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The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.11.12 00:11:00 -
[1] - Quote
Well i think every 1 wants to know what happend on both sides and what where the key factors to actually win a corperation match. Well the imperfects had a sagaris with a railgun and 2 dropships supporting the ground units, while we had the first two matches missile tanks combined with dropships. Now due to the public opinion missile tanks would dominate i tell you they dont do at such a large scale battle. The thing is railguns are extreme effective at taking out other vehicles. The imperfects had basically this battleplan: infantry/dropships are attacking B and the objective the furthest away from their main spawn area and trying to engage other dropships. In the mean time their railgun tank gets in position to take down other dropships/tanks. When they accomplished that their AV infantry gets into position to support their railgun tank against incoming dropships who might could flank him and these guys dont use swarm launchers. As we tried to make a push with dropships and got some infantry at a objective they allmost instantly getting pinned down from enemy dropships.
basically they had the exact same gameplan as we had the only difference was that their tank was very good specced into large railguns. Which was even capable in shoting down my dropship that had over 4400HP on the shields in just 1 single hit. The first match we pushed the imperfects very hard and they only won by clone depletion, but you have to consider that we had 2 objectives in our hands, 50% on our armor left while the imperfects had only 2 ticks on their armor left over with 1 objective. The second match we got pushed very hard and couldnt do anything cause we didnt adjusted our tactic enough. On the third match we where aible to hold ground and changed our missile tanks for railguns and did much better. We shot plenty off their dropships from the sky but wherent aible to get a second objective cause we didnt had pilots who are capabe in flying dropships (i was in a railgun tank and took out Aldin Kan's sagaris and shot down dropships). Well the team with the better specialisation won and in this case it where the imperfects. Skillwise i would say we are on allmost the same lvl but the team with the better arsenal won. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.11.12 00:18:00 -
[2] - Quote
Vehicles for the win, no need to spec into infantry. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.11.12 00:19:00 -
[3] - Quote
Well, this game seems to be heavily dependent on vehicles...making infantry or just simply shooting, seem obsolete. Especially when you can just call in vehicle after vehicle. |
El Brineth
BetaMax.
12
|
Posted - 2012.11.12 00:22:00 -
[4] - Quote
Thanks for the update
+1 |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.12 00:22:00 -
[5] - Quote
Ydubbs81 RND wrote:Well, this game seems to be heavily dependent on vehicles...making infantry or just simply shooting, seem obsolete. Especially when you can just call in vehicle after vehicle.
Infantry were much needed in the fight tbh, Vehicles were a major part but with the Infantry AV (Forge Guns) fighting on the ground and Infantry moving in on them and killing them off, and then the Forge Gunners actually needing defense. There were also a couple of Snipers (That were doing their jobs correctly) on either side iirc. Vehicles are just one part of the battle, a big part, but only one part. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.11.12 00:24:00 -
[6] - Quote
Well I'm specing back into being a tank scrub again next wipe.
Well maybe not hmm will see. |
Richard Sebire
Osmon Surveillance Caldari State
7
|
Posted - 2012.11.12 00:25:00 -
[7] - Quote
So now that the tournament is over (most of us weren't in it, and all these posts about it, are all to show off if you ask me.) When do we get the next build? |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.11.12 00:27:00 -
[8] - Quote
Get on IRC and ask |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.12 00:29:00 -
[9] - Quote
Sha Kharn Clone wrote:Get on IRC and ask Sha you peasant, only peasants ask. Demand, it'll do much better. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.11.12 00:33:00 -
[10] - Quote
I'm not cool enuf for IRC tho |
|
Needless Sacermendor
Red Fox Brigade
208
|
Posted - 2012.11.12 00:34:00 -
[11] - Quote
Sha Kharn Clone wrote:Get on IRC and ask Aren't the forums ment to be the primary source of information ... just asking ! |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.12 00:34:00 -
[12] - Quote
Sha Kharn Clone wrote:I'm not cool enuf for IRC tho This is what a PR guy is for ^_^ |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.11.12 00:36:00 -
[13] - Quote
Needless Sacermendor wrote:Sha Kharn Clone wrote:Get on IRC and ask Aren't the forums ment to be the primary source of information ... just asking !
Well I think they should be but many a thread has been locked away over such suggestions.
ANyway dark was just giving a little report of how he saw the battle thats all.
I wouldnt have shared anything tbh but thats just me. |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2012.11.12 00:42:00 -
[14] - Quote
@HowThatTaste
Actually vehicles where not for the win on the last battle our Infantry held the top of the leader board.
We only ran 3 vehicles and brought in a 4th aka tank when ever SI decided to try to get to tank heavy. Vehicles did not win us the match Yes they played a very key roll. But our infantry played just as important. ROFL tried to spam tanks and it got them no where. If you concentrate to much on vehicler gameplay it actually looses you the match
SI Was expecting a little to much out of there tanks I think. And hoping on there snipers killing our forges so they could run the tanks over us. It was a very solid tatic but in the end our infantry is set up of very very solid gun game people. With out that there is no taking objectives or holding them.
So there was alot more then just vehicles.
Vehicles are pretty well balanced. If we nerfed vehicles much more I think tourney and corp v corp matches would be a bore. It is excitement. Dropships did not dominate the game play at all in corp matches because if you got a good corp they are a very very easy thing to shoot down. I think it is just pub matches are effected badly by vehicle gameplay because randoms have trouble working together to take down tougher and smarter vehicle players.
I think anyone who played corp matches would agree that tanks/dropships/infantry all are needed and all played a very equal roll. And vehicle spamming will not win the game.
As Dark cloud said we had skills put in the right place and our vehicle users where very good at what they do. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.11.12 00:44:00 -
[15] - Quote
no need to hide the tactics anymore cause the tourny is over. And it has a high price to call in vehicle after vehicle. Alot off SI guys have put alot off ISK into the corp wallet to rebalance the strenght off our corperation. And to be honest we wouldnt have come this far without support from the vehicles. Its a mix out off vehicles and infantry both is needed to succeed at this game. If i had to cut it down to 1 word then it would be this: TEAMWORK
Another thing is that i want to thank my CEO for supporting me with enough ISK to keep the vehicles rolling. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.11.12 00:52:00 -
[16] - Quote
Caeli SineDeo wrote:@HowThatTaste
Actually vehicles where not for the win on the last battle our Infantry held the top of the leader board.
We only ran 3 vehicles and brought in a 4th aka tank when ever SI decided to try to get to tank heavy. Vehicles did not win us the match Yes they played a very key roll. But our infantry played just as important. ROFL tried to spam tanks and it got them no where. If you concentrate to much on vehicler gameplay it actually looses you the match
SI Was expecting a little to much out of there tanks I think. And hoping on there snipers killing our forges so they could run the tanks over us. It was a very solid tatic but in the end our infantry is set up of very very solid gun game people. With out that there is no taking objectives or holding them.
So there was alot more then just vehicles.
Vehicles are pretty well balanced. If we nerfed vehicles much more I think tourney and corp v corp matches would be a bore. It is excitement. Dropships did not dominate the game play at all in corp matches because if you got a good corp they are a very very easy thing to shoot down. I think it is just pub matches are effected badly by vehicle gameplay because randoms have trouble working together to take down tougher and smarter vehicle players.
I think anyone who played corp matches would agree that tanks/dropships/infantry all are needed and all played a very equal roll. And vehicle spamming will not win the game.
As Dark cloud said we had skills put in the right place and our vehicle users where very good at what they do.
Just curious if vehicles were not important why did you call in 4 of them? 4 vehicles on any team in a match is some serious hardware. Not including LAVs. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.11.12 01:12:00 -
[17] - Quote
their railgun tank was the counter to our dropships. 1 hit= destroyed. And the dropships simply hammered the infantry after that they proceeded with the infantry to take objectives. They wouldnt had won by just pure infantry game on their side. Every 1 who doesnt deploy vehicles in a serious corp match is a idiot. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.12 01:15:00 -
[18] - Quote
The dark cloud wrote:their railgun tank was the counter to our dropships. 1 hit= destroyed. And the dropships simply hammered the infantry after that they proceeded with the infantry to take objectives. They wouldnt had won by just pure infantry game on their side. Every 1 who doesnt deploy vehicles in a serious corp match is a idiot.
Not the friendliest way of saying it but the most accurate. When it boils down to it, not utilizing vehicles [properly] against an opponent that does is asking to be crushed. |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2012.11.12 01:16:00 -
[19] - Quote
we actually ran 3 about 90 percent of the time. Yes we would bring in a fourth every once in awhile because SI would be running 4-5 tanks at a time.
Vehicles do not win the match. They contribute but you need more then just vehicles to win. So yes they are important. But they are not OP or the I win button. SI and ROFL both ran heavy on the vehicles yet aka having up to 6 vehicles out at a time while we where running 3 yet we won. And SI and ROFL both have some of the best tank players in the game.
As these guys said it above me yes not using vehicles in corp matches is asking to get destroyed. Dust is not just another FPS. It is ment to be tactical. Only thing that sucks is this hurts pub matches but when you get corp v corp matches it enhances them. |
Needless Sacermendor
Red Fox Brigade
208
|
Posted - 2012.11.12 01:18:00 -
[20] - Quote
Sha Kharn Clone wrote:Needless Sacermendor wrote:Sha Kharn Clone wrote:Get on IRC and ask Aren't the forums ment to be the primary source of information ... just asking ! Well I think they should be but many a thread has been locked away over such suggestions. ANyway dark was just giving a little report of how he saw the battle thats all. I wouldnt have shared anything tbh but thats just me. Wasn't aware threads got locked over it ... just always seemed a bit counter-productive to me that the majority of information is fed through second hand from the IRC when they have the ears of the majority here on the forums.
I know they have to be careful cos people will winge and whine and scrutinise the meaning of every word they say, there's little can be done about that, but my case in point is this info about the next patch not including a wipe being quoted from CCP Wolfman ... is this true or has it been misquoted or made up or has CCP Wolfman made a mistake or what ... who knows until it happens and everyone says 'well they did say'
I do appreciate they are being a LOT better more recently by giving us these weekly updates and such ... I just don't trust this (usually truthful) information that comes second hand from the IRC.
ANYWAY I'VE SAID MY BIT IN RESPONSE TO SHA ... PLEASE DON'T CONTINUE THIS OFF TOPIC.
Cheers for the post-mortem Dark ... sounds like a good fair fight, hopefully the next tournament can be streamed on EveTV for all to see :-) we'd all appreciate that! |
|
Free Beers
Internal Error. Negative-Feedback
1032
|
Posted - 2012.11.12 01:22:00 -
[21] - Quote
The dark cloud wrote:Well i think every 1 wants to know what happend on both sides and what where the key factors to actually win a corperation match. Well the imperfects had a sagaris with a railgun and 2 dropships supporting the ground units, while we had the first two matches missile tanks combined with dropships. Now due to the public opinion missile tanks would dominate i tell you they dont do at such a large scale battle. The thing is railguns are extreme effective at taking out other vehicles. The imperfects had basically this battleplan: infantry/dropships are attacking B and the objective the furthest away from their main spawn area and trying to engage other dropships. In the mean time their railgun tank gets in position to take down other dropships/tanks. When they accomplished that their AV infantry gets into position to support their railgun tank against incoming dropships who might could flank him and these guys dont use swarm launchers. As we tried to make a push with dropships and got some infantry at a objective they allmost instantly getting pinned down from enemy dropships.
basically they had the exact same gameplan as we had the only difference was that their tank was very good specced into large railguns. Which was even capable in shoting down my dropship that had over 4400HP on the shields in just 1 single hit. The first match we pushed the imperfects very hard and they only won by clone depletion, but you have to consider that we had 2 objectives in our hands, 50% on our armor left while the imperfects had only 2 ticks on their armor left over with 1 objective. The second match we got pushed very hard and couldnt do anything cause we didnt adjusted our tactic enough. On the third match we where aible to hold ground and changed our missile tanks for railguns and did much better. We shot plenty off their dropships from the sky but wherent aible to get a second objective cause we didnt had pilots who are capabe in flying dropships (i was in a railgun tank and took out Aldin Kan's sagaris and shot down dropships). Well the team with the better specialisation won and in this case it where the imperfects. Skillwise i would say we are on allmost the same lvl but the team with the better arsenal won.
You give a bunch of match information just so you can say you are as good as the imperfects you just didn't win because [enter excuse here]
We have a lot of respect for SI and how you played in the finals, but you dark cloud, need to learn how to lose. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.12 01:24:00 -
[22] - Quote
Ultimately I think all three teams in question ran vehicles in the strongest way they could, but Imperfects simply used them more effectively. It's among the lessons learned and it was a good experience at high level play in Dust 514. Some portions of the fighting weren't as intense or exciting due to vehicle intervention, but overall no one is questioning gun-game here, the teams that made it to the end have enough of it to warrant them being there.
I enjoy fighting the Imperfects because I know I'll get a solid fight, I enjoy fighting Seraphim [when we get a chance to] as your guys know how to use vehicles effectively, and I'm sure both teams have had similar experiences fighting ROFL.
:) Hopefully there's another tournament in the near future and we can try our luck again. Congrats to Imp and SI. |
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2012.11.12 01:34:00 -
[23] - Quote
The dark cloud wrote:Well the team with the better specialisation won and in this case it where the imperfects. Skillwise i would say we are on allmost the same lvl but the team with the better arsenal won.
I think it came down to coordination, personally, not the arsenal. Not to say you guys weren't coordinated, but the 2nd and 3rd game we were in full-on serious mode after that insanely close 1st match. Hell, your missile tanks would one or two shot my armor tanks if a full volley landed, but that didn't stop me from blowing up more tanks than I lost because of having constant, reliable voice comms about where the enemy vehicles were.
The first game was kinda sloppy on direction, but we play very well together as a team. It all came down to coordination and team cohesion. If anything, voice comms won us the tournament. You can only be so good and so well fit, but if you don't have the experience playing together that you can rely on people being in certain locations doing certain things, and trust them to call out the appropriate threats, you're not going to do as well as a team that does. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.12 01:56:00 -
[24] - Quote
Bottom line was Alldin's build/strategy was the most obvious reason you won IMHO. Our infantry were atleast as good as Imperfects while on EU servers. Bad things happened to us on NA. But we had no counter to Alldin's tank until the 3rd game. His build almost perfectly counters us. I'm not making excuses, just pointing out how vital Alldin's role is.
All in all, great games with an alarming amount of ISK spent by all. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.11.12 01:56:00 -
[25] - Quote
Tiel Syysch wrote: I think it came down to coordination, personally, not the arsenal. Not to say you guys weren't coordinated, but the 2nd and 3rd game we were in full-on serious mode after that insanely close 1st match. Hell, your missile tanks would one or two shot my armor tanks if a full volley landed, but that didn't stop me from blowing up more tanks than I lost because of having constant, reliable voice comms about where the enemy vehicles were.
The first game was kinda sloppy on direction, but we play very well together as a team. It all came down to coordination and team cohesion. If anything, voice comms won us the tournament. You can only be so good and so well fit, but if you don't have the experience playing together that you can rely on people being in certain locations doing certain things, and trust them to call out the appropriate threats, you're not going to do as well as a team that does.
Sure our missile tanks where good against armor but not against aldin kan in his sagaris railgun tank. He was the main reason why you had controll over the airspace. And with that you had the upper hand. It was just a better strategy to rely on the railgun tank to deal with other vehicles from distance. And to be honest it was a very smart move.
Free Beers wrote: You give a bunch of match information just so you can say you are as good as the imperfects you just didn't win because [enter excuse here]
We have a lot of respect for SI and how you played in the finals, but you dark cloud, need to learn how to lose.
Where did i denied our loss? Havent insulted you guys (yet). I even give rep to you for using vehicles at such a advanced lvl. And still you moan about it. Sounds more like a bad winner from my perspective. And i think you are just mad that i gave detailed information about tactics out for free. Well we learned from our defeat what needs to be improved and if theres another tourny prepare for a even harder fight. I would even suspect that you had a rat placed into our corp to sniff out our tactic and adjust it allmost perfectly. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.12 02:09:00 -
[26] - Quote
Ydubbs81 RND wrote:Well, this game seems to be heavily dependent on vehicles...making infantry or just simply shooting, seem obsolete. Especially when you can just call in vehicle after vehicle. The problem right now is we don't see enough structures- just open areas where vehicles dominate.
How many times have you seen vehicles doing well in one of the center structure variations of skim junction? |
Lavirac JR
DUST University Ivy League
129
|
Posted - 2012.11.12 02:18:00 -
[27] - Quote
Jason Pearson wrote:Ydubbs81 RND wrote:Well, this game seems to be heavily dependent on vehicles...making infantry or just simply shooting, seem obsolete. Especially when you can just call in vehicle after vehicle. Infantry were much needed in the fight tbh, Vehicles were a major part but with the Infantry AV (Forge Guns) fighting on the ground and Infantry moving in on them and killing them off, and then the Forge Gunners actually needing defense. There were also a couple of Snipers (That were doing their jobs correctly) on either side iirc. Vehicles are just one part of the battle, a big part, but only one part.
I'd love to know the exact makeup of each team to be honest, how many players in each role. |
Free Beers
Internal Error. Negative-Feedback
1032
|
Posted - 2012.11.12 02:26:00 -
[28] - Quote
The dark cloud wrote:Tiel Syysch wrote: I think it came down to coordination, personally, not the arsenal. Not to say you guys weren't coordinated, but the 2nd and 3rd game we were in full-on serious mode after that insanely close 1st match. Hell, your missile tanks would one or two shot my armor tanks if a full volley landed, but that didn't stop me from blowing up more tanks than I lost because of having constant, reliable voice comms about where the enemy vehicles were.
The first game was kinda sloppy on direction, but we play very well together as a team. It all came down to coordination and team cohesion. If anything, voice comms won us the tournament. You can only be so good and so well fit, but if you don't have the experience playing together that you can rely on people being in certain locations doing certain things, and trust them to call out the appropriate threats, you're not going to do as well as a team that does.
Sure our missile tanks where good against armor but not against aldin kan in his sagaris railgun tank. He was the main reason why you had controll over the airspace. And with that you had the upper hand. It was just a better strategy to rely on the railgun tank to deal with other vehicles from distance. And to be honest it was a very smart move. Free Beers wrote: You give a bunch of match information just so you can say you are as good as the imperfects you just didn't win because [enter excuse here]
We have a lot of respect for SI and how you played in the finals, but you dark cloud, need to learn how to lose.
Where did i denied our loss? Havent insulted you guys (yet). I even give rep to you for using vehicles at such a advanced lvl. And still you moan about it. Sounds more like a bad winner from my perspective. And i think you are just mad that i gave detailed information about tactics out for free. Well we learned from our defeat what needs to be improved and if theres another tourny prepare for a even harder fight. I would even suspect that you had a rat placed into our corp to sniff out our tactic and adjust it allmost perfectly.
Our tatics have been the same through out the tourny, nothing has really changed. So by all means give out all the info you want. What does it matter now?
Your tatics were really predictable though, no need for spies.
Yes, you did make an excuse by saying you only lost because we were more specialized. Understanding whats needed on the battlefield, gun skill, organization, tatics, fits, communication, adpatability all matter in this game and contributed to us winning. Picking one thing and saying thats why we won dimishes all the other aspects of our game.
Best do lessons learned and what can make you a better corp internally. You are starting to sound like a sore loser.
|
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.11.12 02:27:00 -
[29] - Quote
The dark cloud wrote:Tiel Syysch wrote: I think it came down to coordination, personally, not the arsenal. Not to say you guys weren't coordinated, but the 2nd and 3rd game we were in full-on serious mode after that insanely close 1st match. Hell, your missile tanks would one or two shot my armor tanks if a full volley landed, but that didn't stop me from blowing up more tanks than I lost because of having constant, reliable voice comms about where the enemy vehicles were.
The first game was kinda sloppy on direction, but we play very well together as a team. It all came down to coordination and team cohesion. If anything, voice comms won us the tournament. You can only be so good and so well fit, but if you don't have the experience playing together that you can rely on people being in certain locations doing certain things, and trust them to call out the appropriate threats, you're not going to do as well as a team that does.
Sure our missile tanks where good against armor but not against aldin kan in his sagaris railgun tank. He was the main reason why you had controll over the airspace. And with that you had the upper hand. It was just a better strategy to rely on the railgun tank to deal with other vehicles from distance. And to be honest it was a very smart move. Free Beers wrote: You give a bunch of match information just so you can say you are as good as the imperfects you just didn't win because [enter excuse here]
We have a lot of respect for SI and how you played in the finals, but you dark cloud, need to learn how to lose.
Where did i denied our loss? Havent insulted you guys (yet). I even give rep to you for using vehicles at such a advanced lvl. And still you moan about it. Sounds more like a bad winner from my perspective. And i think you are just mad that i gave detailed information about tactics out for free. Well we learned from our defeat what needs to be improved and if theres another tourny prepare for a even harder fight. I would even suspect that you had a rat placed into our corp to sniff out our tactic and adjust it allmost perfectly.
I have mad respect for SI! But when it comes to you the dark cloud, you just a sore loser. All you had to say was GG and leave it at that. But nooooooooo you just have to add your .02 cents.
Why would we even need a spy? Why bother? We didn't even care for your tactics. Our first game was so close only because we had a terrible start to the game, anything that could go wrong went wrong for us. We as a team pull together to pull off a last second win. In allthe matches we played throughout the tourney with the exact same tactic. The same one through every single game. As you could tell from the third game we executed our game play how we should of during the first game. We did nothing special but communicate and react to the situation given to us. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.11.12 02:31:00 -
[30] - Quote
Beers it doesn't really matter, just let it go.
Dark Cloud, I'm sorry you weren't prepared, I look forward to our next fight.
That is all |
|
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.11.12 02:35:00 -
[31] - Quote
HowDidThatTaste wrote:Vehicles for the win, no need to spec into infantry.
ground gun game carried the win for imp on the first match because we failed to get map control. Reg Omni and Zitro did an amazing job on that. |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.11.12 02:38:00 -
[32] - Quote
Caeli SineDeo wrote:we actually ran 3 about 90 percent of the time. Yes we would bring in a fourth every once in awhile because SI would be running 4-5 tanks at a time.
Vehicles do not win the match. They contribute but you need more then just vehicles to win. So yes they are important. But they are not OP or the I win button. SI and ROFL both ran heavy on the vehicles yet aka having up to 6 vehicles out at a time while we where running 3 yet we won. And SI and ROFL both have some of the best tank players in the game.
As these guys said it above me yes not using vehicles in corp matches is asking to get destroyed. Dust is not just another FPS. It is ment to be tactical. Only thing that sucks is this hurts pub matches but when you get corp v corp matches it enhances them.
Aside from our first match I felt ROFL gave us tougher matches |
Tupni
Bragian Order Amarr Empire
7
|
Posted - 2012.11.12 02:40:00 -
[33] - Quote
I'm honestly a little disappointed that they didn't work out a feed or at least record it (they didn't, right?). I'd have really liked to have seen it, the first organized player tournament... |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.11.12 02:41:00 -
[34] - Quote
Tony Calif wrote:Bottom line was Alldin's build/strategy was the most obvious reason you won IMHO. Our infantry were atleast as good as Imperfects while on EU servers. Bad things happened to us on NA. But we had no counter to Alldin's tank until the 3rd game. His build almost perfectly counters us. I'm not making excuses, just pointing out how vital Alldin's role is.
All in all, great games with an alarming amount of ISK spent by all.
You know Noc is like one of the sickest tank dudes right? like since beta build 1 |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.11.12 02:43:00 -
[35] - Quote
EnIgMa99 wrote:Tony Calif wrote:Bottom line was Alldin's build/strategy was the most obvious reason you won IMHO. Our infantry were atleast as good as Imperfects while on EU servers. Bad things happened to us on NA. But we had no counter to Alldin's tank until the 3rd game. His build almost perfectly counters us. I'm not making excuses, just pointing out how vital Alldin's role is.
All in all, great games with an alarming amount of ISK spent by all. You know Noc is like one of the sickest tank dudes right? like since beta build 1 Alldin is also an awesome tanker and so are many members in SI. |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.11.12 02:43:00 -
[36] - Quote
Scheneighnay McBob wrote:Ydubbs81 RND wrote:Well, this game seems to be heavily dependent on vehicles...making infantry or just simply shooting, seem obsolete. Especially when you can just call in vehicle after vehicle. The problem right now is we don't see enough structures- just open areas where vehicles dominate. How many times have you seen vehicles doing well in one of the center structure variations of skim junction?
close quarters would be domniated by hmgs then we would see the hmg qqs for the second time around. |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2012.11.12 02:45:00 -
[37] - Quote
Tony Calif wrote:Bottom line was Alldin's build/strategy was the most obvious reason you won IMHO. Our infantry were atleast as good as Imperfects while on EU servers. Bad things happened to us on NA. But we had no counter to Alldin's tank until the 3rd game. His build almost perfectly counters us. I'm not making excuses, just pointing out how vital Alldin's role is.
All in all, great games with an alarming amount of ISK spent by all.
Ahhh Right there says it all. they where as good as our infantry that was lagging out hardcore on there EU servers. lol.
Bold says it all. Need the lag in there favor to be as good.
But come on quit coming up with excuses guys. It was a good game and well fought. Just leave it at that. |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2012.11.12 02:50:00 -
[38] - Quote
Tupni wrote:I'm honestly a little disappointed that they didn't work out a feed or at least record it (they didn't, right?). I'd have really liked to have seen it, the first organized player tournament...
From what I understand CCP does have all the games recorded in spectator mode. This means that they can move freely within the video and rewatch it from anywhere I think. I could be wrong about watching it anywhere within the game.
But I think CCP mentioned to one of our members on IRC that they might be recording and able to show the videos at later dates if all works out well. Got to remember this corp tourney is just one big test for CCP so they can learn how to improve things and also learn how to fix there tools or make there tools work correctly aka recording matches being one of those tools. |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2012.11.12 03:03:00 -
[39] - Quote
EnIgMa99 wrote:Aside from our first match I felt ROFL gave us tougher matches
lol no...
Going up against SI proved to be a challenge. Though they did not bring as many sturdier tanks as ROFL, I had to constantly analyze the positioning of enemy vehicles to get safe shots with my railgun (5,400+ dmg). Uplinks were also being used in massive amounts to the point were I would've carried a metal detector if I was on foot. For trying to go around the middle road I ended up having an enemy dropship shoot me from above twice, but thankfully it wasn't enough.The one guy who truly stood a chance of blowing up my tank was Ty Borg (lost 2 or 3 tanks out of 4 by Ty). I would've have lost a 5th tank but fortunately I had a LAV outfitted with 2 remote shield reppers to restore my shielding at one moment in the second round. Once my team made a push in the battlefield I was able to take down some dropshis before they could even leave their spawn as well as taking down multiple tanks (2 did survive drops from bolas). Overall, this was great experience for me as a tank driver and hope to be in future tournaments. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.12 03:03:00 -
[40] - Quote
Caeli SineDeo wrote:Tony Calif wrote:Bottom line was Alldin's build/strategy was the most obvious reason you won IMHO. Our infantry were atleast as good as Imperfects while on EU servers. Bad things happened to us on NA. But we had no counter to Alldin's tank until the 3rd game. His build almost perfectly counters us. I'm not making excuses, just pointing out how vital Alldin's role is.
All in all, great games with an alarming amount of ISK spent by all. Ahhh Right there says it all. they where as good as our infantry that was lagging out hardcore on there EU servers. lol. Bold says it all. Need the lag in there favor to be as good. But come on quit coming up with excuses guys. It was a good game and well fought. Just leave it at that.
So why did we lose then? The 6000+ damage pershot tank was the single biggest advantage you guys had. You need to learn the difference between people accepting a reason we lost from people making excuses. |
|
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.11.12 03:04:00 -
[41] - Quote
If ccp really wants to know how to balance AV and vehicles Corp matches are the best case study. This does go to show the uselessness of swarms and a need for balancing, mainly because I use them . Good job guys, I am sure there will be more battles in the future. |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.11.12 03:19:00 -
[42] - Quote
Alldin Kan wrote:EnIgMa99 wrote:Aside from our first match I felt ROFL gave us tougher matches lol no... Going up against SI proved to be a challenge. Though they did not bring as many sturdier tanks as ROFL, I had to constantly analyze the positioning of enemy vehicles to get safe shots with my railgun (5,400+ dmg). Uplinks were also being used in massive amounts to the point were I would've carried a metal detector if I was on foot. For trying to go around the middle road I ended up having an enemy dropship shoot me from above twice, but thankfully it wasn't enough.The one guy who truly stood a chance of blowing up my tank was Ty Borg (lost 2 or 3 tanks out of 4 by Ty). I would've have lost a 5th tank but fortunately I had a LAV outfitted with 2 remote shield reppers to restore my shielding at one moment in the second round. Once my team made a push in the battlefield I was able to take down some dropshis before they could even leave their spawn as well as taking down multiple tanks (2 did survive drops from bolas). Overall, this was great experience for me as a tank driver and hope to be in future tournaments.
Typical Alldin response. :P |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.12 03:34:00 -
[43] - Quote
It's over 6000 damage. My Sica went from 5900 shield into burning wreck in 1 shot :( Yes I brought militia tanks to the biggest fight on Dust.
Question: Are damage bonuses on railguns broken? The best I can see is 65% (3*10% modules + 35% skills). I don't remember seeing a 4k damage railgun on the market. |
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.11.12 03:40:00 -
[44] - Quote
Tony Calif wrote:Caeli SineDeo wrote:Tony Calif wrote:Bottom line was Alldin's build/strategy was the most obvious reason you won IMHO. Our infantry were atleast as good as Imperfects while on EU servers. Bad things happened to us on NA. But we had no counter to Alldin's tank until the 3rd game. His build almost perfectly counters us. I'm not making excuses, just pointing out how vital Alldin's role is.
All in all, great games with an alarming amount of ISK spent by all. Ahhh Right there says it all. they where as good as our infantry that was lagging out hardcore on there EU servers. lol. Bold says it all. Need the lag in there favor to be as good. But come on quit coming up with excuses guys. It was a good game and well fought. Just leave it at that. So why did we lose then? The 6000+ damage pershot tank was the single biggest advantage you guys had. You need to learn the difference between people accepting a reason we lost from people making excuses.
Hmmm last time I check you guys where able to do the exact same fit if you guys had the skill and the knowledge to do so. All I'm reading is excuses is because all you guys had to do was take out one tank. You guys understand that it was just 1 tank right?
Our advantage was better personal skill, better strategy, and where better at adapting to what was presented to us. One tank didn't decide the game, it was a team effort. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.12 03:46:00 -
[45] - Quote
You read excuses because that's what you want to see. Over half our team were seriously restricted because of that one tank. I don't see how me giving Alldin his proper dues for that is an excuse. Gg regardless.
Edit: we can't do the same fit because we didn't spec for it. That's our failing. |
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2012.11.12 03:53:00 -
[46] - Quote
Tony Calif wrote:It's over 6000 damage. My Sica went from 5900 shield into burning wreck in 1 shot :( Yes I brought militia tanks to the biggest fight on Dust.
Question: Are damage bonuses on railguns broken? The best I can see is 65% (3*10% modules + 35% skills). I don't remember seeing a 4k damage railgun on the market.
Was that his tank or mine? I have one that hits harder than his, or you might have been one of the unlucky few that got synched shots from us at the same time.
Also, damage bonuses are multiplied, not added, so two 10% = 1.10*1.10 = 1.21 etc. |
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.11.12 04:06:00 -
[47] - Quote
Tony Calif wrote:You read excuses because that's what you want to see. Over half our team were seriously restricted because of that one tank. I don't see how me giving Alldin his proper dues for that is an excuse. Gg regardless.
Edit: we can't do the same fit because we didn't spec for it. That's our failing.
You do realize that you are saying that one rail gun tank, which is anti-vehicle, stop over half your team right. That is sad when you guys brought out plenty of tanks and forge guns yet couldn't over run a single tank or even surpress a single tank. Any sane person can read that you are putting up an excuses. " oh no we lost because of a single tank, I forget that there is 14 other players supporting each other. Hey guys seriously though, we had 4 plus tanks, 2 forges, and 1 dropship. We couldn't kill one dps tank."
Alldin is a beast, everybody in Imperfects is a beast. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.12 04:09:00 -
[48] - Quote
Like I say, you don't understand HOW important he was. Sad but true with regards to countering him. |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2012.11.12 04:13:00 -
[49] - Quote
Omnipotens Zitro wrote:Hmmm last time I check you guys where able to do the exact same fit if you guys had the skill and the knowledge to do so. All I'm reading is excuses is because all you guys had to do was take out one tank. You guys understand that it was just 1 tank right?
Our advantage was better personal skill, better strategy, and where better at adapting to what was presented to us. One tank didn't decide the game, it was a team effort.
Oh dear, here we go... |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2012.11.12 04:14:00 -
[50] - Quote
Omnipotens Zitro wrote:Tony Calif wrote:You read excuses because that's what you want to see. Over half our team were seriously restricted because of that one tank. I don't see how me giving Alldin his proper dues for that is an excuse. Gg regardless.
Edit: we can't do the same fit because we didn't spec for it. That's our failing. You do realize that you are saying that one rail gun tank, which is anti-vehicle, stop over half your team right. That is sad when you guys brought out plenty of tanks and forge guns yet couldn't over run a single tank or even surpress a single tank. Any sane person can read that you are putting up an excuses. " oh no we lost because of a single tank, I forget that there is 14 other players supporting each other. Hey guys seriously though, we had 4 plus tanks, 2 forges, and 1 dropship. We couldn't kill one dps tank." Alldin is a beast, everybody in Imperfects is a beast.
It begins -_- |
|
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.11.12 04:16:00 -
[51] - Quote
Tony Calif wrote:Like I say, you don't understand HOW important he was. Sad but true with regards to countering him.
If I didn't realize how important he was, he wouldn't have been in the games. One tank didn't win the game, he didn't go beast mode and capture all the points, killed all the infantry and all the vehicles. You need to rethink how you play this game, you are making a fool out of yourself, please stop. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.11.12 04:20:00 -
[52] - Quote
Alldin Kan wrote:It begins -_- lol just sit back and enjoy the show. |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2012.11.12 04:23:00 -
[53] - Quote
Seeing how things might go downhill on this thread, I prescribed the perfect medication to ease the posters.
http://www.youtube.com/watch?v=2GWPOPSXGYI |
Wicked Glory
Doomheim
171
|
Posted - 2012.11.12 04:24:00 -
[54] - Quote
Sleepy Zan wrote:Alldin Kan wrote:It begins -_- lol just sit back and enjoy the show. No jumpman = no fun. And I won't say anything because I didn't actually play. |
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.11.12 04:25:00 -
[55] - Quote
Well it's fact now! Words from Tony Calif.
Alldin you are a beast!!!!
Alldin=4 tanks, 2 forge, 1 dropship of SI.
I'm envious of you Alldin!! You my hero! |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
|
Posted - 2012.11.12 04:28:00 -
[56] - Quote
alldin armor column sometime? |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.11.12 04:29:00 -
[57] - Quote
this may be more effective http://www.youtube.com/watch?v=7dM0TDWA-iY |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.12 04:30:00 -
[58] - Quote
Omnipotens Zitro wrote:Well it's fact now! Words from Tony Calif.
Alldin you are a beast!!!!
Alldin=4 tanks, 2 forge, 1 dropship of SI.
I'm envious of you Alldin!! You my hero!
Truth |
Vermaak Doe
SVER True Blood Unclaimed.
384
|
Posted - 2012.11.12 04:36:00 -
[59] - Quote
Tony, Omnipotent, forget the forums and hash this sh*t out in a chat. Bring a neutral moderator and don't make a spectacle about stupid sh*t on forums. |
Regis Mk V
Osmon Surveillance Caldari State
109
|
Posted - 2012.11.12 04:41:00 -
[60] - Quote
Caeli SineDeo wrote:@HowThatTaste
Actually vehicles where not for the win on the last battle our Infantry held the top of the leader board.
We only ran 3 vehicles and brought in a 4th aka tank when ever SI decided to try to get to tank heavy. Vehicles did not win us the match Yes they played a very key roll. But our infantry played just as important. ROFL tried to spam tanks and it got them no where. If you concentrate to much on vehicler gameplay it actually looses you the match
SI Was expecting a little to much out of there tanks I think. And hoping on there snipers killing our forges so they could run the tanks over us. It was a very solid tatic but in the end our infantry is set up of very very solid gun game people. With out that there is no taking objectives or holding them.
So there was alot more then just vehicles.
Vehicles are pretty well balanced. If we nerfed vehicles much more I think tourney and corp v corp matches would be a bore. It is excitement. Dropships did not dominate the game play at all in corp matches because if you got a good corp they are a very very easy thing to shoot down. I think it is just pub matches are effected badly by vehicle gameplay because randoms have trouble working together to take down tougher and smarter vehicle players.
I think anyone who played corp matches would agree that tanks/dropships/infantry all are needed and all played a very equal roll. And vehicle spamming will not win the game.
As Dark cloud said we had skills put in the right place and our vehicle users where very good at what they do.
Each vehicle has 1 driver 2 gunners 3 vehicles means 9 guys sitting in vehicles. Not many ground troops left after that.... |
|
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2012.11.12 04:46:00 -
[61] - Quote
Regis Mk V wrote:Each vehicle has 1 driver 2 gunners 3 vehicles means 9 guys sitting in vehicles. Not many ground troops left after that....
Our vehicles didn't have 1 driver and 2 gunners each, so no it wasn't 9 people sitting in vehicles. We actually had 9 people on the ground in our matches. |
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.11.12 04:48:00 -
[62] - Quote
Vermaak Doe wrote:Tony, Omnipotent, forget the forums and hash this sh*t out in a chat. Bring a neutral moderator and don't make a spectacle about stupid sh*t on forums. All I'm saying it was a collective team effort. Tony keeps saying that Alldin was the only reason why we won.
Please refrain from posting if you do not comprehend what you are reading. Thank you! |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.12 04:49:00 -
[63] - Quote
I can't speak for SI, but for both ROFL and Imperfects, we didn't fill the vehicles to the brim with people. Tanks usually only had the driver, dropships usually only had one gunner. Most of the infantry for both teams were meant to advance/repel in attack/defense roles.
Just because you have a small missile turret on a tank doesn't require that you fill it, and generally speaking in high level play, the infantry are better off not being in the turret. The secondary logic behind this is, whenever that vehicle is taken out of play [which generally isn't a question of if, but *when*], nobody wants to see 3 clone kills scored, but rather 1 or none.
All three groups ran strong vehicles with differing plans, for Imperfects it was usually 4 (instead of 5) with 1-2 dropships, 1-2 tanks, for ROFL it was 4 tank 1 dropship, for SI I suspect it was a similar setup.
I don't recall anyone with a full vehicle though, it'd be a waste of talent to keep good infantry (of which all three teams in question have) inside turrets. |
Regis Mk V
Osmon Surveillance Caldari State
109
|
Posted - 2012.11.12 04:49:00 -
[64] - Quote
Tiel Syysch wrote:Regis Mk V wrote:Each vehicle has 1 driver 2 gunners 3 vehicles means 9 guys sitting in vehicles. Not many ground troops left after that.... Our vehicles didn't have 1 driver and 2 gunners each, so no it wasn't 9 people sitting in vehicles. We actually had 9 people on the ground in our matches.
I could take your word for it. But from what I see the typical set up for tanks is 1 driver 2 gunners same as drop ships. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.11.12 04:51:00 -
[65] - Quote
Regis Mk V wrote:Tiel Syysch wrote:Regis Mk V wrote:Each vehicle has 1 driver 2 gunners 3 vehicles means 9 guys sitting in vehicles. Not many ground troops left after that.... Our vehicles didn't have 1 driver and 2 gunners each, so no it wasn't 9 people sitting in vehicles. We actually had 9 people on the ground in our matches. I could take your word for it. But from what I see the typical set up for tanks is 1 driver 2 gunners same as drop ships. you only need one person in a tank |
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2012.11.12 04:52:00 -
[66] - Quote
Regis Mk V wrote:Tiel Syysch wrote:Regis Mk V wrote:Each vehicle has 1 driver 2 gunners 3 vehicles means 9 guys sitting in vehicles. Not many ground troops left after that.... Our vehicles didn't have 1 driver and 2 gunners each, so no it wasn't 9 people sitting in vehicles. We actually had 9 people on the ground in our matches. I could take your word for it. But from what I see the typical set up for tanks is 1 driver 2 gunners same as drop ships.
You might as well, since my word comes as a vehicle user from the team I'm talking about. It's not like you were on our team while in these matches. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.12 04:52:00 -
[67] - Quote
... Uhhh, you probably should take his word for it. I fought them and know what they brought out, I know how we fought too. Lol.
Pubbies love to crowd tanks for the missile spam turrets, but high level group play is different. You don't crowd tanks, if an infantry guy must get inside a tank, it's almost exclusively to 1) temporarily transport at a faster rate from one objective to another, or 2) temporarily avoid getting killed if hitpoints are low to a likely killshot.
|
TheReaper852
Imperfects Negative-Feedback
62
|
Posted - 2012.11.12 04:55:00 -
[68] - Quote
Regis Mk V wrote:Tiel Syysch wrote:Regis Mk V wrote:Each vehicle has 1 driver 2 gunners 3 vehicles means 9 guys sitting in vehicles. Not many ground troops left after that.... Our vehicles didn't have 1 driver and 2 gunners each, so no it wasn't 9 people sitting in vehicles. We actually had 9 people on the ground in our matches. I could take your word for it. But from what I see the typical set up for tanks is 1 driver 2 gunners same as drop ships.
They don't fill the vehicle but you have to keep in mind you then need 4-5 AV people leaving still 4-5 real assualt people on the ground or less. (not sure if some of those 4-5 are snipers but you still see the point that there isn't much infantry battle for a point, more vehicle with infantry just there to hold circle and possibly shoot a few guys).
I'd like to congratulate team Aldin, he really pulled out the win. Also it was nice playing with those imperfect guys, too bad I didn't get to play much in the tourneys but I figured I wasn't needed much. |
Vermaak Doe
SVER True Blood Unclaimed.
384
|
Posted - 2012.11.12 04:55:00 -
[69] - Quote
Omnipotens Zitro wrote:Vermaak Doe wrote:Tony, Omnipotent, forget the forums and hash this sh*t out in a chat. Bring a neutral moderator and don't make a spectacle about stupid sh*t on forums. All I'm saying it was a collective team effort. Tony keeps saying that Alldin was the only reason why we won. Please refrain from posting if you do not comprehend what you are reading. Thank you! I'll only do that if you and Tony stop acting like 5 year olds |
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2012.11.12 04:57:00 -
[70] - Quote
TheReaper852 wrote:I'd like to congratulate team Aldin
We started out as Perfects, but then the team became more than Alldin. |
|
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.11.12 04:59:00 -
[71] - Quote
Vermaak Doe wrote:Omnipotens Zitro wrote:Vermaak Doe wrote:Tony, Omnipotent, forget the forums and hash this sh*t out in a chat. Bring a neutral moderator and don't make a spectacle about stupid sh*t on forums. All I'm saying it was a collective team effort. Tony keeps saying that Alldin was the only reason why we won. Please refrain from posting if you do not comprehend what you are reading. Thank you! I'll only do that if you and Tony stop acting like 5 year olds Who are you? ........................ Hmmm.....................Ummmmm............yeah. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.11.12 04:59:00 -
[72] - Quote
Tiel Syysch wrote:TheReaper852 wrote:I'd like to congratulate team Aldin We started out as Perfects, but then the team became more than Alldin. true story |
Vermaak Doe
SVER True Blood Unclaimed.
384
|
Posted - 2012.11.12 05:00:00 -
[73] - Quote
Omnipotens Zitro wrote:Vermaak Doe wrote:Omnipotens Zitro wrote:Vermaak Doe wrote:Tony, Omnipotent, forget the forums and hash this sh*t out in a chat. Bring a neutral moderator and don't make a spectacle about stupid sh*t on forums. All I'm saying it was a collective team effort. Tony keeps saying that Alldin was the only reason why we won. Please refrain from posting if you do not comprehend what you are reading. Thank you! I'll only do that if you and Tony stop acting like 5 year olds Who are you? ........................ Hmmm.....................Ummmmm............yeah.
Edit: F*ck it, I have better things to do |
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.11.12 05:01:00 -
[74] - Quote
Alldin for President!!! |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.12 05:04:00 -
[75] - Quote
Hey guys, Vermaak has really relevant opinions seeing as he participated in all the tournament matches. Oh wait...
:( Am I being immature? Shucks. |
Vermaak Doe
SVER True Blood Unclaimed.
384
|
Posted - 2012.11.12 05:08:00 -
[76] - Quote
Pranekt Tyrvoth wrote:Hey guys, Vermaak has really relevant opinions seeing as he participated in all the tournament matches. Oh wait...
:( Am I being immature? Shucks. Never argue with a fool; onlookers may not be able to tell the difference. GÇöMark Twain |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.12 05:10:00 -
[77] - Quote
I'm very glad you can rely on the wisdom of others, seeing as how originality eludes you like being in the tournament eluded STB.
:) Have a nice day. |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2012.11.12 05:11:00 -
[78] - Quote
Alldin quick question who told you how to fit your tank???? :P
But yes it was not just alldin that won the match. Yes he provided a very important assest. But his asset would not be as powerful as it was without the infantry to steam roll over there side and considering everytime my dropship appeared over your spawn or near you guys hell even accross the map I would have 5+ plus guys trying forge me, hit me with a rail tank, or swarm me. means I drew alot of fire power away from alldin. :) And I am also guessing lots of people where pissed at my dropship so therefor it was a primary target. Which made alldins life very easy.
Also Tiels tank hits alot harder then aldins. :)
And considering our infantry held the top spots on the last match proves that they where very important and did lots of work.
Edit: Pranekt +1 |
Vermaak Doe
SVER True Blood Unclaimed.
384
|
Posted - 2012.11.12 05:15:00 -
[79] - Quote
Pranekt Tyrvoth wrote:I'm very glad you can rely on the wisdom of others, seeing as how originality eludes you like being in the tournament eluded STB.
:) Have a nice day. Trolls are like AIDS, no one likes them and they're hard to get rid of -Vermaak Doe |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.12 05:20:00 -
[80] - Quote
It took about 3.5 seconds for someone to get a laugh out of what I said, it took roughly the same amount of time for you to get butthurt over it. I consider this 10/10.
Now if you'll excuse us, those that participated in the tournament with relevant insights and opinions have discussions to get back to - I'm sure you'll see your way out now. Perhaps you should go post some more wisdom from Twain and see if that helps QG send email attachments in future tournaments.
With much love, Your friend truly, Tyrvoth. |
|
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
|
Posted - 2012.11.12 05:37:00 -
[81] - Quote
Pranekt Tyrvoth wrote:It took about 3.5 seconds for someone to get a laugh out of what I said, it took roughly the same amount of time for you to get butthurt over it. I consider this 10/10. Now if you'll excuse us, those that participated in the tournament with relevant insights and opinions have discussions to get back to - I'm sure you'll see your way out now. Perhaps you should go post some more wisdom from Twain and see if that helps QG send email attachments in future tournaments. With much love, Your friend truly, Tyrvoth.
TYRON has jokes lol |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.12 05:43:00 -
[82] - Quote
So what you're saying is...
You wrote up some wonderful statement for our viewing pleasure (at your expense) and then opted to edit it before anyone could read it, all the meanwhile maintaining the position that replying to me isn't worth your time.
Yet...here we are, you're contradictorily replying to your statements.
Please, continue to fill my golden chalice with your tears, frustration, lost hopes and dreams, etc, etc. |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2012.11.12 07:17:00 -
[83] - Quote
Tony Calif wrote:It's over 6000 damage. My Sica went from 5900 shield into burning wreck in 1 shot :( Yes I brought militia tanks to the biggest fight on Dust.
Question: Are damage bonuses on railguns broken? The best I can see is 65% (3*10% modules + 35% skills). I don't remember seeing a 4k damage railgun on the market. Your math is off, again, there are stacking penalties so it goes 100% of rated, 70, 50. each one loses effectiveness. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.11.12 07:54:00 -
[84] - Quote
Caeli SineDeo wrote:we actually ran 3 about 90 percent of the time. Yes we would bring in a fourth every once in awhile because SI would be running 4-5 tanks at a time.
Vehicles do not win the match. They contribute but you need more then just vehicles to win. So yes they are important. But they are not OP or the I win button. SI and ROFL both ran heavy on the vehicles yet aka having up to 6 vehicles out at a time while we where running 3 yet we won. And SI and ROFL both have some of the best tank players in the game.
As these guys said it above me yes not using vehicles in corp matches is asking to get destroyed. Dust is not just another FPS. It is ment to be tactical. Only thing that sucks is this hurts pub matches but when you get corp v corp matches it enhances them.
And I'm glad that you are recognizing the key issue here...pub matches. In corp battles, they are fine because you have your AV guys set up and online and ready for the match. But everyone usually plays in random matches and it really blows. Because your corp may have a few guys on and your forge gunner or heavily specced AV guys may not be in the game with you.
Then you're stuck with the blowhards bringing in their dropships in the match with minimal counter. And it'll be the same guys that oppose infantry only maps. Vehicles are apart of the game and they are welcome for battles. But these vehicles aren't easy to take out by yourself so they dominate in pub matches. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.12 10:04:00 -
[85] - Quote
Ydubbs81 RND wrote:Caeli SineDeo wrote:we actually ran 3 about 90 percent of the time. Yes we would bring in a fourth every once in awhile because SI would be running 4-5 tanks at a time.
Vehicles do not win the match. They contribute but you need more then just vehicles to win. So yes they are important. But they are not OP or the I win button. SI and ROFL both ran heavy on the vehicles yet aka having up to 6 vehicles out at a time while we where running 3 yet we won. And SI and ROFL both have some of the best tank players in the game.
As these guys said it above me yes not using vehicles in corp matches is asking to get destroyed. Dust is not just another FPS. It is ment to be tactical. Only thing that sucks is this hurts pub matches but when you get corp v corp matches it enhances them. And I'm glad that you are recognizing the key issue here...pub matches. In corp battles, they are fine because you have your AV guys set up and online and ready for the match. But everyone usually plays in random matches and it really blows. Because your corp may have a few guys on and your forge gunner or heavily specced AV guys may not be in the game with you. Then you're stuck with the blowhards bringing in their dropships in the match with minimal counter. And it'll be the same guys that oppose infantry only maps. Vehicles are apart of the game and they are welcome for battles. But these vehicles aren't easy to take out by yourself so they dominate in pub matches.
umad? (Sorry, this is the only response I can give anymore to people crying about vehicles)
About Railgun tanks.. I want one to shoot the RDVs down.. I'mma make the bestest railgun tank in the whole world and then I'm going to put it on a Mountain or a Roof, and shoot RDVs down, including friendly ones. yay. :D (That was my first thought when I was on comms hearing how SI's **** was being blown up before it even landed) |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.11.12 10:31:00 -
[86] - Quote
Tiel Syysch wrote:Regis Mk V wrote:Tiel Syysch wrote:Regis Mk V wrote:Each vehicle has 1 driver 2 gunners 3 vehicles means 9 guys sitting in vehicles. Not many ground troops left after that.... Our vehicles didn't have 1 driver and 2 gunners each, so no it wasn't 9 people sitting in vehicles. We actually had 9 people on the ground in our matches. I could take your word for it. But from what I see the typical set up for tanks is 1 driver 2 gunners same as drop ships. You might as well, since my word comes as a vehicle user from the team I'm talking about. It's not like you were on our team while in these matches.
this. no one i know of fills a tank with 3 ppl Regis lol thats a waste of good infantry like ppl have already said pubs yes because randoms see a tank and hop in the gunner seat for some easy kills |
Darky Kuzarian
Royal Uhlans Amarr Empire
143
|
Posted - 2012.11.12 10:43:00 -
[87] - Quote
I could careless why we lost but damn right we are going to work on what cause it however the imperfects was the better team and they won simple as that so congratz.
I hope no one from SI post any further remember its going back into the Shadows for us, drama isn't our style so again congratulations Imperfects see you soon cause we will be back |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.12 11:28:00 -
[88] - Quote
Erf, makes me even sadder knowing that the railgun counter has been effective.... That's what we had planned for quarters finals vs you guys SI until both match got CCPed through freezes and crappy organization.
Flying railguns max skilled to take down dropships/HAVs and shot any Bolas even in spawn. Take the fight on the infantry ground where we would have been more at our ease. Crap.
Anyway, congrats imperfects and every participants ! |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.11.12 11:32:00 -
[89] - Quote
Darky Kuzarian wrote:I could careless why we lost but damn right we are going to work on what cause it however the imperfects was the better team and they won simple as that so congratz. I hope no one from SI post any further remember its going back into the Shadows for us, drama isn't our style so again congratulations Imperfects see you soon cause we will be back
This.
Laters |
Vexen Krios
Doomheim
95
|
Posted - 2012.11.12 11:49:00 -
[90] - Quote
I've seen aldins tank in the works...its a b**ch to take out...period. The imperfects are good, and as of right now...the best... i think the tournament proved that. Whether Tritan or STB was in the tournament or not. Imperfects won...its a game of strategy to be honest. thats why they put dropships and tanks in this game...its warfare.
All infantry cant take down a well skilled pilot of a tanks and dropship, especially if thats what they have specialized into. i've seen two forge gunners put multiple shots into Aldins tank...me being one of them and barely get its shields down. Face it...the guy knows his tanks. As well does Ted from STB
Tanks and dropships can be a pain in the arse in matches, but they are vital in this game whether we like them or not...the best teams will utilize every aspect of infantry and vehicles they can in their teams and squads. that is what will win games...Imperfects just so happend to have the best balance of skilled infantry players, a skilled tank player, and a skilled dropship pilot...im sure they have skilled forge gunners too. Which in the end is why they won the tournament. |
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Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
|
Posted - 2012.11.12 12:49:00 -
[91] - Quote
Alldin Kan wrote:Going up against SI proved to be a challenge. Though they did not bring as many sturdier tanks as ROFL, I had to constantly analyze the positioning of enemy vehicles to get safe shots with my railgun (5,400+ dmg). Uplinks were also being used in massive amounts to the point were I would've carried a metal detector if I was on foot. For trying to go around the middle road I ended up having an enemy dropship shoot me from above twice, but thankfully it wasn't enough.The one guy who truly stood a chance of blowing up my tank was Ty Borg (lost 2 or 3 tanks out of 4 by Ty). I would've have lost a 5th tank but fortunately I had a LAV outfitted with 2 remote shield reppers to restore my shielding at one moment in the second round. Once my team made a push in the battlefield I was able to take down some dropshis before they could even leave their spawn as well as taking down multiple tanks (2 did survive drops from bolas). Overall, this was great experience for me as a tank driver and hope to be in future tournaments.
GG Alldin, probably the toughest tank games I've ever played. Pretty gutted we ditched the spider tanks tactic we were thinking of using now, but oh well "Captain Hindsight" and all lol.
Some really good positions you found and it was really hard to get a shot, even when I had the jump on you. I'm not sure about the damage figures being bounced about though, my Sagaris was 6.5k shields or there abouts and you were taking two shots to kill me, the same went for my damage if I could hit you, but missile spam is just pants for accuracy and I had no rail skills So had to go with what I had.
Tbh, I didn't have an issue with the Forge guns. I knew Kain would be the biggest issue and I only felt his presence in the game when you and he were at A, I just couldn't get near you. In my honest opinion the linch pins of your tactics we're you and Tiel.
I didn't realise it at the time, but I'm pretty sure the reason the first match was so close was because I managed to keep him back and a few of the dropships as they came in. This enabled us to gain some ground, but I couldn't move at all due to you having me pinned from "English Snake" hill Tiel's spot just sealed the deal in the other matches, if I hit him he'd die in one shot, but the shot was near impossible without you and him getting me also. Gun game was pretty damn close from what I was seeing too so it wasn't just gun game that won these battles, far from it. Logistics on both sides obviously played a huge part.
Don't read that as a QQ btw ,as these matches were probably the best I've ever had in this game to date and I look forward to many more, (Although my wallet doesn't!).
GG Imperfects |
Grimmiers
ZionTCD Legacy Rising
158
|
Posted - 2012.11.12 13:17:00 -
[92] - Quote
Sounds Epic. Apparently there will be a trailer based on that battle, so we can see the carnage. Also It would be great to see a map with some objectives in a large building, so assaults can actually assault something instead of running around a wide open field. |
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