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Thread Statistics | Show CCP posts - 1 post(s) |
Dias Bailey
the Aurum Grinder and Company
10
|
Posted - 2012.11.06 17:18:00 -
[1] - Quote
I'm sure that many of us in the testing community are going to want some clarification on this....
Considering EvE Pilots are connected again to the Dust servers, are we able to transfer ISK? Furthermore, would doing so be considered unintended behavior?
I know what the response will be, but I would like to hear it come from a GM or DEV. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.11.06 17:29:00 -
[2] - Quote
After what happened last time, if someone does find a way they will not be as inclined to share the details with the common community. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.06 17:39:00 -
[3] - Quote
Its ok, Someone will find it eventually and make note of it, I'll be looking out thats for sure, dont need people getting millions of dollars in bank again and making the game unfair and unbalanced. |
mongo flash
Circle of Huskarl Minmatar Republic
81
|
Posted - 2012.11.06 17:46:00 -
[4] - Quote
I don't understand how the economies are going to be linked without beingcable to trade isk. If that wasn't the intentness n then why make it the same currency in the first place. It may be unintended behavior during beta but once its live no transfer would be silly. |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.11.06 18:15:00 -
[5] - Quote
DarkShadowFox wrote:Its ok, Someone will find it eventually and make note of it, I'll be looking out thats for sure, dont need people getting millions of dollars in bank again and making the game unfair and unbalanced. but it's going to happen definitely when release. the EVE players are going to be the ones in control by corps they build in dust. why would they allow some no named guys to make isk on what they commission to take over? |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.11.06 18:53:00 -
[6] - Quote
There's this assumption that you'll definitely be able to transfer unlimited amounts of ISK at some point in the future, from EVE into Dust. And note it's always the one direction people are talking about, and that tells you all you need to know. In EVE, you can make hundreds of millions without breaking a sweat. Some ratting, some mining, some PI, whatever. No big deal.
In Dust, how long would it take to make a similar amount? Long time. To make even 100 million in Dust, at ~100 - 150k ISK per game (if you're good and lose very little ISK) would require you to play hundreds of games. It would take a long, long time.
In other words, if they were to open up transferring ISK they'd completely trivialize the ISK-related portion of the game for any EVE players, or anyone with an established EVE-playing friend, or anyone who can otherwise get an EVE connection. Those people will never have to worry about ISK ever again, while the people with no EVE connection will continue to value ISK a lot, and have to be careful about dying, and so on.
So, the question, really, is why they would ever want to allow ISK transfers in the first place. Other than the notion that such a thing might be possible in the New Eden setting, what purpose would it serve other than to do a great deal of harm to Dust as a game? Considering that they've billed Dust as a game about being a mercenary, and everything having value, and every death mattering because you value your equipment, what sense would it make to allow a certain portion of the playerbase to acquire so much ISK that ISK basically becomes unimportant to them?
Unless CCP does a major overhaul of the ISK generation in Dust, and the price of all items, to somehow, magically, make Dust players earn the same as EVE players given the same amount of effort spent and the same time committed, I can't see why they'd ever just open the games to one-another monetarily. It serves no purpose and would do quite a lot of harm to Dust. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.06 18:53:00 -
[7] - Quote
Necrodermis wrote:DarkShadowFox wrote:Its ok, Someone will find it eventually and make note of it, I'll be looking out thats for sure, dont need people getting millions of dollars in bank again and making the game unfair and unbalanced. but it's going to happen definitely when release. the EVE players are going to be the ones in control by corps they build in dust. why would they allow some no named guys to make isk on what they commission to take over?
Of course, people can make billions of ISK during release thats when everything is set and done, they dont want people doing it now cause thats not that point of testing the game.... its not supposed to be an easy test... |
Jariel Manton
SVER True Blood Unclaimed.
210
|
Posted - 2012.11.06 18:56:00 -
[8] - Quote
Dont forget that there will be PVE in Dust, the amount of ISK we are getting in Dust isnt going to be our only option. In my opinion CCP should bump the cost of everything and make Dust a good ISK sink. Just like in EVE if you wanna pvp you have to support your habits with some carebearing. |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
|
Posted - 2012.11.06 19:03:00 -
[9] - Quote
Fivetimes Infinity wrote:There's this assumption that you'll definitely be able to transfer unlimited amounts of ISK at some point in the future, from EVE into Dust. And note it's always the one direction people are talking about, and that tells you all you need to know. In EVE, you can make hundreds of millions without breaking a sweat. Some ratting, some mining, some PI, whatever. No big deal.
In Dust, how long would it take to make a similar amount? Long time. To make even 100 million in Dust, at ~100 - 150k ISK per game (if you're good and lose very little ISK) would require you to play hundreds of games. It would take a long, long time.
In other words, if they were to open up transferring ISK they'd completely trivialize the ISK-related portion of the game for any EVE players, or anyone with an established EVE-playing friend, or anyone who can otherwise get an EVE connection. Those people will never have to worry about ISK ever again, while the people with no EVE connection will continue to value ISK a lot, and have to be careful about dying, and so on.
So, the question, really, is why they would ever want to allow ISK transfers in the first place. Other than the notion that such a thing might be possible in the New Eden setting, what purpose would it serve other than to do a great deal of harm to Dust as a game? Considering that they've billed Dust as a game about being a mercenary, and everything having value, and every death mattering because you value your equipment, what sense would it make to allow a certain portion of the playerbase to acquire so much ISK that ISK basically becomes unimportant to them?
Unless CCP does a major overhaul of the ISK generation in Dust, and the price of all items, to somehow, magically, make Dust players earn the same as EVE players given the same amount of effort spent and the same time committed, I can't see why they'd ever just open the games to one-another monetarily. It serves no purpose and would do quite a lot of harm to Dust.
Tax is the answer here tbh. I'm betting they'll just be some ludicrous value like 50-75% tax on ISK transfers. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.11.06 19:14:00 -
[10] - Quote
More than that probably. A game in Dust takes 10 - 15 minutes or so, right? So 4 - 6 games an hour, making probably around 100k ISK profit per game in a good result. So let's say a Dust player makes 500k ISK an hour. That isn't anything close to what a you can make in an hour in EVE. The tax would have to be pretty ludicrously high, indeed.
But, yeah, I think a tax is probably the answer. At any rate, simply being able to transfer ISK from EVE to Dust on a 1:1 basis should never be allowed. |
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Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.06 19:52:00 -
[11] - Quote
Fivetimes Infinity wrote:More than that probably. A game in Dust takes 10 - 15 minutes or so, right? So 4 - 6 games an hour, making probably around 100k ISK profit per game in a good result. So let's say a Dust player makes 500k ISK an hour. That isn't anything close to what a you can make in an hour in EVE. The tax would have to be pretty ludicrously high, indeed.
But, yeah, I think a tax is probably the answer. At any rate, simply being able to transfer ISK from EVE to Dust on a 1:1 basis should never be allowed.
I think someone needs to interject while several people bring this point up, and mention that we're only really seeing the public matchmaking system's battles, which is the kind of battle you'll be fighting in HighSec. These are MEANT to be the chump-change battles.
Anyone in EVE want to confirm how easy it is to make a profit living in HighSec? Can you comfortably outstrip 500k ISK per hour there? If so, we might need tweaking on our DUST contract profits (and corresponding shifts in the cost of gear). If not, seems like this is probably working as intended. |
Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2012.11.06 20:01:00 -
[12] - Quote
I can make 20-25mil per hour semi afk mining. |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.11.06 20:04:00 -
[13] - Quote
Forlorn Destrier wrote:I can make 20-25mil per hour semi afk mining. you can make 50 mil for full afk mining if i find a good grav sight. those rare minerals that find themselves in high sec are just as good as the null sec stuff and i don't even have to take it that far to a trade hub. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.06 20:08:00 -
[14] - Quote
Necrodermis wrote:Forlorn Destrier wrote:I can make 20-25mil per hour semi afk mining. you can make 50 mil for full afk mining if i find a good grav sight. those rare minerals that find themselves in high sec are just as good as the null sec stuff and i don't even have to take it that far to a trade hub.
Nice to hear from someone who knows what they're talking about. All I know is the basic "Highsec is meant to be low-risk low-reward" spiel. Apparently not quite THAT low a reward. Guess I'm running with the "economy will need work" crowd again. |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.11.06 20:24:00 -
[15] - Quote
Garrett Blacknova wrote: Nice to hear from someone who knows what they're talking about. All I know is the basic "Highsec is meant to be low-risk low-reward" spiel. Apparently not quite THAT low a reward. Guess I'm running with the "economy will need work" crowd again.
risk vs reward is not a real thing in my eyes because scammers get paid way more than anyone i know and their risk is zero. they then buy stuff and give it to their alt accounts and station traders make more isk than they can spend by sitting and spinning while they buy products from people and resell them at 300+% profit.
i have a buy orders out on modules for 100,000 isk and resell them for 700,000.
i actually make more isk when a war dec is on because i just log in to station trade than if i am sitting and mining for hours.
trading subsystems is a huge money maker, currently buy orders are on them for only a few million isk and they will sell for 50 million. |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.11.06 20:27:00 -
[16] - Quote
Poor cause you fail to make connections with establish EVE groups? Tough.
Harden up. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.11.06 20:38:00 -
[17] - Quote
We are doing pvp, how fast can money be made in high sec pvp? I don't know the payout for suicide ganking but doubt it's very high.
In low sec pvp, I never made a profit, lost 20 million isk an hour or so. Low sec pve I made a nice profit to afford those loses, not enough to do pvp in eve and sent money to dust. Many other could though.
EvE incomes are also higher as you skill into more profitable things. At the beginning dust gives out more isk, it just stays there instead of going up over time. We may have something similar in dust we haven't seen yet.
Some form of isk transfer is intended, but ccp has some plan yet to be revealed to limit it. The unlimited stream of test server isk was not what will happen at launch.
EvE high sec mission payouts not counting lp store, we don't yet know if this will be included. lv1 about 2.16million/hr including loot/salvage lv2 about 2.91million/hr including loot/salvage lv4 about 23.37million/hr including loot/salvage, this is with the equivalent of a officer hav with near max skills and best isk mods lv4 about 35.35million/hr including loot/salvage, this is with the equivalent of a officer sagaris with aur/officer gear fit.
Once we can sell loot, have separate salvage and loot, lp stores, and pve missions the gap in isk gain between games will close somewhat.
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Vallud Eadesso
Subdreddit Test Alliance Please Ignore
63
|
Posted - 2012.11.06 20:46:00 -
[18] - Quote
Fivetimes Infinity wrote:There's this assumption that you'll definitely be able to transfer unlimited amounts of ISK at some point in the future, from EVE into Dust. And note it's always the one direction people are talking about, and that tells you all you need to know. In EVE, you can make hundreds of millions without breaking a sweat. Some ratting, some mining, some PI, whatever. No big deal.
In Dust, how long would it take to make a similar amount? Long time. To make even 100 million in Dust, at ~100 - 150k ISK per game (if you're good and lose very little ISK) would require you to play hundreds of games. It would take a long, long time.
In other words, if they were to open up transferring ISK they'd completely trivialize the ISK-related portion of the game for any EVE players, or anyone with an established EVE-playing friend, or anyone who can otherwise get an EVE connection. Those people will never have to worry about ISK ever again, while the people with no EVE connection will continue to value ISK a lot, and have to be careful about dying, and so on.
So, the question, really, is why they would ever want to allow ISK transfers in the first place. Other than the notion that such a thing might be possible in the New Eden setting, what purpose would it serve other than to do a great deal of harm to Dust as a game? Considering that they've billed Dust as a game about being a mercenary, and everything having value, and every death mattering because you value your equipment, what sense would it make to allow a certain portion of the playerbase to acquire so much ISK that ISK basically becomes unimportant to them?
Unless CCP does a major overhaul of the ISK generation in Dust, and the price of all items, to somehow, magically, make Dust players earn the same as EVE players given the same amount of effort spent and the same time committed, I can't see why they'd ever just open the games to one-another monetarily. It serves no purpose and would do quite a lot of harm to Dust.
You yourself are making an assumption that pay-outs won't change.
I imagine that we'll earn MINIMAL ISK from random PUG games, the kind of game we're playing now. When alliances and corps start offering merc units contracts to protect their planets, expect them to put Hundreds of million of ISK on the table to buy the best Mercs out there.
The money we earn now will probably be from the fixed maps and quick games. The REAL money comes from the real contracts.
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SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.11.06 20:46:00 -
[19] - Quote
According to CCP the ISK will flow. The will open it up and supply and demand will work out any problems.
The DUST economy still has to build, they just want to be sure they will not break the EVE economy. DUST will be a great ISK sink for EVE. With inflation the way it is it will be good when ISK gets dumped out of EVE into DUST.
The problem during the beta is that ISK on singularity doesn't matter, so you can transfer pretty much all of your ISK to DUST and not care. That is not a good model of how it will be on release. |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.11.06 20:48:00 -
[20] - Quote
Ten-Sidhe wrote:We are doing pvp, how fast can money be made in high sec pvp? I don't know the payout for suicide ganking but doubt it's very high.
In low sec pvp, I never made a profit, lost 20 million isk an hour or so. Low sec pve I made a nice profit to afford those loses, not enough to do pvp in eve and sent money to dust. Many other could though.
EvE incomes are also higher as you skill into more profitable things. At the beginning dust gives out more isk, it just stays there instead of going up over time. We may have something similar in dust we haven't seen yet.
Some form of isk transfer is intended, but ccp has some plan yet to be revealed to limit it. The unlimited stream of test server isk was not what will happen at launch.
EvE high sec mission payouts not counting lp store, we don't yet know if this will be included. lv1 about 2.16million/hr including loot/salvage lv2 about 2.91million/hr including loot/salvage lv4 about 23.37million/hr including loot/salvage, this is with the equivalent of a officer hav with near max skills and best isk mods lv4 about 35.35million/hr including loot/salvage, this is with the equivalent of a officer sagaris with aur/officer gear fit.
Once we can sell loot, have separate salvage and loot, lp stores, and pve missions the gap in isk gain between games will close somewhat.
i love salvage on those high end missions. run though with a raven missile battery then come back in a noctis and clean it all up.
i need to get level 4s with the sisters of EVE. i love their LP, loads of isk. |
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Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.11.06 20:49:00 -
[21] - Quote
Jariel Manton wrote:Dont forget that there will be PVE in Dust, the amount of ISK we are getting in Dust isnt going to be our only option. In my opinion CCP should bump the cost of everything and make Dust a good ISK sink. Just like in EVE if you wanna pvp you have to support your habits with some carebearing.
This would be a death sentence for the game. |
VK deathslaer
Tritan-Industries Legacy Rising
149
|
Posted - 2012.11.06 20:52:00 -
[22] - Quote
Fivetimes Infinity wrote:More than that probably. A game in Dust takes 10 - 15 minutes or so, right? So 4 - 6 games an hour, making probably around 100k ISK profit per game in a good result. So let's say a Dust player makes 500k ISK an hour. That isn't anything close to what a you can make in an hour in EVE. The tax would have to be pretty ludicrously high, indeed.
But, yeah, I think a tax is probably the answer. At any rate, simply being able to transfer ISK from EVE to Dust on a 1:1 basis should never be allowed.
This sounds like a person scared of falling behind. there is aurum for a reason, why not spend $20 a month and get your aurum equipment. they presented side grades for a reason so that isk generation can be canceled out. However it may not completely cancel out, but you gain loot, you can do co-op stuff to make your isk, and your supposed to make a corp/join to get better contracts. Playing the game the way its intended is always a plus. New eden has darwin written all over it. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.11.06 20:57:00 -
[23] - Quote
Fivetimes Infinity wrote:There's this assumption that you'll definitely be able to transfer unlimited amounts of ISK at some point in the future, from EVE into Dust. And note it's always the one direction people are talking about, and that tells you all you need to know. In EVE, you can make hundreds of millions without breaking a sweat. Some ratting, some mining, some PI, whatever. No big deal.
In Dust, how long would it take to make a similar amount? Long time. To make even 100 million in Dust, at ~100 - 150k ISK per game (if you're good and lose very little ISK) would require you to play hundreds of games. It would take a long, long time.
In other words, if they were to open up transferring ISK they'd completely trivialize the ISK-related portion of the game for any EVE players, or anyone with an established EVE-playing friend, or anyone who can otherwise get an EVE connection. Those people will never have to worry about ISK ever again, while the people with no EVE connection will continue to value ISK a lot, and have to be careful about dying, and so on.
So, the question, really, is why they would ever want to allow ISK transfers in the first place. Other than the notion that such a thing might be possible in the New Eden setting, what purpose would it serve other than to do a great deal of harm to Dust as a game? Considering that they've billed Dust as a game about being a mercenary, and everything having value, and every death mattering because you value your equipment, what sense would it make to allow a certain portion of the playerbase to acquire so much ISK that ISK basically becomes unimportant to them?
Unless CCP does a major overhaul of the ISK generation in Dust, and the price of all items, to somehow, magically, make Dust players earn the same as EVE players given the same amount of effort spent and the same time committed, I can't see why they'd ever just open the games to one-another monetarily. It serves no purpose and would do quite a lot of harm to Dust.
100% nailed it +1 |
VK deathslaer
Tritan-Industries Legacy Rising
149
|
Posted - 2012.11.06 20:58:00 -
[24] - Quote
Quote:I think someone needs to interject while several people bring this point up, and mention that we're only really seeing the public matchmaking system's battles, which is the kind of battle you'll be fighting in HighSec. These are MEANT to be the chump-change battles.
Anyone in EVE want to confirm how easy it is to make a profit living in HighSec? Can you comfortably outstrip 500k ISK per hour there? If so, we might need tweaking on our DUST contract profits (and corresponding shifts in the cost of gear). If not, seems like this is probably working as intended.
you can make lots of isk in high sec. but you have to considerably more work for it. and its in the safety of concord protection, ofc its lower income your looking at 20-40m per hour in high sec. but in low your looking at 50-100m if in faction wars, if not then exploration is an option and will bank you from 10m-1b depending on the drop. |
Bonchu Blunt Rifle
Intergalactic Smooochie
8
|
Posted - 2012.11.06 20:59:00 -
[25] - Quote
Forlorn Destrier wrote:I can make 20-25mil per hour semi afk mining.
Actually you make 0 isk per hour mining (although you might make some isk defending yourself against rats) . When you mine you get minerals that you then sell (or manufacture into something to sell) via the market for isk.
Mining is a bad example for using as an argument as to why making isk in EVE is easier then making isk in Dust. Mining is a way to provide a service to someone that has isk by trading them something you had the skill to get. It is entirely dependent on two things - a free market economy to allow you to quickly and easily sell the minerals, and the value of those minerals as determined by the free market. If players decided at some point that the value of the minerals you mine was 0 then mining would be a 0 isk per hour activity.
Similarily in Dust if we can sell our services to someone who has isk via the free market then isk per hour would be a calculation of how valuable our service is and how quickly and efficiently we can provide it. If being able to take over a planet in an hour is worth more than two Orca loads of highsec minerals then a free market will reward a competent Dust squad more then a highsec mining operation. The key thing to note that it will be players participating in the market that will determine this and not some dev updating a loot table in a database.
Activities like mining, PI, industry, market manipulation, etc all generate 0 isk and probably should not be used as arguments to put up walls to separate EVE/Dust economies. If anything they would support arguments to allow a free flow of isk since they show that services supported by a free flow of isk allow for a wide variety of lucrative professions - including presumably being able to shoot a drop suit in the face mask.. The key would be having a solid, competitive way to sell that service on an open market - which I don't see yet in Dust (or even EVE atm - imho mercenaries in EVE are not well supported despite several attempts).
A better argument for separating the economies would be to focus on the actual isk generating activities. For Dust this would be running missions - lets go with 500 isk per hour as a rough gestimate. This currently is the only option - but maybe there will be more in the future. It also is not clear to me all the factors that go into isk generation - correct me if I am wrong but I think the value of isk generated in a Dust mission is dependent on the overall isk value of items used in the mission? If this is true then the longer Dust 514 runs the more isk per hour a player could reasonably expect to make. Compare this to Missions/Ratting/Incursions in EVE (http://wiki.eveonline.com/en/wiki/ISK_faucet) which in my experience can reasonably vary something like 10 million per hour up to about 100 million per hour. This may be misleading since 100 million an hour in EVE is not going to be something you could reasonably do on a 1 month old character (roughly the age of our Dust 514 chars).
Generally I would support a fully open economy between EVE/Dust. Having played EVE for several years now I am always amazed at the EVE market's ability to self correct. I don't think that adding Dust 514 to the mix would be as scary as people think. I also think that if Dust ever does reach the kind of end game seen in EVE then isk will be a very much secondary factor. Isk very rarely (if ever) is the determining factor in deciding major conflicts. Still as it stands now it looks to me like there need to be more isk faucets in Dust and Dust mercenaries need a way to be able to monetize their services better if linking the two economies was to work. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.11.06 21:07:00 -
[26] - Quote
How does ISK get introduced into the EVE economy in the first place?
Trading and speculating are zero sum games. Someone wins at another's expense.
Is the monetary supply fixed, or is there an equivalent to the Federal Reserve who can print more? |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.11.06 21:12:00 -
[27] - Quote
Garrett Blacknova wrote:I think someone needs to interject while several people bring this point up, and mention that we're only really seeing the public matchmaking system's battles, which is the kind of battle you'll be fighting in HighSec. These are MEANT to be the chump-change battles.
I'm not sure what your point is.
Quote:Anyone in EVE want to confirm how easy it is to make a profit living in HighSec? Can you comfortably outstrip 500k ISK per hour there? If so, we might need tweaking on our DUST contract profits (and corresponding shifts in the cost of gear). If not, seems like this is probably working as intended.
A new EVE player doing tutorial missions will make more than 500k ISK per hour. Any competent miner/ratter will make many millions of ISK per hour. Many EVE players have billions essentially just lying around.
VK deathslaer wrote:This sounds like a person scared of falling behind. there is aurum for a reason, why not spend $20 a month and get your aurum equipment. they presented side grades for a reason so that isk generation can be canceled out. However it may not completely cancel out, but you gain loot, you can do co-op stuff to make your isk, and your supposed to make a corp/join to get better contracts. Playing the game the way its intended is always a plus. New eden has darwin written all over it.
I've been playing EVE for a while. If they opened up ISK transfers I'd never have to worry about the cost of things in Dust again. Same goes for a lot of Dust players. I'm not "scared of falling behind", as you so insightfully put it despite not having a clue what you're talking about. I just wouldn't want to see Dust killed because EVE players like myself can roll out in proto suits without a care about dying, or throw unlimited, top-tier tanks/dropships at people and if we die it's chump change we don't care about.
And whatever you think New Eden has written over it, unless CCP's goal is to make a game people don't want to play, they should probably make Dust a game that isn't terrible for new players to get into. |
Bonchu Blunt Rifle
Intergalactic Smooochie
8
|
Posted - 2012.11.06 21:19:00 -
[28] - Quote
Skihids wrote:How does ISK get introduced into the EVE economy in the first place?
Trading and speculating are zero sum games. Someone wins at another's expense.
Is the monetary supply fixed, or is there an equivalent to the Federal Reserve who can print more?
There are a few ways that isk get into (and out of) the economy. I am not sure I know them all but a few of the ways that the EVE federal reserve prints money:
- when killing a computer controlled pirate (also called a rat) or drone (Ithink drones generate bounties now?) you get a bounty paid by the game which varies based on the level of the NPC
- when selling an item to an NPC entity on the market place (such as selling dog tags from killing NPC controlled members of opposing factions)
- collecting insurance on a destroyed ship
- collecting rewards for completing missions given out by NPC agents (sometimes called missioning)
- completing sites during a Sansha incursion (PVE NPC assault on a cluster of solar systems that happen randomly throughout space)
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Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.11.06 21:53:00 -
[29] - Quote
Bonchu Blunt Rifle wrote:Generally I would support a fully open economy between EVE/Dust. Having played EVE for several years now I am always amazed at the EVE market's ability to self correct. I don't think that adding Dust 514 to the mix would be as scary as people think. I also think that if Dust ever does reach the kind of end game seen in EVE then isk will be a very much secondary factor. Isk very rarely (if ever) is the determining factor in deciding major conflicts. Still as it stands now it looks to me like there need to be more isk faucets in Dust and Dust mercenaries need a way to be able to monetize their services better if linking the two economies was to work.
EVE's ability to self-correct isn't a part of it. The problem is that if they opened it up, Dust would instantly be flooded by many billions of EVE spacebux and all the people so endowed would never have to worry about money again, because Dust's market pricing is fixed. Nobody would be moving money from Dust to EVE. They'd be moving their spare change from EVE to buy fleets of tanks and hundreds of fittings of prototype gear in Dust.
There is no upside to this move. There is no incentive for them to allow unrestricted movement of ISK. Maybe, one day, years from now, when Dust has a player-driven economy like EVE's, and Dust earnings are made on par with EVE earnings, maybe then they could join the two and they'd merge without one side being obliterated by the other. But, until then, there is zero reason to do it beyond "well they're both in the same fictional setting and they both use ISK, so...". |
Vance Alken
Subdreddit Test Alliance Please Ignore
94
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Posted - 2012.11.06 21:57:00 -
[30] - Quote
lol @ people who think 4/5 digit prices will be the norm after the economy sorts itself out |
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