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Pwny Rainbow
12
|
Posted - 2012.10.07 15:36:00 -
[1] - Quote
Anyone else think we're making WAY too little ISK this build? The most I ever made in 1 game this build was about 50,000. Last build, I made about 200,00 tops- and this is before costs. Usually, if I use any fitting besides starter fits more than 3 times in a battle, I'm losing money no matter how cheap my gear is.
Is there really any reason we're making so little money compared to last build? I don't think that eve players would pay us anywhere near this little when the game launches. |
jenza aranda
BetaMax.
1005
|
Posted - 2012.10.07 15:39:00 -
[2] - Quote
yes money has dropped but the price of stuff has also dropped. i have more ISK then i can spend :P allready on 6 million! and i love spashing my isk on dropship practice XD |
Pwny Rainbow
12
|
Posted - 2012.10.07 15:43:00 -
[3] - Quote
Prices haven't dropped. It's especially worse now that we have to start without any dropsuit skills- paying over 400,000 to get any non-milita (not counting free stuff) dropsuit isn't exactly great. |
Makuta Miserix
Better Hide R Die
33
|
Posted - 2012.10.07 15:50:00 -
[4] - Quote
Yeah, I'm having trouble getting any good gear.
Trying to keep my ISK above 200,000, really they should lower the price of a lot of the Skill Books. Because as is, only really hard-core players will get these skills early on. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.10.07 15:58:00 -
[5] - Quote
You're supposed to have trouble affording good stuff. That's the whole idea behind there being mercenary contracts and corp vs. corp stuff. You can't make enough money just doing Instant Battle games, so you take contracts in the hope of getting a big payout. If you made enough money just doing Skirmish games all day, there'd be no big incentive to take a lucrative contract and win.
So, yeah, good. It's good that you're making too little. It's good that you want to make more money. That's exactly how doing Instant Battles exclusively should feel. |
Pwny Rainbow
12
|
Posted - 2012.10.07 16:03:00 -
[6] - Quote
Fivetimes Infinity wrote:You're supposed to have trouble affording good stuff. That's the whole idea behind there being mercenary contracts and corp vs. corp stuff. You can't make enough money just doing Instant Battle games, so you take contracts in the hope of getting a big payout. If you made enough money just doing Skirmish games all day, there'd be no big incentive to take a lucrative contract and win.
So, yeah, good. It's good that you're making too little. It's good that you want to make more money. That's exactly how doing Instant Battles exclusively should feel. Instant battles are the only option right now. And I'm not just having trouble affording the really good stuff, I'm having trouble affording the skills to get the non-militia stuff. Only non militia I have right now are basic shield extenders/rechargers, and basic laser rifles. I have plenty of SP to improve the cheap things, but I can't afford to buy any actual skills more than once every 10 or so battles- and that's just the cheap skills like sharpshooter. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.10.07 16:11:00 -
[7] - Quote
I don't know what to tell you if you can't even afford skills but once every 10 games. I've never been in a situation like that myself. I guess this is something CCP would need to look at internally. It could be that the price of militia gear is a bit too high. I don't know. |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.10.07 16:13:00 -
[8] - Quote
me and my gunner have hit over 150k before I had 199k and he had around 260k so it can happen hell I normally get around 80-100k and all I do is fly a dropship while he kills them |
Seamie Schmoove
Seraphim Initiative. CRONOS.
64
|
Posted - 2012.10.07 16:19:00 -
[9] - Quote
Yeah I agree. It should take any player a serious effort to get to the good stuff. I imagine when we go live the grind will be even steeper. Sp wise and Isk. All I can say is thank god for those crazy Russians because those dudes bankrolled my stockpile...have bought weapons, modules, dropsuits and skillbooks for future use when I get skilled up. It's a pity the hours they were on for though because everyone could've benefitted from playing against them due to the high level of their gear. Made like 850k in a single match.
|
Ascendancy EVE
Seituoda Taskforce Command Caldari State
14
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Posted - 2012.10.07 16:21:00 -
[10] - Quote
I think the isk is pretty good right now, takes a couple games to get a good vehicle and if you use a good gun/suit/fitting you risk losing a lot of isk which is how it should be. |
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Timothy Reaper
ZionTCD Legacy Rising
321
|
Posted - 2012.10.07 16:24:00 -
[11] - Quote
I've been making plenty of money. Even had enough to buy some dropships to play with. |
WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.10.07 16:29:00 -
[12] - Quote
Making isk in EVE is directly related to the amount of sp you have, more sp greater ability to make isk. Main ways to make isk are usually ratting or running missions and mining for new players, which would translate into instant battles in DUST. FW (corp battles) are the next step up and merc contracts won't come in till we reach 00 (six months to a year after launch).
Most noobs will spend a lot of time in instant battles and they aren't making enough isk to upgrade their mods and be able to increase their isk. All it takes is going negative once or twice and you are losing more isk than you are making. If you include the cost of skills then you are stuck wearing militia gear all the time and the noob doesn't see any progress and ends up quitting the game.
I'm only an o.k. player, mostly sniper with a k/d of only 1.75 after a couple very bad matches. I admit that I don't have much of a rl and spend way too much time playing DUST when I'm not at work. Hard cap and diminishing returns and the rate at which we are rewarded sp have hurt me this build. I make 3 to 5 k sp a match and 20 to 30 k isk. I am running the standard sniper rifle, av grenades, and standard dropuplinks and can barely afford them. I need to train sniper 4 at about 175k sp and will take weeks at 3k sp a match. |
Kaeralli Sturmovos
KILL-EM-QUICK RISE of LEGION
117
|
Posted - 2012.10.07 16:29:00 -
[13] - Quote
i think their tinkering with the prices and the exchange we recieve with our ingame activities with the new features soon to come into play, shouldnt be a worry too soon i suspect you may end up having enough money to max out your fittings for a long while. |
Pwny Rainbow
12
|
Posted - 2012.10.07 16:34:00 -
[14] - Quote
Kaeralli Sturmovos wrote:i think their tinkering with the prices and the exchange we recieve with our ingame activities with the new features soon to come into play, shouldnt be a worry too soon i suspect you may end up having enough money to max out your fittings for a long while. I hope it'll be at least to the same point it was last build |
SGT Garrisson
On The Brink
60
|
Posted - 2012.10.07 16:41:00 -
[15] - Quote
thought id provide some information hope this helps
i recorded all the info from my matches on thursday played 10 in total alternating between ambush and skirmish leaving out SP and K/D as its irrellivent to the subject isk is rounded off
type -- ISK -- WP -- win/loss -- squad command ( Y/N) -- ISK LOSS 1 skirmish -- 85.000, -- 686 -- W -- N -- 15.750 2 ambush -- 222.000 -- 961 -- W -- N -- 15.750 3 skirmish -- 58.000 -- 825 -- L -- N -- 141.750 4 ambush -- 82.000 -- 680 -- W -- N -- 31.500 5 skirmish -- 57.000 -- 850 -- W -- N -- 78.750 6 ambush -- 116.000 -- 1240 -- W -- Y-- 78.750 7 skirmish -- 15.000 -- 157 -- L half match -- N -- 126.000 8 ambush -- 42.000 -- 275 --W -- Y-- 63.000 10 ambush -- 58.000 -- 300 -- L -- N -- 78.750
total isk gain 735.000 --- total isk lost 661.500
not sure how the isk is worked out weather from amount of WP or from types of enemy killed(suit) hope someone finds this infomation of use |
Pwny Rainbow
12
|
Posted - 2012.10.07 16:44:00 -
[16] - Quote
SGT Garrisson wrote:thought id provide some information hope this helps
i recorded all the info from my matches on thursday played 10 in total alternating between ambush and skirmish leaving out SP and K/D as its irrellivent to the subject isk is rounded off
type -- ISK -- WP -- win/loss -- squad command ( Y/N) 1 skirmish -- 85.000, -- 686 -- W -- N 2 ambush -- 222.000 -- 961 -- W -- N 3 skirmish -- 58.000 -- 825 -- L -- N 4 ambush -- 82.000 -- 680 -- W -- N 5 skirmish -- 57.000 -- 850 -- W -- N 6 ambush -- 116.000 -- 1240 -- W -- Y 7 skirmish -- 15.000 -- 157 -- L half match -- N 8 ambush -- 42.000 -- 275 --W -- Y 10 ambush -- 58.000 -- 300 -- L -- N
not sure how the isk is worked out weather from amount of WP or from types of enemy killed(suit) hope someone finds this infomation of use I think I'll record mine later, too. Also try recording ISK spent on the battle. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 16:47:00 -
[17] - Quote
I somewhat like the new ISK rewards, just like the SP cap, people can't become uber rich by playing a couple of games in full proto(If I remember rightly, the more expensive your gear, the more ISK rewards) but having said that, considering it still costs about a million for tanks, they should get a moderate re-buff due to their expense. |
SGT Garrisson
On The Brink
60
|
Posted - 2012.10.07 16:47:00 -
[18] - Quote
never thought of isk spent ill record i could work out isk loss from my deaths as i have that info and just times the suit cost
|
Pwny Rainbow
12
|
Posted - 2012.10.07 16:51:00 -
[19] - Quote
SGT Garrisson wrote:never thought of isk spent ill record i could work out isk loss from my deaths as i have that info and just times the suit cost
That's what I mean- record how much is costs to restock to how it was before battle. |
Seamie Schmoove
Seraphim Initiative. CRONOS.
64
|
Posted - 2012.10.07 17:01:00 -
[20] - Quote
I'm Sp capped at the mo but ill records my 1st 10 games when I come on in a bit and see post them here...maybe we can all work out what the factors affecting this are. |
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WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.10.07 17:23:00 -
[21] - Quote
You guys have to understand that we don't need to compare the stats for uber players, but for the average. If you are capping out then you are uber and comparing you to me only makes you look better. Most noob players won't be playing in a squad and won't know how to boost their sp and isk rewards. They will be running and gunning or playing sniper and won't be making very much and will get even less as the week progresses. If noob players don't see some progress in their char from day to day then they won't play. If they are losing isk with a positive k/d ratio then payouts need to be adjusted. |
SGT Garrisson
On The Brink
60
|
Posted - 2012.10.07 17:33:00 -
[22] - Quote
im an average player nothing special |
WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.10.07 17:37:00 -
[23] - Quote
Maybe but you play in a squad and with havs or lavs which make a big difference in wp and isk payouts. |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.10.07 17:49:00 -
[24] - Quote
well they are indeed making Aurum more attractive. I mean "only " 30 Aurum for a BPO for militia gear? pretty much sold to me ... |
Pwny Rainbow
12
|
Posted - 2012.10.07 17:55:00 -
[25] - Quote
I'll be updating this as I finish battles (sp and ISK are rounded to the nearest 1000) type/SP/ISK gained/ISK spent/WP/win-lose/squad leader
- Ambush / 4,000 / 49,000 / 31,000 / 225 / Loss / no
- Skirmish / 8,000 / 55,000 / 46,000 / 470 / Win / no
- Ambush / 5,000 / 44,000 / 0 / 275 / Win / no
- Skirmish / 8,000 / 70,000 / 0 / 645 / Loss / no
- Ambush / 3,000 / 51,000 / 23,000 / 150 / loss / yes
Now I think I'll just start looking for a casual squad because the people I'm stuck with are starting to get annoying. |
SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
|
Posted - 2012.10.07 18:32:00 -
[26] - Quote
While i agree the payouts are a bit low, you could certainly do OK with careful planning or you've got to put in serious game time. I've currently got around 8 Million saved. I'm not an elite player, but i'm not terrible. I do put in a lot of games though. The folks that aren't able to put in the game time will likely have trouble with ISK. With ISK not being capped, guys that can put in alot of hours will have a big pile of money laying around. It's just they way it is. In which case they will be able to afford high end gear more often and people will complain it's unfair and the only solution will be to put in an ISK cap or diminishing return, essentially breaking the game. Keeping the game fair to grinders AND casual players at the same time while keeping the game fun and addicting to everyone is nearly impossible. It's a difficult problem to combat. I really don't know how they're going to do it. |
SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
|
Posted - 2012.10.07 18:36:00 -
[27] - Quote
Deskalkulos Ildigan wrote:well they are indeed making Aurum more attractive. I mean "only " 30 Aurum for a BPO for militia gear? pretty much sold to me ...
This was my initial thought when i first heard the changes. I immediately thought, "well, CCP just increased their profits" while claiming to try and balance the game. Well played. It is a valid byproduct to the changes, but it's not the only one. I was annoyed by this because i did buy a merc pack but i will not be a constant Aur user once that Aur is gone. I do see what they're trying to do here and we can't really "blame" them for their attempted fixes having coincedently raised their revenue. |
Superluminal Replicant
Isuuaya Tactical Caldari State
35
|
Posted - 2012.10.07 18:46:00 -
[28] - Quote
I just want to sell salvage then i will be happy. |
SGT Garrisson
On The Brink
60
|
Posted - 2012.10.07 19:37:00 -
[29] - Quote
Superluminal Replicant wrote:I just want to sell salvage then i will be happy.
this would solve alot of the low isk issues |
Rayan Storm
ZionTCD Legacy Rising
358
|
Posted - 2012.10.07 20:26:00 -
[30] - Quote
I dunno about you but i am making around 100K give or take 20K per match. While my loadouts are not up to par with last build's, it is enough to keep me going in a modest and effective fashion. Ok AR, an SMG, grenade here or their, and so on.
We will survive, we just not may be as flagrantly rich. |
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SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
|
Posted - 2012.10.07 21:40:00 -
[31] - Quote
Superluminal Replicant wrote:I just want to sell salvage then i will be happy.
Agreed. Would be nice to clear all of this useless high-level gear out of my MQ. I won't be able to use it any time soon and it's just taking up space in my closet. I think. I'm not really sure because the door won't open. Meh.
|
Baal Roo
Subdreddit Test Alliance Please Ignore
810
|
Posted - 2012.10.07 21:46:00 -
[32] - Quote
I think the ISk payouts this build are finally looking about right. These little pick up games shouldn't be able to sustain protogear. Get in a militia fit and stop whinging. |
WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.10.07 22:28:00 -
[33] - Quote
Baal, I'll stop whining when you stop trolling. Most of the regular players of this game will be playing the quick pick up matches which was the whole point of my post. If isk and sp rewards aren't balanced so the casual player will continue to play and become more advanced, then ccp is going to be losing players. The whole point of us testing the beta is to help ccp find a balance between the directly competing issues of grinder vs casual and elite vs avg. player. It isn't going to be easy and one side or the other is going to feel they are being taken advantage of.
I see instant battle as being equal to lvl 1 thru lvl 3 missions as far as isk rewards should be. The noob is able to gain sp and build up his isk over time. FW will be like lvl 4 missions where the player is now a vet and able to make almost as much isk as someone in 00. When we reach 00 then we will be able to make very good isk, at least if we are good enough to pull in the best contracts. Wearing full proto gear will be something that will be pretty much required by then but a noob won't be ready for that for a year or 2 depending on how much he grinds getting actual mission skills down in FW and how well he is connected in EVE to the actual corps and alliances there.
It is all about balance and the new player being able to see progress so he will continue to play. We just had a wipe so we are all playing as "new" players though we have the advantage of knowing which skills are required for survival and which ones we can wait on till later.
Two builds ago I fielded full proto assault gear and manage to make a little isk even though my gun games isn't that great. Last build I used a scout A with proto sniper rifle or proto swarm launcher and was again able to make a little isk on the side. This build I haven't even started putting any sp into scout suit. I'm using my dragonfly with a standard sniper rifle, av grenades, and standard dropuplinks and can barely make any isk with a positive k/d of 1.85 |
Pwny Rainbow
12
|
Posted - 2012.10.07 23:00:00 -
[34] - Quote
Anybody see any noticeable trends from my post above (#25) and the similar one on the page before that? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.07 23:23:00 -
[35] - Quote
I'm currently just about earning enough to stay in Type2 gear, but have to save quite hard to afford decent skillbooks. I was a **** and bought loads of militia tanks in the first week though, and I do have a stock of 20 suits. Which was 10. I've not got any BPO, and am specifically not using the skin weaves to see how easy it is to avoid BPO.
Question for those with millions. What type of suits do you run in general? Starter? Milita? BPO? Type2? Info pls. I only broke a million once so far lol. I am the suck |
Dracknarr
Tronhadar Free Guard Minmatar Republic
4
|
Posted - 2012.10.08 00:00:00 -
[36] - Quote
I've found the ISK situation dire. I've been playing a bit off and on the last week or so.
I am still running only militia gear. I bought the Merc pack so that I could get some Aurum to buy out the militia BPO's, so I could play around with Militia fits until I made some ISK and could try out some of the different weapons etc.
It's been over a week. I haven't been able to afford to buy any new gear! Nor the skills for them anyway!
This is really unfriendly.. I really want to play (and will continue to try) but I feel like I'm not getting anywhere at the moment at all. Trying to save to just buy a skill book so that I can think about buying some proper Assault Suits.
It'll be a while with my average of around 20k-40k ISK per match.
I can understand things are meant to be earned etc, but as it stands now, it really isn't very welcoming to new players at all.
I'm hoping it changes so that I can at least afford to buy some more skill books... |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.10.08 00:18:00 -
[37] - Quote
They say that ISK depends on META level that you killed in the game |
Pwny Rainbow
12
|
Posted - 2012.10.08 01:57:00 -
[38] - Quote
Now that I've looked at things, it seems you have to use the militia gear that you buy with AUR to get anywhere on ISK. Despite being militia, the little costs really add up.
Before using AUR militia- 5 deaths (non-starter fits) cost me a little over 100,000 ISK After using AUR militia- 5 deaths (non-starter fits) cost me 36,000 ISK |
APX147
Amarr Templars Amarr Empire
12
|
Posted - 2012.10.08 07:12:00 -
[39] - Quote
I stopped playing because of this isk situation. Whats the point? Run around like a clay pigeon in a starter fit so the people buying aurum can have a field day ?
Not to day, not tomorrow. Never!
Fix this CCP or you will lose gamers in big numbers.
|
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.10.08 07:21:00 -
[40] - Quote
For me it certainly made the game, ill say a bit more frustrating for me. Doesn't matter what i do or how i do it, i feel like i get absolutely nothing for work i may put in. makes it less incentive to do anything for me. i'll still play it cause its a fun shooter, but its getting killed slowly for me thats for sure. it's forced me into using nothing but starter outfits, cause i aint gonna have enough income to actually restock anything. |
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Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2012.10.08 07:24:00 -
[41] - Quote
Tony Calif wrote:Question for those with millions. What type of suits do you run in general? Starter? Milita? BPO? Type2? Info pls. I only broke a million once so far lol. I am the suck I'm pretty much running Type-II exclusively. Then again, I farmed the Igromir players pretty hard this weekend
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Tyrius Madison
97
|
Posted - 2012.10.08 07:27:00 -
[42] - Quote
SGT Garrisson wrote:Superluminal Replicant wrote:I just want to sell salvage then i will be happy. this would solve alot of the low isk issues
absolutely.
I have so much crap in my personal inventory that I can't and won't ever use. |
APX147
Amarr Templars Amarr Empire
12
|
Posted - 2012.10.08 07:35:00 -
[43] - Quote
Bendtner92 wrote:Tony Calif wrote:Question for those with millions. What type of suits do you run in general? Starter? Milita? BPO? Type2? Info pls. I only broke a million once so far lol. I am the suck I'm pretty much running Type-II exclusively. Then again, I farmed the Igromir players pretty hard this weekend And if this nonsense continues, we cant earn enough for our gear and the new players keep running away you can farm all day by yourself/alone in the future. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.08 07:40:00 -
[44] - Quote
If trying to learn about makeing isk bothers folks then its better to delete this post. |
APX147
Amarr Templars Amarr Empire
12
|
Posted - 2012.10.08 07:41:00 -
[45] - Quote
Tech Ohm Eaven wrote:I run starter fits and my loadout costs 3k to 7K per death. Usually die 3 to 6 times. Make 30 to 100k per game.
Shoot, shoot, shoot game 15 k to 30k.
Destroy RDVs / installations/ LAVs 70k to 150k
Destroy nine RDVs in one game and it was 190k plus I got salvage most times from killing RDVs. Salvage 7 Suryas, 5 Sagaris and one black ops HAV.
Ok. Why are you here and what is it that you don-Št understand? |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.08 08:01:00 -
[46] - Quote
Tony Calif wrote:I'm currently just about earning enough to stay in Type2 gear, but have to save quite hard to afford decent skillbooks. I was a **** and bought loads of militia tanks in the first week though, and I do have a stock of 20 suits. Which was 10. I've not got any BPO, and am specifically not using the skin weaves to see how easy it is to avoid BPO.
Question for those with millions. What type of suits do you run in general? Starter? Milita? BPO? Type2? Info pls. I only broke a million once so far lol. I am the suck
Starter fits. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.08 08:08:00 -
[47] - Quote
APX147 wrote:Tech Ohm Eaven wrote:I run starter fits and my loadout costs 3k to 7K per death. Usually die 3 to 6 times. Make 30 to 100k per game.
Shoot, shoot, shoot game 15 k to 30k.
Destroy RDVs / installations/ LAVs 70k to 150k
Destroy nine RDVs in one game and it was 190k plus I got salvage most times from killing RDVs. Salvage 7 Suryas, 5 Sagaris and one black ops HAV.
Ok. Why are you here and what is it that you don-Št understand?
I understand how to make the ISK that is game money.
How is it that folks get the tools to make ISK and yet are still poor??
|
Ieukoplast
Osmon Surveillance Caldari State
169
|
Posted - 2012.10.08 08:44:00 -
[48] - Quote
The ISK reward is absolutely horrible this build, I don't so much mind the slow SP grind, but ISK should be flowing like crazy, instead I barely get enough ISK a match to spawn two slightly better than bottom line dropsuits.
I have run out of so many times restocking this build. It is ridiculous. I have to play at least 6 matches with the starter kits just to play one or two matches with my preferred dropsuit fitting, which isn't even that advanced. |
APX147
Amarr Templars Amarr Empire
12
|
Posted - 2012.10.08 09:02:00 -
[49] - Quote
Tech Ohm Eaven wrote:APX147 wrote:Tech Ohm Eaven wrote:I run starter fits and my loadout costs 3k to 7K per death. Usually die 3 to 6 times. Make 30 to 100k per game.
Shoot, shoot, shoot game 15 k to 30k.
Destroy RDVs / installations/ LAVs 70k to 150k
Destroy nine RDVs in one game and it was 190k plus I got salvage most times from killing RDVs. Salvage 7 Suryas, 5 Sagaris and one black ops HAV.
Ok. Why are you here and what is it that you don-Št understand? I understand how to make the ISK that is game money. How is it that folks get the tools to make ISK and yet are still poor?? But you can-Št read?
You might be fine with running around in a starter suit all day and night while demo testing but it it pretty clear that this is something a lot of people are not willing to do.
Again..
What are you doing here and what is it you don-Št understand? No one cares about your personal score kid.. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.08 09:11:00 -
[50] - Quote
APX147 wrote:Tech Ohm Eaven wrote:APX147 wrote:Tech Ohm Eaven wrote:I run starter fits and my loadout costs 3k to 7K per death. Usually die 3 to 6 times. Make 30 to 100k per game.
Shoot, shoot, shoot game 15 k to 30k.
Destroy RDVs / installations/ LAVs 70k to 150k
Destroy nine RDVs in one game and it was 190k plus I got salvage most times from killing RDVs. Salvage 7 Suryas, 5 Sagaris and one black ops HAV.
Ok. Why are you here and what is it that you don-Št understand? I understand how to make the ISK that is game money. How is it that folks get the tools to make ISK and yet are still poor?? But you can-Št read? You might be fine with running around in a starter suit all day and night while demo testing but it it pretty clear that this is something a lot of people are not willing to do. Again.. What are you doing here and what is it you don-Št understand? No one cares about your personal score kid..
WHINEING,,,,,but folks want to be rich in PUBBIE matches. NO WAY. CORP matches for ISK once game launches.
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WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.10.08 10:19:00 -
[51] - Quote
Go back and read my posts. This isn't about corp matches or FW, it is about when people start out and most players will be playing the instant battle matches. If rewards aren't balanced so the new player can see improvement in his situation, then he will quit playing. |
D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.10.08 10:23:00 -
[52] - Quote
Tech Ohm Eaven wrote:APX147 wrote:Tech Ohm Eaven wrote:APX147 wrote:Tech Ohm Eaven wrote:I run starter fits and my loadout costs 3k to 7K per death. Usually die 3 to 6 times. Make 30 to 100k per game.
Shoot, shoot, shoot game 15 k to 30k.
Destroy RDVs / installations/ LAVs 70k to 150k
Destroy nine RDVs in one game and it was 190k plus I got salvage most times from killing RDVs. Salvage 7 Suryas, 5 Sagaris and one black ops HAV.
Ok. Why are you here and what is it that you don-Št understand? I understand how to make the ISK that is game money. How is it that folks get the tools to make ISK and yet are still poor?? But you can-Št read? You might be fine with running around in a starter suit all day and night while demo testing but it it pretty clear that this is something a lot of people are not willing to do. Again.. What are you doing here and what is it you don-Št understand? No one cares about your personal score kid.. WHINEING,,,,,but folks want to be rich in PUBBIE matches. NO WAY. CORP matches for ISK once game launches.
Actually you do sound like a kid. And WTF, someone made a corp with my name? |
the Celestial Princess
1
|
Posted - 2012.10.08 10:23:00 -
[53] - Quote
Its gotten a little harder this build, that is true.
I still don't have any problem with keeping my dude equipped though.
I usually buy up to 50 of my "Rauibow Dash" Loadout.
I use a type-ll AR suit, a standard tactical AR and the rest is militia. I don't use any AUR stuff except for the OP direct hit nades I got with the mercinary pack.
I used the "free suit" just untill I could grind up enough ISK to buy the 425K ISK Assault dropsuit skillbook and then I levelled it up and got the 8000 ISK type-ll suit. Its amazing what a huge difference having 225 shield / 125 armor compared to 125 shield / 175 armor as a base helps with your general survivability.
Once you learn how to stay alive through more and more situations even though you still push foreward and get kills/plants/whatnots, the more your net ISK gain will be.
So in a sence, "You have to spend ISK to increase your future ISk gain". or at least it was like that for me.
In a way this new ISK level makes being a productive and effective merc more important than previous builds, I have to admit; I like it a lot!
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D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.10.08 10:27:00 -
[54] - Quote
the Celestial Princess wrote:Its gotten a little harder this build, that is true.
I still don't have any problem with keeping my dude equipped though.
I usually buy up to 50 of my "Rauibow Dash" Loadout.
I use a type-ll AR suit, a standard tactical AR and the rest is militia. I don't use any AUR stuff except for the OP direct hit nades I got with the mercinary pack.
I used the "free suit" just untill I could grind up enough ISK to buy the 425K ISK Assault dropsuit skillbook and then I levelled it up and got the 8000 ISK type-ll suit. Its amazing what a huge difference having 225 shield / 125 armor compared to 125 shield / 175 armor as a base helps with your general survivability.
Once you learn how to stay alive through more and more situations even though you still push foreward and get kills/plants/whatnots, the more your net ISK gain will be.
So in a sence, "You have to spend ISK to increase your future ISk gain". or at least it was like that for me.
In a way this new ISK level makes being a productive and effective merc more important than previous builds, I have to admit; I like it a lot!
I know a friend that "just" uses militia gear most of the time and he's always got like 3-4 MIL ISK at anytime and even more.. It's all about the loadout you do and what you use TBH, i use basicaly the same as you but no militia stuff, each death cost me a pretty 50k. but i still manage to make some loot =) |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.08 10:30:00 -
[55] - Quote
Pwny Rainbow wrote:Anyone else think we're making WAY too little ISK this build? The most I ever made in 1 game this build was about 50,000. Last build, I made about 200,00 tops- and this is before costs. Usually, if I use any fitting besides starter fits more than 3 times in a battle, I'm losing money no matter how cheap my gear is.
Is there really any reason we're making so little money compared to last build? I don't think that eve players would pay us anywhere near this little when the game launches.
i've reached 200/250K quite some times in this build as well, with and without Squad Leader. Never earned less than 100K. But again, dont forget there's only one type of contracts at the moment. We'll probably see some with a better ISK multiplier in the future as it would be a pretty effective way to create a logical evolution for new players and let them avoid facing people with very powerfull stuff as they wont be interested by the ISK income of those contracts. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.08 12:16:00 -
[56] - Quote
WT Sherman wrote:Go back and read my posts. This isn't about corp matches or FW, it is about when people start out and most players will be playing the instant battle matches. If rewards aren't balanced so the new player can see improvement in his situation, then he will quit playing.
The suits say STARTER FIT in a self explanatory fashion. The only reward in MAG that I wanted was the ability to kill Valor or preferably SEVR EZmode peeps.
So in Dust a few matches later with my MILITIA AR or SMG at L4 the peeps begin to die. Reward? Yeah.
But, but the better equipment!! STARTER FITS cost ZERO ISK. 20k to 70k per match means for a single day and that covers a few skill books and some equipment. Next day it covers ten suits to be used when theres someone that needs killing that a basic starter fit is unable to handle.
Whats the problem?? |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.08 12:21:00 -
[57] - Quote
Laurent Cazaderon wrote:Pwny Rainbow wrote:Anyone else think we're making WAY too little ISK this build? The most I ever made in 1 game this build was about 50,000. Last build, I made about 200,00 tops- and this is before costs. Usually, if I use any fitting besides starter fits more than 3 times in a battle, I'm losing money no matter how cheap my gear is.
Is there really any reason we're making so little money compared to last build? I don't think that eve players would pay us anywhere near this little when the game launches. i've reached 200/250K quite some times in this build as well, with and without Squad Leader. Never earned less than 100K. But again, dont forget there's only one type of contracts at the moment. We'll probably see some with a better ISK multiplier in the future as it would be a pretty effective way to create a logical evolution for new players and let them avoid facing people with very powerfull stuff as they wont be interested by the ISK income of those contracts.
What He said. Also its a Beta and there are going to be matches designed for beginners faceing beginners and NOT! the mashup we have now.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.08 12:32:00 -
[58] - Quote
D3aTH D3alER54 wrote:the Celestial Princess wrote:Its gotten a little harder this build, that is true.
I still don't have any problem with keeping my dude equipped though.
I usually buy up to 50 of my "Rauibow Dash" Loadout.
I use a type-ll AR suit, a standard tactical AR and the rest is militia. I don't use any AUR stuff except for the OP direct hit nades I got with the mercinary pack.
I used the "free suit" just untill I could grind up enough ISK to buy the 425K ISK Assault dropsuit skillbook and then I levelled it up and got the 8000 ISK type-ll suit. Its amazing what a huge difference having 225 shield / 125 armor compared to 125 shield / 175 armor as a base helps with your general survivability.
Once you learn how to stay alive through more and more situations even though you still push foreward and get kills/plants/whatnots, the more your net ISK gain will be.
So in a sence, "You have to spend ISK to increase your future ISk gain". or at least it was like that for me.
In a way this new ISK level makes being a productive and effective merc more important than previous builds, I have to admit; I like it a lot!
Plus its more fun running starter fits with a militia weapon and killing folks running T2 or better suits. The ISK does pile up.
I know a friend that "just" uses militia gear most of the time and he's always got like 3-4 MIL ISK at anytime and even more.. It's all about the loadout you do and what you use TBH, i use basicaly the same as you but no militia stuff, each death cost me a pretty 50k. but i still manage to make some loot =)
|
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.08 12:38:00 -
[59] - Quote
APX147 wrote:Tech Ohm Eaven wrote:APX147 wrote:Tech Ohm Eaven wrote:I run starter fits and my loadout costs 3k to 7K per death. Usually die 3 to 6 times. Make 30 to 100k per game.
Shoot, shoot, shoot game 15 k to 30k.
Destroy RDVs / installations/ LAVs 70k to 150k
Destroy nine RDVs in one game and it was 190k plus I got salvage most times from killing RDVs. Salvage 7 Suryas, 5 Sagaris and one black ops HAV.
Ok. Why are you here and what is it that you don-Št understand? I understand how to make the ISK that is game money. How is it that folks get the tools to make ISK and yet are still poor?? But you can-Št read? Lets whine and whine to CCP about how we are too incompetent to manage playmoney ISK. Again. What are you doing here and what is it you don-Št understand? No one cares about your personal ISK milions as long as folks like me get ISK handouts so that we can run proto all day with no consequences
Since we are going to be impolite.................
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Eystighvall Nexaddo
Lead Venture
0
|
Posted - 2012.10.09 15:59:00 -
[60] - Quote
Feels too grindy too early on right now.
Been playing 2 days and having fun. But today it seems to already feel like a slow grind to gain SP and upgrades. Have not played yet today.
Not feeling too hot on paying more for Dust when I am already paying for 4 EVE accounts. Can we transfer currency from EVE to Dust yet? (like I said, only 2nd day) |
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Kasshern s Chrome
SyNergy Gaming
47
|
Posted - 2012.10.09 16:17:00 -
[61] - Quote
Laurent Cazaderon wrote:Pwny Rainbow wrote:Anyone else think we're making WAY too little ISK this build? The most I ever made in 1 game this build was about 50,000. Last build, I made about 200,00 tops- and this is before costs. Usually, if I use any fitting besides starter fits more than 3 times in a battle, I'm losing money no matter how cheap my gear is.
Is there really any reason we're making so little money compared to last build? I don't think that eve players would pay us anywhere near this little when the game launches. i've reached 200/250K quite some times in this build as well, with and without Squad Leader. Never earned less than 100K. But again, dont forget there's only one type of contracts at the moment. We'll probably see some with a better ISK multiplier in the future as it would be a pretty effective way to create a logical evolution for new players and let them avoid facing people with very powerfull stuff as they wont be interested by the ISK income of those contracts.
Agreed i ave hit 350,000 on the first day with a little team work and knowledge of the game, getting this down to a science is not a walk in the park. the more input you have on the battles outcome the better, you cant expect to go 10-5 and not have done anything but try and improve your k/d and get 2-300k isk seriously. Would you pay out to the guy who didnt really help the battle but helped himself.?.?.? |
Pwny Rainbow
12
|
Posted - 2012.10.10 01:06:00 -
[62] - Quote
Supposedly, the amount of money you make is based off of the meta level of the people you're fighting. Makes sense, since people usually run around in starter fits since they can't make money. |
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