Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
57
|
Posted - 2012.11.15 05:08:00 -
[1] - Quote
Batman: Arkham Asylum Batman: Arkham City BioShock Infinite Borderlands Borderlands 2 DC Universe Online Dishonored Gears of War Gears of War 2 Gears of War 3 Mass Effect Mass Effect 2 Mass Effect 3 Mortal Kombat Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas 2 XCOM: Enemy Unknown
All of the time I see people blasting CCP for using the Unreal Engine 3. So just remember when you are calling Unreal engine 3 crap you are calling all of these games crap. Unreal has been tested and tried and is a great engine for Dust 514. |
JaZZa01
Internal Error. Negative-Feedback
81
|
Posted - 2012.11.15 05:15:00 -
[2] - Quote
No. |
Reimus Klinsman
BetaMax.
319
|
Posted - 2012.11.15 06:08:00 -
[3] - Quote
Unreal Engine 4 is coming out. I think thats why people are complaining about UE3. Mind you, none of the people complaining have actually used the engine. Most people complaining about bugs have never programmed... Let alone programmed a video game. |
Daddrobit
Pink Fluffy Bounty Hunterz RISE of LEGION
277
|
Posted - 2012.11.15 06:19:00 -
[4] - Quote
Best Product or Service
NCTA - 2012 GÇô 2012
Best Product or Service
NCTA - 2012 GÇô 2012
Best Tools Provider
2012 Develop Industry Excellence Awards GÇô 2012
Best Taste of Next-Gen
GamesRadar, E3 2012 Important Stuff Awards GÇô 2012
Coolest Tech
IGN, Best of E3 2012 Awards GÇô 2012
Best Tech
Game Informer, Best of E3 2012 Awards GÇô 2012
Best Game Engine
Game Developer Magazine Front Line Awards GÇô 2011
Top Industry Driven Tech of the Year
NCTA GÇô 2011
Best Game Engine
Develop GÇô 2011
Best Game Engine
Game Developer Magazine Front Line Awards GÇô 2010
Best Game Engine
Develop GÇô 2010
Best Game Engine
Game Developer Magazine Front Line Awards GÇô 2009
Best Game Engine
Develop GÇô 2009
Best Tools Provider
Develop GÇô 2008
Top Industry Driven Technology of the Year
NCTA GÇô 2008
Hall of Fame
Game Developer Magazine Front Line Awards GÇô 2008
Best Game Engine
Game Developer Magazine Front Line Awards GÇô 2007'
Best Technology
Game Developer Choice Awards GÇô 2007
Outstanding Achievement in Online Game Play
AIAS Interactive Achievement Awards GÇô 2007
Outstanding Achievement in Visual Engineering
AIAS Interactive Achievement Awards GÇô 2007
Best Game Engine
Game Developer Magazine Front Line Awards GÇô 2006
Best Graphics (Technical)
GameSpot GÇô 2006
Best Graphics:Reader's Choice (Technical)
GameSpot GÇô 2006
Best Graphics
Spike TV Video Game Awards GÇô 2006
Best Graphics
TeamXbox GÇô 2006
Best Game Engine
Game Developer Magazine Front Line Awards GÇô 2005
Best Graphics Technology (Xbox 360), Technological Excellence
IGN GÇô 2005
Best Game Engine
Game Developer Magazine Front Line Awards GÇô 2004
You don't win multiple awards 8 years consecutively for nothing you know. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.15 10:10:00 -
[5] - Quote
Transformers: War for Cybertron Transformers: Fall of Cybertron
How were these not on the list? |
Shayden Marko
Villore Sec Ops Gallente Federation
36
|
Posted - 2012.11.15 16:15:00 -
[6] - Quote
I'm sorry, the correct answer is yes. |
Shayden Marko
Villore Sec Ops Gallente Federation
36
|
Posted - 2012.11.15 16:19:00 -
[7] - Quote
Reimus Klinsman wrote:Unreal Engine 4 is coming out. I think thats why people are complaining about UE3. Mind you, none of the people complaining have actually used the engine. Most people complaining about bugs have never programmed... Let alone programmed a video game.
This is true... And after reading this along with some other posts about our testing experience, I kind of wish CCP would do away with the Forums and only use us for server load testing... It's not like they don't know what they are doing. They've been designing content for EvE for years now. They know how to balance things, they don't need our opinion on that. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.15 16:54:00 -
[8] - Quote
Reimus Klinsman wrote:Unreal Engine 4 is coming out. I think thats why people are complaining about UE3. Actually, I think "most people" have seen a few UE3 games (XCOM from the above list being one, and Brink, which doesn't make the cut for obvious reasons, being another) which have the same texture pop-in trouble DUST often shows, and blame the engine, in spite of a series of other examples where the same game engine runs smoothly without such problems. |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.15 18:20:00 -
[9] - Quote
Enderr Wigginn wrote:Batman: Arkham Asylum Batman: Arkham City BioShock Infinite Borderlands Borderlands 2 DC Universe Online Dishonored Gears of War Gears of War 2 Gears of War 3 Mass Effect Mass Effect 2 Mass Effect 3 Mortal Kombat Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas 2 XCOM: Enemy Unknown
All of the time I see people blasting CCP for using the Unreal Engine 3. So just remember when you are calling Unreal engine 3 crap you are calling all of these games crap. Unreal has been tested and tried and is a great engine for Dust 514.
Wow I'm impressed by that line up...
So the fact I don't enjoy any.of those games/series prove that a number of underclass and marginally popular games were made on this.
However I may think those games arnt worth the effort to pick up most of dust issue are related to programming not the engine. Most of the problems from lag hit detection other server issues are cuased by poor engine allocation, the ps3 has the power ccp isn't used to having a define power though
|
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.11.15 18:29:00 -
[10] - Quote
Ops Fox wrote:Enderr Wigginn wrote:Batman: Arkham Asylum Batman: Arkham City BioShock Infinite Borderlands Borderlands 2 DC Universe Online Dishonored Gears of War Gears of War 2 Gears of War 3 Mass Effect Mass Effect 2 Mass Effect 3 Mortal Kombat Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas 2 XCOM: Enemy Unknown
All of the time I see people blasting CCP for using the Unreal Engine 3. So just remember when you are calling Unreal engine 3 crap you are calling all of these games crap. Unreal has been tested and tried and is a great engine for Dust 514. Wow I'm impressed by that line up... So the fact I don't enjoy any.of those games/series prove that a number of underclass and marginally popular games were made on this. However I may think those games arnt worth the effort to pick up most of dust issue are related to programming not the engine. Most of the problems from lag hit detection other server issues are cuased by poor engine allocation, the ps3 has the power ccp isn't used to having a define power though You have an interesting opinion of what counts as marginally popular. I guess Mass Effect was never popular? Rainbow Six? I could go on, but I would just be copying out half of the list. |
|
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.15 18:36:00 -
[11] - Quote
I entitled to my opinion those batman games, bioshock, gears of wars, borderlands and tom clancy never interested me for different reason. I am however still considering mass effect and mortal kombat and dishonered are fun. However this is just my opinion. |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
57
|
Posted - 2012.11.15 20:47:00 -
[12] - Quote
Garrett Blacknova wrote:Transformers: War for Cybertron Transformers: Fall of Cybertron
How were these not on the list?
I debated over putting those on the list, I agree they are triple A titles and are great but I did not think the majority of people would agree. It was a tough decision not to list them.
Ops Fox wrote:Enderr Wigginn wrote:Batman: Arkham Asylum Batman: Arkham City BioShock Infinite Borderlands Borderlands 2 DC Universe Online Dishonored Gears of War Gears of War 2 Gears of War 3 Mass Effect Mass Effect 2 Mass Effect 3 Mortal Kombat Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas 2 XCOM: Enemy Unknown
All of the time I see people blasting CCP for using the Unreal Engine 3. So just remember when you are calling Unreal engine 3 crap you are calling all of these games crap. Unreal has been tested and tried and is a great engine for Dust 514. Wow I'm impressed by that line up... So the fact I don't enjoy any.of those games/series prove that a number of underclass and marginally popular games were made on this. However I may think those games arnt worth the effort to pick up most of dust issue are related to programming not the engine. Most of the problems from lag hit detection other server issues are cuased by poor engine allocation, the ps3 has the power ccp isn't used to having a define power though
To each there own, not everyone is not going to like everything. I did not care for Batman or the Mass Effect series but I can not deny these games are not hits and are way more then marginally popular, the numbers speak for them self. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.15 21:28:00 -
[13] - Quote
Ops Fox wrote:I entitled to my opinion those batman games, bioshock, gears of wars, borderlands and tom clancy never interested me for different reason. I am however still considering mass effect and mortal kombat and dishonered are fun. However this is just my opinion. He's not questioning your opinion though.
He's questioning your statement that the games on the list are "marginally popular" when several of them have sold more copies than DUST can expect to give away for free, and all of them are triple-A titles that saw widespread commercial success. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2012.11.16 00:25:00 -
[14] - Quote
Enderr Wigginn wrote:Batman: Arkham Asylum Batman: Arkham City BioShock Infinite Borderlands Borderlands 2 DC Universe Online Dishonored Gears of War Gears of War 2 Gears of War 3 Mass Effect Mass Effect 2 Mass Effect 3 Mortal Kombat Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas 2 XCOM: Enemy Unknown
All of the time I see people blasting CCP for using the Unreal Engine 3. So just remember when you are calling Unreal engine 3 crap you are calling all of these games crap. Unreal has been tested and tried and is a great engine for Dust 514. Quite true but...today we have tons of other engines that may work better...CryEngine for example... edit: Btw yes, UE3 is good for me, no complaint about it |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.11.16 00:37:00 -
[15] - Quote
I know it's won things and all, But when a company develops a game, It's nice to see them use their own engine. I also know some companies can't afford to create their own engine to. It's like food, You can buy a cake in the shop, but if you make it yourself it taste better.
EDIT. mass effect one was really buggy. |
Terram Nenokal
BetaMax.
115
|
Posted - 2012.11.16 03:12:00 -
[16] - Quote
4447 wrote:I know it's won things and all, But when a company develops a game, It's nice to see them use their own engine. I also know some companies can't afford to create their own engine to. It's like food, You can buy a cake in the shop, but if you make it yourself it taste better.
EDIT. mass effect one was really buggy.
As much as I would love to see CCP use their own engine, since Carbon is sexy as hell; UE3 will allow them to port to PS4 and maybe even PC (someday) with very little effort. PS3 isn't exactly simple to develop for, but UE3 provides a lot of time saving tools for cross platform builds, as well as some excellent features for scalability. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.11.16 03:21:00 -
[17] - Quote
UE3 is indeed a rather useful engine, but it isn't built for handling a game like this. That fact is part of why I'm intrigued to see how well they've done so far. I'm personally looking forward to them dropping UE for their own in-house engine as they suggested they intend to do. I'd love to see a high-tech Trinity 3.0 running EVE, Dust, and WoD. |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
57
|
Posted - 2012.11.16 05:08:00 -
[18] - Quote
4447 wrote:I know it's won things and all, But when a company develops a game, It's nice to see them use their own engine. I also know some companies can't afford to create their own engine to. It's like food, You can buy a cake in the shop, but if you make it yourself it taste better.
EDIT. mass effect one was really buggy.
Lol on the Mass Effect. I borrowed my friends copy for xbox got one hour into it and could not take anymore quit and wrote off all the others because of that. I do plan on trying it again in December when ps3 gets the trilogy.
Terram Nenokal wrote:
As much as I would love to see CCP use their own engine, since Carbon is sexy as hell; UE3 will allow them to port to PS4 and maybe even PC (someday) with very little effort. PS3 isn't exactly simple to develop for, but UE3 provides a lot of time saving tools for cross platform builds, as well as some excellent features for scalability.
QFT
Mobius Wyvern wrote:UE3 is indeed a rather useful engine, but it isn't built for handling a game like this. That fact is part of why I'm intrigued to see how well they've done so far. I'm personally looking forward to them dropping UE for their own in-house engine as they suggested they intend to do. I'd love to see a high-tech Trinity 3.0 running EVE, Dust, and WoD.
I do not understand what you mean by UE3 is not built for a game like this when it has run Gears of War 2 and 3 which are both exceptional multiplayer FPS and Tera which IMO is a very beautiful MMO. It is definitely capable of handling a MMOFPS. I have to wonder if they even would switch engines this far in because it is a pain in the ars to do even if they got trinity to work on ps3. |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.11.16 06:11:00 -
[19] - Quote
i didn't know there were people who were dumb enough to call the unreal engine crap. unreal 4 i will say that the console is what is holding the game back. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2012.11.16 09:02:00 -
[20] - Quote
Necrodermis wrote:i didn't know there were people who were dumb enough to call the unreal engine crap. unreal 4i will say that the console is what is holding the game back. I would say lazy devs are holding the game back... there are plenty of games that look great on the 6 year old hardware.
|
|
Daddrobit
Pink Fluffy Bounty Hunterz RISE of LEGION
277
|
Posted - 2012.11.17 00:05:00 -
[21] - Quote
Jack McReady wrote:Necrodermis wrote:i didn't know there were people who were dumb enough to call the unreal engine crap. unreal 4i will say that the console is what is holding the game back. I would say lazy devs are holding the game back... there are plenty of games that look great on the 6 year old hardware.
I'd have to agree with necro here. Yeah, there are some beautiful games on the PS3 system, and there are plenty that use the UE3. However, an overwhelming majority of those games are campaign games only. And for those that do have multiplayer capabilities, they are generally no where near as expansive as this game.
When the system tries to run a game like say COD, it has to take into consideration a few things and open up "packs" that contain these things so they can be used in the game. These include the different weapons, different attachments, kill streaks, and a couple perks that might affect your characters physical performance.
Now think in terms of Dust's pack size. It has to load in packs that contain over 100 different weapons, and eventually each will have different attachments, vehicles each with dozens of weapons and over 100 modules that affect their performance and survivability, each one fitted uniquely, dropsuits that have over 100 different modules that affect your performance and survivability, again each one fitted uniquely, and 100's of skills, each different for each player, several of which have to be used in conjunction with the skills of the other players and calculated accordingly on the fly.
Dust has so much it has to process at any given time that quite frankly, it's incredible they've gotten this far on the limitations the PS3 infringes, (256 MB RAM? You can buy the Raspberry Pi computer for 35$ and it has double that, or upgrade my desktop to 8 gigs for $40.) |
Belial Farceus
Shadow Company HQ
24
|
Posted - 2012.11.17 00:19:00 -
[22] - Quote
i honestly think they should have gone with the frostbite 2 engine because they claim to have previous Battlefield designers on their team. Not only that but i thought that Battlefield 3 was great looking, just buggy. |
Snaps Tremor
Doomheim
19
|
Posted - 2012.11.17 03:54:00 -
[23] - Quote
People aren't complaining about the quality of Unreal 3, they're complaining that it is clearly not the right fit for this game.
They're not complaining just to complain, they're complaining because the developers have moved to tweaking and balancing the finer points of the gameplay at a stage where the game engine is still barely able to go a match without stuttering and chopping. It's not like it can't keep up because of the high quality visuals the game is putting out. It looks poor and performs poor in equal measure, and I say this as someone who really wants the concept of Dust to be a success.
The PS3 is not a great fit for middleware because it has a very unbalanced spread of power. The GPU and memory are subpar, and the SPU system is (potentially) way in excess of the 360. Working to this spec is how PS3 exclusives perform so well while multiplatform ports are frequently a disappointment. This is a PS3 exclusive, so why is it not taking advantage of that, like Uncharted, or Gran Turismo, or (more importantly) MAG? Say what you want about MAG's visuals, but it could at least hold the target framerate no matter what, and in a competitive FPS that's what counts. |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
57
|
Posted - 2012.11.17 05:50:00 -
[24] - Quote
Daddrobit wrote:
I'd have to agree with necro here. Yeah, there are some beautiful games on the PS3 system, and there are plenty that use the UE3. However, an overwhelming majority of those games are campaign games only. And for those that do have multiplayer capabilities, they are generally no where near as expansive as this game.
When the system tries to run a game like say COD, it has to take into consideration a few things and open up "packs" that contain these things so they can be used in the game. These include the different weapons, different attachments, kill streaks, and a couple perks that might affect your characters physical performance.
Now think in terms of Dust's pack size. It has to load in packs that contain over 100 different weapons, and eventually each will have different attachments, vehicles each with dozens of weapons and over 100 modules that affect their performance and survivability, each one fitted uniquely, dropsuits that have over 100 different modules that affect your performance and survivability, again each one fitted uniquely, and 100's of skills, each different for each player, several of which have to be used in conjunction with the skills of the other players and calculated accordingly on the fly.
Dust has so much it has to process at any given time that quite frankly, it's incredible they've gotten this far on the limitations the PS3 infringes, (256 MB RAM? You can buy the Raspberry Pi computer for 35$ and it has double that, or upgrade my desktop to 8 gigs for $40.)
Great points, one thing no one can deny is ps3 poor ram allocation and this is from a fanboy :)
|
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2012.11.17 07:45:00 -
[25] - Quote
Havok engine would have been far better suited for the PS3. |
Paero
Circle of Huskarl Minmatar Republic
12
|
Posted - 2012.11.17 10:59:00 -
[26] - Quote
4447 wrote: It's like food, You can buy a cake in the shop, but if you make it yourself it taste better. . I can't cook for **** |
daniel philp
Algintal Core Gallente Federation
158
|
Posted - 2012.11.17 12:45:00 -
[27] - Quote
Reimus Klinsman wrote:Unreal Engine 4 is coming out. I think thats why people are complaining about UE3. Mind you, none of the people complaining have actually used the engine. Most people complaining about bugs have never programmed... Let alone programmed a video game.
Coming out and been out are two very different words, people need to learn that... |
Snaps Tremor
Doomheim
19
|
Posted - 2012.11.17 23:43:00 -
[28] - Quote
DJINN leukoplast wrote:Havok engine would have been far better suited for the PS3.
Havok is a physics engine, not a game engine. It's just a single component of a full engine, and according to Wikipedia, Dust is using it anyway. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2012.11.17 23:57:00 -
[29] - Quote
I don't think that anyone is arguing that Unreal is not good. It is, but it seems that Unreal is limiting Dust's potential. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.11.18 00:54:00 -
[30] - Quote
Enderr Wigginn wrote:Batman: Arkham Asylum Batman: Arkham City BioShock Infinite Borderlands Borderlands 2 DC Universe Online Dishonored Gears of War Gears of War 2 Gears of War 3 Mass Effect Mass Effect 2 Mass Effect 3 Mortal Kombat Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas 2 XCOM: Enemy Unknown
All of the time I see people blasting CCP for using the Unreal Engine 3. So just remember when you are calling Unreal engine 3 crap you are calling all of these games crap. Unreal has been tested and tried and is a great engine for Dust 514.
I'll readily admit that my opinion is not super educated - I am just a consumer. But it seems that the vast majority of these games are not PS3 online shooters.
I'll go further and say that a lot of those games are liked not for the grafics or a hardy engine that delievers but for the story (e. g. mass effect).
I dont have a strong feeling about Unreal just want to say that this post does not address the criticism that ppl have toward dust and Unreal being used as its engine as the offered list of games is very different from Dust and have different engine requirements.
Let's not compare apples and oranges. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |