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HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.11.01 15:56:00 -
[1] - Quote
That's what the description says. But in the current state all the heavy suit is an easy target. I die by splash damage more than by direct hit. Surely a suit as big and slow as this and stated design was to be able to go toe to with a vehicle and survive. Give the suit some kind of advantage to splash damage or missile damage.
Something has to be able to stand up to all these vehichels.
Unless that is all this game is going to be about who has the better tanks and drop ships.
Infantry is just an after thought. Something you spec into after you Max out your tank skills. |
Sentient Archon
Red Star.
690
|
Posted - 2012.11.01 15:59:00 -
[2] - Quote
HowDidThatTaste wrote:That's what the description says. But in the current state all the heavy suit is an easy target. I die by splash damage more than by direct hit. Surely a suit as big and slow as this and stated design was to be able to go toe to with a vehicle and survive. Give the suit some kind of advantage to splash damage or missile damage.
Dude CCP says that a heavy can go toe to toe with a tank. Bullcrap! It cant even go toe to toe with an LAV. Instant road kill LMFAO.
Heavys need more HP or atleast armor hardner modules.
+1 |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.11.01 15:59:00 -
[3] - Quote
I agree.
IMO, easiest way to do this while keeping heavy reasonably balanced with other infantry... Reduce damage received from vehicle weapons. Maybe 25%? Just throwin' a number out there.
Edit: Just to clarify, I mean reduce damage that the Heavy receives from vehicle weapons. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.11.01 16:00:00 -
[4] - Quote
Sentient Archon wrote:HowDidThatTaste wrote:That's what the description says. But in the current state all the heavy suit is an easy target. I die by splash damage more than by direct hit. Surely a suit as big and slow as this and stated design was to be able to go toe to with a vehicle and survive. Give the suit some kind of advantage to splash damage or missile damage. Dude CCP says that a heavy can go toe to toe with a tank. Bullcrap! It cant even go toe to toe with an LAV. Instant road kill LMFAO. Heavys need more HP or atleast armor hardner modules. +1
Totally doesn't make me think of Halo's "Armor Lock" ability and how funny it would be to see LAVs explode trying to roadkill prepared heavies. |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
|
Posted - 2012.11.01 17:23:00 -
[5] - Quote
An module or equipment like that might be a good answer, turn the heavy into an immovable object of sorts for say 30 seconds. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.11.01 17:24:00 -
[6] - Quote
What should distinguish heavy dropsuits from the others is damage resistances. Make resistances scale 2% per Heavy dropsuit skill, and add advanced racial skills for a total of another 10% damage resistance.
As a solution it's not free, it's not game-breaking, and it fits perfectly with the description of the heavy dropsuit. |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
|
Posted - 2012.11.01 17:35:00 -
[7] - Quote
^ Probably more appropriate than adding a new mechanic. |
Brush Master
HavoK Core
162
|
Posted - 2012.11.01 17:49:00 -
[8] - Quote
I would say the armor / shield extenders should give more benefits to heavies and actually make them feel like heavies. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.11.01 17:51:00 -
[9] - Quote
HowDidThatTaste wrote:That's what the description says. But in the current state all the heavy suit is an easy target. I die by splash damage more than by direct hit. Surely a suit as big and slow as this and stated design was to be able to go toe to with a vehicle and survive. Give the suit some kind of advantage to splash damage or missile damage. Something has to be able to stand up to all these vehichels. Unless that is all this game is going to be about who has the better tanks and drop ships. Infantry is just an after thought. Something you spec into after you Max out your tank skills.
lol You want another BUFF |
Jak Teston
Osmon Surveillance Caldari State
99
|
Posted - 2012.11.01 17:55:00 -
[10] - Quote
Give heavy suits a resistance bonus to splash damage. That way they are hardened against missiles, grenades and mass drivers but still work the same against any other weapons like blasters, railguns and any other hand-held weapon. |
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.01 18:06:00 -
[11] - Quote
Forge gunners can go toe to toe with a tank tbh
They made hide behind a small hill and pop out when charged up and take no damage or if they get close enough to the tank that none of my turrets can hit him because hes that close or slightly downhill and my turret cannot go any lower than lvl
If you mean go toe to toe straight up no cover then tbh my 4 missiles at 500dps a piece with around 150 splash each says no to the heavy quite a bit, but heavys in general do take more splash damage and survive longer in general |
VADOL II
Zumari Force Projection Caldari State
49
|
Posted - 2012.11.01 18:16:00 -
[12] - Quote
I don't think Heavies should be squishable by LAVS, atleast not unless the LAV has reached a high enough speed. Make the heavy have a high inertia modifier so it can withstand the impact. Heavies should be difficult to take down head on. Could compromise by making it have a lower resist to hits from the back. Or go with the higher resists overall with Kinetic/Explosive being the two highest in Shield Heavies, EM/Thermal on Armor heavies. Bring in EvE style resists to the suits and available hardeners. You want an AV Heavy? Then you would specc into the suit with high Explosive resists and add those hardeners to the Armor/Shields (depending on the suit) while the meta is Missile Tanks/DS. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.01 18:18:00 -
[13] - Quote
Sentient Archon wrote:HowDidThatTaste wrote:That's what the description says. But in the current state all the heavy suit is an easy target. I die by splash damage more than by direct hit. Surely a suit as big and slow as this and stated design was to be able to go toe to with a vehicle and survive. Give the suit some kind of advantage to splash damage or missile damage. Dude CCP says that a heavy can go toe to toe with a tank. Bullcrap! It cant even go toe to toe with an LAV. Instant road kill LMFAO. Heavys need more HP or atleast armor hardner modules. +1
I just went toe to toe with a tank :I I ofcouse was doing alot of running, but I beat it in like what, two clips O.o |
Sentient Archon
Red Star.
690
|
Posted - 2012.11.01 18:24:00 -
[14] - Quote
DarkShadowFox wrote:I just went toe to toe with a tank :I I ofcouse was doing alot of running, but I beat it in like what, two clips O.o
I hate calling people out but imma gonna call you out on that. To fire 2 clips of your forge gun and assuming you run an assault forge gun which has the fastest fire power and reload time;- that would be 2 clips X 4 shots (2.5 seconds per shot) and a 6 seconf reload time. That would mean you got of 8 shots in 26 seconds and destroyed a tank!
The only way this can be achieved is if it was only you and the tank on the field, and no one was in the tank!
|
Darky Kuzarian
Royal Uhlans Amarr Empire
143
|
Posted - 2012.11.01 18:55:00 -
[15] - Quote
The heavy suits are broken a cross all grades and before other attack us remember the heavy suits underwent several nerfs so we are NOT asking for another buff simply increase the survivability of the suit there are plenty of solution the community has given you CCP.
I have used the heavy class since April and i know what the heavy suit been through at some point it was perfect well balanced (the suit) and working as intended but the HMG was OP (according to the QQers) so as usual CCP overnerfed everything related to the heavy class dropsuit, weapons, skills, prices & performance and they rendered it useless for almost 2 months.
In this build they fixed the HMG its way better than before but not as good as Replica build still i don't mind however i do mind the current weak dropsuit i mean come on according to CCP it should stand toe to toe with tanks but the current stats are disappointing the amount of armor HP they removed is way too much and now the heavy is a practice target for those who can aim so how are we suppose to do crowd control when the suit can barely survive 1 on 1 fight.
They even made it worse by making all grade has the same amount of armor & shield they differ only in the number of slots which is bad and not worthy to pay an extra 50k isk for, at least they could made it so that armor/shield HP increases going up grade.
I have been using STD type-2 heavy suit whole this build and i don't plan to upgrade it cause my passive skills makes me in bar with proto heavy dropsuits (over 510 HP for armor & shield) and am doing more then well against other upper suits so, i don't have the incentive to use the ADV or PROTO suits they are way too expensive with minimum advantages compared to the STD one so CCP if you want to keep it this way i don't have a problem because i'll keep using the relatively cheap and efficient STD type-2 heavy.
TL;DR: Heavy suits are unbalanced in term of performance to cost ratio thus unworthy to use higher tier suits. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.01 19:07:00 -
[16] - Quote
I think heavies should be resistant to splash damage. Best fix IMHO if they are leaving suit HP flattened. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.11.01 19:18:00 -
[17] - Quote
maybe CCP should just change the description of the drop suit so no one has the expectation of going toe-to-toe with a vehicle and thus they do not need to change any game mechanics.
Heavy Drop Suit: Big, slow, can use larger (heavy) weapons and can take more damage than your average bear.
Fixed
|
The Polish Hammer
Doomheim
373
|
Posted - 2012.11.01 20:03:00 -
[18] - Quote
I feel like something like this has been requested before....
I do agree with the need for attention to the Heavy suit though. |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.11.01 20:25:00 -
[19] - Quote
Darky Kuzarian wrote:they differ only in the number of slots
Higher grade dropsuits also have higher power grid and CPU allowing one to fit more higher grade modules. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.11.01 20:47:00 -
[20] - Quote
EnglishSnake wrote:Forge gunners can go toe to toe with a tank tbh
They made hide behind a small hill and pop out when charged up and take no damage or if they get close enough to the tank that none of my turrets can hit him because hes that close or slightly downhill and my turret cannot go any lower than lvl
If you mean go toe to toe straight up no cover then tbh my 4 missiles at 500dps a piece with around 150 splash each says no to the heavy quite a bit, but heavys in general do take more splash damage and survive longer in general
When was the last time you lost your tank to a forge gunner? That thing is a beast.
Pop up and shoot .lol.lol.lol.lol.lolol. hahahahaha.
Your tank kills me if I even look in your direction. There is no pop up shoot and duck again for a forge gunner you must have seen that in the movies. Sometimes we can hide around a corner but not for very long if there is a wall behind above or across from us because you splash kills around corners over hills and some other mysterious ways |
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.11.01 22:21:00 -
[21] - Quote
Kitten that man....heavies don't want to die at all. Two lavs going head on will both get destroyed why should a heavy with less shield and armor withstand that??
The heavies are fine the way they are.....requiring two infantry to take them down. |
Sylwester Dziewiecki
Doomheim
83
|
Posted - 2012.11.01 23:09:00 -
[22] - Quote
Ydubbs81 RND wrote:Kitten that man....heavies don't want to die at all. Two lavs going head on will both get destroyed why should a heavy with less shield and armor withstand that??
The heavies are fine the way they are.....requiring two infantry to take them down. Are you suggesting that Militia LAV with some speed modules that lower his armor should blow up during roud-kill to heavy proto with shield and armor tank? |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.11.02 00:09:00 -
[23] - Quote
Sylwester Dziewiecki wrote:Ydubbs81 RND wrote:Kitten that man....heavies don't want to die at all. Two lavs going head on will both get destroyed why should a heavy with less shield and armor withstand that??
The heavies are fine the way they are.....requiring two infantry to take them down. Are you suggesting that Militia LAV with some speed modules that lower his armor should blow up during roud-kill to heavy proto with shield and armor tank?
I said two lavs...(meaning two free lavs of relatively equal armor) will both be destroyed in a head on collision. So, why should a regular soldier in a heavy suit be able to survive being hit by a tank.
A heavy proto suit may have a little over 1000hp in total health? (Correct me if I'm wrong). But a lav may have 2000hp in shields alone. Why should a soldier survive an impact that a vehicle wouldn't? |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.11.02 01:28:00 -
[24] - Quote
In the earlier builds an hmg actually did a respectable amount of damage to a tank. Maybe we could bring this back as well. When I unload on an lav it will eventually blow up. So if 4 or 5 guys with hmg were unloading into a tank it could give them some serious damage. I mean the only role that works on tanks is AV but tanks can kill infantry and installations without needing to change weapons.
This would give the heavy a more respectable role if he gets caught out in the open with his pee shooter.
Remember those epic moments when you got to jump on top of tank by some lucky hill placement, and you unloaded all of your hmg bullets into its lid, and rode it till it burned under your feet... ahhh the good old days! |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.02 01:31:00 -
[25] - Quote
toe to toe- until that toe gets run over |
Galthur
CrimeWave Syndicate
22
|
Posted - 2012.11.02 02:06:00 -
[26] - Quote
Inertia 360 degree dampener, allow it as a heavy weapon for the heavys that acts like a normal inertia dampener but covers your sides so you dont take impact damage from vehicles but your open to fire and can't move |
Hollow M Ling
Doomheim
30
|
Posted - 2012.11.02 04:03:00 -
[27] - Quote
I think I would just be fine if splash damage from explosives just had a little less of an affect on the Heavy suit. |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.11.02 04:34:00 -
[28] - Quote
Tony Calif wrote:I think heavies should be resistant to splash damage. Best fix IMHO if they are leaving suit HP flattened.
this i agree with |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.11.02 04:35:00 -
[29] - Quote
Heavies can go toe to toe with militia vehicles it's fine. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2012.11.02 04:39:00 -
[30] - Quote
This is an idea I had awhile ago https://forums.dust514.com/default.aspx?g=posts&t=36715 |
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zdowgg
Algintal Core Gallente Federation
24
|
Posted - 2012.11.02 04:40:00 -
[31] - Quote
the heavy can go toe to toe with any tank its called a forge gun and i kill them all the time if u cant go toe to toe with a tank then ur skills just suck |
angelarch
Algintal Core Gallente Federation
93
|
Posted - 2012.11.02 04:42:00 -
[32] - Quote
Heh, it might be funny if a heavy could 'melee' the front of a LAV, like punch down on the hood at just the right moment and have it flip over him like in the Hellboy movies, doing a bunch of damage but possibly not destroying it all at once.
Since I spin out, slide out of control or float through the air whenever I hit a pebble in the road when I drive my LAV, maybe the Unreal physics engine would be perfect to replicate this.
|
Eternal Technique
Zumari Force Projection Caldari State
281
|
Posted - 2012.11.02 14:32:00 -
[33] - Quote
Well tbh part of the problem is that missiles are a little too good against everything atm. Once that is fixed, heavies should get a significant buff to their explosive resistance. That would fix the problem imo. It would make them more powerful against vehicles without making them too strong against infantry. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.11.02 21:37:00 -
[34] - Quote
As much fun as it is to tank hunt and drop ship hunt. The cost is not worth it. I have yet to see these big payouts you tank drivers think we get from taking out your tanks. I took out 2 tanks and a drop ship and multiple lavs my pay out was 125,000 isk
I died many many times with expensive gear.
Unless you can take a tank out with les than a few deaths its not cost effective to the payout.
In builds in the past there was a big payout for taking out tanks.
Don't get me wrong I will still hunt em down cause its fun but it is a money looser to do so. |
The Polish Hammer
Doomheim
373
|
Posted - 2012.11.02 21:49:00 -
[35] - Quote
HowDidThatTaste wrote:As much fun as it is to tank hunt and drop ship hunt. The cost is not worth it. I have yet to see these big payouts you tank drivers think we get from taking out your tanks. I took out 2 tanks and a drop ship and multiple lavs my pay out was 125,000 isk
I died many many times with expensive gear.
Unless you can take a tank out with les than a few deaths its not cost effective to the payout.
In builds in the past there was a big payout for taking out tanks.
Don't get me wrong I will still hunt em down cause its fun but it is a money looser to do so.
^ this
I've had matches where i've taken out multiple tanks/LAVs plus a few dropships (including the people who didn't jump out when they went down lol) and I don't think I broke anywhere near 150K-175K. |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.11.02 22:51:00 -
[36] - Quote
The Polish Hammer wrote:HowDidThatTaste wrote:As much fun as it is to tank hunt and drop ship hunt. The cost is not worth it. I have yet to see these big payouts you tank drivers think we get from taking out your tanks. I took out 2 tanks and a drop ship and multiple lavs my pay out was 125,000 isk
I died many many times with expensive gear.
Unless you can take a tank out with les than a few deaths its not cost effective to the payout.
In builds in the past there was a big payout for taking out tanks.
Don't get me wrong I will still hunt em down cause its fun but it is a money looser to do so. ^ this I've had matches where i've taken out multiple tanks/LAVs plus a few dropships (including the people who didn't jump out when they went down lol) and I don't think I broke anywhere near 150K-175K.
In one match, I assisted on one tank, assisted on a dropship, killed 2 LAVs, and killed 3 infantry and assisted on 4 infantry. Got 86k ISK. That didn't cover the cost of the two forge fits (56.8k ISK each) I lost in that match before switching to militia front line. And that's a cheap forge fit. |
Khemlar Maktaar
Algintal Core Gallente Federation
0
|
Posted - 2012.11.03 00:53:00 -
[37] - Quote
Heavies are very up atm imho. 510 shields and 520 armor compared to Assault type 2 400 shields and 250 armor not realy balanced . i think they need more hp,damage recution and more damage reduction from splash (as there suppose to) that adds to the dr of suit as well like 10% and 15%from splash, they also need better armor repair maybe 100%bonus ? and HMG needs a buff to range or ARs LRs and SRs need nerf to range , only a TAR should outrange a hmg......dont forget to hit u at 40+m range with 70% or less hit chance and damage i have to crouch zoom and stay still but yeh being 1v1 with an assualt suit using an AR is fucing horshit (since i know the player is bad)
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Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.03 01:27:00 -
[38] - Quote
I've seen how you fight an know your ways- switch that HMG for a forge gun and you'll be able to go toe to toe with most of them. Not sure how you manage to avoid getting crushed when I drive straight into you though. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.03 07:42:00 -
[39] - Quote
Heavy hitpoints right now feel low in comparison for the cost of the dropsuit and the skill investment (for being an effective heavy).
No damage resistance right now to speak of, a militia assault rifle can still down you in a split second, LAVs don't even get a scratch from running you over.
Aside of personal preference there's no real reason to play one with how gimped they are right now, and it's only because of personal skill that you can make up the difference (mitigating the gimp). There's only a small handful of quality heavy players, I can't imagine what the less successful ones are going through.
Oh wait, I can, that's probably why they completely gave up and decided to go back to running around with assault.
90% of this game is assault right now, the rest of it is a small proportionate mix of scouts, heavies, and logis. Want to see something other than everyone running around in assault? Fix the other three kits (you know, the aforementioned ones you barely see any of).
|
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.11.03 08:16:00 -
[40] - Quote
Ydubbs81 RND wrote:Sylwester Dziewiecki wrote:Ydubbs81 RND wrote:Kitten that man....heavies don't want to die at all. Two lavs going head on will both get destroyed why should a heavy with less shield and armor withstand that??
The heavies are fine the way they are.....requiring two infantry to take them down. Are you suggesting that Militia LAV with some speed modules that lower his armor should blow up during roud-kill to heavy proto with shield and armor tank? I said two lavs...(meaning two free lavs of relatively equal armor) will both be destroyed in a head on collision. So, why should a regular soldier in a heavy suit be able to survive being hit by a tank. A heavy proto suit may have a little over 1000hp in total health? (Correct me if I'm wrong). But a lav may have 2000hp in shields alone. Why should a soldier survive an impact that a vehicle wouldn't?
Hahaha your kidding right? LAV's don't have over 2000 hp in shields alone. Anyway LAV's should take as much damage as they deal when they run over someone. That way running over a heavy will most likely destroy your LAV. |
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HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.12.08 14:31:00 -
[41] - Quote
Heavies need to be looked at. |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.08 14:33:00 -
[42] - Quote
HowDidThatTaste wrote:Heavies need to be looked at.
only the mod slots they need a couple more at higher tiers to make it worthwhile imo |
Hollow M Ling
Doomheim
30
|
Posted - 2012.12.08 14:43:00 -
[43] - Quote
I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.12.08 18:40:00 -
[44] - Quote
Sure, make it stand toe to toe with vehicles , so that no other infantry can ever stand a chance to go toe to toe with a heavy. All the other suits die by splash weapons such as grenades, forge guns, mass drivers , what makes you that much more special to not die to those weapons aswell, because that's basically what is being asked if you want it to stand up to vehicles better |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.08 18:49:00 -
[45] - Quote
Hollow M Ling wrote:I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure.
actually ive suggested to bring heavies more in line with an "infantry tank" role heavies should be immune to splash and the knock effect would make using the breach forge guns less risky since u cant move at all during that 6 sec charge up |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.08 18:50:00 -
[46] - Quote
another imperfect fool crying about vehicles. You can allready hide behind a hill and dodge missiles with that. Another thing is missiles allready have beeing nerfed so if you get insta killed by a missile its probably a direct hit so get over it. Im glad that SI didnt take you into the corp. You perfectly blend into the average mind off the imperfects. Scrub. And yes this is a official statement from the head off PR. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.12.08 18:51:00 -
[47] - Quote
Mavado V Noriega wrote:Hollow M Ling wrote:I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure. actually ive suggested to bring heavies more in line with an "infantry tank" role heavies should be immune to splash and the knock effect would make using the breach forge guns less risky since u cant move at all during that 6 sec charge up
would also make you immune to grenades, mass drivers, and other forges |
Hollow M Ling
Doomheim
30
|
Posted - 2012.12.08 20:09:00 -
[48] - Quote
Knightshade Belladonna wrote:Mavado V Noriega wrote:Hollow M Ling wrote:I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure. actually ive suggested to bring heavies more in line with an "infantry tank" role heavies should be immune to splash and the knock effect would make using the breach forge guns less risky since u cant move at all during that 6 sec charge up would also make you immune to grenades, mass drivers, and other forges What about just reducing the knock effect but keeping it's damage taken relatively the same. |
Dissonant Zan
157
|
Posted - 2012.12.08 20:12:00 -
[49] - Quote
The dark cloud wrote:another imperfect fool crying about vehicles. You can allready hide behind a hill and dodge missiles with that. Another thing is missiles allready have beeing nerfed so if you get insta killed by a missile its probably a direct hit so get over it. Im glad that SI didnt take you into the corp. You perfectly blend into the average mind off the imperfects. Scrub. And yes this is a official statement from the head off PR. Awww, Taste I think he likes you |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.08 20:25:00 -
[50] - Quote
Dissonant Zan wrote:Awww, Taste I think he likes you Just as much like a blueberry. |
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Dissonant Zan
157
|
Posted - 2012.12.08 20:30:00 -
[51] - Quote
The dark cloud wrote:Dissonant Zan wrote:Awww, Taste I think he likes you Just as much like a blueberry. Thanks babe
Corp battle sometime? |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.12.08 20:37:00 -
[52] - Quote
Heavies can't even go toe to toe with LAV's. |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.08 20:50:00 -
[53] - Quote
Knightshade Belladonna wrote:Mavado V Noriega wrote:Hollow M Ling wrote:I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure. actually ive suggested to bring heavies more in line with an "infantry tank" role heavies should be immune to splash and the knock effect would make using the breach forge guns less risky since u cant move at all during that 6 sec charge up would also make you immune to grenades, mass drivers, and other forges
hmmm good point but tbh gettin splash dmg on a heavy is really easy cuz they so slow only seeing a problem with the grenade tbh
MDs not hard to get direct hits if ur close forge gun should be a direct hit to kill on a heavy imo |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.08 20:50:00 -
[54] - Quote
Tectonious Falcon wrote:Heavies can't even go toe to toe with LAV's.
not sure if srs...... |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.12.08 20:54:00 -
[55] - Quote
Mavado V Noriega wrote:Tectonious Falcon wrote:Heavies can't even go toe to toe with LAV's. not sure if srs......
You an blow them up easily yes, but they have much higher damage than you (it's over 9000). When they run over you, do you get back up and blow them up? No your dead, even though you had over 1000 hp, more than a lot of LAV's do. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.08 21:01:00 -
[56] - Quote
Tectonious Falcon wrote:Mavado V Noriega wrote:Tectonious Falcon wrote:Heavies can't even go toe to toe with LAV's. not sure if srs...... You an blow them up easily yes, but they have much higher damage than you (it's over 9000). When they run over you, do you get back up and blow them up? No your dead, even though you had over 1000 hp, more than a lot of LAV's do. Sorry but I disagree, it's just way too easy to kill an LAV, even if it's trying to kill you with all it's might. It's easy enough to DODGE really, even as a fatty, it's too hard to do hard sharp turns with LAV. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.08 21:03:00 -
[57] - Quote
Simple solution: resistance amplifiers for infantry |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.12.08 21:10:00 -
[58] - Quote
SoTa PoP wrote:Tectonious Falcon wrote:Mavado V Noriega wrote:Tectonious Falcon wrote:Heavies can't even go toe to toe with LAV's. not sure if srs...... You an blow them up easily yes, but they have much higher damage than you (it's over 9000). When they run over you, do you get back up and blow them up? No your dead, even though you had over 1000 hp, more than a lot of LAV's do. Sorry but I disagree, it's just way too easy to kill an LAV, even if it's trying to kill you with all it's might. It's easy enough to DODGE really, even as a fatty, it's too hard to do hard sharp turns with LAV.
Obviously you've never had a good LAV driver coming at you. |
KryptixX
Imperfects Negative-Feedback
320
|
Posted - 2012.12.08 21:24:00 -
[59] - Quote
The dark cloud wrote:another imperfect fool crying about vehicles. You can allready hide behind a hill and dodge missiles with that. Another thing is missiles allready have beeing nerfed so if you get insta killed by a missile its probably a direct hit so get over it. Im glad that SI didnt take you into the corp. You perfectly blend into the average mind off the imperfects. Scrub. And yes this is a official statement from the head off PR.
Somebody sounds butthurt. |
VicBoss
Militaires-Sans-Frontieres
135
|
Posted - 2012.12.08 21:54:00 -
[60] - Quote
If Heavies are to go toe to toe with vehicles, they should cost as much as vehicles. I dont think people want 700kisk -mil isk heavy suits, but tanks easily can cost that much. |
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Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.12.08 22:00:00 -
[61] - Quote
VicBoss wrote:If Heavies are to go toe to toe with vehicles, they should cost as much as vehicles. I dont think people want 700kisk -mil isk heavy suits, but tanks easily can cost that much.
A proto heavy suit that is properly fitted can cost you 500k ISK. Heavy suits are much easier to lose than a vehicle. Do you see the problem here? |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.12.08 22:07:00 -
[62] - Quote
The dark cloud wrote:another imperfect fool crying about vehicles. You can allready hide behind a hill and dodge missiles with that. Another thing is missiles allready have beeing nerfed so if you get insta killed by a missile its probably a direct hit so get over it. Im glad that SI didnt take you into the corp. You perfectly blend into the average mind off the imperfects. Scrub. And yes this is a official statement from the head off PR.
Another tanker who wants an easy button are you scared of competition?
The point here is that the suits description says to be able to go toe toe with vehicles so if this is what they want it needs to be looked at. |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.08 22:42:00 -
[63] - Quote
HowDidThatTaste wrote:The dark cloud wrote:another imperfect fool crying about vehicles. You can allready hide behind a hill and dodge missiles with that. Another thing is missiles allready have beeing nerfed so if you get insta killed by a missile its probably a direct hit so get over it. Im glad that SI didnt take you into the corp. You perfectly blend into the average mind off the imperfects. Scrub. And yes this is a official statement from the head off PR. Another tanker who wants an easy button are you scared of competition? The point here is that the suits description says to be able to go toe toe with vehicles so if this is what they want it needs to be looked at.
yes the description says that but u also cannot give heavies the same hp or a ridiculous buff to hp because its also an infantry suit and shouldnt be an iwin button vs other infantry suits as well.
Giving the heavy a couple more slots (right not its pathetic how many slots heavies get) and reducing or removing splash dmg effects on heavies while eliminating the ******** knock effect from explosions can make it more viable.
tankers would require a direct hit to kill heavies since splash wont affect them and would make using the breach FGs less risky on the flip side heavies already have the tools to stand toe to toe with tanks damage wise they are called Forge Guns |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.08 22:51:00 -
[64] - Quote
Tectonious Falcon wrote:VicBoss wrote:If Heavies are to go toe to toe with vehicles, they should cost as much as vehicles. I dont think people want 700kisk -mil isk heavy suits, but tanks easily can cost that much. A proto heavy suit that is properly fitted can cost you 500k ISK. Heavy suits are much easier to lose than a vehicle. Do you see the problem here? ^ |
immortal ironhide
SyNergy Gaming
80
|
Posted - 2012.12.08 22:54:00 -
[65] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=416838#post416838
that is all |
Magpie Raven
ZionTCD Legacy Rising
161
|
Posted - 2012.12.08 23:05:00 -
[66] - Quote
My solution is not to let a heavy go toe to toe with a tank.
Give suits some kind of mass. LAVs should definetly not get off with running over a heavy suit so easy. Make it so hitting a heavy with an LAV damage both parties. Have the heavy get knocked on his arse. It currently it makes no sense that a huge havy suit can just get run over so easy without effecting the LAV.
Hitting a heavy with n LAV should be like running into a wall.
Tank on the other hand should easily squish a heavy. Heavy cannot and should not toe to toe a tank. unless its a crap tank.
So to OPs original subject. Heavys should solo a LAV Yes, HAV No |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.12.08 23:22:00 -
[67] - Quote
It looks like nearly everyone that wants heavies nerfed has never used one against good players. I guess most of you want to be able to take down what's meant to be the toughest class with assault drop suits and assault rifles. The fact is heavies are the most expensive class, one of the most sp intensive classes and actually require more skill to use than people realise, yet 1 person with half a brain cell could take on a heavy. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.12.09 14:01:00 -
[68] - Quote
After the latest round of nerfs to the HAV if you cant go toe to toe with a HAV then your doing it wrong |
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