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Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.12.25 05:10:00 -
[31] - Quote
If you care about a subject like this heta you should avoid talking about it, not sure what it is but whenever you talk I find my self wanting to do/think the complete opposite, even if I agree with you, doubt I'm the only one. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 05:31:00 -
[32] - Quote
Beld Errmon wrote:If you care about a subject like this heta you should avoid talking about it, not sure what it is but whenever you talk I find my self wanting to do/think the complete opposite, even if I agree with you, doubt I'm the only one. its because you troll my post and then I kick your ass in game.I dont care if YOU perse agree or not.Im used to "haters"in RL and in video games.You can argue with Logic.If that keeps you up at night..That you could agree with your supposed enemy that has made you rage out in a video game than you have some "sore Loser" issues you need to sort out.Possibly ***** envy.Might want to seek professional Psychological help for that.If you had something to add you would have said it.Since you dont.Yer dismissed.
This is my philosophy http://www.youtube.com/watch?v=e7z_ztMxBgk
you just keep on being you
|
B0BO18O
Villore Sec Ops Gallente Federation
0
|
Posted - 2012.12.25 05:32:00 -
[33] - Quote
HECATONCHIRES GYGES wrote:I heard numerous people in Local,Team,forums,IRC talking about a daily cap.Without insulting anyone and trying to be as nice as possible this thread is being directed at those individuals that think this would be a good idea. Ill try to break this down in a method that explains how this is a very bad idea,and how moronic the pros are for this way of thinking.
- CCP has never claimed that your combined weekly SP payout would ever exceed 500k.The week starts over every WED day so from there you play to the next weekly down time.(at your leisure)
- 500k/7days=71,428.571 roughly 71,429 SP.That is what you would get on a daily basis.Thats it.
- EXAMPLE: So WED you play get your daily(71,429)THUR day you have to go pick up the kids,dry cleaning,clean your house,work overtime because a co worker called in sick so you had to cover for them,you wanna watch the superbowl,wife wants you to take her out for dinner and a movie,a million other RL things.So you dont play on THUR......you will not be able to make up those points on FRI when you have more time to play.Now youve got time to play the game and it ordinarily takes you will say 2 hours to get 71,429 since you missed THUR you will or could play for 4 hours and make up for that and get FRI days out of the way.WEEKLY CAP
With a daily cap you would never be able to do that.FRI you would play hit 71,429 and the server would slow you down to 100 SP matches.THUR and its SP would never be able to be made up ever.
Some of us are busier than others the weekly payout is fine.The passive booster assures that if you gonna miss a day you wont totally get screwed. Before you comment on this thread really read it and the example I ve given you if not dont bother posting.I could go on and on with example that might keep you from playing,your kids birthday,you and your wifes anniversary....a million other things.A daily cap would (in my opinion) only reward the mothers basement dwelling troll with no RL and the game junkie...the guy who hangs himself over a video game.... I and many others are neither of those 2.
your life choices are your own problem don't see what that has to do with any thing weekly is just the same thing. my ps3 broke so no play for me for a week so how do you cache up simple you don't . thats the hole problem with a cap but it's what you i have a life people want i would have no cap then some one who picks the game up l8 can cache up in time but NO!! say the i have a life and a job and kids and i am a member of the local bowling club. so it's ok for true gamers to have to wate on you a$$es fine |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 05:48:00 -
[34] - Quote
B0BO18O wrote:HECATONCHIRES GYGES wrote:I heard numerous people in Local,Team,forums,IRC talking about a daily cap.Without insulting anyone and trying to be as nice as possible this thread is being directed at those individuals that think this would be a good idea. Ill try to break this down in a method that explains how this is a very bad idea,and how moronic the pros are for this way of thinking.
- CCP has never claimed that your combined weekly SP payout would ever exceed 500k.The week starts over every WED day so from there you play to the next weekly down time.(at your leisure)
- 500k/7days=71,428.571 roughly 71,429 SP.That is what you would get on a daily basis.Thats it.
- EXAMPLE: So WED you play get your daily(71,429)THUR day you have to go pick up the kids,dry cleaning,clean your house,work overtime because a co worker called in sick so you had to cover for them,you wanna watch the superbowl,wife wants you to take her out for dinner and a movie,a million other RL things.So you dont play on THUR......you will not be able to make up those points on FRI when you have more time to play.Now youve got time to play the game and it ordinarily takes you will say 2 hours to get 71,429 since you missed THUR you will or could play for 4 hours and make up for that and get FRI days out of the way.WEEKLY CAP
With a daily cap you would never be able to do that.FRI you would play hit 71,429 and the server would slow you down to 100 SP matches.THUR and its SP would never be able to be made up ever.
Some of us are busier than others the weekly payout is fine.The passive booster assures that if you gonna miss a day you wont totally get screwed. Before you comment on this thread really read it and the example I ve given you if not dont bother posting.I could go on and on with example that might keep you from playing,your kids birthday,you and your wifes anniversary....a million other things.A daily cap would (in my opinion) only reward the mothers basement dwelling troll with no RL and the game junkie...the guy who hangs himself over a video game.... I and many others are neither of those 2. your life choices are your own problem don't see what that has to do with any thing weekly is just the same thing. my ps3 broke so no play for me for a week so how do you cache up simple you don't . thats the hole problem with a cap but it's what you i have a life people want i would have no cap then some one who picks the game up l8 can cache up in time but NO!! say the i have a life and a job and kids and i am a member of the local bowling club. so it's ok for true gamers to have to wate on you a$$es fine hmm |
B0BO18O
Villore Sec Ops Gallente Federation
0
|
Posted - 2012.12.25 06:12:00 -
[35] - Quote
HECATONCHIRES GYGES wrote:B0BO18O wrote:HECATONCHIRES GYGES wrote:I heard numerous people in Local,Team,forums,IRC talking about a daily cap.Without insulting anyone and trying to be as nice as possible this thread is being directed at those individuals that think this would be a good idea. Ill try to break this down in a method that explains how this is a very bad idea,and how moronic the pros are for this way of thinking.
- CCP has never claimed that your combined weekly SP payout would ever exceed 500k.The week starts over every WED day so from there you play to the next weekly down time.(at your leisure)
- 500k/7days=71,428.571 roughly 71,429 SP.That is what you would get on a daily basis.Thats it.
- EXAMPLE: So WED you play get your daily(71,429)THUR day you have to go pick up the kids,dry cleaning,clean your house,work overtime because a co worker called in sick so you had to cover for them,you wanna watch the superbowl,wife wants you to take her out for dinner and a movie,a million other RL things.So you dont play on THUR......you will not be able to make up those points on FRI when you have more time to play.Now youve got time to play the game and it ordinarily takes you will say 2 hours to get 71,429 since you missed THUR you will or could play for 4 hours and make up for that and get FRI days out of the way.WEEKLY CAP
With a daily cap you would never be able to do that.FRI you would play hit 71,429 and the server would slow you down to 100 SP matches.THUR and its SP would never be able to be made up ever.
Some of us are busier than others the weekly payout is fine.The passive booster assures that if you gonna miss a day you wont totally get screwed. Before you comment on this thread really read it and the example I ve given you if not dont bother posting.I could go on and on with example that might keep you from playing,your kids birthday,you and your wifes anniversary....a million other things.A daily cap would (in my opinion) only reward the mothers basement dwelling troll with no RL and the game junkie...the guy who hangs himself over a video game.... I and many others are neither of those 2. your life choices are your own problem don't see what that has to do with any thing weekly is just the same thing. my ps3 broke so no play for me for a week so how do you cache up simple you don't . thats the hole problem with a cap but it's what you i have a life people want i would have no cap then some one who picks the game up l8 can cache up in time but NO!! say the i have a life and a job and kids and i am a member of the local bowling club. so it's ok for true gamers to have to wate on you a$$es fine hmm
hmm merry xmas i hope you brake both your arms and can't play for 6 weeks. then you can tell me how good the cap is not realy but you get my were i am comeing from? |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 06:17:00 -
[36] - Quote
B0BO18O wrote:HECATONCHIRES GYGES wrote:B0BO18O wrote:HECATONCHIRES GYGES wrote:I heard numerous people in Local,Team,forums,IRC talking about a daily cap.Without insulting anyone and trying to be as nice as possible this thread is being directed at those individuals that think this would be a good idea. Ill try to break this down in a method that explains how this is a very bad idea,and how moronic the pros are for this way of thinking.
- CCP has never claimed that your combined weekly SP payout would ever exceed 500k.The week starts over every WED day so from there you play to the next weekly down time.(at your leisure)
- 500k/7days=71,428.571 roughly 71,429 SP.That is what you would get on a daily basis.Thats it.
- EXAMPLE: So WED you play get your daily(71,429)THUR day you have to go pick up the kids,dry cleaning,clean your house,work overtime because a co worker called in sick so you had to cover for them,you wanna watch the superbowl,wife wants you to take her out for dinner and a movie,a million other RL things.So you dont play on THUR......you will not be able to make up those points on FRI when you have more time to play.Now youve got time to play the game and it ordinarily takes you will say 2 hours to get 71,429 since you missed THUR you will or could play for 4 hours and make up for that and get FRI days out of the way.WEEKLY CAP
With a daily cap you would never be able to do that.FRI you would play hit 71,429 and the server would slow you down to 100 SP matches.THUR and its SP would never be able to be made up ever.
Some of us are busier than others the weekly payout is fine.The passive booster assures that if you gonna miss a day you wont totally get screwed. Before you comment on this thread really read it and the example I ve given you if not dont bother posting.I could go on and on with example that might keep you from playing,your kids birthday,you and your wifes anniversary....a million other things.A daily cap would (in my opinion) only reward the mothers basement dwelling troll with no RL and the game junkie...the guy who hangs himself over a video game.... I and many others are neither of those 2. your life choices are your own problem don't see what that has to do with any thing weekly is just the same thing. my ps3 broke so no play for me for a week so how do you cache up simple you don't . thats the hole problem with a cap but it's what you i have a life people want i would have no cap then some one who picks the game up l8 can cache up in time but NO!! say the i have a life and a job and kids and i am a member of the local bowling club. so it's ok for true gamers to have to wate on you a$$es fine hmm hmm merry xmas i hope you brake both your arms and can't play for 6 weeks. then you can tell me how good the cap is if I did brake both my arms and couldnt play for 6 weeks CCP has given me the ability to buy passive skill boosters....You too buddy.Hope you find a job soon
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B0BO18O
Villore Sec Ops Gallente Federation
0
|
Posted - 2012.12.25 06:20:00 -
[37] - Quote
JOB!!!! what ever for i need no job thats for the working class not for me |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.12.25 07:43:00 -
[38] - Quote
HECATONCHIRES GYGES wrote:[quote=Beld Errmon]its because you troll my post and then I kick your ass in game.I dont care if YOU perse agree or not.Im used to "haters"in RL and in video games.You can argue with Logic.If that keeps you up at night..That you could agree with your supposed enemy that has made you rage out in a video game than you have some "sore Loser" issues you need to sort out.Possibly ***** envy.Might want to seek professional Psychological help for that.If you had something to add you would have said it.Since you dont.Yer dismissed. This is my philosophy http://www.youtube.com/watch?v=e7z_ztMxBgkyou just keep on being you
lol you are delusional and a liar, and considering the amount of rage you put into your forum posts seriously unstable, not surprised at all you have haters in RL, most of your replies to ppl that disagree with you sound like the rantings of an inbred bigot. |
Tzaar Bomba
Doomheim
174
|
Posted - 2012.12.25 08:08:00 -
[39] - Quote
1. Full time job 2. Friends after work. 3. Eat after friends. 4. Im a clean person, never have to clean much around the house. 5. Sleep 4 hours a day. 6. Still have time to play a good 4-6 hours daily.
Im not seeing any issue with a daily cap. All it does is compensate for stragglers. They are losing players do to the weekly cap. Most players prefer to be rewarded for their effort and losses.
If not then its like playing COD with everything unlocked from the start. Yes you'll have fun initially but after 1hour youve seen everything and want to get more. With a weekly cap you've reached it then youre stuck at 100 until a reset a week later, meaning doing the same thing every battle.
An MMO should not be repetitive. They want it to take seven years thats fine, raise the skill points required for learning said skills. If you want people to continue playing then they need things to do. Just battling for isk to buy the same fits 300 times until wednesday is irritating. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 08:30:00 -
[40] - Quote
Tzaar Bomba wrote:1. Full time job 2. Friends after work. 3. Eat after friends. 4. Im a clean person, never have to clean much around the house. 5. Sleep 4 hours a day. 6. Still have time to play a good 4-6 hours daily.
Im not seeing any issue with a daily cap. All it does is compensate for stragglers. They are losing players do to the weekly cap. Most players prefer to be rewarded for their effort and losses.
If not then its like playing COD with everything unlocked from the start. Yes you'll have fun initially but after 1hour youve seen everything and want to get more. With a weekly cap you've reached it then youre stuck at 100 until a reset a week later, meaning doing the same thing every battle.
An MMO should not be repetitive. They want it to take seven years thats fine, raise the skill points required for learning said skills. If you want people to continue playing then they need things to do. Just battling for isk to buy the same fits 300 times until wednesday is irritating. Raise sp requirements for skills so it takes you the mathematical equivalent of 7 days any ways for the old 500k....yeah I see yer point.....wrong.You still get ISK.All those matches you play your still getting ISK.If you are not seeing a profit margin then you are wearing your best gear and loosing money.Just because a player in EVE can fly a TITAN(has the skills)doesnt mean he flies it all the time.Its too expensive.Wear Type II and raise your profit margin. I for one dont want to spend every day in pubs grinding.There is going to be alot of other things to do in this game ie district management.Corp matches.
EDIT:MMO's have always been about grinding I dont know where you get that.Heres a post from another thread
Tiel Syysch Imperfects Likes received: 249
#9 Posted: 2012.12.25 07:11 | Report Like Telcontar Dunedain wrote: Cry moar bitches.
CCP needs to give us other **** to do besides grinding SP.
We need territory, gear and prestige to fight for.
You whiners are focused on loserville stuff.
TBH I want my SP to be handled in the first hours of the week so I can get on to **** that matters.
Same here. I want to get my week's worth of SP with minimal effort, not have to grind 200 games a week every week. Not only does not everybody have the time for that, not everyone wants to waste all their time in pubs. We just need for SP grinding to not be the only thing worth doing./end of quote |
|
Vane Arcadia
ZionTCD Legacy Rising
115
|
Posted - 2012.12.25 08:44:00 -
[41] - Quote
DJINN leukoplast wrote: I don't mind the weekly cap for myself, as it's actually pretty rare I hit the cap, cause I only play a few hours a night and that is only a handful of matches. But it gives me the option to play as little or much as I want without falling too far behind.
I am the same, and tbh for people like us a daily cap would be better. 2 hours at high SP every day would be great.
We will always be behind players who cap out every time, it actually doesn't matter. Experience in mmos has shown that those that play too hard at the start tend to burn out and its the plodders who win out in the end. mmo is a long game.
It really doesn't matter if we miss the odd day or week or even month. (I am talking about when we go live not now in beta when of course none of it matters at all)
|
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 08:51:00 -
[42] - Quote
Vane Arcadia wrote:DJINN leukoplast wrote: I don't mind the weekly cap for myself, as it's actually pretty rare I hit the cap, cause I only play a few hours a night and that is only a handful of matches. But it gives me the option to play as little or much as I want without falling too far behind.
I am the same, and tbh for people like us a daily cap would be better. 2 hours at high SP every day would be great. We will always be behind players who cap out every time, it actually doesn't matter. Experience in mmos has shown that those that play too hard at the start tend to burn out and its the plodders who win out in the end. mmo is a long game. It really doesn't matter if we miss the odd day or week or even month. (I am talking about when we go live not now in beta when of course none of it matters at all) DJINN likes the weekly cap better.Why are you putting words in his mouth.
It DOES matter.IF YOU DONT PLAY DAILY YOU GET NO SP JACKASS.WTF ARE NOT UNDERSTANDING?YOU HAVE 7 DAYS TO ACHIEVE A WEEKLY CAP OF 500K THAT WONT TAKE YOU A WHOLE WEEK OF PLAY.IT TAKES MOST PEOPLE A COUPLE DAYS....DAMN ITS LIKE TALKING TO A WALL |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 09:25:00 -
[43] - Quote
What you are failing to understand is this. You wear PROTO you kill a bunch of people you get number 1 MVP You get 300k+ISK for MVP Youve made enough money to equip your fit 1 or 2 more times.Insuring that you go MVP again the next match. 3rd match you die because you get precision struck,tank,turret,LAV explodes.You lose money.The money you will make is now NEGATIVE what you spent in RESPAWNS.YOU are spending money just to get kills.What you should be doing is wearing a cheaper suit.But what does that mean.You might die more often not get that hack off not kill as much and not go MVP.So you get less money and the guy who never gets MVP who had the money that match spent his on upper tier fits.Someone else goes MVP so he has a little money to buy that skill book or buy a fit.....its his lucky day. You keep on playing, you keep on keeping this guy from getting more money which he may need.So you run that risk....to go cheap,to wear your best,to risk or not risk.If you make enough money to achieve a constant rollover to get your 500k faster buy wearing your best stuff then thats better for you.Work on a second or third slot.Let the other guy get MVP...... CCP's weekly cap is a solid game mechanic.Its absolutely FAIR.If you are not playing then you give the new player a chance to get MVP and make some money.Whats the matter you scared of competition?
If you continue.You run the risk of losing ISK.(spawns)Totally in line with New Edens dog eat dog mentality. |
Anyanka Shadowmane
Sanmatar Kelkoons Minmatar Republic
80
|
Posted - 2012.12.25 09:58:00 -
[44] - Quote
HECATONCHIRES GYGES wrote:It DOES matter.IF YOU DONT PLAY DAILY YOU GET NO SP JACKASS.WTF ARE NOT UNDERSTANDING?YOU HAVE 7 DAYS TO ACHIEVE A WEEKLY CAP OF 500K THAT WONT TAKE YOU A WHOLE WEEK OF PLAY.IT TAKES MOST PEOPLE A COUPLE DAYS....DAMN ITS LIKE TALKING TO A WALL Why does it matter f the cap is weekly or daily? As Vane Arcadia new players will always have less SP than dedicated players who started playing before them (unless the dedicated player takes a massive break for some reason.)
For instance, let's say that I'd only just started. I've got the SP that I start with. Now, even if I play to my cap every time, I'll never catch up with players like G-SLicK (just using him as an example as he's been in the thread, no offence intended) as he is also playing to the cap but he's also however million SP ahead of me to begin with. So we're still progressing at the same rate. Yes, I'll be getting new skills quicker as the lower ranked ones are cheaper, but in order to be able to really compete with him, I'll need to get one of my weapons skill maxed out and one of my suit skills too.
If CCP want new players to be able to 'catch up' with older players, they need to make an overall life time cap that goes up each day. So that newer players are ale to earn as much SP as they can play for, while longer standing players with higher SP will still be ale to earn more each day.
That's IF CCP wants new players to be able to catch up. It may be that they implement a matchmaking scheme that means that they don't have to.
I don't know what the intention behind the SP cap is. I assume that it's to stop the players with the time and the inclination to ply more from completely dominating the games while we are in this much smaller beta test community. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.12.25 14:48:00 -
[45] - Quote
HECATONCHIRES GYGES wrote:What you are failing to understand is this. You wear PROTO you kill a bunch of people you get number 1 MVP You get 300k+ISK for MVP Youve made enough money to equip your fit 1 or 2 more times.Insuring that you go MVP again the next match. 3rd match you die because you get precision struck,tank,turret,LAV explodes.You lose money.The money you will make is now NEGATIVE what you spent in RESPAWNS.YOU are spending money just to get kills.What you should be doing is wearing a cheaper suit.But what does that mean.You might die more often not get that hack off not kill as much and not go MVP.So you get less money and the guy who never gets MVP who had the money that match spent his on upper tier fits.Someone else goes MVP so he has a little money to buy that skill book or buy a fit.....its his lucky day. You keep on playing, you keep on keeping this guy from getting more money which he may need.So you run that risk....to go cheap,to wear your best,to risk or not risk.If you make enough money to achieve a constant rollover to get your 500k faster buy wearing your best stuff then thats better for you.Work on a second or third slot.Let the other guy get MVP...... CCP's weekly cap is a solid game mechanic.Its absolutely FAIR.If you are not playing then you give the new player a chance to get MVP and make some money.Whats the matter you scared of competition?
If you continue.You run the risk of losing ISK.(spawns)Totally in line with New Edens dog eat dog mentality.
So what you are saying is people running the gear they trained up for and winning in it is unfair and when they reach their cap for the week they should stop playing or run militia so mediocre players like yourself get to win?
rofl hello kitty island misses you dude, you need to return to games where everyone is a WINNER!
looking forward to your next re-tarded caps laden post. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 17:13:00 -
[46] - Quote
Anyanka Shadowmane wrote:HECATONCHIRES GYGES wrote:It DOES matter.IF YOU DONT PLAY DAILY YOU GET NO SP JACKASS.WTF ARE NOT UNDERSTANDING?YOU HAVE 7 DAYS TO ACHIEVE A WEEKLY CAP OF 500K THAT WONT TAKE YOU A WHOLE WEEK OF PLAY.IT TAKES MOST PEOPLE A COUPLE DAYS....DAMN ITS LIKE TALKING TO A WALL Why does it matter f the cap is weekly or daily? As Vane Arcadia new players will always have less SP than dedicated players who started playing before them (unless the dedicated player takes a massive break for some reason.) For instance, let's say that I'd only just started. I've got the SP that I start with. Now, even if I play to my cap every time, I'll never catch up with players like G-SLicK (just using him as an example as he's been in the thread, no offence intended) as he is also playing to the cap but he's also however million SP ahead of me to begin with. So we're still progressing at the same rate. Yes, I'll be getting new skills quicker as the lower ranked ones are cheaper, but in order to be able to really compete with him, I'll need to get one of my weapons skill maxed out and one of my suit skills too. If CCP want new players to be able to 'catch up' with older players, they need to make an overall life time cap that goes up each day. So that newer players are ale to earn as much SP as they can play for, while longer standing players with higher SP will still be ale to earn more each day. That's IF CCP wants new players to be able to catch up. It may be that they implement a matchmaking scheme that means that they don't have to. I don't know what the intention behind the SP cap is. I assume that it's to stop the players with the time and the inclination to ply more from completely dominating the games while we are in this much smaller beta test community. I didnt invent the CAP.CCP did.The difference between me and this new player that you spoke of is that I used skill boosters weather active or passive.That cost me the "user" ...money.CCP needs to make money so they can pay there employees. I have been playing since day one this other "user" has not. That aside CCP has tried triple SP rewards in previous builds everyone is wearing proto and no one uses the lesser gear unless they had too it was just as vanilla as anything else.The idea is for you to feel like you HAVE achieved something.It is only us Americans that are so into instant gratification.People just want to hit the fast foward button.Others just want advantage.
The problem with the example you gave is this.I open up my slot 2 and level up over night the other player had to grind for months.I catch up in 2 weeks.It cheapens the other players achievements,the guy who had to grind.
|
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 17:18:00 -
[47] - Quote
Beld Errmon wrote:HECATONCHIRES GYGES wrote:What you are failing to understand is this. You wear PROTO you kill a bunch of people you get number 1 MVP You get 300k+ISK for MVP Youve made enough money to equip your fit 1 or 2 more times.Insuring that you go MVP again the next match. 3rd match you die because you get precision struck,tank,turret,LAV explodes.You lose money.The money you will make is now NEGATIVE what you spent in RESPAWNS.YOU are spending money just to get kills.What you should be doing is wearing a cheaper suit.But what does that mean.You might die more often not get that hack off not kill as much and not go MVP.So you get less money and the guy who never gets MVP who had the money that match spent his on upper tier fits.Someone else goes MVP so he has a little money to buy that skill book or buy a fit.....its his lucky day. You keep on playing, you keep on keeping this guy from getting more money which he may need.So you run that risk....to go cheap,to wear your best,to risk or not risk.If you make enough money to achieve a constant rollover to get your 500k faster buy wearing your best stuff then thats better for you.Work on a second or third slot.Let the other guy get MVP...... CCP's weekly cap is a solid game mechanic.Its absolutely FAIR.If you are not playing then you give the new player a chance to get MVP and make some money.Whats the matter you scared of competition?
If you continue.You run the risk of losing ISK.(spawns)Totally in line with New Edens dog eat dog mentality. So what you are saying is people running the gear they trained up for and winning in it is unfair and when they reach their cap for the week they should stop playing or run militia so mediocre players like yourself get to win? rofl hello kitty island misses you dude, you need to return to games where everyone is a WINNER! looking forward to your next re-tarded caps laden post. This game is played on one server,Yes thats exactly what im saying.Its more competitive that way and doesnt choke out the new player.Bigger player base.More people to shoot.Not owning lame phucks like you everyday. Day in and day out.
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JW v Weingarten
SyNergy Gaming
300
|
Posted - 2012.12.25 17:31:00 -
[48] - Quote
Dear HECATONCHIRES GYGES,
You are special, not just special but very special. Merry Christmas and happy new year.
Regards,
The community. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.12.25 17:56:00 -
[49] - Quote
HECATONCHIRES GYGES wrote:
looking forward to your next re-tarded caps laden post. This game is played on one server,Yes thats exactly what im saying.Its more competitive that way and doesnt choke out the new player.Bigger player base.More people to shoot.Not owning lame phucks like you everyday. Day in and day out.
No its played on multiple servers around the world, so far to my knowledge there is US, EU, Asia and Australian servers.
What you are saying is stupid, although I applaud any effort pro players go to, to ensure a more fun experience for new players, but to expect it as a matter of course is naive and silly, match maker will take care of this in the future.
And as for owning lame phucks like me?
Hecatonchires Gyges Rank: 736 Kills: 2534 KDR: 2.35 W/L: 1.44
Yes you are a total pro who absolutely pwns people, you can keep your delusions if I could queue on your servers more then once in a blue moon i'd give you a larger sample size to base your opinion on. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 18:07:00 -
[50] - Quote
Beld Errmon wrote:HECATONCHIRES GYGES wrote:
looking forward to your next re-tarded caps laden post. This game is played on one server,Yes thats exactly what im saying.Its more competitive that way and doesnt choke out the new player.Bigger player base.More people to shoot.Not owning lame phucks like you everyday. Day in and day out.
No its played on multiple servers around the world, so far to my knowledge there is US, EU, Asia and Australian servers. What you are saying is stupid, although I applaud any effort pro players go to, to ensure a more fun experience for new players, but to expect it as a matter of course is naive and silly, match maker will take care of this in the future. And as for owning lame phucks like me? Hecatonchires Gyges Rank: 736 Kills: 2534 KDR: 2.35 W/L: 1.44 Yes you are a total pro who absolutely pwns people, you can keep your delusions if I could queue on your servers more then once in a blue moon i'd give you a larger sample size to base your opinion on. This character is a reset.So you used a TANK before the nerf to TANKS and missle turrets.Good for you.So you can sit on the game all day and play.I have a job.Anytime I have ever seen YOU I owned you....those little numbers up there dont mean **** as far as that is concerned.If they serve as anything they mean that you got beat by those stats every time we met.The fact that you troll my threads is proof enough to the community that you are Butt hurt about that.
EDIT:Also the kill leaderboards in this game like many other leaderboards only tells other people how much free time you have to play and means very little.If they want to make the leaderboards better they should put hours played next to the users name.Also if you want to "race"to the top of a leaderboard in a Beta that going to be erased Then rock on with your dumbass self. |
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Anyanka Shadowmane
Sanmatar Kelkoons Minmatar Republic
80
|
Posted - 2012.12.25 18:16:00 -
[51] - Quote
HECATONCHIRES GYGES wrote: I didnt invent the CAP.CCP did.
i am aware of this, what I'm not aware of is their reason behind it.HECATONCHIRES GYGES wrote:The difference between me and this new player that you spoke of is that I used skill boosters weather active or passive.That cost me the "user" ...money.CCP needs to make money so they can pay there employees. I didn't mention skill boosters at all. They don't come in to it, surely. Once you've hit your cap, you've hit you cap. Having an active booster won't affect that other than to allow you to hit that cap earlier, wont it?HECATONCHIRES GYGES wrote: I have been playing since day one this other "user" has not.
So am I right in saying that you think that someone who hasn't been playing as long as you have shouldn't every be able to catch up with you on SP?HECATONCHIRES GYGES wrote: That aside CCP has tried triple SP rewards in previous builds everyone is wearing proto and no one uses the lesser gear unless they had too it was just as vanilla as anything else.The idea is for you to feel like you HAVE achieved something.It is only us Americans that are so into instant gratification.People just want to hit the fast foward button.Others just want advantage.
I was mainly thinking about game balance. Once the game has been live for a while, new players will never be able to match the SP of a longer standing player. Is this a problem? I don't know. It might mean a couple of things though. 1. Longer standing players will have an advantage over newer players that the newer player won't aver be able to match. 2. if a matchmaking process is implemented, the players with the higher SP will end up with a smaller selection of opponents that will be unlikely to increase for a long time. 3. It may result in dissuading new players, as they won't ever be ale to match the older players.HECATONCHIRES GYGES wrote:The problem with the example you gave is this.I open up my slot 2 and level up over night the other player had to grind for months.I catch up in 2 weeks.It cheapens the other players achievements,the guy who had to grind.
why does that cheapen the other players achievement? If you've been playing to your cap, and earning your 500k SP a week since the game began, and, let's say that you earn, on average 1000sp per game (I've no idea how much you generally earn, this is just a figure for the example.) then each week, you've played 500 games. So, after 2 years you've earned 52,000,000 SP. if a new player starts during this time, and can play 52,000 games, in less time, why shouldn't ey end up with the same sp? They've played the same number of games that were earning SP. how does that cheapen your efforts? If you've chosen to play games that didn't earn you sp, that you enjoyed and earned ISK for, should that mean that a new player can't catch up? |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.12.25 18:25:00 -
[52] - Quote
mmmhmm you've seen me once and apparently you think you made me rage quit, despite the fact I've never once rage quit a game in dust, might have seen my playstation hardcrash or get disconnected, but you can keep telling yourself how you slew the dragon once on bareback mountain.
I agree total kills mean little more than a person plays a lot, KDR is a better indicator, yours doesn't impress me, you can claim that your a team player if you like, but your win/loss record is even worse and I'm not trolling you I just disagree with just about everything you say or how you say it, if i recall correctly you are the one who posted in a week old thread about how you killed me once.
Small victories are very important for mediocre children like you though, so enjoy it, if your emotional attachment to that 1 battle where you got 2 kills on me is anything to go by, when we meet again your tears will be delicious.
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HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.12.25 18:36:00 -
[53] - Quote
Anyanka Shadowmane wrote: why does that cheapen the other players achievement? If you've been playing to your cap, and earning your 500k SP a week since the game began, and, let's say that you earn, on average 1000sp per game (I've no idea how much you generally earn, this is just a figure for the example.) then each week, you've played 500 games. So, after 2 years you've earned 52,000,000 SP. if a new player starts during this time, and can play 52,000 games, in less time, why shouldn't ey end up with the same sp? They've played the same number of games that were earning SP. how does that cheapen your efforts? If you've chosen to play games that didn't earn you sp, that you enjoyed and earned ISK for, should that mean that a new player can't catch up? Because most MMO have "dumb" skills which may sound good one paper but after they are bought the player comes to find are absolutely worthless or for the sake of game balance are dumbed down.My examples are Large misssle turret,small missle turret,most drop ship skills (after the change to the flight physics) and my resent favorite Light weapon sharp shooter.All of which have either been changed or nerfed and alot of people wish they had that SP back.Im not opposed to any of those nerfs or any others.Im just saying that the day 1 player might have gone down that path and now has to reconfigure his/her character to compensate to try and salvage his stats/character.You were a tanker now you are on foot you have no weapon/armor skills. The new player benefits by never putting SP into those skills and learns from another s mistakes.This in RPG'S is called "planned"character generation.Its like a line of people going through a maze,and you are the last in line.You get the benifit of everyone branching of and telling you not to go this way or that and you cruise right on through.Ez mode
EDIT:I wish to rephrase dumb skills as I referred to them as.What I meant to say is skills that a player put Sp into and were changed either because of game balance issues.Or the player was curious about them and ultimately do not fit there own playstyle and as such have been nulified.Or a new skill into a piece of equipment,gear,vehicle that has been changed due to game imbalance or issues with exploits or unintended behavior. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2012.12.25 19:01:00 -
[54] - Quote
Anyanka Shadowmane wrote:
Why does it matter f the cap is weekly or daily? As Vane Arcadia new players will always have less SP than dedicated players who started playing before them (unless the dedicated player takes a massive break for some reason.)
For instance, let's say that I'd only just started. I've got the SP that I start with. Now, even if I play to my cap every time, I'll never catch up with players like G-SLicK (just using him as an example as he's been in the thread, no offence intended) as he is also playing to the cap but he's also however million SP ahead of me to begin with. So we're still progressing at the same rate. Yes, I'll be getting new skills quicker as the lower ranked ones are cheaper, but in order to be able to really compete with him, I'll need to get one of my weapons skill maxed out and one of my suit skills too.
If CCP want new players to be able to 'catch up' with older players, they need to make an overall life time cap that goes up each day. So that newer players are ale to earn as much SP as they can play for, while longer standing players with higher SP will still be ale to earn more each day.
That's IF CCP wants new players to be able to catch up. It may be that they implement a matchmaking scheme that means that they don't have to.
I don't know what the intention behind the SP cap is. I assume that it's to stop the players with the time and the inclination to ply more from completely dominating the games while we are in this much smaller beta test community.
Anyanka here had a very good post, read it if you missed it. The difference of new players vs veterans is a fundamental issue whether to address it or not.
As some might know, I was previously advocate to daily cap but by testing weekly I changed my position. Weekly cap IS good. Most people of the world live by weekly cycles, no one can argue that. I thought there would be no interest to play after hitting cap but I was wrong, there are plenty. Especially alt chars (what SILENTSAM 69 said: https://forums.dust514.com/default.aspx?g=posts&m=443223#post443223), training multiple chars make sense in environment where it is supposed to take years into mastering everything. Alt chars actually mitigate issues with CCP's profit model as hardcore people are using AUR for those as well!
Still, I hope the cap would be somewhat soft in order to gain at least 100-500 SP per battle even if capped.
About Roll-over, (for daily cap or for weekly cap if you miss some time playing) Seems like a nice idea yes. But where to draw the line? If someone missed a week, he's happy if the cap extends to second week. What if he misses two weeks? A month? Soon we would be in either no-limit situation or the one 'universal theoretical max SP cap' described by Anyanka above.
About passive boosters, they DON'T help anyone catch hardcore players, most dedicated players are going to keep having both active and passive boosters on all the time.
About matchmaking, doesn't solve the issue, the universe is supposed to be quite free and interactive (with limitations in hisec and fw)
About low player count at end of the weekly cap cycle, That IS an issue, although small one. Could be addressed by having the reset on every weekday the character is created. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2012.12.25 19:04:00 -
[55] - Quote
And btw, this is a good discussion, let's not ruin it by arguing who's what in RL and who's that. Thank you. |
Vane Arcadia
ZionTCD Legacy Rising
115
|
Posted - 2012.12.25 19:22:00 -
[56] - Quote
HECATONCHIRES GYGES wrote:Vane Arcadia wrote:DJINN leukoplast wrote: I don't mind the weekly cap for myself, as it's actually pretty rare I hit the cap, cause I only play a few hours a night and that is only a handful of matches. But it gives me the option to play as little or much as I want without falling too far behind.
I am the same, and tbh for people like us a daily cap would be better. 2 hours at high SP every day would be great. We will always be behind players who cap out every time, it actually doesn't matter. Experience in mmos has shown that those that play too hard at the start tend to burn out and its the plodders who win out in the end. mmo is a long game. It really doesn't matter if we miss the odd day or week or even month. (I am talking about when we go live not now in beta when of course none of it matters at all) DJINN likes the weekly cap better.Why are you putting words in his mouth. It DOES matter.IF YOU DONT PLAY DAILY YOU GET NO SP JACKASS.WTF ARE NOT UNDERSTANDING?YOU HAVE 7 DAYS TO ACHIEVE A WEEKLY CAP OF 500K THAT WONT TAKE YOU A WHOLE WEEK OF PLAY.IT TAKES MOST PEOPLE A COUPLE DAYS....DAMN ITS LIKE TALKING TO A WALL
I understand what you are saying - I am simply disagreeing with you and putting across an alternate view. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2012.12.25 19:57:00 -
[57] - Quote
Vane Arcadia wrote:HECATONCHIRES GYGES wrote:Vane Arcadia wrote:DJINN leukoplast wrote: I don't mind the weekly cap for myself, as it's actually pretty rare I hit the cap, cause I only play a few hours a night and that is only a handful of matches. But it gives me the option to play as little or much as I want without falling too far behind.
I am the same, and tbh for people like us a daily cap would be better. 2 hours at high SP every day would be great. We will always be behind players who cap out every time, it actually doesn't matter. Experience in mmos has shown that those that play too hard at the start tend to burn out and its the plodders who win out in the end. mmo is a long game. It really doesn't matter if we miss the odd day or week or even month. (I am talking about when we go live not now in beta when of course none of it matters at all) DJINN likes the weekly cap better.Why are you putting words in his mouth. It DOES matter.IF YOU DONT PLAY DAILY YOU GET NO SP JACKASS.WTF ARE NOT UNDERSTANDING?YOU HAVE 7 DAYS TO ACHIEVE A WEEKLY CAP OF 500K THAT WONT TAKE YOU A WHOLE WEEK OF PLAY.IT TAKES MOST PEOPLE A COUPLE DAYS....DAMN ITS LIKE TALKING TO A WALL I understand what you are saying - I am simply disagreeing with you and putting across an alternate view. I honestly support no cap.
There will always be people that are better then you. There will always be people that play more then you. So why level the playing field? They will still be ahead nonetheless.
Also, isn't that what New Eden is about? Survival of the Fittest?
At least in Null-sec anyway. For Hi-sec we could just have a *working* matchmaking system that prohibits high-level players from eating the corpses of the lower level people. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.12.25 20:09:00 -
[58] - Quote
Xavier Hastings wrote:Vane Arcadia wrote:HECATONCHIRES GYGES wrote:Vane Arcadia wrote:DJINN leukoplast wrote: I don't mind the weekly cap for myself, as it's actually pretty rare I hit the cap, cause I only play a few hours a night and that is only a handful of matches. But it gives me the option to play as little or much as I want without falling too far behind.
I am the same, and tbh for people like us a daily cap would be better. 2 hours at high SP every day would be great. We will always be behind players who cap out every time, it actually doesn't matter. Experience in mmos has shown that those that play too hard at the start tend to burn out and its the plodders who win out in the end. mmo is a long game. It really doesn't matter if we miss the odd day or week or even month. (I am talking about when we go live not now in beta when of course none of it matters at all) DJINN likes the weekly cap better.Why are you putting words in his mouth. It DOES matter.IF YOU DONT PLAY DAILY YOU GET NO SP JACKASS.WTF ARE NOT UNDERSTANDING?YOU HAVE 7 DAYS TO ACHIEVE A WEEKLY CAP OF 500K THAT WONT TAKE YOU A WHOLE WEEK OF PLAY.IT TAKES MOST PEOPLE A COUPLE DAYS....DAMN ITS LIKE TALKING TO A WALL I understand what you are saying - I am simply disagreeing with you and putting across an alternate view. I honestly support no cap. There will always be people that are better then you. There will always be people that play more then you. So why level the playing field? They will still be ahead nonetheless. Also, isn't that what New Eden is about? Survival of the Fittest? At least in Null-sec anyway. For Hi-sec we could just have a *working* matchmaking system that prohibits high-level players from eating the corpses of the lower level people.
None of that will work because it makes too much sense.
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Blooticus
Regime Of Shadow Marines
26
|
Posted - 2012.12.25 20:53:00 -
[59] - Quote
I bet the Devs at CCPare kicking themselves for even adding active sp gain to this game, they should have made war points there own separate resource type that would acrue towards game events, rankings, and paper doll hats for trolls. |
Anyanka Shadowmane
Sanmatar Kelkoons Minmatar Republic
80
|
Posted - 2012.12.25 21:25:00 -
[60] - Quote
HECATONCHIRES GYGES wrote:Anyanka Shadowmane wrote: why does that cheapen the other players achievement? If you've been playing to your cap, and earning your 500k SP a week since the game began, and, let's say that you earn, on average 1000sp per game (I've no idea how much you generally earn, this is just a figure for the example.) then each week, you've played 500 games. So, after 2 years you've earned 52,000,000 SP. if a new player starts during this time, and can play 52,000 games, in less time, why shouldn't ey end up with the same sp? They've played the same number of games that were earning SP. how does that cheapen your efforts? If you've chosen to play games that didn't earn you sp, that you enjoyed and earned ISK for, should that mean that a new player can't catch up? Because most MMO have "dumb" skills which may sound good one paper but after they are bought the player comes to find are absolutely worthless or for the sake of game balance are dumbed down.My examples are Large misssle turret,small missle turret,most drop ship skills (after the change to the flight physics) and my resent favorite Light weapon sharp shooter.All of which have either been changed or nerfed and alot of people wish they had that SP back.Im not opposed to any of those nerfs or any others.Im just saying that the day 1 player might have gone down that path and now has to reconfigure his/her character to compensate to try and salvage his stats/character.You were a tanker now you are on foot you have no weapon/armor skills. The new player benefits by never putting SP into those skills and learns from another s mistakes.This in RPG'S is called "planned"character generation.Its like a line of people going through a maze,and you are the last in line.You get the benifit of everyone branching of and telling you not to go this way or that and you cruise right on through.Ez mode So you think that their SP should be worth less than yours? I'm afraid I disagree entirely. Even now, it's entirely possible to check what skills are like with other players who've already bought them, I mean, I've got an alt that I specifically use to try out skills before buying them for my main character. Okay, so once the game goes live, there'll be no way to get back SP spent on skills you don't like, but as Beta testers, we'll have already played and tried things out, so when the game starts and we lose all our characters, we'll all be able to plan our characters, so why should a player who comes along later get penalised for doing the same thing? |
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