killed by the blob of red |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
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Posted - 2013.01.12 09:49:00 -
[32] - Quote
Imp Smash wrote:I'm trying to figure out how calling someone a monkey is racism. Wouldn't that be speciesism? :p
I realize the emote indicates both the first and second sentence are rhetorical in nature, but I'll chime in just 'cause. Monkey is not an inherently racist slur. With certain prefixes attached it can be, but to infer that it's racist in the context used says more about the offended than the supposed "offender." |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.12 10:03:00 -
[33] - Quote
Buzzin Fr0g wrote:Imp Smash wrote:I'm trying to figure out how calling someone a monkey is racism. Wouldn't that be speciesism? :p
I realize the emote indicates both the first and second sentence are rhetorical in nature, but I'll chime in just 'cause. Monkey is not an inherently racist slur. With certain prefixes attached it can be, but to infer that it's racist in the context used says more about the offended than the supposed "offender." Ikr? Who'd take monkey as a racist term? Damn porch monkeys :) *See what I did there? :D* |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
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Posted - 2013.01.12 10:14:00 -
[34] - Quote
SoTa PoP wrote:Buzzin Fr0g wrote:Imp Smash wrote:I'm trying to figure out how calling someone a monkey is racism. Wouldn't that be speciesism? :p
I realize the emote indicates both the first and second sentence are rhetorical in nature, but I'll chime in just 'cause. Monkey is not an inherently racist slur. With certain prefixes attached it can be, but to infer that it's racist in the context used says more about the offended than the supposed "offender." Ikr? Who'd take monkey as a racist term? Damn porch monkeys :) *See what I did there? :D*
No, sorry I couldn't see it. 'Twas so blatant I was blinded by its brilliance. I need my shades. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2013.01.12 10:14:00 -
[35] - Quote
SoTa PoP wrote:Buzzin Fr0g wrote:Imp Smash wrote:I'm trying to figure out how calling someone a monkey is racism. Wouldn't that be speciesism? :p
I realize the emote indicates both the first and second sentence are rhetorical in nature, but I'll chime in just 'cause. Monkey is not an inherently racist slur. With certain prefixes attached it can be, but to infer that it's racist in the context used says more about the offended than the supposed "offender." Ikr? Who'd take monkey as a racist term? Damn porch monkeys :) *See what I did there? :D*
It's 2013 calling somebody a monkey can be implied racism. Not only is it racist to call somebody a monkey it's also in poor taste to call somebody a monkey. I joke about my ban from time to time, but in this instance i'm using it as a teachable to help a wayward member of our community that seems to pop in in ex-MAG players threads.
I was banned for posting something tasteless, and the community reacted and read way too far into the situation. I'm simply using my experience to help somebody else from getting banned off of the game.
Now rather than following me into my threads you should focus on getting better at the game, because running around as a heavy with an AR and still going negative is just hilarious. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.12 10:40:00 -
[36] - Quote
xprotoman23 wrote:SoTa PoP wrote:Buzzin Fr0g wrote:Imp Smash wrote:I'm trying to figure out how calling someone a monkey is racism. Wouldn't that be speciesism? :p
I realize the emote indicates both the first and second sentence are rhetorical in nature, but I'll chime in just 'cause. Monkey is not an inherently racist slur. With certain prefixes attached it can be, but to infer that it's racist in the context used says more about the offended than the supposed "offender." Ikr? Who'd take monkey as a racist term? Damn porch monkeys :) *See what I did there? :D* It's 2013 calling somebody a monkey can be implied racism. Not only is it racist to call somebody a monkey it's also in poor taste to call somebody a monkey. I joke about my ban from time to time, but in this instance i'm using it as a teachable to help a wayward member of our community that seems to pop in in ex-MAG players threads. I was banned for posting something tasteless, and the community reacted and read way too far into the situation. I'm simply using my experience to help somebody else from getting banned off of the game. Now rather than following me into my threads you should focus on getting better at the game, because running around as a heavy with an AR and still going negative is just hilarious. But you say such wonderful things. Sometimes I want to just throw my money at you rather then CCP
And FYI - I know reading comprehension is starting to become a social skill - but try to understand my post had more to do in your defense then me saying anything against you.
But - eh - to each there own :)
Lost a lot of respect from me just there protofag. I know you don't care - but really. Try to understand your own words. "
xprotoman23 wrote:Morale of the story watch what you say to people, because you never know how people might respond.
Say you just want to help then IMMEDIATELY contradict yourself - these are the reason I want to throw my cash at you. Jersey Shores cast would love you. |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
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Posted - 2013.01.12 10:51:00 -
[37] - Quote
SoTa PoP wrote:But you say such wonderful things. Sometimes I want to just throw my money at you rather then CCP And FYI - I know reading comprehension is starting to become a social skill - but try to understand my post had more to do in your defense then me saying anything against you. But - eh - to each there own :) Lost a lot of respect from me just there protofag. I know you don't care - but really. Try to understand your own words. "
His response confused me as well as you were clearly trying to defend the notion that "monkey" is racially charged. Your illustration, however, was addressed by my mentioning prefixes having the potential to making it racist. I take it that's why you emoted, as it wasn't meant as an entirely serious defense? |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.12 11:02:00 -
[38] - Quote
[/quote]Buzzin Fr0g wrote:SoTa PoP wrote:But you say such wonderful things. Sometimes I want to just throw my money at you rather then CCP And FYI - I know reading comprehension is starting to become a social skill - but try to understand my post had more to do in your defense then me saying anything against you. But - eh - to each there own :) Lost a lot of respect from me just there protofag. I know you don't care - but really. Try to understand your own words. " [ His response confused me as well as you were clearly trying to defend the notion that "monkey" is racially charged. Your illustration, however, was addressed by my mentioning prefixes having the potential to making it racist. I take it that's why you emoted, as it wasn't meant as an entirely serious defense? Pretty much - just like to throw in comments to lighten the mood. Protos convos can be real... let's say tight assed?
I really expect people with such amazing skill in game to able to have at least SOME form of reading comprehension. And I may go negative every so often in a damn game but at least I'm not getting banned for being a pessimistic egotistical ass. |
Baal Roo
Subdreddit Test Alliance Please Ignore
809
|
Posted - 2013.01.12 11:05:00 -
[39] - Quote
fenrir storm wrote:Past careing the games a chore to play and when released others will see this, spawn problem has been getting fixed since day one but still remains the same.
A major issue thats still not sorted, yes use uplinks and get camped, better off going for random spawn at least thers a 20% chance you may actually spawn safe before turning around and getting killed by the blob of red
If your squad's uplink isn't clear, your squad should be telling you it isn't clear and replacing it for you so you can spawn safely. If your squad isn't covering the uplink properly and communicating, then you are by definition, playing poorly. Getting spawn killed after the initial spawn is just poor play on your squad's part.
As I said, the only problem with spawning is the initial spawn. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.12 15:17:00 -
[40] - Quote
Moejoe Omnipotent wrote:It will really say something about how out of touch CCP is with FPS gamers.
Minus (-) Ten to all the likes you have at the time of this post. They are not out of touch as they are trying to address the issue you raised.
https://forums.dust514.com/default.aspx?g=posts&m=457791#post457791
CCP Cmdr Wang wrote: [FEEDBACK] Ambush spawning in Chromosome - spawning next to enemies Update: Possibly casued by shorter combat range on maps. More testing planned on optimizing spawn points to counter this.
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Shouper of BHD
Better Hide R Die
37
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Posted - 2013.01.12 15:42:00 -
[41] - Quote
I never posted a thread explaning the reason of this becuse I thought more of the forumers were smarter then that.... *sigh* I guess I will have to make 2 blogs before going to Civ 5 >.>
the maps in the full game will be much larger and the bases separated, smaller maps EVEN on ambush will be less frequesnt and able to be avoided easily in non corp/merc battles. there will be more stratigy use in CRUs, both from uplinks, CRU instalations (you build thoose for thoose who didn`t know), from built in CRUs on LAVs and most likly the octopuses (MAV) and especily on the dropships. your team is soppused to be cordinated by placing some sort of CRU and defending it, fight for the stratigic locations and build up your defences like a Star Hawk camper, CCP hasn`t tooken the time to change the spawn in since they find it un necisary to do so just for the beta, but I must agree in some terms, simply adding a hostile player sensor to the charictors for spawn in will make sure you don`t spawn in by hostile mercs, c`mon I do this as a non experienced Little Big Planet 2 world builder, not hard. secoundly giving us smaller maps that arnm`t close quarters when in the full game won`t happen oftenly is a bad decision, SGs will be wanted to be nerfed by fools, and in the full game SGs use will become near useless. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.01.12 16:00:00 -
[42] - Quote
Moejoe Omnipotent wrote:Scheneighnay McBob wrote: If you want to play a generic and poorly designed FPS, black ops 2 is out. Judging by the fact you care about ambush, that's what you like to play.
At least Black Ops is good at being a generic arcade shooter. Dust can't even pull that off right.
Black Ops was so bad I could not finish the first mission, never liked the multiplayer in it felt awfully wrong. The only redeeming factor was zombies which out of the entire game GOT MORE ATTENTION. They should just make Call of Zombies or something because it was a far superior part in game play motion and feeling than the rest of the game.
Infinity Ward CoDs however... |
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