Pages: 1 [2] 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
BLACKBERRY TORCH
Bragian Order Amarr Empire
5
|
Posted - 2012.10.03 12:43:00 -
[31] - Quote
Umbat Boki wrote:I actually didn't notice significant changed in strafing speed. Why everyone complain so much about this? All in all, gun fight feels better now and I the game itself in general has more fun for me.
There is no difference in strafing speeds. They're complaining because hit detection works better, thus their strafing doesn't work anymore. Strafing was only a problem before because of the lag, which is where the hit detection complaints arose. When you strafe, basically you're moving before your body does for other people, including yourself. Depending on your ping, you'll see it at a different location than someone else. Strafing is always an exploit, in every game. Until connections all get a ping of 0, no matter what, you'll have to deal with compensating for lag if fast movement is involved. There put in a lag compensation system to work it out themselves, and as such, people are now complaining that they can't dodge bullets. When, in reality, they never were dodging bullets, just walking faster than their character.
(A ping of X ms means you are seeing everything X milliseconds behind what has already happened, and you need to compensate by that amount of time..) |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.03 12:45:00 -
[32] - Quote
@ Snake You aren't bitter at all that KingBabar was better than you at MAG. When you weren't driving vehicles through walls an into people spawns aye snake. You'd NEVER fo any kida glitching or abuse game mechanics. Stop being a little ***** an get over it.
They've actually catered to skill free nOObs who don't have any situational awareness or ability to burst fire. The game play now boils down to killing people the second they pop their head out of cover. Like, before tey can fire back, because their strafe speed is now terrible.
Sorry, but anyone who couldn't hit the scout last build was just terrible with a gun. I noticed you whining about scout a lot snake. Go figure.
Dust is now Battlefield514 Bad games company. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.10.03 12:47:00 -
[33] - Quote
Strafe speed is good. Hit detection isn't fixed.
Gauder Berwyck wrote:Posting a vid from the Precursor build will violate the NDA even if the NDA has been lifted. I'm pretty damned sure of it.
So what? Go check YouTube, there are dozens of Precursor videos. |
BLACKBERRY TORCH
Bragian Order Amarr Empire
5
|
Posted - 2012.10.03 12:51:00 -
[34] - Quote
Tony Calif wrote:@ Snake You aren't bitter at all that KingBabar was better than you at MAG. When you weren't driving vehicles through walls an into people spawns aye snake. You'd NEVER fo any kida glitching or abuse game mechanics. Stop being a little ***** an get over it.
They've actually catered to skill free nOObs who don't have any situational awareness or ability to burst fire. The game play now boils down to killing people the second they pop their head out of cover. Like, before tey can fire back, because their strafe speed is now terrible.
Sorry, but anyone who couldn't hit the scout last build was just terrible with a gun. I noticed you whining about scout a lot snake. Go figure.
Dust is now Battlefield514 Bad games company.
Oh because you are all knowing, aren't you? after everything else you've said on this forum, most of which being utterly idiotic. You have no ******* idea what you're talking about, or you're speaking out your ass, because, the **** if I know, you're a moron, I guess. Honestly, the scouts almost never took hits in the old build, and were gods of the battlefield. (refer to my previous post) denying that, means either you are hardwired to CCP's connection, or you're a lying son of a *****. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 12:56:00 -
[35] - Quote
Tony Calif wrote:@ Snake You aren't bitter at all that KingBabar was better than you at MAG. When you weren't driving vehicles through walls an into people spawns aye snake. You'd NEVER fo any kida glitching or abuse game mechanics. Stop being a little ***** an get over it.
They've actually catered to skill free nOObs who don't have any situational awareness or ability to burst fire. The game play now boils down to killing people the second they pop their head out of cover. Like, before tey can fire back, because their strafe speed is now terrible.
Sorry, but anyone who couldn't hit the scout last build was just terrible with a gun. I noticed you whining about scout a lot snake. Go figure.
Dust is now Battlefield514 Bad games company.
lol fail tony
Bitter about my driving skills
I could hit the scout, but my shots never registered
Like BF3 lolno, at least grouping works well and it can hold more players aswell
QQ more plz |
BLACKBERRY TORCH
Bragian Order Amarr Empire
5
|
Posted - 2012.10.03 12:57:00 -
[36] - Quote
EnglishSnake wrote:Tony Calif wrote:@ Snake You aren't bitter at all that KingBabar was better than you at MAG. When you weren't driving vehicles through walls an into people spawns aye snake. You'd NEVER fo any kida glitching or abuse game mechanics. Stop being a little ***** an get over it.
They've actually catered to skill free nOObs who don't have any situational awareness or ability to burst fire. The game play now boils down to killing people the second they pop their head out of cover. Like, before tey can fire back, because their strafe speed is now terrible.
Sorry, but anyone who couldn't hit the scout last build was just terrible with a gun. I noticed you whining about scout a lot snake. Go figure.
Dust is now Battlefield514 Bad games company. lol fail tony Bitter about my driving skills I could hit the scout, but my shots never registered Like BF3 lolno, at least grouping works well and it can hold more players aswell QQ more plz
He said bad company, which was an amazing game. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 12:58:00 -
[37] - Quote
KingBabar wrote:EnglishSnake wrote:KingBabar wrote:EnglishSnake wrote:KingBabar wrote:by reducing the strafe speed... Well done indeed, now pat yourselves on the back and acknowledge what a great job you've done.
I'm especially thrilled about it since it will turn the game even more towards "blob warfare", I'll unlock a Logi suit tonight.
Please continue to cater to players who isn't as good as me at aiming and moving about, they need all the help they can get. Honesty filter: On You have nerfed my scout suit, no longer can i bunny hop around and avoid 3ppl all firing at me I now have to travel with my team and can no longer lonewolf it while i take on 5guys at once and kill them all because hit detection doesnt work with this suit You have now catered to players who can aim and that is unfair, i want my advantage back because i need it and abuse it to get kills because i have no other way of doing it, i need all the help i can get Erh I use an assault suit...? Really dont care because your crying, your still trying to run around like a headless chicken and getting shot at Cover try using it for a change That came out wrong... Edit: So true, I am a headless chicken. Seriously, no pun intended. As a friend watching me playing said: "You have no skill KB, none at all, except for chaos control which you're extremely good at." Its just that with the combination of enemy bullets hitting me, making me move slower, and the reduced speed I really can't get behind cover fast enough to prevent me dying lots of the times. And I do have the opinion that laying down more or less accurate fire on an opponent while strafeing and avoiding being shot in return is an essential skill of any good FPS player. When the auto-aim is fast enough to follow my strafe speed this element of gameplay is removed. And is it so that roaming in a blob of friendlies, going in and out of cover is the only way this game is supposed to be played? Its not like my lone wolfing isn't helping out the team, you should know this from my MAG playstyle. In Dust, many many times have my 3 squadmates attacked an objective while I run around. I face 6 enemies busy with shooting my advancing friends, thus as a team, with our mini"hammer and anvi" approach we have taken many objectives this way. Its a sad development and putting me down won't help your case.
You use AA?
Turn it off that may help, that way it wont switch targets |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 12:59:00 -
[38] - Quote
BLACKBERRY TORCH wrote:EnglishSnake wrote:Tony Calif wrote:@ Snake You aren't bitter at all that KingBabar was better than you at MAG. When you weren't driving vehicles through walls an into people spawns aye snake. You'd NEVER fo any kida glitching or abuse game mechanics. Stop being a little ***** an get over it.
They've actually catered to skill free nOObs who don't have any situational awareness or ability to burst fire. The game play now boils down to killing people the second they pop their head out of cover. Like, before tey can fire back, because their strafe speed is now terrible.
Sorry, but anyone who couldn't hit the scout last build was just terrible with a gun. I noticed you whining about scout a lot snake. Go figure.
Dust is now Battlefield514 Bad games company. lol fail tony Bitter about my driving skills I could hit the scout, but my shots never registered Like BF3 lolno, at least grouping works well and it can hold more players aswell QQ more plz He said bad company, which was an amazing game.
Meh hit n miss for me, too big not enough ppl
|
Malzel Nidus
Sanmatar Kelkoons Minmatar Republic
13
|
Posted - 2012.10.03 13:04:00 -
[39] - Quote
I believe the strafe speed should be relative to the weapon and not to the drop suit.
Other than that, I say this new strafe is somewhat bad. |
KingBabar
Seraphim Initiative. CRONOS.
443
|
Posted - 2012.10.03 13:04:00 -
[40] - Quote
Whats AA?
And how do I switch it?
Edit. Right Auto.Aim, no I don't use it.
Edit 2. I've never had any target shifting issues. |
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.03 13:04:00 -
[41] - Quote
Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list goes on... the game is now just a camping fest... It's like the tankers who won't use militia tanks. They're just not very good players in that role.
|
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.03 13:07:00 -
[42] - Quote
Chankk Saotome wrote:Yes, because it makes perfect sense that people can strafe and run backwards just as fast as sprinting forward.
I think it's more a balancing of realism than strafe combat in close quarters.
By the way, if you're depending on bouncing around a guy in tight quarters to kill him you should probably go back to CoD. No offense. ur an idiot no offense. cod has no strafing so saying **** like that is what gets me annoyed with some peeps in this "community" ur quick to say "go back to cod" and just on the cod hating bandwagon without actually having knowledge of cod mechanics
cod is not a strafing game, its a positional shooter as well as a who sees who first wins gunfight low health shooter. learn about the game u bashing before u start telling ppl where to go cuz it makes u look stupid....again no offense.
|
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 13:09:00 -
[43] - Quote
Tony Calif wrote:Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list goes on... the game is now just a camping fest... It's like the tankers who won't use militia tanks. They're just not very good players in that role.
Why use a milita tank when for an extra 62k you can have a gunlogi? |
BLACKBERRY TORCH
Bragian Order Amarr Empire
5
|
Posted - 2012.10.03 13:10:00 -
[44] - Quote
EnglishSnake wrote:Tony Calif wrote:Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list goes on... the game is now just a camping fest... It's like the tankers who won't use militia tanks. They're just not very good players in that role.
Why use a milita tank when for an extra 62k you can have a gunlogi?
Marauders take HAV5 from what I've heard. |
Constable Jones
Royal Uhlans Amarr Empire
22
|
Posted - 2012.10.03 13:10:00 -
[45] - Quote
Ieukoplast wrote:If the controls weren't so horribly awful (aiming), they could increase strafe speed and it wouldn't affect anything. But since the controls suck beyond suck, the only way to make it so more people could actually hit a target, was to reduce the strafe speed.
Not exactly a solution though, as they didn't actually fix the problem, they just masked it with slower strafe speed which simply means easier targeting for bad controls.
Never had a problem aiming. Problem I had was shots just not doing anything. Half a clip point blank into a stationary target and... nada. Strafe speed really isn't an issue when people aren't moving.
That hasn't happened so far this build. So I'm fairly sure they did something to fix that.
And how is the aiming different from every first person shooter since.... timesplitters? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.03 13:13:00 -
[46] - Quote
EnglishSnake wrote:Tony Calif wrote:Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list goes on... the game is now just a camping fest... It's like the tankers who won't use militia tanks. They're just not very good players in that role.
Why use a milita tank when for an extra 62k you can have a gunlogi? Because my Sica killed your gunloggi alot last build. And so did my Soma. Like I say, some people don't perform well in certain roles. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 13:15:00 -
[47] - Quote
Tony Calif wrote:EnglishSnake wrote:Tony Calif wrote:Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list goes on... the game is now just a camping fest... It's like the tankers who won't use militia tanks. They're just not very good players in that role.
Why use a milita tank when for an extra 62k you can have a gunlogi? Because my Sica killed your gunloggi alot last build. And so did my Soma. Like I say, some people don't perform well in certain roles.
No it didnt
Not on its own at least you needed another tank and you only ever killed one of my tanks |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 13:15:00 -
[48] - Quote
BLACKBERRY TORCH wrote:EnglishSnake wrote:Tony Calif wrote:Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list goes on... the game is now just a camping fest... It's like the tankers who won't use militia tanks. They're just not very good players in that role.
Why use a milita tank when for an extra 62k you can have a gunlogi? Marauders take HAV5 from what I've heard.
Black ops are 5 i think
Gunlogi is vehicle 5 an HAV lvl 1, Sagaris is HAV lvl3 |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.03 13:16:00 -
[49] - Quote
Tony Calif wrote:Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list goes on... the game is now just a camping fest... It's like the tankers who won't use militia tanks. They're just not very good players in that role.
I honestly think he has a point. For a few games I have just setup camp and got crazy ammounts of kills.( on my spur sekert fatboy alt)
I see you first and I haz better gear so you dieded and I'm super awsome! Not fun but the most effective way to get the THOR GODHAMMER you all die again and again OB strike x 12
Games not shaping up to be much fun for me anymore at least.
Also fudge off the lot of you I'm Still a CCP evetard fanboy its just this build sucks in my eyes and I is are going to let em know bout it. |
Entropy Virus HiveMind
Zumari Force Projection Caldari State
64
|
Posted - 2012.10.03 13:17:00 -
[50] - Quote
I believe that blob warfare is only useful to a point.
If you bunch up in a tight group PRO clan style (MAG reference) then you will be orbital struck, or 2 tanks rushing in will wipe out everyone....
Not to mention, that there is 4-5 objectives. Holding one at a time is not very useful....
And another point... what's the problem in making people have to WORK TOGETHER to survive?
Everyone is always hating on lonewolf style play, and then when gameplay encourages teamwork, everyone calls it "blob/zerging"
CCP.... can't win. |
|
Entropy Virus HiveMind
Zumari Force Projection Caldari State
64
|
Posted - 2012.10.03 13:18:00 -
[51] - Quote
Also, camping is prevailent, but pushing the objective still wins the game.
go figure. |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.10.03 13:24:00 -
[52] - Quote
BLACKBERRY TORCH wrote:Umbat Boki wrote:I actually didn't notice significant changed in strafing speed. Why everyone complain so much about this? All in all, gun fight feels better now and I the game itself in general has more fun for me. There is no difference in strafing speeds. They're complaining because hit detection works better, thus their strafing doesn't work anymore. Strafing was only a problem before because of the lag, which is where the hit detection complaints arose. When you strafe, basically you're moving before your body does for other people, including yourself. Depending on your ping, you'll see it at a different location than someone else. Strafing is always an exploit, in every game. Until connections all get a ping of 0, no matter what, you'll have to deal with compensating for lag if fast movement is involved. There put in a lag compensation system to work it out themselves, and as such, people are now complaining that they can't dodge bullets. When, in reality, they never were dodging bullets, just walking faster than their character. (A ping of X ms means you are seeing everything X milliseconds behind what has already happened, and you need to compensate by that amount of time..)
Agreed, hit detection is MUCH better. HOWEVER, the strafe speed IS a little slower. I know the reason they did this was to fix the issue of scouts being invincible with left/right/left/right strafe, but from what I've played, it's overkill. Hit detection is better, strafe speed could have been left alone. If it were STILL a problem, then re-evaluate. Right now the scout lost it's only counterbalance to its low EHP. Strafe needs to be bumped back to last build... or at least somewhere between now and last build.
Just think about it: (last build) Scout Suit: Lower CPU/PG, lower EHP, high speed. Heavy Suit: Moderate CPU/PG, highest EHP, slowest speed Assault: Moderate everything Logi: High CPU/PG, moderate-to- moderately low everything else
There was a sense of balance. Right now, while the scout does run fast, the strafe is reduced. And that was PART of his only real advantage.
PS. This is coming from someone who doesn't really use scout suits. |
BLACKBERRY TORCH
Bragian Order Amarr Empire
5
|
Posted - 2012.10.03 14:36:00 -
[53] - Quote
mikegunnz wrote:BLACKBERRY TORCH wrote:Umbat Boki wrote:I actually didn't notice significant changed in strafing speed. Why everyone complain so much about this? All in all, gun fight feels better now and I the game itself in general has more fun for me. There is no difference in strafing speeds. They're complaining because hit detection works better, thus their strafing doesn't work anymore. Strafing was only a problem before because of the lag, which is where the hit detection complaints arose. When you strafe, basically you're moving before your body does for other people, including yourself. Depending on your ping, you'll see it at a different location than someone else. Strafing is always an exploit, in every game. Until connections all get a ping of 0, no matter what, you'll have to deal with compensating for lag if fast movement is involved. There put in a lag compensation system to work it out themselves, and as such, people are now complaining that they can't dodge bullets. When, in reality, they never were dodging bullets, just walking faster than their character. (A ping of X ms means you are seeing everything X milliseconds behind what has already happened, and you need to compensate by that amount of time..) Agreed, hit detection is MUCH better. HOWEVER, the strafe speed IS a little slower. I know the reason they did this was to fix the issue of scouts being invincible with left/right/left/right strafe, but from what I've played, it's overkill. Hit detection is better, strafe speed could have been left alone. If it were STILL a problem, then re-evaluate. Right now the scout lost it's only counterbalance to its low EHP. Strafe needs to be bumped back to last build... or at least somewhere between now and last build. Just think about it: (last build) Scout Suit: Lower CPU/PG, lower EHP, high speed. Heavy Suit: Moderate CPU/PG, highest EHP, slowest speed Assault: Moderate everything Logi: High CPU/PG, moderate-to- moderately low everything else There was a sense of balance. Right now, while the scout does run fast, the strafe is reduced. And that was PART of his only real advantage. PS. This is coming from someone who doesn't really use scout suits.
Well.... about logi... It was possible to make a logi have 700 armor and 400 shield |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.03 14:38:00 -
[54] - Quote
@Blackberry LoL strafing is an exploit in every game LoL You are a terribad quite clearly. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.10.03 14:53:00 -
[55] - Quote
This game has been being dumbed down since april. The game has been getting more camper friendly since the E3 build released in june. This game isn't going to prosper unless CCP removes the camper friendly gameplay found in every other shooter released this holiday season. |
BLACKBERRY TORCH
Bragian Order Amarr Empire
5
|
Posted - 2012.10.03 15:00:00 -
[56] - Quote
xprotoman23 wrote:This game has been being dumbed down since april. The game has been getting more camper friendly since the E3 build released in june. This game isn't going to prosper unless CCP removes the camper friendly gameplay found in every other shooter released this holiday season. Uhh, so you're saying to remove objectives? Because a main part of defending is finding a spot to camp at. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.03 15:12:00 -
[57] - Quote
xprotoman23 wrote:This game has been being dumbed down since april. The game has been getting more camper friendly since the E3 build released in june. This game isn't going to prosper unless CCP removes the camper friendly gameplay found in every other shooter released this holiday season.
Really hate to but ur right
Sigh +1
|
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.10.03 15:16:00 -
[58] - Quote
I didn't even use a scout but the fact that a SCOUT has the SAME lateral movement as a HEAVY is just ********.
By killing strafing speed CCP made the game easier for inexperienced players. In previous builds the players with the dexterity to strafe left/right unpredictably with the left joy stick and aim with the right joystick at the same time would dominate the battle field. Now the winner of gun fights will be whoever shoots first or who has the most DPS or most defense. With no strafing I've lost a lot of interest in Dust 514 but for those of you who do still play just get to a proto heavy with a proto AR and put complex damage mods on the high slots, complex armor plates or repairs for the low slots and you now have the best suit for gun fights.
CCP reconsider changing strafing speeds or you will have an MMOFPS on your hands with very few skilled console FPS players. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
|
Posted - 2012.10.03 15:29:00 -
[59] - Quote
I guess it feels pretty ridiculous that I can strafe faster in real life than I can in-game with a scout suit. I mean...it's a speed tank, so angular velocity is its main defense. Perhaps it was a bit too high before, but I think the "fix" was a bit extreme and went way too far. It's particularly difficult with a shotgun since closing the gap between you and your enemy takes some fancy footwork so you don't get blown away....I guess I'll have to start camping corners. |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.03 15:32:00 -
[60] - Quote
I have no problems with the straffing right now. As a matter of fact im enjoying it. I was able to take out some of the bigger playas out here.
Adapt! |
|
|
|
|
Pages: 1 [2] 3 4 :: one page |
First page | Previous page | Next page | Last page |