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WT Sherman
Amarr Templars Amarr Empire
63
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Posted - 2012.10.07 16:29:00 -
[1] - Quote
Making isk in EVE is directly related to the amount of sp you have, more sp greater ability to make isk. Main ways to make isk are usually ratting or running missions and mining for new players, which would translate into instant battles in DUST. FW (corp battles) are the next step up and merc contracts won't come in till we reach 00 (six months to a year after launch).
Most noobs will spend a lot of time in instant battles and they aren't making enough isk to upgrade their mods and be able to increase their isk. All it takes is going negative once or twice and you are losing more isk than you are making. If you include the cost of skills then you are stuck wearing militia gear all the time and the noob doesn't see any progress and ends up quitting the game.
I'm only an o.k. player, mostly sniper with a k/d of only 1.75 after a couple very bad matches. I admit that I don't have much of a rl and spend way too much time playing DUST when I'm not at work. Hard cap and diminishing returns and the rate at which we are rewarded sp have hurt me this build. I make 3 to 5 k sp a match and 20 to 30 k isk. I am running the standard sniper rifle, av grenades, and standard dropuplinks and can barely afford them. I need to train sniper 4 at about 175k sp and will take weeks at 3k sp a match. |
WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.10.07 17:23:00 -
[2] - Quote
You guys have to understand that we don't need to compare the stats for uber players, but for the average. If you are capping out then you are uber and comparing you to me only makes you look better. Most noob players won't be playing in a squad and won't know how to boost their sp and isk rewards. They will be running and gunning or playing sniper and won't be making very much and will get even less as the week progresses. If noob players don't see some progress in their char from day to day then they won't play. If they are losing isk with a positive k/d ratio then payouts need to be adjusted. |
WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.10.07 17:37:00 -
[3] - Quote
Maybe but you play in a squad and with havs or lavs which make a big difference in wp and isk payouts. |
WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.10.07 22:28:00 -
[4] - Quote
Baal, I'll stop whining when you stop trolling. Most of the regular players of this game will be playing the quick pick up matches which was the whole point of my post. If isk and sp rewards aren't balanced so the casual player will continue to play and become more advanced, then ccp is going to be losing players. The whole point of us testing the beta is to help ccp find a balance between the directly competing issues of grinder vs casual and elite vs avg. player. It isn't going to be easy and one side or the other is going to feel they are being taken advantage of.
I see instant battle as being equal to lvl 1 thru lvl 3 missions as far as isk rewards should be. The noob is able to gain sp and build up his isk over time. FW will be like lvl 4 missions where the player is now a vet and able to make almost as much isk as someone in 00. When we reach 00 then we will be able to make very good isk, at least if we are good enough to pull in the best contracts. Wearing full proto gear will be something that will be pretty much required by then but a noob won't be ready for that for a year or 2 depending on how much he grinds getting actual mission skills down in FW and how well he is connected in EVE to the actual corps and alliances there.
It is all about balance and the new player being able to see progress so he will continue to play. We just had a wipe so we are all playing as "new" players though we have the advantage of knowing which skills are required for survival and which ones we can wait on till later.
Two builds ago I fielded full proto assault gear and manage to make a little isk even though my gun games isn't that great. Last build I used a scout A with proto sniper rifle or proto swarm launcher and was again able to make a little isk on the side. This build I haven't even started putting any sp into scout suit. I'm using my dragonfly with a standard sniper rifle, av grenades, and standard dropuplinks and can barely make any isk with a positive k/d of 1.85 |
WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.10.08 10:19:00 -
[5] - Quote
Go back and read my posts. This isn't about corp matches or FW, it is about when people start out and most players will be playing the instant battle matches. If rewards aren't balanced so the new player can see improvement in his situation, then he will quit playing. |
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