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Regis Mark V
91
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Posted - 2012.09.26 19:10:00 -
[61] - Quote
YourDeadAgain76 wrote:Eagle0ne wrote:I just read skill here skill there... This is all bullshit, the one and only thing that matters is a team that works together and communicates.. I don't give a damn about skill.. If the team sucks there is no way out.. There can be 5 newcomer only with militia gear they still rule the field if they use COM...
People who play this game need to understand that they need a fuc-king mic to communicate with the teammates..
Still to many don't fuc-king have a mic and that's the problem. Aaaaaaaammmmmeeeeen MICs people.
A well coordinated team of killers with "MIC's" will destroy a team of coordinated mediocre or bad players with "MIC's"! |
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.26 19:29:00 -
[62] - Quote
Cerebral Wolf Jr wrote: Because that ISK that you got could be used to fuel your single account for a very long time if you not only screwed over the corp that the contract is from but the corp that your in.
Trust is the most precious asset available in this game. If you're a simple Merc fighting for the higest bidder you won't get the big contracts because of the level of trust involved, they will be kept internally because of the importance of them and the ISK involved.
EVE has Merc corps in it already, who fight for the highest bidder no matter their side or size and non of them are major players because of the ramifications of not being involved with anything and having no trust, they are not rich, they just about get by typically.
There's been many instances of these merc corps swapping sides in a fight because they got a better offer, you'd do the same in their position if your only interest is your bank account and fair play if thats all you want but you'd be missing out on a lot the game has to offer if you don't fight for a cause.
I guess we'll just have to see. I think the mega alliances are going to be doing some heavy handed politicking to get the strong players on their sides. Like I said, who cares how many assets you have when your soldiers are constantly being stomped into the ground and your planets keep being taken away from you. Scrubs are good fillers, and they'll do alright if you arm them to the teeth, but at the end of the day, skill trumps ISK, all day, every day. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.09.26 19:38:00 -
[63] - Quote
DUST Fiend wrote:Cerebral Wolf Jr wrote: Because that ISK that you got could be used to fuel your single account for a very long time if you not only screwed over the corp that the contract is from but the corp that your in.
Trust is the most precious asset available in this game. If you're a simple Merc fighting for the higest bidder you won't get the big contracts because of the level of trust involved, they will be kept internally because of the importance of them and the ISK involved.
EVE has Merc corps in it already, who fight for the highest bidder no matter their side or size and non of them are major players because of the ramifications of not being involved with anything and having no trust, they are not rich, they just about get by typically.
There's been many instances of these merc corps swapping sides in a fight because they got a better offer, you'd do the same in their position if your only interest is your bank account and fair play if thats all you want but you'd be missing out on a lot the game has to offer if you don't fight for a cause. I guess we'll just have to see. I think the mega alliances are going to be doing some heavy handed politicking to get the strong players on their sides. Like I said, who cares how many assets you have when your soldiers are constantly being stomped into the ground and your planets keep being taken away from you. Scrubs are good fillers, and they'll do alright if you arm them to the teeth, but at the end of the day, skill trumps ISK, all day, every day.
There's one Very Very interesting thing i keep seeing people ignore and that's timezones, for a group to be very good they are going to need to have players over all timezones because if a contract goes up in EU time and everyone else is in the US, that's going to be quite an important factor once we're out of the unimportant stuff like FW etc. |
Brumae Verres
24
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Posted - 2012.09.27 00:24:00 -
[64] - Quote
Another aspect lacking right now is in a corp you run missions with the same group. While STD and a handful of others already run together, things will change when everyone is used to how their team plays. Kdr kittens get most of their kills on solo stragglers and new guys. When each squad is formed with friends, they will have to change their game just like the tankers.
There will always be the 'oh crap! Sonso is here!' moments. But those will become more focused to corps/alliances than certain players.
On the money concepts flying around. A corp is going to be a bit more pissed that their mercs lost the 2bill isk MCC than they'll be happy that you topped the chart again. I don't care what suit your in or how much it costs, the goal is always the win. Glory hounds need to go back to cod or mag and leave us alone. Oh wait, they left those games cause they weren't fun anymore. Oh, why is that? Cause everyone's a glory hound and a pain in the a**? Ahh. That's too bad |
Xavier Hastings
ZionTCD Legacy Rising
243
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Posted - 2012.09.27 00:41:00 -
[65] - Quote
Brumae Verres wrote:Another aspect lacking right now is in a corp you run missions with the same group. While STD and a handful of others... STD has been changed to STI, for your information... |
Brumae Verres
24
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Posted - 2012.09.27 02:26:00 -
[66] - Quote
Xavier Hastings wrote:Brumae Verres wrote:Another aspect lacking right now is in a corp you run missions with the same group. While STD and a handful of others... STD has been changed to STI, for your information...
Hmm. Doesn't quite work as well in the current context. Good things both terms remain applicable |
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.27 03:56:00 -
[67] - Quote
Brumae Verres wrote:. Glory hounds need to go back to cod or mag and leave us alone. Oh wait, they left those games cause they weren't fun anymore. Oh, why is that? Cause everyone's a glory hound and a pain in the a**? Ahh. That's too bad
I shall lead the march upon the universe atop a chariot made of a hundred million slaughtered clones |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2012.09.27 05:50:00 -
[68] - Quote
Brumae Verres wrote:Another aspect lacking right now is in a corp you run missions with the same group. While STD and a handful of others already run together, things will change when everyone is used to how their team plays. Kdr kittens get most of their kills on solo stragglers and new guys. When each squad is formed with friends, they will have to change their game just like the tankers.
There will always be the 'oh crap! Sonso is here!' moments. But those will become more focused to corps/alliances than certain players.
On the money concepts flying around. A corp is going to be a bit more pissed that their mercs lost the 2bill isk MCC than they'll be happy that you topped the chart again. I don't care what suit your in or how much it costs, the goal is always the win. Glory hounds need to go back to cod or mag and leave us alone. Oh wait, they left those games cause they weren't fun anymore. Oh, why is that? Cause everyone's a glory hound and a pain in the a**? Ahh. That's too bad
Agreed. Also we have yet to see the effects of transport fees to reach a distant war will have on the amount of equipment available.
I.e. a contract is live on a distant planet and two Corps say go!! One of them are so so players but they have vast amounts of ISK and the other Corp has KDR kittens but few ISK resources.
On reaching the battlefield the news is that yes! the War is on but HAVs now cost 30 M per instead of two M per , deployment per clone death went from free to 1 M per spawn and the best part is MCC costs went from 120M to twenty billion.
I see the poor Corporation haveing to concede with out a shot fired. Market manipulation can make a simple contract a very spiny and prickly problem for those that are ISK poor.
Hmmmm scamming some Dust mercs may be fun!!! A Dust version of EVEs delivery on Jita Contracts. |
VK deathslaer
Tritan-Industries Legacy Rising
149
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Posted - 2012.09.27 05:58:00 -
[69] - Quote
The dark cloud wrote:Yeah right you forget that skilled players know how to use their equipment properly. A n00b who thinks he can dominate now with a high end tank gets his butt kicked when they face a good team. Seriously think before posting. Look at this like that: what is a proto null canon on the ground good for if you lose controll over it? What are tanks good for when the other team is good and coordinates their AV guys? What is a proto assault rifle good for when the user cant even hit the broad side of a barn?
Seriously skill> gear any time. And besides good players will allways have more and better gear then n00bs simply because good players doesnt die so much like n00bs who go 0-10. After all every player started with 0. Means every 1 had militia gear to begin with. You might want to get the new merc pack to get permament access to Type-1 suits cause everything else is to expensive to get.
Still doesn't matter. isk wins the war most of the time. in eve we don't care who you killed and what gear your using we care only about how much isk you killed. people with high skill are useful in the game but if they don't have the money backing them then sov is all but lost |
VK deathslaer
Tritan-Industries Legacy Rising
149
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Posted - 2012.09.27 06:06:00 -
[70] - Quote
STB Vermaak Doe wrote:Will we even have deployable null cannons or even proto null cannons considering they're an objective? And wouldn't any behind the redline push the redline back to avoid nub insta win
its ccp we're talking about here ofc u will! Just cause we have these lame pre-made objectives doesn't mean that thats it. some player owned territories i imagine will have null cannons set by them. so in other words your going after realish objectives that players have invested time and real money into. for instance players in eve can make stations, in null sec that station might be a tactical objective for the attacking side. again time and money was spent on that station. |
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2012.09.27 06:15:00 -
[71] - Quote
VK deathslaer wrote:STB Vermaak Doe wrote:Will we even have deployable null cannons or even proto null cannons considering they're an objective? And wouldn't any behind the redline push the redline back to avoid nub insta win its ccp we're talking about here ofc u will! Just cause we have these lame pre-made objectives doesn't mean that thats it. some player owned territories i imagine will have null cannons set by them. so in other words your going after realish objectives that players have invested time and real money into. for instance players in eve can make stations, in null sec that station might be a tactical objective for the attacking side. again time and money was spent on that station.
Agreed. For example a proto nullcannon and two heavy armour/shield repair installations and three heavy blaster installations in case some AR user decides to come close and a heavy proto railgun installation all next to each other.
Good luck if some isk poor Corporation tries to take those installations. The game of chess in a FPS with the Art of War. Fun times are going to be here.
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Brumae Verres
24
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Posted - 2012.09.27 18:09:00 -
[72] - Quote
Suddenly, once more elements are added, kdr isn't that big a deal.
I'm curious what dust industry is going to look like |
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.27 18:29:00 -
[73] - Quote
That's it.
DANCE OFF!!!!
::ms ms ms:: |
Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2012.09.27 18:36:00 -
[74] - Quote
DUST Fiend wrote:That's it.
DANCE OFF!!!!
::ms ms ms:: lol you have found the underlying concept of dust right now. It is not a shooter but the next generation of DDR the conspiracy has been revealed. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.09.27 18:56:00 -
[75] - Quote
Dance dance revolution inflight entertainment would be great. Give those 4 guys lurking in Dropships something to do :D |
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.27 19:06:00 -
[76] - Quote
Sleepy Zan wrote:lol you have found the underlying concept of dust right now.
It's nothing right now, strafing is only an 'issue' because of the still somewhat choppy hit detection.
I wasn't here for the first build, but who remembers the second build? Now THAT was DDR, on crack, and caffeine....plus adrenaline and disco fever.... |
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